#ark-2

1 messages · Page 84 of 1

south lance
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pvp kit bps arent that expensive

untold ingot
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Maybe, but the game definitely isn't balanced around 450 tames lol

south lance
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the game overall wasnt ya

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which makes this kinda interesting

past wind
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You don’t think flak bps are important? Really?

south lance
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i literally just said i misworded lol

past wind
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Ah ok PoglinFuego

untold ingot
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Again, the issue I have isn't the actual cost. It's just the imbalance between structure cost and gear cost

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Ark1 makes it work by having stupid amounts of turrets

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I don't want ark2 to have as many turrets and paper spam

south lance
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i dont think its a mismatch, just thay structures should be stronger and costs go up

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i think you just want to condense things down

untold ingot
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That comes back to me not liking inflation lol

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I could care less about the overall inflation of it iff there was a better structure to gear cost ratio

south lance
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instead of 350 slots, 30, instead of 100 turrets, 10 or 20, instead of thousands of walls, hundreds, this is what i imagine

untold ingot
#

But I would prefer smaller numbers for simplicity

south lance
#

id like gear to be cheaper i suppose

untold ingot
#

It should be cheaper, but equally difficult to get

south lance
#

youll still lose all your shit anyhow

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at least let us embrace the temporary lives our little bobs have

blissful perch
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They weren’t. They were build to be an exponential process where you’d need exponentially more materials to make something with marginally less gain. The values aren’t checked or even decided: they’re randomized along a value curve based on the loot quality

past wind
untold ingot
past wind
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Create a “reinforced savaged metal wall” where to craft it you need, let’s say, savaged tek items

untold ingot
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As long as it takes more than 5 c4 to break lol

south lance
blissful perch
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The advantage of the system was that it was SUPER easy to allow costs to scale with whatever the heck loot value you wanted on your server. The down side is weird issues like crafting station slot capping and having plain silly requirements to craft something became pervasive

past wind
blissful perch
south lance
#

how long?

past wind
south lance
#

?

untold ingot
#

A capped anky is no better than a 400% anky

blissful perch
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The current BP system I believe wasn’t day 1 but it was extremely early in ark’s life

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(The randomized alone a curve costs part that is)

south lance
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time saved before your carry tame has to go back to unload does linearly decrease

past wind
south lance
#

but yes, it doesnt quite match exponential changes in costs

untold ingot
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Which imo that's how it should be

blissful perch
untold ingot
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Better gear should require more farming and more effort to get

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Late game items should be harder for late game players to get that early game items for early game players

blissful perch
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My hope is that very few gear items become blatantly obsolete

untold ingot
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But structure costs need to balance for botg

south lance
#

its still effectively linear how much time people at various progression stages have to spend to farm X bp corresponding to that stage i think, i couldnt fully describe how tho

untold ingot
south lance
#

but its not significantly harder to farm a couple sets of decent flak as a solo compared to several hundred sets of capped flak in a beta/alpha

blissful perch
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You’re comparing apples to oranges

untold ingot
blissful perch
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You should be comparing a prim flak set and a capped one

lavish rain
south lance
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i just wanna compare time investments

lavish rain
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My gripe would be that there are so many issues with having so many items

south lance
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ultimately thats the only way to compare difficulty cause resource costs are only as important as their time investment + some less important things related to accessibility

blissful perch
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Not really. It boils down to how storage and hauling work

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Lots of games have a crap ton of resource types. The question is how useful are they and how does a player interface with them

untold ingot
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I would love for dinos to have saddle bags, and for players to need backpacks or something similar to transport gear lol

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Especially since we no longer have implants

south lance
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making 300 trips to do something vs 1 is ultimately a time issue more than anything else, though at my level of view literally everything in this game is a time issue

blissful perch
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If you have to haul 400 of each wood type around all the time it’s a huge chore. If you need 40 wood in a pinch and any of the 15 wood types works…and you only sometimes need to trek for special wood A for a rare component I see that as pretty good design

covert tapir
blissful perch
prisma pike
split dove
untold ingot
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Hmm, I hope they don't work then

blissful perch
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I’d much rather be asked to take a 1-2 hour trip to a rare biome to get a resource then spend 4-5 hours grinding hide next to base

south lance
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^

untold ingot
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I want an actual storage system, and transport system. Not a minecraft inventory

prisma pike
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Only for big things maybe

south lance
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actually needing to explore and look at something different is so much more tolerable

untold ingot
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For everything really lol

split dove
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i shouldn't be able to shove a giant forge up my ass 😂

covert tapir
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we can get thousands of forges up our ass

south lance
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idk the minecraft like inventory is almost necessary for building

untold ingot
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It's really not

south lance
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how do you build a forge anywhere nearly as easily otherwise

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like, set up a whole scaffolding system and whatever ig

covert tapir
untold ingot
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Loads of newer games have different building mechanics that make it not necessary

south lance
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but then you cant adjust for small errors

blissful perch
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A functional UI is paramount to any game that asks you to juggle resources

covert tapir
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you think its easy builidng a forge irl

south lance
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ark is not irl

blissful perch
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It should be easier to build a forge in a game than irl 😂

south lance
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i do not want to have medicine mechanics, realistic wound healing, etc

split dove
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yum yum food heals me approven

untold ingot
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Me neither, but I do want better storage and inventory

covert tapir
south lance
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they arent conceptually hard

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a really cheap forge is just a glorified bucket with a lid and some heat source

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main issue is raising heat to some degrees

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that requires some physics knowledge i suppose

winged dome
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Fire hot, good heat

south lance
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hairdryer for blower

untold ingot
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Fire is rarely hot enough to melt metal lol

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It does take quite a bit usually, especially for more valuable metals

blissful perch
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Depends a great deal on the metal. But again, the point is that ark isn’t a sim where we’re supposed to experiment with that each time we want to smelt something

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It would be nice if storage across a base was synced up so you could open any of them to access all of them

untold ingot
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Yeah, I don't want it to be too realistic, but there are things that I want to see

covert tapir
untold ingot
blissful perch
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Not sure how it would be OP. It would be convenient

south lance
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thats what some unofficials do with mods i think

covert tapir
blissful perch
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Animal crossing also has like 4 inventory slots in a pocket 😂

untold ingot
blissful perch
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In what world would you imply that

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Simply don’t class turrets as storage? That was easy

south lance
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were ammoboxes really op tho

untold ingot
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Then you put a storage box near turrets, and it's the same thing

covert tapir
prisma pike
blissful perch
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It would be no more op than the ammo box ark 1 already has

south lance
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oh bruh

untold ingot
blissful perch
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Every storage

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Is NOT every inventory

south lance
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i made it in reference to the turret thing

prisma pike
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Remember when exo mek could fill turrets lol

untold ingot
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It would be too op

winged dome
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🍻

south lance
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the most official release date is just 2023

prisma pike
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June 26 2023

winged dome
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Check the pins

south lance
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he learned of it in a dream

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also something microsoft said once

blissful perch
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Seems like debatable logic

untold ingot
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I generally ask to reduce the numbers of everything. That hardly equates to adding a new mechanic

blissful perch
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I don’t see how ease of access is OP either. So it’s quicker to access what you made…how is that OP?

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You still need the bullets, and if you run out you’re still screwed

untold ingot
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It's easier to grab important stuff and run away too

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Easier to popcorn everything

south lance
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i dont think raids are short enough where thats an issue

blissful perch
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Pretty sure from the PvP I’ve seen it’s obvious when a lost raid is incoming so you have tons of time to transfer or popcorn most of your stuff unless you’re offline

untold ingot
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Doesn't mean a mechanic should be added to make it easier to do

winged dome
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Glad you checked - because there is no release date 😂

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But now you know where to look!

south lance
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we have a year

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👍

blissful perch
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By that logic the search function in your inventory is OP because it makes it easier to find a rare item

untold ingot
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That is entirely different logic lol

blissful perch
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It’s QoL to be able to not need to sift through every single storage to find something

untold ingot
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There is a reason the pull from s+ was not added to official

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Some qol stuff that is good for pve, should remain as mods

south lance
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youd need to change the range for it

blissful perch
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I’m not asking for a pull function - it has tons of official implications that are negative

south lance
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cause otherwise you give people access to a literal war room of stuff anywhere they go

blissful perch
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Synching storages has basically no downside except convenience

untold ingot
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What you are asking for is more op than a pull

blissful perch
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Definitely less…with pull you can yank infinite weight anywhere

untold ingot
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Unless you can't interact with the items

untold ingot
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Makes no difference

blissful perch
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You’re inventing things I never said

south lance
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make it tied to a structure with X radius

blissful perch
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The idea is having six vaults next to each other sharing an inventory

untold ingot
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How

blissful perch
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At worst all vaults on the same foundation connection share an inventory. That’s it

south lance
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ark shouldve given us smart homes before they quit updates

blissful perch
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…how? I’m a bit confused. You just merge the inventories

untold ingot
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Sharing inventories is a very exploitable bit of math, that's why minecraft only allows 2 to do that

south lance
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dunno exactly how youd go about exploiting it

blissful perch
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I’m holding X to doubt the math is exploitable

prisma pike
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The potential duping with that by taking an item during a merge would be absurd

south lance
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fair

blissful perch
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I believe for minecraft it’s 2 because the model for the double chest gets wonky and confusing when you try a triple chest

south lance
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i dunno why the algo is dupe prone but im not the one with dev kit or knowledge of base code

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maybe something with server saves

prisma pike
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Because technically both inventories stop existing and copy themselves into a larger inventory

blissful perch
untold ingot
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There is a lot that makes things dupe prone, copying or sharing inventories is the main one

untold ingot
south lance
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i guess copying is inevitable

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you can probably set up some sort of system without copying

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so itd just be a UI thing

blissful perch
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What are you talking about? I just said that to MERGE two vaults nobody must be actively using either vault

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How on earth do you take that to mean only one person can use a storage unit

south lance
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the game already stores every structure based inventory you own, just add an alternative route to accessing it

untold ingot
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I have to be honest, I am not seeing the value of a system like that

untold ingot
south lance
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as long as you dont have to actually move then its qol++

blissful perch
untold ingot
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Are you merging 2 vaults together, or every vault in a base

blissful perch
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It’s not complicated. If I have to search one “mega vault” instead of six smaller ones for an item, that’s QoL

south lance
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you can set what inventories are included through some other means

blissful perch
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The system can extend to be an entire base or just adjacent vaults based on how buggy or difficult it is to do or balance, idc

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Even just the most simple iteration of fusing adjacent storages is a massive QoL improvement

south lance
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fusing would require copying

untold ingot
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If it is limited to adjecent vaults that combine together then I am fine with it. Otherwise it makes it really really easy to resupply or store kits at the back of a base and insta transfer them to the front

south lance
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you could just have an access page instead

untold ingot
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Very exploitable

blissful perch
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So the copy wouldn’t matter

south lance
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i dunno if that necessarily matters

untold ingot
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If it is just fusing 2 adjecent vaults together, I don't see the value of that

south lance
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so like, im imagining a dupe scenario would go like, try to get it to merge but then cause some server issue to break the process during the moment

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so then the server saves the originals and the copies

blissful perch
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Right now ark has so few resources that most bases are organized as one vault per resource. Now add 15 wood types etc etc. if I want to find something I don’t want to play hide and seek with my storage setup

south lance
#

before deleting originals

blissful perch
untold ingot
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It's not lol

south lance
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well the player doesnt need to access it

blissful perch
south lance
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cause the game needs to create 2 copies

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like, no matter what youd need to activate a merge right

prisma pike
south lance
#

manually

blissful perch
untold ingot
prisma pike
blissful perch
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Cool so see above - it’s tedious to search every vault for something

prisma pike
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Especially considering how much server performance it saves

untold ingot
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So have a better sorting system?

south lance
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you just need a separate accessing page that has it all laid out well

blissful perch
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The point of dedis was to deal with needing stupid amounts of a resource to do something. Raq is turning in his grave at the thought of needing that many of a single resource

blissful perch
south lance
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so say you are looking for a neat chestpiece, search up said chestpiece in accessor page and itll list out every possible vault alongside the chests in it

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in a single page

untold ingot
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Honestly it seems like a lot of work for minimal benefit

blissful perch
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Some form of improved UI to find where my stuff is would be acceptable

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Especially since the number of types of stuff seems to be increasing in ark 2

south lance
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idk how much extra work itd be tbh

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the game alr saves every inventory, you judt retrieve a safe version of that data

prisma pike
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Auto sorting that puts all wood stacks or whatever next to each other would be nice

blissful perch
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The hard work would probably be from concepting 😂

south lance
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you might not even need to have items pullable

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just have a marker point to where something is

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that would be really fucking helpful imo

untold ingot
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Have a wood pile for wood storage, an armor stand for kits, a weapon stand for weapons. The issue is solved by having a variety of different storage options rather than a catchall vault

south lance
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more work on the player

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which is why this is qol, less work for player

untold ingot
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Hardly

split dove
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oh boy, the fruits of my good game design opinion 🍿 approven

south lance
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i dont think its necessarily hardly worth it

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if you have 10 vaults of armor of varying qualities, and you want just X quality one then this works

untold ingot
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If they implement a system that requires no inventory management, then I'll be disappointed tbh

lavish rain
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Of various quality when we are all going to use capped gear

blissful perch
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Inventory management is gonna be required to a degree, but it doesn’t need to be tedious and irritating

south lance
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inventory management is sometimes fun but i dont trust tribemates

blissful perch
#

Much as I’d enjoy crashland’s inventory lol

untold ingot
prisma pike
lavish rain
#

You guys are complaining about issues that can be solved by just being teh leader of a 30 man mega tribe

south lance
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as a solo this isnt necessary since youll have like 4 inventories to manage

lavish rain
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That's what I did

prisma pike
#

Thirty people isn't mega

south lance
#

i legit talk here more than i play ark

blissful perch
lavish rain
prisma pike
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So 270 members?

untold ingot
#

It's an issue that doesn't NEED to be solved lol

blissful perch
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It’s an issue that should be solved

untold ingot
#

I don't think so

south lance
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itd be a neat little thing

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its like whistle options

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most arent necessary, but they are cool

lavish rain
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"I know a guy who knows a guy" so to speak

untold ingot
#

In pve you only need one of each type of armor at most anyway, in pvp, armor is replaceable anyway

south lance
#

betas dont always have super standardized kits cause they are still farming bps

untold ingot
#

Having slight organizational principles suffices for a game like ark imo

blissful perch
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None of this matters if you only have one vault

untold ingot
lavish rain
untold ingot
south lance
#

how is having a base for 2 weeks and not having decent enough bps a skill issue

blissful perch
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If your tribe is big enough to be insided you’ve likely got more than one storage unit

south lance
#

how to get capped flak bps in under a month

blissful perch
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Which now gets us into the QoL discussion of “where is X”

untold ingot
#

This idea seems like a great one for a mod, but not for the base game

south lance
#

nah

untold ingot
blissful perch
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If I’m solo I can find X because I placed it somewhere. No guarantee the other guys in my tribe though will be as organized

untold ingot
#

If not, run osds

south lance
#

or at least 0 trust lol

lavish rain
untold ingot
#

Either way, I am hoping the BP system is entirely removed lol

blissful perch
#

I’m down

prisma pike
untold ingot
south lance
lavish rain
blissful perch
#

So if someone grabs something and puts it into a private storage I guess I just don’t know it exists 😂

prisma pike
untold ingot
#

For starting flak they are good too

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And loads of saddles

prisma pike
#

Gen 2 bps are literally superior

lavish rain
#

No they fucking arent

untold ingot
#

And take longer to get

untold ingot
prisma pike
#

Gen 2 bps have higher caps then regular ones

lavish rain
#

You play official?

prisma pike
#

Yeah

lavish rain
#

I call cap

untold ingot
blissful perch
#

I’ll cap your cap lotus, when did you last open ark

lavish rain
#

I farmed teh hell out of gen2 bos, they are not superior

untold ingot
prisma pike
lavish rain
untold ingot
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It's just rare and takes a long time

lavish rain
#

I never found none

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Osds are more fun anyway

prisma pike
#

I've gotten 150+ armor Tek saddle bps from gen 2 missions

untold ingot
#

Either way, BP farming methods is an ark1 topic that I hope never comes to ark2

prisma pike
lavish rain
#

What gen2 mission

prisma pike
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Velo

lavish rain
#

Now I know for sure your bullshitting

untold ingot
#

You are not guaranteed to get overcap anything from gen2 missions, you are not even guaranteed to get bps from them

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You are with an osd

prisma pike
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You're guaranteed to get at least a few bps from a gen 2 mission lol

untold ingot
#

Not as many as an osd.

prisma pike
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Most osd bps are bootycheeks and are way too expensive for what they are

untold ingot
#

When establishing a new tribe, momentum is more important than the chance of overcap tek from a velo mission

prisma pike
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Best flak bps I've gotten from one only had 600 dura and was expensive

untold ingot
#

Osds give more momentum

prisma pike
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Oh yeah ik lol

untold ingot
#

Osd flak is no different than any other pre gen2 flak BP.

prisma pike
#

I've ran at least 30 osds in the past months and only gotten like 5 meks lol

untold ingot
#

I got a full set of capped apprentice from osds back in 2021 I think it was. 1500 dura too

lavish rain
#

That's bad luck

untold ingot
#

But this is an ark1 topic

blissful perch
#

Both of these people typing had best not ask about release date

spice jewel
#

ark 2

mint swan
#

Does the "souls like combat" mean Ark 2 is gonna be like Elden Ring with its combat?

untold ingot
#

Maybe

prisma pike
#

Hopefully not

lavish rain
#

That's what it implies

untold ingot
#

Most likely more like Conan tbh

blissful perch
lavish rain
#

I just care about the movement tbh

blissful perch
#

Hoping it’ll be like monster hunter and less like elden ring

prisma pike
#

^

mint swan
#

im more into the building aspects lol.

untold ingot
prisma pike
#

Hopefully dinos get better movement as well in some capacity since players are

blissful perch
#

Movement ≠ travel times

prisma pike
#

Nobody said that

untold ingot
#

Yeah, I don't want to do 100 point turns on a Rex lol

lavish rain
untold ingot
split dove
blissful perch
#

The movement of an enforcer has tons of potential (just needs to carry momentum after blinks) but it’s not ruining travel times like a maewing

untold ingot
mint swan
blissful perch
prisma pike
#

He said that after this is rigged

lavish rain
blissful perch
#

I’d also like it if attacks had more variance

lavish rain
#

This is w h y I want tek

untold ingot
#

Just think of a creature that had good movement in ark one, that wasn't just because it was faster lol

prisma pike
#

Bloodstalker?

blissful perch
untold ingot
mint swan
#

imagine if taming became more of a beat down mechanic with this implied souls combat. beat a rex into submission rather than force feeding its sleeping body

blissful perch
prisma pike
untold ingot
mint swan
#

Bloodstalker was my favorite tame. could cover large distance with its web fling, glide over water super fast.

untold ingot
prisma pike
#

Also skiff was and still is the fastest get it right

untold ingot
#

Skiff doesn't count

prisma pike
#

Lol

blissful perch
split dove
blissful perch
#

Then again dying may be the ultimate fast travel tbh

prisma pike
#

Skiffs for ark 2?

lavish rain
#

Til they nerfed it to the ground

untold ingot
#

They nerfed it to the ground because it was fast travel lol

lavish rain
untold ingot
#

If fats travel takes time to load up, (like a fjordur portal) and only works between beds then it's fine imo, as long as cryos are not a thing

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And there is a 5 min cool down on the bed once you fast travel on it

blissful perch
#

You could also do the much loved and 100% not problematic Gen 1 style 😂

untold ingot
#

Which is like the fjordur portal, because it is lol

prisma pike
#

Nah just only let us fast travel at a tp in the ship since y'all wanna complain about any other way

untold ingot
#

I don't want fast travel at all lol. I like long travel times

blissful perch
#

Maps 10x bigger than the largest ark maps are gonna make me want fast travel

prisma pike
#

If they're gonna be long make them at least interesting

untold ingot
blissful perch
#

Fast travel into someone’s base - optimal 🧠

untold ingot
#

You shouldnt have free reign of the map just for spawning in. You should have to get to the spots you want to go organically

blissful perch
#

Unlockable fast travel has been an open world staple for ages, so that’s almost an assumed given if a system like that is added

lavish rain
untold ingot
#

To my knowledge ark is the only survival pvp game with fast travel

blissful perch
#

All…2-3 of them?

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There’s not a massive selection or history of that type of game

untold ingot
#

There are way more than 2 or 3 of them lol

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Although most are zombie ones lol

prisma pike
#

We got uhhhh, rust, ark, Conan and atlas

untold ingot
#

Dayz, minecraft, miscreated, scum

blissful perch
#

Minecraft as a survival PvP game is a meme. Pls

prisma pike
#

Minecraft lol

untold ingot
#

Tarkov could even count to a degree

blissful perch
#

Tarkov is an extraction PvP game

untold ingot
#

Either way, usually they don't have fast travel. Thats usually uniquely a pve mechanic

blissful perch
#

I’ll throw lost oasis into the mix for survival PvP games. But that type of game is super new

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There aren’t any hard and fast rules because that type of game is still identifying itself and fixing some major kinks intrinsic to the model

untold ingot
#

While I don't categorically condemn fast travel, it has to be limited and cryos can't be a thing

untold ingot
#

Usually

prisma pike
#

Hopefully the new engine and better coding makes cryos less essential for server performance

untold ingot
#

I bet something will take the place, but I am hoping a stable structure or something rather than a pokeball

prisma pike
#

I'm hoping nothing takes the place tbh

split dove
#

keep them in the dark abyss

untold ingot
#

Something has to, if only for server stability

blissful perch
#

Dino storage is a must - pokeballs not so much

untold ingot
#

Cryos, fliers, and numbers need a nerf for ark2 to be fun imo

prisma pike
#

The more I play sotf the more I realize I'm right about fliers being ass for the game lol

blissful perch
#

Lmao I’ve been in here for ages saying that

#

Fliers are a mess for balance. Ab was so damn good in large part due to their absence

prisma pike
#

Fliers weren't that bad until stuff like diving and omnidirectional flight with high speeds became a thing.

blissful perch
#

Wyverns?

prisma pike
#

Wyverns aren't op lol

blissful perch
#

They weren’t op prior to extinction? You sure lol

prisma pike
#

Yeah

#

Only thing good about them really was that lightnings breath ignored armor

#

And they were fast

ripe cedar
#

When will wildcard learn to not make the faster creatures also deal the most damage? And have ranged attacks

potent hull
ripe cedar
#

No, i dont think they should add pokemon, that sounds like a bad idea

split dove
#

pokeballs were already bad enough, now these madmen want actual pokemons? youcedwhat

potent hull
lavish rain
#

They should add me into the game

split dove
#

go promote your movie approven

lavish rain
#

No

blissful perch
#

A new creature with my name that performs phase shifting would be awesome

#

@ripe cedar if you could stop being a hater pls

lavish rain
blissful perch
#

Ok but real talk a more functional burrowing tame would be sick

lavish rain
#

Basilisk gives the fix just fine

blissful perch
#

Excuse you?

#

It has an awful underground turning radius and can’t climb walls with it

lavish rain
stray elm
#

Playing Sons-of-the-Forest, and companions like Kelvin only makes me want humanoid companions in ARK-2.

lime forge
#

Join a good tribe. You can find some great companions that way.

tropic forge
tropic forge
lime forge
#

I personally don’t see that going anywhere other than solo mega tribes. I’d much rather it not become a thing.

tropic forge
#

well its great for pve and maybe a little help for pvp but then someone could spot that npc and knowing someone as a base nearby

marble flame
#

whens ark 2 coming out ?

elfin pumice
elfin pumice
limpid kernel
#

Will megalosaurus be in ark 2 ? And will they be actually usable during the day

verbal wind
#

we know as much as you do

winged dome
#

Bob is a solo megatribe

tropic forge
untold ingot
#

Mega tribe has nothing to do with the amount of resources lol

#

Even if it did I have never once seen a pve player or group have the same amount of resources as a mediocre mega lol

tropic forge
#

i think they consider themselves "megatribe" cause either they have mega lag castle or mega lag box

lavish rain
#

Megatribe to me is a matter of people. And how many servers you have

untold ingot
#

Big base != mega lol

#

I wouldn't even count a 20 person tribe to be a mega lol

lavish rain
#

I think 40+ does it

untold ingot
#

Yeah seems reasonable

lavish rain
#

At my peak ark game I was on 9 servers each with 30-50 players in the tribe

untold ingot
#

This is ark in 2023, anyone and their pet gerbil can make a massive base lol

lavish rain
#

You really don't need a massive base tbh

untold ingot
#

Massive bases are useless outside of breeding operations. I have had tiny ratholes as successful as an island ice lol

lavish rain
#

Even in pve it just causes the server to crash

#

Like I know I had some big stuff. But I didn't need no 50 cloners. I had like 20

#

Speaking of cloners. I think somthing like that should stay in ark 2

#

It wasn't that busted tbh

untold ingot
#

It is a little bit

#

It's considerably faster than breeding

lime forge
untold ingot
#

Can't happen.

lime forge
#

Why couldn’t it happen

untold ingot
#

Because whatever a solo can do, a mega can do at 20x speed or more. Usually way more

#

Really doesn't matter who the solo is either

lime forge
#

….

#

Bro

tropic forge
untold ingot
#

I don't think cloners should be a thing

untold totem
#

Ooh boy more NPCs that can clog up the server's creature/npc limit until no one tames anymore

#

We already have automated tames that can auto harvest and fight back

lavish rain
#

Hell no to tek katanas

untold ingot
#

What

tropic crag
#

If anything, I think that Sons of the Forest shows that NPC automation is the next big thing for the genre and should be innovated upon

#

At least, in the singleplayer side of things I guess

untold totem
untold ingot
#

Watching a video on it, and it seems simplistic. Could be good later, but it doesn't seem to be now

tropic crag
#

But no reason it couldn't be the same for multiplayer with ankys going out and harvesting metal and lugging it back

untold ingot
#

Other than server lag?

untold totem
#

Conan does the same thing with Golems in their new season but it's more of a "make your own robot"

untold ingot
#

And no practical reason for which a dinosaur would do an automated task by itself lol

tropic crag
tropic crag
untold ingot
#

Server lag is never a non issue lol

tropic crag
#

"Oh yeah, let's have 30 raptors here for no reason other than for the meme"

#

You're ignoring the point

untold ingot
blissful perch
#

There’s a lot of extremely simple automation that tames could do

untold totem
#

I remember the massive egg explosion that actually clogged the server's tame limit in Gen 2

tropic crag
#

Which means I'm right

untold ingot
tropic crag
#

W

blissful perch
untold ingot
past wind
untold totem
blissful perch
#

Objectively they do Raq lol

untold totem
#

Doeds can auto harvest

untold ingot
#

You can't send them out to auto harvest things. You still have to tell them where to go

#

Auto swinging is not automated harvesting

blissful perch
#

The most basic form of automation is automating a single task

untold ingot
#

You still have to stand around and watch them

untold totem
#

Theris, doeds, beavers, monkeys, and anks can do all that

blissful perch
#

Like any other primitively automated thing?

untold totem
#

Even off render

blissful perch
#

It’s like any early game setup in an automation game - something that harvests X until it’s full and needs you to empty

untold ingot
#

I think it's objectively obvious that the npc pet in forest is significantly different than a doed autoswinging

blissful perch
#

These tames can wander around and harvest until full. They just don’t know to return anywhere or dump their haul

untold ingot
untold totem
#

The only difference is you have to empty them

And that is it

untold ingot
#

It is not even remotely useful unless you carry them in an argy

untold ingot
#

At that point you may as well just manually harvest lol

past wind
untold totem
#

They auto swing and the resources is in their inventory

That is "harvesting" is it not?

If it's just a swing, it's more destroying the nodes

past wind
#

Only mods improve on that regard

blissful perch
#

Auto harvest ≠ auto mat grinding

#

It would be nice if your tames could deposit stuff, but the most simple form of automation doesn’t mandate that

untold ingot
#

The idea was that dinos automate material gathering for you. They objectively do not do that in ark1. Regardless of an autoswing you still have to manually deal with everything lol

untold totem
tropic crag
#

That's... not how it works, it's still automation lmao

blissful perch
#

The idea was that they’d fill their inventory with nearby mats they can auto harvest. Which they do. It’s just never enough to practically do anything with ark 1’s stupid mat requirements

untold ingot
#

Auto harvesters should not be in vanilla

tropic crag
#

Some L takes here today, starting the day off wrong

untold ingot
#

There is literally no automation in ark1

split dove
untold totem
untold ingot
#

For sp sure. For multi-player no

tropic crag
split dove
untold totem
#

Conan may have it, Sons of The Forest has it, even ARK 1 has it (a be it basic compared to the other examples)

untold ingot
#

Saying ark1 has it is a stretch

#

The forest is meant to play solo or with a small group

untold totem
#

I said 'basic' for a reason lol

untold ingot
#

Conan has said they'll have lots of things, and they rarely delivef

untold totem
#

It's part of chapter 3, so... Yes they will have an auto Harvester

untold ingot
#

They also barely have a multi-player playerbase

#

Definitely nothing like ark

#

Automation (without severely stretching the word) takes up a lot of server performance and is not really suitable for multi-player ark imo

untold totem
untold ingot
#

I am talking ark2...

tender flint
#

Ark 2 pvp will be more melee focused?

untold totem
#

No one knows

untold ingot
#

Check the steam page

tender flint
#

no doubt

untold ingot
#

That is the impression everyone gets

tender flint
#

ty

lime forge
# untold ingot Tf is a solo megatribe lol

That was in regards to having npc companions that can harvest for you. A solo mega tribe in this sense would be a solo player utilizing NPCs to match numbers of an actual tribe. I feel like that would be obvious had you read the context of the discussion.

untold ingot
#

We had a discussion of how that does not constitute anything near a mega, also that it would be impractical to have that level of automation in a multi-player game like ark

lime forge
#

I agree it would be impractical, but it’s what would happen if ai harvesting was implemented. Currently auto harvesting is just a step above solo harvesting because in the end you are still required to be involved. Given free reign, npc harvesting would absolutely match a large tribes production numbers without requiring a large tribe’s population.

#

It just has no place in the game.

untold ingot
#

There is loads more needed to match a large tribes production, and resource gathering is probably the smallest factor lol

lime forge
#

Like what? Moving it from one inventory into the fabricator and work bench?

untold ingot
#

Breeding/building

#

Both take longer and more skill than just resource gathering

#

Neither can be automated on official

lime forge
#

Resource gathering is easily one of the largest factors in a tribes success. It limits literally every single aspect of gameplay in Ark currently.

untold ingot
#

It is not lol

lime forge
#

Less resources means less good armor, less good weaponry, less ammo, less taming materials, less breeding materials.

untold ingot
#

Resources in ark1 pvp are literally dirt cheap

tropic crag
#

I mean, you need resources to make things, so it kinda is lmao

untold ingot
#

Raiding is way better than farming for resources anyway

lime forge
#

That’s less resources to raid with, less resources to build with. It’s literally less actual gameplay.

untold ingot
#

You don't need lots of resources to raid. Especially earlygame

#

And there are always early game raids to do

tropic crag
#

Because breeding is stupid long in Ark 1, sure. But that by no means trivializes the need for materials just because of the comparison

lime forge
#

Maybe if you’re raiding bobs. The only way to raid an alpha is to throw resources at it unless you’re cheating

tropic crag
#

Since when were we talking about early game, anyway? Lol

split dove
untold ingot
#

We are talking ark pvp. Early game is anything before you have a wall of 100 turrets capped

untold ingot
tropic crag
#

Then I have nothing left to talk to you about on the matter LMAO

lime forge
#

That absolutely does.

untold ingot
#

It takes literally half an hour to farm 1 million metal in ark currently

#

That same half an hour can get 100k poly easy, 1 million stone, or a slot cap of electronics

#

It takes way more dedicated time to build a base well, or get Dino lines and such

#

Farming has to be done, but it is not the most important thing to do lol

lime forge
#

Right. So if one person is currently farming 1 million metal in half an hour, then how much are 10 people farming in a half an hour?

#

10x more.

untold ingot
#

With 1 million metal you can offline any base in the world.

tropic crag
#

r/whoosh

lime forge
#

If you aren’t burning more ammo from a turret wall in an hour than a tribe can refill in an hour then you’re at a deficit and are doomed for failure.

untold ingot
#

Soaking is not the raiding meta lol

lime forge
#

Off-lining bobs is yeah?

#

The point remains the same

untold ingot
#

No, rocket running is

#

Or tek rexing

lime forge
#

At the end of the day resource generation is king. It’s true for literally every economy both real and fictional.

untold ingot
#

There is a lot more to resource generation than a metal farm

lime forge
#

If you can’t tear something down faster than someone can put it up then your raid is gonna fail,

untold ingot
#

Which is why rocket running is the meta

lime forge
#

Rocket running is fantastic if the enemy is at work or sleeping yes.

untold ingot
#

In any case, regardless of the effort, a mega will always, always beat a solo, even if the solo has infinite tames and resources

untold ingot
lavish rain
#

And yall call me the crazy one

lime forge
#

I likely have more hours specifically defending bases and raiding bases then you have in Ark in general

untold ingot
#

And you think rocket running only works in an offline?

lavish rain
#

@lime forge @untold ingot I'd like yall to see how many hour you each got

lime forge
#

Yeah. Rocket running an online tribe is essentially delivering them however many rockets you have left after you inevitably get bodied. In the run.

untold ingot
lavish rain
#

Like I know I am a degenerate. But from the sounds of it it sounds like yall dedicated your entire lives to the game at some point

lime forge
untold ingot
untold ingot
lavish rain
#

How tf did u pay bills

untold ingot
#

I couldn't lol, I couldn't even get out of bed lol

lavish rain
#

Then who did

untold ingot
#

I am not going to spill my whole life story in ark2 chat lol 😂

#

I was really sick though, so I had to do something to keep from going crazy

lavish rain
#

Fair

untold ingot
#

I got cracked at the game during that time lol, as you can imagine. My skill level now is way lower because I haven't really touched pvp since except occasionally

lavish rain
#

I did the math, you have around 6k hours in the game

untold ingot
#

In that one year yeah, that sounds about right

lavish rain
#

Don't you dare tell me you have more then 10k

untold ingot
#

I think 8 or 9k probably

lavish rain
#

Back to ark 2, I suggest new borrow tames. Basilisk dosent do it

untold ingot
#

Burrow?

#

Yeah I would like that

stray elm
#

Imagine sending out a Aratai to go harvest metal, while the players in a tribe do more important shit like crafting, building, taming, etc.

split dove
stray elm
split dove
stray elm
#

I feel like ARK-2 needs to up its game if it wants to 'reinvent the survival genre'
Cause Sons-of-the-Forest is kind of already doing that.

past wind
#

So... well... last day friday in february

#

any chance we will get new tidbits?

split dove
stray elm
# lavish rain How so

The AI in the game is fucking astounding (besides the pathfinding.)
Kelvin will do whatever you say to the T, but also do his own shit inbetween, like pick up berries and eat them, drink from a river if he's near one, lay down near a active campfire or even sleep next to it.
The cannibals have also heavily been improved with their AI, and I fucking swear they know how to deceive you, cause some fucker knocked on my house and I came out and saw a cannibal, and he just fucking ran away.
Fucker played 'ding-dong ditch'

past wind
#

next friday the window for the roadmap will be open

stray elm
#

Not only the AI, but the building is by far the best I've seen in a survival game.
Heavily interactable.

split dove
stray elm
untold ingot
#

It seems to be improvements, but not re inventing lol

stray elm
#

Better AI then most, if not all survival games.

untold ingot
#

But still not amazing imo 😅, but I have only seen videos

stray elm
#

So yeah, kind of does reinvent it if other studios still want to make generic as fuck 'attack if sees player' AI

stray elm
untold ingot
#

Fair

past wind
#

Talking about Sons, I hope Ark 2 comes with some pre-built buildings BPs

#

Would make it faster for begginers to learn about the building system

stray elm
past wind
#

I mean basic buildings

untold ingot
stray elm
# untold ingot Sure

Point isn't 100% how smart the AI are, but the standard that needs to be increased for survival games, which this genre specifically relies on both NPC and player interactions.

untold ingot
#

I mean, from what I have seen the Kelvin thing is not a smart ai as ai go

#

I'm sure the nuts and bolts of how they did it are complicated, but it doesn't really seem like an ai.

past wind
stray elm
untold ingot
#

I agree that the standard needs to increase, but tbh other than ark most survival games are just glorified zombie survival that takes little to no actual ai

stray elm
#

So the standard of AI's like Kelvin need to be more of the norm, then generic AI's you'll see in most survival games

untold ingot
#

So the bar has been rock bottom really

stray elm
#

And why should it stay like that, is the point

untold ingot
#

It shouldn't

#

In any game lol

stray elm
#

Right.
So my point is, Sons-of-the-Forest does reinvent the survival genre when it's standards isn't rockbottom. Drakesip

untold ingot
#

The tech available in 2023 is so far advanced to what was bossible in 2016, and earlier, that there is really no excuse for any new game to not have good npc ai

lavish rain
#

Damn, bossible tech

#

Revolutionary

untold ingot
#

Lol

#

Gotta love the bossible tech, gotta hate spellcheck lol

broken flower
#

When does ark 2 come out?

winged dome
blissful perch
#

Yea to be clear about my point - while it is simple automation, it’s functionally useless to an ark 1 player because it gathers very little and can’t repeat itself without manual emptying…which means it’s better to just do it all yourself

#

For ai, it boils down to how relevant it is for a player to interface with it. Nobody is gonna care if ark 1’s creature AI was top notch because it would lag servers out or be flat out ignored because everything in ark 1 is a walking bag of hide and meat

blissful perch
south lance
#

minecraft

blissful perch
#

If ark 2 can pull off complex ecosystems with pack (or even true multi sensory) AI that’s a pretty big shift in the genre

south lance
#

i think at some point any morr automation reduces the survival aspect and turns a game into more of a sandbox

blissful perch
stray elm
south lance
#

you can have a survival sandbox technically but its really just a sandbox with grind (grind to endgame)

blissful perch
#

That’s ark 1

south lance
#

im not sure where it wouldnt be the case

blissful perch
#

Lots of survival games have “collector” or “farm” tech that automates what you used to have to gather by hand

south lance
#

yes and that reduces how much of a survival experience those games can be imo

blissful perch
#

But the gameplay doesn’t center around optimizing or building out increasingly complex automation - that sort of gameplay is better suited for factorio

blissful perch
south lance
#

fair enougu

#

i think the game definitely is better for it

blissful perch
#

If a player has X time to spend…having them spend all of it gathering a basic resource at the start of the game is alright, but if you want them to gather advanced resources you may want to give them a way to simplify or automate basic resource gathering (as an example)

south lance
#

maybe im emphasizing semantics too much idk

#

that whole progressioj system of needing more of a low tier resource, wonder if many games shirk that route

#

like i think some solo games do, instead of farming a ton of low tier shit you explore for a better item

blissful perch
#

Depends a ton on the specific game

south lance
#

i dont think this has any use for ark2 since its almost guaranteed to require farming

#

but generally i think people love the latter method of progression more across i think any game

blissful perch
#

Ark 2 could rely on more collectors/farmers and less on manual bulk material gathering but who can say

#

I’d argue that if you want to make the AI more complex and the combat more engaging you’d want the loot from such encounters to be higher value per kill

#

So by nature more time is spent getting to and accessing hide rather than spent hauling it around

south lance
#

true

#

im gonna go back to finishing my last minute assignment

lavish rain
south lance
potent hull
#

i hop music in ark2 will be better then ark 1

blissful perch
#

Ark 1 music was insanely good

lavish rain
tight nest
#

wait is it gonna come out on ps4/5 (I don't think games are coming out on 4 anymore, could be wrong)

#

apologies if it was already talked abt LOL

split dove
#

for now it's a timed early access launch exclusive period for PC and Xbox series x/s when it releases

tight nest
#

OHH ty makes sense

split dove
#

mostly bc of timed exclusive contract with microsoft and sony not liking early access games that much

split dove
winged dome
#

Never stopped anyone else from asking

mint swan
#

Is ark 2 gonna do cross platform because I’ve got alot of friends who play ark on other platforms

winged dome
#

Cross platform PC and Xbox, PS unknown at this time

mint swan
#

Ok

flint bay
#

Ark 2 not coming out for some years 💀

#

Hopefully it’s like ark 1 and has Dino’s to tame and caves to build and not just thatch bases on the beach

split dove
potent hull
junior adder
#

Will server hosting in ark 2 be free

#

(I would assume not)

lime forge
#

We don’t know. But I would assume not as well.

#

Well. I highly doubt hosting a dedicated or non dedicated would be any different than it is now at least.

untold ingot
#

Self hosting probably will be free. Using a hosting service definitely will not be free

verbal wind
#

the cost is having a good computer and connection

mint swan
#

Hey, can we please get some gameplay teaser?

#

the way you advertise it seems too good to be true lol

untold ingot
#

I mean, they haven't advertised too much yet, but I am hoping that it is true lol

drowsy hamlet
#

Will this support vr I wanne try that in ark not gonna lie

#

😳

stray elm
drowsy hamlet
untold ingot
#

Imagine a third person vr game

drowsy hamlet
#

Well at least I won't have to buy a vr headset for 1500 euros then

untold ingot
#

Yeah, don't waste money on vr lol

drowsy hamlet
mint swan
#

Using arrows and any sort of projectile is going to suck in this game cuz of the third person thing lol

winged dome
#

Plenty of 3rd person games use projectiles just fine

elfin pumice
#

Camera might have to momentarily shift to fp if theres any very long ranged weapon though

untold ingot
#

Really hope there isn't

elfin pumice
past wind
untold ingot
#

I really hope there is not any ranged weapons that use scope

elfin pumice
#

Im talking about switching to fp with a longbow or something

untold ingot
#

Really hope not tbh

elfin pumice
#

You cant really aim far away in tp

untold ingot
#

That is what I am wanting

#

Ark1 is way to easy because you can aim from far away lol

#

I want a different kind of game that isn't an fps. Because I am bored of fps games

elfin pumice
untold ingot
#

Hitscan or not. There are loads of fps games out there and I am above average on most of them. I get bored of it

#

I would much rather have something totally different

elfin pumice
untold ingot
#

Especially because I don't forsee myself playing pvp anymore. A shooter pve is ridiculously easy

untold ingot
elfin pumice
#

Hitting a moving target at 150+ m with a bow and arrow isnt hard?

untold ingot
#

Don't have to hit a 150+ shot

#

Only have to hit a 50

#

Or a 30

elfin pumice
untold ingot
#

If it's a melee mostly game, then 30 meters is sniping lol

elfin pumice
#

Wasnt this conversation about long ranged combat?

elfin pumice
untold ingot
#

Again, if most combat is melee, then 30 meters is plenty for beating them lol

elfin pumice
#

That is assuming most combat will be melee

untold ingot
#

Why do I need a 150 shot when a 30 shot out ranges

untold ingot
elfin pumice
#

So all your arguments are based on an assumpion?

#

Im 100% sure that there will be bows

#

Maybe even crossbows

#

So 30 m isnt long ranged combat

untold ingot
elfin pumice
untold ingot
#

Because rexes don't shoot bows...

elfin pumice
#

Humans do. Its s basic hunting strategy

untold ingot
#

Lol, no

#

Using a ranged weapon is not strategy

elfin pumice
#

English isnt my first language so my definition of strategy may be incorrect, but im pretty sure it is a strategy

untold ingot
#

Use of a weapon is not strategy

#

It's just use of a weapon

elfin pumice
#

"A hunting strategy, or hunting method, is a tactic that is used to target, pursue, and hunt an animal."

#

Strategy or not, long ranged combat is very important for survival

#

You arent hunting a para with an axe

untold ingot
#

In ark1

#

I am hoping ark2 is different

elfin pumice
#

You hope to be able to hunt a para with an axe in ark 2?

winged dome
#

Pretty sure even the choice of weapons is strategy. If someone has a bow, I'd think twice about rushing them if I only had a knife

untold ingot
#

I am hoping that it is not just an fps. As I have made it abundantkh clear

elfin pumice
untold ingot
elfin pumice
#

And fp would only be for very long range weapons

untold ingot
#

I don't want ig

#

It makes games too easy

elfin pumice
#

Its a survival game

#

You need to hunt

winged dome
untold ingot
#

Takes skill, not strategy

winged dome
#

Skill to shoot the head, strategy to know to aim for it

untold ingot
elfin pumice
untold ingot
#

I don't want a ranged meta, because the game is too easy

elfin pumice
#

Its unrealistic to expect otherwise

untold ingot
#

Why

elfin pumice
#

Bc its a survival game

untold ingot
#

Read the steam page and the announcements, and tell me what part implies a ranged meta?

untold ingot
elfin pumice
#

How are you hunting a para with an axe

untold ingot
#

Again, ark2 is not listed anywhere credible as a survival game yet

untold ingot
snow wadi
#

J a personal hope, but I need to see my beloved para in ark 2

split dove
#

there were models for normal bows, so it's 99% likely to be there

untold ingot
#

I don't want it to be the meta

elfin pumice
past wind
elfin pumice
past wind
#

More strategy, less pew pew pew

elfin pumice
#

Being stealthy and using long ranged combat is a strategy

untold ingot
past wind
untold ingot
#

Sure, it's just too easy

elfin pumice
untold ingot
winged dome
past wind
winged dome
#

'Survive the past. Tame the future. Suddenly awakened on a primal world filled with dinosaurs and humans struggling for dominance(...)'

elfin pumice
#

Is steam info not reviewed by the devs?

untold ingot
#

Okay, fair point. But exactly what about survival requires a ranged meta

untold ingot
past wind
winged dome
#

I agree, I don't want to see a ranged meta - nothing official implies it will be

#

It should be viable, but everything should be in some respect

elfin pumice
untold ingot
#

Tbh, having them be equally good does make them the only viable option

elfin pumice
#

They could be good at taking down large creatures, but bad at dealing with smaller ones

winged dome
#

I don't think anyone is saying they should be equal

untold ingot
elfin pumice
untold ingot
#

If they are equally good with damage then the range difference makes ranges the only viable option

elfin pumice
untold ingot
#

Equally good ranged and melee means ranged is superior

untold ingot
elfin pumice
#

Equally good menas equally good in total number of scenarios and with range into consideration

untold ingot
#

I am tired of this argument, come up with something better. I don't want good ranged weapons, and there is nothing in the steam page to imply that there will be good ranged weapons

elfin pumice
#

Melee weapons could be really good at killing small dinos like raptors cause theyre way easier to aim and could stun them more

#

You arent hitting an agile raptor with a bow

untold ingot
#

I am hitting an agile raptor with a bow

winged dome
#

If anything, ranged would be better for smaller creatures. One arrow is dealing a lot more damage to a Raptor compared to a Rex

elfin pumice
winged dome
#

Unless we're talking like Monster Hunter bows, or Anor Londo Great Bows

elfin pumice
#

Or come at you in a straight line

elfin pumice
untold ingot
#

Any moderately decent player can hit headshot on raptors that are charging, if you can't, then that is a skill issue. That doesn't mean that ranged weapons should work against rexes

elfin pumice
elfin pumice
untold ingot
#

Bruh, it won't matter lol. I have headshot guys off maewings at full speed going perpendicular to me. A pve raptor, regardless of its ai is not as hard a shot to hit

#

If ranged is the meta it'll be too easy

elfin pumice
untold ingot
#

I said that didn't I? But even the average player can hit raptors

south lance
#

it helps to have frames

winged dome
south lance
#

the majority of people ik who play ark pvp have decent rigs

winged dome
#

And it takes like ... 500+ arrows to drop a Monster

elfin pumice
#

A pack of raptors will probably notice you before you notice them and will try to ambush or something

untold ingot
#

That is a skill issue

#

Not a game issue

elfin pumice
untold ingot
#

Tell me I am wrong

south lance
#

youre wrong

potent hull
#

ark 2 you should be playing

south lance
#

boom

#

the biggest issue with ranged in ark is hitreg

untold ingot
#

I don't usually like to come across as cocky, but seriously

elfin pumice
#

You arein fact more skiled than the average player, for the 3rd time

south lance
#

the actual hitbox is usually a decent bit in front of the visible hitbox

#

and if you have shitty computer then you also wont be able to accurately guage small changes in movement cause lack of fps

untold ingot
elfin pumice
south lance
#

part of its also just experience

#

actually all of this is experience

#

despite hitscan you still need to lead

#

cause performance and maybe latency idk about the latter part

untold ingot
#

The reason I don't want a ranged meta, is because everyone and their dog is ridiculously good at ranged weapons in games, because the average gamer has like 5k or more hours of practice just doing ranged weapons. It's time for a change of pace to a play style that doesn't make the game too easy

south lance
#

also in pvp especially ark players are way harder to hit than most games

#

even ignoring game bugs and stuff. cause even moving sideways ark players are way faster than players in other games

untold ingot
#

Yup, and people still consistently manage to do it

south lance
#

but i think this might change with 3p view maybe

untold ingot
#

A good pvp player with a ranged weapon is a God cod sniper lol

south lance
#

depends if the actual gun and where the crosshair is are misaligned

untold ingot
#

True, that is a game issue though

south lance
#

also hitscan makes the ceiling basically infinite

#

projectiles at least allow dodging to be a thing

untold ingot
#

Bows should be a secondary, not primary weapon imo. Good for raptors and bobs, terrible against anything bigger

south lance
#

melee against bulkier creatures should be a thing

untold ingot
#

Maybe an eye shot on a Rex, but there is no way someone's ragtag bow made in the woods could kill a rex

south lance
#

ranged should be effective against fast stuff, melee against tanks

#

i think that design philo is already existent in wc

#

highest dps being from melee, though shotguns are pretty good

elfin pumice
south lance
#

well itd depend on how hit aoe works

#

so like

elfin pumice
#

I hope dodges and rolls dont have i frames

untold ingot
south lance
#

maybe you bring a super agile dino with enough hp to survive one or two bites, but has abilities to dodge and completely avoid said bites if youre good enough

#

and someone with decent ranged can murk you

elfin pumice
#

Bleed would probably work very well to kill large dinos

south lance
#

rock paper scissors

elfin pumice
#

Like ripping off its flesh

south lance
#

ofc people riding big dinos will just bring ranged

#

but the balance is possible

#

and theres probably other routes

untold ingot
#

Ranged should be ineffective against big dinos, period

lime forge
#

Skills should determine what’s effective against what period

south lance
#

all the big dinos we have seen are super spikey and stuff

untold ingot
#

Unless it's maybe a ridiculously hard shot

elfin pumice
#

Inless you hit an eye shot or something

#

I agreed with you

untold ingot
untold ingot
elfin pumice
lime forge
#

Skills like skill tree skills.

south lance
#

ark2 needs to dis incentivize ranged or else we will see the same sweats dominate

untold ingot
#

I am so used to you disagreeing with me that I didn't notice it 😅😅

elfin pumice
south lance
#

or at least make alternative modes of play more viable

elfin pumice
#

Melee combat is very diferent

south lance
#

actually now that i think about it

untold ingot
south lance
#

itll be basically impossible to 0revent sweats from dominating given that ark combat is so fucking fast

#

this means theyll adapt to rapid and complex melee

#

esp since everyone has positioning experience with dinos

elfin pumice
#

Ranged should be about hitting key spots on a target and not damage

lime forge
#

The meta is gonna exist one way or another. Forcing players who enjoy range to use melee weapons and vice versa is just bad business

elfin pumice
#

Like incapacitating a leg or something

#

So you cant kill something just by spamming arrows form a safe distance

lime forge
untold ingot
velvet willow
#

Ark 2 2 realistic

untold ingot
#

It will look realistic. It won't play realistic

wanton pike
#

Ark 2 to be released in 2026, get hyped everyone ♥️

winged dome
#

Proof?

potent hull
#

what if wild card mad a game system will it be name ark or new name

blissful perch
#

Ranged weapons will be relevant because it won’t risk the user. It’ll be extremely difficult to break that intrinsic quality

#

If I can stand on a bluff and shoot down it onto a creature or player, I have an advantage. The question will instead become one of how the defending player reacts…is it better to equip a ranged weapon or is it better to close the distance and engage at melee range?

#

A huge part of ark 1’s ranged superiority lay in 1.) hitscan being the most reliable way to hit anything 2.) any player at melee range against a tame (usually the way melee damage was dealt) almost instantly died 3.) there is nearly no way to close the distance to a ranged attacker

untold ingot
#

Ranged will always be relevant because it is the easiest safest way to engage a fight. It should be harder to do by making ranged less viable against bigger tames

blissful perch
#

That’s always going to be the case if the large tames have high hp and/or take reduced ranged damage

#

Removing the hitscan and mandating weakspots may be a helpful way to make ranged less ubiquitous…but it’ll always be relevant. May as well make aiming it possible

#

Even in MH the ranged perspective changes your third person orbital to third person over the shoulder

untold ingot
#

I want to avoid items like that

blissful perch
#

Armor piercing ranged weapons and burst damage ranged weapons would certainly run counter to large creatures being resistant to ranged

#

Then again ark 1 has issue 2. I highlighted above. If a melee tame reaches a player, they’re usually in trouble…you can’t really win or even try to win a fair melee fight

winged dome
#

Unchecked power creep on both sides

blissful perch
#

Breeding is partly to blame, but ark 1 also has extremely simple melee

winged dome
#

And awful durability mechanics for armor

blissful perch
#

You simply can’t win in a fair melee fight against a tame. But you can certainly win by standing far away

#

All the armor does is give you time to create distance again…since it’s still not enough to survive against a tame to melee it down in a fair fight lol

untold ingot
#

The hope is that melee actually works, or if not, hiding works

#

If someone comes at you with a Rex and you have a bow and arrow, you shouldn't win. You shouldn't win with a sword either