#Issues with Ps5 Version

1 messages · Page 1 of 1 (latest)

wanton seal
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  1. The Fps are constantly dropping. No Area runs stable at 60fps. A performance mode with 60Fps and a Quality mode with 30Fps would be great.

  2. Logs and Armor dissapears when you quit the game and load the Savefile. (I was in Chapter 4 and lost every Log up to this point including Crafting Recipes).

  3. I never played the Original so i dont know if this is on purpose. Since Chapter 3 i have a problem with bleeding because the the Drop Rate of Raks or Bandages are to low. I find so much stuff for Weapons and Food but nothing to heal from bleeding. (It wouldnt be a Problem, but since the Performance is terrible and Tanks Fps with every Move. I get hit almost every second fight.)

As far the game is great and these are the only things i found. I hope they get fixed.

bitter smelt
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You will not find many fully made bandages to stop bleeding. You will have to make bandages a majority of the time using rags and alcohol like vodka

cunning crane
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Same on PS5 Pro (seems no specific upgrades for Pro, same PS5 code)
Some areas have area-related huge fps drops at some spots in Chapter 2 and 3 + visual bug with water after prologue
Ideally would be great to get performance optimizations in that areas and 120Hz VRR support for future proofing console version and propper VRR for covering any fps drop to 48 fps at 60Hz and much less at 120Hz

bitter smelt
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Is it dipping under the VRR range? Suprised the Pro isn’t solving the issues. Even without a bespoke Pro version it should help with pure brute force with the extra horsepower. Unless it’s CPU bound which the Pro got like no CPU boost only GPU.

cunning crane
wanton seal
cunning crane
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Same, some parts of some areas mostly actively under 60 fps...strongly under 60...

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If possible, with all regards to developers, but of these huge performance issues and lack of basic features like remapping or at least VRR support, it "do not buy until it's gonna be patched"

I want to be here the first to report "hey, guys, now it's stable 60 or even higher with VRR and with remapping!" but not right now.

Waiting for upcoming patch or patches keep your fingers crossed, I guess

bitter smelt
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Yeah even a 30 or 40 fps lock would be nice

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In the mean time

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I have gamepass on my Xbox series x but bought it on steam to play on my PC maxed out. So I’m curious to see the difference now

cunning crane
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Well, 60 fps option is standard now in current gen for like 99.9% of games on PS5/XSX, even with Lumen/RT, so I hope that semi lineral game with really tight locations, without any RT or next gen feature set (yet it look pretty good artistically, like lighting is set up incredibly cool etc.) could be optimzed or configured to 1440p/60 target on given hardware with some possible improvements for Pro

Still, such a rarity to see something on Unity nowadays...

wanton seal
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I tried it today. The Performance is now more Stable (PS5 Pro) i did not check all Chapters but the ones i played 1, and 4 are now running much better. And the bug with the Logs is also fixed. Its sad that it took almost 4 Months just to make the game run at good performance.