#Armored Core 3
1 messages · Page 2 of 1
yeah I just read about it
and doing the double arena
I'm gonna do it
a little bit of AC grinding never hurt anyone
arena and ex are already done
hopefully with apple boy if you u arent a meany
I just need the hidden parts and op intensify for 100% I think
I'm a meanie I used valkyrie
crown I don't think even works agains enemy acs
I just think it's the collest part in the game
i raised that boy
gotta give it to him
he is a good boy
but we're not in a happy world
make cash stomp workers
that is what we do
watching him graduate from one vehicle to the next is so cute
I balled so hard I forgot about him
wut
I went so hard on the missions
I forgot to pay attention to some other pilots lol
I just remember he is the one you do the first mission with
apple boy is this game's rusty, he is with you in the tutorial, is a consort for almost every mission and he messages you frequently to show you his own rise through the arena
he has special dialog if you bring him on certain missions
I was shocked how much they made me care about Rusty by the end
I cared when he called me buddy 😎
Do you have to do every mission? Because I really don't feel great about destroying monorails
nope
but most I think
playing naturally is gonna get you to do almost every mission
Yeah, based on your allegances, you'll probably end up doing about 3/4s of the missions.
care to share your endgame mech?
This was my usual go to. Balanced, fairly fast and effective. If I needed to bulk up, I'd do tank treads and Karasawa with beefy arms and a beefy core. If I only needed to do more damage, I'd swap to the 1000 shot machine gun.
Next game I might repaint to something whitish greyish with blue accents.
Lunch time needs to get here so I can play more
Thanks for your controller mapping @civic veldt , took this from a very frustrating experience for me that I was thinking about dropping to a game I'm excited to pick back up
that rifle is so good, its what i'd use before i got the karasawa, coupled with a laser blade to save on ammo
my endgame build in gen 3 is always reverse joints + karasawa and moonlight, maybe an EO core
The only one to really trip me up for a bit was Royal Mist.
Which is why I made him team up with me through the Extra Arena. 
The ones that fly are always assholes 
Welcome to my parking garage, bitch. 
get garaged idiot 😎
@civic veldt, I also thing you should pin that if people are playing on PPSSPP, it's way better to enable circlar stick input in the control settings
without it it seems that the diagonals don't work very well
and it feels way more clunky than it is
Totally forgot about that as an option and 100%'d it without it lol
good idea! diagonals are a key to how this game handles on PSP
yes for sure
to bad I forgot about this before
I a lot of people already gave up on the game :(
I needed it to dodge the massive MT that splits
made me so mad
lol
Circular input? I didn’t even know that was a thing? Nice.
Also it would be real nice to know if a mission actually takes place on water or not
the biefings usually show the scenario
Some missions are so important plot wise that if they are failed, it is game over.
@whole vortex Let's see that build boyo
Midas is my fav one, been using since master of the arena
Chain stalker does literally what it says on the tin
Fast chaingun nonsense
Keep circling and firing
ngl instead of going 3/3 I'm kinda wanting to play silent line and last raven again
i still havent beaten last raven portable lol
Same, but I've never played SL, and only ever the beginning of LR.
Time to remedy it!
SLp is the ultimate gen 3 experience, they removed the cockpit mode but instead added a fuck ton of new content to compensate
Fun fact: the first AC game I ever played was Last Raven and I had no idea what I was doing and I don't think I ever even finished the first mission lol
it's hard lol
last raven is "very" hard
oh jeez
no, on PS2 silent line has a special cockpit mode
its just a novelty like the first person mode in gen 1, just with a bit more flavor
#PrayforAC6
Basically a first person mode, but this is really hard to control then usual third person view
社團連結:https://www.facebook.com/groups/632713370544919/
第二頻道連結: https://www.youtube.com/channel/UCCkp-3NB9yKH3GyjvSjOVmg
we theorized they removed it cause the 2D graphics for the HUD had to be redone and they couldnt be bothered.
nah i think its a toggle you unlock after the 100%
like OPi if you didnt carry it over
das cool af
I want to see my mech😎
PSP or PS2 for newbie such I am?
I think I’m mid game and it’s kicking my butt six ways to Sunday
That hard huh?
I’m still in the early section and about 50/50 mission success. Usually I just don’t understand the mission constraints. I don’t think I’ve ever actually died. Unrelated: How does one land a blade hit on a non-stationary target (with default controls)
This "The Controller" stuff is feeling pretty "Instrumentation"-ey
doesnt make any difficulty difference, but PSP is overall better because of quality of life, a bit of extra content and native widescreen
also, easier to emulate
the blade is interesting because much like in halo, you need to play into the unnatural dash you do to close the distance
also its worth noting that leg type affects what your blade does! quads and tanks threads do a stab instead of a slash
which does more damage but has a narrower hitbox
also, while in the air, you dont do the dash, so for big targets you want to tap jump and then melee, to maximize your speed
Update! In addition to the PS2 patches, dual-stick, analog controls have been patched into original AC trilogy by the same author!!
Yet again, patch ⛓️ below! #ARMOREDCORE
↘️ Quoting val (@rocket_summer)
Exciting news! Thanks to VanLaser on Github, the original PS2 Armored Core titles now have proper, dual-stick, analog controls patched in...
Also, if you have the reflexes, tap melee the instant the enemies come into your fcs
As soon as it runs red
Even if they are not exactly on screen
The tracking usually still gets them
Blade is very prediction based
thats crazy, maybe i'll use this for my next run of retroachievements supports it
I need a rerun of mota
i wanna go back and 100% gen 1, its the only gen before 3.5 that i havent done so
readying my super legit copy of silent line
I just killed the ||Spider||. What is up with that?
some bioweapons and stuff
It was stupid hard for me. I’m terrible at dodging
are you playing on ppsspp?
did you learn the bunnyhopping and the
walk left and right like a madman?
On original psp
Side to side yes. Bunny hopping no
I’ll search it and see if it helps
it's just holding a direction and boosting, release, tap boost to do a little jump and then boost again when falling
repeat
this makes your movement way more unpredictable to AI and enemy FCS
Ohh I’ve seen the AI do something similar. Time for payback
the bunnyhop is super usefull
but on tha later arena stage it's useless
since enemies tend to fly high to counter your vision
so while still usefull
you need to reeeealy be in control of your camera
yeah its 100% intended by gen 3 and the AI will do it
What legs are need to get across the bridge my hoverboard isn’t working
Never mind made it
Love to answer that my friend, but I haven't played it a single bit
Arena isn't useful at all? Or is it?
it is very usefull
earn some spare cash
practice yhour piloting
cuz these dudes don't let go
I just keep losing money. I get B and Cs on the missions but use too many much ammo. Even though I am not missing. 94% Accuracy. This game is silly.
Are you using missiles or guns? With missiles, if your fcs locks multiple times, it’s easy to waste missile ammo, even with high accuracy.
Mixed
you can see ammo cost per shot
when choosing the weapon
also you can sue laser weapons
if you feel like you're paying too much per shot
laser weapons are free
Just did a misson with thanks so I used missiles on then and. I am in the whole 20,000 credits. I use 8 missiles
Laser weapons run out of ammo before I kill everyone. Super weak
laser blade ground enemies and shoot the small flying ones
also lots of optional parts that buff laser weapons
damage and energy cost
I don't have a laser blade.
you start with one
Sold it
ah
well then lol
farm the arena
I remember laser weapons not being this bad
they are weaker in damage yes to balance for the cost
I can't beat the 3rd guy. I am very bad at fast movement.
did you do the thing that rapid pinned that I said?
about the analog on ppsspp?
also learning to move is very mandatory in this game
don't need to be fast
just more precise
Yes it's still hard to turn at all
The hoover board thing
you mean float legs?
Sure
you gotta check the turn speed when choosing legs
and also float legs allow you to move without friction and float on liquid surfaces, but turning is still not instant
some bipedals have better turning
also an optiuonal part to improve turning speed
I think I am done. I am 300k in the hole. I don't want to start over. Some missions make little sense to me. Fighting the camera more than any game I played in my life.
the game is built with these situations in mind, there are ways to recover from this
Maybe. But it's a huge learning curve and if you have no idea the beginning missions fuck you over fast putting you on a huge hole to the point you have to start over.
I shouldn't lose 20k on a mission that only pays 1500. When I get a B rank.
I can't sell anything to upgrade anything
Rank does not make you get more money
It's just evaluation
Time, damage and waste of ammo
That's dumb
If you say so
no thats capitalism XD
but yeah ammo costs is why you start with ammo efficient weapons and a laser blade, to ease off that issue early on
but @rapid pike dont worry you can get money free of risk in the arena!
there are no ammo costs there
no entry fees in this title either
which means you can just keep trying over and over without risk
I dislike the area. Worse part of the game for me.
whats wrong with it?
Movement
you run out of energy?
That and guy goes behind me and I take 8 seconds to turn and he just goes behind me again
You gotta keep him far away, and if he goes behind you, just dash forward to get space then turn
you can use the map thats a circular arena, that way you dont have obstacles and can just dash behind so you dont need to turn around
The actual arena lol
I can't find a beginners guild for the game. Most say get movement down. Movement is the worse part of the game
Also the parking lot is very clutch to get easy wins
It's the learning part of the game
When you learn it, it does not feel clunky and full of stops for no reason
You get to know why stuff happens, and then you can move your ac more fluidly
Maybe try to play the PS2 version? I think it should be dual analog movement
nope, not by default
there is a romhack for it tho
its not true analog movement tho
It's the same. I already tried. I have 10 hours in game play. Another hour in research. Movement is the key according to everywhere I looked. Unfortunately movement is the games biggest flaw.
It's the game biggest design point, it's the whole learning curve
Yeah its down to learning the booster physics, how to avoid recovery animations, and work around the turning speed as opposed to fighting it
Yep
you'll see most high level players barely turn around, they instead reposition while correcting their view slightly
It's the best Mecha franchise I've played, because I did invest a lot of time learning to control it
Exactly, high level pvp looks so cool
How do these guys over boost so precisely
its down to the mindset overall, its like driving a car, you dont back up with a car like you back up while walking on foot
I don't overboost with my car that's for sure
I need a better core for my car man 
My car has Exceed Orbit. 
It's a lot of fun to see the ingredients that will become Dark Souls
I dunno if i'd go that far, there are some commonalities but AC3 is way easier than dark souls
not to mention a lot more straight forward
I have no car tbh i'm just jesting
but I do want a car with weapon storage 😎
also pics or didn't happen
No one is alive to take the picture
actual Raven poping off
Man, I was enjoying this one but really hit a wall mid game
Trying to get back into it
what is kicking your butt?
I meant more in the way FromSoft really thinks about movement and combat, how heavy things should feel and how the player might actually interact with that.
There are very popular million selling franchises that get by with really mediocre combat
oh yeah that i can see, from soft has always been about making combat systems where movement is the key
The footsies
Control were hell for me, and I can't seem to adjust it with Rapid's guide
Might skip this one
you cant adjust it? is it cause you are playing on the PS2 version?
On PSP. Still can't play it right.
oh ok, maybe try the default controls again, its up to preference really
try it with my setup 😎
also
I don't know if you guy who are playing for the first time notice
it's very hard to move the camera because of the percieved lag
you gotta tap the camera, it's better than holding the button like in a normal analog game
going little taps to ain the camera without moving it too much
Ok update. I put some real time into the area. Pulled myself out the red and moving on.
based af
get it gamer
once yo'ure out of the red and get the gamplay
it's relatively easy to stay out
some missions a little later gives you so much money it's easy to never go o nred again
I hav a 65% mission clearance rate on my save
and sill had 3.000.000 cash
Arena gets crazy in terms of cash near the end. There are fights that reward you 500,000 alone
yeah, farming the arena is the best thing to do fr
first tiers you get like 1.500 cash
but later is much better
and the arena forces you to learn the piloting stuff
because the AI does not take it easy past certain tiers
but in a environment that takes nothing from you
since the arena is free
AI is easy to cheese though. Once you've saved up some cash, it's easy to just build a mech that either counters your opponent or thrives in its environment (see parking lot) since you get to pick the arena.
@whole vortex we need a get parking lot'd idiot gif
dammit how do I make a gif
I need a small video of my tank build blasting grenades on ace
and then the texto
Gifmaker is a great place to make a gif
let me get to it 😎
What do the inside parts do?
usually they are options to extend combat
they are usable parts
just like weapons and back parts
but have more "utility" oriented functions
like decoys
Mines, decoys, radar scramblers, really fun incendiary rockets
I would not invest on them for now tho
they are all active
and switching parts on the fly is kinda hard
my main mecha has no inside parts also
since they also add weight and energy drain
even if it's just a bit
I just found out I can bring up this screen while looking at parts and then more information later on also. I am a idiot.
bruh lol
that is the most important screen
the excel spreadsheet
you can press it again for even more info
on the part it's currentlyt selected
I thought you guys were talking about a real excel spreadsheet. I was like not doing all that
ah lol
I think it’s triangle to bring it up.
Why I was so confused on parts.
and this
Yeah I see that if you press it again
yep
triangle triangle is very important
after playing for a while
you start to notice even the small change in the numbers
that lighter wheight makes you move faster, it's not just a number that limits what you can carry
that energy recovers faster if you have high limit but lower usage
my build uses rougly 70% of alocated energy
because I use boost a lot, so I need it to recover faster
Yeah that all makes sense. But also why I was confused on parts. Trying to figure what worked with little information. I was just playing in the area and seeing how the parts worked
it would almost be nice if they furnished you three test builds to really hammer home how differently they handle
it would be nice
How many missions is the story mode?
49 possible
I just destroyed the ||massive weapon in the water level||
you know there is a secret part in that level?
if anybody's interested in importing custom emblems, i found a couple tools
PSP: https://github.com/miyagi7716/Armored-Core-Image-to-Emblem-Converter
PS2: https://github.com/mparley/ac-emblem-tool
Convert images into emblems for your Armored Core games (PSP). - GitHub - miyagi7716/Armored-Core-Image-to-Emblem-Converter: Convert images into emblems for your Armored Core games (PSP).
havent had the opportunity to test them out, just did a bit of googling on the way to work lol
each gh page should list the games its compatible with
the psp one is not working :(
if anyone get's it working please ping me I have a NEED to upload my emblem
friend of mine did this for me
and I need this mf thang in
Do I just keep doing different paths?
I mean which ever you choose it's gonna move the story forwards
Do the paths have any effect post game?
Pretty sure it only effects which missions you get next and some parts are only made available by high reputation with each faction. Post game you can go back and finish the other missions and get your rep high enough to unlock the parts you missed on your normal playthrough.
Now that I'm 3/3 for the month do I jump into Silent Line or jump back into RPGotQ? Hmm... I also did finish Code Geass which I'm pretty stoked on as well. A productive first few weeks of November!
Go RpG, and yolo the Silent Line nom
There's nothing overly exciting about the RPGOTQ, so if you've been having fun with AC might as well keep that going. It is long, though, so might wanna get started 
I'm at the tree right now. I played a bit.
Oh good, you haven't gotten to the frustrating parts yet.
I need to start AC3, but I'm tempted to pivot to DDS 1 and 2 after 4 Heroes.
AC will take you significantly less time than any of those games.
Oh I'll get to it, I just might procrastinate doing so 
Not if you're as bad as I am

I feel like I'm like 6 or 7 hours in and I don't think I've ever reached the halfway point
Hltb is 12 hours.
Oh wow, for some reason I had it in my head that it was 5 or 6
That makes me feel better then
It says 5 in the winner’s circle
I think I am about done with the game. I have like 18 hours in this play through. Because of trail and error and the Arena.
Congrats on pushing through, @rapid pike
It’s got fun once I understood it more. I really like that you don’t lose money selling parts back. I also made it to the B tier in the area. Area is key for new players. IMO.
What are some good weapons for burning through the arena
Machine gun is a good start. Should get you through your first several matches, honestly.
Honestly, just go for the heaviest stuff that gives you the most AP/defense, then nab the energy shotgun, howitzer for the other hand and just corner them in the parking lot.
I went light with a high ammo Machine gun and just learn to circle mechs.
yeah it seems like theres something wrong with the way a file path is configured or something
:/
the highest ammo machine gun + howitzer
Told ya 😎
Yeah this is pretty much what gets you through
Higher tier arena is a lot harder tho
Way easier to park them
I was really sad about that
@whole vortex
Ace never stood a chance.
Okay, I burned through the arena through all the C ranks and now I have money and feel like I'm moving again
I'm in the opposite situation. I feel like my build has mostly peaked, unless I'm going to unlock incredible extra parts further down the line
My AC class is only B though...
The destroy kisaragi forces mission is becoming extremely annoying
I'll try it one last time and if I fail again I'll just let it fail
This game I swear
lmao
I'm stuck on the "chase a target through a tunnel" mission -- I have other options but I wanna do that one 
use a floating leg if you can
they are usually faster
and remove a looooot of weight from your build
so you can go faster
I don't have any money so it might not even be possible
just remove weight from your build then
also speeds you up a lot
like using just your right hand weapon
no back options
yeah I started looking into that. the back option is missiles though which lets me lock on from farther. I can like, boost til I'm almost out, get a few shots off, then walk til my boost recharges, repeat... but the missiles sometimes get caught on the twisty turny tunnel and that's why I haven't finished it yet
don't use them then
get a long range weapon
with a long range fcs
and stronger boosters
aw fuck you don't have cash
my b
farm the arena maybe?
I'll just do a different mission 
These final few missions are really aimed at making me sour on this game
For ||rehito lab|| I'm struggling against the boss and if I want to change loadouts I have to play the entire mission all over again
The advice on the most highly rated faq is "just cheese it with grenade launchers lmao"
you mean the ac at the end?
Yeah
humm
I just used normal rifle, EO and lasser blade
tank build should be easier tho
missions that does not require platforming tanks are goated
I don't like them to
they waste too much money on ammo and armor
Alright, eff this game with a rusty metal stick
At least for tonight
I'm really disliking the difficulty spike towards the end, is silent line going to be like this from minute one?
What a shame
I was really enjoying the game up to this point
But it's really not fun when some builds are privileged over others
Especially given mine has been perfectly viable up until now
hard to say that
runnign a tank build if you didn't do the arena
first you can't bu the parts
second it's too expensive to run
I finished the game with one build basically
but ofc some missions are bound to be harder than others
Would you share your build
yeah I can get it but I don't recommend using it
my build is very personal
tooke me a while to learn the game, then I build around mostly aesthethic for me
and this thing only works when you know like, the ins and outs of the stats of the game
it's not very good 😎
but I'll share it
gimme a sec to get the parts
this is my whole build
I just use extensions and inside parts if I need some extra edge
or utility
I just change my right hand weapon depending on what I need
for a specific mission
and hummm
I have another ac with flaot legs
but I used it for like
4 missions on whater/lava
he don't matter
midas matters
Fashion souls is the way
just so you know, AC3 is the easiest AC game outside of gen 4 lol
I thought the game was well balanced until these very final missions... Maybe the game just doesn't like my build
I could build a heavily armed and armored tank but then it wouldn't be the way I want to play the game, which is with a lighter mech
yeah the mission with the cannon shield requires an agile AC
or overboosting through it like a maniac
That is not it man :(
Well then I'm just bad and frustrated at this game
Nah man it's just practice
Game is not easy at all
But I don't think it's a build issue
nah you are not bad, failing is part of the learning process, think of it as slowly mastering the game ;)
i feel like im stuck
i've hit a wall in the arena around the start of C-tier, and im up to the missions where ||spiders in the sewers and crabs in the labs|| and i always die really quick once i enter the actual mission area. the ||lack of any lock-on|| completely kills my ability to effectively fight
without the money from the missions i can't get what i need to move forward in the arena, and without the money from the arena i cant get what i need to move forward in the missions....
i thought getting a bio-sensing radar would help, but it didn't
I think your best bet is still trying to fight in the arena
C-tier is still somewhat easy, just pick a arena to fight in that swuits your AC better
learning to aim is necessary, you can't finish the game without gatting really good at managing the camera
somewhat only ;-;
it's not easy, but the AI is still more forgiving
but you gotta learn to aim and predict enemy movement
it's pretty much essential :/
sounds like i need a break from this game then, least for a day or so
but im worried that if i start playing smth else i wont have enough time to finish it by the end of the month
I mean, if you don't vibe with the game
It's understandable that playing something else might be more interesting
But you can push through
#believe
Sometimes a location change can make a big difference in the arena. Also, just being mindful of how much AP you and your opponent have left can help. I know I have a hard time keeping track of that in the thick of it for some time. Which opponent are you stuck on?
barchetta was kicking my ass, i beat him once but then i did that ||spiders in the sewers|| mission which sent me plummetting into the red so i reloaded my save file from before i beat him
i might be able to do it again? but that cannon is a bitch
also i've literally just been doing almost every fight in the arena, even the parking lot gets in the way a lot of the time
So for him, it’s the grenade launchers. My strategy was to turn on enemy info in the cockpit so I could see his ammo. I just dodged the grenade launchers until he was out of ammo and then ran in for the kill. The big wide open arena called arena is easiest for this, I think.
i wasnt able to run barchetta's ammo down
the only way i was able to deal with him was to get the biggest energy shield extension i could, then basically strafe him as much as i could while staying the fuck away and using my back missiles when i could get a lock on him
strangely enough the guy immediately after him was piss easy
took like 5 seconds for his ammo to run out and from there i just mag dumped + howitzered into him
What is your current loadout?
Yeah, this guy stopped me for a while. I was able to pretty easily clear all of c after getting past him.
uhhhhhh
what's the best way to send that over
i can give parts numbers?
does that work
head: MHD-RE/005
core: CCH-0V-IKS
arms: MAL-303S
legs: MLR-RE/EGA (floaty legs)
fcs: PLS-ROA (horizontal, 10 locks)
generator: RGP-VE905
rad: RIX-CR14
inside: n/a
extension: KES-AEGIS (energy shield)
back units: CRU-A10 (stock radar) + CWM-S60-10
right arm unit: CWG-MG-500 (machine gun)
left arm unit: KWG-HZL50 (howitzer)
extra: OP-ECMP (lock-on jammer)
That’ll work. Hang on.
I’d think you’d be able to dodge the Grenades by keeping back and circle strafing with that build, honestly.
You could try to lock on missiles while doing that to whittle him down some while dodging, but the focus should be just dodging the grenades.
yea my problem was really that he has like 3 grenade launchers or smth, so he just kept switching between em lol
He has 2, 20 rounds each.
maybe im dumb but this looks like 3 grenade launchers to me
(went back and checked)
but i managed to whittle him down to fairly low w rockets, then i just went in with the machine gun + howitzer till he went poof
Hmm. I thought it was 2 and the cannon. Perhaps I’m wrong. Either way, still try to stay away, dodge, and whittle him down with missiles. Once you have a high enough AP advantage, you should be able to run in and finish him off easily with the machine gun and howitzer.
So you beat him, or this was the first time you managed it?
i did it once, ended up going back a save, bashed my head against the metaphorical wall that was his grenade launchers, then managed to do it again
so i'm past him now
the missions are still an issue though
So, just keep climbing the arena now. You should be able to clear most of c pretty easily now, and then you’ll have plenty of cash to deal with the missions for a while.
alrighty
nice 👍
missions are very rough
you have to take damage
almost everytime
but looking at your build you can dodge pretty well using hover legs
or try to use a weapon that can oneshot enemies
they are harder to hit usually tho
On missions, it’s helpful to figure out how many shots an enemy takes to go down too. You can waste a lot of ammo shooting at dead things without realizing it.
Also, I’d use a a cheap ammo energy rifle for missions over say a machine gun. Rockets are also a good option, but they require manual aiming.
Rockets do like 1000 damage at a cost of 95c a shot or something like that, so they’re very cost effective if you can be accurate with them. Or they’re just awesome on stationary targets.
Did some arena grinding to D rank… got two parts out of it basically. It’s slow going, considering how many parts or even just part types there are. That’s the beauty though right, gotta work your way to the perfect build.
Yep 
This Dam mission sucks donkey farts
it does
get a good boster and don't use floater legs
they are hard to land on the small platforms

since they have no friction it makes landing suuuuper hard
I started over last night, now that I'v really come to grips with everything. I was able to get about halfway through arena rank C and got to defend naire bridge. Realizing you can sell some beginning gear and grind the fist arena ranks before even trying a mission and switching to a pulse rifle early on has been so much better for my bank account.
yeah you gotta get some economy going then just change parts
Yeah, I’m rolling in cash now. First time through I did a few missions with the default core first. So much money lost on ammo.
Says something that I was able to get pretty close to where I was in a single night.
experience makes a world of difference in this game
back in the day I had started 3 saves before one actually got rolling lmao
Yeah, I’ve never played this one, so I went in figuring I’d restart at least once.
game is so shor that restarting knowing the first missions just to optimize ammo and armor debt is bery worth
I’m also using the hidden parts guide this time to make sure I snag all of them.
If you're playing the PSP version there are additional hidden parts not in the pinned list so be aware of that.
you sure?
I 100% the game following your list :(
I didn't lol
I mean, that and OP-I
were the only things I was lacking
I re-did some missions that I failed
and that was all
There were additional parts not on that list that I had to google another list for
I heard there's a bug where you can keep getting % completion for like rekilling the ACs in some repeat missions
The one that immediatly comes to mind is the weapon in the lava put in the disarm bombs mission
See if you have that one
I do
That one wasn't on the list
very much
I'm am 100% sure I got 100% after I got the hidden parts
and OP-I
and the one on the lava
I didn't know about
but I did do that mission because I read it in a guide
ah
for OP-i you need to do that
I prob just saw it on the ground lol
well, acording to the guide on gamefaqs I do indeed have all the parts
I'll wait for a definitive answer from one of you two.
I do have all the parts, including the ones not included in rapids guide
gamefaqs seems to list all of them
Okay I might not have finished 3 yet buuut...
(I heard that V Is a better game, that's also on the list although it's more expensive on eBay here)
I have a kotobukya kit of the one on the cover :D
Too bad there's like 4 games between 3 and 4 
the difference though is that I have a PS3 and it doesn't look terrible on my TV screen
With a PS2 I'd be stuck with a blurry image without a crt and a terrifying PAL50 signal
If you meant to play on OG hardware, get a CRT tv 😎
I joke, but playing ps2 on crt 4:3 is soooooooo good
I don't have the space for a CRT 😦 I'd regret getting one like three minutes after having placed it lol
So given the PS2's bad support for pal60 I'd have to deal with an interlaced signal AND bad 50hz ports
I'd rather just emulate at that point
aren't the 50hz ports just EU versions of the game?
and even so those come with the option for 60?
I dunno much about these old TV signals :(
Yeah, PAL ran at a higher resolution and with better colours but with a lower refresh rate, 50hz. Eventually some came up with PAL60, which runs at 60hz and is far more similar to NTSC (actually, IIRC some PAL60 games just literally run an NTSC signal), but support varied greatly. IIRC Dreamcast had great PAL60, GameCube had it for all main Nintendo games and Wii had almost universal PAL60. PS2 however doesn't have a lot of games worth playing that support it
If developers do a decent conversion it's bearable, though 25fps instead of 30 is rough. However many devs just slapped a quick conversion job on the games, which led to some problems (when I was a kid I thought Tidus in FFX running in slow motion was an artistic choice - it's actually a consequence of them not adjusting animations on PAL)
I'm not an expert on video signals, just did some reading on the subject
that is kinda sad
V is really good, but a huge component of what made it great was the online multiplayer, which has been shutdown. The single player campaign is still really fun, but the multiplayer was just epic at the time.
multiplayer you could play as OPERATOR
and that shit was legendary
such a good use of player rotation system
It was fantastic. I miss it.
Best thing since chromehounds.
The rock paper scissors damage types were fun too. Had to have a diverse team.
Battlefield 3 had that phone app where you could kind of play like the operator from ac v too. It was interesting.
Just played a little bit to start today
Played the first mission, absolute mess with the controls
Changed it to Rapid's recommendation, feels pretty good
i am very glad that all of the ac3 games before nexus are available on psp, and hence remappable to that control scheme
i think they only added analogue stick control on the ps2 games with nexus so
Gotta get back to this
Nexus and last raven on ps2 have analog controls
yeah but LR is also on psp where you can carry over your save files so
so ive finished my first ||Union|| mission, how far do i have to go till the end of the campaign? i assume im about halfway but i could be totally off-base on that
it's practice :)
Yeah, definitely takes a bit to figure some stuff out, but it feels so good when you do. I’m loving it.
I hated the first few hours, there were like 2 hours in the middle where I was wrecking house and having the absolute time of my life, and now I'm getting stomped every mission and having a frustrating time again
change up the builds, try grinding the arena with the parking lots strat
some missions require more thinkering than others
I keep trying different builds. I think I'm just bad lol. I've grinded the arena as much as it will let me, it won't let me tackle the b ranks yet
no such thing
I'm gonna be honest, I knew people would not vibe with ac3
It's a huge investment for a game
learning the controls
then learning how to effectively pilot
it's very hard
but if you keep trying, there is such a good game there
just a little bit of practice
and a build that maches your playstyle
and you can do anything fr fr
Oh I can tell it's a great game. Like I said, the period where I was okay but the game hasn't really gotten hard was a blast
I'm just at a wall and it's frustrating
Spider thingy
And ticks
Which somehow seem unkillable even when I blow up the acid canisters
I have no idea what percentage through the game that is
that mission is ass
I know which one
I think everybody does lol
biological enemies are a huge spike in the game
do you have the kurasawa?
I don't think so?
best laser weapon in teh game bsically
but
if you don't have it
float legs with the 1k ammo machinegun
carries hard
just gotta learn to dodge a bit
I'm using the machine gun and float legs and I still suck 😭😭😭
also good idea to have the backparts that adds20% ammo
Gimme a few and I'll grab my vita and let you know
very usefull
aah, fellow vita enjoyer
Absolutely underrated handheld
Should have taken over the world
Just didn't get the support it needed
yeah fuck sony especially for that
still have conniptions about the vitas death
Erradicare Life Forms?
alright, I just redid the mission
the trick is to wait on the upper platforms for the cannisters to drop
destroy them
go to the next room (ignore ticks for now)
destroy cannisters
go into another room
destroy the last cannisters
then go cleaning the enemies
they were dying in one hit after destroying the three clusters of canisters :)
I did it way too bad now
but is just for a guide so it doesn't matter much
but this is the trick
spider thing clear
dunno if there is a better way
I just blasted the fucker
@sacred wren did it no special parts
no hidden parts or anything
@whole vortex thanks. That's what I was missing on the tick level. I was destroying one rooms canisters and then trying to clear out that rooms enemies instead of destroying all the canisters first
each cannister seems to halve their durability
so destroying all three before fighting makes it way easier
also
don't be dumb like me
use a head with a biosensor this mission
I made it way too hard on myself for no reason lol
you can clear that with a Srank easy
Protecting the personnel convoy done. Getting the part there was a bit of a PITA. The reward was totally worth it though. Back part pulse cannon FTW.
stay pulsing gamers
Very
Man, Float legs are broken in the arena
Tanks on the parking lot are unbeatable 😎
Aww man, game wont let me keep arena stomping
Reach b-rank?
yeah 😦
i totally forgot about altitude limits on a few missions and keep failing stuff by flying too high lol]
So I NEEDS THEM ARENA MONEY
Classic lol
Defend Ruglen lab part seems impossible. || I’ve gotten an s rank, killed the ac, and saved both the other two friendly ACs, but I never get the part|| what gives?
Some of the parts you need a certain amount of rep to get, in addition to the extra objectove to get them, which may not be possible on your first playthrough, so you'll have to redo the mission post game to get it.
Doh. I replayed it a few times trying to get it.
Been there!
Finished AC3, finally
I would say I really liked it but the final five or six missions really left a bad taste in my mouth
Especially rehito labs
I think it's a good game, it's just that the difficulty curve eventually bends too far and the final few missions take as long as the first 30 ones...
Hope you guys were using biosensors on these missions

yeah I got most parts after finishing the game
since then you can just replay them for cred and the parts :)
not that big, but the latter missions are longer
I've made it to the germ canister mission. Wondering how much more of the story I have left?
May just have to rush through some of this. I'm about halfway through tail concerto too, really hoping to finish both off.
if you have a good build going you can just clean house
the missions are not that hard
just a bit longer
with some ass platforming sometimes
that is where the time waster lies
Yeah... I did the retrive the cargo from a sinking tanker already. That was annoying.
I feel like my build is decent. I modify some things for arena, but I still prioritize saving ammo to maximize profits in missions. Perhaps it's time to forego that.
if you have spare cash then it's very hard to fall back into debt
just pick some high damaging stuff
yeah, I've got 1 million I think right now.
I mean that failure is an option not get yourself super dead in everymission lol
important thing is you have leniency to waste armor and ammo
Yeah, I definitely can stop worrying about making a profit.
yeah bby 😎
Yeah… I should be good.
steam deck.
ah nice
im at the ||destroy remaining kisaragi forces|| mission and the ||AC|| at the end is kicking my ass
the MTs before hand whittle down my ap to like 7-4k depending on how well i do beforehand, but it doesnt seem to matter since ||he just machine guns me to hell while i desperately try and fail to avoid the shots||
I just beat this one. My strategy was || let the consort guy get to the door first so he deals with those guys inside. You just have to handle the regular MTs. Once I got to the enemy AC, I just tried to keep my distance some so that he attacked the consort rathre than me. I machine gunned him from as far away as this was possible.|| Wondering how much further I have to go with this game at this point.
it looks so fucking nice
the AC3 model kits are why i wanted to get into model kits to begin with
that and the white glint one
to bad the kotobukya kits are generally ass
ik Q_Q
bandai is doing the AC6 ones tho
still a shame we cant get a good kit of the AC3 AC designs without overpaying for mediocre kits
specially since they made them modular as an excuse to sell the coolest parts separately
if only kotobukya straight up copied banco like a real company
i'd murder to have a model kit of my actual AC3 AC
Ugh i really gotta plow through the rest of this one. I've beaten 20 missions, any idea how many I might have left
i think you need to beat 30 missions or so to beat the game, skipping all the side ones you can.
Ugh. Idk if I'm gonna be able to push through this one
missions are mostly 5-15 min long
if you have cash you can just fail to the top 😎
How the heck do I take out this dude at the end of the infiltrate rehito lab level
He's destroying me
Welcome to my world
I beat him after about 35 tries by spamming grenade launchers at him until suddenly surviving once with 800AP
I just beat him but now I have 112 AP to get out
guys you can just blast in
don't think you need to kill the enemies when entering
I just bumrush him
them rush out
Good Lord that was brutal
Yeah, I had to hug corners
You have to kill him before you can get out, believe me I tried to rush out lol
Gate is locked
Though ultimately I did defeat him after an abnormal number of tries
no I meant just ignore them entering
so you have hp to take the AC then the enemies
I didn't try that, though there were a lot of tight corridors
way easier to work the weaker enemies when leaving
But I did enter the fight with like 6000AP most of the time
since you already used your HP on the big bad
lab map is relatively easy
some 3-4 open areas, with the S corridors
you just gotta quickly open those and run in
then take your time back
The hell keeps screwing with my FCS? Do I need a Jammer-Jammer?
whatchu mean?
some enemies need specific head types to aim at
and there is one AC in the arena that has a part that disables lock on
uncounterable afaik
Nah randomly I'll get FCS error through a mission, thankfully the shotgun + blade build counters it pretty well but I'm still at a loss as to what's happening lol
Gettin' Jammed!
Electronic Counter Measures FML.
Need to get a big boy FCS
actually
I think you still get jammed
I THINK if you use EO core it auto aims still
Ah oh shit yeah my head has ECM Cancellation, looks like my missiles are getting replaced with rockets
I really can't find much reason not to use CHD-07-VEN
Not the prettiest head though
cuz it's ugly
fashion or bust
the johnny bravo build
$30 haircut
Fuckin' || Huntress!!|| I knew the mission felt off
dam straight up just real ones voting for SL lol
yo @civic veldt do you have a AC song playlist with the best bangers?
任天堂スーファミ音楽55曲ノンストップミックス Nintendo SNES Music Non-Stop Mix 55Tracks
https://www.youtube.com/watch?v=8HVNSjoIGDg
Music by FreQuency
http://amzn.to/2jynAmT
Armored Core is stoic and lovely game.
面倒が嫌いな人でも面倒くさがりつつもアセンブルしながら高難易度に挑みつつその意志がすべてを変えることが絶対に不可能なゲーム、それがアーマードコアだ!!
Thanks brother :)
I was hoping to finish this tonight. Finished infiltrating rehito lab and gotta quit for the night.
I need a one month break, Silent Line will absolutely slap in January
I could do another, honestly. But I broke this one up all month with tail and Valken.
wait people are voting to extend mecha month? lmao
it just had to happen during my exams Q_Q
Like 6 or 7 people lmao
you can... if you talk more.
Vote Booster: Vote now for a 10% boost. https://arcane.bot/vote
oh, you should be able to vote.
is that how it works? lol
Yeah. You have to have the right role, and the roles are based on xp. Just makes sure people don't create a bunch of alt accounts and vote with those.
- Catalog Number: SVWC-7195~6
- Release Date: Apr 21, 2004
- Publish Format: Commercial
- Release Price: 3045 JPY
- Media Format: 2 CD
- Classification: Original Soundtrack
- Published by: Aniplex
- Composed by: Keiichiro Segawa, Kota Hoshino, Tsukasa Saitoh, Yukinori Takada
- Arranged by: Kohichi Suenaga, Kota Hoshino, N.O.Y.B., Shohei Tsuchiya...
If this song doesn't make you bop in your chair, we can't be friends.
actually why not vote for nexus instead? that way we arent screwing over people that didnt participate the previous month
because we would definetly screw people over by making them play nexus
I like but that shit is ass
really? i never finished it lol
couldnt get used to the new controls
they are suposed to be easier but once you settle on the old control scheme
the new one feels wack
And done. Great time. Such a good series. May spend some more time in the arena to finish out the a ranks, but I don’t know. Had plenty of money without.
why does it remind me of Ape Escape?
Can we talk spoilers yet? or should we wait for the wee hours of Nov 30?
I mean, if you want to practice and stuff
or get the OP-I part for when SL wins (hopefully)
if not you are not gonna get it until you get 100% in SLP and thats waaaaaaaay more of a pain
i don't use op-i
I just wanted 100% lol
I just said that because people might want to farm it since it does help somewhat on SL
stillrather just build up my thing
the only cool part of op-i is to use back mounted weapons on bipedals
SL is pretty hard as is, any help is good.
true
even tho I think some OPtional parts are better than straight up using op-i
since using it just fully uses your optinal slots
eh, i dunno, the stat bonuses mean that only very edge cases would benefit from not using it
like the energy weapon optional parts are a must for the karasawa but the generator boosts from OPi are just better
I guess we will agree to disagree
I just like it for the back weapon functionality
I wish that was a optional separated from it
never really felt that I needed more energy than what I have, using EO cores so
overboost cores are hell of a lot more energy intensive, specially during the arena when you need them multiple times
OP-I is the difference between doing 1 overboost and going on recharge vs 1 overboost and going on red zone
I think using overboost conservatively is the difference
or having a diff gen
I do get that OP-I helps a fucking lot
yeah but in gen 3 just turning on overboost generates a fuck ton of heat so you need a decent radiator
yeah, building is a huge part
so its better to do one big overboost and red zone during the arena
not just slaping OP-I and woop done
OPi helps in another way then, it lets you sortie while overburdened
which lets you bring a fuck ton of weapons for arena or specific missions (massive MT comes to mind)
pog
and then drop them
can you pick up droped weapons?
the back plasma cannon in particular is really good
no but you can just empty them on the enemy and then drop them for 0 downside
hum
can't see the use for deploying overburdened since most enemies can and will blast your ass quickly
but it's nice that you can do that
I don't run tank builds th
its niche but its useful for arena battles cause most heavy weapons that are not worth using otherwise you can add to a lightweight, empty them on the enemy as soon as the battle starts, and the continue as usual
so I prob have a bad take on this
again i must stress, it doesnt matter how overburdened lol
even if you're gonna miss and waste time?
cant miss if you are shooting a fuck ton of explosives
its free damage, specially on extra arena when you have someone to distract the enemy
this is even more useful in SL where the arena opponents are a lot tankier
brb
I just opened the game to test lol
i need to check the exact wording
I didn’t even think you could deploy overweight. Hmm.
you can, but you gotta be smart with it
some mission or arena you can quickly use it and drop it
oh wait i was mixing it up, i was thinking of the move while shooting cannons, cause i used dual grenade launchers that are back mounted.
yeah bruv that is what I said from the beggining, the best part of op-i
as far as missions i cant really think of anything on AC3 besides the massive MT fight
is using backmonuted weapons on bipedals/float while moving
tbf blade waves are pretty good too
yeah, less usefull tho since the hitbox is kinda weird
it only hits in the middle more or less
at least that also applies to ace lol
really? i never had an issue, if anything the hitbox is silly big
maybe its an emulator issue?
don't think it would be that
but I guess it's just perception diff
still, that just makes op-i a crutch to avoid good "building practices"
imo
not saying you should not use it or anything
you can achieve almost the same result just building normally
besides mounted weapons moving on bipedals/float
i mean most of my OP-I experience is with SLp so that might be it, because the new parts in that game are a hell of a lot heavier and more EN hungry
like the karasawa MK2 just fucking eating into your energy bar
yeah that is the point
downsides and stuff
I played it without op-i
I just got it this month for the first time
actually just becaise rapid hyped me up for it
eh, for me AC is about working around the downsides as much as you can, either by building or piloting, and OP-I is part of that
yeah, working around the downsides for me is not using a "cheat" part
bit then again, agree to disagree
how the FUCK do i do this massive mt fight
get a machinegun and keep boosting and praying
do the bunny hoppies
i have float legs
either you dodge a lot or you tank hits, mid weights dont do well in this fight
yeah you can sill bunny hop
bunny hop seems to work weird on floaties
but you can just hold left and fire
it is a bit weirder
yeah not much of a point, i'd suggest switching to tank or reverse joint
mine did tho 😎
what about the 10 trillion missiles and homing rockets(?????????)
dodging it is not that hard
gotta boost forward when they are about to hit
