#Castlevania: Order of Ecclesia
1640 messages Ā· Page 2 of 2 (latest)
Iāve spent more time than I care to admit trying to get this
Flick the dpad just a little bit using the magnet thingy at the top and its really not hard
MAN, some of these no-damage boss achievements are making me sweat
And did I notice correctly? Does the "medal" only get awarded to you if you beat the boss without taking damage?
Yeah, I was pulling myself too far
Yeh I got 2 of them, one was the Crab boss because I walked in there with like 30hp and a bad save point
The other was Death because at that point I had the death ring and I enjoy seeing big numbers š
Do they actually serve any function? The medals
|| I tried with Dracula but after about an hour or so I just wanted to beat the game ||
"Defeat a boss without receiving damage to earn this mark of valor. Merely decorative, unfortunately."
From the wiki
ah ok - thanks!
Pro tip: bosses have a hard time killing you if ya get them to 0 hp before they get you to 0 hp!!
So I need to grind for potions basically
Need to grind for *Super potions
You can purchase them as well but they are expensive
Tight - I literally just picked this up
I'm not sure I can even buy them yet
I'm at the sandfish currently getting WRECKED
You can bait it into performing certain attacks
Wrote a little blurb about if you want some help
Oh man I am bad at this game
But thank you
I will try to be better
You're all good, these bosses are not easy and definitely take time ( & death) to get the patterns down.
I used this. ||Vol Grando + Vol Macir = Easy.||
Did you get ||the one next to the ice that turns into a waterfall. The mom?||
Yes I found that one by accident
I think your missing Anna
Anna is ||hidden behind a breakable wall in the Somnus Reef||
Are the ||Training Hall|| and ||Large Cavern|| actually part of the critical path? I'm getting DESTROYED HERE, complete and utter difficulty spike
There not
But congratulations || you found the secret areas ||
They are an absolute nightmare
Sheesh! Let's go!!
Rollin'!
Shanoa's mobility is frustrating to me, especially coming from Harmony of Dissonance
her dodge move doesn't cover enough ground and has a SERIOUS cooldown attached to it
there's no straight dash forward - you have to slide, which can't be done on fall-through ground AND also has a serious cooldown attached to it
and she can't diagonal swing
(not expected of Juste because whip)
I haven't played Portrait of Ruin or [Other DS Castlevania] in a while, so maybe they are the same way
(Dawn of Sorrow, that's it)
goliath was the first boss fight I found fun
Cannot stop looking at the pics man, game looks so good on the A30
I thought Goliath was the first boss that was absolutely smoking me until I was watching a longplay and saw how you dodged his attacks, then he was suuuuper easy
Anyone have tips for how to beat the horse thing in Draculaās castle?
yes ||get rid of the 2 crossbows first||
||then all you have to do is avoid melee attacks||
||the head is the final part and the tells are pretty easy to identify where you need to evade||
||axes worked the best for me to take the crossbows out ||
End stats. Not nearly good enough to make the game easier.
Total time was around 2x the playtime. Had a different mentality going into this one. Knowing what type of game it is now, I would've played much differently. The game forces the player to grind to win. It is not paced in a way where the player plays from start to finish. Have to backtrack, take note of everything and read up a bunch on what is best. The manual is unhelpful. Wanted to make the best move and was never sure what to do next. Should I collect cats or gold ore. Where is the gold ore? Should I farm glyphs? Just was never sure of what to do.
Killing dracula in a specific way before he gets in a 9999 damage move felt cheap. Game felt like it needed an unworked designs edition.
I was going to say it's not a grind-oriented game, but that's not 100% true. It's more oriented towards making sure you have the right glyphs and tools, which sometimes involves grinding for glyphs and loot, particularly for villager quests
I would argue that it's not oriented towards level grinding, though. Levels aren't overpowering in value
They're not but they help. I haven't been grinding for gear, just a few levels here and there and I personally have found they help
But maybe i'm just "gitting good" lol
Felt like I was getting good in some places. Agree that the right glyphs make quite a bit of difference. Could play this game for a very long time to understand it. I happened to buy the combo boots which wasted about a third of all gold I collected š .
Beat it. Thanks for the advice
Vol scutum is totally worth using. Scutum is TRASH
Will I remember the command for loadout switcher before I finish the game? I wonder
|| perple beam and I forget other gyth combo but it basic make a nuke heart attack goes berrrr ||
Isnāt that just a different type of grinding?
Probably yeah
I just defeated Death and idk if I messed with the settings or if this part of the game but my running speed is waaay faster now š¤
Did you equip the Winged boots?
I didn't think they made much a of difference but the description does read "Winged Boots are leg gear that allow their wearer to move faster."
Nope
Basically the moment I killed him i got hit by a sickle and saved in that instant lmao
So i was messing around with drastic cheats menu
No idea if it that made me faster or something
Well that's a fun game break then
so is finding all the villagers necessary to complete the game?
what about the villagers' quests?
Yes you have to find all the villagers and no you don't need to do their quests
However the quests unlock things like armor and whatnot so
But yeah I agree now with past sentiments - the whole "Game over" thing when you don't have the villagers is extremely poorly done lol. Like the way its handled is a bit ambiguous. We all pretty much know here thats what to do, but the fact that its an option to get the "bad ending" like.... 75% of the way through the game is a little silly. If draccy's castle is basically just a boss rush then I'm almost done.
Nah, Dracula's Castle is moderately big.
It's about a fourth of the game by itself, maybe a bit more than that.
Yeah, Iāve essentially filled in more of the castleās map than any other level and I think Iām still under 20% of it
I loved the castle part, felt very ready for it after all the tribulations that had passed to get there
And the most fun was the || Final Approach||
Zipping around there basically swatting mob out of my way.
Dracula had no idea what was coming
SSJ Shanoa
Like this (but ya know, not Sypha)
when all is said and done, one of the most annoying things is how so many levels want you to go left 
||Albus|| is a super fun fight, probably the best in the game so far imo
I think someone said it before in the chat, but the bad ending is dumb as hell
And it doesn't even give you the credits so I gotta keep playing lol
Iām bagging this game and playing Magic Knight Rayearth as my first game to finish. Iām just not confident with my skill level that Iāll actually finish this game before the end of the month.
I might be able to help a bit, depending upon what you're struggling with
This one's kind of challenging but IMO it's not actually that bad. It really just wants you to find and use the right glyphs for enemies and learn patterns. Like how with one boss, you really just want to slide past him and then hit him in the back, etc.
I'm up to the final dungeon and I don't think I've used a single healing item that wasn't an antivenom or uncurse potion, though I've died plenty of times
Right now Iām stuck at the horse man boss in Draculaās castle. I think the game is just wearing me down and Iām ready for something different. The frequency of bosses that are not the final boss is just exceeding my endurance right now.
Shanoa saying ātime to end this once and for allā but the game is only 3/4 finished is pretty egregious.
You are so close, don't give up now
Take out the crossbows. It makes the boss so much easier.
I ended up getting the switch version and the rewind feature is a game-changer
I'm pretty sure I've seen it available in RA but I've never looked into it. Definitely going to now
What's this
|| later ||
|| it's from a boss of kinda start ig last area ||
Idk I beat ||albus and got the bad end already|| is it later than that?
More later
Dang ok
Trust it will be ovy
I guess that's not where my missing villager is
Rats!
|| the game making ya find all villagers before albus to get good ending is truly crule || true inspirations for fromsoft gamesš¤£
You're the second person to mention this game is the inspo for dark souls
I can take out the crossbows. I always get hit when Iām on his back and end up losing so much health that I canāt inflict enough damage before he kills me.
That's kinda crazy
Well mores demon souls but ya
Morso*
And I breathe fromsoft so ovy I hate myselfš¤£
Yeah I was thinking that, just games for masochists
But it's so satisfying to actually get good too
So maybe there's more to it
Well fromsoft most times has a good way of making it hard without feeling unfair. It's does feel like your fault when ya die most times
I say most times
Cause more recently it's less true
Also erley fromsoft is not as hard as people make it out tbh they just have a high learning cuvre then most are pretty easy to exploit there less then good ai
This game less soš¤£

The bosses feel pretty fair to me, they just have enough hp that you're forced to completely master the pattern
The hallways are just mean
I think I just cleared the ||crab in the lighthouse|| boss but so far I'd agree
Yeah that's exactly the one that made me think so
You can't oopsie your way to a victory
haha yes, I felt the same way. I would navigate the hallways of each level just looking for the boss.
that way i could spend time "grinding" them
There a few tht are iffy but mostly ya
Fromsoft bosses, at least early on, had long windups to give you time to react. Goliath was like that. Iām currently working on ||Barlowe|| and the window for dodging is just a little too small imo.
Facts the biggest issue with modern fromsoft is little to no release animations lol I could go on about tht for hrsš¤£
Woo I got all the villagers
Now Nikolai wants me to talk to them. What am I, their therapist
Right I forgot
I just finished up that boss. He's a bit of a marathon. The castle is starting to wear me down too but i'm getting pretty close lol. Almost there....
Donāt let us down
I'm trying so hard rn lol
I fired up Threads for a SECOND, then something came up and I immediately stopped
Then when I got free time I jumped back in here
The castle is a slight slog tho ngl
the castle feels like a lot compared to all of the little levels. don't be afraid to use tickets to leave and go do a villager quest or two to break it up
You were right. Wow it's obvious
Am I ever wrong? jkjk!! But did tell yaš¤£
Been thinking of this game as a rogue-like rpg. It doesn't fit too well. There isn't a store to buy thing from after a death. Seems like death isn't as much a means for progress... but it is very much expected to occur. Death is more of a suggestion to get more gear or levels. Never played a game with this type of genre mix before. It seems close survival horror as well.
it's interesting that rogue-like rpg is inclusive of a death-to-progress mechanic. Used to be that if you died in a roguelike, you went back to 0, totally back to 0, and you rgame knowledge was your progress.
I havenāt really died except at bosses. If Iām near death I just magic ticket away. Need to replay the section but at least i donāt lose exp or items.
See -- Dungeon Crawl: Stone Soup for an example
Ah, nethack š .
yeah, exactly
Is this game really that hard?
it's as hard as pocky and rocky
The large cavern is rough
|| welcome to secret area ||
I already did the other one. That felt much easier.
|| it was made like 100% for people who just want something hard to do lol ||
Seems like it. I just finished the room with two ||double hammers||. Had to take a break after that.
Ugh. I'm at dracula now and he is p. Tough
... I do not know what to do about the Tin Men. There's very little window to hit them before the turn around and hit me back, and Shanoa's attacks root her. :I
Oh man just got Nitesco. This spell slaps. Meanwhile Vol Ignis is disappointing. Will have to try it against things like the Tin Man and see if it's a good situational spell
Man. Dracula was a pretty tough and annoying fight here. Make sure your fully prepared friends. I did finally beat him so i'm 2/3 now
Me being at 3/3 waiting for milkman to not let me down
I'm working on it lmao. I should have an hour to get into threads tn
Haha I know no rush man!!
Well @nimble linden Dirn has spoken now you don't have a choice
Damn
What a good game
Only real complaints were maybe the drop rates of the castle enemies were too low. Took forever grinding there. Dracula was also pretty tough until I went back and got the ||Nitesco|| glyph as defense
It worked really well as a single screen game too, which makes me think it was originally going to come out on GBA. Or maybe they just built it off the bones of Aria of Sorrow
Wow the blackmore fight is the most beautiful thing I've ever seen in a Castlevania game
I hate it though
Yeah, I loved that room
I've been sort of following a guide, sort of exploring. I'm at the point where the guide says I'd better go back and find all of the missing villagers. How bad of a time am I going to have if I ignore that advice?
You canāt finish the game if you donāt
Your progression gets blocked at one point without them. Thatās probably where you are in your guide.
Ah so pretty bad then š
like Dirn said, just full on stops the game
I had 3 to find when i had to go back, none of them are 'difficult' to reach
Ill have to check the in-game list to see how many I'm missing but had to stop for dinner & kids' bedtime. Ill get back to it in a couple of hours
Crab boss wasn't too bad ||with the lightning glyph, but boy are "threshold" bosses annoying||
I'm loving Dracula's castle
It's certainly annoying but there's something cool about going in with all the movement abilities you'll need and not backtracking
Do I even like Metroidvania? I may have to reconsider my love for this genrr
Honestly I think the Igavanias in general were kind of built off of the bones of Symphony of the Night
Nice, ||Double Jump acquired||, seems as good a place as any to call it a night
Welp, no students showed up on my class so guess who just got some extra time to continue Castlevania 
Iām a couple of stages into the game now, I do appreciate it blending traditional Castlevania level design with the metroidvania exploration, does feel a little jarring though
As for the glyph system, I see where Timespinner got its inspiration, and I loved that game
Yeah I think that by the time you get to the castle the little bite sized level designs were fun and the castle just sorta wears you down. Cause its like hey, you basically did almost all the things, now we're just gonna hit you with a gauntlet of bosses, and tough enemies and you can just slog through it
I think Iād prefer if the whole game was just the castle.
I mean one or the other though?
Like I guess subconsciously it was a little jarring
The bite sized levels felt good as a DS game playing on an actual DS
The castle did have enough save points and stuff. Idk, I guess my "complaint" is this one is a little more challenging then I expected lol
||I had a hell of a time with Dracula. Had to go back to the village and get all the healing items I could. After memorizing the patterns for the first part of the fight, I could make it through there without getting hit, but Dracula's summon dogs, and arrows that follow you while I still go after you were too hard to dodge, and super high damage. In the end I basically cheezed him a bit with the death ring.||
That stupid life steal attack
I have been trying to make it through the game with no healing items because I don't want to do quests or farm
Wall meat
Yum
Broke one section of wall in a room full of demons for some wall cream puffs to drop
A lot of these early areas are "long annoying hallway followed by a copy of the same annoying hallway"
Oh good the Medusa heads are in this game
Although in the context of this game they make more sense since every area is annoying
Yeah the dusa heads arent TOO bad here
But yeah honestly Tao I didn't farm any healing items, or use any at all until the last few bosses
One of the bosses drops atleast one Super Potion and they give you one before draccy, so you have atleast one if not two full health refills for draccy that are pretty much free of charge
Dracula was easier with a couple specific glyphs ||the upper shield was the only thing that saved me from the bats ||
Blackmore was a fun fight
Honestly that one felt like a gimmick fight to me. I won't say I didn't enjoy it, and it wasn't too hard to memorize and get through, it was just a little annoying if you ||got to the end of the fight where you could actually damage him, then fell off, then needed to go alllll the way back through to get back onto its back||
huh? we talking about the same boss? the shadow guy?
He frustrated me cause || it forced the ones thing them kinda games are bad at and feel bad to die. Getting trapped on conrer. And tht boss forced ya to fight in basicly a corner fight || music and boss looking design was great tho
Oops
Nope lol
Thats like .... 1-2 bosses from now
Blackmore I felt the need to just brute force and use a healing item or two
Damn, 95.2%
I felt every move was dodge-able. I didn't get the medal but felt like I learned all the patterns at the end.
Love the background here
It's a very pretty game.
The sprite work makes it feel like it maybe was going to be a GBA game, then pivoted to DS.
there's some fancy effects that the gba wouldn't have been able to do
Like walking ||dracula||
Yeah I think I'm at that fight now
I had to put the game down
That ||Albus fight|| was pretty fun, I've enjoyed the boss battles in this one.
Yeah I'm pretty much slogging through the rest for the boss battles
Although speed force + beam + devil ring has been a pretty enjoyable way to get through the castle
O there deff a pattern lol the one ya gotta || duck in his 3 hit combo second phase was so annoying || I say this as if he was not easily my fav bossš¤£.
Also it's a very good looking game
double jump, duck, double jump :D. the hardest attack to dodge was the overhead swipe. felt like you need to spot it early and timing was tight.
O ya I know what it was but figuring out the duck was wild cause it's not the most ovy attack tht looks duckable š¤£. It was truly the only one I had trouble with lol
Thatās true. They donāt telegraph what can be ducked/slid under very well. For example the nova skeletonās attack and ||Deathās pincers||
Top tear answer tbhš¤£
Ya tht was one of my biggest issues with game!! I love having things tht need to be jumped and others dogded and other ducked makes for a fun and slightly diverse combate system. But when it's not clear with readable animations it's feels bad when it hits ya. But once again I'm likely the most picky perosn in the discordš¤·āāļø
Ok, dracula time
Teleporting down 8 stairs instead of walking is such a power move
Alright, looks like it's time for Dracula's Castle!
||Blackmore|| fight was super cool, the bosses kick ass in this game!
truuuuu
Goddamn this castle is big, feels like I've been at it for a while and I've only gotten like maybe 40% of the way through
Can I have some suggestions for glyphs/equips to use against Dracula?
Honestly I just used Nitesco and Vol Luminato. Then had on hot swap, Whatever the final Scythe glyph was + vol Luminato. That "combo" when you do the "up and attack" move that uses hearts does a light dmg sword that hit for around 250 pts of damage at level like 45ish
Iām level 37 š¤
Itās the dogs in phase 2 that mess me up the most. I canāt seem to attack fast enough to get rid of them before the next attack comes.
Someone said they used one of the shield glyphs
If you have 30 mins to mindlessly kill I'd grind a few levels
I think I was like 42 when I finished
But I would say i'm probably not amazing at this game
Not bad but not great
I used Nitesco but couldn't get Vol Luminato to hit. Nitesco was great defensively too
Nitesco from Void skeletons should clear them up
Nitesco was good for wiping out fireballs. Vol Luminato you just needed to jump and line up with his head
Honestly even with Nitesco I couldn't kill all the dogs fast enough to not get hit
I just hit them with the sword
Not who said it, but thatās how I blocked the bats
Death ring it
So beginning of bats and dogs looks the same: Dracula spreads arms. With bats thereās a sweet spot where I can crouch and avoid everything. But going for it usually lets one of their dogs past me.
Will need to adjust.
Scythe deals more damage than vol luminato for me.
For Drac: ||vol laminatio, vol umbra (spellcheck), equip your best rings, death ring included, and equip the Dominus buff. When you start the fight, activate Dominus buff and use the union glyph attack to nuke him for like 2000-3000 hp. He has 9999. You should be able to get 3 attacks off, then drink any MP consumables you can to try go get to 50 again for another attack. You should be able to do all of this without taking much damage from dominus buff because pausing. After that, you're looking at 6000-9000 damage down.||
Just remember ||after nuking him, remove the death ring and swap glyphs so you're not dieing to dominus buff||
Yep this is how I did it. After removing the ring I just stayed on Nitesco and just played defensively from there getting off double cast whenever an opening would occur
|| After Dracula goes into his monologue about lord knows what, you just pause and equip all the Dominus glyphs, use it........and the game is over. Congratulations||
Wild. So doing this blind, my scythe with best gear does 100 damage per hit. So Iād have to hit him 100 times to beat him. 
Honestly his first "form" really isn't too bad to not take damage at all
Its just "Cloak fireballs" "cloak big darkness magic balls" "arrow rain"
Right the first phase is easy. Itās just a tedious fight with my current level and setup
Many Bothans died restarts were used to bring us this information
Nitesco while doing less per hit, usually hits 2 times per cast(iirc), so double casting usually gets a higher avg
With the general difficulty of this game I did not feel bad semi cheesing draccy
Not mine
Oh so that's the solution
I gotta soften him up before I use the forbidden glyph
After he monologues
I tried it first thing, did 5214 DMG and didn't kill him
This is amazing
The anime, continent sized explosion had me rolling
Yeah its a goodn - ngl
ok done. with my level and equipment the "cheese" above was only doing like 1300 damage? so not quite a phase even. so I ended up fighting the first phase normally, throwing out the three big union attacks at the beginning of phase two, and then finishing the rest normally.
I didn't realize I was cheesing wrong, so I just toggled the death ring and got it done with...still some difficulty
I'm used to a few deaths in a castlevania game, but again, this one was TOUGH
my definitive boss tier list
||S: Blackmore
A: Barlowe, Goliath
B: Death, Albus, Eligor
C: lobster
D: crab, Gravedorcus, skull, Rusalka, giant skeleton, Dracula
F: Wallman||
I don't even remember a lobster
I hope there's some kind of ng+
|| Wallman || doesn't even get a proper name, love it. He was pointless
Lol homie coulda been a glyph statue and a chest with a super potion
It was the first boss.
A lot of bosses were disappointing
Well if I don't even remember it it's probably an F
I feel like some died too quick and some died too slow
Eligor was such a slog, but ||albus|| felt like a dance and all of a sudden it was over
I love how ||Barlowe|| incorporated the voice lines
And fuck dracula
I don't know why I spoilered those two, WHO COULD IT BE? ||NIKOLAI||???
Trying to get ||Melio Ascia to drop from the Great Knight|| is a pain in the ass
Tale as old as time, I just had to bitch about it and it appeared 
Done! Really enjoyed this one, Dracula's Castle was probably three times too big but otherwise very good.
||Albus and Blackmore|| are tied for my favorite bosses, really enjoyed those fights. Dracula became a no hit run for me because I wasn't doing enough damage without the Death Ring.
Is spending money early on equipment a bad call in this one or are they pretty useful for a while?
Honestly Lunar when I got 80% of the way through the game money became irrelevant
Spend away IMO
The equipment system is weird anyway. You have to grind for materials
I spent money on upgraded equipment as soon as it was available. Shanoa is made of paper, so the more I could do to reinforce her the better.
Alright cool, thatās what I thought but you never know with these games
Yeah you won't have to do it that often so you might as well
Combo boots are a bit of a scam, although they are sometimes ok for an early mobility aid
I didn't bother with any gear that increased a "skill", like mobility or fall recovery. If it didn't increase defense, I usually didn't bother.
You didn't miss anything good lol
This game has the best movement of any Castlevania game but it's all in Dracula's castle
Which is sooooooo long
Yeah, but its actually pretty chill compared to like SotN
Well, in terms of the map, not the enemies
I went from hating this game to wanting to replay it, I really gotta hand it to them for branching out the way they did here
this game is like two different castlevania games stapled together
I liked it but didnt love it
I loved it but didnāt like it
lol getting weird with it
Shanoa was a pretty blank slate of a character
and I forget who it was but they were right when they said everyone was super thirsty for her lol
Rescue Jewelery girl
Immediately hits on you
Man the bosses are sponges
This game in particular would make for a great mini series anime. ||Just as you described 2 tonally different chapters. First the despair and betrayal & then the redemption arc of going to finish the job at Castlevania. Then at the end of it all, she is left with nothing and that great shot of her cathartic smiling cry š ||
I'm gonna come in with an opinion opposed to KalKeg's: the effect of defense is pretty limited tbh. I didn't buy equipment in the early game
When you start having trouble, the best defense is a good offense. Shanoa is not a tank no matter how you gear her, but I notice a pretty chunky damage difference between being geared for loot or for damage
I did buy a sequined dress and lucky clover for extra loot
the only time I felt hamstrung by my choices was the final boss. every point before that I felt like I could make do with whatever I had.
Good to know. I did buy the first set of gear available and it feels like it has helped a lot
But I probably donāt need to buy more
Agreed || Death & Dracula|| were the only ones I changed my glyphs up for
hm, I guess I changed my glyphs for bosses. I meant that on the last boss, I felt like my choices to not grind for levels/glyphs and not make sure I found the best equipment made things more difficult.
O, I just continued to smash my head against a wall until something broke
Very akin to that movie Edge of Tomorrow. Learn a little more for the next round
I obsessively change my glyphs to match every challenge
I don't think I would've gotten through some areas without it
(using Vol Fulgur against the poison starfish instead of getting close to them, etc)
Pneuma is amazing for exactly 1 boss and then can be benched for the entirety of the play through sadly.
I didn't use it once lolol
I don't know anytning about Pneuma the gyth but I'll tell ya what Pneuma the Tool song is š„
Holy shit I finally beat the horse guy. How many more bosses before Iām at the end?
Which boss is it for?
Depends on where you went in the castle tbh
The boss of that dungeon, cant remember the name, but the siren that summons a massive wave and you have to hide under rocks.
Pneuma kicks up the water and increases its size and damage.
Oh shit. I didn't know it had environmental interactions like that
starting this really late lol but ive played it before, should maybe have time to finish? my ds shoulder buttons arent working tho so im not using real hardware :<
I beat basically one game a week. You can do it!!
yeah i started with rayearth but idk if im enjoying that enough to finish it lol. and i have to play that on my ally vs playing castlevania on my 353m lol so i can take it with me on the bus and stuff
This is the way. I played it on an a30
Mostly commute time
yeah the smaller levels vs most castlevanias makes it a bit more sessionable without me forgetting where i am too lol. just got to the mountain level
I think I really donāt like the level based nature of the game. I donāt think I have time to finish it before Friday either, so I think Iām dropping it
Glad I don't have to backtrack for any villagers, all grabbed the first time through 
So thorough! I missed 2
OK yeah fuck the big weapon horse boss
how the fuck does the camera mechanic work lol i cant get a picture of this cave troll
The name has to be in the lower right of the screen
So basically you have to hit it and open inventory midhit
Really? I just caught it in the center of the camera box
Eh the only thing that worked for me was on hit
got it eventually
its been weird (but good) playing this on a screen other than the ds lite screen lol. weird seeing it with more vivid colours and no real visible grid
I like me some vivid colors
But the DS Lite is such a nice little device and so pretty that I just had to
(and my first rodeo here on OG hardware, etc)
yeah i love my dslite but my shoulder buttons both only work like 50% of the time now and thats no good for this game lol
probably gonna relegate my real hardware ds to touch-focused games (tho maybe its fixable)
this game is so so light on second screen use tho so its a pretty good fit for a nice small 4:3 handheld like my 353m
My DS Lite is still in excellent condition, but it was safely stored for most of the 15+ years I've had it
Finally cracked and used a few healing potions on the centaur boss. Three regular potions and one high potion, for like. +350 HP?
I keep forgetting Glyph Unions exist, which doesn't help.
yeah i dont use them that much. just beat the water lady boss (was she a siren idk), im at Giant's Dwelling now. should be on track to finish this week i think at this pace?
If you can get to Castlevania by Wednesday, I will say yes.
i hate fleamen
fuck the large cavern
managed to medal the rock fish boss
I'm actually not sure what to do about the large cavern. I got clapped out by the... wait, it wasn't the double weapon master room, though that one took a pretty big piece out of me. It was the demon lord + tin man room actually. Did the wrong thing there (the right thing there would have been to eat the tin men first with Nitesco)
Not sure what comes after that, though. I probably need to stock up on a lot more potions
and look up how the color drops work I should probably be using those
oh shit they're permanent
I should go use all of those rn
oh i have some of those, that's what they do?
Yep
I took the easy way out in the dracula fight
I am not ashamed
Now I can play smtiv: apocalypse GUILT FREE
okay just beat ||barlowe|| i should be on pace to finish by the deadline no sweat
What was that? Stuff like the ||Death Ring + Dominus Agony + Glyph Unions trick||?
Anyway I'm really behind, but I don't have a lot I'm doing this week, a new med is at least improving my ability to focus, and... distractions are really nice right now
Like I'm right at Drac in this game, but I've still got a lot of the other two games to get through. Just that I can fit in like 24 hours of gaming yet probably
Nah just straight up ||dominus union. At a certain point during dracula the game makes it clear that you can use it to end the fight. Idk what happens if you keep going as normal, but|| I suspect there is a better ending
||Ahh. I tried that but it might have been too soon, because I just got a Game Over||
Yep! I did that too lol
||And yes, there is a better ending. If you use strategies other people have discussed and take advantage of things like collected Super Potions and such, it should be doable without being too hard||
Twistedlink07 shared a strategy above for making an enormous dent in the HP bar
Replying to this to make an easy link to this strategy. Sorry about pinging you
You're good, I appreciate it
Get the good ending it's worth it
Won't take you too long, especially if you still have some Super Potions left
I should be more willing to lean on my potions for late-game stuff. First place where I did that was the horse boss (one high potion, three regular potions)
i have a lot of money im not using lol gonna just stock up on bbq killer fish before i do the castle probably
I should look up the recovery values on the food items
i think the fish is 450? which is pretty good. emperor ring can make it do more too
Huh, looks like curry is actually the best $/HP ratio, and the Super Potion is one of the worst items you can buy in practice
I'm glad I looked it up. It'll save me from ever buying a Super Potion
I ate a lot of minestrone
Curry is only 400 HP vs. 450 HP for the fish BBQ but it's significantly cheaper
and yeah, I wish that recovery values were made transparent for the food items
I'm going to guess there's supposed to be an element of experimentation to them, but still, it's fiddly (I say, after complaining about MonHun reducing the fiddly bits as the generations go on)
i dont think i have curry yet? is that from the third chef quest?
might be
OK looked it up. yes actually
seems like it might actually be the best healing item in the game, all things considered. A fair bit cheaper than a high potion and twice as powerful
im doing a lot more magic stuff than i think i did on my first playthrough, i remember mostly sticking to melee weapons when i originally played it i think. ignis is so strong lol
still not really using the summons or transformations tho lol
yeah lol im just using the int boost glyph on r most of the time
yeah i thought i would be able to fly with it LMAO
"alright I can fly now" ha, yeh right
the medusa heads were a little useful for death
got the wallman medal but like... who didnt lol
blackmore was tough lol bro hits like a truck compared to the non-castle bosses
Closing in man
Just need ||Death|| and then onto you know who
O wait you still got to face horseman
yeah. ive got time tho ive made good pace
im just spamming the skeleton beam with some int-boosting gear and the int boosting glyph lol and just kinda shredding. was running more defensive builds earlier but nah i think this is the way
yeah lol. similar to why i was using ignis so much tbh, the attacks that hit multiple times in this game are so strong cuz most things kinda just do similar damage
I donāt think Iām going to manage to finish this before the end of the month and barely started threads. Just turned out to be a busy month
Just made it to the swamp. But thought I heard you need to have found all villagers and Iām guessing I havenāt
wont take too long to backtrack with a guide, and swamp is pretty close to act 2 (which is probably at least 2/3 through the game really)
Oof. Got shown 4 villagersā¦
oh rip lmao
i had played this before so i knew to check before that fight but i was only missing one, ||the one behind the waterfall||
a lot of them are behind breakable walls but most of those breakable walls have an enemy or a torch or a conspicuous ledge that has no platforming reason to be there so there's some reason you might hit them either organically or otherwise
One down
Is there any way to check count in the game?
the villager quest log
there's a villagers entry in the menu that i think shows question marks for the ones you dont have?
or if nothing else it shows the ones you do have so you can check against a guide
but really just get a guide and go from there. there are 2 behind walls that aren't exactly obvious
Thanks to your help 2 down
Irinaās location was dirty by the delvsā¦
is that the one ||behind the waterfall??|| cuz yeah lol
Got them all. I guess go beat lay boss I did again
Yesā¦
yeah i stopped on every platform in that room for the items but didnt think to check the walls lol
Defeated ||Barlow|| but had to help with kids so didnāt even finish dialogue. Hoping Iāll get to work more on it
he's a pretty fun fight
Exact same thing. I didn't do the out of box (or rather, out of room) thinking to solve that little environmental puzzle
i just cheesed with vol luminus tbh lol so iwas just dodging really
but it was still pretty fun
I poked him with lances š¤·š¼āāļø
But Iāve most certainly not been playing with any optimization or even much strategyā¦
I think I used axes, because of that thing where you get openings while the boss is floating in the air
It was just too good of an opportunity to not use axes
What is the point of this room?
Teleport room, you will find others on the same stage
Okay, that makes sense. I just didn't know what I was supposed to thing from a giant floating bubble.
Probably not finishing this one, but wanted to give it a quick try if nothing else. Feels very SotN so far.
I can walk through walls
||Blackwater|| battle sucked!
Game crashed and have to do like last hour of play over including last bossā¦.
One more ||dog|| glyph left to get.
Getting there for the ||Final Approach||
Alright, I've made it to Minera Prison Island, and I've got to say, this is quite good. I thought it was going to be a slog and more like SotN, but I'm really liking the smaller map level stuff they've got going on with this one and the RPG elements seem a lot more fleshed out as far as the level gating and thing goes. I'm impressed with this one so far. This stupid giant skeleton is giving me fits, but I'm having more fun with this than I thought I would have.
yeah i really like this one
its obviously quite a bit more linear than most of the series in this style but i dont think that really hurts it much?
It's a benefit to me, honestly. I don't really like the metroidvania ones all that much, but I love the older ones like rondo and bloodlines. This one seems more similar to those to me, which is a good thing.
yeah definitely difficulty wise. i remembered this one as having more platforming than it actually does tho lol i wish it had a bit more of that. magnes feels underused
for being a pretty well-implemented and fun-feeling mechanic
I've only just beat the giant skeleton on the prison island, but it's been good. Kind of bummed I slept on it now.
maybe itll get goty for something? its a pretty good looking game but maybe not enough to win that
It's a castlevania game. It's got a very good shot. Lol.
IMO one of the best stories too.
I feel like what they decided to do here, is cut back on exploration, and pump up the difficulty
I'm not saying its good bad or otherwise, thats just the main driving force in the logic on this one
Sorta a love it or hate it that makes or breaks the game
Someone described it as a cross between classic Castlevania and SotN
I think that person is smart
very smart #1335056372550864987 message
So for anyone stuck on Dracula, a strategy posted earlier absolutely destroys this guy
I used a variation on it, but basically, yeah, items and abilities you're not "supposed" to use because they normally get you killed are actually very good š§
||I did the Death Ring + Dominus Agony thing with a weapon and Nitesco and Glyph Union'd Drac for 1200+ damage a hit, and the Glyph Union in question is not super expensive||
Glad you got there lol
Yes, thank you for that tip
100000%
I could have beaten this guy the old-fashioned way--I did when I was younger--but I wanted to square this off quick so I can focus on finishing Magic Knight Rayearth before the cutoff
Hopefully my executive function will be better now that I'm getting back on a med that helped it in the past, even if I didn't realize it and was never actually asymptomatic
(executive dysfunction ruins lives, people. if you have trouble doing not just stuff you need to do but stuff you want to do, you may wish to speak to your therapist or psychiatrist about ED)
sorry, brief aside relevant to why I keep procastinating on fun stuff and then rushing these games last-minute
It's because of this game and GotM that I picked up a 6+ month old Circle of the Moon playthrough. Finally beat that game
Circle of the Moon was pretty fun too
I loved the post-game stuff you unlock
I know I got all the way to Thief but I'm not sure if I finished that playthrough
All right, clear. OG DS Lite and all
Samesies
didnt really play this yesterday and wont have a ton of time today but i should have a lot of time tomorrow to close this out. im at the mechanical tower, i can go either up or down in any order right?
That's right
Besides the Dog Glyphs there isn't a "dead end" in there
Okay cool
Done. I liked this overall. I feel like this would have been better on a DS than what I played it on. I feel like the second screen for map and to know weaknesses was a big deal. I think if I replayed Iād either only want to play on a DS or to turn on cheats that got rid of the need to switch around or know weapons/weaknesses.
once i got used to swapping it wasnt too bad to check map/enemy data
tbf, you didn't get weakness data until you killed something, so having it is nice, but you still needed to do without
...yeah i tried to do horse boss without destroying the crossbows and that might be a no go lol. need to take it slwoer
fighting death now
I used Vol Fulgur while I was stuck in the nope zone
You're probably already doing that though. It's that, or, what? Vol Luminatio? Ascia? Slash doesn't do shit against this guy sadly
(replaying this game really rubbed it in that at the end of the day, Shanoa is a wizard, not a fighter)
C'mon, you can do it!
You're so close!
If you struggle with Dracula afterwards, there is a cheese strat
i cheesed death lol i need to get this done quick. ill probably go back and do them properly later but yeah ill cheese drac. going out soon so i dont have a ton of time
If it's in the toolkit, it's not š§
yep done
Arenāt we all
Judgement ring and death ring are op lol
Lol I was so excited when ||Dracula|| started monologuing. I paused so quick, ||equiped the Dominus|| and then poof he was gone š
yeah i forgot that this fight doesn't have ||a monster form|| lol im so used to those in dracula fights
i should actually do the fight legit tho later cuz i remember it being really hard
I used the Sun/Moon Ring and Death Ring, though maybe there's something going on with Judgment that I overlooked
I mean, I honestly think the cheese strat was probably intentional. They put otherwise seemingly unusable stuff like the Death Ring in there, after all
probably
Still such a good feeling in this game and other Castlevanias when facing a boss that's grueling and then you get that relief pause on the screen with LEVEL UP words and jingle
exhale
I also feel like the difficulty increase in general was intentional and actually expressing something
This is just some lady left to pick up the pieces in a world without the Belmonts. She is not a Chosen One. Even Dracula is like "lol you aren't the people with the macguffin"
This is just human ingenuity, blood, sweat, and tears, and some dirty magic hacking
yeah. and the one before it portrait of ruin was kind of on the easier side iirc (tho its final boss is awesome)
portrait of ruin was anime art style too so i think this was kind of a course correction after somewhat negative reaction to that look and vibe
Yeah. Portrait of Ruin was a great game and I feel like it still paid its homages to the series classics ||being a direct sequel to Bloodlines|| but I think the traditional art style suits Castlevania better
yeah
||I really like Shanoa. Her story is so F'd. I mentioned it B4 but I just can't stop gushing about it. They are indoctrinated into this cult to stop (raise) Dracula. Gets her memories wiped during the botched ceremony. Only to go on a quest to stop Albus from abusing the powers he had stolen. After doing so and retrieving the powers gives her such a badass approach to the castle so she can end all this madness. She then gruelingly defeats all of the minions in the castle and finally resorts to using the Dominus in a last ditch effort to save the world by sacrificing herself. But then after using it Albus returns and revives the memories of he and her as children and siblings, reminding her of the life they once had. And then as quickly as those memories return, Albus leaves, choosing to be sacrificed for the Dominus instead of her. The cathartic cry/smile portrait at the end of that
Now she has nothing left......dam that's heavy ||
I mean she's got plenty of eligible and interested singles in Wygol
(but yes I understand you. more than I wish I did)
necro bump! Started this morning, just doing the DS version
just does not slap as hard as the Sorrow games to me, but I'm over all enjoying it
Very tight combat in this game
I got wrapped up in the story because it feels like a revenge story
I just got started on this, but my god, why is it so difficult?
Save states keep making this crash for me so itās a git gud moment, will help it last awhile lol
Workin on fighting a crab boss, no save states no guide, need a third screen for the Thor for ds guides :p
You got this!
Got past the crab and the next area, currently on Misty Forest Road. Stealing a glyph from an enemy using one was kinda cool lol
Doin a lil power leveling in the skeleton cave after I figured out how to cheese a parade of skellys for ~500xp
Yeah I took it to 30, might have been too high I reckt the floaty skull three tongue boss lol
Double jump 
I saw big foot 
That's the correct way, just aim for top right and as soon as you let go to get flung, start the absorption process and you should get it
cool, I'll try a bit later, thanks
Just timing, you were like 4-5 frames off from absorbing it
yeah that was surprisingly tricky to do lol
I got it but I donāt wanna talk about how many tried it took lol
yeah i mean this is probably the hardest metroidvania style castlevania in general. between this and circle of the moon and nothing else is in the convo. might replay this on ||albus extra text|| mode for the goty point
It does remind me of a souls kinda game the way I keep accidentally losing progress and retrying things lol so yeah itās got some difficulty
Beat the giant in giants dwelling, currently killing owls over and over again in the next area because I can tell they drop a glyph
I had a lot of fun collecting stuff in this game, the glyphs were great fun
Hell yeah pet owl
Priest dude said I got all the villagers, must not be a whole crazy lot left
Yeh he's not bad. Just a bunch of dashing back and fourth from what I remember
You are getting to my favorite scene in the game, where she marches into the castle super pissed about everything that has transpired recently
Yeah Iām in ||Draculas Castle|| now
Currently getting my ass kicked by Blackmore
Nah, He's a paper tiger
He dead now
Got the death ring and was excited until I realized it meant my instant death
nah it's still busted lol. Cuz you can unequip it mid fight no problem. Death + judgement can nuke bosses
Beat Eligor, have what appears to be 2/3 Cerberus glyphs now
Anyone know how night/day work for the sun ring?
Wrapped it up, excellent game, might go back and clean up quests and stuff I missed
Last game of the month for me, Dominus Collection on Deck
You mean GotMotY?
See I'm stupid and forgot this was game of the year
Swapped over to Bully for now, but I'll play this eventually for GOTY
Ditto
I've wanted to play this again for a while. I'm debating between waiting for a solid Dominus Collection sale or just hauling out my DS.
I'll just do whatever option is best when a couple of others start playing
this one emulates pretty well too. i played it on 353m, no performance issues. second screen is basically just map and menus so as long as you have swapping on a hotkey you can play it single screen perfectly fine
This and Portrait of Ruin are great on single screen devices
yeah. dawn of sorrow works fine with the patch too but portrait and ooe are fine unpatched (tho one of the bonus modes in portrait uses touch)