#TCG Move Select: Sayori ♡'s Move Selection Thread (ID: 1482425303891578890)
1 messages · Page 1 of 1 (latest)

methode it is
Methode (Sayori ♡) ⠀
HP: 100/100 









ATK: 12
DEF: 12
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 10 Cards Discard Pile: 0 Card
Methode (Sayori ♡)'s Hand:
- 0:
Reverse Polarity + 0
- Priority+2. TrueDEF+20.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Mana Detection + 0
- Priority+2. TrueDEF+20.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
- 2:
Hypnotic Compulsion + 0
- Opponent's ATK-2.00. Your opponent can only use the move they used last turn in the next turn at Priority-2.
- 3:
Piercing Shot + 0
- HP-10. DMG 9.00. If this character did not use an attacking move last turn, deal an additional 5.00 DMG with 50% pierce.
- 4:
Restraint Magic + 0
- Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-4.00, DEF-4.00, SPD-4.00 for the next 4 turns.
- 5:
One Step Ahead + 0
- Priority+3. TrueDEF+20.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.00, they redraw 2 cards. Attack with DMG 10.00, ignoring defense.
Draws: 0, 1, 3, 5, 5
Methode (Sayori ♡)'s Active Cards:
- 0:
Reverse Polarity + 0
- Priority+2. TrueDEF+20.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Mana Detection + 0
- Priority+2. TrueDEF+20.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
- 3:
Piercing Shot + 0
- HP-10. DMG 9.00. If this character did not use an attacking move last turn, deal an additional 5.00 DMG with 50% pierce.
- 5:
One Step Ahead + 1
- Priority+3. TrueDEF+22.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.20, they redraw 2 cards. Attack with DMG 11.00, ignoring defense.
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773508273:R>
You selected
Mana Detection + 0
I’m on the wrong team
Hi
-# go to the other thread silly
I didn’t get invited to the other one
Discard?
Announcement
Not you guys choosing the one character I have never played
I like this team more
just select your option on the vote
discard
Yeah, took me a second
I shouldn't be able to see dis...
against stark I want to get spot weakness quickly and evenutally restrain
What are we blocking 😭
she's probably my second favourite character to play
Which card do you want your team to play?
2
4
2
Mana Detection + 0
1383568841107574935
MethodeCard
...
we're fine with making the threads public, if you want to streamsnipe then so be it


WHAT THE FUCK
Shes literally the one I hate playing the most and I also hate fighting her the most
Pfft- I won't, for the love of the game
Man idk
Discarded Mana Detection + 0
Methode (Sayori ♡) ⠀
HP: 100/100 









ATK: 12
DEF: 12
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 9 Cards Discard Pile: 1 Card
Methode (Sayori ♡)'s Hand:
- 0:
Reverse Polarity + 1
- Priority+2. TrueDEF+22.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Hypnotic Compulsion + 1
- Opponent's ATK-2.20. Your opponent can only use the move they used last turn in the next turn at Priority-2.
- 2:
Piercing Shot + 1
- HP-10. DMG 9.90. If this character did not use an attacking move last turn, deal an additional 5.50 DMG with 50% pierce.
- 3:
Restraint Magic + 1
- Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-4.40, DEF-4.40, SPD-4.40 for the next 4 turns.
- 4:
One Step Ahead + 2
- Priority+3. TrueDEF+24.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.40, they redraw 2 cards. Attack with DMG 12.00, ignoring defense.
- 5:
Scatter Shot + 0
- HP-6. 4.00 DMG. Deal DMG 4.00 x2 at the end of next turn
Draws: 0, 3, 4, 4, 5
Methode (Sayori ♡)'s Active Cards:
- 0:
Reverse Polarity + 1
- Priority+2. TrueDEF+22.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 3:
Restraint Magic + 1
- Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-4.40, DEF-4.40, SPD-4.40 for the next 4 turns.
- 4:
One Step Ahead + 3
- Priority+3. TrueDEF+26.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.60, they redraw 2 cards. Attack with DMG 13.00, ignoring defense.
- 5:
Scatter Shot + 0
- HP-6. 4.00 DMG. Deal DMG 4.00 x2 at the end of next turn
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773508403:R>
You selected
Restraint Magic + 1
Ok let’s think about this one
Wheres the fighting thread
Guys
nah this is already chaos
I vote attack
I magic
most normal 'chat plays [insert game]' stream 

Which card do you want your team to play?
3
6
2
Restraint Magic + 1
1383568841107574935
MethodeCard

Discarded Restraint Magic + 1
Methode (Sayori ♡) ⠀
HP: 82.92/100 









ATK: 12
DEF: 9
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 8 Cards Discard Pile: 2 Cards
Timed effects:
- Restraint Magic (3 turns):
- DEF-3
Methode (Sayori ♡)'s Hand:
- 0:
Reverse Polarity + 2
- Priority+2. TrueDEF+24.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Hypnotic Compulsion + 2
- Opponent's ATK-2.40. Your opponent can only use the move they used last turn in the next turn at Priority-2.
- 2:
Piercing Shot + 2
- HP-10. DMG 10.80. If this character did not use an attacking move last turn, deal an additional 6.00 DMG with 50% pierce.
- 3:
One Step Ahead + 4
- Priority+3. TrueDEF+28.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.80, they redraw 2 cards. Attack with DMG 14.00, ignoring defense.
- 4:
Scatter Shot + 1
- HP-6. 4.40 DMG. Deal DMG 4.40 x2 at the end of next turn
- 5:
Polymath + 0
- ATK+1.00, DEF+1.00, SPD+1.00. Redraw your hand and roll 1 extra die next turn.
Draws: 0, 3, 4, 4, 5
Methode (Sayori ♡)'s Active Cards:
- 0:
Reverse Polarity + 2
- Priority+2. TrueDEF+24.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 3:
One Step Ahead + 4
- Priority+3. TrueDEF+28.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-2.80, they redraw 2 cards. Attack with DMG 14.00, ignoring defense.
- 4:
Scatter Shot + 2
- HP-6. 4.80 DMG. Deal DMG 4.80 x2 at the end of next turn
- 5:
Polymath + 0
- ATK+1.00, DEF+1.00, SPD+1.00. Redraw your hand and roll 1 extra die next turn.
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773508526:R>
You selected
Scatter Shot + 2
@toxic storm Attack now
I mean I already lost interest
I have no idea how to play Methode so I might betray you guys and go vote on Frierens party
lol

but what about the next two rounds-
I really don't like Methode...
Just us 😭
I just finished that show btw
How on earth are there so many votes
Which card do you want your team to play?
6
6
3
Scatter Shot + 2
1383568841107574935
MethodeCard
ah yes the famous strat of 'unanimous sabotage'
I mean we all picked it anyway
Discarded Scatter Shot + 2
Methode (Sayori ♡) ⠀
HP: 76.92/100 









ATK: 12
DEF: 9
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 7 Cards Discard Pile: 3 Cards
Timed effects:
- Restraint Magic (2 turns):
- DEF-3
- Scatter Shot (1 turn):
- Deal 4.8 x2 at the end of your turn.
Methode (Sayori ♡)'s Hand:
- 0:
Reverse Polarity + 3
- Priority+2. TrueDEF+26.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Hypnotic Compulsion + 3
- Opponent's ATK-2.60. Your opponent can only use the move they used last turn in the next turn at Priority-2.
- 2:
Piercing Shot + 3
- HP-10. DMG 11.70. If this character did not use an attacking move last turn, deal an additional 6.50 DMG with 50% pierce.
- 3:
One Step Ahead + 5
- Priority+3. TrueDEF+30.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-3.00, they redraw 2 cards. Attack with DMG 15.00, ignoring defense.
- 4:
Polymath + 1
- ATK+1.10, DEF+1.10, SPD+1.10. Redraw your hand and roll 1 extra die next turn.
- 5:
Scatter Shot + 0
- HP-6. 4.00 DMG. Deal DMG 4.00 x2 at the end of next turn
Draws: 0, 0, 4, 5, 5
Methode (Sayori ♡)'s Active Cards:
- 0:
Reverse Polarity + 4
- Priority+2. TrueDEF+28.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 4:
Polymath + 1
- ATK+1.10, DEF+1.10, SPD+1.10. Redraw your hand and roll 1 extra die next turn.
- 5:
Scatter Shot + 1
- HP-6. 4.40 DMG. Deal DMG 4.40 x2 at the end of next turn
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773508637:R>
You selected
Scatter Shot + 1
Should we attack?
We’ve lost so much hp they haven’t lost much
All moves might as well be attack becacuse I'm sure the Frieren team is also uncoordinated
It doesn't help that they are probably looking at this channel before doing their move
Because they're gonna get hit now
Which card do you want your team to play?
4
6
3
Scatter Shot + 1
1383568841107574935
MethodeCard
Discarded Scatter Shot + 1
Methode (Sayori ♡) ⠀
HP: 70.92/100 









ATK: 12
DEF: 9
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 6 Cards Discard Pile: 4 Cards
Timed effects:
- Restraint Magic (1 turn):
- DEF-3
- Scatter Shot (1 turn):
- Deal 4.4 x2 at the end of your turn.
Methode (Sayori ♡)'s Hand:
- 0:
Reverse Polarity + 5
- Priority+2. TrueDEF+30.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Hypnotic Compulsion + 4
- Opponent's ATK-2.80. Your opponent can only use the move they used last turn in the next turn at Priority-2.
- 2:
Piercing Shot + 4
- HP-10. DMG 12.60. If this character did not use an attacking move last turn, deal an additional 7.00 DMG with 50% pierce.
- 3:
One Step Ahead + 6
- Priority+3. TrueDEF+32.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-3.20, they redraw 2 cards. Attack with DMG 16.00, ignoring defense.
- 4:
Polymath + 2
- ATK+1.20, DEF+1.20, SPD+1.20. Redraw your hand and roll 1 extra die next turn.
- 5:
Piercing Shot + 0
- HP-10. DMG 9.00. If this character did not use an attacking move last turn, deal an additional 5.00 DMG with 50% pierce.
Draws: 0, 0, 1, 3, 4
Methode (Sayori ♡)'s Active Cards:
- 0:
Reverse Polarity + 6
- Priority+2. TrueDEF+32.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Hypnotic Compulsion + 4
- Opponent's ATK-2.80. Your opponent can only use the move they used last turn in the next turn at Priority-2.
- 3:
One Step Ahead + 6
- Priority+3. TrueDEF+32.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-3.20, they redraw 2 cards. Attack with DMG 16.00, ignoring defense.
- 4:
Polymath + 2
- ATK+1.20, DEF+1.20, SPD+1.20. Redraw your hand and roll 1 extra die next turn.
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773508748:R>
You selected
Hypnotic Compulsion + 4
HYPO AND THEN STEP AHEAD
this is why i personally voted polymath
So did I
Evil
Im just gonna vote for what you do
Discarded Hypnotic Compulsion + 4
Methode (Sayori ♡) ⠀
HP: 70.92/100 









ATK: 12
DEF: 12
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 5 Cards Discard Pile: 5 Cards
Methode (Sayori ♡)'s Hand:
- 0:
Reverse Polarity + 7
- Priority+2. TrueDEF+34.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Piercing Shot + 5
- HP-10. DMG 13.50. If this character did not use an attacking move last turn, deal an additional 7.50 DMG with 50% pierce.
- 2:
One Step Ahead + 7
- Priority+3. TrueDEF+34.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-3.40, they redraw 2 cards. Attack with DMG 17.00, ignoring defense.
- 3:
Polymath + 3
- ATK+1.30, DEF+1.30, SPD+1.30. Redraw your hand and roll 1 extra die next turn.
- 4:
Piercing Shot + 1
- HP-10. DMG 9.90. If this character did not use an attacking move last turn, deal an additional 5.50 DMG with 50% pierce.
- 5:
Goddess' Healing Magic + 0
- Heal 10.00 HP. Heal an additional 5.00 HP and gain 3.00 DEF if the opponent's next move isn't an attack. Will overwrite the effect of Spot Weakness.
Draws: 0, 1, 1, 2, 3
Methode (Sayori ♡)'s Active Cards:
- 0:
Reverse Polarity + 7
- Priority+2. TrueDEF+34.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Piercing Shot + 6
- HP-10. DMG 14.40. If this character did not use an attacking move last turn, deal an additional 8.00 DMG with 50% pierce.
- 2:
One Step Ahead + 7
- Priority+3. TrueDEF+34.00 for 1 turn. If this card is played the same turn your opponent plays a defensive card, their SPD-3.40, they redraw 2 cards. Attack with DMG 17.00, ignoring defense.
- 3:
Polymath + 3
- ATK+1.30, DEF+1.30, SPD+1.30. Redraw your hand and roll 1 extra die next turn.
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773508812:R>
You selected
One Step Ahead + 7

Which card do you want your team to play?
6
6
2
Hypnotic Compulsion + 4
1383568841107574935
MethodeCard
Discarded One Step Ahead + 7
Methode (Sayori ♡) ⠀
HP: 70.92/100 









ATK: 12
DEF: 12
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 4 Cards Discard Pile: 6 Cards
Forced Discards: 2
Methode (Sayori ♡)'s Hand:
- 0:
Reverse Polarity + 8
- Priority+2. TrueDEF+36.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Piercing Shot + 7
- HP-10. DMG 15.30. If this character did not use an attacking move last turn, deal an additional 8.50 DMG with 50% pierce.
- 2:
Polymath + 4
- ATK+1.40, DEF+1.40, SPD+1.40. Redraw your hand and roll 1 extra die next turn.
- 3:
Piercing Shot + 2
- HP-10. DMG 10.80. If this character did not use an attacking move last turn, deal an additional 6.00 DMG with 50% pierce.
- 4:
Goddess' Healing Magic + 1
- Heal 11.00 HP. Heal an additional 5.50 HP and gain 3.30 DEF if the opponent's next move isn't an attack. Will overwrite the effect of Spot Weakness.
- 5:
Delayed Shot + 0
- HP-8. 6.00 DMG. Deal DMG 6.00 x2 at the end of 2 turns from now.
Draws: 2, 3, 4, 4, 5
Methode (Sayori ♡)'s Active Cards:
- 2:
Polymath + 4
- ATK+1.40, DEF+1.40, SPD+1.40. Redraw your hand and roll 1 extra die next turn.
- 3:
Piercing Shot + 2
- HP-10. DMG 10.80. If this character did not use an attacking move last turn, deal an additional 6.00 DMG with 50% pierce.
- 4:
Goddess' Healing Magic + 2
- Heal 12.00 HP. Heal an additional 6.00 HP and gain 3.60 DEF if the opponent's next move isn't an attack. Will overwrite the effect of Spot Weakness.
- 5:
Delayed Shot + 0
- HP-8. 6.00 DMG. Deal DMG 6.00 x2 at the end of 2 turns from now.
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773508869:R>
You selected
Delayed Shot + 0
NOW WHAT
uh
Kuroki
DELAY
I would personally say
idk
i picked piercing 
they've already used so many blocks
Which card do you want your team to play?
6
6
3
One Step Ahead + 7
1373076891749322802
EdelCard
whatever delayed wins
They don't have any
Discarded Delayed Shot + 0
Methode (Sayori ♡) ⠀
HP: 62.92/100 









ATK: 12
DEF: 12
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 3 Cards Discard Pile: 7 Cards
Forced Discards: 2
Timed effects:
- Delayed Shot (2 turns):
- Deal 6 x2 at the end of timed effect.
Methode (Sayori ♡)'s Hand:
- 0:
Reverse Polarity + 9
- Priority+2. TrueDEF+38.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Piercing Shot + 8
- HP-10. DMG 16.20. If this character did not use an attacking move last turn, deal an additional 9.00 DMG with 50% pierce.
- 2:
Polymath + 5
- ATK+1.50, DEF+1.50, SPD+1.50. Redraw your hand and roll 1 extra die next turn.
- 3:
Piercing Shot + 3
- HP-10. DMG 11.70. If this character did not use an attacking move last turn, deal an additional 6.50 DMG with 50% pierce.
- 4:
Goddess' Healing Magic + 3
- Heal 13.00 HP. Heal an additional 6.50 HP and gain 3.90 DEF if the opponent's next move isn't an attack. Will overwrite the effect of Spot Weakness.
- 5:
Delayed Shot + 0
- HP-8. 6.00 DMG. Deal DMG 6.00 x2 at the end of 2 turns from now.
Draws: 1, 1, 2, 2, 4
Methode (Sayori ♡)'s Active Cards:
- 1:
Piercing Shot + 9
- HP-10. DMG 17.10. If this character did not use an attacking move last turn, deal an additional 9.50 DMG with 50% pierce.
- 2:
Polymath + 6
- ATK+1.60, DEF+1.60, SPD+1.60. Redraw your hand and roll 1 extra die next turn.
- 4:
Goddess' Healing Magic + 3
- Heal 13.00 HP. Heal an additional 6.50 HP and gain 3.90 DEF if the opponent's next move isn't an attack. Will overwrite the effect of Spot Weakness.
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773508937:R>
You selected
Goddess' Healing Magic + 3
Keep Reverse Polarity for Last Stand
either poly or pierce

We already attacked
Which card do you want your team to play?
5
6
4
Delayed Shot + 0
1383568841107574935
MethodeCard
Well why don't we heal while we have the chance
Guys, don't vote Piercing Shot
We already have a delayed shot on them so that will keep their health down
doesn't hit until next turn - probably best used in combination with piercing shot
Trust it’s coming up real soon
Discarded Goddess' Healing Magic + 3
Methode (Sayori ♡) ⠀
HP: 82.42/100 









ATK: 12
DEF: 15.9
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 2 Cards Discard Pile: 8 Cards
Forced Discards: 2
Timed effects:
- Delayed Shot (1 turn):
- Deal 6 x2 at the end of timed effect.
Methode (Sayori ♡)'s Hand:
- 0:
Reverse Polarity + 10
- Priority+2. TrueDEF+40.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Piercing Shot + 10
- HP-10. DMG 18.00. If this character did not use an attacking move last turn, deal an additional 10.00 DMG with 50% pierce.
- 2:
Polymath + 7
- ATK+1.70, DEF+1.70, SPD+1.70. Redraw your hand and roll 1 extra die next turn.
- 3:
Piercing Shot + 4
- HP-10. DMG 12.60. If this character did not use an attacking move last turn, deal an additional 7.00 DMG with 50% pierce.
- 4:
Delayed Shot + 1
- HP-8. 6.60 DMG. Deal DMG 6.60 x2 at the end of 2 turns from now.
- 5:
Polymath + 0
- ATK+1.00, DEF+1.00, SPD+1.00. Redraw your hand and roll 1 extra die next turn.
Draws: 0, 1, 2, 2, 3
Methode (Sayori ♡)'s Active Cards:
- 0:
Reverse Polarity + 10
- Priority+2. TrueDEF+40.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Piercing Shot + 10
- HP-10. DMG 18.00. If this character did not use an attacking move last turn, deal an additional 10.00 DMG with 50% pierce.
- 2:
Polymath + 8
- ATK+1.80, DEF+1.80, SPD+1.80. Redraw your hand and roll 1 extra die next turn.
- 3:
Piercing Shot + 4
- HP-10. DMG 12.60. If this character did not use an attacking move last turn, deal an additional 7.00 DMG with 50% pierce.
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773509040:R>
You selected
Piercing Shot + 10
I go with pierce
What if they have a defend now?
and what if they do not defend
they've used at least 2 already
i heavily doubt they have more
Discarded Piercing Shot + 10
Methode (Sayori ♡) ⠀
HP: 56.38/100 









ATK: 12
DEF: 15.9
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 1 Card Discard Pile: 9 Cards
Forced Discards: 2
Methode (Sayori ♡)'s Hand:
- 0:
Reverse Polarity + 11
- Priority+2. TrueDEF+42.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Polymath + 9
- ATK+1.90, DEF+1.90, SPD+1.90. Redraw your hand and roll 1 extra die next turn.
- 2:
Piercing Shot + 5
- HP-10. DMG 13.50. If this character did not use an attacking move last turn, deal an additional 7.50 DMG with 50% pierce.
- 3:
Delayed Shot + 2
- HP-8. 7.20 DMG. Deal DMG 7.20 x2 at the end of 2 turns from now.
- 4:
Polymath + 1
- ATK+1.10, DEF+1.10, SPD+1.10. Redraw your hand and roll 1 extra die next turn.
- 5:
Restraint Magic + 0
- Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-4.00, DEF-4.00, SPD-4.00 for the next 4 turns.
Draws: 2, 2, 3, 5, 5
Methode (Sayori ♡)'s Active Cards:
we really need more attack
- 2:
Piercing Shot + 6
- HP-10. DMG 14.40. If this character did not use an attacking move last turn, deal an additional 8.00 DMG with 50% pierce.
- 3:
Delayed Shot + 2
- HP-8. 7.20 DMG. Deal DMG 7.20 x2 at the end of 2 turns from now.
- 5:
Restraint Magic + 1
- Priority+1. Your DEF-3 for the next 4 turns. Opp's ATK-4.40, DEF-4.40, SPD-4.40 for the next 4 turns.
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773509110:R>
You selected
Restraint Magic + 1
restrain
Which card do you want your team to play?
6
6
3
Goddess' Healing Magic + 3
1383568841107574935
MethodeCard
Which card do you want your team to play?
6
6
2
Piercing Shot + 10
1383568841107574935
MethodeCard
Discarded Restraint Magic + 1
Methode (Sayori ♡) ⠀
HP: 56.38/100 









ATK: 12
DEF: 12.9
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 0 Card Discard Pile: 10 Cards
Forced Discards: 2
Timed effects:
- Restraint Magic (3 turns):
- DEF-3
Methode (Sayori ♡)'s Hand:
- 0:
Reverse Polarity + 12
- Priority+2. TrueDEF+44.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Polymath + 10
- ATK+2.00, DEF+2.00, SPD+2.00. Redraw your hand and roll 1 extra die next turn.
- 2:
Piercing Shot + 7
- HP-10. DMG 15.30. If this character did not use an attacking move last turn, deal an additional 8.50 DMG with 50% pierce.
- 3:
Delayed Shot + 3
- HP-8. 7.80 DMG. Deal DMG 7.80 x2 at the end of 2 turns from now.
- 4:
Polymath + 2
- ATK+1.20, DEF+1.20, SPD+1.20. Redraw your hand and roll 1 extra die next turn.
- 5:
Spot Weakness + 0
- SPD+3.00 ATK+3.00. ATK+2.00 if the opponent's next move is an attack. Will overwrite the effect of Goddess' Healing Magic.
Draws: 0, 2, 2, 3, 3
Methode (Sayori ♡)'s Active Cards:
- 0:
Reverse Polarity + 12
- Priority+2. TrueDEF+44.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 2:
Piercing Shot + 8
- HP-10. DMG 16.20. If this character did not use an attacking move last turn, deal an additional 9.00 DMG with 50% pierce.
- 3:
Delayed Shot + 4
- HP-8. 8.40 DMG. Deal DMG 8.40 x2 at the end of 2 turns from now.
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773509169:R>
You selected
Piercing Shot + 8
pierce
Yeah
delay doesn't do dmg that much anymore
Keep saving Reverse Polarity
and he used a non-attacking move
They don't have any Blocks
I'm just waiting for that last stand to use blocks
Which card do you want your team to play?
5
5
3
Restraint Magic + 1
1383568841107574935
MethodeCard
Not Turn 14 yet
Don’t jinx it
oh fuck
Discarded Piercing Shot + 8
Methode (Sayori ♡) ⠀
HP: 46.38/100 









ATK: 12
DEF: 12.9
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 10 Cards Discard Pile: 0 Card
Forced Discards: 2
Timed effects:
- Restraint Magic (2 turns):
- DEF-3
they did last
Methode (Sayori ♡)'s Hand:
- 0:
Reverse Polarity + 13
- Priority+2. TrueDEF+46.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 1:
Polymath + 11
- ATK+2.10, DEF+2.10, SPD+2.10. Redraw your hand and roll 1 extra die next turn.
- 2:
Delayed Shot + 5
- HP-8. 9.00 DMG. Deal DMG 9.00 x2 at the end of 2 turns from now.
- 3:
Polymath + 3
- ATK+1.30, DEF+1.30, SPD+1.30. Redraw your hand and roll 1 extra die next turn.
- 4:
Spot Weakness + 1
- SPD+3.30 ATK+3.30. ATK+2.20 if the opponent's next move is an attack. Will overwrite the effect of Goddess' Healing Magic.
- 5:
Mana Detection + 0
- Priority+2. TrueDEF+20.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
Draws: 0, 2, 2, 3, 3
Methode (Sayori ♡)'s Active Cards:
- 0:
Reverse Polarity + 13
- Priority+2. TrueDEF+46.00 for 1 turn. If the opponent attacks this turn, at this turn's end, attack with base DMG equal to the move's DMG.
- 2:
Delayed Shot + 6
- HP-8. 9.60 DMG. Deal DMG 9.60 x2 at the end of 2 turns from now.
- 3:
Polymath + 4
- ATK+1.40, DEF+1.40, SPD+1.40. Redraw your hand and roll 1 extra die next turn.
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773509243:R>
2
You selected
Reverse Polarity + 13
revesrse
Reverse Polarity for the win!
Which card do you want your team to play?
4
4
2
Piercing Shot + 8
1383568841107574935
MethodeCard

don't think it wins but we'll win next turn anyways
Nah, it'll hit like a truck
they're on 1 health already
A semi truck
Unless it hits before the effect expires
So?
Discarded Reverse Polarity + 13
Methode (Sayori ♡) ⠀
HP: 44.38/100 









ATK: 12
DEF: 12.9
TrueDEF: 0
SPD: 10
Ability: Jack-of-all-trades - 0
- Roll an extra die
Sub-Ability - "I think you're cute" - ATK+1 and DEF-1 against cute opponents on the first turn.
Active Pile: 9 Cards Discard Pile: 1 Card
Forced Discards: 2
Timed effects:
- Restraint Magic (1 turn):
- DEF-3
Methode (Sayori ♡)'s Hand:
- 0:
Polymath + 12
- ATK+2.20, DEF+2.20, SPD+2.20. Redraw your hand and roll 1 extra die next turn.
- 1:
Delayed Shot + 7
- HP-8. 10.20 DMG. Deal DMG 10.20 x2 at the end of 2 turns from now.
- 2:
Polymath + 5
- ATK+1.50, DEF+1.50, SPD+1.50. Redraw your hand and roll 1 extra die next turn.
- 3:
Spot Weakness + 2
- SPD+3.60 ATK+3.60. ATK+2.40 if the opponent's next move is an attack. Will overwrite the effect of Goddess' Healing Magic.
- 4:
Mana Detection + 1
- Priority+2. TrueDEF+22.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
- 5:
Delayed Shot + 0
- HP-8. 6.00 DMG. Deal DMG 6.00 x2 at the end of 2 turns from now.
Draws: 0, 0, 1, 2, 4
Methode (Sayori ♡)'s Active Cards:
- 0:
Polymath + 13
- ATK+2.30, DEF+2.30, SPD+2.30. Redraw your hand and roll 1 extra die next turn.
- 1:
Delayed Shot + 7
- HP-8. 10.20 DMG. Deal DMG 10.20 x2 at the end of 2 turns from now.
- 2:
Polymath + 5
- ATK+1.50, DEF+1.50, SPD+1.50. Redraw your hand and roll 1 extra die next turn.
- 4:
Mana Detection + 1
- Priority+2. TrueDEF+22.00 for 1 turn. If the opponent attacks this turn, next turn, all your moves have Priority+1.
- 10:
Discard
- ATK+1. DEF+1. SPD+1. Discards all of your current active cards. Draw the same number of cards you discarded. Empower all cards in your hand afterwards.
- 11: 🕙 Wait
- Heals 10 HP. Empower all cards in your hand afterwards.
- 14:
Forfeit
- Forfeits the game.
Vote ends <t:1773509317:R>
1 HP
You selected
Delayed Shot + 7
I think yall know what time it is
this is in fact what happens
Which card do you want your team to play?
4
4
1
Reverse Polarity + 13
1383568841107574935
MethodeCard
Just slime me out gng
-10 hp