#1st Team Vote Bonus Round (ID: 1484930429608792296)

1 messages · Page 1 of 1 (latest)

left gorgeBOT
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steampunkWizard selected Methode Methode!

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rediciclepop selected Frieren3 Frieren!

leaden light
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I know of a _method_e of winning

left gorgeBOT
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Turn 1

tame hull
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.

left gorgeBOT
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Methode (steampunkWizard) finds Frieren (rediciclepop) cute!

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Methode (steampunkWizard) gained tcgAttack 1 ATK! Methode (steampunkWizard)'s new ATK: 13

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Methode (steampunkWizard) lost tcgDefense 1 DEF! Methode (steampunkWizard)'s new DEF: 11

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Methode (steampunkWizard)

  • tcgHp HP: 100/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 13
  • tcgDefense DEF: 11
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 10
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 10 Cards Discard Pile: 0 Card

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Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 12
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12
  • tcgAbility Ability: Analysis - 0
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 10 Cards Discard Pile: 0 Card
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.

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Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Hypnotic Compulsion + 0
    • Opponent's ATK-2.00. Your opponent can only use the move they used last turn in the next turn at Priority-2.
  • 1: MethodeCard Polymath + 0
    • ATK+1.00, DEF+1.00, SPD+1.00. Redraw your hand and roll 1 extra die next turn.
  • 2: MethodeCard Reverse Polarity + 0
    • Priority+2. TrueDEF+20.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
  • 3: MethodeCard Scatter Shot + 0
    • HP-6. 4.00 DMG. Deal DMG 4.00 x2 at the end of next turn
  • 4: MethodeCard Spot Weakness + 0
    • SPD+3.00 ATK+3.00. ATK+2.00 if the opponent's next move is an attack. Will overwrite the effect of Goddess' Healing Magic.
  • 5: MethodeCard Piercing Shot + 0
    • HP-10. DMG 9.00. If this character did not use an attacking move last turn, deal an additional 5.00 DMG with 50% pierce.
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Methode (steampunkWizard)'s Active Cards:

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  • 4: MethodeCard Spot Weakness + 3
    • SPD+3.90 ATK+3.90. ATK+2.60 if the opponent's next move is an attack. Will overwrite the effect of Goddess' Healing Magic.
  • 5: MethodeCard Piercing Shot + 0
    • HP-10. DMG 9.00. If this character did not use an attacking move last turn, deal an additional 5.00 DMG with 50% pierce.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
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Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Barrier Magic Analysis + 0
    • ATK+2.00. SPD+1.00. Opponent's DEF-1.00
  • 1: FrierenCard Destructive Lightning: Judradjim + 0
    • HP-7. DMG 12.00.
  • 2: FlowerFieldCard Spell to make a Field of Flowers + 0
    • Heal 5.00 HP. At the next 3 turn ends, heal 3.00.
  • 3: FrierenCard Offensive Magic Analysis: Zoltraak + 0
    • HP-4. DMG 8.00. 1 Analysis stacks will be gained after attack.
  • 4: FrierenCard Barrier Magic Analysis + 0
    • ATK+2.00. SPD+1.00. Opponent's DEF-1.00
  • 5: FrierenCard Hellfire Summoning: Vollzanbel + 0
    • HP-10. DMG 17.00
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Frieren (rediciclepop)'s Active Cards:

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  • 1: FrierenCard Destructive Lightning: Judradjim + 0
    • HP-7. DMG 12.00.
  • 2: FlowerFieldCard Spell to make a Field of Flowers + 0
    • Heal 5.00 HP. At the next 3 turn ends, heal 3.00.
  • 4: FrierenCard Barrier Magic Analysis + 1
    • ATK+2.20. SPD+1.10. Opponent's DEF-1.10
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
tame hull
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Wow I really think you should Barrier Magic Analysis

blissful path
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D:<
But I don't wanna!

leaden light
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Are we meant to be able to see your active cards?

pale snow
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We should discard?

tame hull
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I think we should turn 1 Piercing Shot

jade gust
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Ping teams so they can laugh about it here

pale snow
left gorgeBOT
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================================

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Frieren3 Frieren (rediciclepop) used FrierenCard Barrier Magic Analysis + 1

tame hull
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lmao

left gorgeBOT
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Frieren (rediciclepop) analyzed the opponent's defense!

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Frieren (rediciclepop) gained tcgAttack 2.2 ATK! Frieren (rediciclepop)'s new ATK: 14.2

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Frieren (rediciclepop) gained tcgSpeed 1.1 SPD! Frieren (rediciclepop)'s new SPD: 13.1

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Methode (steampunkWizard) lost tcgDefense 1.1 DEF! Methode (steampunkWizard)'s new DEF: 9.9

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Frieren (rediciclepop) gained tcgAbility 2 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 2

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Methode Methode (steampunkWizard) used MethodeCard Spot Weakness + 3!

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Methode (steampunkWizard) is on the lookout for Frieren (rediciclepop)'s weaknesses.

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Methode (steampunkWizard) gained tcgSpeed 3.9 SPD! Methode (steampunkWizard)'s new SPD: 13.9

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Methode (steampunkWizard) gained tcgAttack 3.9 ATK! Methode (steampunkWizard)'s new ATK: 16.9

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Methode (steampunkWizard) scans for an opening.

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================================

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Frieren continues her Analysis.

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Frieren (rediciclepop) gained tcgAbility 1 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 3

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Turn 2

jade gust
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Wow unexpected

left gorgeBOT
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Methode (steampunkWizard) redirects her focus from Frieren (rediciclepop) back to the battle.

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Methode (steampunkWizard) lost tcgAttack 1 ATK! Methode (steampunkWizard)'s new ATK: 15.9

blissful path
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<@&1482775664258977905><@&1482775515604451358> yuuuur

left gorgeBOT
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Methode (steampunkWizard) gained tcgDefense 1 DEF! Methode (steampunkWizard)'s new DEF: 10.9

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Methode (steampunkWizard)

  • tcgHp HP: 100/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 15.9
  • tcgDefense DEF: 10.9
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 13.9
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 9 Cards Discard Pile: 1 Card

tame hull
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I really think you shouldn't attack

left gorgeBOT
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Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 14.2
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 13.1
  • tcgAbility Ability: Analysis - 3
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 9 Cards Discard Pile: 1 Card
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.

proper fossil
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<@&1482775664258977905> <@&1482775515604451358>
Final match to end it off
(Frieren's party still wins though)

left gorgeBOT
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Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Hypnotic Compulsion + 1
    • Opponent's ATK-2.20. Your opponent can only use the move they used last turn in the next turn at Priority-2.
  • 1: MethodeCard Polymath + 1
    • ATK+1.10, DEF+1.10, SPD+1.10. Redraw your hand and roll 1 extra die next turn.
  • 2: MethodeCard Reverse Polarity + 1
    • Priority+2. TrueDEF+22.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
  • 3: MethodeCard Scatter Shot + 1
    • HP-6. 4.40 DMG. Deal DMG 4.40 x2 at the end of next turn
  • 4: MethodeCard Piercing Shot + 1
    • HP-10. DMG 9.90. If this character did not use an attacking move last turn, deal an additional 5.50 DMG with 50% pierce.
  • 5: MethodeCard Goddess' Healing Magic + 0
    • Heal 10.00 HP. Heal an additional 5.00 HP and gain 3.00 DEF if the opponent's next move isn't an attack. Will overwrite the effect of Spot Weakness.
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Methode (steampunkWizard)'s Active Cards:

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  • 1: MethodeCard Polymath + 1
    • ATK+1.10, DEF+1.10, SPD+1.10. Redraw your hand and roll 1 extra die next turn.
  • 2: MethodeCard Reverse Polarity + 1
    • Priority+2. TrueDEF+22.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
  • 3: MethodeCard Scatter Shot + 1
    • HP-6. 4.40 DMG. Deal DMG 4.40 x2 at the end of next turn
  • 5: MethodeCard Goddess' Healing Magic + 1
    • Heal 11.00 HP. Heal an additional 5.50 HP and gain 3.30 DEF if the opponent's next move isn't an attack. Will overwrite the effect of Spot Weakness.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
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Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Barrier Magic Analysis + 1
    • ATK+2.20. SPD+1.10. Opponent's DEF-1.10
  • 1: FrierenCard Destructive Lightning: Judradjim + 1
    • HP-7. DMG 13.20.
  • 2: FlowerFieldCard Spell to make a Field of Flowers + 1
    • Heal 5.50 HP. At the next 3 turn ends, heal 3.30.
  • 3: FrierenCard Offensive Magic Analysis: Zoltraak + 1
    • HP-4. DMG 8.80. 1 Analysis stacks will be gained after attack.
  • 4: FrierenCard Hellfire Summoning: Vollzanbel + 1
    • HP-10. DMG 18.70
  • 5: FrierenCard Demon Magic Analysis + 0
    • ATK+2.00. SPD+2.00. DEF+1.00.
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Frieren (rediciclepop)'s Active Cards:

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  • 0: FrierenCard Barrier Magic Analysis + 1
    • ATK+2.20. SPD+1.10. Opponent's DEF-1.10
  • 1: FrierenCard Destructive Lightning: Judradjim + 3
    • HP-7. DMG 15.60.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
tame hull
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Yeah if you can use Judrajim that'd be great

cold dawn
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wait what the fuck

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bruh

pale snow
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We should polymath

real token
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Yo

cold dawn
leaden light
jade gust
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lol wow the other team was way more toxic

tame hull
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Reverse Polarity bc they will play Judradjim and nobody expected the reverse polarity into that

left gorgeBOT
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================================

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Methode Methode (steampunkWizard) used MethodeCard Scatter Shot + 1!

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Methode (steampunkWizard) lost tcgHp 6 HP! Methode (steampunkWizard)'s new HP: 94

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Methode (steampunkWizard) fires a scatter shot!

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Methode Methode (steampunkWizard) attacks Frieren3 Frieren (rediciclepop) for 8.30 damage!

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Frieren3 Frieren (rediciclepop) used FrierenCard Barrier Magic Analysis + 1

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Frieren (rediciclepop) analyzed the opponent's defense!

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Frieren (rediciclepop) gained tcgAttack 2.2 ATK! Frieren (rediciclepop)'s new ATK: 16.4

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Frieren (rediciclepop) gained tcgSpeed 1.1 SPD! Frieren (rediciclepop)'s new SPD: 14.2

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Methode (steampunkWizard) lost tcgDefense 1.1 DEF! Methode (steampunkWizard)'s new DEF: 9.8

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Frieren (rediciclepop) gained tcgAbility 2 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 5

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================================

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Frieren continues her Analysis.

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Frieren (rediciclepop) gained tcgAbility 1 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 6

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Turn 3

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Methode (steampunkWizard)

  • tcgHp HP: 94/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3HF
  • tcgAttack ATK: 15.9
  • tcgDefense DEF: 9.8
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 13.9
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 8 Cards Discard Pile: 2 Cards
Timed effects:

  • Scatter Shot (1 turn):
    • Deal 4.4 x2 at the end of your turn.
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Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 16.4
  • tcgDefense DEF: 12
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 14.2
  • tcgAbility Ability: Analysis - 6
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 8 Cards Discard Pile: 2 Cards
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.

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Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Hypnotic Compulsion + 2
    • Opponent's ATK-2.40. Your opponent can only use the move they used last turn in the next turn at Priority-2.
  • 1: MethodeCard Polymath + 2
    • ATK+1.20, DEF+1.20, SPD+1.20. Redraw your hand and roll 1 extra die next turn.
  • 2: MethodeCard Reverse Polarity + 2
    • Priority+2. TrueDEF+24.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
  • 3: MethodeCard Piercing Shot + 2
    • HP-10. DMG 10.80. If this character did not use an attacking move last turn, deal an additional 6.00 DMG with 50% pierce.
  • 4: MethodeCard Goddess' Healing Magic + 2
    • Heal 12.00 HP. Heal an additional 6.00 HP and gain 3.60 DEF if the opponent's next move isn't an attack. Will overwrite the effect of Spot Weakness.
  • 5: MethodeCard Restraint Magic + 0
    • Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-4.00, DEF-4.00, SPD-4.00 for the next 4 turns.
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Methode (steampunkWizard)'s Active Cards:

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  • 0: MethodeCard Hypnotic Compulsion + 2
    • Opponent's ATK-2.40. Your opponent can only use the move they used last turn in the next turn at Priority-2.
  • 1: MethodeCard Polymath + 2
    • ATK+1.20, DEF+1.20, SPD+1.20. Redraw your hand and roll 1 extra die next turn.
  • 2: MethodeCard Reverse Polarity + 3
    • Priority+2. TrueDEF+26.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
  • 3: MethodeCard Piercing Shot + 2
    • HP-10. DMG 10.80. If this character did not use an attacking move last turn, deal an additional 6.00 DMG with 50% pierce.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
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Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Destructive Lightning: Judradjim + 4
    • HP-7. DMG 16.80.
  • 1: FlowerFieldCard Spell to make a Field of Flowers + 2
    • Heal 6.00 HP. At the next 3 turn ends, heal 3.60.
  • 2: FrierenCard Offensive Magic Analysis: Zoltraak + 2
    • HP-4. DMG 9.60. 1 Analysis stacks will be gained after attack.
  • 3: FrierenCard Hellfire Summoning: Vollzanbel + 2
    • HP-10. DMG 20.40
  • 4: FrierenCard Demon Magic Analysis + 1
    • ATK+2.20. SPD+2.20. DEF+1.10.
  • 5: FrierenCard Hellfire Summoning: Vollzanbel + 0
    • HP-10. DMG 17.00
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Frieren (rediciclepop)'s Active Cards:

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  • 3: FrierenCard Hellfire Summoning: Vollzanbel + 3
    • HP-10. DMG 22.10
  • 4: FrierenCard Demon Magic Analysis + 1
    • ATK+2.20. SPD+2.20. DEF+1.10.
  • 5: FrierenCard Hellfire Summoning: Vollzanbel + 0
    • HP-10. DMG 17.00
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
tame hull
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Uhhhhh

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Uhhhhhhhh

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uhhhhhh

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uhhhhhhhhhhhh

static forge
left gorgeBOT
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================================

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Frieren3 Frieren (rediciclepop) used FrierenCard Demon Magic Analysis + 1

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Frieren (rediciclepop) analyzed ancient demon's magic!

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Frieren (rediciclepop) gained tcgAttack 2.2 ATK! Frieren (rediciclepop)'s new ATK: 18.6

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Frieren (rediciclepop) gained tcgSpeed 2.2 SPD! Frieren (rediciclepop)'s new SPD: 16.4

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Frieren (rediciclepop) gained tcgDefense 1.1 DEF! Frieren (rediciclepop)'s new DEF: 13.1

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Frieren (rediciclepop) gained tcgAbility 2 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 8

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Methode Methode (steampunkWizard) used MethodeCard Polymath + 2!

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Methode (steampunkWizard) taps into her studies. Methode (steampunkWizard) redrew her hand.

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Methode (steampunkWizard) gained tcgAttack 1.2 ATK! Methode (steampunkWizard)'s new ATK: 17.1

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Methode (steampunkWizard) gained tcgDefense 1.2 DEF! Methode (steampunkWizard)'s new DEF: 11

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Methode (steampunkWizard) gained tcgSpeed 1.2 SPD! Methode (steampunkWizard)'s new SPD: 15.1

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================================

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Methode (steampunkWizard)'s scatter shots concentrate on Frieren (rediciclepop)!

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Methode Methode (steampunkWizard) attacks Frieren3 Frieren (rediciclepop) for 8.40 damage!

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Methode Methode (steampunkWizard) attacks Frieren3 Frieren (rediciclepop) for 8.40 damage!

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Frieren continues her Analysis.

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Frieren (rediciclepop) gained tcgAbility 1 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 9

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Turn 4

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Methode (steampunkWizard)

  • tcgHp HP: 94/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3HF
  • tcgAttack ATK: 17.1
  • tcgDefense DEF: 11
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 15.1
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 1 Card Discard Pile: 9 Cards
Timed effects:

  • Polymath (1 turn):
    • Roll an extra die this turn.
#

Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 18.6
  • tcgDefense DEF: 13.1
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 16.4
  • tcgAbility Ability: Analysis - 9
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 7 Cards Discard Pile: 3 Cards
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.

#

Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Restraint Magic + 0
    • Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-4.00, DEF-4.00, SPD-4.00 for the next 4 turns.
  • 1: MethodeCard Mana Detection + 0
    • Priority+2. TrueDEF+20.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
  • 2: MethodeCard Polymath + 0
    • ATK+1.00, DEF+1.00, SPD+1.00. Redraw your hand and roll 1 extra die next turn.
  • 3: EdelCard One Step Ahead + 0
    • Priority+3. TrueDEF+20.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.00, they redraw 2 cards. Attack with DMG 10.00, ignoring defense.
  • 4: MethodeCard Piercing Shot + 0
    • HP-10. DMG 9.00. If this character did not use an attacking move last turn, deal an additional 5.00 DMG with 50% pierce.
  • 5: MethodeCard Delayed Shot + 0
    • HP-8. 6.00 DMG. Deal DMG 6.00 x2 at the end of 2 turns from now.
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Methode (steampunkWizard)'s Active Cards:

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  • 0: MethodeCard Restraint Magic + 0
    • Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-4.00, DEF-4.00, SPD-4.00 for the next 4 turns.
  • 1: MethodeCard Mana Detection + 2
    • Priority+2. TrueDEF+24.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
  • 2: MethodeCard Polymath + 0
    • ATK+1.00, DEF+1.00, SPD+1.00. Redraw your hand and roll 1 extra die next turn.
  • 3: EdelCard One Step Ahead + 0
    • Priority+3. TrueDEF+20.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.00, they redraw 2 cards. Attack with DMG 10.00, ignoring defense.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Destructive Lightning: Judradjim + 5
    • HP-7. DMG 18.00.
  • 1: FlowerFieldCard Spell to make a Field of Flowers + 3
    • Heal 6.50 HP. At the next 3 turn ends, heal 3.90.
  • 2: FrierenCard Offensive Magic Analysis: Zoltraak + 3
    • HP-4. DMG 10.40. 1 Analysis stacks will be gained after attack.
  • 3: FrierenCard Hellfire Summoning: Vollzanbel + 4
    • HP-10. DMG 23.80
  • 4: FrierenCard Hellfire Summoning: Vollzanbel + 1
    • HP-10. DMG 18.70
  • 5: FrierenCard Ordinary Defensive Magic + 0
    • Priority+2. Increases TrueDEF by 20.00 until the end of the turn.
#

Frieren (rediciclepop)'s Active Cards:

#
  • 0: FrierenCard Destructive Lightning: Judradjim + 5
    • HP-7. DMG 18.00.
  • 1: FlowerFieldCard Spell to make a Field of Flowers + 3
    • Heal 6.50 HP. At the next 3 turn ends, heal 3.90.
  • 3: FrierenCard Hellfire Summoning: Vollzanbel + 5
    • HP-10. DMG 25.50
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
tame hull
#

lmao

cold dawn
left gorgeBOT
#

================================

#

Methode Methode (steampunkWizard) used MethodeCard Restraint Magic + 0!

#

Methode (steampunkWizard) casts restraint magic on Frieren (rediciclepop).

#

Methode (steampunkWizard) lost tcgDefense 3 DEF! Methode (steampunkWizard)'s new DEF: 8

#

Frieren (rediciclepop) lost tcgAttack 4 ATK! Frieren (rediciclepop)'s new ATK: 14.6

#

Frieren (rediciclepop) lost tcgDefense 4 DEF! Frieren (rediciclepop)'s new DEF: 9.1

#

Frieren (rediciclepop) lost tcgSpeed 4 SPD! Frieren (rediciclepop)'s new SPD: 12.4

#

Frieren3 Frieren (rediciclepop) used FlowerFieldCard Spell to make a Field of Flowers + 3

#

Frieren (rediciclepop) conjured a field of flowers!

#

Frieren (rediciclepop) gained tcgHp 6.5 HP!

#

================================

#

The Field of Flowers soothes Frieren (rediciclepop).

#

Frieren (rediciclepop) gained tcgHp 3.9 HP!

tame hull
#

Yeah makes sense

left gorgeBOT
#

Frieren continues her Analysis.

#

Frieren (rediciclepop) gained tcgAbility 1 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 10

#

Turn 5

#

Methode (steampunkWizard)

  • tcgHp HP: 94/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3HF
  • tcgAttack ATK: 17.1
  • tcgDefense DEF: 8
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 15.1
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 0 Card Discard Pile: 10 Cards
Timed effects:

  • Restraint Magic (3 turns):
    • DEF-3
#

Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 14.6
  • tcgDefense DEF: 9.1
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12.4
  • tcgAbility Ability: Analysis - 10
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 6 Cards Discard Pile: 4 Cards
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.
Timed effects:

  • Restrained (3 turns):
    • ATK-4, DEF-4, SPD-4.
  • Field of Flowers (2 turns):
    • Heal 3.9 HP
upper wasp
#

Did I miss smth

left gorgeBOT
#

Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Mana Detection + 3
    • Priority+2. TrueDEF+26.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
  • 1: MethodeCard Polymath + 1
    • ATK+1.10, DEF+1.10, SPD+1.10. Redraw your hand and roll 1 extra die next turn.
  • 2: EdelCard One Step Ahead + 1
    • Priority+3. TrueDEF+22.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.20, they redraw 2 cards. Attack with DMG 11.00, ignoring defense.
  • 3: MethodeCard Piercing Shot + 1
    • HP-10. DMG 9.90. If this character did not use an attacking move last turn, deal an additional 5.50 DMG with 50% pierce.
  • 4: MethodeCard Delayed Shot + 1
    • HP-8. 6.60 DMG. Deal DMG 6.60 x2 at the end of 2 turns from now.
  • 5: MethodeCard Scatter Shot + 0
    • HP-6. 4.00 DMG. Deal DMG 4.00 x2 at the end of next turn
#

Methode (steampunkWizard)'s Active Cards:

#
  • 1: MethodeCard Polymath + 1
    • ATK+1.10, DEF+1.10, SPD+1.10. Redraw your hand and roll 1 extra die next turn.
  • 2: EdelCard One Step Ahead + 2
    • Priority+3. TrueDEF+24.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.40, they redraw 2 cards. Attack with DMG 12.00, ignoring defense.
  • 4: MethodeCard Delayed Shot + 2
    • HP-8. 7.20 DMG. Deal DMG 7.20 x2 at the end of 2 turns from now.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Destructive Lightning: Judradjim + 6
    • HP-7. DMG 19.20.
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 4
    • HP-4. DMG 11.20. 1 Analysis stacks will be gained after attack.
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 6
    • HP-10. DMG 27.20
  • 3: FrierenCard Hellfire Summoning: Vollzanbel + 2
    • HP-10. DMG 20.40
  • 4: FrierenCard Ordinary Defensive Magic + 1
    • Priority+2. Increases TrueDEF by 22.00 until the end of the turn.
  • 5: FrierenCard Demon Magic Analysis + 0
    • ATK+2.00. SPD+2.00. DEF+1.00.
#

Frieren (rediciclepop)'s Active Cards:

#
  • 0: FrierenCard Destructive Lightning: Judradjim + 6
    • HP-7. DMG 19.20.
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 4
    • HP-4. DMG 11.20. 1 Analysis stacks will be gained after attack.
  • 4: FrierenCard Ordinary Defensive Magic + 2
    • Priority+2. Increases TrueDEF by 24.00 until the end of the turn.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
tame hull
#

Methode has to play Delayed Shot here
i think
idk
or 1SA
idk

cold dawn
#

yea we are going to play delayed shot

tame hull
#

Actually yeah no reason to 1SA here unless you want to hard read it

cold dawn
young fern
#

Trust

tame hull
upper wasp
#

Just don't one step ahead

#

And all will be fine

tame hull
#

Already saw the future

cold dawn
#

ok

blissful path
#

Do they know...

proper fossil
#

methode is pretty interesting on slow mode

left gorgeBOT
#

================================

#

Methode Methode (steampunkWizard) used MethodeCard Delayed Shot + 2!

#

Methode (steampunkWizard) lost tcgHp 8 HP! Methode (steampunkWizard)'s new HP: 86

#

Methode (steampunkWizard) fires a delayed shot!

#

Methode Methode (steampunkWizard) attacks Frieren3 Frieren (rediciclepop) for 15.20 damage!

#

Frieren3 Frieren (rediciclepop) used 🕙 Wait!

#

Frieren (rediciclepop) waited it out! All cards in Frieren (rediciclepop)'s hand are empowered!

#

Frieren (rediciclepop) gained tcgHp 10 HP!

#

================================

#

The Field of Flowers soothes Frieren (rediciclepop).

#

Frieren (rediciclepop) gained tcgHp 3.9 HP!

#

Turn 6

cold dawn
#

HAHA YOU NERDS

left gorgeBOT
#

Methode (steampunkWizard)

  • tcgHp HP: 86/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2HFPB3E
  • tcgAttack ATK: 17.1
  • tcgDefense DEF: 8
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 15.1
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 10 Cards Discard Pile: 0 Card
Timed effects:

  • Restraint Magic (2 turns):
    • DEF-3
  • Delayed Shot (2 turns):
    • Deal 7.2 x2 at the end of timed effect.
tame hull
#

Huh

left gorgeBOT
#

Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 14.6
  • tcgDefense DEF: 9.1
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12.4
  • tcgAbility Ability: Analysis - 10
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 6 Cards Discard Pile: 4 Cards
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.
Timed effects:

  • Restrained (2 turns):
    • ATK-4, DEF-4, SPD-4.
  • Field of Flowers (1 turn):
    • Heal 3.9 HP
cold dawn
#

YOU FELL FOR IT

left gorgeBOT
#

Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Mana Detection + 4
    • Priority+2. TrueDEF+28.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
  • 1: MethodeCard Polymath + 2
    • ATK+1.20, DEF+1.20, SPD+1.20. Redraw your hand and roll 1 extra die next turn.
  • 2: EdelCard One Step Ahead + 3
    • Priority+3. TrueDEF+26.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.60, they redraw 2 cards. Attack with DMG 13.00, ignoring defense.
  • 3: MethodeCard Piercing Shot + 2
    • HP-10. DMG 10.80. If this character did not use an attacking move last turn, deal an additional 6.00 DMG with 50% pierce.
  • 4: MethodeCard Scatter Shot + 1
    • HP-6. 4.40 DMG. Deal DMG 4.40 x2 at the end of next turn
  • 5: MethodeCard Goddess' Healing Magic + 3
    • Heal 13.00 HP. Heal an additional 6.50 HP and gain 3.90 DEF if the opponent's next move isn't an attack. Will overwrite the effect of Spot Weakness.
#

Methode (steampunkWizard)'s Active Cards:

#
  • 1: MethodeCard Polymath + 4
    • ATK+1.40, DEF+1.40, SPD+1.40. Redraw your hand and roll 1 extra die next turn.
  • 2: EdelCard One Step Ahead + 3
    • Priority+3. TrueDEF+26.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.60, they redraw 2 cards. Attack with DMG 13.00, ignoring defense.
  • 5: MethodeCard Goddess' Healing Magic + 3
    • Heal 13.00 HP. Heal an additional 6.50 HP and gain 3.90 DEF if the opponent's next move isn't an attack. Will overwrite the effect of Spot Weakness.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Destructive Lightning: Judradjim + 7
    • HP-7. DMG 20.40.
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 5
    • HP-4. DMG 12.00. 1 Analysis stacks will be gained after attack.
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 7
    • HP-10. DMG 28.90
  • 3: FrierenCard Hellfire Summoning: Vollzanbel + 3
    • HP-10. DMG 22.10
  • 4: FrierenCard Ordinary Defensive Magic + 3
    • Priority+2. Increases TrueDEF by 26.00 until the end of the turn.
  • 5: FrierenCard Demon Magic Analysis + 1
    • ATK+2.20. SPD+2.20. DEF+1.10.
#

Frieren (rediciclepop)'s Active Cards:

#
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 6
    • HP-4. DMG 12.80. 1 Analysis stacks will be gained after attack.
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 7
    • HP-10. DMG 28.90
  • 4: FrierenCard Ordinary Defensive Magic + 3
    • Priority+2. Increases TrueDEF by 26.00 until the end of the turn.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
tame hull
#

I forgot Wait was an option

proper fossil
#

1st Team Vote Round 1 (ID: 1484930429608792296)

#

1st Team Vote Bonus Round (ID: 1484930429608792296)

tame hull
#

Ah damn I have to go and do some work

#

I already saw this match

#

It was really fun

left gorgeBOT
#

================================

#

Methode Methode (steampunkWizard) used MethodeCard Goddess' Healing Magic + 3!

#

Methode (steampunkWizard) calls upon the Goddess for recovery.

proper fossil
left gorgeBOT
#

Methode (steampunkWizard) gained tcgHp 13 HP! Methode (steampunkWizard)'s new HP: 99

#

Methode (steampunkWizard) scans for a resting spot.

#

Frieren3 Frieren (rediciclepop) used 🕙 Wait!

#

Frieren (rediciclepop) waited it out! All cards in Frieren (rediciclepop)'s hand are empowered!

#

Frieren (rediciclepop) gained tcgHp 10 HP!

#

Methode (steampunkWizard) made use of the room the opponent gave her to steel herself.

#

Methode (steampunkWizard) gained tcgHp 6.5 HP! Methode (steampunkWizard)'s new HP: 100

#

Methode (steampunkWizard) gained tcgDefense 3.9 DEF! Methode (steampunkWizard)'s new DEF: 11.9

#

================================

#

The Field of Flowers soothes Frieren (rediciclepop).

#

Frieren (rediciclepop) gained tcgHp 3.9 HP!

#

The Field of Flowers fades.

#

Turn 7

tame hull
#

lmao

left gorgeBOT
#

Methode (steampunkWizard)

  • tcgHp HP: 100/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3F
  • tcgAttack ATK: 17.1
  • tcgDefense DEF: 11.9
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 15.1
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 9 Cards Discard Pile: 1 Card
Timed effects:

  • Restraint Magic (1 turn):
    • DEF-3
  • Delayed Shot (1 turn):
    • Deal 7.2 x2 at the end of timed effect.
#

Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 14.6
  • tcgDefense DEF: 9.1
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 12.4
  • tcgAbility Ability: Analysis - 10
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 6 Cards Discard Pile: 4 Cards
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.
Timed effects:

  • Restrained (1 turn):
    • ATK-4, DEF-4, SPD-4.
#

Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Mana Detection + 5
    • Priority+2. TrueDEF+30.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
  • 1: MethodeCard Polymath + 5
    • ATK+1.50, DEF+1.50, SPD+1.50. Redraw your hand and roll 1 extra die next turn.
  • 2: EdelCard One Step Ahead + 4
    • Priority+3. TrueDEF+28.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.80, they redraw 2 cards. Attack with DMG 14.00, ignoring defense.
  • 3: MethodeCard Piercing Shot + 3
    • HP-10. DMG 11.70. If this character did not use an attacking move last turn, deal an additional 6.50 DMG with 50% pierce.
  • 4: MethodeCard Scatter Shot + 2
    • HP-6. 4.80 DMG. Deal DMG 4.80 x2 at the end of next turn
  • 5: MethodeCard Piercing Shot + 3
    • HP-10. DMG 11.70. If this character did not use an attacking move last turn, deal an additional 6.50 DMG with 50% pierce.
#

Methode (steampunkWizard)'s Active Cards:

#
  • 0: MethodeCard Mana Detection + 6
    • Priority+2. TrueDEF+32.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
  • 3: MethodeCard Piercing Shot + 4
    • HP-10. DMG 12.60. If this character did not use an attacking move last turn, deal an additional 7.00 DMG with 50% pierce.
  • 5: MethodeCard Piercing Shot + 3
    • HP-10. DMG 11.70. If this character did not use an attacking move last turn, deal an additional 6.50 DMG with 50% pierce.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Destructive Lightning: Judradjim + 8
    • HP-7. DMG 21.60.
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 7
    • HP-4. DMG 13.60. 1 Analysis stacks will be gained after attack.
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 8
    • HP-10. DMG 30.60
  • 3: FrierenCard Hellfire Summoning: Vollzanbel + 4
    • HP-10. DMG 23.80
  • 4: FrierenCard Ordinary Defensive Magic + 4
    • Priority+2. Increases TrueDEF by 28.00 until the end of the turn.
  • 5: FrierenCard Demon Magic Analysis + 2
    • ATK+2.40. SPD+2.40. DEF+1.20.
#

Frieren (rediciclepop)'s Active Cards:

#
  • 0: FrierenCard Destructive Lightning: Judradjim + 8
    • HP-7. DMG 21.60.
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 8
    • HP-4. DMG 14.40. 1 Analysis stacks will be gained after attack.
  • 3: FrierenCard Hellfire Summoning: Vollzanbel + 4
    • HP-10. DMG 23.80
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
tame hull
#

NO shield

#

ALL attacks

blissful path
#

¦|

tame hull
#

I think Methode should block

leaden light
tame hull
#

Vol is scary

left gorgeBOT
#

================================

#

Methode Methode (steampunkWizard) used MethodeCard Piercing Shot + 4!

#

Methode (steampunkWizard) lost tcgHp 10 HP! Methode (steampunkWizard)'s new HP: 90

real token
#

Mind games

left gorgeBOT
#

Methode (steampunkWizard) fires a direct shot!

tame hull
#

fuck

left gorgeBOT
#

Methode Methode (steampunkWizard) attacks Frieren3 Frieren (rediciclepop) for 20.60 damage!

#

The shot pierces the opponent!

#

Methode Methode (steampunkWizard) attacks Frieren3 Frieren (rediciclepop) for 19.55 damage!

#

Frieren3 Frieren (rediciclepop) used 🕙 Wait!

#

Frieren (rediciclepop) waited it out! All cards in Frieren (rediciclepop)'s hand are empowered!

#

Frieren (rediciclepop) gained tcgHp 10 HP!

#

================================

#

Methode (steampunkWizard)'s delayed shot hits!

#

Methode Methode (steampunkWizard) attacks Frieren3 Frieren (rediciclepop) for 15.20 damage!

pale snow
#

Yay

left gorgeBOT
#

Methode Methode (steampunkWizard) attacks Frieren3 Frieren (rediciclepop) for 15.20 damage!

#

Methode (steampunkWizard) cannot sustain the restraint magic.

#

Methode (steampunkWizard) gained tcgDefense 3 DEF! Methode (steampunkWizard)'s new DEF: 14.9

#

Frieren (rediciclepop) is free from Methode (steampunkWizard)'s restraint.

#

Frieren (rediciclepop) gained tcgAttack 4 ATK! Frieren (rediciclepop)'s new ATK: 18.6

#

Frieren (rediciclepop) gained tcgDefense 4 DEF! Frieren (rediciclepop)'s new DEF: 13.1

#

Frieren (rediciclepop) gained tcgSpeed 4 SPD! Frieren (rediciclepop)'s new SPD: 16.4

#

Turn 8

#

Methode (steampunkWizard)

  • tcgHp HP: 90/100 PB1CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB2CPB3E
  • tcgAttack ATK: 17.1
  • tcgDefense DEF: 14.9
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 15.1
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 8 Cards Discard Pile: 2 Cards

#

Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 18.6
  • tcgDefense DEF: 13.1
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 16.4
  • tcgAbility Ability: Analysis - 10
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 6 Cards Discard Pile: 4 Cards
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.

#

Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Mana Detection + 7
    • Priority+2. TrueDEF+34.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
  • 1: MethodeCard Polymath + 6
    • ATK+1.60, DEF+1.60, SPD+1.60. Redraw your hand and roll 1 extra die next turn.
  • 2: EdelCard One Step Ahead + 5
    • Priority+3. TrueDEF+30.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-3.00, they redraw 2 cards. Attack with DMG 15.00, ignoring defense.
  • 3: MethodeCard Scatter Shot + 3
    • HP-6. 5.20 DMG. Deal DMG 5.20 x2 at the end of next turn
  • 4: MethodeCard Piercing Shot + 4
    • HP-10. DMG 12.60. If this character did not use an attacking move last turn, deal an additional 7.00 DMG with 50% pierce.
  • 5: MethodeCard Spot Weakness + 3
    • SPD+3.90 ATK+3.90. ATK+2.60 if the opponent's next move is an attack. Will overwrite the effect of Goddess' Healing Magic.
#

Methode (steampunkWizard)'s Active Cards:

#
  • 1: MethodeCard Polymath + 7
    • ATK+1.70, DEF+1.70, SPD+1.70. Redraw your hand and roll 1 extra die next turn.
  • 3: MethodeCard Scatter Shot + 3
    • HP-6. 5.20 DMG. Deal DMG 5.20 x2 at the end of next turn
  • 5: MethodeCard Spot Weakness + 4
    • SPD+4.20 ATK+4.20. ATK+2.80 if the opponent's next move is an attack. Will overwrite the effect of Goddess' Healing Magic.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Destructive Lightning: Judradjim + 9
    • HP-7. DMG 22.80.
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 9
    • HP-4. DMG 15.20. 1 Analysis stacks will be gained after attack.
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 9
    • HP-10. DMG 32.30
  • 3: FrierenCard Hellfire Summoning: Vollzanbel + 5
    • HP-10. DMG 25.50
  • 4: FrierenCard Ordinary Defensive Magic + 5
    • Priority+2. Increases TrueDEF by 30.00 until the end of the turn.
  • 5: FrierenCard Demon Magic Analysis + 3
    • ATK+2.60. SPD+2.60. DEF+1.30.
#

Frieren (rediciclepop)'s Active Cards:

#
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 9
    • HP-4. DMG 15.20. 1 Analysis stacks will be gained after attack.
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 10
    • HP-10. DMG 34.00
  • 5: FrierenCard Demon Magic Analysis + 3
    • ATK+2.60. SPD+2.60. DEF+1.30.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

================================

#

Frieren3 Frieren (rediciclepop) used FrierenCard Hellfire Summoning: Vollzanbel + 10

#

Frieren (rediciclepop) lost tcgHp 10 HP!

#

Frieren (rediciclepop) summoned Vollzanbel!

#

Frieren3 Frieren (rediciclepop) attacks Methode Methode (steampunkWizard) for 61.50 damage! Methode (steampunkWizard) has 28.5 left!

#

Frieren (rediciclepop)'s Ability Counter is set to 0.

#

Methode Methode (steampunkWizard) used MethodeCard Spot Weakness + 4!

#

Methode (steampunkWizard) is on the lookout for Frieren (rediciclepop)'s weaknesses.

#

Methode (steampunkWizard) gained tcgSpeed 4.2 SPD! Methode (steampunkWizard)'s new SPD: 19.3

#

Methode (steampunkWizard) gained tcgAttack 4.2 ATK! Methode (steampunkWizard)'s new ATK: 21.3

#

Methode (steampunkWizard) scans for an opening.

#

================================

#

Frieren continues her Analysis.

#

Frieren (rediciclepop) gained tcgAbility 1 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 1

#

Turn 9

#

Methode (steampunkWizard)

  • tcgHp HP: 28.5/100 PB1CPB2CPB2FPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 21.3
  • tcgDefense DEF: 14.9
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 19.3
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 7 Cards Discard Pile: 3 Cards

#

Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 18.6
  • tcgDefense DEF: 13.1
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 16.4
  • tcgAbility Ability: Analysis - 1
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 5 Cards Discard Pile: 5 Cards
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.

#

Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Mana Detection + 8
    • Priority+2. TrueDEF+36.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
  • 1: MethodeCard Polymath + 8
    • ATK+1.80, DEF+1.80, SPD+1.80. Redraw your hand and roll 1 extra die next turn.
  • 2: EdelCard One Step Ahead + 6
    • Priority+3. TrueDEF+32.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-3.20, they redraw 2 cards. Attack with DMG 16.00, ignoring defense.
  • 3: MethodeCard Scatter Shot + 4
    • HP-6. 5.60 DMG. Deal DMG 5.60 x2 at the end of next turn
  • 4: MethodeCard Piercing Shot + 5
    • HP-10. DMG 13.50. If this character did not use an attacking move last turn, deal an additional 7.50 DMG with 50% pierce.
  • 5: MethodeCard Reverse Polarity + 4
    • Priority+2. TrueDEF+28.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
#

Methode (steampunkWizard)'s Active Cards:

#
  • 0: MethodeCard Mana Detection + 8
    • Priority+2. TrueDEF+36.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
  • 1: MethodeCard Polymath + 8
    • ATK+1.80, DEF+1.80, SPD+1.80. Redraw your hand and roll 1 extra die next turn.
  • 2: EdelCard One Step Ahead + 7
    • Priority+3. TrueDEF+34.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-3.40, they redraw 2 cards. Attack with DMG 17.00, ignoring defense.
  • 5: MethodeCard Reverse Polarity + 4
    • Priority+2. TrueDEF+28.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Destructive Lightning: Judradjim + 10
    • HP-7. DMG 24.00.
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 10
    • HP-4. DMG 16.00. 1 Analysis stacks will be gained after attack.
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 6
    • HP-10. DMG 27.20
  • 3: FrierenCard Ordinary Defensive Magic + 6
    • Priority+2. Increases TrueDEF by 32.00 until the end of the turn.
  • 4: FrierenCard Demon Magic Analysis + 4
    • ATK+2.80. SPD+2.80. DEF+1.40.
  • 5: FrierenCard Destructive Lightning: Judradjim + 0
    • HP-7. DMG 12.00.
#

Frieren (rediciclepop)'s Active Cards:

#
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 7
    • HP-10. DMG 28.90
  • 5: FrierenCard Destructive Lightning: Judradjim + 1
    • HP-7. DMG 13.20.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

================================

#

Methode Methode (steampunkWizard) used MethodeCard Reverse Polarity + 4!

#

Methode (steampunkWizard) puts up a reflective barrier.

#

Methode (steampunkWizard) gained tcgTrueDef 28 TrueDEF! Methode (steampunkWizard)'s new TrueDEF: 28

#

Frieren3 Frieren (rediciclepop) used 🕙 Wait!

#

Frieren (rediciclepop) waited it out! All cards in Frieren (rediciclepop)'s hand are empowered!

#

Frieren (rediciclepop) gained tcgHp 10 HP!

#

================================

#

Methode (steampunkWizard) lost tcgTrueDef 28 TrueDEF! Methode (steampunkWizard)'s new TrueDEF: 0

#

Frieren continues her Analysis.

#

Frieren (rediciclepop) gained tcgAbility 1 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 2

left gorgeBOT
#

Turn 10

#

Methode (steampunkWizard)

  • tcgHp HP: 28.5/100 PB1CPB2CPB2FPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 21.3
  • tcgDefense DEF: 14.9
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 19.3
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 6 Cards Discard Pile: 4 Cards

#

Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 18.6
  • tcgDefense DEF: 13.1
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 16.4
  • tcgAbility Ability: Analysis - 2
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 5 Cards Discard Pile: 5 Cards
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.

#

Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Mana Detection + 9
    • Priority+2. TrueDEF+38.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
  • 1: MethodeCard Polymath + 9
    • ATK+1.90, DEF+1.90, SPD+1.90. Redraw your hand and roll 1 extra die next turn.
  • 2: EdelCard One Step Ahead + 8
    • Priority+3. TrueDEF+36.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-3.60, they redraw 2 cards. Attack with DMG 18.00, ignoring defense.
  • 3: MethodeCard Scatter Shot + 5
    • HP-6. 6.00 DMG. Deal DMG 6.00 x2 at the end of next turn
  • 4: MethodeCard Piercing Shot + 6
    • HP-10. DMG 14.40. If this character did not use an attacking move last turn, deal an additional 8.00 DMG with 50% pierce.
  • 5: MethodeCard Scatter Shot + 1
    • HP-6. 4.40 DMG. Deal DMG 4.40 x2 at the end of next turn
#

Methode (steampunkWizard)'s Active Cards:

#
  • 1: MethodeCard Polymath + 12
    • ATK+2.20, DEF+2.20, SPD+2.20. Redraw your hand and roll 1 extra die next turn.
  • 2: EdelCard One Step Ahead + 8
    • Priority+3. TrueDEF+36.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-3.60, they redraw 2 cards. Attack with DMG 18.00, ignoring defense.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Destructive Lightning: Judradjim + 11
    • HP-7. DMG 25.20.
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 11
    • HP-4. DMG 16.80. 1 Analysis stacks will be gained after attack.
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 8
    • HP-10. DMG 30.60
  • 3: FrierenCard Ordinary Defensive Magic + 7
    • Priority+2. Increases TrueDEF by 34.00 until the end of the turn.
  • 4: FrierenCard Demon Magic Analysis + 5
    • ATK+3.00. SPD+3.00. DEF+1.50.
  • 5: FrierenCard Destructive Lightning: Judradjim + 2
    • HP-7. DMG 14.40.
#

Frieren (rediciclepop)'s Active Cards:

#
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 12
    • HP-4. DMG 17.60. 1 Analysis stacks will be gained after attack.
  • 3: FrierenCard Ordinary Defensive Magic + 7
    • Priority+2. Increases TrueDEF by 34.00 until the end of the turn.
  • 4: FrierenCard Demon Magic Analysis + 5
    • ATK+3.00. SPD+3.00. DEF+1.50.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

================================

#

Methode Methode (steampunkWizard) used 🕙 Wait!

#

Methode (steampunkWizard) waited it out! All cards in Methode (steampunkWizard)'s hand are empowered!

#

Methode (steampunkWizard) gained tcgHp 10 HP! Methode (steampunkWizard)'s new HP: 38.5

#

Frieren3 Frieren (rediciclepop) used FrierenCard Demon Magic Analysis + 5

#

Frieren (rediciclepop) analyzed ancient demon's magic!

#

Frieren (rediciclepop) gained tcgAttack 3 ATK! Frieren (rediciclepop)'s new ATK: 21.6

#

Frieren (rediciclepop) gained tcgSpeed 3 SPD! Frieren (rediciclepop)'s new SPD: 19.4

#

Frieren (rediciclepop) gained tcgDefense 1.5 DEF! Frieren (rediciclepop)'s new DEF: 14.6

#

Frieren (rediciclepop) gained tcgAbility 2 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 4

#

================================

#

Frieren continues her Analysis.

#

Frieren (rediciclepop) gained tcgAbility 1 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 5

#

Turn 11

#

Methode (steampunkWizard)

  • tcgHp HP: 38.5/100 PB1CPB2CPB2CPB2FPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 21.3
  • tcgDefense DEF: 14.9
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 19.3
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 6 Cards Discard Pile: 4 Cards

#

Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 21.6
  • tcgDefense DEF: 14.6
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 19.4
  • tcgAbility Ability: Analysis - 5
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 4 Cards Discard Pile: 6 Cards
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.

#

Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Mana Detection + 10
    • Priority+2. TrueDEF+40.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
  • 1: MethodeCard Polymath + 13
    • ATK+2.30, DEF+2.30, SPD+2.30. Redraw your hand and roll 1 extra die next turn.
  • 2: EdelCard One Step Ahead + 9
    • Priority+3. TrueDEF+38.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-3.80, they redraw 2 cards. Attack with DMG 19.00, ignoring defense.
  • 3: MethodeCard Scatter Shot + 6
    • HP-6. 6.40 DMG. Deal DMG 6.40 x2 at the end of next turn
  • 4: MethodeCard Piercing Shot + 7
    • HP-10. DMG 15.30. If this character did not use an attacking move last turn, deal an additional 8.50 DMG with 50% pierce.
  • 5: MethodeCard Scatter Shot + 2
    • HP-6. 4.80 DMG. Deal DMG 4.80 x2 at the end of next turn
#

Methode (steampunkWizard)'s Active Cards:

#
  • 0: MethodeCard Mana Detection + 11
    • Priority+2. TrueDEF+42.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
  • 3: MethodeCard Scatter Shot + 6
    • HP-6. 6.40 DMG. Deal DMG 6.40 x2 at the end of next turn
  • 5: MethodeCard Scatter Shot + 3
    • HP-6. 5.20 DMG. Deal DMG 5.20 x2 at the end of next turn
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Destructive Lightning: Judradjim + 12
    • HP-7. DMG 26.40.
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 13
    • HP-4. DMG 18.40. 1 Analysis stacks will be gained after attack.
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 9
    • HP-10. DMG 32.30
  • 3: FrierenCard Ordinary Defensive Magic + 8
    • Priority+2. Increases TrueDEF by 36.00 until the end of the turn.
  • 4: FrierenCard Destructive Lightning: Judradjim + 3
    • HP-7. DMG 15.60.
  • 5: FrierenCard Ordinary Defensive Magic + 0
    • Priority+2. Increases TrueDEF by 20.00 until the end of the turn.
#

Frieren (rediciclepop)'s Active Cards:

#
  • 0: FrierenCard Destructive Lightning: Judradjim + 12
    • HP-7. DMG 26.40.
  • 3: FrierenCard Ordinary Defensive Magic + 9
    • Priority+2. Increases TrueDEF by 38.00 until the end of the turn.
  • 5: FrierenCard Ordinary Defensive Magic + 0
    • Priority+2. Increases TrueDEF by 20.00 until the end of the turn.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
tame hull
#

lmao

blissful path
#

Go workkkk

#

Don't get in trouble

#

:[

tame hull
#

Oh yeah oops

#

thx uuuu

blissful path
#

BYEEEEEE

left gorgeBOT
#

================================

#

Frieren3 Frieren (rediciclepop) used FrierenCard Ordinary Defensive Magic + 9

#

Frieren (rediciclepop) cast ordinary defensive magic!

#

Frieren (rediciclepop) gained tcgTrueDef 38 TrueDEF! Frieren (rediciclepop)'s new TrueDEF: 38

#

Methode Methode (steampunkWizard) used recycleCard Discard!

#

Methode (steampunkWizard) gained tcgAttack 1 ATK! Methode (steampunkWizard)'s new ATK: 22.3

#

Methode (steampunkWizard) gained tcgDefense 1 DEF! Methode (steampunkWizard)'s new DEF: 15.9

#

Methode (steampunkWizard) gained tcgSpeed 1 SPD! Methode (steampunkWizard)'s new SPD: 20.3

#

All cards in Methode (steampunkWizard)'s hand are empowered!

#

================================

#

Frieren (rediciclepop) lost tcgTrueDef 38 TrueDEF! Frieren (rediciclepop)'s new TrueDEF: 0

#

Frieren continues her Analysis.

#

Frieren (rediciclepop) gained tcgAbility 1 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 6

#

Turn 12

#

Methode (steampunkWizard)

  • tcgHp HP: 38.5/100 PB1CPB2CPB2CPB2FPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 22.3
  • tcgDefense DEF: 15.9
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 20.3
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 3 Cards Discard Pile: 7 Cards

#

Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 21.6
  • tcgDefense DEF: 14.6
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 19.4
  • tcgAbility Ability: Analysis - 6
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 3 Cards Discard Pile: 7 Cards
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.

#

Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Polymath + 14
    • ATK+2.40, DEF+2.40, SPD+2.40. Redraw your hand and roll 1 extra die next turn.
  • 1: EdelCard One Step Ahead + 10
    • Priority+3. TrueDEF+40.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-4.00, they redraw 2 cards. Attack with DMG 20.00, ignoring defense.
  • 2: MethodeCard Piercing Shot + 8
    • HP-10. DMG 16.20. If this character did not use an attacking move last turn, deal an additional 9.00 DMG with 50% pierce.
  • 3: MethodeCard Restraint Magic + 1
    • Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-4.40, DEF-4.40, SPD-4.40 for the next 4 turns.
  • 4: MethodeCard Hypnotic Compulsion + 4
    • Opponent's ATK-2.80. Your opponent can only use the move they used last turn in the next turn at Priority-2.
  • 5: MethodeCard Restraint Magic + 2
    • Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-4.80, DEF-4.80, SPD-4.80 for the next 4 turns.
#

Methode (steampunkWizard)'s Active Cards:

#
  • 1: EdelCard One Step Ahead + 11
    • Priority+3. TrueDEF+42.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-4.20, they redraw 2 cards. Attack with DMG 21.00, ignoring defense.
  • 2: MethodeCard Piercing Shot + 9
    • HP-10. DMG 17.10. If this character did not use an attacking move last turn, deal an additional 9.50 DMG with 50% pierce.
  • 3: MethodeCard Restraint Magic + 1
    • Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-4.40, DEF-4.40, SPD-4.40 for the next 4 turns.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Destructive Lightning: Judradjim + 13
    • HP-7. DMG 27.60.
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 14
    • HP-4. DMG 19.20. 1 Analysis stacks will be gained after attack.
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 10
    • HP-10. DMG 34.00
  • 3: FrierenCard Destructive Lightning: Judradjim + 4
    • HP-7. DMG 16.80.
  • 4: FrierenCard Ordinary Defensive Magic + 1
    • Priority+2. Increases TrueDEF by 22.00 until the end of the turn.
  • 5: FlowerFieldCard Spell to make a Field of Flowers + 0
    • Heal 5.00 HP. At the next 3 turn ends, heal 3.00.
#

Frieren (rediciclepop)'s Active Cards:

#
  • 0: FrierenCard Destructive Lightning: Judradjim + 13
    • HP-7. DMG 27.60.
  • 3: FrierenCard Destructive Lightning: Judradjim + 5
    • HP-7. DMG 18.00.
  • 4: FrierenCard Ordinary Defensive Magic + 1
    • Priority+2. Increases TrueDEF by 22.00 until the end of the turn.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
real token
#

Heheh

left gorgeBOT
#

================================

#

Frieren3 Frieren (rediciclepop) used FrierenCard Ordinary Defensive Magic + 1

#

Frieren (rediciclepop) cast ordinary defensive magic!

#

Frieren (rediciclepop) gained tcgTrueDef 22 TrueDEF! Frieren (rediciclepop)'s new TrueDEF: 22

#

Methode Methode (steampunkWizard) used MethodeCard Piercing Shot + 9!

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Methode (steampunkWizard) lost tcgHp 10 HP! Methode (steampunkWizard)'s new HP: 28.5

#

Methode (steampunkWizard) fires a direct shot!

#

Methode Methode (steampunkWizard) attacks Frieren3 Frieren (rediciclepop) for 2.80 damage!

#

The shot pierces the opponent!

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Methode Methode (steampunkWizard) attacks Frieren3 Frieren (rediciclepop) for 2.50 damage!

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================================

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Frieren (rediciclepop) lost tcgTrueDef 22 TrueDEF! Frieren (rediciclepop)'s new TrueDEF: 0

#

Frieren continues her Analysis.

#

Frieren (rediciclepop) gained tcgAbility 1 Ability Counter! Frieren (rediciclepop)'s new Ability Counter: 7

#

Turn 13

#

Methode (steampunkWizard)

  • tcgHp HP: 28.5/100 PB1CPB2CPB2FPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 22.3
  • tcgDefense DEF: 15.9
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 20.3
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 2 Cards Discard Pile: 8 Cards

#

Frieren (rediciclepop)

  • tcgHp HP: ?? / ??
  • tcgAttack ATK: 21.6
  • tcgDefense DEF: 14.6
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 19.4
  • tcgAbility Ability: Analysis - 7
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 2 Cards Discard Pile: 8 Cards
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.

#

Methode Methode (steampunkWizard)'s Hand:

  • 0: MethodeCard Polymath + 15
    • ATK+2.50, DEF+2.50, SPD+2.50. Redraw your hand and roll 1 extra die next turn.
  • 1: EdelCard One Step Ahead + 12
    • Priority+3. TrueDEF+44.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-4.40, they redraw 2 cards. Attack with DMG 22.00, ignoring defense.
  • 2: MethodeCard Restraint Magic + 2
    • Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-4.80, DEF-4.80, SPD-4.80 for the next 4 turns.
  • 3: MethodeCard Hypnotic Compulsion + 5
    • Opponent's ATK-3.00. Your opponent can only use the move they used last turn in the next turn at Priority-2.
  • 4: MethodeCard Restraint Magic + 3
    • Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-5.20, DEF-5.20, SPD-5.20 for the next 4 turns.
  • 5: MethodeCard Polymath + 2
    • ATK+1.20, DEF+1.20, SPD+1.20. Redraw your hand and roll 1 extra die next turn.
#

Methode (steampunkWizard)'s Active Cards:

#
  • 1: EdelCard One Step Ahead + 12
    • Priority+3. TrueDEF+44.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-4.40, they redraw 2 cards. Attack with DMG 22.00, ignoring defense.
  • 3: MethodeCard Hypnotic Compulsion + 5
    • Opponent's ATK-3.00. Your opponent can only use the move they used last turn in the next turn at Priority-2.
  • 4: MethodeCard Restraint Magic + 4
    • Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-5.60, DEF-5.60, SPD-5.60 for the next 4 turns.
  • 5: MethodeCard Polymath + 2
    • ATK+1.20, DEF+1.20, SPD+1.20. Redraw your hand and roll 1 extra die next turn.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
#

Frieren3 Frieren (rediciclepop)'s Hand:

  • 0: FrierenCard Destructive Lightning: Judradjim + 14
    • HP-7. DMG 28.80.
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 15
    • HP-4. DMG 20.00. 1 Analysis stacks will be gained after attack.
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 11
    • HP-10. DMG 35.70
  • 3: FrierenCard Destructive Lightning: Judradjim + 6
    • HP-7. DMG 19.20.
  • 4: FlowerFieldCard Spell to make a Field of Flowers + 1
    • Heal 5.50 HP. At the next 3 turn ends, heal 3.30.
  • 5: FrierenCard "The Height of Magic" + 0
    • Priority+1. When used with HP <= 25, Priority+1. Set HP to 1. Then, strike for DMG 20.00. Afterward, decreases DEF and SPD by 20. Treat this card as "Spell to make a Field of Flowers+2" when used with HP > 25.
#

Frieren (rediciclepop)'s Active Cards:

#
  • 0: FrierenCard Destructive Lightning: Judradjim + 14
    • HP-7. DMG 28.80.
  • 1: FrierenCard Offensive Magic Analysis: Zoltraak + 15
    • HP-4. DMG 20.00. 1 Analysis stacks will be gained after attack.
  • 2: FrierenCard Hellfire Summoning: Vollzanbel + 11
    • HP-10. DMG 35.70
  • 3: FrierenCard Destructive Lightning: Judradjim + 6
    • HP-7. DMG 19.20.
  • 10: recycleCard Discard
    • ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
  • 11: 🕙 Wait
    • Heals 10 HP. Empower all cards in your hand afterwards.
  • 14: randomCard Forfeit
    • Forfeits the game.
pale snow
#

Its time for frierent o go to slee0

left gorgeBOT
#

================================

#

Methode Methode (steampunkWizard) used MethodeCard Hypnotic Compulsion + 5!

#

Methode (steampunkWizard) hypnotizes Frieren (rediciclepop).

#

Frieren (rediciclepop) lost tcgAttack 3 ATK! Frieren (rediciclepop)'s new ATK: 18.6

#

Frieren3 Frieren (rediciclepop) used FrierenCard Hellfire Summoning: Vollzanbel + 11

#

Frieren (rediciclepop) lost tcgHp 10 HP!

#

Frieren (rediciclepop) summoned Vollzanbel!

#

Frieren3 Frieren (rediciclepop) attacks Methode Methode (steampunkWizard) for 55.89 damage! Methode (steampunkWizard) has -27.39 left!

#

Methode (steampunkWizard) has been defeated!

#

================================

#

Methode (steampunkWizard)

  • tcgHp HP: -27.39/100 PB1EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 22.3
  • tcgDefense DEF: 15.9
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 20.3
  • tcgAbility Ability: Jack-of-all-trades - 0
    • Roll an extra die

Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 1 Card Discard Pile: 9 Cards

#

Frieren (rediciclepop)

  • tcgHp HP: 22.05/100 PB1CPB2CPB2EPB2EPB2EPB2EPB2EPB2EPB2EPB3E
  • tcgAttack ATK: 18.6
  • tcgDefense DEF: 14.6
  • tcgTrueDef TrueDEF: 0
  • tcgSpeed SPD: 19.4
  • tcgAbility Ability: Analysis - 7
    • At the end of every turn, gain 1 Analysis stack.
      Whenever an "Analysis" move is used, gain 2 Analysis stacks.
      When an attack is used, its damage is increased by 7.00% * the number of Analysis stacks.
      After an attack is used, Analysis stacks is reset to 0.
      A maximum of 10 Analysis stacks can be held at any time.

Sub-Ability - Mana Suppression - Hide the amount of HP this character has.
Sub-Ability - Flamme's Teachings - See past the opponent's Mana Suppression.
Active Pile: 1 Card Discard Pile: 9 Cards
Mana Suppression: Frieren (rediciclepop) suppresses her mana - her HP is hidden.
Timed effects:

  • Compelled (2 turns):
    • Use your last used move next turn.
#

Frieren (rediciclepop) skips this turn!

#

Game over!

jade gust
#

Gg

heady turtle
#

Gg

young fern
#

ggs

static forge
#

gg

proper fossil
#

gg

young fern
#

0 losses