#Ape Escape
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quick question, do you count Ape Escape completion as hitting credits? or do you need to capture Specter and get the true ending
this game was actually my childhood so I am more than ready to blast through it again
Iām going to guess credits
probably credits. but i could see myself getting the true ending if the game is fun enough!
I never played this game as a kid. Time to see what the hype is about
Also: RGB30 or RP3+? If it runs well on the RGB30 and is D-pad-centric I'll probably do that. If it doesn't run well on the RGB30 or is more stick-heavy, than RP3+ with the beefygrip it is
Ape Escape was one of the few games that Sony used to market the DualShock back in the day. The game would be really hard to play without sticks I believe
The game "requires" you to have a dualshock controller plugged in, so you'll have to rebind the dpad to stick controls
This game is known for stick use.
Ok, good to know
I'm not a fan of the sticks on either of those devices, but between the two, a grip makes it more tolerable on the RP3+
(or maybe I should just play it on PC. hmm)
Ps or psp?
PS1 or PSX is it?
How many stages? I just passed the first one. I think my Odin Lite would be very much useful this month
How does this game work on psp. I thought whole idea was using both sticks
I beat the first 3 levels. So far very basic game play. Maybe it will get better
The listing says itās psx and psp but maybe itās just a mistake then
there's a psp port
How does it work? Just use buttons for action like any other game? This game uses all the buttons. Might look at the psp to see how it is.
I only played the first couple levels on it and then gave up because I was getting motion sick
X is jump
triangle is sword and circle is net. just pressing those buttons does the action. rather than using those buttons to switch to the gadget and then having to activate with right stick.
I just found out there is PSP port
But dual analog how?
^this is how the psp port works. specifically ape escape only uses right analog to activate a gadget. it's a glorified button. you obviously lose that button in the psp version so you have fewer gadgets you can have at your disposal. I don't know how that will affect the late game but in the early levels you can't even select 4 gadgets yet.
Sounds like dpad down layout of RG Cube will be great for the PS1 version š
I might try the psp port. Using the right sick for actions and buttons just to change from sword to net is very tedious
Sounds like the psp port will work better
Man, I was certain I had played this game before. Bought it maybe 20 years ago. But no, that wacky ass intro.. guess I never did
On PSP you couldn't swing the net 365 so how do you do ? You only get to swing in front ?
Playing PSX, duckstation has a 16:9 code. This will be fun as a stage a day kind of game
I will do the same since I canāt get the psx version to work properly . Itās telling me I need a DualShock or something .
Wait which psp game is the same ?
Ape Escape On The Loose
Ah Iāll see if I have that. Duckstation keeps crashing on the Odin
Okay this is much better
the very point of the game was to showcase the dualshock controller
so you need to set the controller type to dualshock
also the reason why i don't see how PSP can work though
Oh no, the Apes have Escaped! Didn't see that part coming š
Yeah I tried that . It didnāt work.
I am reading reviews and it looks like the psp version doesnāt work very good .
Iāll keep trying to make the ps version work I guess
What are you using ? Duckstation works like a charm as usual
I just rememberthe demo for air escape ava played the crap out of it
Spoilers! Jeez, some people.
Duck station on rp4p. I probably messed up the configurations as usual
Koudelka spoiled me, it hurts listening to the voice acting starting here
I just got the radar and now right stick for using gadgets makes a little more sense
Any mods or essential patches for the PS1 version? Hope to start this weekend!
aaand the row boat is just as frustrating as real row boat
It's worse, I'm decent at controlling the real thing.
I wonder why Bong-Bong is so paranoid...
So is the consensus that the ps1 version is better than the psp version?
Everything I've read about the two points to the PSP version being more annoying to control.
These monkeys get guns? Just isn't fair.
I got through the first 3 levels on both and am choosing to play the PS1 version.
Row boat. Nah, I will just swim.
So to 100% this you have to play the levels again after getting new gadgets?
As far as I know, yes
Plus if it's your frist time playing the level it auto exits you once you meet the quota.
Wait you can low crawl in this game. I missed that.
Iām liking psp version more mostly because I was having issues with duck station
I'm starting to get a hang of the controls. if you are on a device with cardinal snapping, best of luck to you.
Playing on my RPmini and controls are great. 556 I might break the handheld
sling back shooter lets go
I appreciate when a game will let me lay in the fetal position
I am going to try to get to New Freezeland today. Then back to Yakuza 0.
I hated this so bad. Is this a reoccurring thing
Were the excellent reviews for this game just reviewers being blown away by a controller with two (2) analog sticks
Also sick breakcore soundtrack
It also kind of fun.
Very hard to get used to these controls
Imagine if this became the norm for dual analog controls
that must've been part of it. like, "instead of mash X to row a boat, you actually turn the joystick as if you were rotating the oar!" but it does get more fun/easier. if you die, you don't lose any of your captured monkeys so it isn't punishing.
got to world 3 that is good for today
I read it is easy for new commers and hard if you want to 100% it
That's what I'm talking about
Not trying to 100% it, just trying to catch some apes
This game rules. I solve a puzzle, a monke pops a cap in my ass.
@rain rapids could have been better for sure. Jump could have been a face button maybe and maybe r1 held down plus the stick could have always been a net no matter what. Makes more sense than what they have
Occasionally the controls are so bad it makes the game really unfun to try and play (row boat) or annoying to catch certain apes (rocket assholes), but thats rare. Most of the time this game is just really boring.
This is not easy. Jake seems to gain speed on a jump.
he wasn't that challenging in the end. I burned my ass twice and still beat him. just take the corners tighter than he does.
trying this out, and neigher of my sticks are working.. anyone else have that issue?
Not sure if itās the same issue but I had a similar problem . You need to set the controller to dualshock.
oh that could totally be it, is that in retroarch?
I am using duck station standalone but there has to be the same thing in retro arch
hm, I did find it, but that unfortunately didn't seem to change anything in game
Yeah it was the same for me actually . I had to use the automatic remap function after .
Basically setting it to dual shock controller is not enough , you have to map the buttons either automatically or manually .
Or both. I did automatic but I had to set manually the right stick I think
ok, it still wasn't working for me with the remapping, but I also tried duckstation standalone and its working there, so I'll just stick to that, haha. thanks for the help!
Ok this game is pretty great, its a vibe
Does the remake on psp count ?
Those timed bridges were killing me in 4-2
5-1 and calling it a night.Ice levels might need a whole day
Started playing this version. Cosy game cos of no timer. Are there any levels that have a timer component?
SPOIKE! AH NHEW GADJEHT IS COMPLE'ED!
Inb4 I completely wreck the sticks on every device I have playing Monkey Boxing until the 11th hour
Can also confirm good performance on Odin 2 Duckstation, 5x upscale
Yes but reviews say that itās not as good
If the raft gets on your nerves on the psx version apparently the PSP controls are simply tilt the left stick where you want the raft to go. So that's one improvement over the OG
this dragon thing feels like jabu jabu, haha
this has to be based off jabu jabu, right? haha it looks so similar
I didnāt find the raft that bad tbh. I think peopleās experience is going to depend a lot on whether their device has good sticks. Vita and switch sticks are going to feel worse
Iām on the 4th world on the psp one and digging it
The ape capture seems to have taken a back seat to platforming. The game is trying to be too many things right now.
I mean the fact that it just ends when you catch enough apes helps it feel more focused on that
Iām jumping to the psp game since I can play it on native hardware and that appeals to me.
Started the ps1 original on my rp4p, how did I never play this before...
I'm having a blast, two worlds in
So the plot so far is basically the same as that episode of Futurama with Gunther the monkey?
Every boss in this game would have been improved if they had only required 3 hits.
At world 5 it starts to be a real issue
I stopped paying attention to what color pants the monkeys had and just started chasing them with the net.
The last level is just bananas.
Loved it. Definitely going back for the 100%.
I am so bad with the flying thing
I really like it, it makes me feel way more mobile
It gets rid of fall damage anyway.
I felt bad getting ||the two in their ice house just sitting at the table, lol. they even had the little picture of the two of them on the shelf||
So looks like there are 20 stages. I did 3 in like 10 minutes. Must be a lot shorter than I expected
Yeah, if youāre not going for a higher percentage, it definitely seems like less than 7 hours
The later stages are a lot bigger.
I say itās 5 hour game unless you go back to 100%
Have you played before or first time?
tfw I'm going to have to rebind my menu key combo because it's L3+R3 and this game wants me to use those to catch monkeys underwater š¦
That's why Duckstation is best. Can use the touchscreen for menu stuff. Super convenient
Beat world 3. Loving it. Haven't really played this since I was a kid
Levels feel very unequal. Some are really short, then the next one is really long
Even the minigames seem enjoyable. Only have skiing so far, but it's actually interesting. Super tough to get first place even on the easy map. Maybe because handheld analogs are so small and hard to get skis lined up for the boost
Oh god what am I doing in the jungle level
The radar just directs me towards monkeys I can't catch
First time
Is there an advantage to playing the mini games?
Yeah they were determined to use each and every button of the dual shock controller lol.
Just ignore them , there are plenty other monkeys you can catch .
Take the access to other areas of the level
I tried but I'm still not getting to six monkeys
That's crazy! I thought for sure you would have.
I'm glad you liked it, ape escape is amazing, not a lot like it and everything from the vibe to music is awesome.
Keep exploring . My guess is that there is an area in which you didnāt go
A map would be useful ā¦
The radar directs to other screens if there are no monkeys. If L2 doesn't see the monkey, but the radar finds one, they are on a different section of the level and the radar is the direction to that section. Really nice feature.
Is psp version controls better than psx?
Almost to the end. Got to the ||fake showdown with Specter in the castle. Feeling a bit too long now. Was thinking of going for 100%, but maybe not with how long some of the stages are||
Felt like taking a break after credits. The last level takes a long time .....
According to the reviews they are worse than, since psp doesnāt have two joysticks
No. Thatās the big complaint about the psp port
Can you control the camera with the right stick on the psx version? Not being able to move and control the camera on the psp one is annoying
I now realize gadget on right stick is somewhat important because you can control the direction you swing the sword/net independent of how your character or camera is facing.
Maybe a good remapping would be L2/R2 to dpad left/right so you can control camera with triggers.
R2 is just an extraneous jump. L2 goes into first person mode but that seems fine on dpad.
Iāve mostly been tapping L repeatedly to recenter camera though.
Exactly, I missed by a hair so many times. An anbernic with cardinal snapping would be really rough for his one.
Having trouble with the controls on my Odin 2, right stick up isn't swinging the item
All the other directions work, but straight up does nothing
I messed up my duckstation binding, working fine now
I'm digging the dual stick control scheme actually, takes a bit to get used to but the freedom you get is really impressive
It just really sucks for camera controls
And while it was a nice idea to try, it's just not very practical. A better way to do the controls is just standard movement and camera on sticks. Face button activates the item, and if you want to spin, just hold the button and rotate left analog. Spinning locks you in place anyway
This is why I got out of gaming during this generation. All of these psx-era 3d platformers have awful camera controls
The games themselves are usually fine. But I spend half my time fighting the camera and it kills my enjoyment of the game
Camera is not good, but it's at least interesting for a game, and all PSX cameras stink anyways
Chase ape, chase ape, chase ape, stop, move camera, repeat
There are no apes in this game. How are you chasing apes?
I think Iām going to switch to psx version and see if itās any better. PSP version makes the camera limiting
Anyone know if the sequels keep the same control scheme?
Weird, I have tons of slowdowns on RP3+ with Duckstation. Need to fiddle around in the settings to see if I've managed to turn something on/off I wasn't supposed to.
Is this some statement about whether or not these are apes or monkeys? Because I donāt think these have tails
Platforming is excruciating. Spent 20 minutes trying to jump from a platform to two vines but the game kept not doing the double jump. Finally did it but damn.
7-2 kicked my ass. The jump and then fly breaks my brain. Just canāt spin the stick that fast.
I beat the first world last night. Game looks pretty great with upscaling. I enjoyed world one quite a bit. Hopefully it stays fun. I can see it getting frustrating.
Yeah sometimes the double jump doesnāt work . I wonder if there is a reason or itās just broken
Is it timing? Had the same issue. It seemed to work if I was timing it on the way up.
Yeah the second jump needs to come early.
Double jump is just press jump fast twice
The controls in this are weird as hell for my old brain
Barbary macaque, (Macaca sylvanus), tailless ground-dwelling monkey that lives in groups in the upland forests of Algeria, Tunisia, Morocco, and Gibraltar. The Barbary macaque is about 60 cm (24 inches) long and has light yellowish brown fur and a bald pale pink face. Adult males weigh about 16 kg
They're referred to as monkeys in-game. The Japanese title is about monkeys. English title calls them apes because they liked the wordplay
I keep thinking Iām on the last level
|| āGot you Specter!ā
āNah fam Iām leaving.ā
āOkay thatās also fine.ā ||
Made it to Snowy Mammoth. Save says Iām 20%
Even with all the || specter fake outs || the last level snuck up on me. I'll probably be coming back to this one to get the real ending before the month is out!
I rolled credits at a bit over 50%.
Just tried out Ape Escape tonight and holy cow, this is the most demanding PS1 game to emulate that I've ever seen! I actually had to shut off enhanced resolution on my RG40XX H to get it to run full speed since it kept slowing down whenever I caught a monkey XD
Weirder still, when I tried it on the RG556 in DuckStation at 2x resolution with geometry correction turned on I was actually getting slowdown during the cutscenes until I changed the backend to Vulkan. I've never had to mess with the backend for a PS1 game before lol
This final stage never ends ..
PSX platformers and having final stages that never end is like peanut butter and jelly
I'm only on the 4th level where you get the ||radar|| and I'm already stuck and thinking about playing something else XD
This game reminds me of SM64 in that it starts cozy at first, but as you progress the levels become harder / frustrating.
Dunno what it was, but I just redid all the settings and now it runs smooth with 3x upscale and widescreen hack.
(I'm still on the fence if I should use widescreen hacks or go og aspect ratio + CRT filter on PS1 games)
Played a couple of levels of this the other day and didn't think I'd bother with it, but picked it up again last night and I've been drawn into catching apes now.
I do feel like I'm constantly fighting with the camera angle though. I'm pressing L1 a lot.
I've been having a weird experience where if I try using the handheld's built in controls (both on the RG40XX H and RG556) the camera behaves itself fairly well and stays mostly behind the character, but if I try plugging in a wired 8BitDo SN30 Pro or connect a wireless Bluetooth SN30 Pro the camera spins around the character constantly and keeps adjusting the view to the character's front. It's effing weird and frustrating.
Oh interesting - I've only used the handheld controls and I would say it's definitely MISbehaving. I'll forgive it this shortcoming though and keep catching apes for now.
There are specific sections where the camera is coded to go to a specific location on the map and provide a specific angle. Fell off many a cliff this way. Not sure if that is the issue here, just something to look out for.
Got things set up on my RGB30, time to escape some apes
Just learned thereās a playstation move version of the game, thatās pretty epic
The controls in this one are kind of slippery. Iām enjoying it enough, but itās not my favorite. I also missed one of the easier monkeys in 2-2 somewhere. Got the one in the are the mailbox warned me I shouldnāt do yet.
Maybe I wonāt clear all of ape escape. Getting kind of worn out on it. Finished the ice world. Is that like half way?
Got to the crumbling castle last night. Goin have just bare down to beat the rest of this. Last couple of levels look huge.
You'd think it is, but the latter stages are super long. Maybe 40%
I just got there. || do I really have to catch all 20 monkeys?!||
Ughhh.
I think so. I just don't like how it change to heavy platforming
|| no, you donāt. I missed 2. I know where one of them was. Not the last one. Sneaky buggers. ||
I did like 16.
Same as me. Guessing the one you didn't get was the one at the bottom of the lift with the big fan? Tried everything I could think of to get that one. No idea how you disable the fan if that's what you need to do. Maybe I missed a room somewhere...
I got to dex. I have one monkey left in the half pipe room and I canāt get it to come down
Iām not sure what that one is. || there is one if you jump off the wall to the right of the final door at the top of the tower. I didnāt want to do it and backtrack all the way back to the door. ||
Just one outside the castle? I found that one before I went in. Maybe the fan one is a later level
Also, something should have made a shortcut from outside the castle to the top. Can't remember what did that
|| yeah, itās outside, but didnāt look accessible accept for that jump.
||
Alright, these barrels on city park are the worst
The last few levels of this game. Making me thinking itās worse than egg and musashi.
My least favorite was the tank controls
The tank controls are the least of my complaints right now. Other than using l3 and r3 for fire. Should have been shoulder buttons.
Made it to tv tower. Hoping Iām almost done.
What are these glowing things for?
After you beat the game, you get the last weapon. Pretty sure you use that to break those and there's a monkey inside
I think the raft was worse than the tank, honestly.
Controls were worse then, but the raft was used so little and not much actual challenge whereas you're supposed to maneuver the tank on a tiny road
Just finished the snow stages on the PSP version and having a lot of fun with it so far. All the talk of the latter stages on here is making me anxious about whatās to come though.
It's just more platforming than ape catching. Gets a bit tiresome.
Canāt be worse than that Tail Concerto game that we had last November right ?
They do have a roller coaster ride that helps mix things up. The carnival level is interesting at least. Then the last level gets a bit repetitive.
It's maybe a difficulty thing too. The apes in the last level were mostly heavily armed. After going through some tough platforming, it made the level more of a chore. I ended up save stating and going in with just the net like a commando. The other option would be to radar them all and try to sneak up on them. That's not possible in all cases and in some they have UFOs that can easily defeat the player if they had better aim.
Thankfully, the UFOs have storm trooper aim. I tended to get hurt less if I stayed still. Which has to be done to aim the slingshot.
I am still in the early levels (planet 2 or 3) but the UFO apes - how you supposed to catch them?
I just jumped and whacked them with the lightsaber until their ufo broke.
Then I caught the monkey as they were still stunned from the crash, giving them more to ptsd about.
Slingshot can take them down. This is where the different types of ammo comes in handy.
I tried to catch them before they got in. And if I failed I left (so that another area loads) and came back to reset them
(Because at that point I hadnāt realized I could reach them and didnāt have the slingshot yet)
trying this for the first time, so far it's fun, although takes a bit to get used to the controls
I still fall down many times because I jump with X
Tail concerto was great. š
We were talking of bad platforming soā¦
Realizing I can quit the stages and save at any time is helpful. I thought I had to get it all done in one go.
Seeing as this section starts with an extra life, feels like the devs are saying
yeah, this is a dick move. Sorry. Just keep trying.
I discovered this when I got annoyed and quit a level. I went back later in the day and was surprised it picked up where I left off
It doesnāt work on the last level though, unfortunately. I discovered.
Good thing Iām nowhere near there yet
Well, you can leave and save freely up until ||you enter specterās castle.|| I had to redo a large chunk of the last section again so I could get my hardcore achievement. lol.
Welp, Iām off to play ratchet and clank now.
I should be further along but I got distracted by yakuza 0 today. I figured I should decide if I liked it enough to get the bundle while itās still on sale
Just finished the second race with Jake. The PSP analog nub does not make for a good time on those narrow ledges.
I hate when they do that . And they did it a lot in that era.
Is there really no way to not have inverted aiming ?
No. There is no setting for it. As I remember, almost everything had reverse aim until halo came along.
Done, it's a good game, unfortunately I missed my cheevos taking the wrong rom
Oh really , thatās bad news
I donāt know if I can play a whole game with reverse aim tbh
This is why I still play inverted when playing FPS
Yep. Halo changed everything. I used to go change my setting all the time, but it became too much effort at halo parties and I adapted and conformed. I do still play a lot of flight sims and such too, so Iām kind ambidextrous I guess
Oh, is that why I can only play inverse on consoles? (I've been around since Atari). I thought that's just how I worked but maybe that was my only option for a decade+
made it past wabi sabi wall. despite falling a bunch of times, I enjoyed the platforming so hopefully I don't mind the end of the game as much as others.
Just got to Sushi Temple. This game is longer than I expected tbh.
Crawling is OP lol.
I never really use crawl. I just run at the monkeys.
dark souls vibes in the castle
If I see an ape in the distance, I just crawl at 'em and it works almost every time.
do you have to capture every monkey in the castle?
Not yet. I think you only really need to catch 5?
No, I did about 16 tho
7-1 was surprisingly easy. On to 7-2.
First time playing this game and Iām enjoying it a lot. I definitely will go back for the 100% at some point. Not right now though I just need that completion š
Anybody understands how the completion percentage works ? Last save it showed 9% and now itās back to 1% lol
They escaped again
I just found about the little monkey profiles in the save station.
They're a great read.
Just finished ratchet and clank, howās everyone enjoying this game so far?
It's different to say at least.
Overall enjoyable. Last few long levels are bit frustrating.
Well it looks a lot more brighter than ratchet and clank
Oh for sure.
Itās different but I find it very fun. Some parts are annoying but thatās just 90s platformers really lol
Remember how games were a bit odd because development costs weren't bad and discs were $1 to make so you got a lot of goofy Japanese stuff on PS? It's one of those. I think it's fun
bout to hop in to this
The more I play it the more I like it
I keep on wanting to move the camera with the right stick but have to remember to use the D-pad
yeah this game sure does have controls lol
Just entered world 5 and I am finally used to the camera . I rarely use the dpad, just press l every few seconds
Finished world 7. So far not so bad but the stages are definitely an order of magnitude more complex. Kinda dreading what world 8 brings.
8 being last ?
I am here as well. Its not too bad overall, but from the messages on this chat - looks like the difficulty and frustrations ramps up now till end
7 is the worst, I think. 8 actually is a bit more reasonable again, I think.
I didn't find world 7 that bad. it's long but the levels are mostly linear. I didn't think the platforming was any worse than anything else from that era.
I think the real ape escape was the Harambe we made along the way
What does everyone think about the dnb music that plays in background on levels. Iām really enjoying it and miss that era of games that loved their garage / dnb mixes. 99 to 2002
me, only half paying attention "THIS GAME HAS DAVE MATTHEWS BAND IN IT?"
Made it to 7-1. Leaving it there for the evening will look to tackle tomorrow
Just made it to crumbling castle
GET DUNKED ON JAKE
NGL I could play an entire game centered around the RC Car gadget. Super fun.
If you're not familiar with it, the Bomberman Hero OST is nothing but DnB bangers
This being the standout: https://www.youtube.com/watch?v=FNZy9zMmp8A
Surprised to learn this was made by same composer who did the old school Bomberman music and sfx. One of the hardest parts about sample based synthesis is getting small samples that loop clean without detuning or artifacting. This game is full of really neat samples are really short but still loop perfectly.
Reduced from ~16 voices down to six....
Yāall forgot about one banger that umm out bangers them all
This is the full version of Impact's theme song from Mystical Ninja Starring Goemon.
Is it ok if I donāt do the race ?
yeah, it just gives you specter coins that unlock mini games.
i lvoe the bomerman hero soundtrack. tbh most bomberman games have great music but hero goes extra hard
some of the later snes ones had some dnb and hip-hop style tracks too. they fit some pretty hefty drumloops into the sampel ram lol
took me forever to get across the barrels in city park to get the last monkey I needed. that was frustrating.
Either duckstation is funky or I've got a massive skill issue with the net
I can reliably bop everything with the sword
But I miss the apes about 40% of the time
You can scroll up and read about my frustrations with that part to. I had a really rough time with that.
If you're fast, you can swing it, and then rotate it the stick to move it around and still catch the monkey.
This is normal. The net has good range, the issue is usually the direction of the right stick. Has to be about perfect.
So good - thanks for highlighting
but that is the fun of this game, imagine seeing it from the outside, it's like a comedy. I think it's intended, in many stages the stupid monkey is jumping around on tables and counters while you "run" (whatever you call what this boy does) behind it, aimlessly flailing your net
makes me laugh š
It seems like you need to get all of them in this one .
you just need 5 to open the door to progress to the end
I was going to say that I'm pretty sure that at least one of the monkeys is inaccessible with my current kit.
Just need to figure out where the end is.
ape escape is a metroidvania
No, this is straight up dark souls
I've now caught all but one I know I cannot capture yet.
Just finished this. Took a while. At 8-1 and calling it an evening
lol that means I went through all the areas twice for nothing ? Well to catch apes, which is kind of the purpose of this whole quest !
I am now an ape catcher addict
Made it to Specter Land⦠heard this one is the hardest and has already felt a bit of a grind
Yeah world 8 feels totally unnecessary .
I think I would've liked World 8 more if it was broken up a bit.
Honestly World 8 hasnāt been as bad as I feared. Still a slog though. Iām on 8-3.
Opposite for me . I had a lot of fun on world 7, so I was expecting world 8 to be equally fun .
On 8-3 also
Does anyone know if the credits roll after world 8 or is there another world after that?
I just beat world 8 so now I know : there is another world
It's the best and that's why I love that guy https://youtube.com/@ryland.kurshenoff
the controls are starting to click with me
I'm definitely enjoying it inside Dexter. Very fun vibe.
Kind of digging World 9 so far.
the boat mechanic is so awful tho lol. im still not very far, only playing on short bursts, just one level past where the boat comes in but yikes lol i hope thats not a common mechanic
This game gets annoying at the end. Those barrels in the city level kicked my ass
also i think this is one of the worse cameras by 90s 3d platformer standards. similar to spyro i guess but its too locked on its angle and you cant really zoom in or out at all. it's a bit too fixed to behind-the-character
late 90s at least. otherwise its pretty fun tho
Sorts that you can adjust it manually, but it snaps back to its original position after like a second.
I donāt think you ever really need the boat . You can go faster by just swimming lol
This is what I did
Thought I might finish this tonight but this (I think) last level is so punishing I might not.
Finished 8-3 and thought that was end but now thereās 9-1 haha
You know they say never meet your heroes? You should also never introduce a varied group of gamers to your favorite game. š
Granted the comments have not seemed like outright hatred yet like any poor soul who loved Musashi. But yeah, I forget that a lifetime of nostalgia makes my favorite PS1 game seem way shinier than people experiencing it for the first time as adults.
I think the frustrating parts, for me, were more frustrating than musashi. But there fewer of them. But I also liked musashi, so take it as you will. š
The barrels in city park were a special kind of hell I do not want to revisit.
I mean, so far (I'm in the ice age), this game is rough around the edges. But it's different and novel. It's not my favorite game, but it is a good example of how Gen 5 games were eager to experiment and see what they could do with those cool new "analog sticks" things
Iām playing the PSP game so my experience may be different but I donāt recall having any problems with the barrels in the city park.
Done. Really liked this one but the camera and some of the platforming was very trying at times.
Maybe they realized how awful it was and adjusted the PSP one.
okay, yeah. I just watched the PSP long play for this. Lots of things stand out to me.
- the barrels seem to move quite a bit slower on the PSP one.
- It looks like the barrels don't keep you pinned down as they roll over you like the psx one.
- it looks like you are still able to jump on top of the red and blue barrels from a slide. This is almost impossible in the psx one.
It looks a lot easier on PSP than psx.
psp: https://youtu.be/wrVbtdCSYPU?t=16811
psx: https://youtu.be/6PWL2T1Qu88?t=7595 - this guy was much better at it than me.
I guess I made the right call to play the psp version.
aw man I kept waiting for the perfect 3 blue barrel sequence to make it across (and then failing and then waiting longer)
9-1 keeps on going. Iāve got half monkey and beat race car but still more to go.
I am 2 hours beyond that , and it keeps on going
do you have to capture all the monkeys in 9-1?
Not all. I think 5 was the minimum.
I enjoyed the climb up specter's castle
I was initially afraid of the barrel section in 8-1, but then I realized ||I could just jump over them with the Sky Flyer||
So is 8-3 the last level or is there still a 9th world?
(I should honestly get some reading comprehension. This question has been answered multiple times it seems.)
What really ?? So we all fell in the trap of assuming that the barrels were there for a reason lol
I couldn't fly over all of them. had to land on a barrel in the middle and high enough to fly to the pipe at the end.
Yeah, had to land on a barrel on the second half of the room as well, but I could easily reach the first platform with the Sky Flyer and didn't have to bother with the barrels.
Holy shit how long does 9-1 continue for šš
I'm about to lose all my lives climbing this stupid fucking circus room.
Itās just the beginning lol
Yeah fuck this, I'm savescummming this climb.
this is how long the last level is jesus christ
And done. I am not going back to capture all the monkeys. It was enjoyable but last two worlds were just too damn long
Holy fuck that ending level dragged. Spent way over one and a half hours on it.
Definitely an interesting game. Need to see if I come back for all the monkeys some day.
I wouldnāt mind if they were just long tbh . Problem is they donāt add much other than emphasize the flaws of the game.
done. happy to have played this. I did not find the controls as annoying as most, and the last few levels were fine in my opinion. the roller coaster was the most annoying part for me. I have no interest in 100% but I'd vote for/play the sequel in the future.
Yeah same , I would rather play the sequels than 100 % this one. Might still come back to capture a few more apes .
I liked the roller coaster enough .
I need to just beat this on the last city level and just not bringing as much joy as before
That rollercoaster was annoying. I first jumped over one of those special coins and then missed another not jumping for it.
I played the first level of Ape Escape 2. Same exact control scheme but feels more responsive. Character moves faster, camera follows better, and swinging the net/club is snappier.
Why do you care about those special coins ?
Normally I don't. It was the act of fucking up that bad that annoyed me.
Yeah itās expected that you will fuck up a few times to learn the pattern
The variable time it takes to learn the patterns is why HLTB is a myth.
I do my part entering my hardcore times. Canāt counteract the madness alone though.
A hardcore, first time playthough is what I should be looking at. Fatal Frame was a bit of an embarrassing time to complete for me.
Actually did great with completion time in Ape Escape with save states. Probably twice or so as long without them though.
Went back and caught all the monkeys (and all the Spectre coins)! Fun actual final boss and very satisfying to ||slap that net over top Spectre!||
@atomic ferry you are crazy playing this with the flip sliders.
Managed to beat it. I keep looking every so often at DualShock controllers for sale local. This one honestly wasnāt the worst Iāve played on it.
my hands hurt thinking about that
The margin for error was much lower in the second race. I wasnāt prepared for such a jump.
Interesting. I found the second easier than the first
The races felt totally out of place . I want to catch apesā¦
You could recover from a mistake in the first race. The second race was less forgiving as mistakes could result in additional delay for getting hurt, and often meant extra time to get back to where you were
Hardest part of the second race is that narrow part with the bad auto camera angle.
Yep. Thatās what got me the most. If you fall, thereās no point in continuing
I'm not sure if it's been discussed yet, but OML, YOU GUYS WHO PLAYED THE NTSC VERSION AS KIDS WERE LEGITMATELY RIPPED OFF.
The PAL voice acting makes spectre legitimately intimidating and robs Madelyn of her cockney
I can't believe the downgrade just for RA š¢
You know what, fuck it, RA isn't worth the absolutely joy I'd be missing out on.
Agreed. Even on āperfectā runs it came down to the wire for me.
I donāt think it was discussed . If I knew I would have played the pal version
I'll take my extra 10FPS and hope that was worth the trade off lol
Fair, fair.
Iāve reached a part of the game (||third race with Jake||) and I genuinely have no idea what Iām supposed to do
Okay well that was dumb
The floating spring platforms on the last level are really good at making me miss them
And now Iām running back and forth while being shot at š¤
I need to find some motivation to finish this if I want my Internet point. Got to 7-2 and then lost interest a bit.
Sounds like I'm not that close though given the chat about how drawn out the levels end up getting.
Yeah worlds 8 and 9 are probably more than half the game
And theyāre not as good tbh
This was me also. I took like 4 days off of playing it. Just beat the ||race car boss|| I should be close to the end. Game really outstays it's welcome.
I'm having a blast so far, going into 7-3, but y'all painting a gloom picture for 8 and 9
Youāre not even that close to the end
If the game stopped after 7-3 it would be great
im still just in world 3 lol, havent played too much yet. its fun tho
I was having fun until world 7.
Grinding through this while home with a sick kiddo and yes, this
Oh hey a twist? I'm into it
I am not into this new level
Oh great I saved right before world 8 and reading this tells me Im in for an awful treat.
I wouldnāt say awful but itās just not as good as the rest
Oh God I'm only at world 2
I can't decide if the oats are great and fun or terrible
*oars
The oars are bullshit
This game does use the sticks creatively, and I appreciate that it was willing to experiment with the new analog controls available to Gen 5, but I can also understand why the mechanics this game explored did not get repeated
Pro tip: no oar nonsense on PSP
Yeah I mean if I wasn't invested in beating the game quickly I think I'd like goofing off in the boat more
Ok now the game is turning into metal gear solid
Right down to the apes thinking "just a box" when you press the right stick
World 8 is finished and yeah the game has fell off a bit for me now. Saving the last level until later but it seems worse lol
Ape escape 2 was one of my favorite games as a kid, I'm looking forward to burning through this one. 4 levels down
I think the longer levels are better than the short ones
Any pointers for Monkey Madness?
I'm only about 25% of the way through, but ya know, for someone who's been a vegetarian for the past 19 years on account of not wanting to harm any animals I'm having an awful lot of fun beating these bleep'ing monkeys with a stun baton. XD
Not really ? Itās pretty straightforward , just very very very long .
use the frist person view to find things.
Done. This game really out stayed it's welcome.
yeah i was having a blast and then I got to the last section and got bogged down.. iāll have to see if I can push through
I'm just starting the ice levels and still fun so far! The rowboat sections weren't nearly as bad as trying to activate that freakin' hulahoop in time to get through timed doors later on lol
Yeah, I think some of those were worse than EGG.
On the plus side, the sticks on my RG40XX H are certainly getting a very thorough break in; since I had never really used them much at all before playing this game lol
8 done. Didn't hate it
Iām on Spectreās castle, what world # is that?
The version I had in was in Japanese and I was too lazy to go find an English version so I have no idea what level I'm on or what's going on lol. Fun game though. That ice level with the polar bear almost got me though.
somewhere in 8
I think castle is 7-3 but there is also a castle in 9-1
oh right, 8-2 is spectre's factory
Finished:
- yea 9 is bad and overstays its welcome
- Spike in pal version is the worst voiced protagonist I've ever heard
- PSP version is good, especially if you emulate, the only issue for me was that psp's slider will never be perfect for platforming, but I knew that coming in so no complaining
- overall better than I expected. Seems like Ratched underdelivered and Ape overdelivered for me, even including the last level
just started. Played the first few levels. Swimming is just incredibly awkward, hope thereās not a ton of swimming. otherwise, this is great so far. very charming.
surprised to see full voice acting. no subtitles, though. I hate when games do that.
Subtitles? What, you want video games to be accessible? You modern-day scum. You'll have to distinguish between red and green boxes and you'll like it, damnit
I know, right? how dare i!
Donāt worry : not a lot of swimming is required .
So, uhhh... anyone else having an issue with Ape Escape where the game keeps crashing and freezing up your handheld on Level 7-1 Sushi Temple? I had zero issues running this game up until that level, but I can't get past it because the game keeps freezing shortly after getting to the top of the big staircase at the beginning of the level.
For reference I'm playing on an RG40XX H with Knulli and using PCSX ReArmed for the RetroArch core.
Hmm, seems to have been either an H700 issue or a Knulli issue, since I transferred my save file over to my RG556 and loaded it up on PCSX ReArmed on that device and got through the level no problem. Weirdness. Guess I'm finishing Ape Escape on the 556!
Got through the medieval era tonight so just 4 levels left to go! Also, I think after this game is done I need to finally get around to installing the Gamma stick fix on my RG556, since playing with kinda gimped sticks that make Spike randomly stop running and start walking at the least opportune times is making Ape Escape significantly more difficult than it's supposed to be XD
Spike would randomly stop running on my Steam Deck too, I had to increase the stick distance to 110% or something like that to fix it
Finally finished. The last few levels bring down the whole game but still a decent time
It just out stays itās welcome and wants to make the game more platforming at the end.
You should just make swanstation your default core. Itās nearly as fast as pcsx rearmed and without a lot of issues. Pcsx rearmed is the fastest, but itās the least accurate and most buggy.
stupid barrels! š¢
I just do PCSX ReArmed on H700 devices because it's the only core that can do PS1 at 2x resolution on lower end hardware, and I've never had any issues with it until now. Ape Escape was the first game I had to do at 1x resolution though, so I suspect it's a particularly demanding game to run and just overwhelming the H700 since it plays fine with the same core and settings on a more powerful device.
Yeah, that's possible. I just know there are defiinitely other games that will just not work in PCSX rearmed, so be warned. Ape Escape is a very late PSX release, so it is one that did push the limits of the console a fair bit.
Yeah on 3566 I had issues with it using OpenGL in DiskStation, had to switch to software to avoid slowdowns even at 1x. Might have been some other settings I could have changed tho idk
this game is fun, but dang. these controls are something else. this rowboat is awful.
yeah lmao. the other stuff i got used to but the boat sucks
Worst boat controls in video games: this rowboat, or the lava boat in Sunshine
Lava boat is so much worse. Here you can just skip the boat if you want to. Just stay away from the things thatāll shock you.
Just wait until you get the items that require you to spin the right analog stick with perfect precision to activate them. Those are waaaaaay worse than the rowboat if you ask me lol
Perfect precision? You just wildly go in a circle as fast as you can.
The more I read in this channel, the happier I am that I played the psp version
Maybe it's cause I'm using sticks with pretty severe cardinal snapping, but I've been finding those right stick spinning devices super difficult to activate with any sort of consistency regardless of how fast I spin the stick lol
Whew! After another long night of playing, all that's left is Monkey Madness! I'll tackle the final level tomorrow, and hope 3rd time's the charm for beating this one lol
On a side note, I fixed the issue where Spike would randomly stop running and start walking by increasing the analog stick sensitivity in RetroArch to 200% ^_^
2-2 really ramps up the difficulty. suddenly thereās platforming and fast monkeys and monkeys with missile launchers and baddies with homing attacks
Yeah the problem is that it takes time to activate
okay i just beat jabu jabu's belly
I found spinning the stick to activate the flyer was fairly consistent but it'd always take me forever to get the hoop to activate
yeah the hoop takes too long to spin up which makes it kind of suck as a dash ability. doesnt feel like i save any time using it
On the plus side once itās active, if you keep it going, you just run around like a mad man.
most of the levels arent big/open enough for that to feel useful so far at least
Yeah, they arenāt. Getting to the final castle again from load or whatever is where I felt it the most. Used it quite a bit there.
But usually you just have to get through a self closing door or dodge some spinning obstacle for a few seconds.
im having enough fun that i might go back and get all the monkeys later but from what i hear my opinion might change toward the end lol
but after some growing pains with the controls i do really like it. i like how most of the levels are linear to an extent but you can exit them early if you're thorough enough
I am one of the few that didn't mind the last levels (except the roller coaster)
imo, ratchet & clank is dragging on way more than ape escape
but I think your experience is going to heavily depend on how good the sticks on your device are. I played on steam deck.
Im playing on 353m which is solid enough
I was totally planning on doing that when I was still like on world 4 or 5. 90% chance you'll change your mind by at least world 7
I came back to get more monkeys . But in world 2, there was that monkey that hides inside a tree when you get too close . I managed to surprise it and catch it cleanly quite a few times and my net just goes right through it . I guess I am not supposed to catch it that way but that was my cue to drop the game for good .
I did go back and get all the monkeys for world 1 I think. I don't know if I'll go back or not. I may. It wasn't like miserable...
This game was cool enough. Back upon release, I only played it through the first few (short) levels, which donāt tend to overstay their welcome. Once the game started relying on the analog stick rotation for the big jump item, it started to annoy. Flailing the stick in a circle is the most imprecise method of jumping and it gets downright MEAN during the final levels. We get it, the controller had two sticks.
Feel like I just played Mario Party!
I loved the propeller and the hula hoop gadget, but I get the feeling my opinion is unpopular š
are the minigames in this fun lol i realise it told me about them at the start but ive been completely ignoring them
Do the minigames do anything useful?
I don't think so but if they're fun I might play them anyway
I didnāt even figure out how to access the mini games
It's one of the rooms in the hub I think
Classic 5th gen bullshit to have a hub that should have just been a menu lol it's so tiny anyway
I noped right out of there when I saw mini games. Never played them.
I played the first 2. They weren't bad actually
it looked so similar, lol
I am choking on the platforming in the circus tower thing rip
Learning the hard way to not try to adjust momentum once I'm already bouncing on the pads
yeah I just did that part, it took a little bit of trial and error
oh god how do I do the coaster. There's like no time between seeing the barrier and being able to jump it
its even got the bubbles and big tentacle things lol
yeah it was definitely unexpected haha
i dont think i have enough braincells to control spike and the rc car at the same time lol
I donāt think you ever have to do this
good lol
There will be times you need to move spike to see where youāre moving the car, but you can stop moving the car to move spike
I appreciate that the final stage isn't, like, strictly one line and that there are a lot of branches and Dark Souls-style unlockable shortcuts so that you don't have to run through the whole thing when reloading from a save, but
why is this all one level
They could have broken this up into multiple stages
This is nonsense
Nevermind, the path to the final boss apparently doesn't stay unlocked if you exit the stage and save. Fuck this shit
Whew! Finally finished Ape Escape tonight! That last level was a real doozy, but I am pleased to say that I made it through the entire game without ever having to look at a guide to figure out where to go or what to do. ^_^
Overall I liked Ape Escape a lot, and I might go back to 100% it just so I can have the satisfaction of ||finally catching that mother flubbing white monkey that this game made me think I was going to catch at least half a dozen times before tricking me and going, "Oh by the way, there's another level" every time!||
man I wish this tank had tank controls lol that would be better than this twin stick bullshit
I thought I had more of this game left cuz I didn't realise the race levels counted as worlds lol I wasn't checking the status screen. I thought I was on world 6 not 8 lmao but yeah it's the home stretch
On monkey madness now.
Game is out staying it's welcome a bit but just a little tbh but we'll see how long this last level takes me I guess lol. Overall good experience tho
There, normal ending get
Goddamn that last level was ridiculous
Even just running back through it to open up the path to the boss after otherwise cleaning it out (I'm missing like two monkeys in it, one of which is in the stupid big car cage and does not want to come out)
But this is the REAL tank controls. lol.
On a related note, I actually really enjoyed the tank driving segments! The controls made sense and they were fun to use, unlike that dang rowboat lol
What tank?
The tank || your have to use to fight UFO monkeys and drive in a narrow winding road. Kind of like magneboots in ratchet and clank with even worse controls.||
What real tank? I guess a M113 drives like the tank in the game
I donāt know. Iāve never actually driven one. I just have to go off things Iāve seen in video games. Like battlezone. š
me too! it was kinda fun
I mean, this game is fun
it's like they did with Astro Bot in PS5, a showcase of the shiny new Dual Shock controller and it's capabilities
but it was determined players rather jump with X or O
Generally speaking, I would rather jump with the bottom face button, but that's a function of how I've been conditioned over decades tbh. Aside from that, jumping with shoulders would make sense
Was able to finish this one out this morning. The part of the last battle with the different camera angle was very confusing to me for a bit, haha. overall had a lot of fun, but it definitely dragged out at the end
Yeah, it took me a while to figure out that I could move all the way to the bottom of the screen
Done! I would've really enjoyed this one if they had replaced the last four levels with only the final level. The last level was quite fun, but had already run its course when combined with the three levels before it. These four were longer than the 15 or so before them combined
The last level honestly could have stood to be broken up into smaller levels
I'm at specters castle in the last level lol gotta finish this off
...yeah I'm going out really soon and this level is so long lol I might not finish for the point today rip
Waited too long
Sucks cuz I think I'm like 30 minutes away tops but I don't have 30 minutes of downtime before 8pm
We need to be done by 8pm now?
Ooof, gonna be pushing that time limit real hard later
Yeah generally. Rapid closes it before midnight usually
Man this last level is so long
Itās on the announcement. Itās 7:30 eastern
Yeah my streak is dying lol I don't have time for this last level today. Shame
It's only at like 3 anyway tho I'll build it back up next year
Barely made it in with 10 minutes to spare
Anyways, that last level is WAY to long for how frustrating these controls are.
I'm very happy these type of control scheme never took off.
Ape Escape. Spiky hair kid has to capture monkeys with a fishing net. ||Five stars||
I enjoyed it but man the controls were clunky at points. I remember 2 controlling way better but that may just be nostalgia
Last level was hellish
This game could be more fun in a device whose joysticks work better than mine š
in a modern console with a small remap
I tried giving it a shot a few years ago after playing it when it came out, and golly were the analog controls way harder than I remember lol. I really think you need a dualshock2 analog stick positioning for it to feel right
