#AuraSkills | Animated textures Gui
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Looks really nice, is the first menu made with a different plugin?
Thank you!, yes, with Deluxe Menus ๐
eventually a menu like that will be possible with just AuraSkills
Oh, I'm going to research more about the plugin to improve it, i have more ideas for this
custom menus are coming in the next update but to make that fully possible it seems like I would need to add an item state system, click conditions, and items spanning multiple slots
This would be really cool, I'll keep an eye out for future updates, I really like the plugin ๐
nice
do you sell it?
Hi, yes, If you are interested you can write me privately
to you, a pleasure ๐
OMG
found a great one online too
and the one from you too XD
We hope that update soon!!!!
yup that one is mine 
yeah i know saw you in an other discord XD
and he is going away with your stuff @fervent gulch
we each have our own styles which makes both interesting resources
oh thought you said that was yours xd
this one is hahahaha
oh xd
how do you make these custom GUI'S? i cant figure out how to do that 
texture pack and custom image fonts
no like, whats the script for it i know its from optifine but i cant find out how to make a custom GUI without the double chest having the same textures
sorry for bad english ๐ญ
Well, you don't need optifine
you have to use a default GUI, you can use CommandPanels, or any other plugin's GUI, and put in the GUI Title a custom character (the character will have the custom texture for the GUI)
The first message i sent have the character with the custom font on it, putting it on a GUI's title you can get somethig like this
One question, how were you able to make the menus animated with the deluxemenu? I was asking in the deluxe menu discord and they told me that it is not possible but as I see if it is possible, could you give me the information on how to do it in the plugin config?
please
The animated part in the video are items, not GUI's png
You just have to make the Item PNG animated, take a look online, it's not hard to recreate it :)
I was doing the thing about animating an element and modifying it with custom model data, but when I give the modified element with the command custommodeldata:1, I only see a corrupted element, and not the animated item as it should be
