I'm currently using the player animation library forge (0.4.0) for 1.19.2.
I had accidentally named the bone for the torso "body", so of course the animation didn't quite play right.
I renamed it to "torso", as specified on the git Readme, but whilst the animation got better, the player's torso is still misplaced in game.
Ive looked at the original animation in blockbench 101 times. It's perfect.
Any help on this would be great! Thanks in advance!