this is using my forceskin pack as a base api, and then i can just basically upload any skin to force it on to other people (doing this for october obviously). and i can release the python script i use to turn the images into code, as well as make my other pack into just an api so it's super easy to force player's skins
#force pumpkins on everyones head (texture pack)
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Wait this is so fun! There are a lot of possibilities. I'm envisioning having themed textures for certain gamemodes or events. Like players with scratches and cuts for the blocking dead on hypixel, or even pajama attire for bedwars lol
It's really good, and I'm surprised because this has lots of potential for people willing to make some stuff!
yes I agree
I'm going to be releasing the script I use to generate packs with it, so people can just make a skin and click a file and have a pack fully generated
Ooh that's even cooler
That sounds great!
I'm thinking of what some favorites might be if there were presets. People like bedwars and hoplite a lot, but themed customization for them is puzzling to me
Maybe a PVP pack that makes people's skins more noticable but that's niche
@austere mango i posted the library i made so people can make their own now :) https://modrinth.com/resourcepack/forceskin
i hope it's out before the end of the month
or i wont rlly be able to submit it in a pmc jam
I looked at the source; I wasn’t expecting it to use core shaders but I feel like that’s a really cool way of doing it!!
thanks :) i believe it's the only way to do it in vanilla
Would make sense
Is the python script mentioned in your description what turns the texture into that weird if statement behemoth in the shader code?
yes
well it's a switch statement, but yea