#ark-2

1 messages · Page 97 of 1

tropic crag
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We've gone about the conversation here before, but MMO to me is definitely 100+ players, easily

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Which Ark 1 was only just capable of, by like a hair

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But I wouldn't consider Ark 1 an MMO personally though, that was just to pull people in imo

blissful perch
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It’s a soft MMO, because it does have tons of servers you can jump between

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But what’s weird is that many people never interface with that and just play a single map at a time…and imo the game works better that way when you aren’t constantly jumping between maps

tropic crag
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Yeah, there's something to be said for the "MMOs" that have sub-100 people playing, but have shards/separate servers and the like, it's certainly hard to put games like that into either category definitively

blissful perch
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Also imo ark doesn’t need to be an mmo to work

fallow niche
mint swan
plain moat
covert tapir
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the only time i can think of when ark doesnt work is reloading ammo xd unless you understand other things as not working

blissful perch
serene onyx
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Its works fine for me

analog vale
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got early access lets go

covert tapir
analog vale
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||leave scene after spreading misinformation||

split dove
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sigh ''files misinformation report''

tropic crag
split dove
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approven 🧇 ☕ Bob

winged dome
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Don't believe Ark2 chatters, only YouTube is a reliable source
Be sure to Like, Comment, and Subscribe for more info, and ding that bell for more updates in the future!

split dove
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we don't hate oceans, we just want them to be done well like gen 1 and not like any other oceans

astral token
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???

zinc gale
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I'd love to see pack/herd animals moving/flocking together more like irl.

split dove
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Another area that we’re particularly excited about is the World Event system. Rather than simply having a more-or-less static environment with easily predictable or repetitive occurrences ala ARK 1, the new World Event system is designed to ensure that unique things are always happening around the world, whether you are there or not. Events include procedurally-dynamic scenarios like watering hole gatherings, wounded creatures, tracking the signs of advanced prey, stampedes, herds, defending endangered creatures to earn their trust, finding dens of parent creatures and their young, and more. Whether you choose to engage with these events is up to you, and each can yield unique rewards and challenges.

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there will be herds and stampedes, and much more

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the founders page has a more detailed description of some stuff from the steam page, while describing some stuff not listed on the steam page.

inland oak
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they said no Tek at launch atleast

split dove
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there will be ''tek scrap'' tier, but there will be no useable tek like in ark 1

inland oak
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yea which is nice I think my point of view

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check the weapon concept Art looks cool

split dove
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here

inland oak
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cant put links here

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check the CC previous ones

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ofc spears

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spears - pike

split dove
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that was just to show what the component based crafting will be like visually

inland oak
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yea it is

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I like her

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yea exactly

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imaging that we need to steel her eggs to hatch xD

split dove
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weakness

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we don't know yet

inland oak
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well need to be patient which I am very bad at

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yea hope so

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not yet

winged dome
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🍻

inland oak
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wait for 31st you might get some infor

winged dome
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There it is 😂

split dove
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not yet, but with the roadmap being shared on march 31st we could potentially have a release window, this will cover Ark 1, Ark 2, the animated series and Sotf

winged bridge
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its not gonna be in 2023

inland oak
split dove
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ofc not for playstation

winged bridge
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not even steam

inland oak
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so that much trust we got in for WC? xD lol

winged bridge
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i got no trust in companies announcing dates at all

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and not only me

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some youtubers even went to say it could be delayed years

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i hopne not lol

split dove
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ah yes, let's believe some sad Nooblets video made to try and keep his channel relevant

inland oak
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I understand that pretty much but since its early access we could guess maybe December

winged bridge
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could be wrong tho

inland oak
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ppl had changed they are thought after announcing ark1 UE 5

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ppl guessing they will put more time on Ark 1 UE 5 than ARk2

split dove
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i'm just gonna say for some of those still confused about the concept art. it's already been stated the concepts shown are done in-game and are to tease leading up to the gameplay.

split dove
winged bridge
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concepts are nice, but its far from footage from the game like every other game does

winged bridge
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maybe they just plan on releasing concepts

split dove
inland oak
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true still but changing engine will cause lots of bugs

covert tapir
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ocean was a blue desert

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it needs to be an ocean

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gen 1 ocean but more ressources and more alive

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not everything in the ocean has or wants to kill you

inland oak
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if they release ARk2 on June/july then we can see new dinos teasers on Charity Event

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or Ark2 Gameplay on Charity Event xD lol

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I love Ocean a lot

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my few bases all near the ocean or on it

covert tapir
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yeah because you need a breeding spot for the creatures not because ocean is a nice place to go to lmao

winged dome
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Ark1 Player: Dips toe in ocean
Every ocean creature: "And I took that personally"

inland oak
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why I like Ocean is, ofc breeding the dinos also, no need to put walls all over to cover up the base for wild dinos and no neighbors near also my dinos so safe

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big problem is have to go far to get the resources

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that big negative thing building on ocean

inland oak
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yea exactly and

covert tapir
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i hope no more gamma settings in ark 2

inland oak
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yea if they fix water thing might be nice on Ark1 and

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yea exactly they really should priority Ark2 but lets see how things goes

south lance
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when did wc get 200 devs

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i thought the team was always around 40 or smthn

inland oak
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I had till this moment

south lance
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the most recent number i think i found off some investment website was like 35

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but that was also 2019 i think

inland oak
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but they were advertising a lot

south lance
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xd

inland oak
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for Vacancy so they might got enough ppl

south lance
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200 is a bit high

inland oak
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because running few games need a proper team

south lance
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i can imagine 60

split dove
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some reasons why they're upgrading ark 1 to UE5

  • to keep playstation players invested until Ark 2 is on playstation
  • to keep people on old consoles around a bit longer until they upgrade
  • to give the ark 1 players something nice
south lance
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like 50 to 60

inland oak
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since PS5 came they really want something from Ark1

inland oak
# south lance 200 is a bit high

but I think more ppl = less work for company because if u finish just single play games and you can see in the credits how many ppl worked on the game and Game like Ark, there should be enough people to fix the bugs

south lance
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need to constantly release onto new platforms and drop new dlc

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or get a loan

inland oak
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Ark2 surely they planned for 2/3 dlcs already

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well ofc they get helps to start the game

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start the project I mean

south lance
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just seems pretty risky

inland oak
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end product will be always great

south lance
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but yeah theyll get a stupid amount done if they got that many people

inland oak
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if more people worked

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yea

south lance
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sure, but it could be great with less

inland oak
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Ark on PC/Xbox/PS/Switch and what else?

inland oak
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Pix Ark made from WC right?

fallow niche
fallow niche
inland oak
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ah I see, ok thank you

south lance
blissful perch
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#oceanDLC ≠ I hate oceans

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What you described though is how to create the level design for the ocean…and yea a large volume of water on top of some sand is pretty easy. But if you want reefs, caves, any sort of terrain features or resources that does add work. Especially if it needs new assets that are intended to only be seen in the ocean. BUT, if ark 2 oceans are going to be up to par imo they need far more than that

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A good ark 2 ocean, one id enjoy, would probably be enough work to be a DLC. It would require a retooling of the combat system to accommodate aquatic combat, an entirely new branch of resources, missions, tech/buildings, creature skills, events, creature behaviors and interactions, etc. I just don’t think all that is feasible for ark 2’s initial early access release. And I’d argue anything less will shortchange the oceans again

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(Or will result in half baked oceans and terrestrial gameplay and lord knows I’d hate that)

split dove
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a properly done ocean will imo always be better than any story map ocean that isn't gen 1. would you rather want a shitty ocean for the sake of having a ocean, or do you want a well done ocean like gen 1?

blissful perch
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Gen 1 was imo the best ark 1 could do with an ocean at the time

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Fjordur also has great oceans

split dove
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we're mainly focusing on story/wildcard maps, as ark 2 oceans will be Wildcard oceans

lime flicker
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I’m going to be focusing ocean bases this time around, I had cave bases and such on ark, but this time, I’m going aquatic

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🧜‍♂️

blissful perch
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#oceanDLC may make that dream so much better

molten bluff
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We don't even know If we cab go aquatic though. Lots of talk about no tek in the future

split dove
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no useable tek like ark 1 no

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just non functional tek scrap tier items

stray elm
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(and there's no promises that they wont readd tek in a future DLC. DesmoSip )

past wind
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This way it would please both

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TBF Ark without an ocean would be a bit disappointing to me

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Oceans and caves are an important part of the ark gameplay.

covert tapir
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ocean is just meh, i could live without one but im also terrified of it so

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im biased

blissful perch
split dove
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or we make the diplocaulus return for underwater exploration, and make it have an actual use without scuba gear

blissful perch
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Or tames like it tbh

covert tapir
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i just want a moth and a camel so i can build a little cottage home

blissful perch
past wind
blissful perch
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Kinda disagree, hence the #oceanDLC move

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Release it in a crummy state and people think it’s garbage and it encourages half assed development

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Atlas literally doesn’t work without oceans lol, so yes it makes sense to a degree they did it the way they did. But ark 2 by no means requires oceans

covert tapir
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why would they make it bad just to revamp it lol

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thats just more effort for no reason

blissful perch
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There’s value in concepting and testing but I think with something that’s SO different from terrestrial play (given the souls combat side) I agree Laser…why would they make it bad lol

covert tapir
split dove
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has it ever been done in dark souls or any other game using souls like combat?

covert tapir
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🤷‍♂️

blissful perch
prisma pike
oak atlas
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I feel like they're just saying it has Souls-like combat to get more people interested
I can't wait to see how buggy and broken those "Souls-like" mechanics are gonna be

lime flicker
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5 business days for me I have the weekend off 🙂

oak atlas
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@vital jetty They definitely need more ambient creatures. By that I mean creatures that just exist to make the game feel more alive and more real, like, not every creature needs to have some special ability or can be tamed, just add several types of fish, birds, insects, give a reason behind all those weird wooping noises we hear in the jungles on the Island rather than just background sound effects.

The ocean should have the most creatures to make it feel more alive, there just aren't enough in Ark 1 and it makes the oceans feel really boring and empty

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I think you're right about making the oceans shallower, maybe they could have much larger coral reefs with heaps of different fish and stingrays and less aggressive creatures, maybe a smaller shark species or two just to give it some level of danger. But there should still be deeper parts with the dangerous stuff and the better loot

past wind
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Also, it’s possible to release a DLC improving it in the future.

past wind
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I just think that makes no sense to release an ocean exclusively in a dlc

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90% of the maps have an ocean and the oceanic creatures are nice.

blissful perch
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We’ve so far seen nothing about aquatic creatures or the ocean so I’m not so sure it’s a given (again, speaking only for ark 2’s initial launch)

stray elm
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Again, I'm still wondering why so much preparation for a roadmap.

past wind
blissful perch
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But all we HAVE seen is terrestrial, and it’s possible that’s sort of what we’re getting

stray elm
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We also see Archa's for a split second in the original ARK-2 trailer

past wind
stray elm
inland oak
blissful perch
potent hull
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next week we will no more on ark 2 then we no now

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pray wild card dos not leave us out to dry

stray elm
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I agree with not leaving us dry.
But....I don't understand that first sentence.

potent hull
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star war pray they do not alter the deal

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and next friday the rd map

ripe cedar
stray elm
ripe cedar
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He spells words phonetically so probably easier to read it aloud

lime flicker
tropic forge
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"While we put the finishing touches on the ARK Roadmap" what a joke 🤣 the way they said that feels like they made a ark dlc 🤣

desert swallow
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They added a tree and maybe a stop sign

potent hull
astral token
drowsy hamlet
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How many months after the roadmap does it come out

untold ingot
drowsy hamlet
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Been bored for months I need me a new game

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😂

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Not gonna lie if it's 3rd person only I'm scared it's going to be a shit game

covert tapir
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mods can make it 1st person they said

drowsy hamlet
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Oh good

covert tapir
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whatever they do they should stick to one perspective

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either 1st or 3rd only

drowsy hamlet
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Mhm

covert tapir
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otherwise it will just be abused some way

drowsy hamlet
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I hope its coming this year still but most likely not knowing them

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A well will know pretty soon

verbal wind
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the issue comes with how long itll take for 1st person mods

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we'd need the devkit for ark 2 probably which could take a while

drowsy hamlet
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Depending if the community wants it it happens pretty fast as a lot will try make it

ionic meteor
neon meteor
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Why is everyone assuming the news are going to be big? You are just setting yourself up for disappointment.
Don't assume anything. Practise patience. Take the news as they release them. Your worthless assumptions are based on nothing.

hard hearth
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Problem its they dont have road map

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They just lie and Ark 2 release its going to be 2025

tropic crag
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Megachelon and Moeder come to mind, but that's about it (because the previous three maps had no oceans, since they realized it wasn't important to the overarching story at hand)

tropic crag
split dove
# tropic crag Your math is a little off here

let's do some quick maths, 9 out of 12 maps having oceans definitely equals to 90% (defo not 75%, but whatever we got to make ocean look more important)
spoilers: it isn't even a big focus on any map that isn't gen 1 tbh, just a ocean bc we gotta add a ocean sorta deal everytime. DesmoSip

tropic crag
tropic crag
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Just feel tacked on imo

past wind
# tropic crag Your math is a little off here

It wasn't a literal statement, just a metaphorical number to say it's relevant to Ark 1. But anyways, we will see what will be their approach. I Still think the Ocean is an important feature to the gameplay

tropic crag
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We speak in facts here, boiiiii

No but seriously I was just moreso trying to point out the fact that the original storyline set of maps for Ark didn't require oceans at all to get their rocks off, and they were some of the best maps in the game (Aberration being, imo, the best map for overall map-feel and balance and such)

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And it still ended up having some of the best/coolest aquatic creatures in the game, I mean, have you seen the karkinos or the lamprey? /hs

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Really though, it did have some nice water areas, without necessarily having oceans, per se. Really a big fan personally of the crystalline bog that borders the red zone, very cool area and the biodiversity there was amazing

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Not to mention the rivers, which were kinda nice (but did admittedly overspawn coel, for some reason, even occasionally blocking other spawns and being one of the weirdly best XP farm pre-Extinction)

split dove
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ah Bioluminiscent biome my beloved (and sometimes hated)

past wind
tropic crag
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HOW? Tf? You have lost good boy points this fine morning

past wind
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But seriously, not having aquatic creatures would be a bit disappointing to me, because I think it's an importante feature. But, we will see.

tropic crag
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Extinction I can understand, but Aberration? There's a reason why most maps going forward have an Ab zone, lol

past wind
past wind
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I mean, the map is annoying, but the content is amazing

tropic crag
vague bolt
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I would love to see a bioluminiscent biome in ARK 2, i like the natural lighting

past wind
tropic crag
tropic crag
past wind
tropic crag
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We want quality over quantity, basically, when it comes to biomes

past wind
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Really, we have no idea what they're planning to release. It's hard even to conjecture. LOL

tropic crag
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Fair enough

desert swallow
# tropic crag That's just a skill issue on most people's part, if you don't know where every d...

The problem stems from people with nothing going there and being swarmed by raptors or ravagers every time they go to move. Most people can look up a drop point online and wait, but the wait can be quite long on aberration. I know it'd be just as fast to get some hide gear, a crossbow, and a spear and actually go from drop point to drop point and find one, but as an aberration veteran who has seen countless people requesting help, you have to agree it is a bit of a design issue that takes away from the fun and wastes players time.

tropic crag
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I mean, not really. The whole "can't move without being waist deep in ravagers" bit is always overstated, the spawns really aren't that bad. This is coming from someone who's done a no ridden dinos playthrough of the story maps. It's really not all that hard to get from the portal to a drop without encountering a single dino, you just need a parachute or two usually and to stay on the upper walkways if possible

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Only issue then is not spawning literally inside of a basilisk, which I will admit is a major design flaw for the "easy" spawn zone, putting one of the harder dinos right smack-dab in the middle of it

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But that's just Ark as a whole 😂

desert swallow
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I love aberration, it's my favorite map, I personally love it and have no issue travelling on it. But the amount of people who get lost or stuck there points to there being a design issue. It can be overcome, but when you are designing something to get people hooked and for replayability, you don't want to make their first impression of the map dreadful.

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Again, I love aberration and main it

tropic crag
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Yeah, I suppose I could get that. But if you start Ark 1 on Aberration to begin with, you're kinda doing it wrong anyways 😅

covert tapir
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i too love abbberation, do i know how to navigate it? no

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and i take a basilisk at spawn over 30 violent scorched creatures every day

desert swallow
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Aberration looks really really cool! People probably go there having no idea what they are getting into

tropic crag
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And that's completely a them issue, not the devs' fault whatsoever, right?

desert swallow
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well no it is a dev issue, because you don't want someone to have a bad experience.

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If I were to do aberration, I would have a starting area with raptors at most, maybe a few carnos, and a terminal for getting off the map

tropic crag
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But they made the choice to go to the map first, when the base map is the first one highlighted and therefore the one you should start on, no?

desert swallow
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That would solve most of the problems with ab.

tropic crag
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Again, I understand that the basilisk should not be in the starting area, by any means, but the rest of the creatures are fair game imo

desert swallow
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add a way to get off the map in that area, and we're good

tropic crag
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Fair enough, I suppose

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And there is that drop just below the bridge, that's what I usually use

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But I'm also really lucky apparently, because there's supposed to be sarco and piranha spawns there

desert swallow
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I usually go to river that goes to blue zone, there's a cluster of 4-5 drops by that waterfall area. The river not filled with karkinos and spinos

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If I'm stuck and naked and need to leave

tropic crag
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Yeah, that's a good one too. There's one just up the river from there, in a little underpass, I use that one quite often if the one on the walkway up and to the right of spawn isn't there

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Near the little metal spawn up there with the water in it

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But yeah, here's hoping Ark 2 has actually properly labelled spawns and not just arbitrary "easy but not really" type spawns

split dove
tropic crag
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Funny thing about that one, in singleplayer, Gen 1 actually had different spawn points for the biome, as in the kapros and raptors would be spawned further away from the initial spawn points. So it was the easy spawn, but still not easier than the ocean to be fair

thorny bronze
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Is ark 2 third person only

tropic crag
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As far as we know, yes

prisma pike
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Fourth person only

thorny bronze
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Ok

tropic crag
prisma pike
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Omnipotence

ripe marsh
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i'm guessing like the sims type of camara

prisma pike
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Y'know, everyone says that since there's no gameplay reveal yet then there probably won't even be ea this year but they forget that wildcard has a habit of revealing stuff then launching it like 2 weeks later

split dove
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people also seem to think they have to reveal gameplay 1 year before launch, wildcard does like to drop gameplay closer to launch or 1-2 months before it drops.

thorny bronze
blissful perch
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There are so many ways now to circumvent AB’s level design from other maps…it’s just frustrating to see my favorite map done dirty like that

tropic crag
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Well, and if you just play it as intended, you never run into that issue, at any point

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You can ascend from The Island to Scorched, then Scorched to Ab, then Ab to Ext, no problem

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And even to the Gens too

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Only when mechanics and such that are non-canon are introduced (like transferring back from Ext to Ab) does it pose a problem to have the transfer feature imo

split dove
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First person was never even a essential part of what made the core of Ark, what made ark ark is the dinosaur survival experience it is.

mental hearth
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Ohhh noooooo!
In Ark 2, 1st-Person-View has been abandoned, we get only the boring 3rd person view!
Source:
youtube watch?v=0Nk7FFNZcnI

tropic crag
tropic crag
glass lagoon
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Ark2 2024?

tropic crag
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Great, who sent their followers to troll this time?

glass lagoon
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I’m just asking if its been delayed

split dove
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improving mechanics and adding new mechanics comes at a cost, losing first person isn't as big of a deal as people want to make it out to be. seeing as you're mostly using dinos wich are TPO unless you for some reason go first person on them, point being is that third person only for everything is better in the long run.
i bet some idiots wouldn't want change bc it comes at the cost of first person and autoclicker combat in a third person focused sequel.

tropic crag
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But my apologies, I'm just used to large groups of trolls showing up all at once lately

glass lagoon
winged dome
tropic crag
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How is telling you where to find the information mean? Tf?

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Kids these days

split dove
foggy badger
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I'm sorry to ask this but is the release date known by any chance?

vague bolt
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First off: Nobody knows information, it's been on a TBA status for a while now, and the roadmap reveal is coming soon and also- May I remind people here by the first Ruleset section 1, 2 and 5 ? Thank you very much! 🙂

split dove
mental hearth
worldly garden
mental hearth
tropic crag
mental hearth
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is that not an incredible loss, if 1st-personn-view is gone?

tropic crag
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Not really, no

worldly garden
glass lagoon
winged dome
glass lagoon
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I just arrive my bad if this just happened

mental hearth
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Hmmmm, I don't know. For me, it is the First-Person-View that let's me imerge into the virtual world.

split dove
vague bolt
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Honestly, I would love to see what the third person can offer, first person got me spoiled with hit detection alot so I welcome all change at this point 🤣

mental hearth
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Bluebyte's "The Settlers" ("Die Siedler") is 3rd-Person-View, but that is not really exciting.
I think, I will stick to Ark 1.

glass lagoon
tropic crag
tropic crag
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RDR2, Mass Effect series, State of Decay, etc etc

covert tapir
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how can you compare die siedler to ark!??!?!

glass lagoon
tropic crag
mental hearth
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I want, that it is "me" to walk around in those virtual worlds. Not just a game character. If you understand, what I mean. I wonder, what caused the problems that forced the developers to abandon the great immersive 1st-person-view. and even delay any real gameplay previews.

mental hearth
covert tapir
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WHAT

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die siedler is 20 years old

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and a totally different game style

winged dome
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Try playing a souls-like in first person and lemme know how that works for you

vague bolt
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I'd like to believe the reason is "ShooterGame" but that might just be me being used to being able to 360 noscope and actually hit something 👀

glass lagoon
mental hearth
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Like 20 years ago, as you self say.

tropic crag
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Welp, I'm out for the evening, peace

vague bolt
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"Souls-like First Person" yes I've seen that 🤣 doesn't work, causes massive inertia

covert tapir
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that is not even 3rd person its just top down view

split dove
winged dome
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You do know Ark2 is advertised as souls-like, right?

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So thats the reason there isn't going to be first person

mental hearth
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Well, I don't want to talk against Ark 2. All I say, is that I self won't go anymore for Ark 2. I will stick to Ark 1.

covert tapir
glass lagoon
covert tapir
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like huh?

mental hearth
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I am not a soul, but a player who wants to be immersed into a virtual world.

blissful perch
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I’m torn between this being trolling or not

covert tapir
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it better be

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otherwise there is no hope for him

blissful perch
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Does everyone know that all mounted ark 1 play is by default in third person? We all agree that’s pretty standard?

glass lagoon
mental hearth
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I don't want autharitans feeling uncomfortable by my critical opinion, therefore I am leaving this channel. 🙂

covert tapir
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yes

glass lagoon
blissful perch
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Me: is stunned by a comparison between apples and nuclear firearms
Chatter: I don’t want to make people uncomfortable with my take

My man the issue is that I don’t know how the comparison is drawn to begin a discussion lmao

winged dome
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And nothing of value was lost

covert tapir
#

me when 2 people i dont know leave the chat : veggies

blissful perch
#

I don’t mind new chatters…but the burden of legitimacy lies with the person who posts the hot take lol

winged dome
#

Remember, its not the people we've met lost, its about the clinks we've made along the way

split dove
tropic crag
#

Ok, so they were in on it together then, that's what that last quip spells out for me

#

Why so often must we deal with trolls? I just wanna discuss potential design mechanics 🥲

split dove
#

this is sadly the reality of the ark community and their sub-divisions

astral token
#

Me reading chat: DesmoSip
Me seeing your reactions: huh

#

I am surprised how y’all are so shocked

#

Spend a day in #general you will be shockproof until the day you die

split dove
#

we don't look into that cesfest called #general for a reason

astral token
#

Lifetime shock immunity id worth it

prisma pike
#

General is full of troglodytes

astral token
#

Idiots are transient, doom (and shock immunity) is eternal

tropic crag
#

General chat in most any discord is a death sentence

#

Woe be unto ye who walk there, etc etc.

astral token
#

not in mine

#

it kinda is tbh

prisma pike
#

The general chat in my discord would probably make half the people in this discord rage like a mf

tropic crag
#

I did say most, ones with just a few close friends are usually ok

covert tapir
#

get back to topic before Countrybee uses threatening peek again

prisma pike
#

I got ringworm on my leg today #ringwormsforark2

astral token
tropic crag
#

OH SHI- uhhhhhh Ark 2 should have bioluminescent bodypaint that you can gather as algae in certain lakes

WHEW, there we go

astral token
prisma pike
#

Wait I misread that as putting on paint and pretending to be algae lmao

astral token
#

Mammal reveals for ARK II when

covert tapir
astral token
#

Pass

prisma pike
covert tapir
#

didnt we see an equus skeleton in the araneo picture

#

or we still not sure what it could be

astral token
prisma pike
#

Inferior creatures

covert tapir
#

tbh mammals always ugly

prisma pike
#

Except the bat because that things op

covert tapir
#

pls no non story map creatures

astral token
covert tapir
#

no griffins no bats no nothingd

prisma pike
#

Cause the devs decided to put a FAT ASS box for its pick hitbox

covert tapir
#

deinonychus is ok cause its dinosaur

astral token
#

I wouldn’t mind a balanced Andrew and Demsodus tbh

prisma pike
#

I don't want fliers that pick shit

astral token
#

Desmodus shouldn’t be able to carry anything bigger than a Lystro

#

That too for a few minutes at best

prisma pike
#

Pt can pick an enforcer btw

astral token
#

You’re thinking of balance, that is not my point

#

I agree the balance sucks

#

Speaking purely from a design and creature variety standpoint

prisma pike
#

Picking things is boring from a gameplay perspective anyways

blissful perch
tropic crag
astral token
blissful perch
#

Oh snap, thank goodness

astral token
#

You would’ve become more shockproof, “evolved” one may say, if you’d never left

blissful perch
#

If I change my pfp to Vibrava you know I’ve lost my way

prisma pike
#

What about flygon?

astral token
#

Maybe one day you’ll be as shockproof as your great grandfather

tropic crag
astral token
#

Flygon is only his grandfather

blissful perch
#

Imagine skipping Vibrava. That’s like me saying I’m gonna be a solo alpha tribe with no tames or turrets. It’s blasphemy, it’s impossible, and it’s lunacy

astral token
#

His great grandfather was so good nobody exactly knows how he looks

tropic forge
#

🍿

astral token
#

Many make their own portraits in remembrance

#

(Great grandfather = mega flygon btw)

blissful perch
#

I’m getting popcorn for when Fox’s wild takes come, hold on one moment

#

Alright
🍿achatina
Let’s hear it fox

wide turtle
#

Any announcements lately?

tropic crag
#

There's the announcements tab, but I don't know if I'd say that was created very recently

winged dome
drowsy hamlet
#

Same nobody can break the love for that map

tropic crag
#

She was definitely shown off pre-release, iirc it was during ExtraLife of the preceding year

drowsy hamlet
#

Mhm yeah hate that as well

tropic crag
#

Here's hoping that they take the opportunity to fix it with the UE5 update! 🙏🤞

#

(And that something comes up, causing them to have to wipe official MWAHAHA evil_g )

split dove
#

almost like every other story dlc either had no ocean or didn't focus more on water like gen 1 DesmoSip

winged dome
#

Ab technically had the most water as a DLC until Gen1.
Scorched was a desert, and theres not much water in Ex

split dove
#

ocean my bad

#

out of the 6 story maps only half had oceans, and only gen 1 had new underwater tames, a underwater boss and bigger focus on ocean itself, same goes for the other biomes in gen 1.

winged dome
#

What point are you making?
Its true Gen1 had the most additions/improvements to aquatic gameplay, none of the other DLCs added anywhere remotely close to the oceanic additions Gen1 brought. He never said Gen1 is only oceans, just its the best example of a map with oceans as a major focus (being its own biome) instead of an lesser biome/afterthought

#

Thats a personal opinion, people are allowed to have those

#

And I agree - If oceans in Ark2's release are going to be like the Island's poor excuse for aquatic content, I'd much rather they leave it to a DLC with an actual ocean focus

tropic forge
#

🍿

winged dome
#

What statement my guy? Its literally just personal opinions? 😂

#

You have an opinion, I have a differing one - what else is there to get?

astral token
#

Gen 1 has some strong points, but you know the major negative?

Let me spell it out

Lack. Of. Biome. Connections.

winged dome
#

I'm not saying your wrong, no one is wrong when it comes to their own opinions

astral token
#

Implement that and your great land/water transition is destroyed

#

The inherent problem with water in video games is that when people think ocean, they think, mighty, blue, vast. Unfortunately due to memory and size limitations such a replica is not possible. Therefore the only way to do a proper ocean is in an isolated environment, where your whole map can simulate this, somewhat

#

I feel this is the reason many are asking for Oceans in a DLC

#

Look at all good ocean games, Subnautica, your favourite Gen1 Ocean, all are isolated oceanic maps

#

It gives a much fuller effect than contributing 10% of your map area into a steeply falling unreal ocean

astral token
#

Not everyone has sweaty 128 GB RAM gaming rigs

#

16 GB is only so much memory

tropic forge
astral token
#

Not big enough, maybe make the 10% to 20%

tropic forge
#

lol ok

astral token
#

Ocean is already the biggest real life biome

winged dome
#

I'm not disagreeing that the Devs can make land and oceans well fleshed out in one map, but if they make it like the Island's poor excuse of an ocean then I'd rather forgo it entirely for a dedicated/focused DLC

winged dome
tropic forge
#

dude just get in your head, ppl want to spend more money on stuff that should be on the original product

winged dome
#

Your point has been addressed and I shared my opinion about what I would like to see - what more do you want? 😂

#

Likewise, for complaining no one is 'getting your point', despite it being addressed repeatedly

#

Lets all just move on and get back to the real important stuff, like clinking

#

Not a clink, no longer interested Drakesip

blissful perch
#

The Gen 1 ocean is also far smaller than the other oceans and reuses a TON of existing ark 1 assets and mechanics. Nobody reinvented the wheel making genesis 1 oceans. In fact the success may be related to the fact that it came out years into ark’s life

blissful perch
#

Most of that knowledge sounds like it will NOT translate. Namely the combat system and the way events work (/the events themselves)

#

I’d say that alone is sufficient reasoning to suspect an ark 2 ocean will resemble ark 1 island ocean quality in terms of how lacking it would be compared to terrestrial gameplay

#

They’re substantially raising the bar lol. Their skill increased AND their ambition

#

They were stretching their ability to make the island seven years ago and seem to be doing that again for ark 2

#

Right, and they scaled up the project massively to match that

#

I would say it’s a loony take to argue ark 2 is a “safe” project: it seems just as ambitious as ark 1 was in 2015 when it came out. While that seems to be a WC approach that I take no issue with, it does mean that I’d rather they focus on their core gameplay (terrestrial) and then dedicate the time needed to make a clean, well built ocean DLC, rather than force it in at the last second before launch

blissful perch
#

Why? They made a new map and called it scorched earth and sold it for money

#

They could release DLC as added pieces to the large ark 2 map or as separate maps and it would be the same functional thing in terms of new content

#

And ofc given we’ve seen zero mention of aquatic combat, creatures, or mechanics…I’m just not so sure it’s being developed in parallel to the terrestrial combat and event mechanics

#

Right, so they made a paid DLC model. You think they won’t do that for ark 2? It makes sense to have a paid dlc model if you’re going to make huge content drops like ark 1 again

#

If they expand the map to include a massive ocean…I see that as identical to adding a new map

#

Just make sure it isn’t an actual ingame physical pay wall lol since that’s horrible design

#

Well hold on, ark 1 in UE5 is an entirely different prospect. That stuff has already been designed and built, it just needs to be recoded

#

Ok so if you want to change topics to ark 1 UE5 sure. But I doubt they’ll release that in pieces

#

I’m guessing it’ll be one big ue5 launch for the whole game

#

It is. You’re assuming oceans are intrinsic to ark 2, and I am not

#

False equivalency imo? One is an update to an existing game, and one is an entire branch of new content for a new game nobody has yet paid for

#

It’s like saying charging a fee to get optimization updates = aberration so it’s ok (or vice versa)

#

…uh that’s a pretty wild take

astral token
#

???

blissful perch
#

That’s like saying the genesis missions should be free because it’s a new function they pushed back because they weren’t able to add that complexity to the island

astral token
#

Did the game advertise FREE OCEANS WITH PURCHASE? i don’t think so

blissful perch
#

I’m asking oceans to come later because asking for them now is imo likely to be asking for a pile of garbage

#

Or it comes at the expense of terrestrial gameplay (the even worse outcome)

astral token
#

No1 mentioned making it a paid DLC?

#

Just it’s own separate map or equivalently sized area

blissful perch
#

IE, like every other ark 1 paid dlc

elfin pumice
#

Wouldnt underwater combat be very similar to aerial combat? Pts are already confirmed

blissful perch
#

You’re assuming again the ocean is intrinsic to ark - which is an assumption

#

It’s not half the map not being done…the entire ark 2 map would come out at launch and it simply wouldn’t have an ocean

#

The new DLC would therefore be a NEW place to explore that comes out later, when WC has had more time to develop new mechanics and features

blissful perch
#

As long as you recognize that’s a personal opinion and not a fact, that’s fine

elfin pumice
blissful perch
#

I explicitly state my assumptions…I feel like I’ve had to dig up yours my man

blissful perch
# elfin pumice Wdym by all levels? Altitude?

The skybox for fliers generally is pretty close to the ground - only the quetz in ark 1 really occupies the high skybox. So it’s way easier to design. That and ofc the sky is (assuming similar to ark 1) empty unlike an ocean

#

Yes? It’s all been about my argument in favor of a specific design approach. Since I’m not WC and can’t speak for them

#

You implicitly have assumed oceans are a default to ark and ark 2…which has resulted in the appearance of an argument that reads “I’m entitled to an ocean on launch”. I disagreed with that premise and thus pushed for #oceanDLC

elfin pumice
south lance
#

oceans are a little cringe

#

its hard to implement a fun biome that has to be massive but cant be utilized without leaving it constantly

#

you need more underwater caves

#

small ones even, little ledges or whatever

#

just more places to go afk in

blissful perch
south lance
#

then you can justify making an ocean resource cycle that can be independent from land

#

and then you finally have a cool ocean imo

#

atm oceans are just a pearl and drop source

#

and some few good base spots

#

nvm, oceans are more or less comparable to current land bases

#

since even land bases require insane overhead now

elfin pumice
south lance
#

though at this point youre interacting with the game as a whole and have bigger issues than the ocean being fun or not. Game stopped being fun at this level of consideration

#

biomes dont even matter much in ark besides as thematic guidelines to implement bases

elfin pumice
blissful perch
# elfin pumice So how is the ocean "not empty" in this case?

You need spawn zones at different elevations, different events and resources that spawn throughout those Z coordinates, possibly a way to force creatures to maintain a specific depth in order to maintain immersion, and a means to handle entirely seaborne combat (for example, in the air when your player is dismounted, they act identically to a player who jumped off a cliff rather than in an entirely new way)

south lance
#

arks immersion is either decent or nonexistent depending on the context of gameplay

#

arks got no immersion as far as multiplayer is concerned

#

not including dedicated worlds

#

and maybe certain specially modded experiences with highly regulated multiplayer

elfin pumice
blissful perch
#

You definitely would need to reinvent combat mechanics to meet the “souls combat”

#

My assumption is air combat requires a mount - aquatic combat does not. So you couldn’t reuse that piece

elfin pumice
#

From scartch yes, but underwater combat will likely be very similar to aerial combat, which is sorta confirmed by the presence of pts

south lance
#

do any soulslike games have 3d player combat

#

seems like all of them are ground combat usually

elfin pumice
blissful perch
#

I don’t know enough about the combat system to get to that level of detail

south lance
#

likely that the game is gonna be primarily tame based combat still

#

perhaps smaller dinos and players get their abilities upscaled to be more relevant so as to justify new combat mechanic implementation

elfin pumice
#

Humans arent agile underwater, so my assumpion is that we will only be able to lock onto the target and maybe do a short combo of basic attacks. No dodges, parries or anything like that

blissful perch
#

Sure, but even that would have to need an entirely new set of animations and behaviors

#

Since again in the air…you’re falling but it’s basically whatever you’d already need to make for ground combat

tropic crag
#

Think Gen 2 space biome, but you have to implement a form (or lack thereof) of dodge, different attack styles, what weapons can even be used, etc.

split dove
#

just tie a rock onto your feet to do a dodge underwater, easy fix Bob

elfin pumice
tropic crag
#

Thanks for the mental image evil_g

elfin pumice
#

Id just make it like current underwater ark 1 unmounted combat

split dove
blissful perch
tropic crag
blissful perch
#

Well I concede we may define “garbage” differently

#

What Miettinen suggests would certainly work for a janky early access ocean…but that’s precisely what I’m trying to avoid lol

#

And it’s quite possible janky is preferred to nothing for many folks…but my fear is that it’ll be built janky and remain janky because people get used to it

elfin pumice
tropic crag
tropic crag
elfin pumice
tropic crag
#

Well, then how do we solve the issue at hand? Also I'll be back in like an hour

elfin pumice
#

Stay away from dangerous areas and come well prepared

past wind
#

I like the new stuff it brought, I like the rock drake. Also I think the rockwell ascension mechanics were relly nice back then. But I hate how annoying it is to navigate through it, the fact it has no obelisks (easily accessible), the nameless... etc

#

I'm not saying it's impossible to live there, it's actually pretty easy, like on any other map, once you get settled, but it's annoying to start there. Just to do simple things.

#

Extinction I hate because it made elements too easy to get.

#

the suggestions others give above would make aberration more friendly to the begginers. Like I've said, I went there by mistake (you know when you are changing maps and the game selects another map?!) and I wasn't ready to get out of there. It was annoying just to get out. LOL

blissful perch
past wind
blissful perch
#

I think I have? Unless you missed one of the chats. But I feel like you were there

blissful perch
#

No, some time ago

#

This isn’t a new topic - I’ve been in favor of a deep dive into improved ocean for a long time

past wind
#

I don't remeber. I just remember you saying you would like an ocean DLC, but I don't remember you say what you would want.

past wind
#

it even has a submarine

#

but it came on a big update

blissful perch
#

Atlas by definition needed a janky ocean to start - since a pirate game needs an ocean lol. Ark 2 has no such requirement

blissful perch
#

I’ve seen it, but the kit broke my computer

past wind
#

I never, but I heard people saying Arat is an Archipelago planet

#

If the map is really massive and the planet an archipelago, I guess it will have an ocean

blissful perch
#

It’s very plausible we get oceans, and it would be a misrepresentation of my argument to say I don’t expect or desire them

past wind
#

I don't even need an ocean, if they give us a huge lagoon with aquatic beasts, I would be happy 😂

blissful perch
past wind
#

I mean, under all those floating islands they can just put a huge lagoon with waterfalls

split dove
#

i even suggested letting the diplocaulus return for waterway and lake/lagoon exploration, that way it has a use in a primarily primitive setting.

tropic forge
#

"i even suggested " love this part, it crack me up in tears 🤣

true fox
#

Is release date still 2023 ish?

blissful perch
#

Trust me you’ll see this chat go bonkers if anything new came out about the release date

mint swan
#

ark 2 should have mantleing and sliding for better movement for the players

#

also no pay to play dlcs

stray elm
#

I'll agree on the first.
But hell no on the latter

potent hull
#

ho her think they need to make the ark rd map look like a tree

split dove
mint swan
#

YAY

split dove
#

looking at the steam page can answer some questions you could potentially want to ask later on.

split dove
potent hull
split dove
potent hull
#

i can see it now players coming to you for news in side ark 2 boss fight lol

#

you kill them with the knowledge power

untold ingot
# blissful perch Yea you’ll see in the older conversations, and maybe where I DM’d you, that I’m ...

Continuing with the ocean rant, your previous talks about ocean mainly focus on having reefs or shallow sea. I want actual deep sea. If ark2 is on an archeapelago, then having a reef extending down the island drop-off is fun, but would have to be there on launch. I want the actual deep sea expanse. Just an endless amount of very deep water, with the ability to make sailing ships. While I am in favor of an ocean dlc after launch (adding new creatures ships and maybe biomes underwater) I believe that there has to be a big ocean on launch first

broken flower
#

I'd prefer it if the ocean was filled with spoons

#

Bc it would make it easier to drink

untold ingot
#

If they use Ue5.2 for procedurally generating terrain, I don't think it is unreasonable to ask for a big ocean at the start

potent hull
#

i say they need to have salt water just like are world dos

untold ingot
#

I mean, rivers flowing into salt water giving it an irl look with the colors mixing could be epic

covert tapir
untold ingot
#

I don't know how fluids work in ue5 yet lol

untold ingot
covert tapir
#

not the the island " im a river that goes into 2 directions with no source " typa river

untold ingot
#

Rivers better would be awesome, a better ocean would be absolutely amazing

#

If every river is like the canoe race, then it'll actually make using a canoe fun

broken flower
#

What's a canoe?

split dove
broken flower
#

Flabs is here

untold ingot
#

I want to see either European style ships, or even better Polynesian style boats for sailing the sea

split dove
broken flower
#

Flobs do you like ark?

untold ingot
untold ingot
#

A geothermal bunch of water pools in New Zealand?

#

Sounds cool

split dove
#

atm the closest you can get is building on those hot springs on rag

untold ingot
#

I don't see how you can make one though, it would have to be a hand built poi

split dove
#

a pool is a start already

untold ingot
#

Those are geothermal

split dove
untold ingot
#

That's about all ext is good for tbh

potent hull
#

row row your bout down the water fall you die lol

hazy elm
#

Game coming out next year

past wind
#

Lots of games coming out next year. I bet there will be more than 3.

potent hull
winged dome
desert swallow
#

2023ish? 2023 give or take a few years

past wind
#

Yeah, we all know, if they don't release today, it 100% means it's not releasing before 2033. DesmoSip

civic kite
#

i was jsut thinking

#

i woundr if we will have elemtn in ark 2

untold ingot
#

Not usable

civic kite
#

i cant think why the new planet (do we have a name)

#

becuase unless we brign it in the ship, or an asterold hit it like one hit earth

desert swallow
untold ingot
#

It's the most talked about topic in this channel other than tp only

desert swallow
#

I'm seeing a lot of ocean talk

#

but why will there be no useable element?

untold ingot
#

Because that is what the devs said

desert swallow
#

They said it's going to be more primitive

#

But to have element be such a big part of ark 1 and then just discard it and have it play no role in ark 2 would be kind of odd in my opinion. But neither of us can say with certainty what role element will play in the game.

untold ingot
#

The devs said it element (and maybe tek) would be sinister and dangerous

stray elm
rare heart
#

Doesnt mean tek will be like ark one though

#

Will definitely still be the best tier though

#

I dont mind the idea of tek but the budget halo stuff was mid as hell

#

Design wise the scrappy tek on the rex saddle is far more appealing to me

haughty ore
#

Hopefully cryos don't exist

blissful perch
knotty ridge
#

Honestly hoping its like primitive plus 🤣🤣

tropic crag
untold ingot
#

Remind me how you have usable element, but no usable tek?

tropic crag
#

You can use Element to tame/transform the Ferox, no? No reason there wouldn't be other organic consumers of Element out there, or other things than just tek that use it to do things

stray elm
#

Element could also be used for very primitive gear, if melted. DesmoSip
Basically, a non-functioning tek-tier.

tropic crag
#

That's... not Element, at that point. Also, how would we melt it if we know the boiling point is far higher than most metals we can acquire? Unless of course it's a very poor alloy I suppose, but tek is always touted as space age metal lol

untold ingot
stray elm
#

As if you melt iron for long enough, it will start to bubble.

untold ingot
#

Iron melts at 1510c, and boils at 2861c...

tropic crag
#

You get what I was saying either way

untold ingot
#

It's actually not, that's why it's a different word

stray elm
#

"In a technical sense, they're actually very different. But since you fuck with me Bruise, I'll fuck back"

untold ingot
tropic crag
#

I know

stray elm
#

I just realized how bad that last part sounds. veggies
Welp, not going to edit it and have it as a mark-of-shame.

untold ingot
#

Tbf, using that word always sounds bad

stray elm
#

Well fuck, you're fucking right about me saying fuck in a wrong fucking bad way.

#

Hang on, what's my fuck count at.

#

YOOO!!!
4,442 results!!

untold ingot
#

Way too high for a healthy normal person

stray elm
#

Lets fucking gooo!!!!

#

My milestone is 5k

untold ingot
#

What if you reach it?

stray elm
stray elm
untold ingot
#

That's the thing with bans, you don't really get to accept them or not lol, they just happen

stray elm
#

Don't you know?
If you say 'no' to being banned. They can't legally ban you.

untold ingot
#

That....

stray elm
#

"Say 'no' to murderers!" -Spartan073003. 👍

worldly garden
#

👀

tropic forge
#

🍿

astral token
frank solstice
#

when is ark 2 coming?

vague bolt
#

Simply put: To Be Announced

#

But assumptions are either late this year or somewhere around next year

split dove
#

atm just 2023, we might have something more specific with the ark franchise roadmap being shared on March 31st

verbal wind
glass lagoon
neon meteor
#

2026

glass lagoon
#

Probably

neon meteor
#

(Fun fact: No one knows.)

desert swallow
#

The roadmap will make everything clear

winged dome
neon meteor
#

Only 5 more days until we know more (or not).

winged dome
#

I'm predicting release window for Ark1 UE5, Platform and date for Animated Series, and updated release window for Ark2, along with some more concept arts

#

And announcement of Ark: The Boardgame

neon meteor
#

The first 3 are practically guaranteed items. The last one came out of nowhere. ARK Boardgame? What?

blissful perch
drowsy hamlet
#

Imagine what cinda games exist in that year 😳

#

That might be the end of ark2 and we get a ark3

#

😳

ripe marsh
#

ark tower defense when

tropic crag
#

(Specifically PvP mode, but)

#

(Also I dare you to argue that PvP isn't just basically a tower defense game mode at higher levels, change my mind)

ripe marsh
#

not enough darts

split dove
tropic crag
#

Bloons when they hear about pop culture: ohno_h

ripe marsh
#

monkey when darts :PoglinFuego

hazy elm
#

No one is going to like primitive ark

#

we'll all still be playing ark 1

#

ripperoni

tropic crag
#

Very nice (totally original) take that has never been stated before and is totally not going purely for absurdist, generalist shock value

#

GG I guess

split dove
#

we both know they're gonna play Ark 2, unless they're still on old hardware or playstation 🤣
or they're just so in love with outdated stuff from Ark 1 and don't want a more quality experience

lime flicker
#

I’ll be on ark 2 lol

tropic crag
#

Same, I can only play the same thing so long, I love Ark 1 to bits but everyone in my community is getting a little bored with it

split dove
tropic crag
#

Yeah. We will be getting a bit more playability in that regard, and also the rhyniognatha when it makes it's way to us

#

But I think those will just barely tide us over, like the carcharo did

split dove
tropic crag
#

Sadge, git gud I guess evil_g

split dove
#

the ai was trolling me ngl

tropic crag
#

Still need to make that clip for Mazzy, maybe I'll tag you when I upload it too RexFingerGuns

past wind
potent hull
#

to the player ho say they will not die in ark 2 you are lying we will all die

split dove
#

can't die if you never spawn in though 🧠

past wind
near ether
#

wow

#

deep words

latent grail
#

i'm not convinced this game will ever be released/finished

peak bloom
#

Me either

#

It promises so much great amd changing stuff

#

I just hope it goes alright when it‘s released. Really looking forward

mint swan
rare heart
#

This game will def be finished eventually

#

I think the roadmap will “draw a line in the sand” so to speak

#

Ark 2 sounds genre defining if they actually do that stuff well

#

Which was kind of ark 1’s curse, iconic idea, subpar execution

#

The ai might be what makes or breaks it for me

stray elm
#

I think it could define 'a' genre, but generally I don't think they'd be able to pull of 'reinvent the survival genre'
They confirmed that the survival aspects aren't being expanded on as much.
Which.....then how do you expect to reinvent the genre, when the mechanics aren't even going to be much like said genre?
I could see it redefining possibly souls-like games, or the standard for AI's in video-games.
But I don't see the survival part

rare heart
#

At its best itll be a better monster hunter

tropic crag
#

Well, you still survive against the dinos, right? And it's still the primary genre of the game (I think), survival-craft

#

If they reinvent any aspect of the game, they could claim as such and have it be technically true

rare heart
#

Ark had enough survival aspects to be sort of filling

#

Basic but not the focus

#

Focusing in the combat and dinosaurs themselves is def the best route

stray elm
#

I kind of like how ATLAS is doing their vitamin system now, and I kind of wish ARK-2 would implement it.
Basically, instead of annoyingly killing you, which makes it kind of a pointless system. (then refilling once you respawn) it'll give you debuffs, or buffs, depending on how well you treat yourself.
And these effects will pass on onto your next life, so you don't lose the debuffs or buffs from them.

rare heart
#

As long as they can improve upon the man vs beast trope it can be pretty good

#

something about extreme pve is just captivating

#

Why early game ark is the fun part of the game

And why far cry primal felt much better than it actually was

stray elm
#

Oh, I agree.
I don't doubt ARK-2 wont succeed in the captivating part.
I just don't think it'll be as 'reinventive' as they want with the survival aspects

rare heart
#

I never mentioned survival aspects

#

just what they list on their steam page is defining

#

I guess i said genre defining but i think thats vague

#

because ark just kinda exists inbetween

stray elm
#

Yeah, when you said 'genre defining' I thought you where talking about how they're marketing the game to be 'reinventive to the survival genre'

rare heart
#

I mean in terms of the ai animals it does IF they actually can pull it off

tropic crag
#

Yeah, that's what I meant as well

rare heart
#

One flaw most of the games has but isnt really a clear issue is that the ai will break eventually lol

tropic crag
#

Forgot to add farming, actually

#

And survival

stray elm
tropic crag
#

Fixed it

rare heart
#

Most games especially ark have those impactful moments because man vs beast. But they die once you see how predictable it can be

Same applies for any game even the new forest game,

stray elm
#

ARK-1's issue is that they only have wild-creature wipes whenever a event is starting up.
They wipe all wild-dino's then new event colors can spawn

rare heart
#

Wipes was not what i was mainly referring too but sure

stray elm
rare heart
#

Breaking i should say, i mean bugs, simplistic, no charm

stray elm
#

Ahh, I thought you meant like the AI starting to break after X-amount of time of existing.

rare heart
#

Newer creatures are better though

#

that too

#

Sure

stray elm
#

Yeah, that's what I was talking about wipes

#

Wild-creature wipes is one solution that helps this issue.

tropic crag
#

He means moreso players finding a way to "break" the AI, more or less, I think

nocturne raptor
#

Is ark going to be released on April or May

rare heart
#

yeah

nocturne raptor
#

Is ark going to be released on April or May

stray elm
nocturne raptor
#

Alr

rare heart
#

Also the ai behavior once you stop and actually pay attention doesnt feel like its trying to be alive

#

Ark 2 sounds way more promising in that regard

tropic crag
#

I have no doubt we'll see stuff like that in Ark 2, 100%

nocturne raptor
#

Imagine they say they added an anti cheat and 10 seconds later a Chinese dude already has everything learnt and finished the game

rare heart
#

anti cheat notoriously has work arounds

stray elm
rare heart
#

If a game is poorly made theyll be a way

nocturne raptor
rare heart
tropic crag
stray elm
#

Their behaviors are 'walk for 5-10 seconds, stop, find new spot and walk again' until they see you, then it's 'see's player, walk towards player, attack player, if player is not seen for x-amount of time, continue wander.'

rare heart
#

Majority of tames being the same method xd

#

give it brain damage

tropic crag
rare heart
#

Far cry primal has the best animal jumpscares though

#

I need some of that, also its confrontation animations i need too

#

animals that actually fight instead of sticking their heads into eachother until one dies

#

said every dinosaur game ever

#

so baffling every dinosaur game cannot escape having the most simplistic attack systems to date in the modern age xd

tropic crag
#

I mean, there's some out there that are better, just gotta look for em

#

You go looking intentionally for garbage, you're gonna find garbage lol

rare heart
#

i mean my highschool life was playing the dinosaur games i found most of them

#

ark had a variety so it wasnt as bad

#

and also i wasnt forced to be a dinosaur for hours like others

#

Favorite game where you play as the monster ever was evolve

#

but then i just started playing actual real mainstream games and everything was fine

#

open world games are still my favorite with red dead, skyrim, and far cry primal being the top

#

Far cry primal i like because of its aesthetics, in the end it it a copy and paste as always because ubisoft

#

Ark 2 i want to be good because on paper sounds like something never really been done before

tropic crag
#

Hell, Ark 1 was basically what I wanted from a current Turok game, more dinosaurs, less dino men 😂

#

But yeah, Evolve is great, sad it had such a poor post-launch support plan

stray elm
#

I'm depressed no new Turok game is out

#

Last one we got was shit.

#

Classic Turok is literally proto-ARK.
Tribal-man fighting against both dinosaurs and aliens.

tropic crag
#

I'm depressed that the last good one you can only get as an emulation of a gamecube version with 0 upscaling or texture/mechanical fixes

rare heart
#

Me when we literally cant get any new dino media thats actually enjoyable since at least jurassic park 3 (even then)

#

Oh wait no nvm primal exists

#

i lied

#

I guess i define something as being able to be enjoyed for most of its existence

raw bobcat
#

So is it safe to say that Ark 2 will be better optimized then Ark 1, therefore being "easier to run?" Ik a lot of newer games are more demanding but ark 1 was already at that standard, so if Ark 2 is better, will it be overall smoother?

raw bobcat
# stray elm We have no idea

hm ok, and on another note, what actually makes ark 1 so laggy? like everyone says it is unoptimized but How??

desert swallow
#

giant bases make things laggy

raw bobcat
#

i play single

stray elm
raw bobcat
#

and i dont think that necessarily has anything to do with it until u use that variable

raw bobcat
desert swallow
#

that's disk space, not lag though

stray elm
raw bobcat
#

Still fits under the "unoptimized" category imo

stray elm
#

You're not wrong

raw bobcat
#

I mean yea, no run of the mill system is gonna run it perfectly but i feel that if it was optimized Ark 1 would be much more popular

#

so is it just poor coding in general?

stray elm
raw bobcat
#

Ohhhhh so its a story of amateur coders making it big

#

thats cool

raw bobcat
#

i mean isnt it kinda true that ark will make even a 3090 lag sometimes

stray elm
raw bobcat
#

i have a 3050 Ti but its on a laptop. still very smooth even with mods

#

not a big stickler on quality so i mean i run it on medium with some settings edited

hazy elm
#

This game better not be $70 with a battle pass

nocturne raptor
#

U seen how expensive the maps are on ark1?

stray elm
#

They're honestly not that expensive

#

20$ USD is pretty standard for a full expansion.

nocturne raptor
#

Ye

#

Should see cod..... 50 fucking pounds for 4 god damn characters

stray elm
#

Yeah, that's fucking outrageous.

#

Or 50$ USD for a WoW expansion

nocturne raptor
#

Price, ghost soap and farah, all dem for 50 pounds.... Activision is losing it tbh

#

I think its 74 pounds when not in offer

stray elm
#

They've been losing it.

#

A video-game shouldn't be 70$ USD.
I barely believe a game should be 60$ USD, but I'll accept it if it's the launch price, and it'll go down

#

You know fucking Black-Ops 2 is still 60$ USD on steam?

nocturne raptor
#

That's stupid

#

60 pounds?

stray elm
#

I have no idea in pounds

#

Pound sterling?

nocturne raptor
#

Cod is 2 and half star rated, maybe cuz they charge ridiculous amounts for stuff that can be easily obtained

#

Activision needs to go back and check their xbox 360.cods.... as those were more successful then the cods they are releasing

stray elm
#

Black-Ops 2 is a decade old game.
No 10+ year old game should be 60$ USD, unless it's a remake.

stray elm
nocturne raptor
stray elm
#

Newer CoD's have made more money then their old ones.

nocturne raptor
limber marten
stray elm
nocturne raptor
limber marten
#

Hang on I’ll ss

nocturne raptor
#

Deadass Activision make more money than nfts

stray elm
#

And that'd be Activisions fault, not steams.
Activision is the one that put on the pricing.

stray elm
nocturne raptor
#

Won't be surprised if they drive bugattis

nocturne raptor
#

Tbh Activision is a joke

#

Despite the hate their game is still very popular somehow

limber marten
#

Couldn’t find the email I got. But I think this was one of the websites. The link I had was for this year not sure which this is

stray elm
limber marten
#

I had it on fb and tic tok popping up so wasn’t sure. I sent you the link you can check it up see if it’s legit

limber marten
#

That’s how I found it I didn’t randomly come up with that

stray elm
#

Wait, yes you have

#

I fucking hate this new Discord system that I don't see a number on my tab.

limber marten
#

Dmd you I’ll send you the video I seen too

#

Could be fake I’ve just been seeing it

#

Could be a scam to get accounts too 👀

stray elm
#

Yeah, honestly I think that's more likely

blissful perch
#

But I agree with the Pax take WC had: ark 1 is a massive prototype. So I’m extremely curious what can be built upon design wise for the next title

split dove
#

When we first released ARK: Survival Evolved in 2015, we had no idea how big it would eventually become. It was beyond our wildest expectations that 7 years later we’d be developing an eons-spanning narrative across multiple games, a TV series, and starring none other than Vin Diesel as key ARK hero Santiago. And yet here we are, together with our wonderful players who have stuck with the ARK universe through thick (RAGNAROK!!) and thin (FLYER NERF??), now having a canvas far bigger than ever before. That’s what ARK 2 is – the biggest canvas ever for primal survival experiences, a next-generation framework to play out your own survival stories.

Put simply: with ARK 2, our goal is to make the game that we all wanted ARK 1 to be – now that we’ve had the time, resources, and knowledge to do it right. So in 2023 on Xbox & PC Game Pass, we’ll look forward to seeing you all in this new world of primeval creatures and legendary heroes. Just keep an eye out for Vin – he likes to play on his Series X more than you might expect, and his skill at wrangling a Giga is unequaled…

ionic meteor
#

because of how many times he had to post it here

split dove
rare heart
#

Vin diesal can fight gigas with his bare hands?

#

Cwazy

inland oak
rare heart
#

Isnt he like fat now tho

#

Dunno tho

jaunty fable
rare heart
#

Ye

#

even in 2015

#

Some wii games had better ai

#

Which for ark 1 is an issue but the game had a lot to do (its just how you did it was the fun part) so its overlooked

blazing mango
#

i just hope we get some nice 3rd person animations

#

for ark 2

#

and npcs

#

for story/immersion

split dove
# blazing mango and npcs

we already know we're gonna have hostile npc's with the Aratai (orc looking humanoids) that will act as the hostile PvE force wich alongside the creatures they will use. Whether or not there will be friendly npc people besides Santiago and his daughter we do not know yet

Hostile 'Aratai' hunt & attack you riding their own tamed creatures, as they seek to drive human interlopers from their world.

#

we might know a more specific release window and more with the ark franchise roadmap being shared on March 31st (this friday)

past wind
#

The truth is just around the corner

blissful perch
#

In 2015 I can’t really name a survival game with better creature AI that wasn’t either a sim or had like 3 creatures, with the exception of subnautica (which has a small number of unique and robust AI behaviors, but also has the sort of “group AI” that ark uses for aggressive, neutral, and passive)

#

Maybe the forest? But I’ve never really seen them interact with non player characters

split dove
#

scroll down to the founders note portion

untold ingot
#

Its a random walk into a mediocre pathfinding on an event call, it's not that impressive in ark1 tbh

#

It's better than Conan though

blissful perch
#

Agree it’s not mind blowing

#

Circular detection radius be like

split dove
#

No omnipresent radar -- animals now track and hunt by sight, sound, and smell! Hide from predators with visual camouflage and environmental obstructions, and learn to mask your scent! Dynamic pathfinding enables creatures to intelligently maneuver around obstacles and player-built structures.

#

i'm just posting it here so i don't have to later when someone else asks

untold ingot
#

Hopefully the pathfinding is better, but even if it's not the other improvements will make it nice

split dove
#

For creature-scale combat, suffice it to say for now that when you attack something with your T-Rex in ARK 2, the results are visceral: the animation of the attack actually hard-impacts on the target (not “passing through” it), the victim’s flesh is torn, and the target physically reacts at that location to the hit – all to convey the feeling of the raw power of such a ferocious creature!
that's all they said about creature mechanics that isn't ai

glacial mural
#

Yo digo que en Ark 2 los personajes no caminen ni corran cojeando

rare heart
#

This fact right here makes me probably the most upset that every game where the main focus are its creatures really cant do dynamic combat in any capacity

#

Its all so souless

untold totem
#

it's more soul less to copy Dark Souls with nothing to set it apart

rare heart
#

Ark combat has no soul other than a massive variety

#

Its all the same, static

jaunty fable
untold totem
rare heart
#

Far cry primal? Idk

#

Unique, not good

untold totem
rare heart
#

Your reffering to the concept, i refer to what actually happens

#

as much as i love spamming left click into the enemy

untold totem
rare heart
#

True

#

Never argued that wasnt bland as well

#

What i like is the dynamic attacks

#

which isnt really done by most games, ESPECIALLY dinosaur games

untold totem
#

if they just focused on all that fancy smanshy "souls combat" with nothing for what makes ARK, ARK then it will fail like other souls clones just like ATLAS with hardcore RPG

rare heart
#

doubt theyd do that?

untold totem
#

may depends

rare heart
#

atlas was just kinda…. Shat out

untold totem
#

but in defense they implemented some cool features for an ARK clone

it's just underrated

rare heart
#

ark 2 sounds like a game changing game

untold totem
#

that's pretty much how marketing does

rare heart
#

Its pretty good

#

the combat portion is probably the most eye drawing

untold totem
#

meanwhile valve shows off their new mechanics for CS 2 as a trailer

rare heart
#

Dinosaur games try to have fun combat challenge (impossible)