#TCG Game Thread: π’œπ“€π’Άπ“ˆπ’½π’Ύ vs Still Drip (ID: 1489165735279464530)

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drowsy basinBOT
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π’œπ“€π’Άπ“ˆπ’½π’Ύ selected SeinCool Sein!

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Still Drip selected AuraSmug Aura!

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Turn 1

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Aura (Still Drip) gained tcgAbility 15 Ability Counter! Aura (Still Drip)'s new Ability Counter: 15

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Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) β €

  • tcgHp HP: 95/95 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 11
  • tcgDefense DEF: 11
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Goddess' Blessing - 2.2
    • Heal for 2HP + 2 * (Turn Count * 10.00%) at the end of every turn.
      This character can be healed past their maxHP.
      Active Pile: 10 Cards Discard Pile: 0 Card
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Aura (Still Drip) β €

  • tcgMonsterHp HP: 60/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 10
  • tcgDefense DEF: 10
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 15
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 10 Cards Discard Pile: 0 Card
      Aura's Undead Army: πŸ›‘οΈπŸ›‘οΈ
craggy cypress
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Aura is tricky for beginner

vernal moth
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I'll make it work

craggy cypress
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I haven’t played since like November

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lmao

drowsy basinBOT
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craggy cypress
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We both don’t rly know what we are doing lol

drowsy basinBOT
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SeinCool Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) used SeinCard Three Spears of the Goddess + 1β €

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Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) lost tcgHp 10 HP! Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ)'s new HP: 85

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Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) used Three Spears of the Goddess!

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AuraSmug Aura (Still Drip) used AuraCard Stolen Valor + 1!

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Aura (Still Drip) absorbed what remains of her army's lifeforce.

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Aura (Still Drip) gained tcgMonsterHp 15.4 HP! Aura (Still Drip)'s new HP: 60

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Aura (Still Drip) lost tcgDefense 4 DEF! Aura (Still Drip)'s new DEF: 6

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Aura (Still Drip) lost tcgAbility 15 Ability Counter! Aura (Still Drip)'s new Ability Counter: 0

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================================

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The goddess' spears continue to rain!

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Aura (Still Drip) gained tcgAbility 0 Ability Counter! Aura (Still Drip)'s new Ability Counter: 0

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SeinCool Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) attacks AuraSmug Aura (Still Drip) for 18.23 damage! Aura (Still Drip) has 41.77 left!

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Sein sought the Goddess' Blessings.

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Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) gained tcgHp 2.2 HP! Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ)'s new HP: 87.2

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Turn 2

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Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) β €

  • tcgHp HP: 87.2/95 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3E
  • tcgAttack ATK: 11
  • tcgDefense DEF: 11
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Goddess' Blessing - 2.4
    • Heal for 2HP + 2 * (Turn Count * 10.00%) at the end of every turn.
      This character can be healed past their maxHP.
      Active Pile: 9 Cards Discard Pile: 1 Card
      Timed effects:
  • Three Spears of the Goddess (2 turns):
    • Deal 13.23 at each turn's end.
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Aura (Still Drip) β €

  • tcgMonsterHp HP: 41.77/60 PB1CPB2CPB2CPB2CPB2CPB2CPB2FPB2EPB2EPB3E
  • tcgAttack ATK: 10
  • tcgDefense DEF: 6
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Until the End of Time - 0
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 9 Cards Discard Pile: 1 Card
craggy cypress
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uwu

drowsy basinBOT
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================================

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SeinCool Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) used πŸ•™ Wait!

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Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) waited it out! All cards in Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ)'s hand are empowered!

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Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) gained tcgHp 10 HP! Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ)'s new HP: 97.2

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AuraSmug Aura (Still Drip) used AuraCard Broken Arrows + 1!

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Aura (Still Drip) lost tcgMonsterHp 5 HP! Aura (Still Drip)'s new HP: 36.77

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Aura (Still Drip) called forth the archers platoon.

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Aura (Still Drip) gained tcgSpeed 4.4 SPD! Aura (Still Drip)'s new SPD: 14.4

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Aura (Still Drip) gained tcgAbility 10 Ability Counter! Aura (Still Drip)'s new Ability Counter: 10

craggy cypress
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Ok that was a decent move

drowsy basinBOT
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The undead archers fire a volley.

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AuraSmug Aura (Still Drip) attacks SeinCool Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) for 1.00 damage! Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) has 96.2 left!

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AuraSmug Aura (Still Drip) attacks SeinCool Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) for 1.00 damage! Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) has 95.2 left!

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The goddess' spears continue to rain!

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Aura (Still Drip) lost tcgAbility 9.12 Ability Counter! Aura (Still Drip)'s new Ability Counter: 0.88

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SeinCool Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) attacks AuraSmug Aura (Still Drip) for 9.12 damage! Aura (Still Drip) has 27.66 left!

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Sein sought the Goddess' Blessings.

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Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) gained tcgHp 2.4 HP! Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ)'s new HP: 97.6

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Turn 3

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Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) β €

  • tcgHp HP: 97.6/95 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 11
  • tcgDefense DEF: 11
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Goddess' Blessing - 2.6
    • Heal for 2HP + 2 * (Turn Count * 10.00%) at the end of every turn.
      This character can be healed past their maxHP.
      Active Pile: 9 Cards Discard Pile: 1 Card
      Timed effects:
  • Three Spears of the Goddess (1 turn):
    • Deal 13.23 at each turn's end.
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Aura (Still Drip) β €

  • tcgMonsterHp HP: 27.66/60 PB1CPB2CPB2CPB2CPB2HFPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 10
  • tcgDefense DEF: 6
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14.4
  • tcgAbility Ability: Until the End of Time - 0.88
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 8 Cards Discard Pile: 2 Cards
      Aura's Undead Army: 🏹🏹
craggy cypress
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@vernal moth I gtg

vernal moth
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tactic is just attack every 3 rounds use the space to read move description and wait on 4th moves

vernal moth
drowsy basinBOT
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AuraSmug Aura (Still Drip) used randomCard Forfeit!

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Aura (Still Drip) forfeited the game!

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SeinCool Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) used SeinCard Trust in Your Ally: Stark's Lightning Strike + 2β €

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Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) lost tcgHp 10 HP! Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ)'s new HP: 87.6

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Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) called on help from Stark!

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Aura (Still Drip) lost tcgAbility 0.88 Ability Counter! Aura (Still Drip)'s new Ability Counter: 0

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SeinCool Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) attacks AuraSmug Aura (Still Drip) for 13.98 damage! Aura (Still Drip) has 13.68 left!

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Aura (Still Drip) has been defeated!

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================================

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Sein (π’œπ“€π’Άπ“ˆπ’½π’Ύ) β €

  • tcgHp HP: 87.6/95 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3E
  • tcgAttack ATK: 11
  • tcgDefense DEF: 11
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Goddess' Blessing - 2.6
    • Heal for 2HP + 2 * (Turn Count * 10.00%) at the end of every turn.
      This character can be healed past their maxHP.
      Active Pile: 8 Cards Discard Pile: 2 Cards
      Timed effects:
  • Three Spears of the Goddess (1 turn):
    • Deal 13.23 at each turn's end.
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Aura (Still Drip) β €

  • tcgMonsterHp HP: 13.68/60 PB1CPB2CPB2HFPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 10
  • tcgDefense DEF: 6
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14.4
  • tcgAbility Ability: Until the End of Time - 0
    • Aura controls an undead army to do her bidding. The army will move at turn end, and 50% of the damage targeted towards her will be transferred to the army instead as long as there is at least 1 soldier in her army.
      Aura starts with 15 Army Strength and 2 Shieldbearers platoons.
      At the end of every turn, Aura loses soldiers by the order she summoned them until #Soldier x 5 <= Army Strength (min: 0).
      Active Pile: 8 Cards Discard Pile: 2 Cards
      Aura's Undead Army: 🏹🏹
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Game over!