#Animation not holding on last frame
15 messages · Page 1 of 1 (latest)
Which version of MC and player animator are you using?
1.20.1
Whatever is the most recent for player animator I’m using it in the IDE
That version isn't being maintained anymore (tbh none of the versions are getting much attention atm)
We might backport stuff to 1.20.1 eventually but until then if hold on last frame is broken you have to come up with creative solutions to it
Feel free to make an issue on GitHub about this, possibly with more details like the animation file
I thought I had sent that earlier I must have deleted it by accident
ahh it didnt allow me to thats why
imma create a gist
gives me this stupid message
took out the last keyframe animation fixed it just gonna do the logic myself
hi i have the same problem but on 1.21.1 neoforge, how did you solve it?
did it hard code