#Ranked TCG Game Thread: Jovian Cactus vs King Roger (ID: 1507813511613649037)

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silent groveBOT
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🔴 Ban phase started! Each player may ban 1 character.

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🚫 Banned characters: Methode Methode and UbelSnipsnip Übel!

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Jovian Cactus selected AuraSmug Aura!

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King Roger selected FlammeSmile2 Flamme!

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Turn 1

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Aura (Jovian Cactus) gained tcgAbility 15 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 15

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Aura (Jovian Cactus)

  • tcgMonsterHp HP: 60/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 10
  • tcgDefense DEF: 10
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 15
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 10 Cards Discard Pile: 0 Card
      Aura's Undead Army: 🛡️🛡️
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Flamme (King Roger)

  • tcgHp HP: 100/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 12
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Founder of Humanity's Magic - 0
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 14 Cards Discard Pile: 0 Card

jolly quarry
smoky beacon
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Oh damn

silent groveBOT
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FlammeSmile2 Flamme (King Roger) used FlammeCard Theory of Balance!

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Flamme (King Roger) discovered the Theory of Balance. The Empower level for all card is now equal to the Turn Count.

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Flamme (King Roger) gained tcgAbility 1 Ability Counter! Flamme (King Roger)'s new Ability Counter: 1

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AuraSmug Aura (Jovian Cactus) used AuraCard Weathered Shields + 1!

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Aura (Jovian Cactus) lost tcgMonsterHp 5 HP! Aura (Jovian Cactus)'s new HP: 55

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Aura (Jovian Cactus) called forth the shieldbearers platoon.

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Aura (Jovian Cactus) gained tcgDefense 4.4 DEF! Aura (Jovian Cactus)'s new DEF: 14.4

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Aura (Jovian Cactus) gained tcgAbility 10 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 25

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Aura (Jovian Cactus) gained tcgAbility 4 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 29

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Turn 2

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Aura (Jovian Cactus)

  • tcgMonsterHp HP: 55/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3E
  • tcgAttack ATK: 10
  • tcgDefense DEF: 14.4
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 29
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 9 Cards Discard Pile: 1 Card
      Aura's Undead Army: 🛡️🛡️🛡️🛡️
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Flamme (King Roger)

  • tcgHp HP: 100/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 12
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Founder of Humanity's Magic - 1
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 13 Cards Discard Pile: 0 Card

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Flamme's Discovered Theories:

Balance

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FlammeSmile2 Flamme (King Roger) used FlammeCard Theory of Irreversibility!

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Flamme (King Roger) discovered the Theory of Irreversibility. All ATK/DEF/SPD changes for both players are halved.

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Flamme (King Roger) gained tcgAbility 1 Ability Counter! Flamme (King Roger)'s new Ability Counter: 2

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AuraSmug Aura (Jovian Cactus) used AuraCard Fallen Empire + 2!

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Aura (Jovian Cactus) lost tcgMonsterHp 10 HP! Aura (Jovian Cactus)'s new HP: 45

smoky beacon
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Fuhhh

silent groveBOT
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Before Aura (Jovian Cactus) stands an army rivaling that of an empire.

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Aura (Jovian Cactus) gained tcgAttack 1.2 ATK! Aura (Jovian Cactus)'s new ATK: 11.2

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Aura (Jovian Cactus) gained tcgDefense 1.2 DEF! Aura (Jovian Cactus)'s new DEF: 15.6

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Aura (Jovian Cactus) gained tcgSpeed 1.2 SPD! Aura (Jovian Cactus)'s new SPD: 11.2

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Aura (Jovian Cactus) gained tcgAbility 15 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 44

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The undead swordsmen swing blindly.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.20 damage! Flamme (King Roger) has 98.8 left!

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Aura (Jovian Cactus) gained tcgAbility 5 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 49

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The undead archers fire a volley.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 97.8 left!

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Turn 3

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Aura (Jovian Cactus)

  • tcgMonsterHp HP: 45/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2HFPB2EPB3E
  • tcgAttack ATK: 11.2
  • tcgDefense DEF: 15.6
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 11.2
  • tcgAbility Ability: Until the End of Time - 49
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 8 Cards Discard Pile: 2 Cards
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹
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Flamme (King Roger)

  • tcgHp HP: 97.8/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 12
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Founder of Humanity's Magic - 2
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 12 Cards Discard Pile: 0 Card

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Flamme's Discovered Theories:

Irreversibility, Balance

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FlammeSmile2 Flamme (King Roger) used FlammeCard Millenium Barrier + 4!

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Flamme (King Roger) lost tcgHp 15 HP! Flamme (King Roger)'s new HP: 82.8

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A barrier blankets the land.

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Flamme (King Roger) gained tcgDefense 3.5 DEF! Flamme (King Roger)'s new DEF: 15.5

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Flamme (King Roger) gained tcgSpeed 3.5 SPD! Flamme (King Roger)'s new SPD: 15.5

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AuraSmug Aura (Jovian Cactus) used AuraCard Weathered Shields + 3!

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Aura (Jovian Cactus) lost tcgMonsterHp 5 HP! Aura (Jovian Cactus)'s new HP: 40

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Aura (Jovian Cactus) called forth the shieldbearers platoon.

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Aura (Jovian Cactus) gained tcgDefense 2.6 DEF! Aura (Jovian Cactus)'s new DEF: 18.2

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Aura (Jovian Cactus) gained tcgAbility 10 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 59

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The undead swordsmen swing blindly.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 81.8 left!

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Aura (Jovian Cactus) gained tcgAbility 7 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 66

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The undead archers fire a volley.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 80.8 left!

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Flamme (King Roger) gained tcgHp 4.2 HP! Flamme (King Roger)'s new HP: 85

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Turn 4

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Aura (Jovian Cactus)

  • tcgMonsterHp HP: 40/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2HFPB2EPB2EPB3E
  • tcgAttack ATK: 11.2
  • tcgDefense DEF: 18.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 11.2
  • tcgAbility Ability: Until the End of Time - 66
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 7 Cards Discard Pile: 3 Cards
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️
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Flamme (King Roger)

  • tcgHp HP: 85/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2HFPB3E
  • tcgAttack ATK: 12
  • tcgDefense DEF: 15.5
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 15.5
  • tcgAbility Ability: Founder of Humanity's Magic - 2
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 11 Cards Discard Pile: 1 Card
Timed effects:

  • Millenium Barrier (4 turns):
    • DEF+7. SPD+7. If Theory of Irreversibilty is active, all opponent's stat increases are set to 0. HP+4.2 at turn end.
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Flamme's Discovered Theories:

Irreversibility, Balance

smoky beacon
silent groveBOT
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FlammeSmile2 Flamme (King Roger) used FlammeCard Second Page of Humanity's Magic + 4!

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Flamme (King Roger) gained tcgAttack 1.4 ATK! Flamme (King Roger)'s new ATK: 13.4

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Flamme (King Roger) gained tcgDefense 0.7 DEF! Flamme (King Roger)'s new DEF: 16.2

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Flamme (King Roger) gained tcgSpeed 1.4 SPD! Flamme (King Roger)'s new SPD: 16.9

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Flamme (King Roger) found an interesting magic.

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Flamme (King Roger) used Barrage + 4.

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Flamme (King Roger) lost tcgHp 4 HP! Flamme (King Roger)'s new HP: 81

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Flamme (King Roger) initiated her barrage!

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Flamme (King Roger) gained 1 Barrage count. Current Barrage count: 1.

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Aura (Jovian Cactus) lost tcgAbility 3.38 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 62.62

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FlammeSmile2 Flamme (King Roger) attacks AuraSmug Aura (Jovian Cactus) for 3.38 damage! Aura (Jovian Cactus) has 36.63 left!

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AuraSmug Aura (Jovian Cactus) used 🕙 Wait!

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Aura (Jovian Cactus) waited it out! All cards in Aura (Jovian Cactus)'s hand are empowered!

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Aura (Jovian Cactus) gained tcgMonsterHp 10 HP! Aura (Jovian Cactus)'s new HP: 46.63

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The undead swordsmen swing blindly.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 80 left!

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Aura (Jovian Cactus) gained tcgAbility 7 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 69.62

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The undead archers fire a volley.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 79 left!

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Flamme (King Roger) puts on the pressure!

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Flamme (King Roger) lost 1 Barrage count. Current Barrage count: 0.

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Flamme (King Roger) lost tcgHp 4 HP! Flamme (King Roger)'s new HP: 75

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Aura (Jovian Cactus) lost tcgAbility 3.38 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 66.24

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FlammeSmile2 Flamme (King Roger) attacks AuraSmug Aura (Jovian Cactus) for 3.38 damage! Aura (Jovian Cactus) has 43.26 left!

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Flamme (King Roger) gained tcgHp 4.2 HP! Flamme (King Roger)'s new HP: 79.2

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Turn 5

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Aura (Jovian Cactus)

  • tcgMonsterHp HP: 43.26/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2EPB2EPB3E
  • tcgAttack ATK: 11.2
  • tcgDefense DEF: 18.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 11.2
  • tcgAbility Ability: Until the End of Time - 66.24
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 7 Cards Discard Pile: 3 Cards
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️
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Flamme (King Roger)

  • tcgHp HP: 79.2/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2FPB2EPB3E
  • tcgAttack ATK: 13.4
  • tcgDefense DEF: 16.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 16.9
  • tcgAbility Ability: Founder of Humanity's Magic - 2
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 10 Cards Discard Pile: 2 Cards
Timed effects:

  • Millenium Barrier (3 turns):
    • DEF+7. SPD+7. If Theory of Irreversibilty is active, all opponent's stat increases are set to 0. HP+4.2 at turn end.
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Flamme's Discovered Theories:

Irreversibility, Balance

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FlammeSmile2 Flamme (King Roger) used recycleCard Discard!

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Flamme (King Roger) gained tcgAttack 0.5 ATK! Flamme (King Roger)'s new ATK: 13.9

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Flamme (King Roger) gained tcgDefense 0.5 DEF! Flamme (King Roger)'s new DEF: 16.7

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Flamme (King Roger) gained tcgSpeed 0.5 SPD! Flamme (King Roger)'s new SPD: 17.4

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All cards in Flamme (King Roger)'s hand are empowered!

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AuraSmug Aura (Jovian Cactus) used AuraCard Immortal Wall + 6!

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Aura (Jovian Cactus)'s army stands in formation.

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Aura (Jovian Cactus) gained tcgDefense 0 DEF! Aura (Jovian Cactus)'s new DEF: 18.2

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The undead swordsmen swing blindly.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 78.2 left!

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Aura (Jovian Cactus) gained tcgAbility 7 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 73.24

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The undead archers fire a volley.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 77.2 left!

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Aura (Jovian Cactus) expenses her mana...

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Aura (Jovian Cactus) lost tcgMonsterHp 3 HP! Aura (Jovian Cactus)'s new HP: 40.26

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Flamme (King Roger) gained tcgHp 4.2 HP! Flamme (King Roger)'s new HP: 81.4

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Turn 6

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Aura (Jovian Cactus)

  • tcgMonsterHp HP: 40.26/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2HFPB2EPB2EPB3E
  • tcgAttack ATK: 11.2
  • tcgDefense DEF: 18.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 11.2
  • tcgAbility Ability: Until the End of Time - 73.24
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 6 Cards Discard Pile: 4 Cards
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️
      Timed effects:
  • Loyalty (2 turns):
    • DEF+4.8. Once per turn, if hit, counter attack for 6.4 + 1.6x #Shieldbearers.
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Flamme (King Roger)

  • tcgHp HP: 81.4/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2EPB3E
  • tcgAttack ATK: 13.9
  • tcgDefense DEF: 16.7
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 17.4
  • tcgAbility Ability: Founder of Humanity's Magic - 2
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 8 Cards Discard Pile: 4 Cards
Timed effects:

  • Millenium Barrier (2 turns):
    • DEF+7. SPD+7. If Theory of Irreversibilty is active, all opponent's stat increases are set to 0. HP+4.2 at turn end.
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Flamme's Discovered Theories:

Irreversibility, Balance

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FlammeSmile2 Flamme (King Roger) used FlammeCard Theory of Prescience!

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Flamme (King Roger) discovered the Theory of Prescience. The roll of the first 4 dices for both players for which cards are active for any given turn will always be 0, 1, 2, 3.

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Flamme (King Roger) gained tcgAbility 1 Ability Counter! Flamme (King Roger)'s new Ability Counter: 3

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AuraSmug Aura (Jovian Cactus) used 🕙 Wait!

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Aura (Jovian Cactus) waited it out! All cards in Aura (Jovian Cactus)'s hand are empowered!

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Aura (Jovian Cactus) gained tcgMonsterHp 10 HP! Aura (Jovian Cactus)'s new HP: 50.26

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The undead swordsmen swing blindly.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 80.4 left!

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Aura (Jovian Cactus) gained tcgAbility 7 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 80.24

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The undead archers fire a volley.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 79.4 left!

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Aura (Jovian Cactus) expenses her mana...

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Aura (Jovian Cactus) lost tcgMonsterHp 3 HP! Aura (Jovian Cactus)'s new HP: 47.26

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Flamme (King Roger) gained tcgHp 4.2 HP! Flamme (King Roger)'s new HP: 83.6

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Turn 7

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Aura (Jovian Cactus)

  • tcgMonsterHp HP: 47.26/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2FPB2EPB3E
  • tcgAttack ATK: 11.2
  • tcgDefense DEF: 18.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 11.2
  • tcgAbility Ability: Until the End of Time - 80.24
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 6 Cards Discard Pile: 4 Cards
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️
      Timed effects:
  • Loyalty (1 turn):
    • DEF+4.8. Once per turn, if hit, counter attack for 6.4 + 1.6x #Shieldbearers.
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Flamme (King Roger)

  • tcgHp HP: 83.6/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2HFPB3E
  • tcgAttack ATK: 13.9
  • tcgDefense DEF: 16.7
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 17.4
  • tcgAbility Ability: Founder of Humanity's Magic - 3
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 7 Cards Discard Pile: 4 Cards
Timed effects:

  • Millenium Barrier (1 turn):
    • DEF+7. SPD+7. If Theory of Irreversibilty is active, all opponent's stat increases are set to 0. HP+4.2 at turn end.
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Flamme's Discovered Theories:

Irreversibility, Balance, Prescience

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FlammeSmile2 Flamme (King Roger) used FlammeCard Theory of Soul!

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Flamme (King Roger) discovered the Theory of Soul. Both players swap their own active and discard piles.

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Flamme (King Roger) gained tcgAbility 1 Ability Counter! Flamme (King Roger)'s new Ability Counter: 4

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AuraSmug Aura (Jovian Cactus) used 🕙 Wait!

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Aura (Jovian Cactus) waited it out! All cards in Aura (Jovian Cactus)'s hand are empowered!

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Aura (Jovian Cactus) gained tcgMonsterHp 10 HP! Aura (Jovian Cactus)'s new HP: 57.26

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The undead swordsmen swing blindly.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 82.6 left!

smoky beacon
#

Ah shit

silent groveBOT
#

Aura (Jovian Cactus) gained tcgAbility 7 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 87.24

#

The undead archers fire a volley.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 81.6 left!

#

================================

#

Aura (Jovian Cactus) expenses her mana...

#

Aura (Jovian Cactus) lost tcgMonsterHp 3 HP! Aura (Jovian Cactus)'s new HP: 54.26

#

The army falls apart.

#

Aura (Jovian Cactus) lost tcgDefense 2.4 DEF! Aura (Jovian Cactus)'s new DEF: 15.8

#

Flamme (King Roger) gained tcgHp 4.2 HP! Flamme (King Roger)'s new HP: 85.8

#

The legacy of someone long gone remains unbroken.

#

Flamme (King Roger) lost tcgDefense 3.5 DEF! Flamme (King Roger)'s new DEF: 13.2

#

Flamme (King Roger) lost tcgSpeed 3.5 SPD! Flamme (King Roger)'s new SPD: 13.9

#

Flamme is close to a major discovery...

#

Flamme (King Roger)'s Ability Counter is set to 99.

#

Pinnacle of Humanity's Magic has been added to Flamme (King Roger)'s Discard pile.

#

Turn 8

silent groveBOT
#

Aura (Jovian Cactus)

  • tcgMonsterHp HP: 54.26/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3E
  • tcgAttack ATK: 11.2
  • tcgDefense DEF: 15.8
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 11.2
  • tcgAbility Ability: Until the End of Time - 87.24
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 4 Cards Discard Pile: 6 Cards
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️
#

Flamme (King Roger)

  • tcgHp HP: 85.8/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2HFPB3E
  • tcgAttack ATK: 13.9
  • tcgDefense DEF: 13.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 13.9
  • tcgAbility Ability: Founder of Humanity's Magic - 99
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 4 Cards Discard Pile: 7 Cards

#

Flamme's Discovered Theories:

Irreversibility, Balance, Prescience, Soul

#

================================

#

FlammeSmile2 Flamme (King Roger) used FlammeCard Incantation: Field of Flowers + 8!

#

Flamme (King Roger) conjured a field of flowers.

#

Flamme (King Roger) gained tcgHp 9 HP! Flamme (King Roger)'s new HP: 94.8

#

AuraSmug Aura (Jovian Cactus) used AuraCard Broken Arrows + 8!

#

Aura (Jovian Cactus) lost tcgMonsterHp 5 HP! Aura (Jovian Cactus)'s new HP: 49.26

#

Aura (Jovian Cactus) called forth the archers platoon.

#

Aura (Jovian Cactus) gained tcgSpeed 3.6 SPD! Aura (Jovian Cactus)'s new SPD: 14.8

#

Aura (Jovian Cactus) gained tcgAbility 10 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 97.24

#

The undead swordsmen swing blindly.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 93.8 left!

#

Aura (Jovian Cactus) gained tcgAbility 7 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 104.24

#

The undead archers fire a volley.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 92.8 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 91.8 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 90.8 left!

#

================================

#

The Field of Flowers soothe Flamme (King Roger).

#

Flamme (King Roger) gained tcgHp 5.4 HP! Flamme (King Roger)'s new HP: 96.2

#

Turn 9

#

Aura (Jovian Cactus)

  • tcgMonsterHp HP: 49.26/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2EPB3E
  • tcgAttack ATK: 11.2
  • tcgDefense DEF: 15.8
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14.8
  • tcgAbility Ability: Until the End of Time - 104.24
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 3 Cards Discard Pile: 7 Cards
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️🏹🏹
#

Flamme (King Roger)

  • tcgHp HP: 96.2/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3HF
  • tcgAttack ATK: 13.9
  • tcgDefense DEF: 13.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 13.9
  • tcgAbility Ability: Founder of Humanity's Magic - 99
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 3 Cards Discard Pile: 8 Cards
Timed effects:

  • Field of Flowers (2 turns):
    • Heal 5.4 HP.
#

Flamme's Discovered Theories:

Irreversibility, Balance, Prescience, Soul

#

================================

#

AuraSmug Aura (Jovian Cactus) used AuraCard Retreat!

#

Aura (Jovian Cactus) commanded the army to protect her retreat.

#

Aura (Jovian Cactus) lost tcgAttack 2.8 ATK! Aura (Jovian Cactus)'s new ATK: 8.4

#

FlammeSmile2 Flamme (King Roger) used FlammeCard Primitive Defensive Technique + 9!

#

Flamme (King Roger) quickly put up a primitive emergency barrier.

#

Flamme (King Roger) gained tcgTrueDef 38 TrueDEF! Flamme (King Roger)'s new TrueDEF: 38

#

The undead swordsmen swing blindly.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 95.2 left!

#

Aura (Jovian Cactus) gained tcgAbility 7 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 111.24

#

The undead archers fire a volley.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 94.2 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 93.2 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 92.2 left!

#

================================

#

The Field of Flowers soothe Flamme (King Roger).

#

Flamme (King Roger) gained tcgHp 5.4 HP! Flamme (King Roger)'s new HP: 97.6

#

Aura (Jovian Cactus) returned from hiding.

#

Aura (Jovian Cactus) gained tcgAttack 2.8 ATK! Aura (Jovian Cactus)'s new ATK: 11.2

#

Flamme (King Roger) lost tcgTrueDef 38 TrueDEF! Flamme (King Roger)'s new TrueDEF: 0

#

Turn 10

#

Aura (Jovian Cactus)

  • tcgMonsterHp HP: 49.26/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2EPB3E
  • tcgAttack ATK: 11.2
  • tcgDefense DEF: 15.8
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14.8
  • tcgAbility Ability: Until the End of Time - 111.24
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 2 Cards Discard Pile: 8 Cards
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️🏹🏹
#

Flamme (King Roger)

  • tcgHp HP: 97.6/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 13.9
  • tcgDefense DEF: 13.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 13.9
  • tcgAbility Ability: Founder of Humanity's Magic - 99
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 2 Cards Discard Pile: 9 Cards
Timed effects:

  • Field of Flowers (1 turn):
    • Heal 5.4 HP.
#

Flamme's Discovered Theories:

Irreversibility, Balance, Prescience, Soul

#

================================

#

AuraSmug Aura (Jovian Cactus) used AuraCard Rusted Blades + 10!

#

Aura (Jovian Cactus) lost tcgMonsterHp 5 HP! Aura (Jovian Cactus)'s new HP: 44.26

#

Aura (Jovian Cactus) called forth the swordsmen platoon.

#

Aura (Jovian Cactus) gained tcgAttack 4 ATK! Aura (Jovian Cactus)'s new ATK: 15.2

#

Aura (Jovian Cactus) gained tcgAbility 10 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 121.24

#

FlammeSmile2 Flamme (King Roger) used FlammeCard Last Page of Humanity's Magic + 10!

#

Flamme (King Roger) gained tcgAttack 3 ATK! Flamme (King Roger)'s new ATK: 16.9

#

Flamme (King Roger) gained tcgDefense 2 DEF! Flamme (King Roger)'s new DEF: 15.2

#

Flamme (King Roger) gained tcgSpeed 3 SPD! Flamme (King Roger)'s new SPD: 16.9

#

Flamme (King Roger) found an interesting magic.

#

Flamme (King Roger) used Piercing Shot + 10.

#

Flamme (King Roger) lost tcgHp 10 HP! Flamme (King Roger)'s new HP: 87.6

#

Flamme (King Roger) fires a direct shot!

#

Aura (Jovian Cactus) lost tcgAbility 9.55 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 111.69

#

FlammeSmile2 Flamme (King Roger) attacks AuraSmug Aura (Jovian Cactus) for 9.55 damage! Aura (Jovian Cactus) has 34.71 left!

#

The shot pierces the opponent!

smoky beacon
#

Ouchie

silent groveBOT
#

Aura (Jovian Cactus) lost tcgAbility 9.5 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 102.19

#

FlammeSmile2 Flamme (King Roger) attacks AuraSmug Aura (Jovian Cactus) for 9.50 damage! Aura (Jovian Cactus) has 25.21 left!

#

The undead swordsmen swing blindly.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 6.00 damage! Flamme (King Roger) has 81.6 left!

#

Aura (Jovian Cactus) gained tcgAbility 7 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 109.19

#

The undead archers fire a volley.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 80.6 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 79.6 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 78.6 left!

#

================================

#

The Field of Flowers soothe Flamme (King Roger).

#

Flamme (King Roger) gained tcgHp 5.4 HP! Flamme (King Roger)'s new HP: 84

#

The Field of Flowers fade.

#

Turn 11

#

Aura (Jovian Cactus)

  • tcgMonsterHp HP: 25.21/60 PB1CPB2CPB2CPB2CPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 15.2
  • tcgDefense DEF: 15.8
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14.8
  • tcgAbility Ability: Until the End of Time - 109.19
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 1 Card Discard Pile: 9 Cards
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️🏹🏹⚔️⚔️
#

Flamme (King Roger)

  • tcgHp HP: 84/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2HFPB3E
  • tcgAttack ATK: 16.9
  • tcgDefense DEF: 15.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 16.9
  • tcgAbility Ability: Founder of Humanity's Magic - 99
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 1 Card Discard Pile: 10 Cards

#

Flamme's Discovered Theories:

Irreversibility, Balance, Prescience, Soul

#

================================

#

FlammeSmile2 Flamme (King Roger) used FlammeCard Flamme's Note + 11!

#

Flamme formulated a theory and notes down her research.

#

Flamme (King Roger) gained tcgHp 12.6 HP! Flamme (King Roger)'s new HP: 96.6

#

The souls offer a guidance.

#

Flamme (King Roger) gained tcgHp 8.4 HP! Flamme (King Roger)'s new HP: 100

#

It doesn't seem like she found anything she doesn't already know. Flamme (King Roger) draws 1 card.

#

AuraSmug Aura (Jovian Cactus) used AuraCard Immortal Wall + 11!

#

Aura (Jovian Cactus)'s army stands in formation.

#

Aura (Jovian Cactus) gained tcgDefense 3.15 DEF! Aura (Jovian Cactus)'s new DEF: 18.95

#

The undead swordsmen swing blindly.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 6.00 damage! Flamme (King Roger) has 94 left!

#

Aura (Jovian Cactus) gained tcgAbility 7 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 116.19

#

The undead archers fire a volley.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 93 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 92 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 91 left!

#

================================

#

Aura (Jovian Cactus) expenses her mana...

#

Aura (Jovian Cactus) lost tcgMonsterHp 3 HP! Aura (Jovian Cactus)'s new HP: 22.21

#

Turn 12

#

Aura (Jovian Cactus)

  • tcgMonsterHp HP: 22.21/60 PB1CPB2CPB2CPB2HFPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 15.2
  • tcgDefense DEF: 18.95
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14.8
  • tcgAbility Ability: Until the End of Time - 116.19
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 0 Card Discard Pile: 10 Cards
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️🏹🏹⚔️⚔️
      Timed effects:
  • Loyalty (2 turns):
    • DEF+6.3. Once per turn, if hit, counter attack for 8.4 + 2.1x #Shieldbearers.
#

Flamme (King Roger)

  • tcgHp HP: 91/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3E
  • tcgAttack ATK: 16.9
  • tcgDefense DEF: 15.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 16.9
  • tcgAbility Ability: Founder of Humanity's Magic - 99
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 11 Cards Discard Pile: 0 Card

#

Flamme's Discovered Theories:

Irreversibility, Balance, Prescience, Soul

#

================================

#

FlammeSmile2 Flamme (King Roger) used FlammeCard Last Page of Humanity's Magic + 12!

#

Flamme (King Roger) gained tcgAttack 3.3 ATK! Flamme (King Roger)'s new ATK: 20.2

#

Flamme (King Roger) gained tcgDefense 2.2 DEF! Flamme (King Roger)'s new DEF: 17.4

#

Flamme (King Roger) gained tcgSpeed 3.3 SPD! Flamme (King Roger)'s new SPD: 20.2

#

Flamme (King Roger) found an interesting magic.

#

Flamme (King Roger) used Concentrated Zoltraak Bolt + 12.

#

Flamme (King Roger) lost tcgHp 10 HP! Flamme (King Roger)'s new HP: 81

#

Flamme (King Roger) shot forth a deadly Zoltraak Bolt!

#

The bolt collapses the ceiling above!

#

Aura (Jovian Cactus) lost tcgAbility 18.23 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 97.96

smoky beacon
#

Well

silent groveBOT
#

FlammeSmile2 Flamme (King Roger) attacks AuraSmug Aura (Jovian Cactus) for 18.23 damage! Aura (Jovian Cactus) has 3.98 left!

#

Aura (Jovian Cactus)'s army countered the attack.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 20.90 damage! Flamme (King Roger) has 60.1 left!

#

AuraSmug Aura (Jovian Cactus) used AuraCard Weathered Shields + 12!

smoky beacon
#

Fuck

silent groveBOT
#

Aura (Jovian Cactus) lost tcgMonsterHp 5 HP! Aura (Jovian Cactus)'s new HP: 1

#

Aura (Jovian Cactus) called forth the shieldbearers platoon.

#

Aura (Jovian Cactus) gained tcgDefense 4.4 DEF! Aura (Jovian Cactus)'s new DEF: 23.35

#

Aura (Jovian Cactus) gained tcgAbility 10 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 107.96

#

The undead swordsmen swing blindly.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 3.80 damage! Flamme (King Roger) has 56.3 left!

#

Aura (Jovian Cactus) gained tcgAbility 9 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 116.96

#

The undead archers fire a volley.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 55.3 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 54.3 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 53.3 left!

#

================================

#

Aura (Jovian Cactus) expenses her mana...

#

Aura (Jovian Cactus) lost tcgMonsterHp 3 HP! Aura (Jovian Cactus)'s new HP: 1

#

Turn 13

#

Aura (Jovian Cactus)

  • tcgMonsterHp HP: 1/60 PB1EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 15.2
  • tcgDefense DEF: 23.35
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14.8
  • tcgAbility Ability: Until the End of Time - 116.96
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 10 Cards Discard Pile: 0 Card
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️🏹🏹⚔️⚔️🛡️🛡️
      Timed effects:
  • Loyalty (1 turn):
    • DEF+6.3. Once per turn, if hit, counter attack for 8.4 + 2.1x #Shieldbearers.
#

Flamme (King Roger)

  • tcgHp HP: 53.3/100 PB1CPB2CPB2CPB2CPB2CPB2HFPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 20.2
  • tcgDefense DEF: 17.4
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 20.2
  • tcgAbility Ability: Founder of Humanity's Magic - 99
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 10 Cards Discard Pile: 1 Card

#

Flamme's Discovered Theories:

Irreversibility, Balance, Prescience, Soul

#

================================

#

AuraSmug Aura (Jovian Cactus) used AuraCard Retreat!

#

Aura (Jovian Cactus) commanded the army to protect her retreat.

#

Aura (Jovian Cactus) lost tcgAttack 3.8 ATK! Aura (Jovian Cactus)'s new ATK: 11.4

#

FlammeSmile2 Flamme (King Roger) used FlammeCard Last Page of Humanity's Magic + 13!

#

Flamme (King Roger) gained tcgAttack 3.45 ATK! Flamme (King Roger)'s new ATK: 23.65

#

Flamme (King Roger) gained tcgDefense 2.3 DEF! Flamme (King Roger)'s new DEF: 19.7

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Flamme (King Roger) gained tcgSpeed 3.45 SPD! Flamme (King Roger)'s new SPD: 23.65

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Flamme (King Roger) found an interesting magic.

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Flamme (King Roger) used Piercing Shot + 13.

#

Flamme (King Roger) lost tcgHp 10 HP! Flamme (King Roger)'s new HP: 43.3

#

Flamme (King Roger) fires a direct shot!

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Aura (Jovian Cactus) lost tcgAbility 21 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 95.96

#

FlammeSmile2 Flamme (King Roger) attacks AuraSmug Aura (Jovian Cactus) for 0.00 damage! Aura (Jovian Cactus) has 1 left!

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Aura (Jovian Cactus)'s army countered the attack.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 19.00 damage! Flamme (King Roger) has 24.3 left!

#

The undead swordsmen swing blindly.

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AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 23.3 left!

#

Aura (Jovian Cactus) gained tcgAbility 9 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 104.96

#

The undead archers fire a volley.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 22.3 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 21.3 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 20.3 left!

#

================================

#

Aura (Jovian Cactus) expenses her mana...

#

Aura (Jovian Cactus) lost tcgMonsterHp 3 HP! Aura (Jovian Cactus)'s new HP: 1

#

The army falls apart.

#

Aura (Jovian Cactus) lost tcgDefense 3.15 DEF! Aura (Jovian Cactus)'s new DEF: 20.2

#

Aura (Jovian Cactus) returned from hiding.

#

Aura (Jovian Cactus) gained tcgAttack 3.8 ATK! Aura (Jovian Cactus)'s new ATK: 15.2

#

Turn 14

#

Aura (Jovian Cactus)

  • tcgMonsterHp HP: 1/60 PB1EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 15.2
  • tcgDefense DEF: 20.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14.8
  • tcgAbility Ability: Until the End of Time - 104.96
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 9 Cards Discard Pile: 1 Card
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️🏹🏹⚔️⚔️🛡️🛡️
#

Flamme (King Roger)

  • tcgHp HP: 20.3/100 PB1CPB2CPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 23.65
  • tcgDefense DEF: 19.7
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 23.65
  • tcgAbility Ability: Founder of Humanity's Magic - 99
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 9 Cards Discard Pile: 2 Cards

#

Flamme's Discovered Theories:

Irreversibility, Balance, Prescience, Soul

#

================================

#

AuraSmug Aura (Jovian Cactus) used AuraCard Scales of Obedience - Auserlese!

#

Aura (Jovian Cactus) lost tcgMonsterHp 5 HP! Aura (Jovian Cactus)'s new HP: 1

#

Aura (Jovian Cactus) tried to manipulate the opponent's aims.

#

HP diff: 19.3

#

Roll: 98

#

Aura (Jovian Cactus) forced a misdirection!

#

Aura (Jovian Cactus) lost tcgMonsterHp 10 HP! Aura (Jovian Cactus)'s new HP: 1

#

FlammeSmile2 Flamme (King Roger) used FlammeCard Tree of Life + 14!

#

Aura (Jovian Cactus) plants a sapling for someone 1000 years from now.

#

Aura (Jovian Cactus) gained tcgMonsterHp 24 HP! Aura (Jovian Cactus)'s new HP: 25

#

The undead swordsmen swing blindly.

smoky beacon
#

GG

silent groveBOT
#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.50 damage! Flamme (King Roger) has 18.8 left!

#

Aura (Jovian Cactus) gained tcgAbility 9 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 113.96

#

The undead archers fire a volley.

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 17.8 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 16.8 left!

#

AuraSmug Aura (Jovian Cactus) attacks FlammeSmile2 Flamme (King Roger) for 1.00 damage! Flamme (King Roger) has 15.8 left!

#

================================

#

The scale measures the oppositions' mana...

#

HP diff: -9.2

#

The scale doesn't tip in any meaningful direction...

#

Turn 15

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Aura (Jovian Cactus)

  • tcgMonsterHp HP: 25/60 PB1CPB2CPB2CPB2CPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 15.2
  • tcgDefense DEF: 20.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14.8
  • tcgAbility Ability: Until the End of Time - 113.96
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 8 Cards Discard Pile: 2 Cards
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️🏹🏹⚔️⚔️🛡️🛡️
      Timed effects:
  • Tree of Life (6 turns):
    • Roll an additional dice during card activation phase. If Theory of Prescience is active, this roll of dice will always be 5.
#

Flamme (King Roger)

  • tcgHp HP: 15.8/100 PB1CPB2HFPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 23.65
  • tcgDefense DEF: 19.7
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 23.65
  • tcgAbility Ability: Founder of Humanity's Magic - 99
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 8 Cards Discard Pile: 3 Cards

#

Flamme's Discovered Theories:

Irreversibility, Balance, Prescience, Soul

smoky beacon
#

Unless you get Pinnacle

silent groveBOT
#

================================

#

FlammeSmile2 Flamme (King Roger) used FlammeCard Last Page of Humanity's Magic + 15!

#

Flamme (King Roger) gained tcgAttack 3.75 ATK! Flamme (King Roger)'s new ATK: 27.4

#

Flamme (King Roger) gained tcgDefense 2.5 DEF! Flamme (King Roger)'s new DEF: 22.2

#

Flamme (King Roger) gained tcgSpeed 3.75 SPD! Flamme (King Roger)'s new SPD: 27.4

#

Flamme (King Roger) found an interesting magic.

#

Flamme (King Roger) used Kneel! + 15.

#

Flamme (King Roger) lost tcgHp 10 HP! Flamme (King Roger)'s new HP: 5.8

#

Flamme (King Roger) stares right at Aura (Jovian Cactus).

Kneel!

#

Aura (Jovian Cactus) lost tcgAbility 26.2 Ability Counter! Aura (Jovian Cactus)'s new Ability Counter: 87.76

#

FlammeSmile2 Flamme (King Roger) attacks AuraSmug Aura (Jovian Cactus) for 26.20 damage! Aura (Jovian Cactus) has -1.2 left!

#

Aura (Jovian Cactus) has been defeated!

smoky beacon
#

Fuh

silent groveBOT
#

================================

#

Aura (Jovian Cactus)

  • tcgMonsterHp HP: -1.2/60 PB1EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 15.2
  • tcgDefense DEF: 20.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14.8
  • tcgAbility Ability: Until the End of Time - 87.76
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 7 Cards Discard Pile: 3 Cards
      Aura's Undead Army: 🛡️🛡️🛡️🛡️⚔️🛡️🏹🛡️🛡️🏹🏹⚔️⚔️🛡️🛡️
      Timed effects:
  • Tree of Life (6 turns):
    • Roll an additional dice during card activation phase. If Theory of Prescience is active, this roll of dice will always be 5.

Flamme's Discovered Theories:

Irreversibility, Balance, Prescience, Soul

#

Flamme (King Roger)

  • tcgHp HP: 5.8/100 PB1HFPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 27.4
  • tcgDefense DEF: 22.2
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 27.4
  • tcgAbility Ability: Founder of Humanity's Magic - 99
    • The Foundation of Humanity's Magic gets more developed for each Theory card you play.
      After playing 4 Theory cards, add 1 "Pinnacle of Humanity's Magic" to your Discard pile.
      Pinnacle of Humanity's Magic: Priority+100. ATK+100 DEF+100 SPD+100. Deal 100 DMG.

Sub-Ability - All-Knowing - This character can see past the opponent's Mana Suppression.
Active Pile: 7 Cards Discard Pile: 4 Cards

Flamme's Discovered Theories:

Irreversibility, Balance, Prescience, Soul

#

Flamme's Discovered Theories:

Irreversibility, Balance, Prescience, Soul

#

Game over!