#Please rework Ambience Items

1 messages · Page 1 of 1 (latest)

fresh idol
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There needs to be a description either in the skill tree/recipe tree or when placing them.
We're told what the fan does in the little tutorial, but I have no idea what the other ambient items do. I have two of them in my shop because they look nice (the gardening and carpenter ones), and I still don't know what effect they have.

I'd also like to suggest that they either don't need a press-and-hold button to turn on (so, just a one-click), or they stay on for the entire duration of a shop day. When there aren't many customers in the beginning, the duration isn't a problem; but as the store gets bigger, I often have to turn them back on at least twice.
That's in addition to sweeping up the footprints and running back and forth from the counter; now you have to run around your shop and lose time by holding down a button to slowly turn these back on.

sacred fox
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It also seems like most of them give no feedback other than the fan. I have the garden one and since it does nothing when you activate i I found myself wondering if it was bugged.

I assume it does something to help with mood or to improve the sales of garden type items but I can only guess at it.

fresh idol
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Wanted to update; I've been testing some things out, and it seems like all of them might do the same thing as the fan?
Some of the item stands makes it difficult to see dust, but the ones in range of ambient items don't seem to be needing dusting, at least...
...will continue to test, but there still really needs to be a description.

harsh blaze
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Oof I just unlocked these. Maybe I'll keep one close to the check-out counter.

patent finch
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i think the other ambience items increase desirability for their respective categories but im not sure

marble wave
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I think they only effect an area around them, rather then the entire area?

fresh idol
patent finch
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i have not seen a single dust anywhere since i got the fan and it is not even CLOSE to covering my whole store

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the green squares count for coverage which... i honestly dont know if ambience coverage does anything?

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like sure ambience has a little bar next to cleanliness but the game never says if that impacts anything at all

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and it's not like the paldeopedia has anything on it either

sacred fox
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I've fiddled with it some more and I think they improve the desireability of items that match the type, I noticed with the food that they get little blue sparkles when you turn on the ambience for it.

Maybe the ambience is bugged, cause I haven't noticed it with my gardening ambience item even near garden items?

fresh idol
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The tutorial on it also says it covers a small area

patent finch
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you might have had the fan run out of energy

fresh idol
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No, it was still going

patent finch
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i keep it running and i only ever get dirt shelves when i get too busy and it runs out for a bit

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the "only covers a small area" is just for the ambience rating

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which, i honestly have no idea what that does

fresh idol
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Maybe one of us is experiencing a glitch, then

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That's half the issue; nobody here really knows what these items do, or even completely how they work...hence the suggestion that we need a description for it

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Would love if a dev could chime in and tell us what these are supposed to do

patent finch
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in fact, ambience items near shelving don't consider the spaces of shelves as covered

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they only count empty spaces

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you could probably easily get 100% coverage by simply placing carpets and rug decor items on any non-covered space

cosmic marlin
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I too have had fan seemingly cover my whole store when it definitely shouldn't be, I assume it's a glitch

patent finch
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i dont think it's a bug as the fan would frankly be borderline unusable otherwise, since even using all ambience item slots for fans would not cover your full store

cosmic marlin
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It certainly has to be given how the fan is supposed to work, the area in green highlights the coverage the fan is supposed to have, it should not be able to cover the whole store under the current stated restraints

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Given it's not intended, it's a bug/glitch

patent finch
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if it didnt cover the whole store then shop shift segments would be straight up unbearable

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i have no idea what ambience coverage is supposed to do, aside from i think one or two paleofolk have a shop perk where they give additional tips for high ambience coverage

cosmic marlin
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Aside from the fan, I don't know what the other items are supposed to do. But fact of the matter is the fan, for us, isn't working correctly

patent finch
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and again, tiles with item displays are never counted as covered

cosmic marlin
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According to how the game states it's supposed to work

patent finch
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only completely empty tiles count towards ambience coverage

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i'm pretty sure ambience coverage, and the effects of the items, are completely seperate

cosmic marlin
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sorry for the ping Kairy forgot to turn that off

patent finch
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then why does it explictly not actually count as covering anything that isnt an empty tile

cosmic marlin
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Could you elaborate whachya mean?

patent finch
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when placing ambience items, tiles it are 'covering' are shown as green

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only completely empty tiles are shown as green and count towards the coverage rating, tiles with anything on them at all, including shelves, are always red

cosmic marlin
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hold on I gotta boot my game up to check real fast

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it's been a minute since I've looked at that screen

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ahh okay, I see, you're mistaking the red for it being unable to be covered, that is just where you can't place the item

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since you can't place things too close to the door or register

patent finch
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oh no, those are explictely not counted towards coverage

cosmic marlin
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How have you tested this?

patent finch
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if you fill up all the white tiles with items, it will say you have 100% ambience coverage

cosmic marlin
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I think I see what you mean

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but I believe that is unrelated to how the fan works

patent finch
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yeah

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that's what i'm saying

cosmic marlin
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I don't know what the music or the other things do

patent finch
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the coverage area is not for the fan's dust clearing effect

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the anti-dust effects the entire store

cosmic marlin
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No but it is

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It's not intended for the entire store

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the ambience coverage is a different thing

patent finch
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exactly, the coverage is a different thing

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and ambience items all have store-wide effects

cosmic marlin
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The fan is explicitly stated to not have a store-wide effect

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The fan covers a small area

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Which is highlighted in green

patent finch
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that's talking about coverage

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which the game does not explain well

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it has a small area as far as counting for ambience coverage goes

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the actual effect is store-wide

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and if it isn't intended to be, it should be anyways

cosmic marlin
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I am of the mind that they should likely cover the whole store for their effect given the limited ambience slots

patent finch
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and they do, it isn't a bug that they do

cosmic marlin
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I wish I could revisit the tutorial to get a look at the words said but I'm not gonna make a new save for that lol

patent finch
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it's more so that the tutorial was confusingly worded

cosmic marlin
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That is assuming your interpretation is correct, without someone who knows how it's supposed to work stating one way or another, we can only speculate

marble wave
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I don't see how it would be store wide if it has a coverage. just activating 1 fan if you have 3 does not fill up the ambiance bar if it was store wide then 1 or 3 should both give full ambiance bar?

cosmic marlin
patent finch
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oh, i dont think it's even possible to get 100% coverage without a super specific layout or using exploits with rugs to remove tiles outside the item's range from being counted as not having ambience

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and even then it's unclear what benefits ambience gives anyways

cosmic marlin
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I do also think that the fans should be able to be placed above the item displays, as ceiling fans

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But the max store itself still seems to be too small to have adequate counter space and decoration space, at least, the way I have it hahaha, but I've maximized counter space to try to not have my storage be so clogged up

patent finch
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honestly the fan functioning store-wide is a QoL godsend

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just the footprints alone are tedious to clean up

cosmic marlin
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yeah, there's already a suggestion post about adding like a rug/doormat to help with that, I do hope that gets implemented, but it needs to be placed by that door, like. right in front of it

patent finch
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if it were to have a limited range of effect they would seriously need to rework cleaning or doing shifts on a maxed store would not be fun at all

cosmic marlin
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I dunno, most of my patrons buy directly off the shelf, I only have like 1-2 come to the counter any given shift

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but I also don't adjust the price from the base because it's so easy to make money in the game that I don't bother with that mechanic at all

patent finch
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i dont adjust prices either but i usually get 4-ish customers up on the counter any given shift

marble wave
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if adjusting from base they will 90% of the time haggle back down to base anyway just does not seem much point in adjusting prices.

cosmic marlin
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yeah and with how many times I've had the haggle mechanic glitch and ignore my inputs to lower price (and then have the audacity to raise it) I want to avoid it as much as possible

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it's also weird to me characters like Nellie or Evander haggle for as long as they do, their personality should have a larger effect on their agreeability I think.

patent finch
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yeah, but that's getting off topic

cosmic marlin
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yeah

fallow fractal
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It’s nice but I never noticed more than 2, maaaybe 3 dusty shelves on one shift without it

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And I’d prefer dusty shelves over footprints because one sweep gets rid of them

fair vortex