#does anyone know what could be causing crash at start?
1 messages · Page 1 of 1 (latest)
depends
do you have the right dependencies, versions, etc?
i would also look into what the mod adds and see what other mods have an overlap, and disable those instead of MelonsDungeons
basically the old "guess and check" method if its not a version issue
do you have other dungeons mods installed?
and im not sure how to figure out what dependencies it could have
it says "it is highly unrecommended that you mix mods other than client side and performance mods with this"
these two but they arent even from the same autor
huh?
Dungeons Blocks is a 1.0.0 release
basically an initial release
you say that i should wait for them to fix this?
i would say its incompatible with anything except optimizations and GUI tweaks
yes