#Mods not loading in game (Cobblemon / Farmer's Delight)

1 messages · Page 1 of 1 (latest)

uncut totem
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I'm having a hard time getting my mods to load into the game properly. I can get many of them to show up just fine but for some reason, Cobblemon and Farmer's Delight are just refusing to load despite being in the mods folder.

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This is my current mods list. All mods for 1.20.1 (including Cobblemon which says 1.4.1 but that is the mod version not the minecraft version it runs on)

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All Fabric mods, running with the 1.20.1 Fabric loader

amber stump
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.mrpack is not a mod, it's a modpack

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farmers delight might be a forge version?

uncut totem
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Do I extract that

amber stump
uncut totem
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I'll try redownloading Farmers Delight and see if that's the issue

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Oh. So what do I do in this instance

amber stump
uncut totem
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Cobblemon wouldn't have any dependencies would it?

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I'm pretty new to the modding scene

amber stump
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I'd really recommend using a modded launcher if you are new, like modrinth app or prism

uncut totem
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Okay so this is likely just a result of me being silly lol

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If you don't mind me asking, what for?

amber stump
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to manage your modded instances more easily, from being able to install mods in a few clicks (with the correct versions and loaders) to updating them, exporting them as packs to share with friends, etc

uncut totem
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Sounds good. What do you recommend?

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You said Modrinth or Prism

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Which is preferable?"

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I mean I assume Modrinth since that's the server we're in

amber stump
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probably modrinth, since it's a lot more user friendly, albeit far more buggy than prism

uncut totem
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Are the bugs a large concern? Or just a small thing

amber stump
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most common are auth issues, losing all profiles (not files, but rather they just randomly stop showing up in the app) and incomplete logs

uncut totem
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Alrighty

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Oh, one other thing

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I heard about a mod that would help me control mob spawning in depth but I forget the name

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Nvm found it

amber stump
uncut totem
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Lol okay

uncut totem
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Idk if you know this but I don't wanna open a whole other thread for it, but do you know a command that kills all passive and hostile mobs? there's the /kill with exceptions but I don't want it to kill items, minecarts, players, or Cobblemon and there's a lot of exceptions

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Just any sheep and cows or zombies etc

amber stump
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kill command accepts a selector