Hey! I'm trying to figure out if there's any non-super-hacky way to create an animation that rotates a body part relatively to its original transforms 🤔
Basically I want the player to be able to rotate their head around, but I also need the head's pitch to be ~20 degrees less than it normally would be. Right now if I set the pitch via a json animation, the head's pitch is locked to that value and the yaw stays at 0, too.
Is something like this doable at all? Thanks in advance 😁