#Super Metroid

1 messages · Page 1 of 1 (latest)

fresh bridge
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Discussion for Super Metroid!

outer solstice
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Ok guys

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I have a questions

sleek radish
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We might have a answers

outer solstice
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How the heck do you do the wall jump do I need to unlock it?

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Or am I trapped

sleek radish
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You start with it

outer solstice
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But I keep pressing kinda how I do on Metroid zero mission and nothing

sleek radish
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Jump at a wall, when touching it and pressing the opposite direction you'll see Samus kinda grab the wall for a few frames. That's when press jump.

It's not as instant as Zero Mission or Fusion.

outer solstice
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It’s so tricky man

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Last time I played it I was a kid and I rented it only… so I don’t remember anything haha

vague thorn
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For first time players, will i get lost a lot and need a guide?

sleek radish
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You'll probably get lost yeah. I wouldn't say you need a guide if you've played some Metroidvanias though.

oblique shoal
sleek radish
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It takes some getting used to

outer solstice
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Yeah it’s gonna take me some time to get used to lol

oblique shoal
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For sure. But you can do it! Find a good place to practice until it becomes muscle memory

outer solstice
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But so far so good… it’s actually kinda more creepy than zero mission

formal kestrel
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Time to beat this bastard, it's only been what, 30 years?

oblique shoal
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I played through it.... Probably 4-5 years ago

sleek radish
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I think part of my distaste for SM comes from, like a lot of things, the fanbase.

People really need to realize that going "it's the best game ever, revolutionizes everything, will cure your cancer" puts way too high of expections on any game. Yes even that one.

formal kestrel
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Wait....it won't cure cancer? Shit...

oblique shoal
sleek radish
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So when I finally got to try SM as a teen after playing Fusion and Zero Mission most of my response to it was "that's it?"

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My other response to the game was "man the physics in this game are freaking awful".

silent basin
oblique shoal
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SM is a fantastic game. I just think fusion and dread are better

sleek radish
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It's a good game, but imo a super overhyped one that I was never gonna like that much lol. The level design is great, the atmosphere and art style are great, music is iconic. etc.

oblique shoal
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Less over hyped than ff7 though!

sleek radish
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I am in a metroidvania discord, I tire of Super Metroid talk over there lol.

tall sand
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My son and I play through this often. I may try going through a guide since I think we’ve beat it twice this year and try to get the 100% achievement

sleek radish
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I have similar thoughts about Castlevania Symphony of the Night.

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I didn't even start to like Super Metroid until a romhack that changed the physics to be closer to the GBA games released lol.

velvet temple
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I did not enjoy SOTN when we played it

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Movement felt very stiff and the controls just didn't jell with me

oblique shoal
sleek radish
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For me I went into SotN expecting a much more open/non-linear game than what I got lol.

formal kestrel
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Sounds like a you problem for being in that Discord tbh

sleek radish
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Nah, I like being a contrarian there. Plus it's amusing since one of the admins hates Metroid and the other hates Castlevania.

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Whereas I like both series, I just am not a particularly huge fan of SM and SotN in specific.

formal kestrel
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Fair enough

sleek radish
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I do think if you like Metroid/Metroidvanias, you should play SM

tall sand
formal kestrel
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I despised the one we played for GotM in March, made me want to throw babies

sleek radish
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Metroid II?

formal kestrel
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The Castlevania one

sleek radish
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Ah

oblique shoal
sleek radish
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Ah Bloodlines. I love Bloodlines, one of my top three of the classic style of Castlevania games.

formal kestrel
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Blurgh

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No thank you

sleek radish
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As opposed to the Metroidvania style of Castlevania, where my top three is Aria of Sorrow, Dawn of Sorrow, and Order of Ecclesia.

formal kestrel
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I guess I prefer my Castlevania's open

sleek radish
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I just treat them as two separate series with completely different expectations I go in with.

Granted I did start with the Metroidvania ones with Aria of Sorrow.

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Man the GBA was such a banger of a console

formal kestrel
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GBA is so frickin good!

sleek radish
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Metroid Fusion, Metroid Zero Mission, and Castlevania Aria of Sorrow.

formal kestrel
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I ran mine into the ground, it was a sad day

oblique shoal
sleek radish
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My OG got stolen, and my SP got stomped on by accident.

weak plinth
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Does Super Metroid have a map?

sleek radish
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Yes

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Though a pretty basic one.

weak plinth
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Any map is better than no map

torpid prism
tiny mirage
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I haven't played this game in a long time but I have done a few challenge runs in it and some casual speed runs so idk what I wanna do this time

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Might try the modern any% route with some concessions

weak plinth
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What's everyone playing this one on?

tiny mirage
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probably gonna be 353m for me. Shoulders do matter a bit so I don't wanna use my miyoo mini

torpid prism
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I highly recommend using the Redux hack.

oblique shoal
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OG rom on my retroid here

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Metroid on the retroid lol

torpid prism
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I'm sure it is, considering that it's just an improvement hack.
Love the Star Wars: The Phantom Menace reference, btw. 🙂

unkempt falcon
silent basin
unkempt falcon
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Hmm. Looks like RetroAchievements doesn't support the Redux hack. or the Super Justin Bailey hack either for that matter

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it does support the MSU-1 hack apparently

unkempt falcon
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Actually wait

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nope, nevermind me

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what I said originally appears to be right

tepid mesa
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game looks good on an oled screen

unkempt falcon
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huh, apparently there's also a widescreen hack for Super Metroid? this is intriguing

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I'm a little torn on whether I want to play the original version on my RGB30, or the redux hack with widescreen on my RP3+ now

tiny mirage
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Wall jump timing is easier than it's reputation suggests tbh it's not that bad. U have a pretty wide window

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Runahead helps but isn't necessary imo

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It's not frame perfect or anything lol

torpid prism
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Yeah it's not frame perfect. It just takes some practice to do it consistently. Speedrunners get insanely good at it, to the point where they can very quickly wall jump straight up a single wall. It's really something. c:

formal kestrel
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Imma go og version on RGB30

hardy sable
unkempt falcon
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BSNES also appears to have its own different runahead scheme

hardy sable
unkempt falcon
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All right, what's this achievement for beating Ridley at the Ceres station? I got him to drop the Metroid but it didn't pop up

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@hardy sable How did you get it working? I don't think it's working for me

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I have the patched file and the pile of .pcm files in the same directory

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oh wait, I didn't give the file the correct name

outer solstice
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which handheld are you guys going for this game?

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im juggling between the SP and Odin 2. manually moving saves because Im too lazy to setup synching yet

unkempt falcon
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hm. no dice, still

weak plinth
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I'll probably go Odin 2 because that's just what I'm playing with ATM and it's easier to load/download games up on the fly

hardy sable
unkempt falcon
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I have them unzipped together and it wasn't working but let's see here

sleek radish
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I'll probably just replay on RP2S again. Do a casual speedrun

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May as well use my last day of my weekend for it.

unkempt falcon
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I also seem to be having a strange issue where not all the sprites display properly? Like sometimes Samus is invisible on elevators and sometimes my beam shots are invisible?

prime heart
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Woo! Time to start Hyper Super Metroid!

near narwhal
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After many many years I will finally play this game for the first time 💪

zenith kite
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Now to just figure out if I want to play this on Switch or my N3DS.

hardy sable
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I’m going to play this on the steam deck

dry wyvern
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Don't think i've ever finished this so I can check it off for real finally

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after that I'll only be missing 1 and AM2R and i'll have them all

scenic mesa
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oohh the memories ❤️ first time I played this it scared me with the ambientation and the music

exotic dew
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Crappy screenshot sorry but I’m on my commute

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How do I get past this

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Spikes on ceiling and crumble blocks

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Locked in the room too by a one way gate

torpid prism
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Hmm, I think you just need to sprint?
I forget if you need Shinespark for that part, but I don't think you do.

exotic dew
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Nah it’s before that power up

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Only thing I have is super missiles and bombs

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Probably a hidden block somewhere

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Unless you can soft lock yourself

astral axle
torpid prism
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Yeah, I'm pretty sure you just need to sprint across that top part.

torpid prism
exotic dew
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There is a run button

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@_@

torpid prism
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Oh, yeah, that's what I meant. Sorry I didn't specify that. That's probably a sign that I should get some sleep.

torpid prism
exotic dew
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Pretty sure it’s auto run on the gba games

near narwhal
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What map is everyone using? The only metroid games ive played is Metroid 2 gameboy (which I needed a map for but that helped me finish it) and Metroid prime (so much backtracking which killed it for me)

dry wyvern
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The map in the game

cerulean yacht
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I was thinking of playing it on switch online but I see that talk about redux hack. What should I do?

torpid prism
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I highly recommend the Redux hack.

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It's awesome imo.

gray valve
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Yep, big fan

scenic mesa
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what I do remember about the SNES version is that if you don't start the game it starts showing secret techniques that I never was able to reproduce

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now of course there's the internetz

gray valve
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I’d played through the game like twice before I even knew those existed because I was never patient enough to actually watch the attract screen

cerulean yacht
gray valve
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The shoulder buttons are pretty important for Super Metroid in general, Redux or not.

torpid prism
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Yeah, Super Metroid does use the two shoulder buttons on the SNES controller a lot.

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(I've played the Super Metroid and ALTTP Redux hacks with a Super Nt, FXPak Pro, and a first party SNES controller)

cerulean yacht
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Thanks guys . So switch it is

exotic dew
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Switch is nice because save states and rewind are easy to access

gray valve
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Yeah visual rewind is so good.

exotic dew
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Was Kraid always this easy?

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Felt like he was harder in Zero mission

scenic mesa
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there's a cheevo to "defeat Draygon in a different way" and I was like, is there any other 😄 😄

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even as a kid never found it a difficult game, apart from not knowing where to go at some places and the ||wall jump||

silent basin
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I found a map!

near narwhal
tiny mirage
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still deciding if I wanna do RBO or if I wanna try the modern any% route but I'm probably too rusty for that lol. At least to do it at all quickly

silent basin
near narwhal
distant apex
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Metroid done… been a long time since I’ve played it but glad it’s done! What next…

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I’ve totally ignored work today to get this done so quickly 😂

fading aurora
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Brinstar map let's go.

tall sand
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Sweet. Finally got the first two retroachivements

fading aurora
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Those were hard. 100 hits and 40 seconds.

tiny mirage
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i am so rusty lol it took me a lot of tries to get the moonfall right

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lets see if i can still do machball for spore spawn skip lol

unkempt falcon
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I am having zero luck getting the MSU-1 thing to work

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Not working on PC and not working on my RGB30 (I have the game in my MSU-1 folder with all the .pcm files in the zip, and the game file is named correctly)

fading aurora
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Tried the Mockball like five times. I am just not good enough for that trick.

unkempt falcon
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I'm starting to wonder if I'm using the right music files

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Or the right ROM file or patch, but RetroAchievements is recognizing it so the ROM file and patch are probably correct

tiny mirage
astral axle
unkempt falcon
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Especially the newer models. They fixed the rattle. They're still a bit clicky, but not too bad

astral axle
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Yeah, not used them in an action scenario yet though, sure it will be fine. Love SNES on it though so worth the learning curve I'm sure

unkempt falcon
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also after upgrading the D-pad and membranes the controls feel delightful

astral axle
unkempt falcon
# astral axle I haven't done the tape mod yet. Again cos it's mostly puzzle / RPG games I've p...

Maybe! I played through the entirety of Illusion of Gaia with un-modded controls and it was Fine, but I definitely noticed the false diagonals more in, say, Crystalis (this was a test I did before Crystalis was voted in; when I played Crystalis for last month it was with modded controls). False diagonals in certain games aside, the controls on the RGB30 weren't bad enough for me to be constantly noticing what they feel like while playing, but the improvement after modding is palpable. They actively feel good to use now

tiny mirage
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did early supers! took me like a dozen tries and i had to turn on some runahead lol

astral axle
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Got some kapton tape so might give it a go. Always thought I would do the dpad / membrane at the same time to be honest, but will just do it and see how I feel after

fair sundial
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Got up through Kraid this morning

fading aurora
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Spore Spawn done. Might remap select to L2.

unkempt falcon
tiny mirage
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got early power bombs too it took me a while to get the red brinstar walljumps lol

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im savestating a lot this run tho just to practice things and get things right, i might do another run with ra hardcore mode turned on after and see what time i can get. but i am so rusty and was never a real speedrunner in the first place lol i just liked doing the sequence breaks

weak plinth
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Of course there's a bikini mod

gray valve
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I have to imagine that’s probably pretty tame as mods that alter Samus’ sprites go…

weak plinth
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Well I found this one in a place that I don't believe allows for anything too NSFW

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Was looking for the redux, I swear!

unkempt falcon
weak plinth
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Yes

tall sand
tall sand
tiny mirage
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i cannot get the goddamn moat bomb jump lol

tiny mirage
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yeah this is skill issuing me lol maybe i might just do full reverse boss order instead.

thorny siren
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Man, after playing this game almost exclusively on LCDs for years... the CRT shaders really make this game pop 😮

tiny mirage
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yeah wtf this one jump is so goddamn difficult lol

oblique shoal
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Are y'all doing crazy speedrun strats

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I was just gonna run through normal like a peasant

tiny mirage
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yeah i mean ive beaten this game the regular way many times lmao im trying one of the any% speedrun routes. the harder one. not actually doing it that quickly lol but trying to do all the same skips you would hit in the speedrun

tall sand
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I can hear this game even when the volume is muted.

oblique shoal
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I've only beat it like twice ever lol

gray valve
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Yeah I’ve only done it a couple times also tbh. The GBA ones are where most of my repeat playthroughs went

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Not that I do much sequence breaking there either, but I’m definitely at the point where it makes sense to start looking into it in those. Less so here.

torpid prism
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I've only played Super Metroid 3-4 times, but I find it fairly easy to get through the game relatively quickly, especially with the Redux hack.

weak plinth
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Does the bikini hack count? Asking so @torpid prism doesn't have to.

tiny mirage
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you cant moonwalk in redux tho :<

fair sundial
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Or anything else where select isn’t quickly accessible

torpid prism
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Although I'm not sure that the Redux and bikini hacks are compatible.

fading aurora
torpid prism
fading aurora
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I think the bikini hack has achievements

tiny mirage
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picking up some extra missiles cuz im not good enough to do this route lmao this has been brutal. got gravity suit at least tho so im not taking ridiculous damage in these later game areas. still gonna be tough without varia too tho

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my in game time is gonna be sub 3 hours easily but ive spent so much time already just banging my head against the wall with some of these harder sequence breaks lol

torpid prism
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Is there any way to pause the in-game timer in Super Metroid?
Outside of emulating it, considering I'll be using a flash cart with my Super Nt.

tiny mirage
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time stops when you're on the menu/pause screen

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but it does take up a little time getting in and out of it

fair sundial
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Does pausing pause the timer?

tiny mirage
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yes

fair sundial
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I’m already assuming I’ll get the lowest tier ending, I’m playing blind without a guide and I haven’t played this game in quite some time.

tall sand
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Super Nintendo was the first console I bought. My family had had a couple others with very few games. I ended up even getting best ending back then from playing it so much. So this one’s big nostalgia for me.

tiny mirage
tall sand
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It one of my 8 year old son’s favorites also. So I really do hear the game even with it muted😝

tiny mirage
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yeah this is one of my favourite games ever but its been a while lol. i used to replay it a lot tho but its been maybe 5 years since the last time

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some of the skill and knowledge is coming back but definitely not all of it lol

tall sand
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We just got into emulation about exactly a year ago. The metroids and Zelda’s were some of the first we played through.

torpid prism
unkempt falcon
fading aurora
tiny mirage
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lmao i forgot about super metroid rotation i kinda want to try that

unkempt falcon
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hold on, I'll give it a shot

weak plinth
fading aurora
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I was going to try later. I tried so many when voting was happing. I could be wrong.

unkempt falcon
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@fading aurora @weak plinth No dice. Game could not be identified.

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...tfw I just outed myself as someone who has Super Justin Bailey lying around smdh

fading aurora
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I am a liar then. Fuck me. Oh well.

weak plinth
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I don't care about the cheevos if it counts as a point

unkempt falcon
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I mean, the non-Justin Bailey version also counts for a point you know

fading aurora
tiny mirage
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does super Metroid rotation count for a point it's almost exactly the same game!

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there's only one thing changed

open fulcrum
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Metroid I have liked. From the original on nes to 2, and I remember liking SM when it came out

torpid prism
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I like the original Castlevania and Rondo of Blood. c:

weak plinth
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Is it normal to get bodied by Ridley at the beginning. I survived, but barely.

torpid prism
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If it's your first time playing (or if you haven't played it in a long time) then yeah, I'd say it's probably normal to take a lot of damage there.

tall sand
weak plinth
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Lol, I was at 28 when he dipped. I'm bad.

tall sand
torpid prism
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I pulled it off in my most recent playthrough, but yeah it is challenging.

weak plinth
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I got a couple shots off but he knocked the shit outta me.

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I let miss metroid down.

fading aurora
torpid prism
torpid prism
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It mainly just takes practice with controlling Samus, getting comfortable with how she moves.

tiny mirage
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i usually just try to jump into him to get down to 30 as fast as possible lol

fading aurora
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Top of the door is the best easy with a couple jumps

silent basin
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I like that I recognize parts of the map from the other metroid games we've played

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Also got the varia suit and beat Mister Belly Button Launcher Man

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Way easier than I remember

torpid prism
tiny mirage
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super metroid is as hard as u want it to be tbh. i dont think its extremely difficult if you follow the "intended" route and are dilligent about collectibles but if you push for speed and skip items it definitely gets harder

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theres often relatively safe places to farm for health and ammo when you need them

torpid prism
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Exactly c:

tiny mirage
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https://www.youtube.com/watch?v=RNE3Ijr5GAU if anyone has played it casually a few times and wants to maybe try going for speed this is a "beginner's" speedrun route that doesnt really need any advance techniques and has a decent amount of safety built in

Explanation of this route: https://wiki.supermetroid.run/Beginners_Route

Once you complete this route, I highly recommend this beginner's tutorial by Mishrak: https://www.twitch.tv/videos/69192497

▶ Play video
torpid prism
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Neat 🙂

tiny mirage
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im a masochist so im banging my head against the wall trying to do the hard shit instead lol but if you're trying to get the best ending this should have u covered

torpid prism
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Getting the best ending requires beating the game in under 3 hours or something, right?
Is it possible to get 100% completion and also get the best ending?

tiny mirage
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very lol world records for 100% are just barely over an hour (and under an hour on in game clock)

torpid prism
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Good to know. 🙂

subtle phoenix
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Hate the wall jump!

subtle phoenix
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But few points I will skip

torpid prism
# subtle phoenix Hate the wall jump!

I love it. It's fun to pull off, and it's completely optional. It reminds me of the wall jump in Super Mario 64. I like how it takes skill and precision to do it consistently.

subtle phoenix
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Took me like 15 mins or 20

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I already got Varia. How quick is this or what

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Just got to 45 mins and lots of upgrades already

torpid prism
subtle phoenix
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Yeah I need to reach a certain area before I got the speed booster

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Interesting game, maybe one of the best metroid I ever played

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Thought it was gonna be boring

torpid prism
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Yeah it's awesome. c:

distant apex
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Some of the wall jumping sections I’ll admit I was save scumming 😂 I’d reload at the bottom of the jump if I screwed up

torpid prism
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😛

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Well like I said, you really only need to do the wall jump at a single point in the game, which is entirely optional.
You don't actually need to use it, unless you're trying to do a sequence break or something.

distant apex
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Yeah, I did it before getting space jump. Can’t even remember what for now. Was up a green pit somewhere

frail garden
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I can't imagine a world where I wouldn't re-map the controls to Y=shoot B=jump A=dash. Mega Man X style all day, every day.

subtle phoenix
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Ugh third boss done, the one eyed head that looked like an ET

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Felt like the bosses easier here than elsewhere... I remembered Zero Mission, Fusion, Prime, and the GB one way harder

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Well, we played Metroid like there's no tomorrow

torpid prism
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Then you wouldn't have to worry about a dash button.

subtle phoenix
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Downside only when you step in to the new area, cannot control the speed, so usually I fell down

scenic mesa
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wall jump area is optional? I end up there every single time I play this game

tiny mirage
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yeah i walljumped ||up red brinstar for early power bombs||, that's the hardest one ive done so far. theres af ew other tricky ones. theres a really tough trick called continuous walljump that you can do to reach ||wrecked ship|| early too but i gave up on that fast and did a bomb jump instead (which was also really hard)

thorny siren
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Apparently I've been playing a PAL rom all these years at 50fps lol

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(And with German subtitles in the cutscenes, which I just though was how the game was for some reason hahaha)

silent basin
thorny siren
torpid prism
silent basin
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Phantoon is a son of a bitch metroid

torpid prism
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heheh, yeah I remember when I used to have difficulty with him.

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Once you learn the pattern though, it's fairly easy.

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The last time I fought him, I owned him. 🙂

tiny mirage
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its a hard fight with only two energy tanks and no varia suit lol the flames hit hard

torpid prism
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I bet it is. 😛

tiny mirage
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but yeah im trying to get into lower norfair without space jump rn wish me luck lmao

torpid prism
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lol, good luck 🤞 🙂

tiny mirage
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realised what i have to do for the one speedrunners actualy do and did the slower but much easier one instead and it wasnt that bad lol. the faster way involves multiple consecutive frameperfect inputs to quickcharge a shinespark and im good on that lol

tiny mirage
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lower norfair is beating my ass lol.

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really makes me appreciate how good speedrunners are to be able to do this route even somewhat consistently and quickly lol cuz its really hard

torpid prism
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Ikr? Replaying Super Mario 64 again has made me feel the same way. It's insane how good people can get, especially in a game with a really high skill ceiling.

tiny mirage
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yeah sm64 is optimized to hell too. ive done owlless and a few other speedrun tricks but not as much as ive done in super metroid. but im definitely not consistent enough to actually speedrun lol im happy to just be able to do things once

rose vale
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I haven’t been around for awhile in here, but I might try to use this one to try to do a gotm again

torpid prism
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I only learned some speedrun tricks to make repeat playthroughs more interesting, because SM64 is one of my favorite games of all-time.

tiny mirage
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yeah ive done some of that myself but i tend to replay metroid games and other more metroidvania type games a lot more. i like sequence breaking and figuring out what i can do when. sm64 is great but doesnt scratch that itch

rose vale
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question, because I feel like I’m stuck in an area. I went through a door I had to shoot the top of to get in, that lifted this metal gate thing. Now I’m in a hallway with an upper and lower part. The lower ends are a green wall, the upper ends with floor that falls through, with spikes above. I can’t get back through the gate because it’s one way. Maybe I’m missing something dumb, haha

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This is said door

rose vale
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oh whoops, haha. i too didn’t know there was a run button, lol

gray valve
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This 100% happened to me on my first playthrough.

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I was so sure there was some specific block I needed to bomb or something.

rose vale
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yeah I was bombing everything haha

sleek flare
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struggling choosing between regular w/ widescreen & retro achievements or redux widescreen 🙂 quality of life stuff on redux is too nice -- auto run ftw

torpid prism
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I highly recommend choosing Redux. It really is an excellent improvement hack.

tiny mirage
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No moonwalking tho

fading aurora
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No retro achievements

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I install the wide hack redux and it’s nice but still no achievements

torpid prism
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I guess it depends on how important those achievements are to you, versus a significantly improved gameplay experience.

gray valve
#

Out of sheer laziness, I’ve never gotten off my butt and made a retro achievements account, and I feel like I’m accidentally healthier for it at times like this lol

torpid prism
#

X)

#

Well I play on original hardware and FPGA consoles, so I have no such choice to make, therefore the improvement hack it is. :3

fading aurora
#

They are just fun to have. If you played a certain game a lot the achievements makes it enjoyable to get. Until 6 months ago. I was like why but now I understand.

torpid prism
#

That's a good point, I can see them being fun to try to get with a game that I'm really familiar with.

rose vale
#

I just wish they could be downloaded so you could get them offline

#

that’s the main deterrent because I prefer playing at home with them on

tiny mirage
#

The retroachievements are pretty pedestrian for this game anyway tbh you'll get most of them in a normal first playthrough

torpid prism
#

Coincidentally, GDQ just uploaded a YT video of a handful of speedruns that use retro achievements.

#

I linked it in #742753724786540617 just FYI. c:

subtle phoenix
torpid prism
#

X)

rose vale
#

now i’m wondering if I should start over with this redux one haha

torpid prism
#

Well you've got plenty of time. c:

tame monolith
#

I know the timing of the wall jumps isn't the same as in most modern games and it gives some people trouble, but its never bothered me jumping right back in. I can do it with near 100% accuracy, but I swear I screw up space jump timing at least like 25% of the time.

tiny mirage
#

the bomb jump window is also tighter in this one than most metroid games, i have a way harder time doing even just double bomb jumps than other metroid games

north iron
#

i wasn’t sure if i wanted to play SM again, but I started Redux this morning and dang. this is nice. the auto run alone feels like it changes the game completely

torpid prism
#

Ikr? That's why I keep recommending that people use it. 🙂

north iron
#

i beat Kraid and it feels like i’m flying through the game. i’m still early, but it feels so fast

torpid prism
#

Exactly c:

rose vale
#

anyone else have an issue with the patch where the widescreen thinks its there, but doesn't actually show on the screen? like I can walk off the edge of the screen but can't see anything there

gray valve
#

Are you playing with the bsnes-hd core?

rose vale
gray valve
#

Only bsnes-hd does the widescreen thing

#

The patch just fixes some behavior when you run the game that way

rose vale
#

oh ok, gotcha, that's a specific version of the rom?

gray valve
#

No, It’s the retroarch emulator core. Sounds like you probably already have the right rom, just not running it in the right core

rose vale
#

ahhh, ok that makes sense, haha I'll try that out

#

still haven't done much patching

gray valve
#

Yeah it’s a lot of variables to tweak. Not too bad once you’ve done it once or twice, but it’s a lot of little things to string together at first

rose vale
#

Is it the bsnes-hd beta? I'm now on that and the title screen was widescreen, but in game I can still walk off the edge

#

and it seems to be running quite slow. maybe I didn't patch it right

gray valve
#

Hmmm

#

What device are you on?

rose vale
#

I was actually just going to say, I just saw this on the page above

this game will not run at full speed on slower devices like the Retroid Pocket 3+
And I'm on the rp3 haha

#

probably just stick to vanilla for this one

torpid prism
#

If you're not interested in retro achievements, then I recommend using the Redux hack. c:

#

Someone should pin the RHDN link to the Redux hack or something.

rose vale
#

I'd probably have to play on my PC in that case, i could at least try that out. thanks for all the help

torpid prism
#

Well it's just an improvement hack, so after you patch the ROM then it should work on anything. c:

rose vale
#

oh I gotcha, without the widescreen

torpid prism
#

Yep. 🙂
It has various improvements like auto-run and only needing to shoot a locked door with a single missile.
I've played it on my Super Nt using the FXPak Pro. It's awesome. ^_^

rose vale
#

sweet, I'll give that a try 👍

#

beautiful, that ones working like a charm so far. now to get back to where I was

next kindle
bitter flicker
#

Guys, really hot take incoming!

#

…screw Maridia

torpid prism
#

How come?

bitter flicker
#

Mostly the sand tbh. Even with the gravity suit it’s such a pain to break the surface of the sand for a decent jump

#

Also, the grapple beam, as a whole

tiny mirage
#

i mean u dont need to use the grapple beam at all

#

thats good incentive to learn how to walljump lol, not needing to switch to grapple beam all the time

torpid prism
#

The grapple beam is a little annoying, but I didn't have much difficulty using it.

#

It's just a tad awkward to use.

torpid prism
#

It is the area that I enjoy the least though.

north iron
#

Maridia sucks

tepid mesa
#

can I make this jump?

torpid prism
#

I think so? You can go into the morph ball in mid-air, so I think you can jump towards it, quickly go into the morph ball, and move right into that little tunnel.

exotic dew
#

If not spring ball might work but that’s late game

torpid prism
#

I feel like I just did a running jump or something and then immediately went into the morph ball to get into that little tunnel.
Unless I'm thinking of a different area. 🤔
It should still work though, unless there's not enough room to pull it off.

torpid prism
exotic dew
#

Finished!

#

I have so many progress screenshots but I forgot to upload as I went lol

#

Pretty decent game

#

Really liked how it used enemies and animals to show you hidden ways to progress

torpid prism
#

Wow, congrats! 🎉🥳

sturdy zephyr
#

Played an hour and I don't like how this game uses shoulder buttons, in that I can't find bindings that feel good on 35xx_sp

torpid prism
#

Really? Both of them simply allow you to aim diagonally, and aiming up or down while moving around, at least with the Redux hack. I forget if the vanilla game has different mechanics for the L and R shoulder buttons.

#

It feels perfectly natural to me. 🤷

north iron
#

but yeah, I wouldn’t want to play Super on a vertical device because of the shoulder button controls

torpid prism
#

Oh I see.

#

Well I use a 1st party SNES controller that's in great condition and I think Super Metroid feels incredible to play. 🙂

bitter flicker
#

Otherwise there’s the Control Freak mod which makes the controls more similar to those of the GBA Metroids

wide juniper
#

Redux and widescreen are great

unkempt falcon
#

Y'all makin' me wanna try Redux here, but I'm already to Brinstar on my vanilla game (not remotely in too deep to back out tbh)

#

I imagine Redux isn't getting RetroAchievements support tho?

torpid prism
#

Nope

#

Gotta pick one or the other.

unkempt falcon
#

Sell me on Redux

exotic dew
#

It has re in the title

#

And retro achievements mean nothing

#

It’s kind of fitting we played Super after 2

#

Da baby

torpid prism
unkempt falcon
#

All right, I'll give it a shot.

#

Are people using the MSU-1 soundtrack with it? I have had zero luck getting the MSU-1 version's soundtrack to work. The file loads up fine and RetroAchievements recognizes it and everything, but no dice on actually playing the MSU music

#

unless I'm just not noticing it somehow

torpid prism
# unkempt falcon All right, I'll give it a shot.

It has an auto-run feature and the ability to open locked doors with a single missile. That's enough to justify using it imo. 🙂
I believe it also changes something about Samus' appearance? It has to do with her armor iirc. 🤔
I put it on my FXPak Pro's micro SD card awhile ago. I just know it comes with a list of various changes and improvements, and I love it. The same goes for the Redux hacks for A Link to the Past, Ocarina of Time, and Majora's Mask. Redux hacks seem to have an excellent track record so far. ^-^

exotic dew
#

Does Redux add a shotgun?

gray valve
#

Wild that there’s no Shotgun Super Metroid lol

#

Feels like the SM64 hack would’ve started a meme and that Super Metroid would’ve been among the first

subtle phoenix
#

I hate wall jump! Thanks for coming to my TED talk

torpid prism
#

Why? 😛
I'm not the only one here who thinks that wall jump isn't that hard to pull off consistently. It's not as if it requires a frame perfect input or anything.

gray valve
#

I can never seem to get it fully consistent tbh. Like I’ll get 90% of the way up a shaft in a single try, then lose the rhythm on the last wall jump and not be able to get more than two for the next several attempts in a row.

torpid prism
#

Huh, interesting. 🤔

unkempt falcon
#

What's the widescreen ratio on the widescreen patch? I was going to play this on my RGB30, but I could play it on my RP3+ for widescreen instead, maybe

gray valve
#

I bet if it felt like this in the GBA games too, I’d have it down by now, but with only like a quarter of my total playtime for the 2D series going into this game it hasn’t become fully consistent for me

unkempt falcon
#

Also, does the widescreen patch require BSNES? I usually use Snes9x

gray valve
#

I think widescreen makes it 16:9, but bsnes is a very heavy (very accurate) core, so the RP3+ is probably going to struggle with it.

unkempt falcon
gray valve
#

Yeah bsnes is very literally built different

torpid prism
gray valve
#

For a very long time it was the exclusive domain of desktop PCs

#

Like bsnes used to filter laptops

unkempt falcon
#

I mean I absolutely could play this on my desktop PC. Or on my Steam Deck, for that matter

#

But I don't know that I want to

tepid mesa
#

The bsnes input lag on an rp4p is intolerable imo.

unkempt falcon
#

...oh god does it support runahead

tepid mesa
#

Nope

unkempt falcon
#

if I have to eat more input lag fuck it I'm playing at the original aspect ratio

#

Yeah no, no widescreen for me

#

input lag > all that other shit

#

especially with this game's wall jumping

gray valve
#

Agreed tbh

unkempt falcon
#

That said. Has anyone gotten the MSU tracks to work? Because I have not

#

also considering what other patches to throw on, if any

torpid prism
#

I've never bothered with MSU-1 patches. I think they work on the FXPak Pro, right?

unkempt falcon
#

What additional patches did the people using the Redux mod around here use?

wide juniper
#

The only thing I used is heavy physics

torpid prism
#

Yeah, apparently there's a patch that alters the physics to be more like the GBA Metroid games. Personally I prefer Super Metroid's physics.

unkempt falcon
#

I liked the GBA Metroid games a lot but I'm gonna stick with the default physics for now I think

gray valve
#

Yeah I’m doing Redux with heavy physics too

torpid prism
#

Bleh. Floaty physics FTW!

tiny mirage
#

Heavy physics breaks a lot of the cool shit tbh I wouldn't recommend it if you like replaying Metroid games to improve yr time and/or sequence break.

#

If you think you might do that you might as well just bite the bullet and get used to the original physics

wide juniper
#

I'll be lucky if I finish this once

gray valve
#

I started on original physics just because I wanted to play using the OLED screen on my Switch. It took like four jumps for me to decide I needed to dig out heavy physics Redux if I was going to finish at all.

#

If I want one to optimize, I’ll do like Zero Mission or Dread.

weak plinth
north iron
gray valve
#

Truly the kind of cinematic moment usually reserved for huge JRPGs in the SNES era.

#

I don’t want to oversell it either, it still looks like Super Metroid, but the storytelling of that moment is well ahead of its time.

subtle phoenix
torpid prism
#

Ah, I see.

rose vale
#

ok im actually really liking this, and the redux definitely helps haha

torpid prism
#

Glad to hear it. ^_^

near narwhal
#

Started playing redux version as well. Going well. Gotten the super missle

sonic owl
zenith kite
#

I'm slowly starting to master the wall jump.

subtle phoenix
#

I haven't. And I'm so regretful playing it on SP

#

At least I got the gravity suit now. End soon

#

I prefer RGB30 but I didn't. Bummer

zenith kite
#

I decided to go with Switch. Gotta use the emulator since I'm paying for it every now and then.

#

Also I can dock it to play on my second screen which is nice.

subtle phoenix
#

Yeah, would be a waste if you didn't

#

At least auto widescreen?

#

Not on 4:3 ratio is it?

zenith kite
#

Just 4:3

subtle phoenix
#

I'd expect it has an auto hack for widescreen

#

Beautifully made

#

But I guess I was wrong

zenith kite
#

Dunno if there's a setting for it, but it seems that Nintendo takes the easiest way to provide these emulators.

subtle phoenix
#

And you paid for that... 😩

zenith kite
#

At least I'm only paying for the normal online, which is only 20€ for a year.

#

I couldn't bring myself to get the expansion since there's so little value in that.

tiny mirage
subtle phoenix
#

Finally got space jump, good bye you wall jump 💩

marsh arrow
#

Ticking over in this. Making progress isn't conducive to having children with having to backtrack to save. Much better than that GB guff from a few months ago though

sturdy zephyr
#

Wait

#

So does the Nintendo switch online games, like super metroid, have emulation save states?

#

If so, I may actually get it for a month, since it seems better time on a horizontal device

north iron
tepid mesa
#

The rewind is nice because it shows you a timeline and you choose which frame to rewind to. I wonder if you can set something like that up with RA.

torpid prism
#

Even 3DS and Wii U Virtual Console had save states (called "Restore Points"), so of course the NSO games have save states too. c:

sturdy zephyr
#

Thanks lads

exotic dew
#

Visual rewind mechanic is nice

#

And yeah 4 save state slots

#

For the early stuff

#

N64 doesn’t have rewind

subtle phoenix
#

Ridley beaten! He's way harder here

subtle phoenix
#

Anyone can tell me the explanation of the ending?

#

What does ||the brain|| did to ||Samus||?

#

I don't get it, aren't they ||enemies||?

north iron
subtle phoenix
#

Pls do

north iron
#

||Metroids are parasites that suck the life force out of their victims. in Metroid II, Samus goes to SR 388, the home of the metroids, and completely eradicates the entire species. She exterminates every single one of them. After she kills the metroid queen, Samus finds an egg that hatches into a baby metroid. The metroid sees Samus as its mother, and Samus shows compassion and doesn’t kill the baby. That baby is the metroid that Ridley steals in the beginning of Super Metroid.

At the end of Super, the big metroid is actually the baby, all grown up. That’s why it doesn’t attack you when you first see it, because the baby still sees Samus as its mother.

During the fight with Mother Brain, Samus is nearly killed. She is saved at the last moment when the baby rushes in and sucks the life force from Mother Brain, and it then gives Mother Brain’s power to Samus. That’s why Samus’ beam changes during the fight. Mother Brain then kills the baby, and Samus defeats Mother Brain thanks to the baby’s sacrifice.

The “mother-baby” theme is more fully explored (poorly) in Metroid: Other M||

subtle phoenix
#

Thank you, now it's pretty clear to me

#

Ah well, see u guys in the different game. "Time to go to work boys"

torpid prism
#

Uh, you do realize that Super Metroid had a story recap at the beginning of the game, right? 😛

#

It has a brief overview of the events leading up to Super Metroid, including what you were asking about.

north iron
subtle phoenix
oblique shoal
#

clarification - i am NOT requesting certain unmentionable things. I just haven't patched a snes game before

torpid prism
#

Well you could download certain patching software, but it's easier to simply use RHDN's online patcher.

oblique shoal
#

ok so there is a patcher on the website; that's what i was hoping

#

that makes things super easy

#

i assume all the optional patches go on top of the base redux patch

torpid prism
#

Unless you're going to patch a single ROM with multiple patches, like a colorization hack for a Game Boy Mega Man game, and also a "weapon refill after dying" hack, in which case I prefer to use patching software like Floating IPS (the patching software that you need depends on the file type of the patch, just FYI). I'm pretty sure that Redux is in the IPS format.

torpid prism
#

Their online patcher will give you a separate patched version of the ROM. So if you want to apply more patches to that ROM, then make sure that you apply them to the ROM that has "(patched)" after the game's name.

torpid prism
near narwhal
oblique shoal
oblique shoal
#

appreciate yalls help

unkempt falcon
#

Tried Redux hard. Got clapped by the bomb boss

#

In my defense, out with the doggo and she is pushy

torpid prism
#

Bomb boss?

unkempt falcon
#

Bomb chozo. The one that barely qualifies as a boss in the normal game

torpid prism
#

Oh, the one that ||comes alive and attacks you||?
Did they change it in Redux?

unkempt falcon
#

In Hard mode it's harder

torpid prism
#

Ooh, I see.

#

I should try hard mode at some point. c:

tiny mirage
#

trying to remember where to get some extra safety missiles before i fight ridley lol i think i need to diverge from the speedrun route to stand a chance. extra e tanks would do wonders too

bleak orchid
#

I think this is the first time making a genuine effort to finish this game. Really enjoying it

#

Been too long since I've seen a normal speedrun of the game, but I might want to give that beginner route a go after this

tiny mirage
#

beginner route is great yeah. i kind of regret trying to do the advanced any% route having not played this game in a long time lol but i have done some challenge runs before so some of it has been coming back... but this route is really hard lol

exotic dew
#

So explain the save vs kill the animals from speed runs livestreams

#

No actual effect on gameplay right?

tepid mesa
#

you take a detour during the escape sequence. there's a room with all the animals that have given you hints in the game. you can break a wall and they escape. it doesn't affect the ending you get. it just takes more time.

tiny mirage
#

yeah its something nobody ever does in a real speedrun lol but for live it doesnt matter unless they are somehow on wr pace

#

you might not even encounter the animals anyway

bleak orchid
#

Why is Maridia such a pain in the ass?

#

I got pulled down a sand pit and now I'm in a room with seemingly no way out

#

Nvm, ||there was a hidden exit down on he left side of the sand pit||

torpid prism
north iron
#

it’s one of the main reasons why i don’t think Super is the best 2D metroid

north iron
tiny mirage
#

I think zm is really good but there's a bit of a lack of depth and some frustrating railroading, and bosses are too easy
Dread is great but a lot of the areas are unmemorable, it's a little samey aesthetically so finding a new area lacks weight

north iron
#

my personal ranking is 1. Dread 2. Fusion 3. ZM 4. Super 5. SR 6. OG 2 6. NES Metroid

tiny mirage
#

Mine is probably Super, ZM, Dread, Fusion, SR, og 2, og 1 but I need to replay dread to see if it might pass zm

#

Fusion is almost incredible but it is so needlessly linear and that holds it back hard as a Metroid game

north iron
#

hot take, Fusion had to be linear

#

because of the limitations of the gba

tiny mirage
#

Am2r would be somewhere in the zm/dread range

north iron
#

they couldn’t have a patrolling SA-X

bitter flicker
north iron
#

that was off the top of my head so that’s fair 😅

tiny mirage
#

You can still have sa-x in predefined segments without enforcing linearity. It might have broken immersion a little but I don't really care lol

bitter flicker
#

I think it had to be linear because it was a perfect fit to the theme of Samus’ helplessness

#

It’s like they did what everyone hated about Other M, but actually on purpose doggylol

north iron
bitter flicker
#

The player’s loss of agency is a mirror to Samus’ loss of agency

tiny mirage
#

I mean that's fair... But I like player agency in Metroid games lol

bitter flicker
#

That’s also fair!

tiny mirage
#

They achieved what they were going for for sure, I just don't like what they were going for within the context of the series tbh. And I think it set up some issues that became fatal in other m

bitter flicker
#

My list would probably be

  1. ZM
  2. Dread
  3. Super
  4. AM2R
  5. Fusion
  6. SR
  7. OG 2
  8. OG 1
#

And I still adore OG 1, so

tiny mirage
#

I thought dread would be about ||samus going renegade|| after fusion and if it was I think I might have liked fusion better cuz it sets that up? But dread doesn't take that angle do it makes her having to wait to get upgraded authorized/downloaded in other m and fusion even dumber

bitter flicker
north iron
#

Samus has gone renegade after Fusion, right? I don’t think Dread has anything to do with the Federation.

tiny mirage
#

Nah they send her to ZDR

#

It kinda glosses over any tension the ending of fusion probably should have caused

gray valve
#

Idk, like… that would probably fit well in like a comic or something that can just be about ||whatever fight they had back at base, but it’s hard to imagine the status quo changing too much afterwards.

Cloning Metroids was more likely to cause problems than solve them with the information they had prior to the game, but when a crisis happens because there weren’t enough Metroids, the stalemate kinda writes itself.||

bleak orchid
#

Omg finally, space jump. Now I hopefully don't have to deal with grapple and wall jumping anymore

tiny mirage
#

Me doing lower norfair with neither space jump nor grapple beam lmao

#

I might get space jump but probably don't need it and I'm definitely not getting grapple lol

#

Wait yeah I definitely get space jump on this route

bleak orchid
#

I don't know why I went through so much trouble to get this missile upgrade, knowing I'm not really trying to 100% this game

torpid prism
#

lol yeah, I got that one too

bitter flicker
#

I like getting that one 😅 better than the time I wasted trying to get the reserve tank in Maridia without the spring ball

pliant tartan
#

About to jump in - what do you guys think? 35XXSP, RGCube, or 40XX?

#

Does Super Metroid scale better at 8:7 or 4:3? When is Samus' ball at its most round? 😄

marsh arrow
torpid prism
marsh arrow
#

I need to find the animals that teach you the shinejump whatever it's called. Just for the cheevo, I know how to do it.

Wall jumping can go (bites tongue) away. I just can't get it.

torpid prism
marsh arrow
#

I managed metroid 2 on the SP. They should be fine with sp. I'm playing it on my mm+

torpid prism
torpid prism
#

I could've sworn that someone else was complaining about how Super Metroid uses the shoulder buttons though.

marsh arrow
marsh arrow
tepid mesa
#

how many metroid games have this puzzle? because I think I remember doing this in prime as well

frail garden
tepid mesa
#

I meant where the puzzle is ||going into morph ball in a statue‘a hands||

frail garden
#

Oh! That's probably an idea that's been reused. I'd believe it.

prime heart
#

Zero Mission uses it a lot to a much smaller effect

bitter flicker
marsh arrow
#

@torpid prism took me about 20 mins between wall jumping and space jumping (badly) to get up to the ledge to start getting the plasma beam. Needed a break after that. 8hrs into this carry on.

#

Same to finally get the space jump thingy with wall jumping

astral axle
#

Half the reason I got an rgb30 was the for the integer scaling, but ended up binning it off in half the systems

#

Looks round enough to me 😂

rose vale
#

oo that filter is nice

gray valve
#

Love a good CRT shader.

#

It was really hard to talk myself out of a RetroTINK 4K when I saw those slot mask modes.

unkempt falcon
#

I've been using zfast-crt for most cores in RA. I'm wondering if there's a better CRT shader I should be using

marsh arrow
dull garden
#

anyone else just shoot every damn wall and bomb every floor because you are afraid of missing some secret

#

tedious 😄

dull garden
#

but i'm an oddball who doesn't want scanlines or tv screen frames

velvet temple
#

It's a key part of the games

tepid mesa
#

most of the important secret walls have some visual cue. it might be small and easily missed by today's standards though. sometimes the game traps you in a room/area which gives you a meta-hint that there should be something here. later on, you get an upgrade that helps find secrets.

fading aurora
dull garden
#

i do use the sharp-bilinear-simple one

#

just for really clean pixels and stuff

dull garden
#

trying to figure out what the game wants me to do

silent basin
#

I beat ||Mother Brain|| with the power of love and my ||rainbow laser||

#

now to run like a MFer

pliant tartan
#

Wanted to spend some time during lunch making a dent in this game... Instead? Spent 40 minutes just trying to A) make Ridley drop the Metroid, and B) escape the Ceres station with more than 40 seconds left on the clock (very difficulty, by the way...)

dull garden
#

retroachivements are a problem 😄

#

oh damn you are supposed to beat this game in sub-3h huh

#

guess that will be my replay 😄

tiny mirage
#

sub 3h isnt too bad as long as you remember the general idea of where u need to go

bitter flicker
#

The more times you play a Metroid game, the easier it gets to get those shorter times, even without consciously trying!

tall sand
near narwhal
#

Just gotten the reserve tank but unsure what it’s used for?

tall sand
#

They are Zelda fairies in a bottle

#

If energy goes to zero you have “extra/reserve tanks” that refills health

astral axle
torpid prism
astral axle
#

Also, jumping with charge seems to do a mini spark jump, there's so many hidden tricks!

#

Like run

bitter flicker
dull garden
#

Omg there's a run button

torpid prism
exotic dew
#

Tbf isn’t it the only Metroid in the whole series with a run button

bitter flicker
exotic dew
#

And we don’t have manuals anymore really

torpid prism
bitter flicker
#

(Not judging, just joking around. It’s not intuitive at all!)

exotic dew
#

Here’s the manual scan

bitter flicker
#

I stand by those default controls being whack. Was there any precedent to use X for shoot and A for jump in other games at that time?

dull garden
#

They are odd to me

astral axle
# exotic dew

That doesn't seem to match my controls, also the cancel missile options button sounds nice

marsh arrow
#

Tourian time... Given up on a 100% run

marsh arrow
#

Finished. Thank goodness for that

thorny siren
#

Man, I've played through the first half of this game like 15 times over the years, but I've never beaten it. Just made it through the Wrecked Ship for the first time ever! I think I'm on a roll for this one finally. 😄

thorny siren
tepid mesa
#

that's why I usually prefer no shader. more important for me to use processor resources for runahead.

thorny siren
thorny siren
#

Just started playing with newpixie-crt in the slang filters, and dang it does look nice (after turning off the curvature and rolling scanlines, though those definitely do feed the nostalgia lol)

dull garden
#

Cant believe how fast Metroid seems

#

Like I've just been playing randomly today in work downtime

#

And have a bunch of power ups already

thorny siren
#

Yeah that's one thing I've always loved about this game, it doesn't feel like you have to wait til the end to get good stuff, you're always getting something new

dull garden
#

i push the button and mega man jumps

tall sand
#

You can pick what button are what from the main menu. You select which profile of the three you want to play and then under the next screen there is an edit controller option or setup controller I forget which it’s called.

#

You can go to a save station in game. Restart you game then edit controllers if you want to try different setups without using retroarch

#

I did that to make “Y” button weapon select and select cancel weapon.

tiny mirage
#

yeah i usually use crt shaders but i have those off and am using runahead instead. makes stuff like mockball a lot easier

tepid mesa
# dull garden i dont actually understand runahead 😄

with a runahead of 2 frames, the emulator displays the game 2 frames ahead of where you actually are. since snes9x on retroarch has an input delay of 2 frames (roughly), this makes it feel like samus is responding instantly to your inputs. it requires the emulator to run the game essentially at 3x speed though without slowdown.

outer solstice
#

I just discovered that you can turn off your powerups

#

LOL

#

I was annoying with the beam charger, I just wanna keep shooting balls hahaha

torpid prism
#

XD

dull garden
#

or is it like, "cheating" or considered a savestate

torpid prism
#

I'd be surprised if runahead prevents you from getting retro achievements.

fading aurora
#

It might for hardcore mode. IDK I don't use that mode

tepid mesa
#

I don't do achievements. runahead relies on savestates though. so it might negate hardcore achievements?

dull garden
#

I don't care that much but I don't like relying on save states and hardcore mode keeps me honest

#

Beating blaster master last week like I was on my old nes felt awesome

#

Took me 30+ years to finally finish it

unkempt falcon
#

I snuck into ||Kraid's lair|| before getting the high jump boots

#

am I going to regret this

#

no, I won't regret it. what a little bitch

bitter flicker
#

I did the same thing! Love a good bomb jump

unkempt falcon
#

I'm going to guess doing that instead of detouring into Norfair first is a standard speedrun move

gray valve
#

Every time I think “that would be useful in a speedrun”, the actual speedrun is like “so we’ve had power bombs for 45 minutes at this point and now we’re going to blow up this entire room, clip through a weird block, and shinespark for the following 30 seconds straight.”

torpid prism
#

X)

cerulean yacht
#

Are the default controller and special settings good or I should change something ?

tiny mirage
#

but the kpdr speedrun route you do fight kraid without high jump yeah (but not in the prkd route which is slightly faster)

unkempt falcon
#

I don't recognize those abbreviations

#

I looked them up

tiny mirage
#

just boss order

unkempt falcon
#

I get them now

#

I don't know what "xfactor" means but

tiny mirage
#

kraid-phantoon-draygon-ridley yeah

tiny mirage
unkempt falcon
#

Oh, good to know

#

I'm going to guess that's a key speedrunning attack too

#

Hmm, looking at mockballs. I'm going to guess the purpose of these is faster momentum while rolling?

bitter flicker
#

(IMO)

tiny mirage
#

the funny thing with mockball is nobody is entirely sure if it was an intended mechanic or not lol

tepid mesa
#

animals saved

scenic mesa
#

they are very smart, though, they can operate escape pods or spacecrafts

formal kestrel
#

I'm trying my best to do this blind (no guide) as I never beat it as a kid and my buddies figured it out at 8 years old so I should be able to manage, right?!

tepid mesa
#

It’s do-able. Just gotta be super observant of tiles. And some of the bosses might take some trial and error.

gray valve
#

Don’t forget there’s a run button

oblique shoal
#

ahahaha my dumbass forgot to grab charge beam

unkempt falcon
near narwhal
#

This game I have to hit a guide in order to limit frustration. Like tonight I hit a good rhythm and beat the 2nd boss but now I’m stuck and unsure where to go after I have explored and back track most unexplored areas of map

#

Found the 2nd boss better than the first boss

gray valve
#

I think the only thing that feels pretty tough to figure out from in-game clues, other than the hallway where you have to know you can run, is ||using a power bomb on the glass tube to Maridia||

unkempt falcon
#

Oh shit, the Wave Beam really is ||a piss-easy wall jump||

tiny mirage
#

yeah lol

unkempt falcon
#

I don't know why I didn't get it on my first pass through that tunnel

#

I think I saw the grapple points and the flying enemy and just kind of assumed I needed the grapple beam or ice beam

#

that's what I get for assuming things

#

(Ice beam actually doesn't work on that thing for whatever reason, but the crazy idea to just wall jump hit me while I was there)

tiny mirage
#

yeah there's a lot of stuff like that in super metroid. especially involving grapple beam which isnt really necessary at all

unkempt falcon
#

I don't think I'd want to do this game without the grapple beam at my present skill level. I don't see myself learning to do the more advanced speedrunning techniques anytime soon. I just don't have that level of precision in me

tiny mirage
#

u can get to wrecked ship with a shinespark, way easier than what i did lol. the really tough thing is getting to wrecked ship without speed booster or grapple, if you have speedbooster its not particularly hard

#

but yeah parts of maridia are hard without grapple if you can't hit yr walljumps consistently

unkempt falcon
#

I'm OK with wall jumps. I'm bad with stuff like, say, mockballs

tiny mirage
#

fair lol. shinesparks should be fine for u tho

#

my walljumping and shinesparking is solid. im good with mockballs and gravity jumps, takes me a few tries but i can get it. crossing the moat without speedbooster or grapple took me like an hour lol. stuff like shortcharging shinesparks im good on lol.

unkempt falcon
#

Mockballs are horrifying. I just do not have that frame-perfect timing in me, especially on such a complicated movement

#

Walljumping is at least a much simpler movement

tiny mirage
torpid prism
#

I feel like I should look into this "mockballs" thing, just to know what people here are talking about. 😛

gray valve
#

It’s very cool and very useful, but even top runners complain about having to do it on demand. Seems like a lot.

tiny mirage
unkempt falcon
#

Honestly I'd probably get my sub-3-hours completion and clock out

#

Speedrunning, especially a game that has been done to a science like this one, is not super my scene

tiny mirage
#

but speedrunners do it more than that just for the timesave

#

yeah fair lol. i like doing the big sequence breaks but not optimizing every movement or anything lol. my time isnt gonna be great

unkempt falcon
#

Also I've gotten to the speed booster in both vanilla and redux, and I do have to say, redux is nice. Brandish didn't take too long to get used to and it's a great change

torpid prism
unkempt falcon
#

Buuut vanilla is holding up just peachy for me, so I probably will do it for the imaginary Internet points

pliant tartan
#

When you finish the game, does ||the save file get overwritten automatically, or can I keep trying "the escape" again and again for the retroachievements?||

torpid prism
#

Good question. 🤔

pliant tartan
#

I backed up my srm file just in case

#

(not that I wouldn't need to do multiple runs to get the full achievement set anyway...)

pliant tartan
tall sand
#

Heart break. My last save was at 2hr 28 min….ill have to play through again to get the under 3 hr achievement.

#

I think that escape with 2 min remaining is out of my reach also

unkempt falcon
tall sand
#

Sorry 58 min

unkempt falcon
tall sand
#

I did a 100% completion though so was going to be tough to get both

bleak orchid
#

Don't know if I missed it in the speedrunning conversation but this seems like a good guide about movement
https://youtu.be/jG02FglyAE4?si=1BWilzdsqZg4PSci

I've wanted to update my tutorials for awhile, and even though I just made one of these in 2022, I felt like with a new format I thought up and also with a few advancements that have happened in the game since then, it was appropriate to do a new version.

This tutorial is for beginner to intermediate level players that are wanting to learn and ...

▶ Play video
#

There's a link in the description to a rom patcher to train on some of the movement tricks

tiny mirage
#

yeah the rabbithole goes deep with this game lol. partly cuz its a pretty deep game to begin with and then on top of that people have been speedrunning it for decades and digging for new tricks and strats

rose vale
#

just beat.. Draygon I think? the grabby guy that shoots the gray things at you to grab you. He was tough

#

Seems like I’m getting closeish to the end, but can’t tell

torpid prism
#

You can defeat Draygon really quickly by ||destroying the turrets on the walls, then when Draygon grabs you, use the grapple beam to latch onto one of the electrified areas where the turrets were||.

rose vale
#

oh wow

#

next time haha

torpid prism
#

lol yeah, someone in another gaming server I'm in told me about that in advance, last time I played through Super Metroid. So I was able to test it and it works extremely well. 🙂

bleak orchid
rose vale
#

yeah i was literally button mashing to try to get out

bleak orchid
#

||I think there's a way to do a similar kill with a shine spark||, but didn't bother to try learning that trick

oblique shoal
#

Last night I remembered the trick to wall jumping. Press the direction immediately before pressing jump again and it'll work every time.

#

It's the opposite of how wall jumping works in mega man x and that fucked me up

tepid mesa
#

It’s weird. It’s not how walljumping works in most games.

astral axle
#

on the rgb30 i have to swap from using dpad to stick and find it easier, same with the shinespark dash jump thing

#

Just went back and had a listen to the first dev game club episode on this game, one of the early ones and is a good listen if anyones not listened before

zenith kite
#

Man, Kraid was ||more intimidating than he was difficult||.

oblique shoal
zenith kite
#

Lots of projectiles. Thankfully there is an energy station right next to the boss room so it didn't matter to me how much health I lost.

oblique shoal
#

IIRC the last time I played through, the Ridley fight was the most difficult

ivory plank
fresh bridge
#

Draygon is my nemesis in this game. That's a tough fight.

#

The statue near the beginning can be a bit rough as well, but inly because you haven't really had a chance to bank upgrades and stuff.

astral axle
#

Never really feel like I'm in control on any of the boss fights to be honest

#

Can say the same for the regular encounters to be fair

#

Galaxies best bounty hunter, and I never get past random bugs without taking a knock

oblique shoal
gray valve
#

Yeah, but so do you at that point in the game.

#

And some of its stuff is tough to dodge if you’re not good at wall jumping yet, which you likely won’t be given that the shafts up to that point are pretty crowded.

#

Easy boss to run circles around with some familiarity, but not having that familiarity yet at that point is very normal.

fresh bridge
#

I also think he's behind a 5 missile door and I only had 5 missiles, lol. Not sure.

near narwhal
#

Some of the guides ive watched - samus is shooting three bullets at once. I dont have that

rose vale
#

spazer beam

near narwhal
oblique shoal
oblique shoal
tiny mirage
tiny mirage
#

each room in this route is like a fresh hell lmao i didnt realise it would be that bad. im abusing savestates so my igt will be sub 3 hours still im sure but i'm kind of regretting comitting to this

#

its gonna get easier after ridley i guess lol

torpid prism
#

Good luck 😛 🤞

bleak orchid
#

Glad to have this game checked off on my todo list

#

Following it with zero mission though, soooo many misfired missiles doggylol doggylol doggylol

outer solstice
#

how far i am after getting the "screw attack" ?

bleak orchid
#

Pretty close, that's the last major power up iirc

sturdy zephyr
#

Can I get out of here? The thing closes too fast to go back the way I came, and the only way forward is some insane jump I'll never make

torpid prism
#

Well there should be a way out. I don't think that it's possible to softlock Super Metroid, unless you do sequence breaks.

gray valve
scenic mesa
#

I've read a funny remark in this chat that says it's not a good Metroid game if you don't think you got softlocked a couple of times during your gameplay 😄 😄

#

I always say, "at least now you have internet" and still remember the first time I played it as a kid and stumbled in the wall jump section 🥲 🥲 🥲 🥲 hours I spent there!

torpid prism
#

lol yeah, it's wild playing retro games and trying to remember what it was like when you couldn't just whip out your phone and Google the solution.

#

So many times I've encountered something really obscure or obtuse in a game and I wondered how anyone was supposed to figure that out without a guide or the internet.

thorny siren
#

Just beat Ridley. Home stretch!

thorny siren
thorny siren
#

Finished! 7:14 with 74% on vanilla. First time actually finishing this game; what a delight! Such a good game. Now I can replay with redux later! 😄

gray valve
#

Redux is so good. So hard to go back.

oblique shoal
#

It's time for me to go exploring and get the gravity suit

torpid prism
bleak orchid
#

I started a new run last night and got early supers with only minimal trouble. Most of the time was spent doing the wrong inputs so I had to re-watch a video and got it in a couple tries

#

Somehow my save got rolled back though

ivory plank
#

When in doubt bomb/shoot every block you see

torpid prism
#

Good advice. 😛

gray valve
#

Also pay attention to individual tiles that look different than the rest of the room around them, enemies that seem to be somewhere you can’t readily get to, doors or hallways on the minimap you should be able to see but can’t, and one-off unique structures.

#

The game gives a lot of hints that something is nearby that requires destruction to progress, it just takes a while to learn Metroid’s language for what to look for.

ivory plank
#

Yeah, I will say I am having a much easier time with this one having only played zero mission and prime before this. Zero mission was my first game and it was difficult in learning the "Metroid language" at first

gray valve
#

Zero Mission is a great place to start for that though tbh. It’s a bit more generous and consistent with telling you what things are breakable and what items you need to do so.

#

There are a couple parts in Super where you really kinda need to just be trying random stuff on a thing that looks special, and the only feedback is when you happen to figure out the whole puzzle.

#

Not many thankfully, but… this is a less forgiving place to get your sea legs certainly.

astral axle
#

Just managed to do || the loop da loop grapple jump || and ended up being disappointed || it was an energy tank rather than the gravity suit ||. I like, really could do with that now, feeling like I need to do a big loop and check every room now, wish you could check the map in other areas too

exotic dew
#

How many completions we up to now boys

#

23?

gray valve
#

0 (this round) somehow lol. I waffled on where to play for a while, then my first real save blinked out of existence, and now I’m an hour into a real run and the D-Pad use rubbed open a cut on my thumb I didn’t even know I had.

torpid prism
#

D:

#

Eww

tiny mirage
dull garden
#

All done!!

#

In 94 this game must have been insane

#

It's cool but I'd rather play newer entries to the genre. But for 30 years old it's something else.

tepid mesa
#

It holds up surprisingly well. I want to play Dread again to get a better side-by-side comparison.

dull garden
#

I honestly hate dread lol

#

It does so many things wrong compared to super, even

gray valve
#

Oh man, nah I love Dread. GotY in its year for me easily.

#

I’m not big on either official version of 2.

torpid prism
astral axle
#

Seem to be finding my way much slower than many in here, not expecting a great completion time

torpid prism
#

Well most of us here have probably played Super Metroid before. c:

astral axle
#

I've only played a little, only as far as the first boss though. Played through fusion, prime and dread which I enjoyed very much.

Do miss the fluid movement from dread in the older games now. Especially in boss fights, I loved the boss fights in dread, whereas in this one I just feel more like I have to make sure I've enough energy tanks to soak up the damage while I get my attacks in

#

In dread I did feel like a bad ass bounty hunter, and though I have like 80%of the power ups, I still feel more like ja ja binks bumbling my way round

torpid prism
scenic mesa
#

finally done

#

I am trying the cheevo to escape under 2 minutes (under 1,30 looks too much for me :D) and got a bug in the final boss, ||somehow I was not saved by the Metroid when Mother Brain attacked me with the beam||

torpid prism
#

😲

torpid prism
rose vale
astral axle
astral axle
scenic mesa
#

going on your own (no internet) is normal to take longer unless you are very thorough and maybe take notes in paper, sometimes you need to go to the other side of the "world" because now you can use a new ability

#

that way you will also find a lot of secret items!

outer solstice
#

Guys I got stuck here

#

How do I kill these dudes

#

I shoot anything and they’re impenetrable

rose vale
tepid mesa
#

Wait until they turn yellow I think

bleak orchid
bleak orchid
# scenic mesa I am trying the cheevo to escape under 2 minutes (under 1,30 looks too much for ...

||If you have the Varia Suit, it deals 300 damage (that's three full energy tanks). If you do not have the Varia Suit, it deals 600 damage (six full energy tanks) https://gamefaqs.gamespot.com/snes/588741-super-metroid/answers/80831-how-much-damage-does-mother-brains-hyper-beam-do||

oblique shoal
steep sleet
#

Going to try giving this another chance since I’m not good at Strife. Is there a good widescreen hack or anything? Trying to decide between the mini and cube

gray valve
#

There is a widescreen hack. Little artifact-y, but it does work.

steep sleet
#

Ooo, I’ll look into that today. Thanks

tiny mirage
bleak orchid
#

It's when they dive kick

ivory plank
#

Could not for the life of me figure out what this bird was trying to teach me lol. First time I've had to look something up so far.

#

I nearly made it twice all the way up by just wall jumping

rose vale
unkempt falcon
#

I have a present

steep sleet
#

Looks great

gray valve
#

Beautiful

formal kestrel
rose vale
#

just beat ridley 💪🏼 honestly not as bad as I was expecting, but probably because I spent a bunch of time getting upgrades

north iron
rose vale
#

yeah I could definitely see it being rough

outer solstice
#

Sorry again me

#

I’m stuck I think

#

I have all this and I just killed this monster

#

this boss

#

And I don’t know where to go lol

tiny mirage
outer solstice
#

Thank you thank you 🙏🏾

astral axle
#

Man those sandy corridors in maridia are fun

#

Hopefully getting near the end now, the enjoyment levels are starting to dip!

exotic dew
#

32 completions

steep sleet
#

Just got the varia suit. Furthest I’ve ever made it in this

wide juniper
#

A little bit further than that but also the furthest I've ever gotten

#

Took a week or so break and now I'm lost

steep sleet
#

This is my fear

wide juniper
#

I checked s guide really quick so I think I'm back on track. Hopefully

exotic dew
#

Yeah it’s easy if you take a break. Just look at the last upgrade you have and then check a guide

#

Unless you are somehow doing sequence breaks on your first casual playthrough

steep sleet
#

Grapple beam and that’s all I have time for today. That last boss sucked

unkempt falcon
#

I must have sequence broken because ||I reached Crocomire through a backwards beam gate using the wave beam, when the wave beam is normally gotten after Crocomire. I'm pretty sure this was a very minor sequence break at most, but I actually don't know how you get to Crocomire the normal way anymore||

rose vale
#

Beat it, phew. I had a lot of fun. it does feel like it drags just a bit at the end, but I enjoyed it

torpid prism
#

Congrats! 🎉 🥳

bleak orchid
tiny mirage
#

y'all are fighting crocomire???

rose vale
#

is there a way not to?

bleak orchid
#

There's a skip but it's not worth the effort if you're not doing a crazy speedrun category

tiny mirage
#

eh i think if you've played the game a few times its not too bad to ||beat the game without grappling hook||. what's really difficult is ||getting to wrecked ship without speed booster||.

bleak orchid
#

Oh right, ||hook is "optional"||, that's not actually too terrible. I was seeing there was an out of bounds clip to get past his room and still get items from that area

steep sleet
#

I’m having a decent time with this, but not towards the top of my favorite Metroid. I really liked zero mission

gray valve
#

Yeah even with the Redux improvements, Zero and Dread still beat it for me.

#

Probably Fusion too, but it was my first. Real soft spot for that game.

steep sleet
#

Zero, fusion, the 3ds one, and prime if that counts, but yeah this is towards the bottom of the ones I’ve played. I need to do dread

gray valve
#

This beats Samus Returns for me.

#

I appreciate Samus Returns deeply for everything Dread became by refining that formula… but the refinements were necessary.

#

I’d love to see them remaster Samus Returns with the movement and general fluidity of Dread if the engines are compatible enough.

tiny mirage
#

i dont care for fusion as much but a lot of the appeal of metroid for me is non-linearity and fusion doesnt really have that

fair sundial
#

Dread is so good

#

I liked it so much I got 100% of the items, which I don’t think I’ve done in any other Metroid

outer solstice
#

Man I can’t believe what I’m about to say but

#

I ended up liking this more than Zero Mission

#

And I loved Zero Mission… but this is kinda like a “Darked” Metroid … so fun

torpid prism
hardy sable
#

how do I wall jump...? I reached a point where there are 3 green gremlins which are wall jumping, but I have no idea how to do that

#

Okay I did it... this is the most awkward wall jump I've ever seen

north iron
unkempt falcon
torpid prism
#

Since so many people here have complained about the wall jump. 😛

hardy sable
unkempt falcon
#

Wall jumping isn't hard once you've got input lag under control and you've had a little bit of practice. The game even has sprites for Samus grabbing onto the wall

#

And, yes, that! You want to get the wall grab sprite and then jump

unkempt falcon
#

It can feel a little finicky at first before you glom onto the trick, but the game really works with you on doing it

#

Some sequence breaks almost feel like exploits, but a lot of the wall jump stuff feels like "intended" sequence breaks

tepid mesa
#

If you compare it to the wall jump in something like Shinobi III, SM’s wall jump feels needlessly complicated.

unkempt falcon
#

(lookin' at you Wave Beam)

#

Yeah, it's definitely more complicated than the wall jump in the modern retro game I've been playing the last couple days

torpid prism
#

But the wall jump in Super Metroid is also optional. You don't need it to beat the game.

astral axle
tepid mesa
#

Don’t you at least need it to get out of the walljump pit?

torpid prism
#

If you fall in, I guess. 😛
Either that or you could reload your last save.

north iron
#

can you not bomb jump out of the wall jump tutorial? it would be slow as heck tho

tiny mirage
#

Yeah you also just don't need to fall down that pit. I didn't at all on my first playthrough

#

But yeah runahead helps a lot. You should be able to see when you can jump by seeing samus enter the wall jump pose after you hit the direction away from the wall. With input delay you have less time to respond to that visual cue

steep sleet
#

Made it to the ||wrecked ship||. Getting close to the end?

green hamlet
#

You're like halfway

steep sleet
#

Ugh

astral axle
# steep sleet Ugh

And maridia seems to last ages. From the fairly hectic pace from the start it seems to have slowed a lot. I've picked up loads up missile upgrades, but have managed to avoid the bosses

rose vale
#

you got this

steep sleet
#

I go back to work tomorrow, so was hoping to try and finish today. Seems like that may not happen

prime heart
#

No more summer break. This was the worst summer holiday I've ever had, too. At least I still have another week I guess

steep sleet
#

With paternity leave, I’ve been off since April. Tomorrow is about to be rough

hardy sable
#

I'm also around the ||Wrecked ship||. I'm surprised I didn't need to resort to a walkthrough yet. I guess if I had a complaint right now, would be that the map doesn't show doors. I've been spoiled by metroid dread.

astral axle
#

I hadn't used guides up to this point, but given up on that now. Was wanting to play DmC this month as well, so looking at getting this wrapped up now

hardy sable
#

It took me around 6h 30 minutes to get here. So if this is the halfway point, guess it's gonna take me over 10 hours, probably

rose vale
steep sleet
wooden scarab
#

Made it to Lower Norfair. Feels like I'm finally rounding the last lap on this one.

astral axle
#

Super jump for me, heading that way next I think

green hamlet
#

The game steers you in the right place for the beginning but every time after I get the power bomb I manage to go towards the wrecked ship and not farther into Norfair like you're supposed to