#ark-2
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some
They might find a way to keep cryos
not generic story farmer characters complaining that their 7 year old daughter was kidnapped by some goblins
Ark 2 is looking more primitive so probably won't have cryos
not really
If it's an immovible structure sure, but I really really don't want mobile cryos lol
I think cryos can stay if you can only have a certain amount of cryo'd dinosaurs or something
they are great for reducing lag from your amount of tames, but it does take a lot of danger out of ark when moving bases
We discussed it with bluestone
We don't even know how the tribe system or PvP will work in the first place
It may be impossible to even lock down an entire map just based off of some arbitrary limit anyway
We have no idea
Also imagine a server with rust level player count support
that would need a huge map
oh that could be cool
like a dino storage obelisk of some kind that can "upload" dinos into it, not unlike transfering
You talked cryos with bluestone? I must have missed that
wait ark devs actually come on here?
yeah
thats actually pretty nice
As long as you can't carry around gigas
people with black and dark purple names work at wildcard
oh godf
blue ob nightmares š¦
having fun bloodstalker pvp then someone pocket gigas and ruins it
although half the time it just means a free kit for me and -1 kit and -1 giga for them
This is why the need to remove cryos lol
@untold ingot I believe it was another discussion tho
Ahh
What would be cool is if there was a secret location that was randomized where you could find a secret sword that is good
tbh this brings me to another thing I want to see in arkII
not necessarily the removal of gigas, but more so the concept that a dinos size scales its relevancy... the bigger a creature is in ark, the more impactful it tends to be (brontos for berries, gigas, rexes, titans...)
I dont want to be able to tell how strong a creature is relevant to other creatures just by its size... so I am hoping dinos will each have their own kind of special attacks and combo stuff that we players will have too, so most dinos will be useful in some way
Well, if they make a permanent structure "stable" instead of mobile cryos, I have no issue with it.
same
granted, thats as long as we have some tames we can use to carry other tames
otherwise moving will just be straight up tedious and annoying
I wanna see gigas gone too lol
I want to see the implimentation of them gone
@untold ingot read what I'm replying to in this reply lol
I find it dumb that they get nerfed so hard when you tame them
The idea is that it is tedious to trek an entire army of soakers/pvp Dinos so thst bases actually can get a chance to build up
I don't think their is going to be electricity of any kind and it doesn't make sense for cryopods and the like
They specifically stated a primitive survival game
Electric engineering isn't primitive
Well, there absolutely has to be a way of storing unused tames lol, that's why cryos were introduced in the first place
well to be fair, damage will be much more relevant in arkII, with the potential for location based damage, combos, and skills
I dont quite think armies will do the job anymore
Doesn't matter what the changes are, more people and more tames will win 90% of the time lol
I want a dinos power to depend on how much time you spend actually using it, so its a personal investment of time for each one
instead of just "I sat in a metal box for a year now fear me"
Well realistically there doesn't
You can set up a food trough at base and have them all feeding
No need to carry them in a Pokeball
I personally believe in quality over quantity
Your basing this off ark meta
Which won't exist in ark 2
Because we don't know anything about ark 2 gameplay
not that it matters much with arkIs systems
but we know arkIi will have entirely different systems, so meh
Lol, yeah, have 20000 dinos out moving around and see what that does to your server. No there has to be a way to store them so that the server doesn't get overloaded
But that's the point
yeah ^ hence me saying I want it for performance purposes
If you can't keep up with what Dino's you are taming than don't tame them
As do I, it doesn't change the fact that in pvp the side that has more resources will probably win the fight
not really no, its just an annoyance on pve servers
And once again we don't even know of you can tame tons of Dino's
Wait so nintendo switch is getting a huge optimization update would it also come to ark 1 pc?
I dont see why we wouldnt be able to
I am thinking you have never played official before lol
We don't know enough about ark 2 to say we should have a magical Dino storage system
no switch isnt managed by wildcard
Yes
Which is whats happening to switch
They said all the changes coming to switch are coming to all other versions
yes
Unless they limit the number of tames per tribe to a ridiculously small number there has to be a way lol
because switch is much smaller
switch is getting a recode yet it isnt even the majority of the games playerbase
All platforms have performance issues
because again the recode isnt being done by wildcard
It's getting a port š¤£, not a recode lol
it already has a port
because switch again isnt managed by wildcard
And all platforms are getting the changes
They said this when talking about the changes
The switch gets the changes first
Then the rest of the platforms
I thought that was just referencing the scorched earth ascension cinematic?
ah ok
honestly sounds about right
I will read over it again later but I thought it said plural
ark on switch is actually awful
Like multiple changes
also would it be possible for crossplay?
" primarily" primitive
the reason theres no crossplay is because of differences in the game and console having some things pc doesnt
actually no
Dr. Stoning a generator is primitive
Or tames could be infinitely harder to get
Or breeding could be an entirely different system and take longer
Or the meta could just not be about have hundreds of soakers
the reason there is no crossplay is the differences in coding, as ark is native to pc
Did they mention ark2 being on switch?
no
Oh rip
just pc and xbox
There is no reason to assume it would work with ark 2 to be able to store Dino's
Honestly switch is a super weak console
Unfortunate
it would hardly run
Yeah, those ideas won't really work long term lol
And a mobile game version of ark 2 ( from job posting)
I certainly hope breeding will be different
it should exist only for imprint and for colors imo
Breeding for muts is what set ark apart for me
arkII will likely have crossplay between pc and xbox considering consoles will have mods too
but playedstation depends entirely on sony
my friend has a ryzen 5 3350g using integrated graphics can get an experience identical to breath of the wild on the switch on his pc using Cemu
I mean its basically a no at this point
its too late to suddenly bring a port to playstation and have it come out on release date
I'd rather there not be another delay
its a piss poor progression system that encourages nothing but sitting in a metal box for a year for "progression" rather than actually interacting with the world
Might as well be pokemon without stat muts. Training for ev values and breeding shinys lol
I do wish wildcard would show a tiny amount of gameplay
My point is
Is that while ark 2 is the same game at its base it's having many changes from the first to gameplay
So we can not assume that it is going to be the same style of mass taming a bunch of Dino's and putting them in a breeding farm for a few weeks to get hundreds of soakers
same
breeding for muts is the only reason to mass breed
Im saying later on down the line assuming the game even ever releases for playedstation
not happening
mutations should only affect colors in arkII, not stats
That's your opinion, others it's a competitive arms race to get a better tame. I've never spent my entire playtime breeding and I've held stats well above market
they would have to still bring constant updates
but then that eliminated a huge part of pvp
breeding for muts for higher stego health higher giga melee etc
I wouldnt call sitting in a box for a year staring at timers "competitive"
its just who can do the moms basement impression the hardest
Also I wish wildcard would make it possible for people to alter the lighting engine in ways similar to minecrafts shaderpacks available for optifine and sodium
Again, that's not reality
It could lift pressure off of wildcard to release features like Ray Tracing
thats an unreal limitation tbh
I mean
ark is on a custom version randomly
reshade exists?
Im interested to see the lighting in arkII, unreal5 has lots of pretty options
better have RTX
If people dont want stat muts, I'm sure they'll have custom official servers, like they do in ark 1
I would give all my money for ray tracing
It will almost certainly release on PlayStation down the line
Just not on initial release because PlayStation doesn't allow early access titles
You can call it whatever you want, but it is essentially the same as countries funding defense and weapons lol, it is very much an arms race lol
S+ hatchery

S+ nanny
oh thats funny, comparing ark to countries now
those are mods, that is different
Im talking about official
I mean the conflict between ukraine and russia is like 2 ark tribes fighting
ah yes, bombing children
nice ark combat
I mean ark pvp players would happily joke about that
The only time consuming thing was looking through babies for muts. People dont wait on timers unless afk, we set phone timers 5 minutes before lol
Dododex op
Wait what about the idea of territory
I dont think that idea even exists tbh
outside of maybe slot capping servers
How would you.implent this practically?
I'm not 100% sure honestly
maybe snap points?
small structures people fight to take over
points of interest
have flags with a radius that you can build in
and the area in that flags radius is protected
meanwhile non "flagged" builds are exposed
that would be a basic territory concept imo
who?
to be fair, new world flopped more so due to bots, bugs, and poor development decisions and less so the game itself
you fight at outposts and try to capture a zone basically while trying to fight off other players defending
yea and the performance is terrible
1050ti gets 30fps on lowest settings 1080p
rtx 3070 gets an unstable 60fps on max
but the territory system isnt terrible
new world is a full loot pvp game focused on player vs player
the pvp aspect of territory isnt bad
I want to buy an arc server from Discord, do you know where?
what does this have to do with arkII?
nothing
exactly
Well it's running on unreal 5 so if they do well then it should be pretty reasonable
Like a 1660
lol definitely not
that would be fucking insane
I cant imagine it running any worse than ark 1
unreal engine 5 also is more optimized than ue4
the same thing on ue5 will be better than ue4 I'm pretty sure
Yes
the limits of eu4 lie in the performance impact of a lot of features
I know
But they are also going for way more fidelity because of that
Because they have so much more headroom they can include much more in terms of detail
Bringing the performance back down
Look at apex legends, open world game with decent graphics
runs at more than double the fps of ark 1 while looking better
Apex legends also has extremely muddy textures and a tiny map
but the overall product isnt bad
it lacks a good implementation of ambient occlusion
ambient occlusion is the only reason ark 1 looks any good
No the graphics are still nice but aren't as good as ark 1 nor does it have to run nearly as many background processes
I said decent graphics
the graphics are quite clearly different, its hard to compare
actually I think its up to the map design and not the games graphics
good developers can mask muddy textures with amazing world design
elden ring for example pretty bad graphics but amazing world and boss design
Tiny map? Have you played any map other than the original
Yes
yea
They are pretty small
apex does NOT have a tiny map
Then youād know they arenāt tiny š
olympus is the smallest map
worlds edge is pretty big
storm point, as shit as it is, is pretty big
I'm down for locations to hold that give tribes boosts like 2x breeding, resource gathering, etc
the problem with that is the constant competition
maintaining it will be like a job
Pvp baby
also anyone know if ark 2 will the turrets + soakers raiding shit ark 1 has?
But anyway this is off the topic that we were talking about
Ark 2 had extra headroom for performance because of ue5 but I'd also going for a lot higher level of graphical fidelity
So based off of modern graphics cards
The 1660 is a generation behind
Is mid to low level and would be a completely reasonable minimum or recommended spec in our current day and age
I dont need it all the time, we dont know what PVP will be like yet, but we are free to speculate
Would be nice to have some kind of sneak peak though
5 months until 2023
halo infinite had its open beta 4 months before release
November 5th, extra life stream is our best hope for a sneak peak
eh thats quite a long wait for just some gameplay footage
They are a lot smaller than arks maps
Which is what I was talking about
Because we were talking about the performance from each game and I mentioned how the maps in apex are smaller and don't have as much of a performance impact
I know that
I am not the one who brought it up
You can still compare the performance and understand the difference
They performance of ark is terrible
Okay
Lagging every few min bc they canāt blend terrain
Please read back what we were talking about
Because you are just parroting
And the mesh is horrific
We are not in disagreement
not by much honestly
agreed
apex has amazing performance
although anything above 200fps is stuttery as shit
We can hope a will be fixed with the new game
Halo doesnt launch in early access or game preview like had been announced for ARK 2
Honestly I donāt imagine ark 2 will be any better if they continue to do things to their community like post laughing emojis when people express problems and ways to fix it š
lol
Who doin that 
Apex has amazing performance cause it is so much simpler
Ark is also terribly optimised but apex as a benchmark is kinda useless
It has a reasonable sized map
Barely any NPCs
Has basic hit recognition and so on
If you payed any attention to ark 2 posts you would see it has some really great idea's
Who have you seen being rude
Point me at em
I havent seen any proper gameplay though so my expectations are that it will perform similarly to call of duty or something
ark devs when any console player points out anything wrong with the game š¤
I call cap tbh
š§¢
You can call it but itās happened to me and many others
Pics or it didn't happen bud
ye
idk I doubt ur much older though
If you have any examples please DM them to me, that doesnt sound like how we want the team engaging with the community about their concerns.
So it's cap then, gg
Will Ark 2 have the same kind of dino transferring?
Ur right, 22 is really close to 5. My bad
Maybe act your age and you wont have people calling you a child :0
I sure hope not
22 year olds dont usually go into this channel simply to hate wildcard
Iām not hating anything
ye u are
Iām offering insight
Trolling š
.
Same, after Aberration i took a break until just this week and the game has been miserable getting back into. Its like a game that never wipes and someone who has been playing the entire time will always have this massive advantage.

well no one laughed if that was the reaction you were hoping for
Have you considered trying one of the seasonal server types
Good night š„±
S'why I don't play PvP on servers I don't run, with good rules lol
Some pretty useless insight
Don't quote anything
Just asking me to "trust me bro it's happened to me and many others"
Not sure, i have a lot of trouble in server selection finding populated servers in NA. For 100k people playing (according to steamcharts) it seems so empty. Unofficial is lifeless.
You arenāt capable of doing your own research? I canāt hold your hand on the internet
look for a tribe someone dms me I ask their age they are all 13 with 100k hours on console
Then dm Blue like he said with the evidence of your accusations so they can be dealt with, don't just complain here, it's literally useless, we don't care lol
Seriously though, please DM me with any examples so I can get it looked it.
he probably doesnt have any though
If you make a statement, to supposedly provide insight, and you want someone to believe it
You explain it properly and support it with evidence
I wasnāt complaining? You turned it into that
"you started it"
Imma stop talking
Getting a lot of brick wall feelings from this
People cant help but talk shit sometimes
always gonna be shitheads like that in this world
dude no one wants you here you bring negativity so just go away?
Guess youāre one of those people too
š¤·āāļø
Dude's first message was complaining about the devs and how they treat the console community lmao
I understand that wild card fucked up arks development in a few ways
But they have never been rude to their community
They have been one of the best developers when it comes to actively taking in feedback and just chatting with people
No it wasnāt lmao
you are lingering around trying to start controversy in an ark 2 debate channel
š¤”
Iām responding to youāre responses, bc Iām 5
Stop and Iāll stop, or we all 5 round here
Block and move on š¤·
If that isn't a complaint, then you are not fully developed in the brain region
You literally joined and started complaining about how poorly optimized ark is
@mint swan Is there a better way to search for servers outside of the game? Cause when i filter by players only 9 servers show above 30 players (online) for NA. Seems really off for the amount playing unless people dont play that much pvp.
I replied to your complaint
That wasnāt my first message š
This is tho
Most are waiting for ark 2
Oh boy, the semantics arguing, I meant in this series of conversations 4head lmao but go off I guess
Get blocked
Anyway
Ark 2 performance should be a lot better
If it isn't we riot
And overall I'm exited for the ability to play at least 30fps on a game that doesn't look like play dough
Just try some, memberlists are only ever a snapshot not a reflection of 24 hours or a weeks activity. There will be peaks, offpeaks etc.
Ooh noo some internet stranger blocked me š
His discord bio too š¬ sounds more insufferable by the minute
@mint swanyo will ark 2 have some kind of ingame reporting system?
I dont like playing official because half the time I get railed by cheaters
Have a look againš
I assume so, ARK 1 has one, but its not an area I am involved in, so I wouldn't be informed at this stage of pre-release development
Are the ark 1 and ark 2 teams entirely separate??
Battlemetrics is usually pretty good. Or Steam forum advertisements, but those tend to be hit or miss
battlemetrics wont show epic players either
Idk if they may have dedicated ark 1 staff. Itās not unheard of
Bro really using gay as an insult in 2022 as if people care
Like nah dude I just love kissing the homies good night
Youāre right people donāt care
GUYS
So why you over here stemming the situation
block and move on
You should both really stop engaging with each other. Move on.
Folks are allowed to have complaints and concerns.
I wonder if the aratai villages will produce anything unique or useful
What if Aratai do beer runs ā ļø
Normally Dev teams will be split between games and then further between areas of development
So bluestone is simply not part of the team that works on community engagement for ark 2 or whatever
Probably. My guess is a lot of the new critters will be really hard to tame without something the Aratai do/produce. Since the Ark1 creatures were all bioengineered to be domesticated
1 giant primitive distillery lol
Thralls like Conan exiles
I just LOVE tying people up and making them work my mill
It doesn't make me feel bad at all I swear
Im hoping the knowledge points come into play
Vodka
Ngl, having NPCs do work does sound nice
You mean requiring knowledge points to unlock creatures to tame? Cause thatās cool
Yeah, a research system for new creatures would be pretty cool
Broooooooo, what if you gotta do a mission where you trail the Aratai as they go to tame some new alien creature, to learn how they do it? That'd be sick
Wait anyone have any speculations for what the blueprint system will be like?
^^^
I like this idea
farming areas for item blueprints
They've stated missions to unlock the points like " track creature to its nest", so I'm hoping
technology remains stuff like that
All ark 1 creatures
Within reason
Are already tameable because you already know how but all the new ones you have to learn from the natives
I do think those creature events would be SICK
a payment/mercenary system would feel more ethical(?) lol
@mint swan Just curious would there be other more basic creates like maybe just foxes or generic animals in
Ethics? In my dinosaur game?
Soo... Prisoners with jobs! 
I always treat my dinosaurs with the utmost respect and never sacrifice them to the pits
I agree. "defending endangered creatures to earn their trust, finding dens of parent creatures and their young, and more. Whether you choose to engage with these events is up to you, and each can yield unique rewards and challenges"
š©
Sorry I just lose fluid to good dynamic events
It would be cool if it was an alternative taming method
I'd be down to periodically provide them with something they want in exchange for them performing trivial tasks.
wait will ark 2 seriously be 3rd person only?
Yes
With the new style of combat and movement it makes the most sense to be third person only
Maybe different events give different bonuses? More taming affinity for a species, or unlock more types of food used to tame picky eaters. Also short term bonuses on top of permanent unlocks for repeating events so they're still handy to do for your preferred species
eh thats kinda a bummer for me
I was hoping for some form of first person
Ark 1 has gunplay and pvp in a dinosaur world so theoretically what would be stopping the crafting of those items in ark 2?
5 lines of code
You can still shoot in third person
I don't really care about the third person camera until I see it in action
yea but what about scopes
iron sights
I feel like advanced pvp wont get much focus in ark 2
you can still zoom in thrid person as well, many games have a way of doing it
The game is centralised around the primitive aspect
Plus who do you know can go from rocks in the dirt to industrial engineering
That takes a long time and humanity hasn't had that time on their new planet yet
The arks and implants were essentially giving people the knowledge and the ability to make more modern technology from scratch
If you take away the controlled environment it makes story sense to not be able to make anything but primitive
At least not until much later
much later
see whats a progression system if you are stuck with the starting technology for the whole game
ark 1 wasnt primitive only, far from it
Lateral progression bb
I'm hoping later progression will have more advanced technology
You can upgrade them. Using different bow limbs to increase arrow velocity or impact - different armor types to offer better protection
Doesn't mean scopes are out of the question, most third person shooters ala GTA 5 have scoped view even though the game is third
Ark 1 wasn't primitive only because you were in a controlled environment designed to train humans
Ark 2 is on a hostile alien planet
Progression isn't only on the technology you use
It's also in character abilities, stats, what Dino's you tame, etc
Yea but GTA isn't an open world pvp/pve survival game
Yes but what about the planets in the sky in the trailer?
Doesn't matter, it's still a third person perspective game with guns, is it not?
From the sound of passive abilities and so on it sounds like ark 2 could have more in-depth progression than ark 1
Even if it isn't progression of technology
they are habitable planets by the looks of it, whats stopping there from being humans monitoring from up there
We have no idea if they are habitable, what of they have a hydrogen atmosphere
Because at the end of Gen2, ||the ring descended and dropped it's human cargo on Ariat before crashing||
Atmosphere, intrigue, because it looks cool
I'm 100% sure I can safely say there are no humans there lmao
Potential dlc locations as well, I hope
its unnecessary though
in all honesty I would prefer a clear sky without them though
personal preference of course
Technically āclearā skies donāt exist
Why be in a sci-fi space setting if you can't see four planets at once? š
Thats like asking why abberation had glowing blue flora
Ugh I don't know it looks cool?
Our sky just looks clear because itās THICC and blocks our vision of the other planets during the day
But other planets signifies that the map on ark 2 is tiny compared to it
Not really
And it very well might be
What if Arat is actually a large moon around an even larger prime celestial body
Also the cinematic at the end of gen2 bossfight
Quite the contrary in fact, we are on a planet, the maps will most likely be bigger than any maps we've gotten before
Yes but being able to see ruins of technology and 2 giant planets in the sky possibly signifies that they werent the first advanced beings there
I am interested in how they do the border of ark 2 map
Because in ark 1 it was cannon and wasn't some invisible wall
But ark 2 we won't have the arks wall
Planets exist
In space
Seeing them from the ground is cool
Doesn't mean anyone's been there
Extinction had those beacon pillars
yes but the planet in the sky is absolutely massive
Maybe something like Extinction's Pillars of Death?
which probably means that the planet ark 2 is set on is orbiting it
So is Jupiter
We don't see little green men on Jupiter
@left arch
ark 2 is based on a planet orbiting 1 big planet possibly signifying that it has more of a meaning than it just meaning sky deco
We don't know that because we have no sense of scale
It shouldnt be that close if we were orbiting it
It shouldnt be that close at all but we suspend our disbelief because it looks cool
look at the size of Earth when on the moon
The moon looked massive from early earth btw
Ark 2 is primitive based because humanity can't just rocket through the technological tiers of advancement in a few months and you need time to get your bearings
A planet or moon in the sky does not mean we are orbiting it and does not signify something more or the ability of space travel
look at the pins in the sky
there is remains of technology though
Ours
Humans
The lifeboat
Ok but it could also be primitive because WC wanted that?
There are remains of huge tech structures
Donāt be baited into thinking a dev team is trapped by lore
I don't think I understand the point you are trying to get at, why does the planet matter so much? And yes, there is crashed bits of the ship/ring we came there on, so what? Please enlighten me
There very well could be alien advanced technology and it would be cool to see down the line if the decide the ark story goes there
But we haven't seen any
Classic argument that lore means it doesnāt have to be primitive
knowledge. they know about gunpowder possibly, meaning they know about the creation of guns
Hereās the cool thing. Gameplay > lore
of they went from tek to nothing do you not think they would try and go back to tek?
I'm trying to judge what the gameplay will be like based on the lore
No, because Santiago knows what tek can do, and doesn't want that again
And Iām saying donāt bother lol they said primitive focus and thatās that
then whats the point of ark 2
That's not a good idea, imo
Who says they have the ability to go back to Tek
Santiago doesn't want to because he has a terrible relationship with it
And not all the survivors would actually have an understanding of it
I feel Ark 2 would be Conan Exiles: Dinosaurs
just a regular survivor living and achieving nothing?
We also don't have a very good idea of how much time has past from the end of Gen2 to Ark2. At least 10 or so years is my guess since Santiago has a daughter and the Arks had no children as far as we know. We also don't know how quickly Arat's flora and fauna can reclaim unmaintained buildings/ruins
Survival IS an objective
Itās not like ark 1 was any different at the end of the day. Your goal was to survive and the bosses were not interested in you succeeding
Humanity surviving it's own extinction is the goal lol
The goal of a survival game is survival
Any extra story bits like a final boss and so on would come down the line
It stands to reason if future dlc explore other heroic figures than Santiago, more technology will be allowed
My guess is that tek of any type will be exclusive to missions as a very special thing you use
yes but for the player wheres the enjoyment in just eating drinking and surviving
eat drink sleep repeat
Sort of like the exo Mek with the big laser for rockwell prime
but how would they access that?
Exploring a new world. Taming creatures. Fighting with other humans for superiority
Good question, that will be answered when it comes out
Weāll be told when it happens? Thatās the magic of inventing lore
Youā¦make it up to suit what you need
Look if theres competition between tribes theres the will to get an advantage over them which will drive people back to tek
as much as they want to avoid it not everyone would want to avoid it
someone would try achieve tek again
That's probably going to be a plot point, yes
which means the others would be left behind
progression. get bertter dinos, better base. it's what ark 1 singleplayer's all about. it wasn't that much based on a larger goal until ext and genesis
In ark 1 it was caves and artefacts and then the bosses and ascension
Or at least that's how I always found my goal
But we aren't sure what ark 2 is going to have as a goal
And looking at the snippets we know if gameplay won't allow us insight into that
so they need to catch up
ark 1's singleplayer is so basic though lol
Someone wanting to go against Santiago's wishes
its just survival game with dinosaurs
rust with dinosaurs except it performs better and has better mechanics
rust is fucking terrible in terms of mechanics
YES which will drive people back to tek
ā¦rust is superior ark in every way but the tames
what I'm saying is the lore will make it impossible to avoid tek
The plot of ARK-2 seems to stem around rediscovering who you are after getting amnesia. Santiago's relationship with his daughter. And the natives of the planet trying to kill us for crashing on their planet.
That's the plot of ARK-2 from what it seems like.
Seems like a solid enough plot to stay in a primitive era. š¤·āāļø
uh no the game runs like shit the movement is shit
Dude the lore can just say āoops the element no longer wants to be made into tekā and thatās the end of tek
arks movement is insanely basic but at least its better than rust
I have a feeling some of us will be disappointed and others over joyed when we finally get a good look at ark 2, but for all different reasons
āYou need homo deus to operate tek and there arenāt any around hereā
Whoops tek is now dead
yea I think I'll prob be disappointed by the third person souls like combat
Faaacts.
That's basically every game
third person souls like combat in ark? that sounds fucking terrible
everything I enjoyed about ark 1 pvp thrown out the window
I think it sounds awesome
Maybe to you, Ark 1 combat was ass
but there was something to enjoy about it
Not really
"Oh boy, time to left click some more"
you seen souls pvp?
I despise the combat in ARK-1 honestly.
Yeah, it's engaging and fun lol
its so repetitive you just spam roll and use cheesy weapons on elden ring
No regging in singleplayer still has me shaking
I've watch Conan PvP that's also souls-like, and that shit looks badass and fun
you could put a weight down on LMB, go and eat lunch, and come back and it would be the same result as you sitting there
Conan combat is awesome
It would work really well in ark
If you spam shit in Elden-Ring. Then you've obviously never played it before, or you must be shit at it.
only 3rd person view = Fail
souls combat = Fail
What failed with Conan? It seems to be mechanically superior to ark across the board
souls combat works for fromsoft games
Way to be open minded...
because it's so much less repetitive to sit there and bite a dino for 20 minutes
each dino has 1 purpose in pvp

The devs breaking their promises, pretty much
yeah and ark 2 will also feature that.
it's the player combat that will be soulslike not the dino combat
You like that?
You do know 'souls combat' is just a zing word for "combat with lock-on, rolling, and heavy and light attacks?"
Other games have done it.
Again, i've said it before. Conan's combat system is souls-like.
each dino has a role that you often need to achieve much
Not true, the dino combat is also revamped
We actually donāt know how the tame combat will work. Perhaps weāll have more movement and combat moves beyond primary and secondary attacks that are bite or āspecial moveā
Ark 1 combat is extremely basic and repetitive
With each input you bring in for a new action in combat you exponentially make it more interesting
Dodging, light attack, heavy attack, blocking, parrying
Its a lot better on paper than ark 1
yeah but not soulslike. how would soulsiike dino combat even work
like, a rex dodge rolling
Wait a fucking minute.
Are you thinking the combat will be souls-like against human x giant dino?
yes
I'd prefer if dinos had more than one use tbh, one use dinos are dumb
Side step hop dodge, akin to the bowgun little dodge hop
I'm 99% sure the souls combat is specifically for human x human combat.
well I meant they have at least one use
yeah it would trivialize the entire progression if you could just dodge roll all the giant creatures
I know it was mentioned somewhere that bites and damage will affect creatures. Maybe they get debuffs if you damage their legs or whatever and such
We'll have to wait and see
Why wouldn't that still happen in ark 2
Yea idk if thatās visual or real hit zones but thatās an interesting idea
exactly, what does that have to do with ark 2
How does souls like combat work against bosses?
dark souls
The dino combat is also being changed, it said so on the store page iirc
ark 2 strives for realism something which dark souls is terrible at
yes I will slash something in the foot 100 times and then it will die
it's based on timing and carefulness in souls games, instead of ark's boss fights which are big damage checks
I don't think it did.
Either way, i doubt it'd be souls-like combat for a rex.
I can't imagine a rex rolling. xD
If I can't get good enough to one on one a rex, I'll be upset
Controversial opinion but I think dodge rolling a Rex would be awesome
So long as a dodge doesnt give you I frames and just moved your hitbox quickly
Blood loss exists.
Then I'd assume you can dodge certain dino moves. Probably not a giga though
I support and have always agreed with this opinion
that or very few iframes
I dont like the ability of immunity frames in ark though
people are going to be dodge rolling in to the mesh watch out šš
If i stab someone's foot 100 times with a toothpick, especially on major arteries. Then you're going to start bleeding out.
Give me immunity frames, I'll give you an invincibility glitch
see
you mean god mode.
I want no I frames whatsoever
I frames are too easy to exploit, I prefer something that requires actually thought and foresight to pull of instead of dodge rolling at the last second of any attack
Doesn't need to be a 100% certifiably roll style dodge, it can be a sidestep
Tomato tomato
same
wait the legend zelda botw?
combat like that?
"Slide to the left. Slide to the right.
Cha-Cha, real smooth"
That's souls-like, so yes.
no
please can you just
not classify anything with a sword and dodging mechanic as souls like
I frames are not the source of most invincibility exploitsā¦usually itās cutscenes
Lock-on, dodging.
Sounds like a simplified version of a souls-like combat.
Just look at Conan exiles combat
That's the same style of combat and it would work great in the ark setting
That's souls-like though. 
So assassins creed combat
Skill based combat is called souls-like, are you new to this?
Yep
shooting, running, not realistic must be a fortnite-like game
Let me quick draw a bow in close range
but we don't classify apex legends as a fortnite-like game
valorant ticks all those boxes but isnt anything like fortnite in terms of combat
Sure we do
Oh no, i do.
Battle royale lmao
We do though
why though?
It's a battle-royale
just call it a battle royale game?
All are pubg rips to me tbh
fortnite is mechanically shit
No, because Valorant is like CS:GO
it is literally reskinned CS:GO
with abilities
Nothing is original, everything is ___-like, get over it, come watch tv
And the souls-like system has been butchered to an extreme amount that anything with 'lock on and dodging' is souls-like.
Nope.
It's based off of one of their older games
dmc-like game?
Nope, not the first game with skill-based combat
guess metal gear rising is a dmc-like game because it has ranking
Yep
DMC isn't even the first one with skill-based lol
exactly
So nothing is original and calling it ___-like is just an easy comparison
Not like Ark 2 is literally Dark Souls: Dinosaur Editon
if it was like that I would definitely not buy it
Just a good descriptive word to get the point across
Personally souls combat really isnt for me, its way too janky
fromsoft mechanics are basic
they are effective but basic
Then Ark 2 might not be for you, or it might because they do it well, who knows? š¤·āāļø
I mean I hope wildcard has learned from ark and can actually develop an item that doesn't have spaghetti code
also ark 2 better not be named shootergame.exe
I am sure they have, the dev team is much larger/experienced than they were when it was 7 people working on a indie dinosaur game
wait how many they got now
I believe like 20-30
Way more than that, a simple google search says there's at least 60
And that's just at the Bellevue office
As of 2016
Ah
And they're hiring for a lot of positions too, so they're getting bigger as well
I hope we have more unique resources tied to animal, similar to whool or fur
ark/monster hunter
You know, the more i think about it. The more i unironically want the new loot-system to be raiding Aratai camps.
remove tek.

Tell me you didn't read the post without telling me you didn't read the post
So, reverse OSDs?
Basically
Not a bad idea actually
ark is just a rust clone
obviously I dont really believe that
Oh boy your intentionally trying to spark a war
just saying that just because something is the same genre doesnt mean its a rip
Ark Souls II
You're telling me ARK isn't a rip-off of Minecraft?
damn maybe it is, they have similar mechanics like eating food and laying in bed
Oh fuck
Bro i cant believe real life ripped off minecraft
Real life ripped off sims obvi
I want to know how many people went to ark to get their turok fix
literally
oh sorry
I really will laugh so hard if they add something similar to Tek at some point and it only has another name.
I will feed on all the salty little tears.
They'll call it teq
From?
I'd laugh harder
The ones the crying cause of it XD
So all the people who said remove tek
Yes, cause ohh evil SiFi stuff
šāāļø
But I allready can see the ones crying cause there will for sure be Alien/Fantasy creatures.
^
Which is still ironic.
I mean, they put in the Tek bow for gods sakes š
I love tek, but i can admit it's place isn't what makes ARK.
But giant alien/sci-fi like ancient structures have 'always' been in the game. 
It is. It is even Ironic to complain about the SiFi/Tek stuff in it cause Ark allways had it.
I do believe they will get there eventually. Just hope they will make some maps so that it wonāt allow tek to be transferred.
If Ark 2 is prim pvp I will marry it
Which would be the best solution IMO, don't make stuff transferable to older maps only up to newer maps.
For pvp ofcourse and unofficial may allow it
Have you not read the steam page?
Unofficial could get an option to allow it on servers or not.
No. I have never seen anything about ark 2 except the trailer with ogers
I wouldn't say "don't allow 'everything' from newer maps to not be transfered"
I'd just say "only things that'd break the flow/theme of the map"
It only be fair right
Pve I better be able to take my teksuit to the first map
If they make it an option you can change for PvE (I don't want my players playing the map as unintended) then I can agree to that
There's a second trailer that confirms it's been delayed till 2023. And it has a steam-page now.
Yeah exactly
Things need to be transferable lol
Right, just not stuff that dosent belong
Native cratures to the lower maps all fine but not the newer creaturs that come with that new map or items like for example if it ever happens a Fabricated sniper, Laser gun or whatever (examples only)
Yeah, I don't see that being a good thing, especially for pvp
I'd say the limitation should be 'only if it breaks the balance of the map'
If they add a new shoulder pet that doesn't do anything. No need to 'not' allow it to be transferred.
Like if there is a rex you can transfer it up and down but of there is laser cat that is teleporting around it should not be transferable to a map that for example has 90% dinos only and the cat would break the balance there
That is all great for a pve standpoint, but would make the early maps waaaaay to strong for pvp
So, correct me if i'm wrong. But as long as you can transfer to server to server normally on the same map, like you currently can do. What's the issue?
Servers are always going to be eventually taken over by a major tribe. That's kind of why you server-hop. š
Like if you want ab maps that only ab vatients can transfer to I am all down for that, but don't limit transfers to forward only. Limit them to map only
It is more about some items and special creatures only.
Like if a later map has space suits and Laser guns you yould not be able to transfer that, but your stone pick can still be transfered downwards.
That's what i more thought.
That is totally different from a forward only for new things
You can't transfer a Shadowmane to the base-game map lets say, cause it doesn't have them.
But DLC 1, 3, and 4 have Shadowmanes naturally. So you can bring your shadowmane from any of those maps.
I just think the forward only idea is a terrible idea, especially for pvp, and it'll make people annoyed with pve too. You'll have to pack up and take everything to a new map every new dlc, or you won't be able to use new stuff
We were talking of certain items and creatures only.. so a old map stays primitive for example and does not get tainted by more modern stuff.
It would create legacy fortress servers.
So in order to preserve memories of an old map you make life inconvenient for everyone?
It's a bad idea unless it's for like a private cluster or sp or something
Other option would be to have certain items disabled in clusters.
Though I'm not opposed to limiting titans or similar creatures to the map they are from ( if they even have those)
I think the Aberration approach is the best, personally. Cause that's kind of what i've been saying.
It'll literally kill of the old servers for pve, and make old servers too strong for pvp
That was best yeah, only beeing able to transfere creatures there that are native on the map.
Pulling a titan on some built up Bob's on an island server never really felt fair
Well, yeah sure
And if all maps apply this, then it'd give nearly every map its own meta
But then again the island already had the titanosuar lol
Correct and with items, depends a bit I guess.. If they are well balanced then even newer items are not even an issue.
I would be down for this type of thing, to a degree
Cause to be fair, you will have to keep people engaged with new stuff or the game will get boring and no need to get new DLCs at some point.
It would all depend on how mutations are handled, but that would equalize for the most part for transferable creatures
Random mutations (besides color) should not be a thing if you ask me.
Skill tree mutations would be okay, but not Stat mutations
That sounds good in practice, but really makes those server fortresses. The biggest dupe server on xbox ( an abb) was only wiped because the meta changed
A capped Dino line should be one bred to have a maxed out skill tree, not a huge amount of any stat
That at least would limit it way more.
Yeah this is the biggest issue lol. By severely limiting transfers it really gives a huuuge buff to dupers and early megas
Then play a custom official server where that's specified
Random stat mutas are one of the biggest flaws Ark has.
I think if pocket cryos are never a thing, quetz platforms stop being a thing, then it fixes most of the issues I have with ark
Thats your opinion. In others It's one of the biggest things that sets it apart from other games and a draw to many people.
That sounds way better and you even could limit that with a dino can have a max of X skilltree mutations. Then you still have them but they are not that OP like they are now.
Yeah, it would take work, but a good line would be no different from a tamed Dino that someone spent 50 hours leveling
Breeding in general. You still can breed but no need to do it in that extreme extend.
Ngl, the mutations is what got me playing in the first place.
Well, no matter what way you look at it, mass breeding will be a thing in pvp
And a lot of people only breed for mutas cause you need it, especially in PvP.
Whether there are mutations or not lol
I've seen people dedicate themselves to getting op anglers and dire bears in PVP, though their only use is farming
Hopefully we'll see on november 5th, so we can stop arguing about mutations lol
If they want a more balanced game, random stat mutas should be not a thing.
And the game will need another Endgame than breeding IMO.
Tbh, for the pvp side the endgame isn't breeding lol, that's the midgame. The endgame is declaring server wars and stuff lol
Ark isnt a single instances PVP match where everyone maintains the same balance. Time is progression and mutations are a major way that time can be used to get advantage.
True
There has to be some feel of an arms race, breeding does that pretty well. If ark2 goes another route that is more than breeding or farming materials than that would be cool too
Not the same balance but all cry about tek beeing so OP.. super bred dino lines are way way worse.
I'm mean cryers typically didnt adapt the changing meta.
And you need some race to be better but also it should not be something that consumes your whole life.
Uh, a guy with a tek bow can shred a capped wyvern in very few shots lol. Yeah tek is waaay op lol
Exploits and meshing are the only thing I'd see reason to cry about.
I think the tek power balance thing is why they made it so easy to get in the genesis dlcs
As is Flak if you take the cost-gain advantage.
That is the idea of tribes lol. Ideally you are in a tribe that works together so you don't always have to be online
But a lot of things are simply badly balanced in Ark
WHich is the idea but practically it does not work that way.
I mean, I have been in tribes where it does work that way
Well it's obvious that the devs skipped the counter balance day in game design class. But they use OP dinos to promote dlcs anyways before the inevitable nerfs
I have seen tribes that demand you to be online 24/7
The issue is usually people who are leaders of tribes don't actually know how to lead, and have unrealistic and unreasonable expectations
I quit dl because of that lol
Those tribes burn people out
There is a reason some tribes are huuuge and some are small fries
The difference isn't finding more no lifers, it's having good leaders
True
Arks issue with tribes is that the leaders aren't really elected for skill, but rather through just making a tribe and getting bobs to join
The tribes I have been in that had elected leaders for their leadership abilities worked 10x better together and we got further than the ones that were just a Bob trying to take over a server
I've seen people suggest alot of changes to the tribe system that could be solved by finding a better leader
I'm not saying that it has to be done that way, but you can find tribes where they actually have a good setup and leadership
Most issues really lol
It is a little hard to find actually good leaders though
We've absorbed a few tribes who had bad original leadership and it's mostly rampant selfishness.
Yup, usually that's what it boils down to
Like the idea of doing stuff as and for the tribe as a whole is foreign
I do hope we get a more in depth tribe management system
Thinking they have some hold or authority over peoples irl life is a big issue too lol
A way to depose a leader with a 100% vote, would be nice lol
Lol might needs some restraints on that due to insides
That's why 100% would need to be a thing
Including the leader?
Excluding the one they are demoting
It probably would fail as a system, but could be an idea to try
Hmm if an insider is an admin he could kick everyone else and then vote, or if it requires more than 1 vote he could kick everyone and recruit a few friends.
Yeah, kicking people should take more than one person approving it lol
It should be harder to kick people
Honestly, ark doesn't have an amazing tribe management system. I would be happy to see anything improved on that front
Me 2
One of the worst insides I've seen was a dude was promote to admin to grab something, waited till everyone was off. Kicked everyone, handcuffed the leader. Leader tried to transfer a dupe in thinking it would get him out of the handcuffs ( he was a bob in charge of a 90 person tribe) and it of course kicked him and gave full ownership to the insider.
Yeah, things like that shouldnt be possible
So I hope they make it so you can manage the tribe while handcuffed or include tribe management in a companion app.
Kicking people should take like 2-3 admins to approve, and you should be able to access everything to manage the tribe from a ui seperate from the inventory
I would like to see tribes carry over to new servers, and just hide the home server info, but I feel like people wouldn't like that
Idk, emergencies happen when you're the only admin on.
Would allow instant floods
True. There isn't really an easy solution
As in?
Currently you need to recruit in a server which takes time. If tribe transferred, you could just go solo, place a bunch of beds and cap a server instantly when its low pop. Without any hints you had it planned.
That happens anyway, I don't see how it would make much difference
Maybe make another rank, for trusted members, that requires more admins to kick.
I think floods would be more common
That's a good idea actually, I hadn't thought of that
Hmm, I don't know that they would be. Especially if there are no cryos and fliers are nerfed. It would take a lot more time to mobilize a large offensive
Could probably just apply that to admins
Good chance we will have cryos in some form imo. And who said fliers are nerfed?
We need wildcard to talk to one of the big tribes leaders to figure out what ui would be best for managing tribes lol. Because honestly I am not a tribe leader. I just want to see it better
I'd rather them do a poll
No one yet, but I am hoping. Without pocket cryos it would take longer from spawn in to invasion, so it would be a good thing imo
I would love to see a poll a day for ark2 stuff
Or a poll a week lol
Yah but cryos are probably the biggest qol update to ark 1 and before them crouches were stupid OP and people left their tames out, causing larger loads on servers.
True, which is why a stable structure or something would be a good fit, that gives the value of cryos without it being broken
The crouch issue is a seperate problem that I think requires a seperate solution
Certain base locations simply arent viable without cryos too. You can justify that cryos dont require tek at all.
Well, imo if you can't get to it without cryos, it's not a spot that should be built in lol
If you truly wanted to limit cryos, you could make them single or dual use
I still don't like the ease that you can transport Dinos with them though. It's one of the main things stopping people from building up in ark1
It allows new players to build in tucked away locations and build up. Reduces the load on servers, and from the sounds of things traversal is going to be crazy in ark 2 and tedious to walk tames
If it takes longer for people to scout a large map, then it won't be as necessary to find a place to hide lol, you can just go somewhere far
And having a permanent structure that you can load Dinos into and out of would do the same for lag reduction as cryos do
Yah, but could you destroy the structure and consequently the tames?
Sounds the same as transmitter
Hmm, yeah I haven't thought about that š
That would be probably the biggest concern
I pray every night that the snapping system will be decent in ark 2
Well they are redoing the entire building system
I hope we can see what it will look like soon
I have high hopes for it
The layout saving system is interesting, I cant wait to see how it's done.
I just want a clean game, no meshing and I'm happy
Don't be scared be worried
That's actually an interesting way to view fortnite š¤
It's such a bad game
RTX looks worse than the game without it
Graphics bad, mechanics bad
CLANG nooooooo moooooore Fortnite (back to Ark 2)
first half of 2023 to dec 29
ā¦so anywhere in 2023? Iām skeptical itāll come out before June or so
ig so
Teeeechnically during the Xbox Showcase, 'all featured games are set to release by June 2023'
Whether or not that holds true ...
''in the next 12 months'' nvm i didn't read June
And the showcase was in June, right?
yes, June 12th
You and I are both holding X to doubt. I can feel it
Hey, I'm pretty confident Ark2 will be worth the wait
Same here, but I expect a hellofa wait
gives more time to upgrade tbf
Maybe Iāll get a 3080 š
Yeah, might need to upgrade my rig soon
maybe i'll replace my 1050
4000 series coming quite soon
ooh ill wait for that to get a 3080 then
Yeah im in the market for one too my 1080 has done good work though
Is ark 2 gonna have pvp and raiding
If not i aint playing it
The pve in ark 1 is so bad
"theĀ PvPĀ survival genre" .. pvp is legit the genre of ARK 2
@blissful perch " attempt to build their own creature-aided civilization" what are your thoughts? I think this implies more than just base building with dinos
that's a really good question. On the one hand I'm thinking RP "civilization" and on the other hand I wonder if that means more autonomous gathering/industrial tames and buildings. I think Aratai could fit into that model, but they just as easily could only be a PvE threat
Ark 1 completely failed to balance anything pvp related and barely fixed any bugs, it felt like the game wanted to be pve rather than pvp
It felt like it wanted to be about exploration and wonder, and those aspects ended up being the crummiest and least appealing
Everything about ark 2 I've heard thus far gives me the impression that they want to completely focus on pve
After 900 hours ark gives me the overall impression of a game the developers were forced to care about
I might be wrong but thats just how i feel
I wouldn't say complete focus on pve, but the large majority of ark players do play pve
I just really really really hope that they make the game less broken
Ive lost so many tames to anti meshing and crashing and shit
A lot of that is due to the engine
The game was clearly never made to be a competitive PvP experience
Exactly what i was trying to say
Uh, usually the only place where you die to anti mesh is the tek cave, unless you are actively trying to mesh lol
I hope for ark 2 they gaf about the pvp side and balance stuff
You can have fun PvP without intending the game to be a competitive PvP experience tho
Lava golem cave with desmodus happens a lot
Balancing as far as tames go was never part of the equation. They have fixed a massive amount of bugs, but far too many reoccurring issues with transfers and such. Hopefully the new engine will help alleviate that
Ah, could be lol
But yes, it became clear to me that ark 1 was a draft game, a place to test features and mechanics before another game came out that better captured what worked and what didnāt
Hmm, not sure I would call it a draft, they did spend 7 years on it lol
more like a blueprint
Its worrying that they are spending their budget on vin fucking diesel
A draft for a big scientific paper can take a very long time: a draft doesnāt mean it wasnāt hard work and a lot of effort
Yah im hoping for more interconnectivity and uses for tames. Maybe base locations matter for more than defense and autonomous NPCs can do things for you if you provide a living space. I wouldnt be opposed to having cattle creatures that passively provide resources
Well, that is true lol, I get your point jaja
I think an expansion of dung beetle style tamed would be amazing. But I do think having tames like velos and expanding on that to maybe have something amazing we havenāt talked aboutā¦such as dino patrol routes would be great
I think a lot of people forget tames are NPCs to a degree
There might be human npcs as well
True
As long as they aren't the ones offering random missions, because I kind of hate that about other games lol
I'm hoping for a little bit of dinotopia in ark 2, ( functional civilization where dinos all have key uses)
Iād love that
I feel like a lot of people wanted that, especially the pve community lol
It would be cool if there were more biologic resources. For example harvesting silk from moths and spiders, feathers from dodos, or perhaps shearing your mammoths
Hmm, I don't know how well shearing a mammoth would work lol
I think if ark 1 simply balanced the op/broken stuff for pvp, removed transfer timers, fixed all the bugs/upgraded to another engine, fixed meshing, actually stopped Xrayers, and really cut down on all the waiting for timers and cooldowns, actually balanced and limited mutations, and made efforts to make the official servers more playable for small groups the game would be like the best thing ever
Thatās a tall order
Yeah i know
Namely the āsimply balance Xā
I dont think it will happen im just saying thats what would make the game great imo
Uh, transfer timers need to be a thing for pvp lol. If anything they could be longer jaja
And making small groups work in a sandbox game. I donāt know if any game has cracked the code for making that work
Remove timers and you have duping again
Which is a nightmare if you've lived through that
I dont know anything about the duping issue
But having less of a timer when your not in pvp would be reaaaaaaaaaaaaally nice
Ive spent like 5 irl hours just sitting there waiting total probably
That too, it also stops people from just transferring out with all their gear the second you start to raid
Dupe wars. Imagine everyone having unlimited max tek suits and meks, just soaking everything in them and bum rushing towers non stop. Because that was ark reality at 1 point.
When my clan starts getting raided we just throw everything important on a weight tropical wyvern and go hide it
I mean, ark pvp is not a fast paced game lol. If that's what you are looking for, it's the wrong genre
It could be faster paced, and perhaps would be more fun if it was
It just feels too slow
But itās true that in ark 1 itās about persistence more than anything else
Well, that's because it is slow lol
The servers save every 15 minutes, so people would just transfer out and roll servers before the save. ( though this isnt the dupe war trick)
With gen2 though it is a lot faster
I think thereās a sweet spot between hard enough to feel like progression is worth somethingā¦and so long that you feel paralyzed by how annoying it is to do anything
Hmm, I think anyone who actually has played pvp recently would say that it is extremely easy to progress now lol
Welcome to my role in the ark 2 chat š§
Shifter is the brains of the operation š
How many hours yall got
It's in the years
I think i am closing in on 3k hours, but 4 years lol
For PvP i really think sea of thieves has the best model for sandbox PvP. Iām not sure how to make that work in the context of ark, since I think arkās progression really matters to the PvP and perhaps should matter.
Sea of thieves works really well for a fun experience that is self contained. Ark is just too much to do in the same way though. Either everything would have tk be given to you, including tames, or you wouldn't be able to experience any of the gams
Regionally unique resources + dino assisted civilization... hmmm
I think shorter but more challenging taming processes and resources being abundant but not excessively so could work
The goal is to reduce time rather than skill
That sounds like sotf, and that game kind of flopped
It would be very interesting to have player progression save on logout and have the PvP revolve around two types of players. 1.) players who are in round the clock tribes that have permanence in the world via their bases and 2.) players who progress during a session and log out expecting to lose their permanence on the world
Hmm, well to be fair that already exists š
This way the āround the clockā players would in essence be a part of the world that session players could try to fight after an extended gearing up period
I don't think that would really appeal to what people are used to from ark1
The goal is to appeal to more players while not removing all ark 1 PvP players
How to reduce time?
Make mutations much less effective, and reduce crafting costs. That way farming (for expansion or replacement) is still kinda necessary, while bigger tribes that have dozens of players online around the clock don't have a massive advantage that basically blocks out newer competitors
Remove stat mutations. Search my name and the subject and youāll see my reasoning
I am in favor of saving one kit and a few Dinos per person, but for it to be ark it has to be a persistent world
Not against removing them entirely, but some benefit to *long-term breeding would be nice. But nowhere near as powerful as it is now
We have already talked a lot about mutations. Having mutations pick a random skill from a skill tree imo is the best option. But reducing crafting costs will only give larger tribes more of an advantage lol
But it would help to reduce time investments for smaller tribes and solos too
There really is not way to remove the advantage from large tribes. Nor should there be lol. There should be things implemented to help small tribes grow, not things to try and make large tribes ineffective
At the cost of making it easier for large tribes too. It's not really a solution
Eh, maybe I should keep my mouth shut then, haha.
Full disclosure, I despise PvP in Ark. I get why some people like it, but it's not and never will be for me
I mean, we are always looking for new ideas, so if you have some say them
I stick to RP servers xD
They are just going to be debated lol. There is a pretty diverse group of players in this chat who all have different visions of how they want the game to be
I think the truth of the matter is that the game is a sandbox where people are free to change things how they want it to be. However I try to encourage people here to discuss what they expect official to look like, even if they donāt expect to play it (where applicable)
Since official is what WC is going to have available on release and where many players are going to experience the game
Yeah, only a few things from the plethora of things we discussed are even relevant in a single player world lol
I mean mutations is a horrible mechanic for balance even if you make the rates insanely high so you get them quickly
Agreed
But yes we do talk often about PvP and PvE, and for those topics I try to keep things relevant to official settings since itās the common ground
Mutations as they are now are bad lol. I see no issue with skill tree mutations
I think skill tree mutations is the right direction, but like stat mutations it can go too far if it isnāt capped or limited correctly
Ark Pvp isnt meant to be a single instanced balanced PVP match where both sides are equal though. Time effort should matter
I mean, official is where they balance things, so it would make sense jaja
I donāt disagree that this point is what separates ark from SoT
However I canāt think of another sandbox that really makes PvP thrive like SoT does. Thereās something clean about it that I wish ark could take inspiration from without throwing out what makes ark PvP appealing
50% or something like that of the skill tree would be cap I would think. To still force some leveling
50% of a 200 skill tree is a pretty massive deal. The caps should be low if itās skills or stats imo
Yeah it is, but it should be. A lot of people enjoy the arms race feel of ark
I think sadly the breeding arms race is what should stay in ark 1
Obviously not everyone, but there has to be something revolving around mutations that feels that way lol
Alot of PVP player will be disappointed if the breeding arms race goes
I think the question is how to capture that feeling without it being such an (imo) miserable mechanic for gameplay and for balance
Breeding will still be a thing. If it gears towards improving a line or just making a Dino factory it won't make much of a difference to the little guys
Now if they expanded the mutations system from a simple binary method ( mutation or not) that might be something
? How would that work
I think there are many directions to take for capturing the āprogression arms raceā
It doesnāt have to be mutations or beeeding, and it doesnāt have to be anything weāve seen in ark 1 (although thereās tons of room for change even with existing ark 1 mechanics)
Well, yeah, but having a number of aspects the force that give the feel to a tribe that they are a progressing community
Right; the goal is the feeling
I'm generally confused by peoples ( miserable mechanic comments). You get eggs, put them in an incubation area, set a timer and do watever you want. Sorting after hatch is the only really time consuming thing.
I just want to make sure weāre clear about thatā¦the goal is the feeling rather than an attachment to mutations themselves right?
And I feel mutations is a natural way to get that feeling lol
Like if another mechanic existed that provided the same feeling would that be fine?
Depends on what it is
The feeling of āendlessā progression and arms race against other tribes that are at end game
The sort of āfight for the topā
Well, no one feels like it is endless, as testified by the people who come in here and say the cap needs to increase lol
I'm just trying to do my pea plant cross breeding sim in ark lol
Iām trying to capture a feeling I donāt crave or desire so I apologize if Iām missing anything or not understanding
Cap was too easy to hit imo
Ok if there was a complex genetics system I would lose my mind and throw out any criticism I had of breeding
My life would be dedicated to it instantly
That is what I want, but people have told me it's too complicated for ark
Hmm, well I would like that too, but how would it work?
Itās probably slightly off from what the primary design objectives are
But idk if you played minecraft with the bees mod Frieza? I spent years immersed in that
I havent
I have never played minecraft with mods lol
Punnet squares, but more complex. Although I doubt phenotypes would be in ark 2

