#What is the correct format to exclude damage types from the defense skill?
1 messages · Page 1 of 1 (latest)
This should work if you add excluded_damagers
mob_damage:
damager: mob
xp: 1
menu_item:
material: zombie_head
unit: '{sources.units.damage}'
include_projectiles: true
excluded_damagers: [slime, magma_cube]
this is in sources/defense.yml
Does it require a server restart? since i did this and it still gives xp after reloading the plugin
sources:
mob_damage:
damager: mob
xp: 1
menu_item:
material: zombie_head
unit: '{sources.units.damage}'
include_projectiles: true
excluded_damagers: [slime, magma_cube]```
It shouldn't, are you using 2.2.3 (latest version)?
