#Quest Progression

325 messages · Page 1 of 1 (latest)

inland glacier
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What Skyblock is complete without a quest system to give the player an idea of what to do, how to do it, and what they need next?

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Guess we can start with what we already have: make a cobblestone ritual to turn their free water into that sweet sweet cobblestone

ocean meteor
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Can the different quest lines be themed and/or seemingly made by different Ars critters explaining , to the player,how to survive and thrive in the sky?

warm token
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Leia starbuncle projection "you're our only hope"

kindred urchin
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navi starbuncle edition

inland glacier
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Stupid sexy starbuncle

kindred urchin
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honestly the quests that explain all the starter tools are probably the most difficult

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there are many things to do right at the start, difficult to explain to someone that may have literally never used the mod

kindred urchin
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ah, first quest to obtain the book from activating the starter ritual, followed by some 'checkmark' quests that explain some sub systems, then those go into normal progression

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@warm token this means players won't do dumb things in the pack now right?

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legally binding checkmark

warm token
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Yeah..

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You're gonna need a safety net or people will get stuck

inland glacier
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Vanilla Skyblock has no safety net. Don't drop your lava bucket or turn it to obsidian

kindred urchin
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slowly piecing it together

ocean meteor
inland glacier
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If you're on a server you've got the safety net of other people to be fair. Even if that means bridging across the void

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Maybe a quest where the player collects a stack of cascading logs in exchange for a spell book

ocean meteor
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that sounds perfect

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but just to make sure, a way to get a free sapling once a minecraft day would be nice

south vector
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is there a download of the current quests, i used the most recent pack zip i could find and theres just the test quest in it

kindred urchin
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I can export what I have now

south vector
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that would be awesome, thanks!

warm token
# inland glacier Vanilla Skyblock has no safety net. Don't drop your lava bucket or turn it to ob...

Yeah I don't really agree that that is good gameplay.

In my opinion, a skyblock should have an unbreakable starting block that can serve as a restart at any point. Assuming you start on the typical island with dirt and a tree, there should be an unbreakable block in the dirt that allows you to restart it you somehow lost all the dirt and tree. Right click it for some loose soil. Craft soil to dirt block. Right click dirt for a seed. Grow seed for new tree.

Absolutely everything should be coming from that in some way or another. So if you need a ritual to get mana regen to cast spells, you should be able to get back to that ritual from crafting. Even if that item was originally a quest reward and the crafting is a little painful

inland glacier
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That's fair. In a lot of other Skyblock packs you can pretty easily get your starter material again. But may take a bit to get there

kindred urchin
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For end game optional quests, I’m thinking some farmers delight food turn ins, potion turn ins, and maybe a containment jar collection challenge if I can get the quests to recognize that type of nbt

ocean meteor
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what about using items that cost a tank or several tanks, if the NBT can't be recognised?

kindred urchin
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@warm token do you know of a way to handle crazy nbt tag items?

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is there like a custom tag matcher or something

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to have 'matchnbt' to pass I have to basically delete everything in the tag besdies the entity ID, but it breaks the actual renderig

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Hmm, looks like I can actually just set the icon to the crazy NBT version

warm token
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Tags

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Unless there's some nbt you need to match on?

kindred urchin
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basically the only tag part I care about for containment jars is {BlockEntity:{{entity:{id:"minecraft:pig}}}

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just that nested id

warm token
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weak nbt match should do it

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right click the item and go to quick edit properties

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then you'll see that

kindred urchin
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Doesnt that weak match just one layer?

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the actual jars have a million properties inside that entity tag

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that I want to ignore

warm token
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should match on whatever you provide, and only that

kindred urchin
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ah okay, so id still need to copy paste the part of the tag I want to match

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thats fine, just a bummer I need to also set the icon appropriately

inland glacier
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Icon could just be the mob itself if that's easier

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Like a jar icon for making a jar, and then 20 quests off that one for the mobs

kindred urchin
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that would fix the rendering issue ya

warm token
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to be honest, I've avoided quests based on nbt items as much as possible. It's kind of a mess.

It might be easier to do a hidden advancement that's triggered when you capture a certain mob

inland glacier
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Jar jar quest?

kindred urchin
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if create was here you could get a ship in a bottle as a reward

ocean meteor
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not much of a real reason why it can't be considering Ars Creo is a thing

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at least once the pack is fully done and on CurseForge

kindred urchin
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hm, I dont see mob icons in here tHONK

kindred urchin
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mmm quest spaghetti

inland glacier
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Delicious

kindred urchin
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just do everything in a grid

inland glacier
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The birch quest there. Is it named "birch please"

kindred urchin
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no but it should be

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it just rotates the icons for any required item, supposed to just be forestation ritual

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kind of a shopping list of automation options

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here is a thing that lets you do a thing but you dont have to craft it just for the sake of the quest chains

inland glacier
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Tier 2 is such an upgrade. It's where the real automation and utility spells come in

ocean meteor
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would it be a hassle for the quest lines to form things instead of being neat and ordered?

kindred urchin
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moved them over to chapters because it was getting chaotic

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getting started:

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island creation, still need to move them all

inland glacier
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Now I need to rebuild my island so that they line up with the quest book

kindred urchin
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then a chapter with glyphs/items for automation, and a chapter for misc. gear and equipment you can make, alteration table and random apparatus gear

ocean meteor
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chapter for endgame and/or nearly impossible tasks?

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like get 20,000 buckets of liquid source (or whatever number it was for an infinite pool using Create)

kindred urchin
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yeah thats the idea, optional end game quests to challenge yourself

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I am a generous king

inland glacier
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A potion with everything

kindred urchin
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gosh that would take you forever

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im not as evil as motoko

warm token
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Hey now, I only made people craft a few hundred two effect potions

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I'm so glad automation of potions has improved though

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That's admittedly pretty rough in e6e

kindred urchin
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I wonder if source turn in is possible now with starbunclemania making it a liquid

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creating a million source doesnt sound too crazy

inland glacier
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Million is only what, 100 jars?

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That's a Tuesday for xacris

kindred urchin
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lol

inland glacier
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You could also just require a stack of full jars

kindred urchin
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actually if I make that reward for the turret give an observer, thats a super easy crush automation

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observe the cobble being created

kindred urchin
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Turn in a stack of cooked beef patties, get a burning cow in a jar

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"Well Done"

ocean meteor
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utterly jarringly mooved

kindred urchin
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a fine quest reward

inland glacier
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So you get the instant cooked steak? Or that's the quest?

kindred urchin
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the reward for turning in 500 cooked beef patties

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which actually isnt very much, thats only like 3 stacks of beef

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ooo apple pie would be a good quest, you would need to automate oaks to get enough apples

warm token
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Or whirlisprig, no?

kindred urchin
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I don’t think there’s a block that gives just apples in the pack to cheese it

inland glacier
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There's a few different "oak" so you could do a sprig, but it would still take a while

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I got some brown oak from a trader, can grow in a 3x3 to get a dozen or so apples per tree

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And like 3 stacks of oak

kindred urchin
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Dang

inland glacier
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But remember to get anything from a trader you need emeralds, which means you need villagers

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So have fun

warm token
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If you can automate growing oak trees for apples, though, you've already got everything a sprig needs. Just lay out a bunch of leaves

kindred urchin
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The market just takes 1 emerald for the byg saplings

inland glacier
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I only mention the other trees since you could then use all the leaves with the sprig to get better return

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Dark oak, brown oak, regular oak. Probably others

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But then again.... Good

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You've encouraged players to either automate trees, or interface with the whirlisprig mechanics

warm token
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Yeah, that's fair.

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Just that sprigs very quickly become the de facto method of farming all things once available. If you're looking to encourage diverse automation, they kinda break that

inland glacier
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True. Which is why I haven't used them much myself

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Turret tree farms are much more fun

warm token
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Yeah. I'm tempted to limit them to trees/shrooms only on our end.

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And drygmies to passives only

limpid totem
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portal based mob farms are fun

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make a sculk farm

inland glacier
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I was thinking of actually using them in this pack lol. Drygmy would be very helpful for harder mobs to find like wilden defenders

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Though probably easier now with a snow plains ritual

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Ooh fun project is multiple portal mob farms that all go to one spot. Redstone turrets that turns them on and off

kindred urchin
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Alright I think I got some fun recipes for FD challenges:

Melon Popsicle - ice, sticks, melons
apple pie - apples from tree or whirli
chocolate pie - cocoa pods
Candy - sugar, paper, honey
Barbecue on a stick - tomato/onion/meat/stick
Kelp Roll - dried kelp/carrot/rice
Rice Roll Medley - kelp roll/salmon roll/cod roll/bowl
Shepard pie - baked potato, milk, cooked beef or lamb, onions, bowls
Chicken Sandwich - cooked chicken, bread, cabbage, carrot
Bacon and eggs - bacon + fried egg + bowl
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should be an even spread of a lot of unique items with some new ways to automate them

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since they are challenges, I think the quanitites will be large enough that the whirlie won't trivialize them without having to wait ages and setup massive sorting for whirlie with that many unique things

inland glacier
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Honey is a good one. Everyone is used to automated bees with other mods

kindred urchin
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I like the candy one lol

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guess sourceberry pie should be on there

inland glacier
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Tangentially, may want to reduce the number of pies you can buy from the villagers

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It's very easy to get many stacks. I feel like the vanilla farmers only sell like a total of 12 carrots or something before they lock up

kindred urchin
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looks like you can buy 16 at a time

limpid totem
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vanilla farmers sell you 3 golden carrots, 12 times per restock

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so 36 at a time

inland glacier
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I pretty quickly got several stacks of pie

kindred urchin
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ill put xacris tome at the end of all of these challenges

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so you feel compelled to get it in game

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how often is villager restock? once a day ish?

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I guess its faster if they arent in the jar

limpid totem
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twice per day

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at some point between 0800 and 1500

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when at least one of their trades are locked up

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the restocks can happen back-to-back as well

kindred urchin
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someone should make a mod that forces villagers to have to visit so many unique POIs before they can restock

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until zieg just puts every POI in a single 3x3 room

kindred urchin
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just a small slice please

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every pie makes 4 slices

warm token
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~8 stacks of pie then?

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I'll be honest, these sorts of challenges almost never end up working out the way you want (automation). It's either a huge number that's grindy as hell, or something small enough that a lot of folks will just smash through with something manual.

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We've had a few and they just... didn't work out

inland glacier
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It's hard to encourage learning that AN can do automation

warm token
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yeah

kindred urchin
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thats fine - its not really meant to be everyones cup of tea

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they are all optional an in their own sections beyond the mechanic walkthroughs

warm token
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one thing that did work, surprisingly, was the few quests we had that had no reward. They just said 'hey, this thing is possible, go figure out how'

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the lack of reward meant there was exactly zero incentive to just 'grind' through for the reward. and the folks that completed them seemed to enjoy it

kindred urchin
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Yeah these are just purely for the people unable to make goals themselves, which is pretty chronic in modded (and guilty as charged)

inland glacier
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I like the idea of goofy rewards like the lit cow in a jar

kindred urchin
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what I do really like about these FD food quests is that they are all multi-step with a little more engineering rather than just harvest plant into crafter

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automating sugar cane, bees, melons, meat, milk, eggs, etc that you would otherwise have no reason to in a big pack

warm token
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speaking of, would it work to create a jar with lightning in it via nbt editing? does it render the lightning entity?

kindred urchin
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good question, lets see if I can edit it without crashing my game

warm token
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^_^

inland glacier
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Need time in a bottle as a reward

kindred urchin
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lightning is really weird because it technically exists for 2 ticks but is only visible for one

inland glacier
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By which of course I mean a renamed jar with a clock in it

warm token
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lol

kindred urchin
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lol

inland glacier
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Maybe a quest name that's a dig at dw20 using it everywhere

kindred urchin
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the containment jar icon is my favorite

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a little starby in a jar

inland glacier
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Jarby

kindred urchin
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oh my lord

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its perfect

inland glacier
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I don't know what that quest is. But I must do it

limpid totem
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I need to see that placed down in world

inland glacier
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And that jar inside another jar

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Or in a hand

limpid totem
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hm. We could probably be doing more fun things with Conjuration Essence

kindred urchin
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it deletes it from the jar when you place it

limpid totem
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lmao it striking down on the hud

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put it on a pedestal

kindred urchin
inland glacier
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We need one of those at spawn

kindred urchin
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lightning in a bottle will be the quest reward if I can figure out why it vanishes when placed

inland glacier
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There's the lore: the airship at spawn's reactor is overloading and about to explode. Have to jump to an island to survive

kindred urchin
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I wonder if you can whitelist lightning in the tag

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@warm token crafting idea?

warm token
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Have you tried out lychee?

kindred urchin
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lightning crafting in e9 isnt lightning strikes, just jars of lightning

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lychee?

warm token
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it has lightning crafting that works with your spells

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(strangely does not work with your explosions, but that's unrelated)

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you could toss down a jar and some other items, and just zap it

inland glacier
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I know botania entropinium uses the TNT entity itself at 1 tick left instead of the explosion

warm token
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basically, it's just a super powerful recipe handler. Can run commands, works with all sorts of conditions, including minecraft predicates.

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Enables all kinds of shenanigans

inland glacier
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Strike all 4 archwood saplings to get a flashing tree

warm token
inland glacier
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Though lightning isn't exactly an easy glyph to get in this pack

warm token
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if you have thermal, you can use blitz

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or there's nothing stopping you making a limited lightning casting item with lychee/kube

inland glacier
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Oh or spell parchment or casting wand

warm token
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sure

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can you cast from a spell parchment now?

inland glacier
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You could apply it to a rune or turret

warm token
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ah, true

inland glacier
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Without otherwise being able to make the spell

warm token
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so let them somehow craft a parchment with a weak lightning spell on it to enable a turret for these crafts

inland glacier
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Or quest reward

warm token
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yeah, just... then you get into 'I died and lost the thing'

inland glacier
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Ah true

warm token
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or they toss it in the void accidentally

kindred urchin
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ah lightning doesnt save to NBT so I would need custom behaviors just to read/write lightning

limpid totem
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please make it possible to capture lightning in a jar

warm token
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^_^

inland glacier
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Thrown channeling Trident

warm token
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oh, yeah!

inland glacier
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Though that's kind of the same as trying to catch an arrow

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Which I still think should be a thing

limpid totem
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we should add a recipe to craft tridents

warm token
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Monk Mod vibes

glass peak
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Remember to update Elemental, there was a mixin issue that was not saving the items from the lightnings

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it's flagged as beta instead of release

kindred urchin
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what a rabbit hole

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serializing entities that explicitly say 'do not save me pls'

limpid totem
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do we want to give a name tag as a reward at any point, or do we want to make players get librarians for that?

kindred urchin
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could add an imbuement recipe for them

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or apparatus

limpid totem
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imbue paper with the power of names

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just sitting here naming all these Hex items in an anvil and running out of XP, wanted to see if I could name items with naming

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can't remember if it worked on items or not even

kindred urchin
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I think it is supposed to

limpid totem
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naming items with your spell book will be a huge QoL for hex casting

glass peak
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It works, without any weird things iirc.

inland glacier
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Works best with rune.. Don't remember if I needed sensitive

serene haven
wary rover
kindred urchin
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these quests are suffering

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so dense

inland glacier
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5000 melon popsicles?

kindred urchin
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no

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that is a blessed quest

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and its only 500!

inland glacier
kindred urchin
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there are just so many branches that seem like they deserve a quest

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but I did not think ahead

kindred urchin
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okey I merged the automation category into the main chain so its more obviously something you can do pretty early

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and moved the automation rituals to their respective tree type

warm token
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quest layout is hard 😄

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always feels like too much and not enough

kindred urchin
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got potion jars to detect, unfortunately I can't get it to render the jar tooltip on the display item, so ill have to list the recipe in the description

kindred urchin
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Full awkward jar ->

Spell Damage II + regen II

Spell damage II + regen II + recovery II

Spell damage II + regen II + recovery II + shielding II

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each tier gives you that same jar back as the reward

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Maybe the xacris firework display since its xacris' special potion brew thinkies

limpid totem
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Teostra sends his regards

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should give them a potion diffuser

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"hey, try this out"

kindred urchin
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there is a diffuser to craft in the wixie chain but a free one never hurts

kindred urchin
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phew, adding support to detect potion jars was a fight

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seems to be working now, any other potiony related challenges?

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ooo nice my fix for containment jar detection is working too, hype

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the final reward for the containment jars should be a jar with a chest inside that has the loot

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or a shulker I guess

inland glacier
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Need a quest to obtain a stack of mage blocks

limpid totem
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Should do a quest that gives you some chorus flowers when you beat the dragon. Looking for chorus is a little painful with BYG

kindred urchin
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yes

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there are so many mobs, it would be unreasonable to make a quest for each one

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probably just quests for all the functional ones

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and give the other mobs as rewards

warm token
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.>

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that sounds like it'll be a bit painful as a process. Find mob, warp to containment ritual, go back, pick up jar, complete quest, repeat N times

kindred urchin
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people already do that for their drygmy though

inland glacier
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I guess the advantage there is it becomes a check mark on a list to ensure you got one of everything

kindred urchin
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it also documents the behaviors of the mobs in a jar, since they arent actually documented in the book

warm token
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Sounds like something that'd be worthwhile to add to the book then, no? Unless it's unique to the pack

warm token
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Having a quest for each discourages that. Whereas rewarding the the crafts that result from those mobs allows the player to engage with the mechanics in their own way

inland glacier
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I don't have strong opinions on it either way. A quest for each mob sounds tedious though

kindred urchin
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they should be documented yes - but this is more of a 'look at these mobs you could put in jars if you want and here are some things they can do in a jar'

Quest packs fill the niche for players that are too....-impatient- to engage with a notebook, which is fair because the notebook is very dense and not a great medium

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I am really just picking and choosing vanilla mobs that might be useful in the pack. Warden for hex casting discs, vanilla mobs you can uatomate, villagers, lightning for fun

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definitely not all of them, there are far too many mobs

inland glacier
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It's been a while since I've actually used a drygmy anyway. So in this environment, especially with the jars, I'm one who probably will go for each mob

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Sheep, cow, mooshroom could be one quest. To show that you can shear, milk, and... Soup? Each one

kindred urchin
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what better reward than xacris' tiny hut tome

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and more specifically, a shulker box in a jar holding the tome

limpid totem
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a tome in a box in a jar that puts you in a box

inland glacier
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Shulker box in a chest boat in a jar

kindred urchin
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lol thats a good idea

limpid totem
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does that still crash players?

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if they click on a rideable thing in a jar

kindred urchin
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alex fixed it

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oh the chest doesnt keep its inventory tho

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oh right have to jar the boat

inland glacier
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Held by an allay named "xacris's nbt" (also in a jar)

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Could get a llama or donkey in here as well if we want

limpid totem
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could you jar a boat with a mob in it?

inland glacier
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Bonus of being able to get an allay this way

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I can't remember

kindred urchin
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zieg all you did was find a dupe

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son of a Reeeeee

inland glacier
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Man, I wasn't even trying this time!

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All I wanted to do was annoy some streamer or youtuber

kindred urchin
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how unlucky

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whats really weird is that its a dupe with boats and minecarts, but not mules this time lol

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what are the odds

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its always mules

glass peak
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I actually forgot again to look into the boats and co.

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So the bug might still be there

kindred urchin
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it was actually two dupes

glass peak
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We need a modlog#remindMe

pulsar trail
inland glacier
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As long as there is grass under it yes

vernal vault
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It should be enchanting and not imbueing, or the recipe needs to be changed

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(it's currently an enchanting apparatus recipe)

pulsar trail
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“Flashpines can be acquired by enchanting a blazing archwood sapling and pod to infuse them using lightning rods” perhaps.