#Additive rotations with PlayerAnimator?

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solid dust
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Hey! I'm trying to figure out if there's any non-super-hacky way to create an animation that rotates a body part relatively to its original transforms 🤔

Basically I want the player to be able to rotate their head around, but I also need the head's pitch to be ~20 degrees less than it normally would be. Right now if I set the pitch via a json animation, the head's pitch is locked to that value and the yaw stays at 0, too.

Is something like this doable at all? Thanks in advance 😁

supple scroll
solid dust