#need help identifying crash issue
1 messages · Page 1 of 1 (latest)
@ornate oriole sorry for ping but would you be able to help me when you have the chance
my fame succeeds
wassup?
https://mclo.gs/x7NGIIa#L643
found this
"StampedConfig", "valueMap()"
do you recognize them?
if not
you can ignore that part
yes?
is there anything else pointing to a specific mod
i was just in the process of adding what it says but for some reason i have a copy of this instance with those same mods and there aren't any issues
confuses me
this explains it: https://mclo.gs/x7NGIIa#L28
While warnings do not normally cause crashes, it can sometimes be the cause
happened to me once, it was a headache
ill try to remove one real quick
there is also this: https://mclo.gs/x7NGIIa#L1101
but it should not crash as soon as you start
maybe if you try to load nether tho
i removed meadows but now it won't start to launch, doesn't give a crash notif either
so that might have been one of multiple
should i change this to true in the json?
log?
hold on, one thing at a time - ok?
wish minecraft modding wasn't so tedious lol
then again i have a decent amount of small mods
modding is worse, this is just modpacking 💀
true
i got some bugs too, i understand
one bug from an unidetified mod is preventing datapacks from loading
for me*
rip
another does this:
how do you even identify that, i would go through one by one disabling mods
did you see anything else here
binary search:
turn off half of all mods and test them
if that resolved the issue, the problem lies in the other half of the mods and thus do a binary search on all of them next [repeat]
if it did not resolve the issue, the problem lies in the current active mods and...
sure does, but it still takes an eternity with 350+ mods 
the same issue as before https://mclo.gs/3ruReim#L639
yes, im not all that good at programming in java - but id like to learn ofc to make my own mod in the future
for now, ill stick to modpacking tho
same lol
this is enough as is
honestly i cant figure out the issue
i may just scrap this all together and compile a new one lol
and check periodically if everything load properly
then I suppose you dont want this?
||"electronwill"
https://mclo.gs/3ruReim#L134
https://mclo.gs/3ruReim#L701||
then you have to disable ohthetreesyoullgrow also
wait why?
and enhancedcelestials
since they rely on corgilib
if i want to keep corgilib what would be the other thing i'd have to remove
im not seeing anything labled electronwill
I suggest to just test to see if that was causing the crashes first
and then resolve the issue
Identify -> Resolve OR Workaround -> Issue done
reenable meadows
crashed on startup again
disabling a biome mod
regions unexplored
nvm still crashed
im just gonna start from scratch lol
i appreciate your help tho genuinely, wish i was better at reading these
how did you find the issue?
after you added a few mods or after adding a lot of mods?
a lot
there are two more things to try, hold on
if it is above 30 mods then I suggest to just do binary search on it all, otherwise... (hold on)
how do i do that
translation: "senast ändrad" = "latest changes"
then just check the date of when you added the mods
remove all of the mods until the latest date you remember it working and then just re-add them slowly until you find the issue
i kinda added them all within like a 15 min timespan but i didn't actually start the launcher until i was done
then u goofed up
ye, remake it all dude - smart choise XD
rip
thx man, this was fun
u2
don't remember quite that much of that particularly but glad i could help you
you had helped me with another modpack issue yesterday i believe lol
it's all good tho thanks again
lol, gl then man and hf (if you can)
almost forgot, there is an issue in Enhanced Celestials with some other mods that I found a while back.
there is an exploit in Enhanced Celestials that lets you get instant stacks of crops from just planting and then destroying a premature crop while Harvest moon is active.
Basically
instead of plant, grow, harvest. it will be, plant, harvest, plant, harvest... instantly
this leads to another issue in JobsAddon (the addon to levelz) that gives a ton of farmer job xp and also Levelz xp. A HUGE exploit that you would like to avoid.
try this instead: https://modrinth.com/mod/lunar