#ark-2
1 messages · Page 51 of 1
Yes, but they are all separate distinct calculations. Done with a single integer calculation
Yes, so do the same thing with beds
That makes it even worse lol
You’re imagining that I want to link all the beds together for a tribe. I do not. I don’t have any interest in linking how many times a specific player died either. What matters is #respawns from a given bed
You said the respawn timer would change based on the number of beds
Number of CHARGES
So a bed at X charges has Y time, and at X-1 it has Y+Z time to respawn
So putting out 2000 beds named 1-2000 would mean you get 2000 spawns at the first timer?
If you could stack 2000 beds in one spot, yep. Although with any form of building restrictions you could easily block that scenario
Because that is what would happen
Blocking bed density beyond X amount per area is the easiest
Imo that caters too heavily to smaller tribes
Why?
You don’t need 2000 beds at any tribe size in a tiny area
Larger tribes should be forced to use more space anyway. I see this as a win
You get 6 people who are insanely good at the game, they get x number of beds. They fight 40 moderately good players with x number of beds. In almost every scenario assuming ark2 pvp is even remotely similar to any pvp game, and the 6 will almost always win
Ok, but if 40 players can hold the same space as 6, the 40 should be at a disadvantage
I don't. It forces base size to increase significantly, being nothing but a giant platform of beds
Why?
Bases are already massive because of breeding. Don’t meme that beds will be the culprit if breeding stays
Good, screw the megas /j ||but not really||
…because it means the 40 sucks? Not sure how else to phrase it
That's not how it works lol
If 6 people can occupy and defend the same space as 40, it means 40 = 6
I understood the scenario
6 people can hold ice cave. 40 people can also hold it. Even 1 person can hold it.
Right, but the 40 should have a way easier time holding it than 6
You're still thinking in weird Ark 1 terms
No. Having bed charges with a cooldown based on beds would mean every fob a has to be a mega base. It would make raiding significantly worse, with minimal positive gains
Again, for a game called Ark2 it seems logical to think that some things will be at least remotely similar
Sounds like a good thing, since the alternative is the aggressor can spam beds outside the confines of the base and get way more respawns
That is why the respawns get longer after every death...
It’s bad design to make players wait while dead. It’s the simple truth
You are basically just convincing me even more that ark1 made the right choice lol
Especially to punish them more for dying back to back
So having a system that soft caps #respawns is an extremely viable solution. Since I agree infinite respawns is a bad idea
That is subjective. I would argue that it is fairly good design
It also seems logical to think that a platypus gives live birth, but here we are
That's not even remotely similar lol
Your argument holds no water given I’ve not seen you present one for why it needs to be scaling and per player
No, you just ignore the points I make lol
The argument to soft cap #respawns per time is solid, and I conceded the point
Please direct me to why the soft cap MUST take the form of a scaling timer for each player. From a balance perspective, since I find the code/calculations argument to be shoddy (since I can’t see why on earth it would take more calculations than what I proposed)
It doesn't have to. So far it is just the simplest way to do it
Do you code?
Simple ≠ good (at least in some cases)
I coded enough to know there’s no way my bed proposal is gonna cause massive server lag if it results in cutting other calculations elsewhere
From a coding perspective simple always means good lol
Simple = fast, but a dumb calculation run quickly is still dumb
It is very easy to write code that seems safe, only to have the simplest calculations take exponentially longer with each iteration
The all around best way to do that is with compounding multiple unnecessary variables in a single computation
Correct
Which is why I suggested taking variables for EVERY dead player and making it one variable for each bed; number of charges
At worst it’s a 1-1 conversion of variables
So keeping timer on the player you have 70 variables. Keeping timer on beds and you have 200ish^x *70 variables
It's not one to one
Granted there are ways to reduce that number, (maybe even by a lot) but you can see why I would be leery of doing things that way
You’re saying each second is a variable? I swear when I coded time was a single variable
No, 200 beds, with x charges, by 70 players
Where the hell is the 70 players coming from
It shouldn't be an ^ it should be a *
The bed charges ignores player count
You're still calculating the players 😂
It doesn’t matter who died
You have to. Because you have to send that information to the players computers....
It just matters that the bed was used to respawn
Ok but that has to be done to communicate to the server you clicked a bed to respawn in. That’s moot
Like I said, there would be ways to reduce the number, but you'll never get to as few calculations as just calculating based on player number of times died
Ok but your entire argument as I see it…is that my solution is invalid because it would ruin server performance
So 2*70 with a boolean for each bed. That is significantly less workload than what you are suggesting
No, it is inefficient coding, and wouldn't have the positive benefits because people would just spam beds more
Hence the limit per area
🙄 an easily addressed solution with bed limits per area was also posed
Which drastically increases base size (for little to no benefit)
Which I told you is bs
As it should be, for gargantuan tribes
Since bases are huge already and don’t have beds everywhere
It would force everyone to have a gargantuan base, which obviously caters even more heavily to nolifers
It would be a middling hinderance for a mega to have to decide... who gets to respawn at the 40 beds, lmao
It would force large groups to have large bases, yes. Is that not what you want to encourage?
Yes, because there is a respawn system that doesn't rely on the number of beds down
I'd even like them to have to do so
It would force it on smaller tribes too
Fobs would increase in size making every raid more costly as well.
Honestly, it's a good thought, but I only see negative effects coming out of it
The cooldowns for one person are nowhere near the cooldowns for 40, wat
The same amount of beds would provide little to no benefit for a smaller tribe, lol
Not true. It would make smaller tribes of more skilled players equal in manpower to a 40 man tribe
Net gain imo
Net gain by making raids possible only to people who spend all day ingame?
That is not a net gain
Which, as we stated before, is already a skill issue and not a respawn issue
It is absolutely a respawn issue lol
When’s arks 2 drop date?
Sometime in 2023
Smh
It is in the pins
Ty
How so? You even said yourself that a one man can hold ice cave against 40, how is this any different from the skill comparison there? If he keeps dying, and the respawn is as-is, how is that at all a respawn issue? I fail to understand your logic, because, by your own logic, that should not be the case
I am not going to explain how to defend an ice cave here
There are plenty of videos on that
The point isn’t how it’s done: it’s that it IS done
Clearly the current respawn rate is not altering the 40 v 1 scenario ending in the 1’s favor: so with the new system what’s the difference?
If the outcomes are identical?
Exactly; by Raq's logic, that (holding ice cave as a one man) shouldn't be possible in the current way that it is, but yet, it is
Which makes it very much a skill issue, because that one man must be really damn good in this scenario
Or the 40 suck
Or that, true
Or the ice cave is a bad example because it’s so easy to defend. But otherwise the example of “one beating many” is already present in ark 1, so why would a respawn mechanic that requires larger groups to use more beds to have the same respawns per unit time create dramatically different outcomes?
The respawns either side have make no difference in the current form is all I'm saying, so I don't see how it would suddenly change with beds having the charges instead of players getting longer timers (and getting annoyed at having to sit for minutes at a time, when most other PvP video games in the world have less than ten seconds per respawn)
The goal imo is to reduce things that are unfun
Oh for sure
I’d argue sitting around waiting to respawn is top 5 least fun things to do in a game. Balance comes after fixing that frustration in play experience
And sitting around waiting when you could be playing instead is a prime example of unfun, at least for me You said it better lol
I am fairly convinced that you don't know my logic lol
Then please, explain
I can only relay what I perceive and understand, I'm not omnipotent lol
*Omniscient
I’m just a bit confused at how 40 people needing a larger space to defend suddenly makes 6 people OP
Unless it’s a perfect 1:1 correlation between tribe size and bed count needed, the 40 should still retain the advantage all else being equal
Most of those aren't pvp looter shooters though
If you are looking for a pvp with fast respawns for constant action, then ark never was the genre to pick
Ok, but you get my point though, right? People will quit the game over lesser issues than a ridiculously long respawn timer, let alone when compared to other PvP games that have these faster respawns (which they will do, everyone always tries to draw comparisons when evaluating whether or not they like a game)
Yes, but that is balanced out by having a small amount of time for people raiding to actually make some progress.
No, I don't get that point
Battle Royale was and is vasty popular, even when it has no respawns
Then why does fibercraft exist? Isn't that constant action?
Fibercraft is not official, so it doesn't even affect this conversation
That's entirely different, and is an example of something not to compare Ark to, since there's a revive mechanic that overwrites respawning (also, some of them do have respawning, just sayin. Even a really popular one...)
I kind of strictly keep my arguments related to ark2 official
Again that is my point. Comparing a different genre of pvp games to ark typically doesn't work lol
Fair, but that is something that can be done with the game and should not be completely discounted purely on the basis of it not being an official game mode
I am not discounting it at all...
There's still the ability to do so and therefore makes it fit for those looking for that type of gameplay
It doesn't even factor into anything I have said

Hold
.
Battle royales don’t have respawns but they DO put people into games quickly
what happen
When you die -> you spectate someone else or about 99% of folks will find a new lobby and get right back into the action
There is ZERO time spent looking at the respawn screen like in ark
It takes longer than 1 minute for thst usually though
So you are arguing to add a spectate screen?
people just watch each other in discord streams while waiting on cooldown id imagine
Because there absolutely has to be time in between respawns, especially in a game like ark
No. I’m arguing ark 1 is a great example of a terribly frustrating gameplay element: which is sitting at the respawn screen waiting around
There’s a myriad of solutions to this issue
I get that. But it's even more frustrating to be unable to raid a base because someone has infinite no time respawns
imagine how easy itd be to crash a server with bodies
That is why people do offline raids in the first place lol
🍄
They make it so we can be dinos in the meantime while waiting to spawn, like they're already doing in some form with SotF?
A short cooldown at minimum is required for a game like ark, of that there’s no question
This would be an excellent solution
why do that with offi tho
If things like gigas are around it woukd not be a good solution imo
There’s a major problem pertaining to design: which is sitting at the respawn screen
Even theris lol
We are inventing solutions to it
it could be fun i suppose
Honestly, in a game where raids take hours, waiting a minute really isn't that bad lol
imo^
You in theory could whistle gigas to aggro anyway: the human control aspect just makes it viable instead of “oops you kited my giga and now it died”
i think the game is already shifted towards super long term commitments for saving respawn time to matter much
It really is that bad, especially if you want to DO something and the game says “nah, just sit here and stare at your naked survivor”
go get a snack while respawning
You're still thinking in Ark 1 terms, I hope that raiding does not take hours or I will quit PvP immediately
take a piss break cus you been in your chair for over 6 hours
thats like a staple of how ark works tho
Forgive me if I am wrong, but you already quit pvp
you dont give people the ability to dump 5000 hours into a base and have it go down in 10 minutes
Yeah, it just circumvents the issue of you being dead = your dinos are now potatoes and will follow a wyvern off a cliff
you're a bob, that's the fun of raiding. Time & Effort to win or lose.
that just wastes so much time allowing people to do something theyd eventually never do
We are talking about Ark 2, are we not? I haven't quit on a game that isn't out yet... lmao
isnt respawn timer like only a big thing for pvp?
People who enjoy ark 1 PvP will not want to see the basic design altered for ark 2. Those who dislike ark 1 PvP will want major changes. Not hard to see why that would be
The issue with respawns is that it is already hard enough to raid online. Instant respawns makes that problem significantly worse
Yes, this whole conversation is basically about PvP
ok that clears and confuses it for me
if you died you should not be able to jump back onto your mount 2 seconds later
i dont like ark1 pvp but its mainly because of how gatekept it is from casuals
A cooldown of 20 seconds before you can do anything is essential
you need some significant cooldown
But if you’re gonna block player spawns for as long as 10 minutes, you need to give them something to do. Even something as primitive as spectating a tribe mate
enough so if someone kills you they can proceed to kill your tame or snatch your kit or whatever
Why?
Because it’s frustrating and unfun? To not play the game and stare at a respawn screen?
10 minutes is probably excessive
Yes, but the gatekeeper is not respawning lol
Our whole point here
yeah i dont mean that
The gatekeeper spawns faster than the person who died 4 times to kill the gatekeeper once and now has to wait longer
like respawn also affects defenders
I could argue that taming or breeding or imprinting or farming berries or metal is less fun.
Tedium isn’t fun either (to many but not all folks) but it beats not playing the game at all and just sitting at the respawn screen
i thought pvp respawn timer was like 3 minutes atm
Hardly, at least you're actually doing something
that seems fine as is
Believe me, it is significantly less fun to raid (in a game where raiding is the staple of fun,) when the defender gets to come back immediately every time they die
i mean the defender is gonna lose 2000 hours of work
According to person, the staple of fun is foot PvP and stealing kits
I brought up the case of ice cave, because it is near impossible to do an online raid already. With near infinite respawns it would be quite literally impossible
That's far too long, in comparison to literally almost any other PvP game, including Rust (since we need really close comparisons, here)
Ok but nobody suggested infinite respawns
You’re imagining that scenario again because you magically dismissed the last hour of discussion
The respawn system you mentioned would give near infinite respawns
I already brought up that point
You literally provided arguments that said limited respawns would force large bases and limit large tribes
How on EARTH is that the same as infinite respawns?
ice cave is kind of a special issue tho
Not really
i dont think most base spots are as hard to raid as ice
Yes really
Some are actually harder lol
some are
Independent of ice cave Raq you’ve contradicted yourself
And those are also special cases
You’re simultaneously arguing that the proposed solution is too limiting on respawns and allows too many respawns
but again, its those some that themselves are probably the issue balance wise
Lol, what?
I don't disagree, I want to move away from the cave meta
Don't we all
Here you argue there’s a limit to respawns
Here you say nearly infinite
What's the topic
But barring drastic changes to how the game is played, the defender will always be at the advantage
respawn timers
That is not what I said lol
It is, effectively
Shouldn't exist
I said fobs would be bigger...
why?
Hence people make bigger fobs to not have limited beds
they already dont exist for pve anyhow, its mainly pvp that gets affected
Which implies current FOBs would be limited
It's stupid
IE: a limit
And ofc no matter how big the fob, the size (and thus beds) will always be limited
So it's either build bigger fob, or keep it small
just stack beds on each other?
Technically yes. that it is not necessarily an effective limit though
You need context: come back when you have it 🙂
This is taking into account that that is silly and hopefully is removed
the context is like 300 messages back
Search function or some light scrolling
Lmao or that
-_-
Oh yeah, bed limit too lol in a radius
Which is that this solution includes a hard cap on bed density
oh ok
If you put out 500 beds and only die 30 times, it doesn't make a difference if there were 500 beds or infinite beds
Which was my point earlier with your analogy, that you said you didn't understand
Which point
The one man ice cave thing
And?
With beds limited, that wouldn't change for the one man, but would for the 40
Your argument seemed to be a scramble to find a contradiction in my argument lol
You wouldn't be able to limit the beds either for the 40 or for the 1, without severely limiting the size of buildings. And you can't do that since there won't be cryos
Wat
Even if you did a 100 beds in range type of thing like with turrets it would have no impact
You lost me
How about 20
How does that change things?
You just move a slight distance away, and place 20 more
Although I’m cautious to use actual values because you’re creating strawmen. The values can be changed to whatever provides the needed constraint
Fob will have to be bigger? Lol
Hence more expensive, therefore less accessible to casual players, which was my original point when I brought that up lol
If you're in a tribe that needs that many beds, needless to say, you aren't a casual player lmao
You are talking about removing gatekeeping, and I see this proposed change as being nothing but more gatekeeping
And if you don't have that many beds, you can't even compete
Again, that is what I was saying lol
That’s a major argument pivot
Yeaaaaaah, lol
No it's not.
Before you said it’s limitless respawns; now it’s gatekeeping?
It’s clearly not limitless if people are functionally limited by available space and resources
It is effectively limitless with more hours put into farming
god this is entertaining
🍿
That goes for everything in ark. So that point is instantly moot
Lol, no
Lol, yes
Because right now, it doesn't matter how much you farm if you have 0 skill and die often. With that system it would
Right but you’re specifically stating that the proposal is GATEKEEPING
This right here says lacking skill can be compensated for with getting a larger fob with more beds
IE: it counters skill based gate keeping
In favor of nolife farming
If ark 2 somehow doesn’t promote no life farming on official I’ll concede that point to you
But I suspect it won’t
Let me rephrase. Excessive no life farming making a ridiculous number of beds
And requiring more players and PvP skill to hold a larger fob
It’s not just a mats game
At that point, you're just insinuating that the no-lifers are going to be ahead of everyone else; which we already know will be the case, because, like cheaters and Thanos, they're inevitable. So it's a very moot point as Shifter said
The solution does not alter what already happens: which is that more gathering and hours sunk = more prep and more advantage
I am utterly lost lol. You want the game to be more accessible to more players, and concede that your change caters almost exclusively to no life play styles
I severely doubt that such a solution would be as big an advantage as the already massive advantage gained from hours spent breeding and farming kits for yourself
You also argued for keeping kits on death...
I, for one, am hoping that this is a best case scenario and that no-lifing has been dealt with in some capacity... wishful thinking, I know
Independently from this discussion
The proposed solution has no impact on gatekeeping is my argument: your argument seems to want to be that by making it more consistent to respawn you nerf new players
Which I see as nonsense. The bed system simply caps the number of spawns per time, which we agreed at the top of the discussion was required for PvP to work
Yet, with the proposed change, increasing the number of beds decreases the spawn timer
As a pvp player that is a net loss
Indeed. It would mean that larger bases require more effort to drain the spawn charges from their beds
If you want a constant respawn timer sure. But don't have it based on the number of beds placed
Which means that large groups need large bases to keep up with their respawns if they die as often as a small group
A major net win for PvP, since it’s very hard to scale things negatively with tribe size
Which, as I've said ad nauseam, is a skill thing, not a respawn thing
Just to clarify
Again, as a pvp player who would like to see the game be more casual, I do not see the number of beds placed affecting respawn time as a net win
A really good way to pull this off is to have the cinematic kill slow down the rest of the environment, as to not be disturbed mid-kill. That won't work in ARK 2, though.
This system has no impact on casual vs hardcore play
Yea the cinematics would probably need to animation lock but not movement lock to work in ark 2
Wym?
Meaning when you do the cinematic kill you can still move the rex forward and back as it swallows the player you ate
That is not even remotely true lol
It's more of a fun vs unfun thing 😂
Ohhh, okay okay, that makes sense.
Movement would obviously have to be slowed, but that could actually work.
If anything it forces large tribes, often composed of less casual players, to build larger and harder to defend bases. So I admit it’s untrue; it benefits new players more
Which they do already...
Since new casual players play solo or in small groups (and this is an incontestable point: we literally call them bobs)
Solos and small groups are not the same thing as bobs though
when comes ark 2 out?
2020
next year

no specific date?
nop
Nope.
yikes
So you’d argue more casual players play in megas than in small groups and solo? I’d need some convincing proof of that one since I seriously doubt it
its not clear cut, a bunch of casuals on 1x play in megatribe betas
I am saying that the number of players in a tribe has no impact on whether a player is a Bob or not
Semantics, classic move
Ok, so what does that have to do with gatekeeping casual players? Do bobs not count?
id argue more casuals that actually stick around on 1x are in megatribe betas
I would and have made that same point lol
since betas are like rec grounds for megatribes to get ppl who wont inside
Being in a mega tribe actually means you can be more casual
Ok, so solo and small tribe casuals are being pushed out. Makes me think that large tribes need a bit of a nerf then to promote those folks who were edged out
specifically betas in my point tho, usually the best players are part of main megas
Yeah
they do
This is getting into tangent territory: since the argument I’m not seeing is a compelling reason that bed based respawning is somehow more gatekeepy than literally punishing you for dying more often with waiting longer
Often you will find some of the best players as solos as well
currently the only viable way to play ark solo is quetz platform
ironically exploiting the somewhat broken saddle mechanic
Singleplayer ftw...
solo on pvp
Legacy Maps at least, Genesis 1/2 SP 100% is impossible.
usually theyre all over the place
I have already argued that point.
Mfw I can't take on Alpha CMC because some of the Missions are impossible solo.
I must have missed it...
I hope ARK 2 Missions don't suffer from the same problems the Genesis Missions have.
Your argument that I saw was “at least you have more time to raid someone who was skilled you managed to kill”. Which is extremely moot if a bad player took four deaths to achieve that one kill and must now wait longer than the skilled player they killed to respawn
Lol, no
Which is how the current respawning works, just to clarify
Lol, yes
If you want me to write an essay of everything I have said and compile it into a concise argument on why it is a bad idea. I could do that. I don't want to because I would just be repeating things I have already said
You’ve already repeated your arguments: and I’m saying it feels flimsy at best due to the lack of compelling reason why the old system is in any way superior to the solution
Your gate keeping argument fell flat, your argument about 1 vs many fell flat, I’m not really sure what other arguments you have left
I don't see how any of my arguments fell flat lol
On the contrary I would say that every argument presented against them was an attempt to (incorrectly) show that I somehow made a contradiction
You did lol I’m crying 😂. You said “the solution would make 6 beat 40” then turned around and used ice cave as an example where this already happens with the current respawn system
We are talking about ark 2. We’re talking about booting the cringe “wait at the spawn screen” mechanic in PvP
ark1 mechanics and dynamics are taken as an approximation for what we can expect or imagine in ark2
If you review the words I used I did not say 6 beats 40. I said 6 skilled players beat 40 moderate players
To which you provided that in ark 1 that ALREADY happens with the current system
You know what's worse? Being hit with that in Singleplayer after being killed in quick succession.
Currently even on an ice cave that rarely happens
You just said a solo can defend an ice cave. Now they can’t?
It is extremely rare to 6v40, even with an ice cave
Can doesn't mean it is consistent
@tropic crag am I blind? Is this not what was said?
So I ask again: what about the solution is so mind breakingly in favor of small groups if ark 1 already allows them to hold defensive locations against larger groups?
I have defended an ice cave against 40 people before. But that is because they were really bad, and I was a higher skill player. That scenario is extremely rare in practice
To give a percentage I would say a solo has a 5% chance to defend against 40 equalky skilled or even organized players. With an infinite respawn using hundreds of beds that percentage would climb to closer to 30 or 40
I've given up, most of the points are moot and I think we can all agree that sitting for 30+ seconds doing fuck-all is possibly the most unfun, boring thing that they could implement into a video game in history
I never disagreed with that
I only disagreed that respawn timer should not depend on how many beds you have placed
Hence why I said we can all agree...
itd be simpler to have it tied to how many people are online imo 🤷♂️
It really wouldn't
That might work better
So what, a hard cap on spawn rates based on number of tribe members online?
Wait a tic, I thought you were against putting complication into the code?
It would be less computationally intensive and would cater more to smaller tribes. But it would be easily exploitable
but theyd scale maybe in steps based on ranges of people online
That isn't putting much more complication in the code
Neither is the charges, though
1-3? maybe 30 second respawn, idk exactly but reserve a short respawn here, 20-30? 5 minutes, go watch your friends on the discord stream bob
neither number is something i actuallt am beholden to
just an outline for what could work
The issue I see with that is that a large tribe picks its top 3 players and funds them to raid, and then everyone else logs off
that already happens no?
who is going to quit ark for ark 2
🤝
but yes they are affected by the same respawn
Me. Instantly
Eh, it'll depend greatly on some things
Not really, at least not on the same scals
though usually the best players arent significantly affected by respawn in any case unless i underestimate suicide raiding
pt/deino rockets and whatever
point being, they dont really die much anyhow
only thing i do before i start is do the gen 2 rockwell fight to have a better story transition imo
But that brings back a point that I haven't said enough. Any change made to game play should not uniquely cater to a specific class of players. In this case smaller tribes
Players should not be penalized for wanting to okay in a large grouo
Hard disagree
if most of what they promised is true, ill go into ark 2 in a heartbeat
there should be soft nerfs to playing in large tribes
atm the only real soft nerf is that youre raided daily
That's your prerogative, but I will consistently disagree lol
At the very least
It should be harder to raid and harder to move around the map, but the game play itself should be essentially equivalent
playing in groups exponentially increases your output since you can specialize and dedicate harder tasks to better players
Yes, and the issue with that is?
With a player cap on a server that’s a major issue
the issue is its not just linearly proportional if thats the right word
I'll agree with that
Because one massive tribe can server slot cap and see no competitor of another equally large tribe
the 3000 metal you farm in a tribe js worth more than the 3000 metal you farm by yourself
I think the word you're looking for is: fair
So there is need for them to be competing with other tribes of smaller sizes, at least to some degree
because it will be put to use in more powerful things
like a 100 turret wall
instead of some dingy vault
but thats not all, since you also gain more metal in a large tribe
and you also get all this faster
I could say that if you need a crutch to play ark pvp, then maybe pick another game, or go to unofficial. But I feel like you probably won't like that lol
theres too many benefits basically imo
Yeah
You are 100% correct, didn't care for it 😂
i dont wanna crutch, i want megas to force players to need to learn to play
A crutch is not the same as balancing the game design to not severely favor large alpha tribes
Again I don't disagree with that
i literally had 200 hours on pvp and i got into a mega because i could slot cap some dedis with a stryder for 20 hours a week during the summer
had 0 clue how pvp works
I would argue that that is a net positive
2 summers ago
This is, imo, net stupid to see
the issue is that megas also have the best players
so my metal isnt just way more than any smaller tribe would ever see, but itll be used most effectively
Not everyone who plays games can be skilled at the whole thing at the level you would have to be. Megas have a place for lesser skilled players who want to feel part of a community
If it’s called “menial laborer jobs in a video game” it’s bad design
thats the good part about megas yeah, though i literally never saw a raid
Horrible COD PvP players can still play COD
100 hours in their beta and never could raid because of mismanagement and restrictions
I would argue that the issue isn't that megas have too many advantages. I would argue that transportation and scouting are too overpowered
The is the argument I have mad me the entire time lol
remember people crying over flyer nerf
This guy is literally saying “I can’t PvP in a mega because their admin structure won’t let me”. That’s a massive problem lol
Actually it is a very necessary thing
in fairness i quit like 2 days into getting into the main tribe because school
its mainly the beta i had issues with
Wait, that's... gatekeeping!
never playing with germans again 😔
Sound the alarm
Preventing insiding and gatekeeping is not the same thing
you do need the beta tribe to recruit from
but betas are largely made of casuals or idiots otherwise
That’s actual BS lol. You’re telling me a beta tribe member shouldn’t be able to raid?
the beta can raid lol
my personal experience is that one
i could probably join a different beta and participate in some raids
Have you actually ever played in a beta or a mega?
Here it comes
I apologize: I forgot ark PvP is a roleplaying experience. My mistake
You can raid. You just can't have complete access to all tames, blueprints and generators
Because that would be completely stupid
but i think more important is that betas are basically just amalgamations of people who are handheld through the game by megas in order to find like 2 people to replace quitting members
K
you arent forced to learn, they just pick the people who play the most
the learning process itself takes place after youve invested fuckall amounts of time
but even thats limited since even megas have specialization of labor
It's a bit of a different game
whats the conversation about rn
Lots of stuff lol
idek i think i steered it off course but the original convo was about respawn timers
Mostly gatekeeping
ill roll with that
.... ok so lots of stuff gatekeeping and respawns
😏
so how are we going to gate keep new players from playing ark 2
Love the enthusiasm
how important will 1x dynamics even be in ark2 i wonder
cause theres also smalltribes, unofficial which is modified smalltribes generally, etc
arkpoc even
the past convo is largely only useful for 1x
true i think that the 1x dynamics will depend on how much things like hatchets picks ankys ect can gather
i dont think farming rates are the most significant aspect
fair, what do you think the leveling up rates will be like
well kinda
rates are important
its probably the biggest offput to casuals from 1x
since they cant even set up a thatch base in a "reasonable " amount of time
I think and hope thst leveling will have more to do with exploration rather than mass murder of recently hatched spinos
yea or maybe certain creatures at adult give more exp like a adult rex gives a high amount where if you kill a baby you get like idk a tenth
id just like gameplay necessary engrams werent only available after killing bosses
took me like 5 weeks just to get the damn shotgun
(only playing weekends)
90% of people who play this game on multi just afk to one side as their friend does the boss for them
thats also a fair thing, i think bosses need to be changed a bit
im like 50/50 on whether bosses or rng is the issue
maybe the more people that are in the boss arena the harder the boss is so it incentivises everyone to actually fight it
thats already the case
its just that people figured out the easiest way to finish bosses
true
which is just getting some cheap tank and some capped velos
well hopefully with the better AI the fights will be hardere
they probably will be
hmmm what is the likelyhood that we see details at the game awards
true that, i mean i have a little hope due to the fact that they haven't really announced anything about pushing it back and the steam page still says that it will come out on 2023 soo i have some hope
but not a lot
there's always the 50/50 chance of it being there and not being there without any confirmation by devs. but nothing shared about it puts it on the lower end
yea
i guess we will know for certain after tomorrow
Is that how probability works? Two outcomes so they're always 50/50%? 😂
What is happening tomorrow🤔 my bad come in on you saying that and I’m interested lmao
Game Awards, where there's a chance of new Ark2 info
My guy 👊
Right? 🤣
“Yes or no =50/50 chance” 🤣
quick maths
A lot of studios are starting to announce they are on TGA maybe we are a few hours away from wc tweeting something😭
How long till we see first gameplay?
I view it more like Schrodinger's Cat; until The Game Awards happen, there is, simultaneously, a reality where they do show something there, and a reality where they don't 😂
(Also, everyone may or may not be dead from radiation, or something)
No one knows bossman
Okey lad ;)
All we know is next time they share anything ark 2 related it'll be gameplay
Okey ty! can't wait
My guess is next year now.
don't bring quantum mechanics into this, i'd rather get radiation poisoning than figure that out 
itll take 2 at this rate
what do you mean🗿
Nah, 3
is a joke it take 1 to make ark 2
I am so keen, I hope it has a bigger focus on survival and exploration though. Gen and Gen 2 just seemed grindy.
they already stated survival elements won't be drasticly different from ark 1 player survival and will basicly still be food/water and hot/cold. exploration is seemingly getting a bigger focus with the new player movement systems.
I think it’s fair to say the biggest impact on survival in ark is the environment you’re in and not necessarily the survival mechanics themselves
As it should be. Dying from nutrient deficiency is lame lol, better to keep that in management games. I’d rather the survival be avoiding predators
I’m not opposed to combating the elements either, something like scorched earth is a bit excessive. But the red zone in aberration is very cool
Having weather actually affecting survival gameplay is good, but it should be more interesting than just 'wait till it's over' like SE Sandstorm/Electrical Storms and Ext Meteors
Yep, see all info in the pins.
Wildcard, Gameplay the ARK 2 in the game adwards?
nothing confirmed. could be, could also not be as they haven't said anything about it yet. only way to know if they'll surprise us like they did with ark 2's announcement at the 2020 game awards is to watch it unless they state nothing will appear at the game awards
In 2020 they did notify that they would be there, but they did not say that they were going to announce, what remains is that they appear as a surprise, which is their favorite thing xd
i forgot about that small detail (they announced they would be there)
so you're saying there's a chance!
Oh boy, here i go speculating again!
The two times they attended TGA, they’ve hinted it in advance (first for Atlas and then for Ark 2).
They said "next time you see anything Ark 2 it will be gameplay" That's a clue!
For Atlas, there was even the leaked trailer 🤣
Atlas was not Wildcard
They have plenty of stuff to show on those 3 last weeks of 2022. Like scorched ascension and the new content of Ark. And also SOTF. So, I wouldn’t expect anything this year.
But it is, just under a different brand
No, it's not. It's GrapeShot, the sister company.
A curse upon your house!
There are some members of Wildcard, that does not mean it is Wildcard
Either way, not on topic.
We both know lots of big names of Wc were in GS in the beginning. Like Jat, bubble etc. but whatever. To me WC is all over the place. Actually the trailer of Atlas was leaked in the Ark channel. 🤣
.....it's still not Wildcard. It was GrapeShot.
I’m all hyped for the gameplay, but I’m just trying to set our expectations right.
How was Atlas leaked in this discord when it was only made 2 years ago.
i think he meant the ark youtube channel
speculation
Yes
Because that's their sister company, it still is not Wildcard
Anyways, I went out and bought snacks, drinks and an adjustable viewing chair for tomorrows gameplay reveal.
🍿
Any info regarding Ark 2 will get pinned here if/when anything gets shown or announced
for me it starts at 1:30 am on the 9th. i love timezones
timezones are but a made up construct by man, what you should really be thanking is the earths orbit and tilt relative to the sun.
So wildcard could focus on ark, and new team could do atlas
We can continue this chat in general though 😉 it’s turning less and less ark 2 here

do you guys think we'll be able to poop in ark2?
Why 
no, we will summon/cast it with the magic alien plants
PLANTS?
I think that's how the game play trailer should start. A close up of a bob panning down their body then "You defecacted". Fin.
I hope so.
yes, i use them in my poop soup 
Being able to shit was a staple in ARK-1.
Rude
Not many survival games had actual bowel system.
Then Scum came around and allows you to also piss.
They could make constipation a debuff
Scum does have a whole system with your bowels.
Basically, when you eat something, of course you'll need to use the bathroom like in ARK.
But in Scum, you can also take a number-1, which will help regulate your sodium intake.
interesting. This appeals to me
piss on the bobs
But sadly ARK-2 isn't going to improve on the survival mechanics, so we'll probably see the same food and thirst system in ARK-2.
Can we not 🙃
To be fair. Depending on the gameplay of ARK-2, I'd love a true-survival mode.
Maybe they can introduce that as a gamemode later-on. 
Needing to worry about more stats then just food and thirst, limbs have their own healthpools like in the Fallout games, everything does more damage but you do more damage back, etc.
It’s possible we get hitzones which would maybe include limbs and “wounding” beyond the “lol broken bones” status ark 1 has
Yeah, being able to cripple a limb would be cool.
Don't forget the bleeding eyes status 😂
I've always wondered "what the fuck does crippling the torso do?" in Fallout games.
Even just basic hitzones like requiring bolas hit the legs/feet or having damage vary based on where you hit something would be interesting
Yeah, actually needing to fucking aim with bola's would be nice.
Correct me if I'm wrong, but aren't tranq darts more potent near the heart irl?
Whatever gets their contents into circulation better, probably
OOOOH, crippling torso's gives you negative Endurance in Fallout.
Well, instead of that in ARK-2, why not make it that you get dealt a bit extra damage if your torso is crippled?
I'd think the heart, since that's literally where blood flows from
I wonder if hitting below the belt will be allowed in pvp
Nah, go play The sims. I think Ark already covers very well basic needs and body care.
More than that it would be too much. It’s funny the first 5 minutes, but then it will be just annoying.
They can improve the system, yeah, but they shouldn’t make it more complex.
Silence you.
This is why I said 'a gamemode'
Sure, but a fundamental change like that can’t be “just a mode”, I guess
there's a constipation debuff actually on ark 1 when the hunger bar is white
It very much can.
Who's saying they can't?
primitve plus?
My point is it will need a lot of work. Not that simple
Exactly.
Fucking primitive+ changed the whole gameplay loop of ARK.
Never said it'd be simple.
I remember it was cancelled because it was too much work 🤣
no it was Ced that started working at Wildcard
Man, IF people want it, they might do it
it's like codigoalex with Titan
Yeah, it was more cause Cedric wasn't working on it anymore, since he had other things to do.
I remember all of that. It was basically at the same time the issues started and scorched came.
Also cancelled 
Cancelled 'for now'
You are not helping the idea of having multiple modes
He stated he might work on it again later on.
it all depends on the x amount of the playerbase asking for it
Sure, like everything else they would work again “in the future”
Exactly
ohhh ye
I really hope they keep the mods contests
I doubt they wont
That’s the best approach IMO
y
And now having mod.io it will be even better
Mods for all platforms
whens ark 2 coming out
2023 is all we know. Pins for all official info.
damn
We're about to see if tomorrow will have the gameplay stuff.
But I'm still want my Xcom 3. 
do u reckon the graphics will be that much better than ark 1? steam page doesnt rlly look that promising
unless im missing smt
The trailers are in-engine, so they're already a lot better model-wise then ARK-1.
With also tools like Nanite, I don't see why they'd lower the quality of the creatures from the trailers.
That'd kind of would defeat the purpose of Nanite.
Nanite? Whuzzat?
You don't know?
Nope, hang on
TL:DR: a tool that's featured in Unreal-5 that's an AI-system that removes the point of LoD's. (Level of Details)
So for the longest time till now (still will, since seems like this is a Unreal-only feature) dev's had to make multiple versions of the same model for every single mesh.
You have the highly detailed one for up close viewing, then you have the medium view-distance one of them loosing some triangles (the shape that makes up a mesh) so it's still understandable from a distance, then you got the very far away ones, aka the fucking butchered ones that look like they're from Half-Life 1.
Some dev's do different amounts of LoD's to make the transition more smoother then just three, but the point is that LoD's take a LOT of room for the game.
Weeeeell, Nanite said 'fuck you' and ignores all of this.
Basically, it gets a highly detailed model, and will automatically butcherize it the farther a player is to the mesh.
This is a BIG fucking deal, since now dev's wont have to make 20+ versions of the same fucking model just for render-distance.
Yes, that's the TL:DR of Nanite to give an idea of it.
A very barebone TL:DR though is "Nanite good."
Damnnnn, that's actually very interesting
so, would they use that for all models? or just dinos/terrain?
Dinosaurs are models, and Nanite effects all models/meshes.
And recently, all fucking foliage.
Very cool, thanks for the explanation
No more 2D fucking trees!!!
If you ever notice in games, trees go into a 2D state if they're like a mile away.
Which is normally the minimal LoD (a literal 2D picture)
But yet again, Nanite says "Fuck this, have good trees" and with version 5.1 of Unreal-5, Nanite now effects foliage.
So in short, there should be no reasoning (that I can think of) why Wildcard wouldn't just use the models they have in the trailers for the final product.
Then there's LUMEN, that I don't know as much as I do with Nanite.
But I believe it's the same thing, but for shadows and lighting.
honestly, if the models in the trailer are the ones theyll use in game, then that's a real improvement
but would the calculations put extra strain on performance?
Funny story 'No'
They thought about this with Nanite, and (I don't fucking know how, this shit is cracked) they somehow made it very performance friendly.
I can send you a video if you want me to of someone stress testing it, and placing (if I recall) like 1.5 Million triangles worth of meshes to test Nanite.
They got a steady 40-50 fps if I recall.
A decent dip, for having a shitload of stuff happening at once.
lumen is real time lighting. long story short tho UE5 is OP.
It's worth the watch of that video
Basically Ue5 took graphics and said let's make it look real on a potato
Basically.
UE5 is going to be revolutionary.
If the other engines don't figure out how to replicate it I could see Ue5 taking over everything lol
Cause it'll (in theory) force other companies to actually give a shit about their engines when they see this free software is miles better then their own private ones.
yea lmao
Is there anye chance we could see tonight anye gameplay of ark2? Because last year they did on this event well
Some of us are hoping for it, but no one knows aside from Wildcard.
Bros are they gonna show ark 2 gameplay today?
@tough bolt
7:30 EST
I’m in class during the awards so this will be interesting. @split dove can you hold the fort while I’m gone 😂
Maybe even be the best person ever and hit me up with a time stamp if any extra news comes out?
my guy it starts at 1:30 am for me
good thing i'm uneployed atm and i got time 

Maybe @stray elm can cover for you Flobs 🤣
I’m trusting Lotus will DM me instantly if they don’t show so he can reee
I'll be watching too, 7:30 est
Pre-show is at 7:30, the actual awards are at 8:30
I'll try
00:30 - 03:00 for me, no way i'm staying up to watch it. 😆
I feel like a kid on Christmas morning! I so hope we aren't all disappointed today!!!
Bring your own bob
You the UK o America?
UK
Oh ok
no idea why you'd be so excited though lol
wait until we actually have official confirmation of news 😂
I thought you were from America, but when you see that the game awards you start to see it the same way I do, well, I'm surprised, that's why I asked you
I'm confident there won't be any ARK, the main reason why i'm not staying up for it. 😆
Lol
Well, I do trust, since wildcard is a surprise factor, they don't say anything and appear out of nowhere, ced already said it in a tweet xd
They know if they do nothing we riot
I trust they will pull through for us
But they’ve not said they’ll do anything? That’ll be on you for expecting them to satisfy your needs
A wise man once said, "A rushed game is forever bad, a delayed game is eventually good."
Frfr
yes, but you want to please your customer base to not lose sales and more importantly gain sales. You don't think they have employees like ced watching these kind of convos? I understand what you are saying, but to disappoint when they've had a trend of exposing more info at the game awards would be a marketing mistake on their part.
Not really, lol
There’s promising something, then there’s someone expecting someone to come to a concert without them saying they’re coming
is that today is the day, it is the perfect day to teach Ark 2 gameplay, it will attract a lot of new people
The game isn't even up for pre-purchase, they ain't "losing" jack squat 😂
i get what jordan is saying
Exactly, gain sales, they have every motivation to $how their game to a large audience beyond just the ark audience.
but it probably doesnt matter
In the grand scheme of things, them showing up at one particular show does not indeed matter, for the most part
Just dont get hopes up
As they haven’t stated they will be there.
"Today we doing 100 days b4 ark gameplay gets released"
"Day 96, I sat about in bed waiting for ark devs to send a vid of ark2, all they sent was exploit fixes and many more trolls"
And if people don't buy the game simply because it didn't show at The Game Awards, they weren't real fans anyways
mm true
Unfortunately 95% of the people on this discord think they’re entitled to the game :P
Yeah, that's kinda the eternal issue nowadays, entitlement... and the repercussions of it
Sure I was sad when they delayed it, but a. As if I’d buy the game at the start anyways and B. Who cares if it means a much more stable game
See: CoD, or literally almost any AAA game these days
If the game is better for it, delay the hell out of it. Delay it til 2030, idgaf. Just don't become Star Citizen, that's all I ask (feature creep and shady business practices aren't my forte 😅 )
What does entitled mean in this context?
basically they expect wildcard to give them what they want, when they want it
No, but they also haven't said they will
it's not unrealistic, if it's literally what's happening every single time there's some kinda games event
So it's unrealistic to demand that they show something every time there's an event, yeah. But not to call the players that do so entitled (just to cover both potential contexts, lol)
Thing about Ark2 gameplay is that WC announce if they putting Ark2 gameplay they will inform which we dint get any infor yet
I don't think WC have ever said they would actually inform us.
yh they only said the next time they shared anything ark 2 related it would be gameplay.
Look at people thinking they are entitled to be informed.
I don't think anyone is thinking like that, at least not in this conversation.
It was a jab at the accusation of entitlement above.
Is it not entitled to expect and demand them to show the game off before it's ready? Lmao
they told
anyway I also want to see today
What did they tell?
All they said about showing ARK 2 gameplay was this:
"We see your interest buuut...
the next time we talk about or share anything related to ark 2, it will be gameplay (yay!)"
when they gonna say anything related to ark2 its gameplay
I don't think anyone is "expecting or demanding" them to show the game. People are just excited and really hope to see game play. If a game is to be released in the first half of 2023 which has been communicated, it would be in their best interest to share something with the community. Build hype.
yea
well I too hype
I thought they will show at charity event
but gaming award is the best I guess lets see
That basically means the next time they show or talk Ark 2 it will be gameplay. It doesn't say they would inform us when they are going to do it.
or ced say mic check 1,2, 1,2 maybe 12th gameplay who knows lol surprice
Now that's tinfoil hat territory lol. That's just Ced returning for holiday. 😆
Well, tonight's the night.
live in 7hours xD
By informing us of ark 2 reveal would then be talk of ark 2 thus they can’t tell us they are showing gameplay at the awards as that would then be talking of ark 2 and they’d be going against their word.
real fans would want arkII to release in 2024 in a buggy mess in traditional wildcard standard
Big brain think right here
all jokes aside, I dont really care if it shows up in any events as long as I can play it in 2023, wildcard already said it will be released in early access, so Im expecting bugs anyway... as long as the game is playable Im down to vibe with 5 years of early access again ngl
Early access does give a lot of leeway as far as the overall functionality of the game, it really only barely has to be playable and they could release it, like Ark 1 was
Same here
lol

yea its gonna release on early access with ofc bug
but optimize I am expecting
my rtx 3080ti drops fps on Ark1 lol wtf xD
yeah i hope it's properly optimised
I just hope they dont rush the coding, as that is the primary source of most of arkIs problems
terrible base code, so naturally the code built off of it is also terrible
i shouldn't have to buy a full 1tb just for one single game, or have to buy 16gb of ram only to have it fully used
I think more than enough time
this time they really had enough time
I do believe wildcard said at some point they have been working on arkII as early as extinctions release
probably
ark 2 is gonna be vin diesel simulator
well Microsoft also involve
as ark 1 originally ended at extinction right
so its been longer than 2 years, but of course, progress in 2020-21 is probably slower than normal due to the impact of covid
yea but ending it makes a sound right
tho props to vin diesel for survival of the fittest
what are you on about?
yes and no
extinction was meant to be arkIs original ending, but wildcard took a different route with the games story during its production
Have you watched the game awards trailer ?
vin diesel and how he is a major influence in the development of ark 2
because it was originally meant to
no
no, as i couldn't care less
so currently, the island through extinction is essentially the first book of arks story, and genesis marks the second book of the story... Arat will be book 3
anything interested?
Could be hints in it
don't get your hopes up
But your not the only one in the channel
yeah, its pretty awesome ngl
I love the crashed ring we saw at the end
hints for what?
also arkII aint going to be a vin diesel simulator
its already said to be the same type of game as arkI, so I imagine santiago will play a similar role to hlna in arkII, guiding you through the world and telling you about events
yeah but what about arkII?
i'm not expecting anything too exciting, probably the trailer we've seen before
vin diesel simulator but it's fast and furious with dinosaurs
hints mean nothing if you dont know what they apply to, and naming the entire game doesnt narrow it down much
yea if its all vin diesel chars then it will awkward and surely they will allow us to customized the chars
you can literally see on the steam page for arkII that we wont be playing as vin diesel
yea
santiago will be an npc
I'm sure we can customize our character to look like santiago
and it would be weird for the survivors to look like santiago when he is already in the game world indepenedently
heh, like most people in this channel /j
trailer is just to show off but map looks like we gonna play on it
Next thing they will show is gameplay, which is pretty exciting if you ask me
Im sure they "shot" the trailer on bits of the map itself, with some cinematic flair of course
yea it is
but imnot talking about what wildcard have said, im talking about the event thing tonight
I want to see arkIIs parkour in action
as long as there are tattoos and double swords i can become Kratos in Ark 2
I want to see some wall running, and grappling hooks with swing physics
if u see clearly again trailer, there is lots of places to climb
And what makes you think Ark 2 will be presented there?
I'm gonna be gigachad
oml
Oh, since this is a ark 2 only topic I figured you were talking about that lol mb
i said im not expecting anything.
Im sure arkII will have a pretty detailed character creator.. arkI has a pretty good one compared to most survival games, and ue5 has hell of a lot more options
yea
And will use a helluva lot more storage space
We all know some clown is gonna make every U.S president
It would be cool if you could change age in Ark 2, like u could be old as fuck for no reason
personally I dont care how much better the arkII character creator is as long as I can make my survivors ass bigger without deforming their stomach, like what happens in arkI
You’ve said they will present the same trailer: “i'm not expecting anything too exciting, probably the trailer we've seen before”
that pretty much means nothing, as it's nothing new
Lol
Walter White in ark 2 confirmed
NPC thing is nice I like Arati something
jeef beezos in arkII
aratai*
funny
also that Anky is promising
the anky looks epic
If they are not showing it at game awards then when? They shared nothing at extra life so obviously they are waiting for something to happen before actually talking about the game
Not so ergonomic though
meh
yea
ya be patient till it happens :3
if they dint show us today
Whenever they are ready to
then we cant expect untill they really show us lol
If they are waiting to reach a certain point in development then they could at least share concept art and stuff like that beforehand
I think scared to give us something and maybe ruin
I dont think wildcard would promise gameplay if the games development is that far behind
Who said it was behind?
They’ve done that already and the next time they will share gameplay footage. When? Whenever they are ready
1 png
they could at least show the all awaited rat hole spots
They announced ark 2 in bloody 2021 😅 and they’ve delayed it by a year. I hope the development is nearly done hahah
it could be worse
Yea
it could be hytale, announced way back in 2019 and still not out
No. There’s a lot of info on their posts and talks they did
games take time to develop :P
I swear, meshing in ark 2 might be worse
They didn’t show ark 2 in extra life. Sooo I wouldn’t assume 😛
well any way if they gonna release next year it will be on 25th of December 2023 for sure
nah it wouldn't be a Christmas release
I have found rat holes in horizon forbidden west before
Hytale is a entire different story though. But they delayed for a lot of good reasons
Huge probability of it being released at H1
Based on the gamepass banner
well lots of release happens on June month
it will definitely be worse, with parkour being a core game mechanic
still doubt
They said it’ll be the first half of 2023, so probs June then lol
yea maybe
june 29th
its not full release right so can atleast guess next year release
Ced said something along the lines at Extra life, that he has seen game play and seeing that is what really sold him on the new third person etc...if I am recalling correctly.
They didn’t say anything, but the gamepass banner set a deadline (all games will be released on the next 12 months, until July/2023)
yeah it will be an early access release
He said that on Twitter actually
you think they might recreate some custom maps from ark 1 into ark 2 like ragnarok or crystal isles?
No they said it’ll be released in the first half of 2023.
No they didn’t
Okay
ofc they will put atleast 50% copy paste ark1
idk about that
but I personally want to see aberration recreated
I dont think so
regardless, where it was said - it is at a point where game play is able to be done
Ok but Ced also likely has access to the internal build lol. We do not. Someone is playing the game since it’s being made by someone 😂
What? It’s a new map/world
aberration would look sweet in better lighting and higher quality textures
Why would they do that??
I know, I mean the design, like trees
because its easy
thats not possible, as their version of ue4 isnt compatible with ue5
They may copy paste some visual assets tho
I dint say coding
But 50%? No way.
Ark 2 is on a completely different planet its not going to look the same at all as the old maps
maybe visual yes
that's where you rebuild the entire map from scratch and copy it just as it was
UE5 has its own new library they will use I believe
well Im not complaining if visual assets are copied here and there, its not like arkI is a terrible looking game
I wonder if we will start with one playable map or more
It’s not a knock that I could tell if WC conserves assets where possible. It’s just efficient 🤷♂️
ofc they will give us dlc later on
One I guess
but I dont see why wildcard wouldnt use ue5 foliage that probably works better with the new engine anyway, seeing as they are looking to push boundaries of the survival genre with arkII
Reading in between the lines: “massive alien planet”
arkIis combat is looking like it will be hella lit
It will be massive, but just one
ue4 foliage looks gross imo
yea Ark1 only just bad in 2 things, one is optimize and 2nd is server crash
if they fix those on ARk2 will be better
actually I've personally never experienced a single server crash in my 6k hours of ark
Man, looking Fortnite I would say nanite makes a huge difference
Maybe we will have combat skills with different weapons
then u dint play gen2
That’ll be lit
I did

