#Ranked TCG Game Thread: $keed vs King Roger (ID: 1511029973551546418)
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Hello robert
🚫 Banned characters:
Sein and
Übel!
$keed selected
Wirbel!
King Roger selected
Aura!
Turn 1
Aura (King Roger) gained
15 Ability Counter! Aura (King Roger)'s new Ability Counter: 15
Wirbel ($keed) ⠀
HP: 100/100 









ATK: 13
DEF: 10
TrueDEF: 0
SPD: 13
Ability: Resolve to Kill - 0
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
Active Pile: 10 Cards Discard Pile: 0 Card
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
Aura (King Roger) ⠀
HP: 60/60 









ATK: 10
DEF: 10
TrueDEF: 0
SPD: 10
Ability: Until the End of Time - 15
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 10 Cards Discard Pile: 0 Card
Aura's Undead Army: 🛡️🛡️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
================================
Wirbel ($keed) used
Ehre: Bulletstorm - Doragate + 0!
Wirbel ($keed) casted Doragate! Wirbel ($keed) summoned a storm of bullets!
Aura (King Roger) lost
3.5 Ability Counter! Aura (King Roger)'s new Ability Counter: 11.5
Wirbel ($keed) attacks
Aura (King Roger) for 3.50 damage! Aura (King Roger) has 56.5 left!
Aura (King Roger) used
Fallen Empire + 0!
Aura (King Roger) lost
10 HP! Aura (King Roger)'s new HP: 46.5
Before Aura (King Roger) stands an army rivaling that of an empire.
Aura (King Roger) gained
2 ATK! Aura (King Roger)'s new ATK: 12
Aura (King Roger) gained
2 DEF! Aura (King Roger)'s new DEF: 12
Aura (King Roger) gained
2 SPD! Aura (King Roger)'s new SPD: 12
Aura (King Roger) gained
15 Ability Counter! Aura (King Roger)'s new Ability Counter: 26.5
The undead swordsmen swing blindly.
Aura (King Roger) attacks
Wirbel ($keed) for 4.00 damage! Wirbel ($keed) has 96 left!
Ow
Aura (King Roger) gained
3 Ability Counter! Aura (King Roger)'s new Ability Counter: 29.5
The undead archers fire a volley.
Aura (King Roger) attacks
Wirbel ($keed) for 3.00 damage! Wirbel ($keed) has 93 left!
================================
Turn 2
Wirbel ($keed) ⠀
HP: 93/100 









ATK: 13
DEF: 10
TrueDEF: 0
SPD: 13
Ability: Resolve to Kill - 0
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
Active Pile: 9 Cards Discard Pile: 1 Card
Timed effects:
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
- Bulletstorm - Doragate (2 turns):
- Deal 1 at each turn's end, with 30.00% Pierce.
Aura (King Roger) ⠀
HP: 46.5/60 









ATK: 12
DEF: 12
TrueDEF: 0
SPD: 12
Ability: Until the End of Time - 29.5
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 9 Cards Discard Pile: 1 Card
Aura's Undead Army: 🛡️🛡️⚔️🛡️🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Doing some damage there
================================
Wirbel ($keed) used
Concentrated Zoltraak Bolt + 2!
Wirbel ($keed) lost
10 HP! Wirbel ($keed)'s new HP: 83
Wirbel ($keed) shot forth a deadly Zoltraak Bolt!
The bolt collapses the ceiling above!
Aura (King Roger) lost
10.1 Ability Counter! Aura (King Roger)'s new Ability Counter: 19.4
Wirbel ($keed) attacks
Aura (King Roger) for 10.10 damage! Aura (King Roger) has 36.4 left!
Aura (King Roger) used
Weathered Shields + 1!
Aura (King Roger) lost
5 HP! Aura (King Roger)'s new HP: 31.4
Aura (King Roger) called forth the shieldbearers platoon.
Aura (King Roger) gained
4.4 DEF! Aura (King Roger)'s new DEF: 16.4
Aura (King Roger) gained
10 Ability Counter! Aura (King Roger)'s new Ability Counter: 29.4
Aura (King Roger)'s undead shieldbearers fall.
Aura (King Roger) lost
2 DEF! Aura (King Roger)'s new DEF: 14.4
Aura (King Roger)'s undead shieldbearers fall.
Aura (King Roger) lost
2 DEF! Aura (King Roger)'s new DEF: 12.4
The undead swordsmen swing blindly.
Aura (King Roger) attacks
Wirbel ($keed) for 4.00 damage! Wirbel ($keed) has 79 left!
Aura (King Roger) gained
3 Ability Counter! Aura (King Roger)'s new Ability Counter: 32.4
The undead archers fire a volley.
Aura (King Roger) attacks
Wirbel ($keed) for 3.00 damage! Wirbel ($keed) has 76 left!
================================
The bulletstorm keeps raining down!
Losing 10 hp to do 10 damage 🤤
Aura (King Roger) lost
2.66 Ability Counter! Aura (King Roger)'s new Ability Counter: 29.74
Wirbel ($keed) attacks
Aura (King Roger) for 2.66 damage! Aura (King Roger) has 28.74 left!
Turn 3
Wirbel ($keed) ⠀
HP: 76/100 









ATK: 13
DEF: 10
TrueDEF: 0
SPD: 13
Ability: Resolve to Kill - 0
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
Active Pile: 8 Cards Discard Pile: 2 Cards
Timed effects:
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
- Bulletstorm - Doragate (1 turn):
- Deal 1 at each turn's end, with 30.00% Pierce.
Aura (King Roger) ⠀
HP: 28.74/60 









ATK: 12
DEF: 12.4
TrueDEF: 0
SPD: 12
Ability: Until the End of Time - 29.74
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 8 Cards Discard Pile: 2 Cards
Aura's Undead Army: ⚔️🛡️🏹🛡️🛡️
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
================================
Wirbel ($keed) used
Emergency Defensive Barrier + 2!
Wirbel ($keed) erected an emergency barrier!
Wirbel ($keed) gained
24 TrueDEF! Wirbel ($keed)'s new TrueDEF: 24
Aura (King Roger) used
Stolen Valor + 4!
Aura (King Roger) absorbed what remains of her army's lifeforce.
Aura (King Roger) gained
22.4 HP! Aura (King Roger)'s new HP: 51.14
Aura (King Roger) lost
6 DEF! Aura (King Roger)'s new DEF: 6.4
Aura (King Roger) lost
20 Ability Counter! Aura (King Roger)'s new Ability Counter: 9.74
Aura (King Roger)'s undead swordsmen fall.
Aura (King Roger) lost
2 ATK! Aura (King Roger)'s new ATK: 10
The undead archers fire a volley.
Wirbel feels the need to steel his resolve.
Wirbel ($keed) gained
0.2 ATK! Wirbel ($keed)'s new ATK: 13.2
Aura (King Roger) attacks
Wirbel ($keed) for 1.00 damage! Wirbel ($keed) has 75 left!
Sighhh hp gain
================================
The bulletstorm keeps raining down!
Aura (King Roger) lost
4.86 Ability Counter! Aura (King Roger)'s new Ability Counter: 4.88
Wirbel ($keed) attacks
Aura (King Roger) for 4.86 damage! Aura (King Roger) has 46.28 left!
Wirbel ($keed) lost
24 TrueDEF! Wirbel ($keed)'s new TrueDEF: 0
Turn 4
Wirbel ($keed) ⠀
HP: 75/100 









ATK: 13.2
DEF: 10
TrueDEF: 0
SPD: 13
Ability: Resolve to Kill - 0
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
Active Pile: 7 Cards Discard Pile: 3 Cards
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
Aura (King Roger) ⠀
HP: 46.28/60 









ATK: 10
DEF: 6.4
TrueDEF: 0
SPD: 12
Ability: Until the End of Time - 4.88
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 7 Cards Discard Pile: 3 Cards
Aura's Undead Army: 🏹
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
================================
Wirbel ($keed) used
Ehre: Bulletstorm - Doragate + 5!
Wirbel ($keed) casted Doragate! Wirbel ($keed) summoned a storm of bullets!
Aura (King Roger) lost
4.88 Ability Counter! Aura (King Roger)'s new Ability Counter: 0
Wirbel ($keed) attacks
Aura (King Roger) for 5.11 damage! Aura (King Roger) has 41.17 left!
Rocks
Aura (King Roger) used
Rot + 3!
Aura (King Roger)'s army strikes with poisoned blades.
Aura (King Roger) gained
2.6 ATK! Aura (King Roger)'s new ATK: 12.6
Aura (King Roger) gained
2.6 SPD! Aura (King Roger)'s new SPD: 14.6
Aura (King Roger)'s undead archers fall.
ouch
Aura (King Roger) lost
2 SPD! Aura (King Roger)'s new SPD: 12.6
================================
Aura (King Roger) expenses her mana...
Aura (King Roger) lost
3 HP! Aura (King Roger)'s new HP: 38.17
Turn 5
Wirbel ($keed) ⠀
HP: 75/100 









ATK: 13.2
DEF: 10
TrueDEF: 0
SPD: 13
Ability: Resolve to Kill - 0
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
Active Pile: 6 Cards Discard Pile: 4 Cards
Timed effects:
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
- Bulletstorm - Doragate (2 turns):
- Deal 1.5 at each turn's end, with 30.00% Pierce.
Aura (King Roger) ⠀
HP: 38.17/60 









ATK: 12.6
DEF: 6.4
TrueDEF: 0
SPD: 12.6
Ability: Until the End of Time - 0
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 6 Cards Discard Pile: 4 Cards
Timed effects:
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
- Rot (2 turns):
- ATK+2.6. SPD+2.6. Each Swordsmen and Archer attacks deal 1.3 flat damage.
================================
Wirbel ($keed) used
Captain's Order + 4!
Wirbel ($keed) lost
4 HP! Wirbel ($keed)'s new HP: 71
Aura (King Roger) gained
0 Ability Counter! Aura (King Roger)'s new Ability Counter: 0
Wirbel ($keed) attacks
Aura (King Roger) for 20.80 damage! Aura (King Roger) has 17.37 left!
Aura (King Roger) used
Immortal Wall + 1!
Aura (King Roger)'s army stands in formation.
Aura (King Roger) gained
3.3 DEF! Aura (King Roger)'s new DEF: 9.7
================================
The bulletstorm keeps raining down!
Aura (King Roger) gained
0 Ability Counter! Aura (King Roger)'s new Ability Counter: 0

Wirbel ($keed) attacks
Aura (King Roger) for 7.91 damage! Aura (King Roger) has 9.46 left!
Aura (King Roger)'s army countered the attack.
Aura (King Roger) attacks
Wirbel ($keed) for 7.00 damage! Wirbel ($keed) has 64 left!
Aura (King Roger) expenses her mana...
Aura (King Roger) lost
3 HP! Aura (King Roger)'s new HP: 6.46
Aura (King Roger) expenses her mana...
Aura (King Roger) lost
3 HP! Aura (King Roger)'s new HP: 3.46
Turn 6
Wirbel ($keed) ⠀
HP: 64/100 









ATK: 13.2
DEF: 10
TrueDEF: 0
SPD: 13
Ability: Resolve to Kill - 0
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
Active Pile: 5 Cards Discard Pile: 5 Cards
Timed effects:
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
- Bulletstorm - Doragate (1 turn):
- Deal 1.5 at each turn's end, with 30.00% Pierce.
Aura (King Roger) ⠀
HP: 3.46/60 









ATK: 12.6
DEF: 9.7
TrueDEF: 0
SPD: 12.6
Ability: Until the End of Time - 0
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 5 Cards Discard Pile: 5 Cards
Timed effects:
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
- Rot (1 turn):
- ATK+2.6. SPD+2.6. Each Swordsmen and Archer attacks deal 1.3 flat damage.
- Loyalty (2 turns):
- DEF+3.3. Once per turn, if hit, counter attack for 4.4 + 1.1x #Shieldbearers.
================================
Aura (King Roger) used
Heartpiercer + 5!
Aura (King Roger) lost
8 HP! Aura (King Roger)'s new HP: 1
Aura (King Roger) aims for the heart.
Aura (King Roger) attacks
Wirbel ($keed) for 18.10 damage! Wirbel ($keed) has 45.9 left!
Aura (King Roger) gained
0 SPD! Aura (King Roger)'s new SPD: 12.6
Aura (King Roger) gained
0 Ability Counter! Aura (King Roger)'s new Ability Counter: 0
Wirbel ($keed) used
Perfect Sorganeil + 2!
Wirbel ($keed) traps Aura (King Roger) in his gaze!
Aura (King Roger) gained
0 Ability Counter! Aura (King Roger)'s new Ability Counter: 0
Wirbel ($keed) attacks
Aura (King Roger) for 4.70 damage! Aura (King Roger) has -3.7 left!
The wounds scab over.
Aura (King Roger) lost
2.6 ATK! Aura (King Roger)'s new ATK: 10
Aura (King Roger) lost
2.6 SPD! Aura (King Roger)'s new SPD: 10
The army falls apart.
Aura (King Roger) lost
3.3 DEF! Aura (King Roger)'s new DEF: 6.4
Aura (King Roger) lost
9 SPD! Aura (King Roger)'s new SPD: 1
Aura (King Roger) has been defeated!
================================
Wirbel ($keed) ⠀
HP: 45.9/100 









ATK: 13.2
DEF: 10
TrueDEF: 0
SPD: 13
Ability: Resolve to Kill - 0
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
Active Pile: 4 Cards Discard Pile: 6 Cards
Timed effects:
- When the opponent attacks you while your TrueDEF is >0, increase your ATK by 20.00% of the attack's damage, to a maximum of 20.00% of your TrueDEF
- Bulletstorm - Doragate (1 turn):
- Deal 1.5 at each turn's end, with 30.00% Pierce.
- Sorganeil (2 turns):
- Traps the opponent in place.
Aura (King Roger) ⠀
HP: -3.7/60 









ATK: 10
DEF: 6.4
TrueDEF: 0
SPD: 1
Ability: Until the End of Time - 0
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
Active Pile: 4 Cards Discard Pile: 6 Cards
- Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.