#Need Help with My Own AI Made Modpack
1 messages · Page 1 of 1 (latest)
Logs are necessary to know what went wrong with your game. Please don't manually copy logs from your launcher to Discord.
Instead, please [follow our guide](#1194471048238874754 message) to upload the correct log file to mclo.gs, so it is easier to review and all the private information is censored.
If your issue is related to a crash, make sure to reproduce it before uploading the log file, since it is cleared every time you start the game.
yes i made it with chat gpt
you shouldnt do that.
cuz i dont have any experience in that
u can ask for recommendations, but never let it do it.
okay, why ?
because they dont know everything
i can see that
json is wrong because theres a syntax error
do you know coding? and whats a log?
idk what json that is but thats the reason
i do
okay
and a log is your games way of telling you about whats happening without showing it all on screen typa thing
follow the guide it tells you how to do it.
the thing is i cant access any logs from that modpack using modrinth, since that error comes when i try adding the pack to an instance
What file are you trying to add?
whats that ? XD
its.. own format?
you should assemble the modpack inside modrinth, then u can export 🙂
ah
so i can just add the mods of the self made modpack to an instance folder ?
mods folder for example?
well the mods have to be available on modrinth, and also have to be an actual version for your mc version
well
the thing is
i actually got most of them from a modpack i made within modrinth
the AI said that i need to make it afterwards which sounded dumb but i am a big noob when it comes to this
so i basically took mods and shaders from the premade modrinth modpack folder and made my own from it
sounds dumb
do you have any experience with FTB Quests?
now i added the mods back to a modrinth instance
tried running it
[02:46:09] [main/INFO]: Loading Minecraft 1.20.1 with Fabric Loader 0.17.2
[02:46:09] [main/INFO]: Fabric is preparing JARs on first launch, this may take a few seconds...
[02:46:09] [main/WARN]: Mod resolution failed
[02:46:09] [main/INFO]: Immediate reason: [HARD_DEP_NO_CANDIDATE ftbqoptimizer 2.0.5-1.20.1 {depends ftbquests @ []}, ROOT_FORCELOAD_SINGLE ftbqoptimizer 2.0.5-1.20.1]
[02:46:09] [main/INFO]: Reason: [HARD_DEP ftbqoptimizer 2.0.5-1.20.1 {depends ftbquests @ []}]
[02:46:09] [main/INFO]: Fix: add [add:ftbquests 1 ([(-?,?)])], remove [], replace []
[02:46:09] [main/ERROR]: Incompatible mods found!
net.fabricmc.loader.impl.FormattedException: Some of your mods are incompatible with the game or each other!
A potential solution has been determined, this may resolve your problem:
- Install ftbquests, any version.
More details:
- Mod 'FTBQuestsOptimizer' (ftbqoptimizer) 2.0.5-1.20.1 requires any version of ftbquests, which is missing!
at net.fabricmc.loader.impl.FormattedException.ofLocalized(FormattedException.java:51) ~[fabric-loader-0.17.2.jar:?]
at net.fabricmc.loader.impl.FabricLoaderImpl.load(FabricLoaderImpl.java:202) ~[fabric-loader-0.17.2.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.init(Knot.java:142) ~[fabric-loader-0.17.2.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:66) ~[fabric-loader-0.17.2.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) ~[fabric-loader-0.17.2.jar:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:?]
at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:?]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:?]
at com.modrinth.theseus.MinecraftLaunch.relaunch(MinecraftLaunch.java:63) ~[?:?]
at com.modrinth.theseus.MinecraftLaunch.main(MinecraftLaunch.java:28) ~[?:?]
!!logs
You are not allowed to execute this command.
ah
please upload logs to mclo.gs
also ftb stuff is only on curseforge
you can download the mod and put it in, but others will have to download it manually
why tho
thats the thing
ask the ftb team?
i tried putting it in and i did its also the right version but still this comes up
ok
what is that?
google it.
somehow whatever ftb quest version i try to add i get the same error
remove FTBQuestsOptimizer
okay
game launches now but will i be able to make any ftb quests?
(the correct command is !!logspls)
you should definitely not let chatgpt make a modpack lol
you can make modpacks pretty easily with the modrinth app or prism launcher
okay
but how do i get cool quests with it?
ftb quests doesnt seem to work on modrinth
you're using 1.20.1 right?
yes
you can use odyssey quests
https://modrinth.com/mod/odyssey-quests
it's not compatible with the ftb quests format though iirc
i was looking for this mod
I believe you can convert FTB Quests quests to that mod though
oh really?
will the json files the AI made for me also even work? xD
yeah there's a bot for it in the Terrarium Discord server
oh
probably not since it was written by a bot
aw dang it
but if it works with FTB Quests it should be able to be converted
Terrarium?
okay i think ill try it first
yeah the devs of Odyssey Quests
do you have an invite maybe?
it's on the mod page
okay thx
-#
Command suggestion: </solved:1379505438407528477>
im on the server cant see a bot
HQM quests are not yet supported!