#Ranked TCG Game Thread: King Roger vs Harsh (ID: 1509249400743133385)
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🔴 Ban phase started! Each player may ban 1 character.
🚫 Banned characters:
Übel!
King Roger selected
Methode!
Harsh rolled the dice and got
Sense!
Turn 1
Methode (King Roger) finds Sense (Harsh) cute!
Methode (King Roger) gained
1 ATK! Methode (King Roger)'s new ATK: 13
Methode (King Roger) lost
1 DEF! Methode (King Roger)'s new DEF: 11
Methode (King Roger) ⠀
HP: 100/100 









ATK: 13
DEF: 11
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 10 Cards Discard Pile: 0 Card
Sense (Harsh) ⠀
HP: 90/90 









ATK: 10
DEF: 12
TrueDEF: 0
SPD: 8
Ability: Proctor - 0
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 10 Cards Discard Pile: 0 Card
================================
Methode (King Roger) used
Polymath + 1!
Methode (King Roger) taps into her studies. Methode (King Roger) redrew her hand.
Methode (King Roger) gained
1.1 ATK! Methode (King Roger)'s new ATK: 14.1
why
Methode (King Roger) gained
1.1 DEF! Methode (King Roger)'s new DEF: 12.1
Methode (King Roger) gained
1.1 SPD! Methode (King Roger)'s new SPD: 11.1
Sense (Harsh) used
Piercing Drill + 0!
Sense (Harsh) lost
12 HP! Sense (Harsh)'s new HP: 78
why would you do that
Sense (Harsh) used a piercing drill!
Sense (Harsh) attacks
Methode (King Roger) for 19.93 damage! Methode (King Roger) has 80.07 left!
================================
Sense went on the offensive!
Sense (Harsh)'s Ability Counter is set to 0.
Turn 2
Methode (King Roger) redirects her focus from Sense (Harsh) back to the battle.
Methode (King Roger) lost
1 ATK! Methode (King Roger)'s new ATK: 13.1
Methode (King Roger) gained
1 DEF! Methode (King Roger)'s new DEF: 13.1
Methode (King Roger) ⠀
HP: 80.07/100 









ATK: 13.1
DEF: 13.1
TrueDEF: 0
SPD: 11.1
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 4 Cards Discard Pile: 6 Cards
Timed effects:
- Polymath (1 turn):
- Roll an extra die this turn.
Sense (Harsh) ⠀
HP: 78/90 









ATK: 10
DEF: 12
TrueDEF: 0
SPD: 8
Ability: Proctor - 0
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 9 Cards Discard Pile: 1 Card
================================
Sense (Harsh) used
Hair Barrier + 2!
Sense (Harsh) surrounded herself in her hair barrier!
Sense (Harsh) gained
24 TrueDEF! Sense (Harsh)'s new TrueDEF: 24
Methode (King Roger) used
Delayed Shot + 1!
Methode (King Roger) lost
8 HP! Methode (King Roger)'s new HP: 72.07
Methode (King Roger) fires a delayed shot!
Methode (King Roger) attacks
Sense (Harsh) for 1.00 damage! Sense (Harsh) has 77 left!
================================
Sense (Harsh) lost
24 TrueDEF! Sense (Harsh)'s new TrueDEF: 0
Sense (Harsh) continued to observe peacefully.
Sense (Harsh) gained
1 Ability Counter! Sense (Harsh)'s new Ability Counter: 1
Turn 3
Methode (King Roger) ⠀
HP: 72.07/100 









ATK: 13.1
DEF: 13.1
TrueDEF: 0
SPD: 11.1
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 3 Cards Discard Pile: 7 Cards
Timed effects:
- Delayed Shot (2 turns):
- Deal 6.6 x2 at the end of timed effect.
Sense (Harsh) ⠀
HP: 77/90 









ATK: 10
DEF: 12
TrueDEF: 0
SPD: 8
Ability: Proctor - 1
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 8 Cards Discard Pile: 2 Cards
================================
Methode (King Roger) used
Scatter Shot + 1!
Methode (King Roger) lost
6 HP! Methode (King Roger)'s new HP: 66.07
Methode (King Roger) fires a scatter shot!
Methode (King Roger) attacks
Sense (Harsh) for 5.50 damage! Sense (Harsh) has 71.5 left!
Sense (Harsh) used
Mana Concealment + 3!
Sense (Harsh) conceals her presence.
Sense (Harsh) gained
1.3 ATK! Sense (Harsh)'s new ATK: 11.3
Sense (Harsh) gained
2.6 DEF! Sense (Harsh)'s new DEF: 14.6
Sense (Harsh) gained
2.6 SPD! Sense (Harsh)'s new SPD: 10.6
================================
Sense (Harsh) continued to observe peacefully.
Sense (Harsh) gained
1 Ability Counter! Sense (Harsh)'s new Ability Counter: 2
Turn 4
Methode (King Roger) ⠀
HP: 66.07/100 









ATK: 13.1
DEF: 13.1
TrueDEF: 0
SPD: 11.1
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 2 Cards Discard Pile: 8 Cards
Timed effects:
- Delayed Shot (1 turn):
- Deal 6.6 x2 at the end of timed effect.
- Scatter Shot (1 turn):
- Deal 4.4 x2 at the end of your turn.
Sense (Harsh) ⠀
HP: 71.5/90 









ATK: 11.3
DEF: 14.6
TrueDEF: 0
SPD: 10.6
Ability: Proctor - 2
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 7 Cards Discard Pile: 3 Cards
Timed effects:
- Mana Concealment (1 turn):
- Attacking moves receive Priority+1 and 50% Pierce.
================================
Methode (King Roger) used
Goddess' Healing Magic + 3!
Methode (King Roger) calls upon the Goddess for recovery.
Methode (King Roger) gained
13 HP! Methode (King Roger)'s new HP: 79.07
Methode (King Roger) scans for a resting spot.
Sense (Harsh) used
Mana Concealment + 3!
Sense (Harsh) conceals her presence.
Sense (Harsh) gained
1.3 ATK! Sense (Harsh)'s new ATK: 12.6
Sense (Harsh) gained
2.6 DEF! Sense (Harsh)'s new DEF: 17.2
Sense (Harsh) gained
2.6 SPD! Sense (Harsh)'s new SPD: 13.2
Methode (King Roger) made use of the room the opponent gave her to steel herself.
Methode (King Roger) gained
6.5 HP! Methode (King Roger)'s new HP: 85.57
Methode (King Roger) gained
3.9 DEF! Methode (King Roger)'s new DEF: 17
================================
Methode (King Roger)'s delayed shot hits!
Methode (King Roger) attacks
Sense (Harsh) for 2.50 damage! Sense (Harsh) has 69 left!
Methode (King Roger) attacks
Sense (Harsh) for 2.50 damage! Sense (Harsh) has 66.5 left!
Methode (King Roger)'s scatter shots concentrate on Sense (Harsh)!
Methode (King Roger) attacks
Sense (Harsh) for 1.00 damage! Sense (Harsh) has 65.5 left!
Methode (King Roger) attacks
Sense (Harsh) for 1.00 damage! Sense (Harsh) has 64.5 left!
Sense (Harsh) continued to observe peacefully.
Sense (Harsh) gained
1 Ability Counter! Sense (Harsh)'s new Ability Counter: 3
Turn 5
Methode (King Roger) ⠀
HP: 85.57/100 









ATK: 13.1
DEF: 17
TrueDEF: 0
SPD: 11.1
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 1 Card Discard Pile: 9 Cards
Sense (Harsh) ⠀
HP: 64.5/90 









ATK: 12.6
DEF: 17.2
TrueDEF: 0
SPD: 13.2
Ability: Proctor - 3
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 6 Cards Discard Pile: 4 Cards
Timed effects:
- Mana Concealment (1 turn):
- Attacking moves receive Priority+1 and 50% Pierce.
================================
Methode (King Roger) used
One Step Ahead + 5!
Methode (King Roger) put up a full coverage defense.
Methode (King Roger) gained
30 TrueDEF! Methode (King Roger)'s new TrueDEF: 30
Sense (Harsh) used
Tea Party + 1!
Sense (Harsh) held a tea party!
Sense (Harsh) gained
11 HP! Sense (Harsh)'s new HP: 75.5
Methode (King Roger) gained
5.5 HP! Methode (King Roger)'s new HP: 91.07
================================
Methode (King Roger) lost
30 TrueDEF! Methode (King Roger)'s new TrueDEF: 0
Sense (Harsh) unveiled her presence.
Sense (Harsh) continued to observe peacefully.
Sense (Harsh) gained
1 Ability Counter! Sense (Harsh)'s new Ability Counter: 4
Turn 6
Methode (King Roger) ⠀
HP: 91.07/100 









ATK: 13.1
DEF: 17
TrueDEF: 0
SPD: 11.1
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 0 Card Discard Pile: 10 Cards
Sense (Harsh) ⠀
HP: 75.5/90 









ATK: 12.6
DEF: 17.2
TrueDEF: 0
SPD: 13.2
Ability: Proctor - 4
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 5 Cards Discard Pile: 5 Cards
Tea Time Snacks: 2
================================
Sense (Harsh) used
Pierce + 6!
Sense (Harsh) lost
7 HP! Sense (Harsh)'s new HP: 68.5
Sense (Harsh) pierced the opponent!
Sense (Harsh) gained
1.6 DEF! Sense (Harsh)'s new DEF: 18.8
Sense (Harsh) attacks
Methode (King Roger) for 20.55 damage! Methode (King Roger) has 70.52 left!
Methode (King Roger) used
Polymath + 5!
Methode (King Roger) taps into her studies. Methode (King Roger) redrew her hand.
Methode (King Roger) gained
1.5 ATK! Methode (King Roger)'s new ATK: 14.6
Methode (King Roger) gained
1.5 DEF! Methode (King Roger)'s new DEF: 18.5
Methode (King Roger) gained
1.5 SPD! Methode (King Roger)'s new SPD: 12.6
================================
Sense went on the offensive!
Sense (Harsh)'s Ability Counter is set to 3.
Turn 7
Methode (King Roger) ⠀
HP: 70.52/100 









ATK: 14.6
DEF: 18.5
TrueDEF: 0
SPD: 12.6
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 5 Cards Discard Pile: 5 Cards
Timed effects:
- Polymath (1 turn):
- Roll an extra die this turn.
Sense (Harsh) ⠀
HP: 68.5/90 









ATK: 12.6
DEF: 18.8
TrueDEF: 0
SPD: 13.2
Ability: Proctor - 3
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 4 Cards Discard Pile: 6 Cards
Tea Time Snacks: 2
================================
Sense (Harsh) used
Hair Whip + 3!
Sense (Harsh) lost
4 HP! Sense (Harsh)'s new HP: 64.5
Sense (Harsh) whipped her hair!
Sense (Harsh) gained
3.9 DEF! Sense (Harsh)'s new DEF: 22.7
Sense (Harsh) attacks
Methode (King Roger) for 8.88 damage! Methode (King Roger) has 61.64 left!
Methode (King Roger) used
Piercing Shot + 1!
Methode (King Roger) lost
10 HP! Methode (King Roger)'s new HP: 51.64

Methode (King Roger) fires a direct shot!
Methode (King Roger) attacks
Sense (Harsh) for 1.80 damage! Sense (Harsh) has 62.7 left!
The shot pierces the opponent!
Methode (King Roger) attacks
Sense (Harsh) for 8.75 damage! Sense (Harsh) has 53.95 left!
================================
Sense went on the offensive!
Sense (Harsh)'s Ability Counter is set to 2.
Turn 8
Methode (King Roger) ⠀
HP: 51.64/100 









ATK: 14.6
DEF: 18.5
TrueDEF: 0
SPD: 12.6
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 4 Cards Discard Pile: 6 Cards
Sense (Harsh) ⠀
HP: 53.95/90 









ATK: 12.6
DEF: 22.7
TrueDEF: 0
SPD: 13.2
Ability: Proctor - 2
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 3 Cards Discard Pile: 7 Cards
Tea Time Snacks: 2
================================
Sense (Harsh) used
Sharpen + 1!
Sense (Harsh) lost
3 HP! Sense (Harsh)'s new HP: 50.95
Sense (Harsh) sharpened her hair drills!
Sense (Harsh) gained
1.1 DEF! Sense (Harsh)'s new DEF: 23.8
Sense (Harsh) gained
2.2 ATK! Sense (Harsh)'s new ATK: 14.8
Sense (Harsh) gained
2.2 SPD! Sense (Harsh)'s new SPD: 15.4
Methode (King Roger) used
Scatter Shot + 3!
Methode (King Roger) lost
6 HP! Methode (King Roger)'s new HP: 45.64
Methode (King Roger) fires a scatter shot!
Methode (King Roger) attacks
Sense (Harsh) for 1.00 damage! Sense (Harsh) has 49.95 left!
================================
Sense (Harsh) continued to observe peacefully.
Sense (Harsh) gained
1 Ability Counter! Sense (Harsh)'s new Ability Counter: 3
Turn 9
Methode (King Roger) ⠀
HP: 45.64/100 









ATK: 14.6
DEF: 18.5
TrueDEF: 0
SPD: 12.6
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 3 Cards Discard Pile: 7 Cards
Timed effects:
- Scatter Shot (1 turn):
- Deal 5.2 x2 at the end of your turn.
Sense (Harsh) ⠀
HP: 49.95/90 









ATK: 14.8
DEF: 23.8
TrueDEF: 0
SPD: 15.4
Ability: Proctor - 3
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 2 Cards Discard Pile: 8 Cards
Tea Time Snacks: 2
================================
Methode (King Roger) used
Reverse Polarity + 4!
Methode (King Roger) puts up a reflective barrier.
Methode (King Roger) gained
28 TrueDEF! Methode (King Roger)'s new TrueDEF: 28
Sense (Harsh) used
Tea Party + 9!
Sense (Harsh) held a tea party!

Sense (Harsh) gained
19 HP! Sense (Harsh)'s new HP: 68.95
Methode (King Roger) gained
9.5 HP! Methode (King Roger)'s new HP: 55.14
Sense holds a tea party! Both characters take a turn to enjoy the tea.
================================
Methode (King Roger)'s scatter shots concentrate on Sense (Harsh)!
Methode (King Roger) attacks
Sense (Harsh) for 1.00 damage! Sense (Harsh) has 67.95 left!
Methode (King Roger) attacks
Sense (Harsh) for 1.00 damage! Sense (Harsh) has 66.95 left!
Methode (King Roger) lost
28 TrueDEF! Methode (King Roger)'s new TrueDEF: 0
Sense (Harsh) continued to observe peacefully.
Sense (Harsh) gained
1 Ability Counter! Sense (Harsh)'s new Ability Counter: 4
Turn 10
Methode (King Roger) ⠀
HP: 55.14/100 









ATK: 14.6
DEF: 18.5
TrueDEF: 0
SPD: 12.6
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 2 Cards Discard Pile: 8 Cards
Methode (King Roger) skips this turn!
Sense (Harsh) ⠀
HP: 66.95/90 









ATK: 14.8
DEF: 23.8
TrueDEF: 0
SPD: 15.4
Ability: Proctor - 4
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 1 Card Discard Pile: 9 Cards
Tea Time Snacks: 1
Sense (Harsh) skips this turn!
================================
Sense (Harsh) used
Discard!
Sense (Harsh) gained
1 ATK! Sense (Harsh)'s new ATK: 15.8
Sense (Harsh) gained
1 DEF! Sense (Harsh)'s new DEF: 24.8
Sense (Harsh) gained
1 SPD! Sense (Harsh)'s new SPD: 16.4
All cards in Sense (Harsh)'s hand are empowered!
Methode (King Roger) used
Discard!
Methode (King Roger) gained
1 ATK! Methode (King Roger)'s new ATK: 15.6
Methode (King Roger) gained
1 DEF! Methode (King Roger)'s new DEF: 19.5
Methode (King Roger) gained
1 SPD! Methode (King Roger)'s new SPD: 13.6
All cards in Methode (King Roger)'s hand are empowered!
================================
Sense (Harsh) continued to observe peacefully.
Sense (Harsh) gained
1 Ability Counter! Sense (Harsh)'s new Ability Counter: 5
Turn 11
Methode (King Roger) ⠀
HP: 55.14/100 









ATK: 15.6
DEF: 19.5
TrueDEF: 0
SPD: 13.6
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 2 Cards Discard Pile: 8 Cards
Sense (Harsh) ⠀
HP: 66.95/90 









ATK: 15.8
DEF: 24.8
TrueDEF: 0
SPD: 16.4
Ability: Proctor - 5
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 1 Card Discard Pile: 9 Cards
Tea Time Snacks: 1
================================
Sense (Harsh) used
Pierce + 10!
Sense (Harsh) lost
7 HP! Sense (Harsh)'s new HP: 59.95
Sense (Harsh) pierced the opponent!
Sense (Harsh) gained
2 DEF! Sense (Harsh)'s new DEF: 26.8
Sense (Harsh) attacks
Methode (King Roger) for 27.88 damage! Methode (King Roger) has 27.27 left!
Methode (King Roger) used
Spot Weakness + 5!
Methode (King Roger) is on the lookout for Sense (Harsh)'s weaknesses.
Methode (King Roger) gained
4.5 SPD! Methode (King Roger)'s new SPD: 18.1
Methode (King Roger) gained
4.5 ATK! Methode (King Roger)'s new ATK: 20.1
Methode (King Roger) scans for an opening.
================================
Sense went on the offensive!
Sense (Harsh)'s Ability Counter is set to 4.
Turn 12
Methode (King Roger) ⠀
HP: 27.27/100 









ATK: 20.1
DEF: 19.5
TrueDEF: 0
SPD: 18.1
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 1 Card Discard Pile: 9 Cards
Sense (Harsh) ⠀
HP: 59.95/90 









ATK: 15.8
DEF: 26.8
TrueDEF: 0
SPD: 16.4
Ability: Proctor - 4
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 0 Card Discard Pile: 10 Cards
Tea Time Snacks: 1
================================
Methode (King Roger) used
Goddess' Healing Magic + 9!
Methode (King Roger) calls upon the Goddess for recovery.
Methode (King Roger) gained
19 HP! Methode (King Roger)'s new HP: 46.27
Methode (King Roger) scans for a resting spot.
Sense (Harsh) used
Piercing Drill + 10!

Sense (Harsh) lost
12 HP! Sense (Harsh)'s new HP: 47.95
Sense (Harsh) used a piercing drill!
Sense (Harsh) attacks
Methode (King Roger) for 39.73 damage! Methode (King Roger) has 6.54 left!
================================
Sense went on the offensive!
Sense (Harsh)'s Ability Counter is set to 3.
Turn 13
Methode (King Roger) ⠀
HP: 6.54/100 









ATK: 20.1
DEF: 19.5
TrueDEF: 0
SPD: 18.1
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 0 Card Discard Pile: 10 Cards
Sense (Harsh) ⠀
HP: 47.95/90 









ATK: 15.8
DEF: 26.8
TrueDEF: 0
SPD: 16.4
Ability: Proctor - 3
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 10 Cards Discard Pile: 0 Card
Tea Time Snacks: 1
================================
Methode (King Roger) used
One Step Ahead + 15!
Methode (King Roger) put up a full coverage defense.
Methode (King Roger) gained
50 TrueDEF! Methode (King Roger)'s new TrueDEF: 50
Sense (Harsh) is playing a defensive card. Methode (King Roger) read her intention!
Sense (Harsh) lost
5 SPD! Sense (Harsh)'s new SPD: 11.4
Methode (King Roger) attacks
Sense (Harsh) for 47.10 damage! Sense (Harsh) has 0.85 left!
Sense (Harsh) used
Hair Barrier + 7!
Sense (Harsh) surrounded herself in her hair barrier!
Sense (Harsh) gained
34 TrueDEF! Sense (Harsh)'s new TrueDEF: 34
================================
Methode (King Roger) lost
50 TrueDEF! Methode (King Roger)'s new TrueDEF: 0
Sense (Harsh) lost
34 TrueDEF! Sense (Harsh)'s new TrueDEF: 0
Sense (Harsh) continued to observe peacefully.
Sense (Harsh) gained
1 Ability Counter! Sense (Harsh)'s new Ability Counter: 4
Turn 14
Methode (King Roger) ⠀
HP: 6.54/100 









ATK: 20.1
DEF: 19.5
TrueDEF: 0
SPD: 18.1
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 10 Cards Discard Pile: 0 Card
Forced Discards: 2
Sense (Harsh) ⠀
HP: 0.85/90 









ATK: 15.8
DEF: 26.8
TrueDEF: 0
SPD: 11.4
Ability: Proctor - 4
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 7 Cards Discard Pile: 3 Cards
Tea Time Snacks: 1
================================
Methode (King Roger) used
Forfeit!
Methode (King Roger) forfeited the game!
Sense (Harsh) used
Hair Whip + 7!
Sense (Harsh) lost
4 HP! Sense (Harsh)'s new HP: 1
Sense (Harsh) whipped her hair!
Sense (Harsh) gained
5.1 DEF! Sense (Harsh)'s new DEF: 31.9
Sense (Harsh) attacks
Methode (King Roger) for 16.17 damage! Methode (King Roger) has -9.63 left!
Methode (King Roger) has been defeated!
================================
Methode (King Roger) ⠀
HP: -9.63/100 









ATK: 20.1
DEF: 19.5
TrueDEF: 0
SPD: 18.1
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 10 Cards Discard Pile: 0 Card
Forced Discards: 2
Sense (Harsh) ⠀
HP: 1/90 









ATK: 15.8
DEF: 31.9
TrueDEF: 0
SPD: 11.4
Ability: Proctor - 4
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
This character wins when the test is over after 15 observations.
- Every turn this character doesn't attack, gain 1 observation. Every turn this character attacks, lose 1 observation. (min 0)
Sub-Ability - Tea Time - When this character has 3 Tea Time Snacks, skip the turn for both characters and eat 3 Tea Time Snacks.
Active Pile: 6 Cards Discard Pile: 4 Cards
Tea Time Snacks: 1