#Terralith/Incendium/Nullscape/Structory Will not work

45 messages · Page 1 of 1 (latest)

gray turret
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I am using the right version of forge (1.20) and yet no matter what i try, none of the packs work at all. The closest i've gotten was playing on forge 1.20, when the only trace of any datapacks, was the existence of tags like "forge:is_cold/end" when doing /locate biome. Please help my stupid ahh

worldly jewelBOT
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gray turret
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ight checked faq, still need help lol

visual cove
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Did you download the correct version?

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There is a mod version and a datapack version

gray turret
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ill just double check, but i believe they are all the datapack version

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to be clear, the datapacks are .zip, while the mods are .jar, right?

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as all four of the downloads i have are .zip files

visual cove
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Yes, the datapacks go in your datapack folder when you create a world

gray turret
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wait, i may be stupid

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2 sec

visual cove
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:o wait another trans brit

gray turret
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frfr :3

visual cove
gray turret
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blåhaj !!!

visual cove
vapid beacon
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ha

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gay

gray turret
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true !

visual cove
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Wow this is a very trans chat rn

vapid beacon
gray turret
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i think so

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1.20 forge, right?

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or is it fabric

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i forgor 💀

vapid beacon
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if you use datapacks it does not matter

visual cove
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Mod version works on either as well

gray turret
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got it

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thanks gamers

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opening mc rn

visual cove
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Gaymers

gray turret
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ok, so the datapacks now actually show up when typing /datapack list

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but

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their asses are Not green

vapid beacon
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have you created a new world or put them in your old already generated world?

gray turret
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old world

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i see

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but how do i put the packs in the datapacks folder of a world if thw world file isnt generated yet?

vapid beacon
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you can like you did but I don’t know about new chunkboarders being generated

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mia might help there more

gray turret
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wait, i just left the spawn area in the old world (i hadnt left spawn) and there is funky new generation, just gonna check the nether and end

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yep everything works now :3

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imma close the post now

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thank you gaymers