#Jarred Mobs

1206 messages · Page 2 of 2 (latest)

ripe cliff
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probably just get weirdness with stuff like tentacles

sick parrot
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the cow actually scaled really oddly before we made the jar bigger

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yeah things that dont respect their hitbox definitely wont work

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just put them on the bottom shelf

ripe cliff
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the jar will reveal a modeler's shameful secrets

ripe cliff
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now I need to go make a house in a jar

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if contraptions work well in them, I can imagine doing like bonsai trees in a jar, ship in a bottle, that kind of stuff

sick parrot
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a less laggy chisels and bits??

ripe cliff
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🤞

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so, the noteblock behavior- does it pull it dynamically from the mob? Would there by anything weird that happens with something like a contraption?

sick parrot
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just their ambient noises if they have any

ripe cliff
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not gonna throw a null error or something?

sick parrot
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nah

ripe cliff
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oh man, I need to try my screaming goat jar with the noteblock

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yessss, warden sounds on command

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okay, so enderman and ender dragon renders are weird on the item sprite

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dragon has flown the jar completely, and enderman sticks out the bottom halfway and sits in the corner

sick parrot
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Know of any mods that render mobs as items?

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Trickier than I thought it would be for weirdly shaped mobs

old radish
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Easy villagers you can pick up villagers like items if that helps

sick parrot
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Hmm all villagers have the same hit box though, I’d be surprised if it worked for the dragon

old radish
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Oh for rendering the mob in the jar when it's in an inventory or hand. Got it. Hmm

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Even just a tooltip that said the name and mob type would be handy

unique swallow
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i think that's already in

sick parrot
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The mob rendering inside it is pretty adorable but it only works for squarish mobs

limber crater
ripe cliff
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guardian tails freak out on the item sprite for jarred guardians

old radish
sick parrot
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yeahhh rendering mobs in jars is harder than I thought

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I was baited by the panda fitting so nicely

limber crater
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can't you just shrink them to the point that they fit in the jar nicely?

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like 500% for ghasts, squid, glowsquid and any mob over 3 blocks tall

ripe cliff
ripe cliff
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so there's a funny little thing with the jars (not a problem, to be clear), it seems like the mobs appear how they were when they were jarred.. like down to their look direction

sick parrot
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I kind of look how they look unique

ripe cliff
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hard to tell in this picture, but the blazes on top are all looking in slightly different direcitons

old radish
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Every jarred starby is going to be looking up at you with their sad eyes, "please don't put me in the jar"

ripe cliff
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the blazes on the left and right were hovering above me, so their heads are tilted down slightly

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WAIT! Guardians look directly at you when you place them

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like, their pupil moves

sick parrot
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👁️

ripe cliff
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wait, they eyes seem to always move while in the jar

old radish
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Always watching

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Good to add to the hall of judgement

ripe cliff
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always looking away, strangely

old radish
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Along with the other eyes

sick parrot
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they refuse to look at you

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so disgusted

old radish
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After all you've done

ripe cliff
sick parrot
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lmao

tepid jasper
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Can't wait till this is public ready

sick parrot
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I fixed the item renderer I think

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probably tanks your FPS tho, have to do some caching since right now this is creating a tile and an entity on your client every frame lmaoo

old radish
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Ah. Probably not great then

sick parrot
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That’s balance, mobs inflict frame damage when held

old radish
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This is going to be one of those chunkban things, I'll throw a shulker of jars at someone and crash their client

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As long as I fill it one at a time from my inventory I'll be fine, but the loading of all of them when I throw it at them will kick them from the server

sick parrot
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And yourself as it leaves your player lol

old radish
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I thought that trick was more your client having to download the data from the server. Even so, I'll be able to log back in, they won't

old radish
old radish
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I keep throwing eggs at my containment ritual to try to capture a newborn chick

sick parrot
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makes me nostalgic for thaumic horizons 🥲

old radish
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mob infusion was fun

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now to infuse the chicken with some spices and batter and deep fry it

sick parrot
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Ars Creo infusion chambers

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gears and lightning all around as you fill a vat with chocolate milk and a cow

old radish
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the mob cloning was the unbalanced part. because you could clone things like donkeys holding items and dupe the items

sick parrot
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a bit surprised they didnt clear the held items lol

old radish
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Mobs with inventory was still new at the time I think

sick parrot
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what does each size of slime look like

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little nesting dolls

old radish
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Oh good question. I just closed my PC though

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I will say the size of a shulker and phantom compared to the warden would be terrifying if that was the real size

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Wingspan of the phantom is like 5x the height of the warden.

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Shulkers the size of ghasts

ripe cliff
sick parrot
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Aw bummer

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Makes sense because they are perfect cubes lol

old radish
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The baby chicken seemed scaled properly at least to the regular chicken

sick parrot
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any non-living mobs we want added to the whitelist?

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apparently armor stands count as living lmao

unique swallow
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End crystals?

ripe cliff
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chest boat in a jar as an early game shulker box

unique swallow
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Anyway once you get blink it must be really easy to catch mobs

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Just blink them to prison

sick parrot
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not prison

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home

ripe cliff
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I'm gonna see about setting up a jarring facility

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jarred blazes for light, mob sounds on command with noteblocks

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I set up a bunch at a drygmy and something at my base is still chunkloading

unique swallow
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That reminds me I have to catch an evoker

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Unlimited totems

ripe cliff
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yeah, I put one evoker in a jar at the drygmies

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I may have to disable my slime farm, that's the only portal I still have left

sick parrot
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chunk loading drygmys?

ripe cliff
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I don't think the drygmies are doing it, there's been some ticking entity loading my base for a while now. I removed all the warp relays, and the only portal is at my slime farm

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wish Crash Utils would warp me directly to said entity rather than to the top-most block in the area that I click on

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whatever the entity is, it's loading as much area as a player would

sick parrot
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armor stand datapack/

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does it use a fake player

ripe cliff
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rather than a small area like a nether portal. Hm, do you think it's the armor stands?

sick parrot
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does the datapack do anything special?

ripe cliff
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I suppose it would be easy enough to test by just removing the few I placed

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just lets us pose it and whatnot

sick parrot
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not really sure what all datapacks can do

ripe cliff
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Hermitcraft uses this datapack pretty extensively, but they also have a really beefy server

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they use individual armor stands holding blocks as a sort of microblock to make statues out of

sick parrot
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ooo mcfunctions

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would not surprise me if they added a fake player to pose it properly

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not sure

unique swallow
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Try to use the player statue from the mod

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If you find a statue bat, it drops a statue core

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That can be used on a player statue to make it grow into an entity if I understood

old radish
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I've got 3 regular armor stands at my base for holding each robe set. Nothing is loaded with them. I could try posing them later

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I had looked into xacris's loaded area as well, and at least teleporting to the middle of the loaded area, there was absolutely nothing in that middle chunk. Like at all

white dagger
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What are the functionality differences between jarring wild starbuncles/drygmys/whirlisprigs vs jarring summoned ones or familiars.
Also, how will this cross-react with Botania and Occultism summons?

old radish
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Does botania have summons?

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All this does is shove a mob into a jar. Similar to occultism soul gems

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But these can then be placed down and a few have special things when they are placed

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Such as milking cow jars, eggs pop out from chicken jars, villagers can trade, etc

sick parrot
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added shear support to dispensers, but cant do milk

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same reason as interact

ripe cliff
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no worries

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not a vanilla behavior

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love that the goat in a jar screams every time you milk it, lol

sick parrot
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lol

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just have to add void prism and then its ready for release 👀

ripe cliff
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hm, void containment jar...

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trash can? lol

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craft a void jar with a containment jar to have a trash can that can have items hoppered/starbied into

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better than crafting, could you make the void jar item entity able to be jarred by the ritual?

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actually... Item Entities would be really fun for display purposes

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gah

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stop feature creeping, Xacris

sick parrot
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I can add items

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It’s just a whitelist, they already work but are not enabled

ripe cliff
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oh cool

old radish
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I can properly place a door in a jar!

ripe cliff
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on second thought

old radish
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I mean. Yay! I can display source berries

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And uh... Skulk blocks!

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and the skulls of my enemies

ripe cliff
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yeah, heads in jars lol

old radish
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Advancement: "honey I shrunk the kits"

Capture a baby fox

sick parrot
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I added “Honey I Shrunk the Starbuncle” as a hidden one

old radish
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Ok that works lol

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"this door is ajar" for capturing an oak door item

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🙂

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all must suffer

unique swallow
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Umh, the familiars are blacklisted or is it a carry-on situation ?

tidal ether
# ripe cliff

I want to make traps out of these guys now, with them being able to laser people from in their jars >.> Put sunglasses on them to stop it

coarse ore
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Where is the jar of dirt achievement

sick parrot
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Have not blacklisted them yet but need to, thanks for reminder lol

unique swallow
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Raid phase is not ending by jarring a pillager

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I tried both with a vindicator and with an evoker

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@sick parrot need to check what's different with soul gems, since those don't break it

frigid vortex
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ravager?

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the big chungus dude that breaks blocks

unique swallow
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The soul gems don't seem to have any significant difference about removing the mob concern

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Why does this thing locks

sick parrot
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is it the difference in mob removal?

limber crater
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do the gems kill the mob in the instant they are picked up? (code wise)

unique swallow
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Both do the same thing from what I see

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Use the same removal reason

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So 1) there's something else
2) soul gems can cause the raid lock too

sick parrot
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I’m pretty sure raids resolve themselves after enough time?

unique swallow
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Eh, must be a pretty long time then

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Like more than 10 minutez

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If only I could find a pillager outpost in that server, I could try taking it to the frozen raid to see what happens

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But apparently not even one generated in FC

ripe cliff
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could be a dude underground

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raids are weird sometimes

white dagger
static grail
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suggestion: allow jarring of item frames for better item display in jars

old radish
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Wtf is a heic file... Huh. Apparently that's what you get with an iphone sending an image though Google photos to an Android

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There. Png

limber crater
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that is a bucket not a jar, that danger noodle, is nice, and wants your mammalian warmth to get the energy to hunt rats and mice (or other live snake food)

unique swallow
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apparently if you jar the ender dragon and wait a bit, another one spawns

tepid jasper
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So dragon duping is a thing neat

white dagger
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I REALLY hope they blacklist opening dragon jars in the overworld.

dull palm
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I REALLY HOPE THEY DONT

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HAHAHAHAHAHAHAHAHAHA

tidal ether
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Amusingly, she just makes a line to 0 0 0

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So you end up with a fancy underground tunnel

white dagger
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Truthfully, I'd make a singleplayer world in creative and get the dragon jar, just to see how it plays out in Overworld

dull palm
white dagger
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I can already hear the clickety clack of LavaCat's keyboard as the dragon jar is removed from the blacklist in configs...

dull palm
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hahaha, your totally right, and if thats not a possibility I wont quite literally open up the mod files to edit it myself there

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im editing mod files right now actually due to the mod not having a config