#ark-2

1 messages · Page 51 of 1

blissful perch
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The charges are fixed for each bed

untold ingot
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Yes, but they are all separate distinct calculations. Done with a single integer calculation

blissful perch
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Yes, so do the same thing with beds

untold ingot
blissful perch
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You’re imagining that I want to link all the beds together for a tribe. I do not. I don’t have any interest in linking how many times a specific player died either. What matters is #respawns from a given bed

untold ingot
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You said the respawn timer would change based on the number of beds

blissful perch
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So a bed at X charges has Y time, and at X-1 it has Y+Z time to respawn

untold ingot
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So putting out 2000 beds named 1-2000 would mean you get 2000 spawns at the first timer?

blissful perch
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If you could stack 2000 beds in one spot, yep. Although with any form of building restrictions you could easily block that scenario

untold ingot
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Because that is what would happen

blissful perch
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Blocking bed density beyond X amount per area is the easiest

untold ingot
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Imo that caters too heavily to smaller tribes

blissful perch
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Why?

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You don’t need 2000 beds at any tribe size in a tiny area

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Larger tribes should be forced to use more space anyway. I see this as a win

untold ingot
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You get 6 people who are insanely good at the game, they get x number of beds. They fight 40 moderately good players with x number of beds. In almost every scenario assuming ark2 pvp is even remotely similar to any pvp game, and the 6 will almost always win

blissful perch
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Ok, but if 40 players can hold the same space as 6, the 40 should be at a disadvantage

untold ingot
blissful perch
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Bases are already massive because of breeding. Don’t meme that beds will be the culprit if breeding stays

tropic crag
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Good, screw the megas /j ||but not really||

blissful perch
untold ingot
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That's not how it works lol

blissful perch
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If 6 people can occupy and defend the same space as 40, it means 40 = 6

tropic crag
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I understood the scenario

untold ingot
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6 people can hold ice cave. 40 people can also hold it. Even 1 person can hold it.

blissful perch
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Right, but the 40 should have a way easier time holding it than 6

tropic crag
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You're still thinking in weird Ark 1 terms

untold ingot
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No. Having bed charges with a cooldown based on beds would mean every fob a has to be a mega base. It would make raiding significantly worse, with minimal positive gains

untold ingot
blissful perch
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Sounds like a good thing, since the alternative is the aggressor can spam beds outside the confines of the base and get way more respawns

untold ingot
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That is why the respawns get longer after every death...

blissful perch
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It’s bad design to make players wait while dead. It’s the simple truth

untold ingot
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You are basically just convincing me even more that ark1 made the right choice lol

blissful perch
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Especially to punish them more for dying back to back

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So having a system that soft caps #respawns is an extremely viable solution. Since I agree infinite respawns is a bad idea

untold ingot
tropic crag
untold ingot
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That's not even remotely similar lol

blissful perch
untold ingot
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No, you just ignore the points I make lol

blissful perch
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The argument to soft cap #respawns per time is solid, and I conceded the point

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Please direct me to why the soft cap MUST take the form of a scaling timer for each player. From a balance perspective, since I find the code/calculations argument to be shoddy (since I can’t see why on earth it would take more calculations than what I proposed)

untold ingot
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It doesn't have to. So far it is just the simplest way to do it

tropic crag
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Simple ≠ good (at least in some cases)

blissful perch
# untold ingot Do you code?

I coded enough to know there’s no way my bed proposal is gonna cause massive server lag if it results in cutting other calculations elsewhere

untold ingot
blissful perch
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Simple = fast, but a dumb calculation run quickly is still dumb

untold ingot
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It is very easy to write code that seems safe, only to have the simplest calculations take exponentially longer with each iteration

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The all around best way to do that is with compounding multiple unnecessary variables in a single computation

blissful perch
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Correct

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Which is why I suggested taking variables for EVERY dead player and making it one variable for each bed; number of charges

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At worst it’s a 1-1 conversion of variables

untold ingot
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So keeping timer on the player you have 70 variables. Keeping timer on beds and you have 200ish^x *70 variables

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It's not one to one

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Granted there are ways to reduce that number, (maybe even by a lot) but you can see why I would be leery of doing things that way

blissful perch
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You’re saying each second is a variable? I swear when I coded time was a single variable

untold ingot
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No, 200 beds, with x charges, by 70 players

blissful perch
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Where the hell is the 70 players coming from

untold ingot
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It shouldn't be an ^ it should be a *

blissful perch
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The bed charges ignores player count

tropic crag
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You're still calculating the players 😂

blissful perch
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It doesn’t matter who died

untold ingot
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You have to. Because you have to send that information to the players computers....

blissful perch
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It just matters that the bed was used to respawn

blissful perch
untold ingot
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Like I said, there would be ways to reduce the number, but you'll never get to as few calculations as just calculating based on player number of times died

blissful perch
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Ok but your entire argument as I see it…is that my solution is invalid because it would ruin server performance

untold ingot
untold ingot
tropic crag
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Hence the limit per area

blissful perch
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🙄 an easily addressed solution with bed limits per area was also posed

untold ingot
blissful perch
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Which I told you is bs

tropic crag
blissful perch
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Since bases are huge already and don’t have beds everywhere

untold ingot
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It would force everyone to have a gargantuan base, which obviously caters even more heavily to nolifers

tropic crag
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It would be a middling hinderance for a mega to have to decide... who gets to respawn at the 40 beds, lmao

blissful perch
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It would force large groups to have large bases, yes. Is that not what you want to encourage?

untold ingot
tropic crag
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I'd even like them to have to do so

untold ingot
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Fobs would increase in size making every raid more costly as well.

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Honestly, it's a good thought, but I only see negative effects coming out of it

tropic crag
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The same amount of beds would provide little to no benefit for a smaller tribe, lol

untold ingot
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Not true. It would make smaller tribes of more skilled players equal in manpower to a 40 man tribe

untold ingot
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That is not a net gain

tropic crag
untold ingot
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It is absolutely a respawn issue lol

meager timber
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When’s arks 2 drop date?

untold ingot
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Sometime in 2023

meager timber
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Smh

untold ingot
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It is in the pins

meager timber
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Ty

tropic crag
# untold ingot It is absolutely a respawn issue lol

How so? You even said yourself that a one man can hold ice cave against 40, how is this any different from the skill comparison there? If he keeps dying, and the respawn is as-is, how is that at all a respawn issue? I fail to understand your logic, because, by your own logic, that should not be the case

untold ingot
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I am not going to explain how to defend an ice cave here

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There are plenty of videos on that

blissful perch
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The point isn’t how it’s done: it’s that it IS done

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Clearly the current respawn rate is not altering the 40 v 1 scenario ending in the 1’s favor: so with the new system what’s the difference?

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If the outcomes are identical?

tropic crag
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Exactly; by Raq's logic, that (holding ice cave as a one man) shouldn't be possible in the current way that it is, but yet, it is

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Which makes it very much a skill issue, because that one man must be really damn good in this scenario

blissful perch
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Or the 40 suck

tropic crag
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Or that, true

blissful perch
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Or the ice cave is a bad example because it’s so easy to defend. But otherwise the example of “one beating many” is already present in ark 1, so why would a respawn mechanic that requires larger groups to use more beds to have the same respawns per unit time create dramatically different outcomes?

tropic crag
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The respawns either side have make no difference in the current form is all I'm saying, so I don't see how it would suddenly change with beds having the charges instead of players getting longer timers (and getting annoyed at having to sit for minutes at a time, when most other PvP video games in the world have less than ten seconds per respawn)

blissful perch
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The goal imo is to reduce things that are unfun

tropic crag
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Oh for sure

blissful perch
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I’d argue sitting around waiting to respawn is top 5 least fun things to do in a game. Balance comes after fixing that frustration in play experience

tropic crag
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And sitting around waiting when you could be playing instead is a prime example of unfun, at least for me You said it better lol

untold ingot
tropic crag
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Then please, explain

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I can only relay what I perceive and understand, I'm not omnipotent lol

tropic crag
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Oop

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You right

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Get those mixed up far too often

blissful perch
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I’m just a bit confused at how 40 people needing a larger space to defend suddenly makes 6 people OP

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Unless it’s a perfect 1:1 correlation between tribe size and bed count needed, the 40 should still retain the advantage all else being equal

untold ingot
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If you are looking for a pvp with fast respawns for constant action, then ark never was the genre to pick

tropic crag
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Ok, but you get my point though, right? People will quit the game over lesser issues than a ridiculously long respawn timer, let alone when compared to other PvP games that have these faster respawns (which they will do, everyone always tries to draw comparisons when evaluating whether or not they like a game)

untold ingot
untold ingot
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Battle Royale was and is vasty popular, even when it has no respawns

tropic crag
untold ingot
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Fibercraft is not official, so it doesn't even affect this conversation

tropic crag
untold ingot
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I kind of strictly keep my arguments related to ark2 official

untold ingot
tropic crag
untold ingot
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I am not discounting it at all...

tropic crag
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There's still the ability to do so and therefore makes it fit for those looking for that type of gameplay

untold ingot
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It doesn't even factor into anything I have said

tropic crag
blissful perch
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Hold

blissful perch
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Battle royales don’t have respawns but they DO put people into games quickly

south lance
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what happen

blissful perch
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When you die -> you spectate someone else or about 99% of folks will find a new lobby and get right back into the action

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There is ZERO time spent looking at the respawn screen like in ark

untold ingot
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It takes longer than 1 minute for thst usually though

untold ingot
south lance
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people just watch each other in discord streams while waiting on cooldown id imagine

untold ingot
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Because there absolutely has to be time in between respawns, especially in a game like ark

blissful perch
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No. I’m arguing ark 1 is a great example of a terribly frustrating gameplay element: which is sitting at the respawn screen waiting around

tropic crag
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What if

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Hear me out

blissful perch
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There’s a myriad of solutions to this issue

untold ingot
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I get that. But it's even more frustrating to be unable to raid a base because someone has infinite no time respawns

south lance
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imagine how easy itd be to crash a server with bodies

untold ingot
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That is why people do offline raids in the first place lol

lavish rain
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🍄

tropic crag
# tropic crag What if

They make it so we can be dinos in the meantime while waiting to spawn, like they're already doing in some form with SotF?

blissful perch
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A short cooldown at minimum is required for a game like ark, of that there’s no question

blissful perch
south lance
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why do that with offi tho

untold ingot
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If things like gigas are around it woukd not be a good solution imo

blissful perch
untold ingot
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Even theris lol

blissful perch
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We are inventing solutions to it

south lance
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it could be fun i suppose

untold ingot
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Honestly, in a game where raids take hours, waiting a minute really isn't that bad lol

south lance
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imo^

blissful perch
south lance
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i think the game is already shifted towards super long term commitments for saving respawn time to matter much

blissful perch
south lance
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go get a snack while respawning

tropic crag
paper phoenix
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take a piss break cus you been in your chair for over 6 hours

south lance
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thats like a staple of how ark works tho

untold ingot
south lance
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you dont give people the ability to dump 5000 hours into a base and have it go down in 10 minutes

tropic crag
paper phoenix
south lance
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that just wastes so much time allowing people to do something theyd eventually never do

tropic crag
south lance
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isnt respawn timer like only a big thing for pvp?

blissful perch
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People who enjoy ark 1 PvP will not want to see the basic design altered for ark 2. Those who dislike ark 1 PvP will want major changes. Not hard to see why that would be

untold ingot
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The issue with respawns is that it is already hard enough to raid online. Instant respawns makes that problem significantly worse

blissful perch
south lance
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ok that clears and confuses it for me

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if you died you should not be able to jump back onto your mount 2 seconds later

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i dont like ark1 pvp but its mainly because of how gatekept it is from casuals

blissful perch
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A cooldown of 20 seconds before you can do anything is essential

south lance
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you need some significant cooldown

blissful perch
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But if you’re gonna block player spawns for as long as 10 minutes, you need to give them something to do. Even something as primitive as spectating a tribe mate

south lance
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enough so if someone kills you they can proceed to kill your tame or snatch your kit or whatever

untold ingot
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Why?

blissful perch
# untold ingot Why?

Because it’s frustrating and unfun? To not play the game and stare at a respawn screen?

south lance
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10 minutes is probably excessive

untold ingot
tropic crag
south lance
blissful perch
south lance
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like respawn also affects defenders

untold ingot
blissful perch
south lance
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i thought pvp respawn timer was like 3 minutes atm

tropic crag
south lance
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that seems fine as is

untold ingot
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Believe me, it is significantly less fun to raid (in a game where raiding is the staple of fun,) when the defender gets to come back immediately every time they die

south lance
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i mean the defender is gonna lose 2000 hours of work

blissful perch
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According to person, the staple of fun is foot PvP and stealing kits

south lance
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you might lose a couple hundred in war gear

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both spread across multiple players ofc

untold ingot
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I brought up the case of ice cave, because it is near impossible to do an online raid already. With near infinite respawns it would be quite literally impossible

tropic crag
blissful perch
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Ok but nobody suggested infinite respawns

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You’re imagining that scenario again because you magically dismissed the last hour of discussion

untold ingot
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The respawn system you mentioned would give near infinite respawns

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I already brought up that point

blissful perch
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You literally provided arguments that said limited respawns would force large bases and limit large tribes

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How on EARTH is that the same as infinite respawns?

south lance
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ice cave is kind of a special issue tho

untold ingot
south lance
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i dont think most base spots are as hard to raid as ice

tropic crag
untold ingot
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Some are actually harder lol

south lance
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some are

blissful perch
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Independent of ice cave Raq you’ve contradicted yourself

tropic crag
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And those are also special cases

blissful perch
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You’re simultaneously arguing that the proposed solution is too limiting on respawns and allows too many respawns

south lance
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but again, its those some that themselves are probably the issue balance wise

south lance
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crouch caves shouldn't exist tbh

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at least not massive ones

untold ingot
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I don't disagree, I want to move away from the cave meta

tropic crag
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Don't we all

blissful perch
blissful perch
lavish rain
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What's the topic

untold ingot
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But barring drastic changes to how the game is played, the defender will always be at the advantage

south lance
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respawn timers

untold ingot
tropic crag
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It is, effectively

lavish rain
untold ingot
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I said fobs would be bigger...

south lance
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why?

tropic crag
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Limited beds = limited spawns

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Simple

untold ingot
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Hence people make bigger fobs to not have limited beds

south lance
blissful perch
lavish rain
blissful perch
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IE: a limit

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And ofc no matter how big the fob, the size (and thus beds) will always be limited

tropic crag
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So it's either build bigger fob, or keep it small

south lance
untold ingot
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Technically yes. that it is not necessarily an effective limit though

blissful perch
tropic crag
south lance
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the context is like 300 messages back

blissful perch
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Search function or some light scrolling

tropic crag
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There ya go

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There's the context

blissful perch
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Lmao or that

south lance
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-_-

tropic crag
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Oh yeah, bed limit too lol in a radius

blissful perch
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Which is that this solution includes a hard cap on bed density

south lance
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oh ok

untold ingot
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If you put out 500 beds and only die 30 times, it doesn't make a difference if there were 500 beds or infinite beds

tropic crag
untold ingot
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Which point

tropic crag
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The one man ice cave thing

untold ingot
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And?

tropic crag
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With beds limited, that wouldn't change for the one man, but would for the 40

untold ingot
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Your argument seemed to be a scramble to find a contradiction in my argument lol

untold ingot
tropic crag
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Wat

untold ingot
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Even if you did a 100 beds in range type of thing like with turrets it would have no impact

tropic crag
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You lost me

untold ingot
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I am aware of that lol

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I just don't know of any other way to say it

untold ingot
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How does that change things?

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You just move a slight distance away, and place 20 more

blissful perch
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Although I’m cautious to use actual values because you’re creating strawmen. The values can be changed to whatever provides the needed constraint

tropic crag
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Fob will have to be bigger? Lol

untold ingot
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Hence more expensive, therefore less accessible to casual players, which was my original point when I brought that up lol

tropic crag
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If you're in a tribe that needs that many beds, needless to say, you aren't a casual player lmao

untold ingot
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You are talking about removing gatekeeping, and I see this proposed change as being nothing but more gatekeeping

untold ingot
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Again, that is what I was saying lol

blissful perch
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That’s a major argument pivot

tropic crag
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Yeaaaaaah, lol

untold ingot
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No it's not.

blissful perch
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Before you said it’s limitless respawns; now it’s gatekeeping?

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It’s clearly not limitless if people are functionally limited by available space and resources

tropic crag
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The logic hardens

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Thickens, even

untold ingot
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It is effectively limitless with more hours put into farming

split dove
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god this is entertaining iseer 🍿

blissful perch
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That goes for everything in ark. So that point is instantly moot

untold ingot
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Lol, no

tropic crag
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Lol, yes

untold ingot
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Because right now, it doesn't matter how much you farm if you have 0 skill and die often. With that system it would

blissful perch
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Right but you’re specifically stating that the proposal is GATEKEEPING

untold ingot
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Yes, but that is a separate point

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They are not contradictory at all

blissful perch
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IE: it counters skill based gate keeping

untold ingot
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In favor of nolife farming

blissful perch
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If ark 2 somehow doesn’t promote no life farming on official I’ll concede that point to you

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But I suspect it won’t

untold ingot
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Let me rephrase. Excessive no life farming making a ridiculous number of beds

blissful perch
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And requiring more players and PvP skill to hold a larger fob

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It’s not just a mats game

tropic crag
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At that point, you're just insinuating that the no-lifers are going to be ahead of everyone else; which we already know will be the case, because, like cheaters and Thanos, they're inevitable. So it's a very moot point as Shifter said

blissful perch
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The solution does not alter what already happens: which is that more gathering and hours sunk = more prep and more advantage

untold ingot
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I am utterly lost lol. You want the game to be more accessible to more players, and concede that your change caters almost exclusively to no life play styles

blissful perch
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I severely doubt that such a solution would be as big an advantage as the already massive advantage gained from hours spent breeding and farming kits for yourself

untold ingot
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You also argued for keeping kits on death...

tropic crag
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I, for one, am hoping that this is a best case scenario and that no-lifing has been dealt with in some capacity... wishful thinking, I know

blissful perch
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Independently from this discussion

blissful perch
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Which I see as nonsense. The bed system simply caps the number of spawns per time, which we agreed at the top of the discussion was required for PvP to work

untold ingot
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Yet, with the proposed change, increasing the number of beds decreases the spawn timer

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As a pvp player that is a net loss

blissful perch
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Indeed. It would mean that larger bases require more effort to drain the spawn charges from their beds

untold ingot
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If you want a constant respawn timer sure. But don't have it based on the number of beds placed

blissful perch
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Which means that large groups need large bases to keep up with their respawns if they die as often as a small group

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A major net win for PvP, since it’s very hard to scale things negatively with tribe size

tropic crag
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Just to clarify

untold ingot
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Again, as a pvp player who would like to see the game be more casual, I do not see the number of beds placed affecting respawn time as a net win

sonic elbow
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A really good way to pull this off is to have the cinematic kill slow down the rest of the environment, as to not be disturbed mid-kill. That won't work in ARK 2, though.

blissful perch
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This system has no impact on casual vs hardcore play

blissful perch
sonic elbow
#

Wym?

blissful perch
# sonic elbow Wym?

Meaning when you do the cinematic kill you can still move the rex forward and back as it swallows the player you ate

untold ingot
tropic crag
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It's more of a fun vs unfun thing 😂

sonic elbow
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Ohhh, okay okay, that makes sense.

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Movement would obviously have to be slowed, but that could actually work.

blissful perch
untold ingot
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Which they do already...

blissful perch
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Since new casual players play solo or in small groups (and this is an incontestable point: we literally call them bobs)

untold ingot
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Solos and small groups are not the same thing as bobs though

lean night
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when comes ark 2 out?

sonic elbow
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2020

south lance
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next year

sonic elbow
lean night
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no specific date?

south lance
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nop

sonic elbow
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Nope.

lean night
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yikes

blissful perch
sonic elbow
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Well, Q1 iirc

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Q2 latest, not taking into account another delay

south lance
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its not clear cut, a bunch of casuals on 1x play in megatribe betas

untold ingot
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I am saying that the number of players in a tribe has no impact on whether a player is a Bob or not

tropic crag
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Semantics, classic move

blissful perch
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Ok, so what does that have to do with gatekeeping casual players? Do bobs not count?

south lance
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id argue more casuals that actually stick around on 1x are in megatribe betas

untold ingot
south lance
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since betas are like rec grounds for megatribes to get ppl who wont inside

untold ingot
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Being in a mega tribe actually means you can be more casual

blissful perch
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Ok, so solo and small tribe casuals are being pushed out. Makes me think that large tribes need a bit of a nerf then to promote those folks who were edged out

south lance
untold ingot
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Yeah

blissful perch
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This is getting into tangent territory: since the argument I’m not seeing is a compelling reason that bed based respawning is somehow more gatekeepy than literally punishing you for dying more often with waiting longer

untold ingot
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Often you will find some of the best players as solos as well

south lance
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currently the only viable way to play ark solo is quetz platform

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ironically exploiting the somewhat broken saddle mechanic

sonic elbow
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Singleplayer ftw...

south lance
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solo on pvp

sonic elbow
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Legacy Maps at least, Genesis 1/2 SP 100% is impossible.

south lance
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usually theyre all over the place

untold ingot
sonic elbow
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Mfw I can't take on Alpha CMC because some of the Missions are impossible solo.

tropic crag
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I must have missed it...

sonic elbow
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I hope ARK 2 Missions don't suffer from the same problems the Genesis Missions have.

blissful perch
# untold ingot I have already argued that point.

Your argument that I saw was “at least you have more time to raid someone who was skilled you managed to kill”. Which is extremely moot if a bad player took four deaths to achieve that one kill and must now wait longer than the skilled player they killed to respawn

untold ingot
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Lol, no

tropic crag
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Which is how the current respawning works, just to clarify

tropic crag
untold ingot
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If you want me to write an essay of everything I have said and compile it into a concise argument on why it is a bad idea. I could do that. I don't want to because I would just be repeating things I have already said

blissful perch
#

You’ve already repeated your arguments: and I’m saying it feels flimsy at best due to the lack of compelling reason why the old system is in any way superior to the solution

#

Your gate keeping argument fell flat, your argument about 1 vs many fell flat, I’m not really sure what other arguments you have left

untold ingot
#

I don't see how any of my arguments fell flat lol

#

On the contrary I would say that every argument presented against them was an attempt to (incorrectly) show that I somehow made a contradiction

sonic elbow
#

Mfw I want to talk about ARK 2 (There is currently an argument in session)

blissful perch
#

You did lol I’m crying 😂. You said “the solution would make 6 beat 40” then turned around and used ice cave as an example where this already happens with the current respawn system

blissful perch
south lance
#

ark1 mechanics and dynamics are taken as an approximation for what we can expect or imagine in ark2

untold ingot
#

If you review the words I used I did not say 6 beats 40. I said 6 skilled players beat 40 moderate players

blissful perch
sonic elbow
untold ingot
#

Currently even on an ice cave that rarely happens

blissful perch
#

You just said a solo can defend an ice cave. Now they can’t?

sonic elbow
#

I'm literally in Singleplayer, WHAT are you trying to balance?

untold ingot
untold ingot
blissful perch
south lance
#

it was implied but not technically said

#

more on the point of likelihood tho

blissful perch
#

So I ask again: what about the solution is so mind breakingly in favor of small groups if ark 1 already allows them to hold defensive locations against larger groups?

untold ingot
#

I have defended an ice cave against 40 people before. But that is because they were really bad, and I was a higher skill player. That scenario is extremely rare in practice

#

To give a percentage I would say a solo has a 5% chance to defend against 40 equalky skilled or even organized players. With an infinite respawn using hundreds of beds that percentage would climb to closer to 30 or 40

tropic crag
untold ingot
#

I never disagreed with that

#

I only disagreed that respawn timer should not depend on how many beds you have placed

tropic crag
#

Hence why I said we can all agree...

south lance
#

itd be simpler to have it tied to how many people are online imo 🤷‍♂️

untold ingot
#

That might work better

blissful perch
south lance
#

i think yea

#

youd have a min and max ofc

tropic crag
untold ingot
#

It would be less computationally intensive and would cater more to smaller tribes. But it would be easily exploitable

south lance
#

but theyd scale maybe in steps based on ranges of people online

untold ingot
tropic crag
#

Neither is the charges, though

untold ingot
#

Do you want me to write the algorithm?

#

Would that convince you?

south lance
#

1-3? maybe 30 second respawn, idk exactly but reserve a short respawn here, 20-30? 5 minutes, go watch your friends on the discord stream bob

#

neither number is something i actuallt am beholden to

#

just an outline for what could work

untold ingot
#

The issue I see with that is that a large tribe picks its top 3 players and funds them to raid, and then everyone else logs off

south lance
#

that already happens no?

plain token
#

who is going to quit ark for ark 2 ARK2 🤝

south lance
#

but yes they are affected by the same respawn

tropic crag
#

Eh, it'll depend greatly on some things

untold ingot
south lance
#

though usually the best players arent significantly affected by respawn in any case unless i underestimate suicide raiding

#

pt/deino rockets and whatever

#

point being, they dont really die much anyhow

split dove
untold ingot
#

But that brings back a point that I haven't said enough. Any change made to game play should not uniquely cater to a specific class of players. In this case smaller tribes

#

Players should not be penalized for wanting to okay in a large grouo

tropic crag
#

Hard disagree

thick moat
south lance
#

there should be soft nerfs to playing in large tribes

#

atm the only real soft nerf is that youre raided daily

untold ingot
tropic crag
untold ingot
#

It should be harder to raid and harder to move around the map, but the game play itself should be essentially equivalent

south lance
#

playing in groups exponentially increases your output since you can specialize and dedicate harder tasks to better players

untold ingot
#

Yes, and the issue with that is?

blissful perch
#

With a player cap on a server that’s a major issue

south lance
#

the issue is its not just linearly proportional if thats the right word

untold ingot
#

I'll agree with that

blissful perch
#

Because one massive tribe can server slot cap and see no competitor of another equally large tribe

south lance
#

the 3000 metal you farm in a tribe js worth more than the 3000 metal you farm by yourself

tropic crag
blissful perch
#

So there is need for them to be competing with other tribes of smaller sizes, at least to some degree

south lance
#

because it will be put to use in more powerful things

#

like a 100 turret wall

#

instead of some dingy vault

#

but thats not all, since you also gain more metal in a large tribe

#

and you also get all this faster

untold ingot
#

I could say that if you need a crutch to play ark pvp, then maybe pick another game, or go to unofficial. But I feel like you probably won't like that lol

south lance
#

theres too many benefits basically imo

untold ingot
#

Yeah

tropic crag
south lance
#

i dont wanna crutch, i want megas to force players to need to learn to play

blissful perch
#

A crutch is not the same as balancing the game design to not severely favor large alpha tribes

untold ingot
south lance
#

i literally had 200 hours on pvp and i got into a mega because i could slot cap some dedis with a stryder for 20 hours a week during the summer

#

had 0 clue how pvp works

untold ingot
#

I would argue that that is a net positive

blissful perch
south lance
#

so my metal isnt just way more than any smaller tribe would ever see, but itll be used most effectively

untold ingot
#

Not everyone who plays games can be skilled at the whole thing at the level you would have to be. Megas have a place for lesser skilled players who want to feel part of a community

blissful perch
#

If it’s called “menial laborer jobs in a video game” it’s bad design

south lance
#

thats the good part about megas yeah, though i literally never saw a raid

blissful perch
#

Horrible COD PvP players can still play COD

south lance
#

100 hours in their beta and never could raid because of mismanagement and restrictions

untold ingot
#

I would argue that the issue isn't that megas have too many advantages. I would argue that transportation and scouting are too overpowered

south lance
#

probably

#

but imagine nerfing travel tames now

untold ingot
#

The is the argument I have mad me the entire time lol

south lance
#

remember people crying over flyer nerf

blissful perch
#

This guy is literally saying “I can’t PvP in a mega because their admin structure won’t let me”. That’s a massive problem lol

untold ingot
south lance
#

in fairness i quit like 2 days into getting into the main tribe because school

#

its mainly the beta i had issues with

tropic crag
south lance
#

never playing with germans again 😔

tropic crag
#

Sound the alarm

untold ingot
#

Preventing insiding and gatekeeping is not the same thing

south lance
#

you do need the beta tribe to recruit from

#

but betas are largely made of casuals or idiots otherwise

blissful perch
south lance
#

the beta can raid lol

#

my personal experience is that one

#

i could probably join a different beta and participate in some raids

untold ingot
tropic crag
#

Here it comes

blissful perch
#

I apologize: I forgot ark PvP is a roleplaying experience. My mistake

untold ingot
#

You can raid. You just can't have complete access to all tames, blueprints and generators

#

Because that would be completely stupid

south lance
#

but i think more important is that betas are basically just amalgamations of people who are handheld through the game by megas in order to find like 2 people to replace quitting members

dry silo
#

K

south lance
#

you arent forced to learn, they just pick the people who play the most

#

the learning process itself takes place after youve invested fuckall amounts of time

#

but even thats limited since even megas have specialization of labor

untold ingot
#

It's a bit of a different game

mint swan
#

whats the conversation about rn

untold ingot
#

Lots of stuff lol

south lance
#

idek i think i steered it off course but the original convo was about respawn timers

tropic crag
#

Mostly gatekeeping

south lance
#

ill roll with that

mint swan
#

.... ok so lots of stuff gatekeeping and respawns

tropic crag
#

😏

mint swan
#

so how are we going to gate keep new players from playing ark 2

tropic crag
#

Love the enthusiasm

south lance
#

how important will 1x dynamics even be in ark2 i wonder

#

cause theres also smalltribes, unofficial which is modified smalltribes generally, etc

#

arkpoc even

#

the past convo is largely only useful for 1x

mint swan
#

true i think that the 1x dynamics will depend on how much things like hatchets picks ankys ect can gather

south lance
#

i dont think farming rates are the most significant aspect

mint swan
#

fair, what do you think the leveling up rates will be like

south lance
#

well kinda

#

rates are important

#

its probably the biggest offput to casuals from 1x

#

since they cant even set up a thatch base in a "reasonable " amount of time

untold ingot
mint swan
#

yea or maybe certain creatures at adult give more exp like a adult rex gives a high amount where if you kill a baby you get like idk a tenth

south lance
#

id just like gameplay necessary engrams werent only available after killing bosses

#

took me like 5 weeks just to get the damn shotgun

#

(only playing weekends)

#

90% of people who play this game on multi just afk to one side as their friend does the boss for them

mint swan
#

thats also a fair thing, i think bosses need to be changed a bit

south lance
#

im like 50/50 on whether bosses or rng is the issue

mint swan
#

maybe the more people that are in the boss arena the harder the boss is so it incentivises everyone to actually fight it

south lance
#

thats already the case

#

its just that people figured out the easiest way to finish bosses

mint swan
#

true

south lance
#

which is just getting some cheap tank and some capped velos

mint swan
#

well hopefully with the better AI the fights will be hardere

south lance
#

they probably will be

mint swan
#

hmmm what is the likelyhood that we see details at the game awards

south lance
#

low

#

nobody actually knows, but low expectations are how you stay winning

mint swan
#

true that, i mean i have a little hope due to the fact that they haven't really announced anything about pushing it back and the steam page still says that it will come out on 2023 soo i have some hope

#

but not a lot

split dove
#

there's always the 50/50 chance of it being there and not being there without any confirmation by devs. but nothing shared about it puts it on the lower end

thick moat
#

at least we know xbox will be there

#

so that gives some hope

mint swan
#

yea

split dove
#

i guess we will know for certain after tomorrow

winged dome
#

Is that how probability works? Two outcomes so they're always 50/50%? 😂

minor prism
winged dome
#

Game Awards, where there's a chance of new Ark2 info

minor prism
past wind
#

“Yes or no =50/50 chance” 🤣

split dove
#

quick maths

thick moat
#

A lot of studios are starting to announce they are on TGA maybe we are a few hours away from wc tweeting something😭

tribal geyser
#

How long till we see first gameplay?

tropic crag
# split dove quick maths

I view it more like Schrodinger's Cat; until The Game Awards happen, there is, simultaneously, a reality where they do show something there, and a reality where they don't 😂

#

(Also, everyone may or may not be dead from radiation, or something)

thick moat
tribal geyser
#

Okey lad ;)

light coyote
tribal geyser
#

Okey ty! can't wait

worldly garden
split dove
potent hull
#

how many flobes dos it tack to make ark 2

#

just one

#

lol

south lance
#

itll take 2 at this rate

thick moat
lavish rain
#

Nah, 3

potent hull
long marlin
#

I am so keen, I hope it has a bigger focus on survival and exploration though. Gen and Gen 2 just seemed grindy.

split dove
rugged coral
#

I think it’s fair to say the biggest impact on survival in ark is the environment you’re in and not necessarily the survival mechanics themselves

blissful perch
rugged coral
#

I’m not opposed to combating the elements either, something like scorched earth is a bit excessive. But the red zone in aberration is very cool

winged dome
#

Having weather actually affecting survival gameplay is good, but it should be more interesting than just 'wait till it's over' like SE Sandstorm/Electrical Storms and Ext Meteors

frail jackal
#

Is there supposed to be pvp?

#

Having a debate with a friend

fallow niche
small forum
#

Wildcard, Gameplay the ARK 2 in the game adwards?

split dove
# small forum Wildcard, Gameplay the ARK 2 in the game adwards?

nothing confirmed. could be, could also not be as they haven't said anything about it yet. only way to know if they'll surprise us like they did with ark 2's announcement at the 2020 game awards is to watch it unless they state nothing will appear at the game awards

small forum
split dove
#

i forgot about that small detail (they announced they would be there)

desert swallow
#

so you're saying there's a chance!

split dove
past wind
desert swallow
#

They said "next time you see anything Ark 2 it will be gameplay" That's a clue!

past wind
#

For Atlas, there was even the leaked trailer 🤣

fallow niche
#

Atlas was not Wildcard

past wind
past wind
fallow niche
fallow niche
#

There are some members of Wildcard, that does not mean it is Wildcard

#

Either way, not on topic.

past wind
fallow niche
#

.....it's still not Wildcard. It was GrapeShot.

past wind
fallow niche
#

How was Atlas leaked in this discord when it was only made 2 years ago.

split dove
desert swallow
#

speculation

past wind
fallow niche
#

Because that's their sister company, it still is not Wildcard

twilit sky
#

Grapeshot is a sister company of wildcard, but still not wildcard

#

XD

#

Jinx

desert swallow
#

Anyways, I went out and bought snacks, drinks and an adjustable viewing chair for tomorrows gameplay reveal.

split dove
#

disappointn 🍿

fallow niche
#

Any info regarding Ark 2 will get pinned here if/when anything gets shown or announced

split dove
twilit sky
#

No a new dev team

#

Literally why the private company was made

desert swallow
twilit sky
#

So wildcard could focus on ark, and new team could do atlas

#

We can continue this chat in general though 😉 it’s turning less and less ark 2 here

desert swallow
#

do you guys think we'll be able to poop in ark2?

fallow niche
#

Why beefacepalm

split dove
fallow niche
#

PLANTS?

desert swallow
#

I think that's how the game play trailer should start. A close up of a bob panning down their body then "You defecacted". Fin.

stray elm
split dove
stray elm
#

Being able to shit was a staple in ARK-1.

fallow niche
#

Rude

stray elm
#

Not many survival games had actual bowel system.

#

Then Scum came around and allows you to also piss.

desert swallow
#

They could make constipation a debuff

stray elm
#

Scum does have a whole system with your bowels.

#

Basically, when you eat something, of course you'll need to use the bathroom like in ARK.
But in Scum, you can also take a number-1, which will help regulate your sodium intake.

desert swallow
#

interesting. This appeals to me

south lance
#

piss on the bobs

stray elm
#

But sadly ARK-2 isn't going to improve on the survival mechanics, so we'll probably see the same food and thirst system in ARK-2.

fallow niche
#

Can we not 🙃

stray elm
#

To be fair. Depending on the gameplay of ARK-2, I'd love a true-survival mode.

#

Maybe they can introduce that as a gamemode later-on. DesmoSip
Needing to worry about more stats then just food and thirst, limbs have their own healthpools like in the Fallout games, everything does more damage but you do more damage back, etc.

blissful perch
stray elm
winged dome
#

Don't forget the bleeding eyes status 😂

stray elm
#

I've always wondered "what the fuck does crippling the torso do?" in Fallout games.

blissful perch
stray elm
#

Correct me if I'm wrong, but aren't tranq darts more potent near the heart irl?

winged dome
#

Whatever gets their contents into circulation better, probably

stray elm
stray elm
desert swallow
#

I wonder if hitting below the belt will be allowed in pvp

past wind
#

More than that it would be too much. It’s funny the first 5 minutes, but then it will be just annoying.

#

They can improve the system, yeah, but they shouldn’t make it more complex.

stray elm
#

This is why I said 'a gamemode'

past wind
thick moat
stray elm
#

Who's saying they can't?

past wind
stray elm
#

Exactly.
Fucking primitive+ changed the whole gameplay loop of ARK.

stray elm
past wind
thick moat
#

no it was Ced that started working at Wildcard

past wind
thick moat
#

it's like codigoalex with Titan

stray elm
#

Yeah, it was more cause Cedric wasn't working on it anymore, since he had other things to do.

past wind
past wind
stray elm
#

Cancelled 'for now'

past wind
#

You are not helping the idea of having multiple modes

stray elm
#

He stated he might work on it again later on.

thick moat
#

it all depends on the x amount of the playerbase asking for it

past wind
stray elm
#

Or if someone made a mod and how popular it is.

#

The-Hunted 2.0 GUYS!!

thick moat
#

ohhh ye

past wind
stray elm
#

I doubt they wont

past wind
#

That’s the best approach IMO

thick moat
#

y

past wind
#

Mods for all platforms

tidal tundra
#

whens ark 2 coming out

fallow niche
tidal tundra
#

damn

stray elm
#

We're about to see if tomorrow will have the gameplay stuff.

#

But I'm still want my Xcom 3. DesmoSip

crisp hill
#

do u reckon the graphics will be that much better than ark 1? steam page doesnt rlly look that promising

#

unless im missing smt

stray elm
#

With also tools like Nanite, I don't see why they'd lower the quality of the creatures from the trailers.
That'd kind of would defeat the purpose of Nanite.

winged dome
#

Nanite? Whuzzat?

stray elm
winged dome
#

N-no

#

Unless you mean like tiny robots

stray elm
#

Nope, hang on

stray elm
# winged dome Unless you mean like tiny robots

TL:DR: a tool that's featured in Unreal-5 that's an AI-system that removes the point of LoD's. (Level of Details)
So for the longest time till now (still will, since seems like this is a Unreal-only feature) dev's had to make multiple versions of the same model for every single mesh.
You have the highly detailed one for up close viewing, then you have the medium view-distance one of them loosing some triangles (the shape that makes up a mesh) so it's still understandable from a distance, then you got the very far away ones, aka the fucking butchered ones that look like they're from Half-Life 1.
Some dev's do different amounts of LoD's to make the transition more smoother then just three, but the point is that LoD's take a LOT of room for the game.

Weeeeell, Nanite said 'fuck you' and ignores all of this.
Basically, it gets a highly detailed model, and will automatically butcherize it the farther a player is to the mesh.
This is a BIG fucking deal, since now dev's wont have to make 20+ versions of the same fucking model just for render-distance.

#

Yes, that's the TL:DR of Nanite to give an idea of it.
A very barebone TL:DR though is "Nanite good."

crisp hill
#

Damnnnn, that's actually very interesting

#

so, would they use that for all models? or just dinos/terrain?

stray elm
winged dome
#

Very cool, thanks for the explanation

stray elm
#

No more 2D fucking trees!!!

#

If you ever notice in games, trees go into a 2D state if they're like a mile away.

#

Which is normally the minimal LoD (a literal 2D picture)
But yet again, Nanite says "Fuck this, have good trees" and with version 5.1 of Unreal-5, Nanite now effects foliage.

stray elm
#

Then there's LUMEN, that I don't know as much as I do with Nanite.
But I believe it's the same thing, but for shadows and lighting.

crisp hill
#

honestly, if the models in the trailer are the ones theyll use in game, then that's a real improvement

#

but would the calculations put extra strain on performance?

stray elm
#

I can send you a video if you want me to of someone stress testing it, and placing (if I recall) like 1.5 Million triangles worth of meshes to test Nanite.
They got a steady 40-50 fps if I recall.
A decent dip, for having a shitload of stuff happening at once.

mortal raven
#

lumen is real time lighting. long story short tho UE5 is OP.

untold ingot
#

It's worth the watch of that video

#

Basically Ue5 took graphics and said let's make it look real on a potato

stray elm
untold ingot
#

If the other engines don't figure out how to replicate it I could see Ue5 taking over everything lol

stray elm
#

Cause it'll (in theory) force other companies to actually give a shit about their engines when they see this free software is miles better then their own private ones.

mortal raven
latent hornet
#

Is there anye chance we could see tonight anye gameplay of ark2? Because last year they did on this event well

fallow niche
tough bolt
#

Bros are they gonna show ark 2 gameplay today?

tough bolt
#

Oh...

#

Bro I can't wait for it

#

They need to show it lol.

royal nebula
#

I hope

#

We all praying for it at this point lmao

#

What time are the game awards?

fallow niche
blissful perch
#

I’m in class during the awards so this will be interesting. @split dove can you hold the fort while I’m gone 😂

#

Maybe even be the best person ever and hit me up with a time stamp if any extra news comes out?

split dove
#

good thing i'm uneployed atm and i got time disappointn

ripe cedar
blissful perch
#

Maybe @stray elm can cover for you Flobs 🤣

#

I’m trusting Lotus will DM me instantly if they don’t show so he can reee

bold juniper
#

7 pm eat?

#

Est

fallow niche
#

I'll be watching too, 7:30 est

desert swallow
#

I heard it was 8:30 est?

#

oh ok just googled it

fallow niche
desert swallow
#

Tailgate party at 5:30

#

BYOB

worldly garden
#

00:30 - 03:00 for me, no way i'm staying up to watch it. 😆

pure siren
#

I feel like a kid on Christmas morning! I so hope we aren't all disappointed today!!!

grand lynx
small forum
worldly garden
small forum
#

Oh ok

blissful perch
#

no idea why you'd be so excited though lol

#

wait until we actually have official confirmation of news 😂

small forum
# worldly garden UK

I thought you were from America, but when you see that the game awards you start to see it the same way I do, well, I'm surprised, that's why I asked you

worldly garden
mint swan
#

Lol

small forum
desert swallow
#

I trust they will pull through for us

gentle night
tropic crag
#

A wise man once said, "A rushed game is forever bad, a delayed game is eventually good."

gentle night
#

Frfr

desert swallow
#

yes, but you want to please your customer base to not lose sales and more importantly gain sales. You don't think they have employees like ced watching these kind of convos? I understand what you are saying, but to disappoint when they've had a trend of exposing more info at the game awards would be a marketing mistake on their part.

tropic crag
#

Not really, lol

gentle night
#

There’s promising something, then there’s someone expecting someone to come to a concert without them saying they’re coming

small forum
tropic crag
#

The game isn't even up for pre-purchase, they ain't "losing" jack squat 😂

upbeat panther
#

i get what jordan is saying

desert swallow
upbeat panther
#

but it probably doesnt matter

tropic crag
#

In the grand scheme of things, them showing up at one particular show does not indeed matter, for the most part

iron sequoia
#

Just dont get hopes up
As they haven’t stated they will be there.

nocturne raptor
#

"Today we doing 100 days b4 ark gameplay gets released"

#

"Day 96, I sat about in bed waiting for ark devs to send a vid of ark2, all they sent was exploit fixes and many more trolls"

tropic crag
#

And if people don't buy the game simply because it didn't show at The Game Awards, they weren't real fans anyways

gentle night
tropic crag
#

Yeah, that's kinda the eternal issue nowadays, entitlement... and the repercussions of it

gentle night
#

Sure I was sad when they delayed it, but a. As if I’d buy the game at the start anyways and B. Who cares if it means a much more stable game

tropic crag
#

If the game is better for it, delay the hell out of it. Delay it til 2030, idgaf. Just don't become Star Citizen, that's all I ask (feature creep and shady business practices aren't my forte 😅 )

sinful ermine
gentle night
sinful ermine
#

Well that’s unrealistic

#

Did they say they won’t be at Game Awards?

tropic crag
#

No, but they also haven't said they will

gentle night
tropic crag
#

So it's unrealistic to demand that they show something every time there's an event, yeah. But not to call the players that do so entitled (just to cover both potential contexts, lol)

inland oak
#

Thing about Ark2 gameplay is that WC announce if they putting Ark2 gameplay they will inform which we dint get any infor yet

worldly garden
split dove
#

yh they only said the next time they shared anything ark 2 related it would be gameplay.

desert swallow
#

Look at people thinking they are entitled to be informed.

worldly garden
#

I don't think anyone is thinking like that, at least not in this conversation.

desert swallow
#

It was a jab at the accusation of entitlement above.

tropic crag
#

Is it not entitled to expect and demand them to show the game off before it's ready? Lmao

inland oak
#

anyway I also want to see today

tropic crag
#

What did they tell?

worldly garden
# inland oak they told

All they said about showing ARK 2 gameplay was this:

"We see your interest buuut...

the next time we talk about or share anything related to ark 2, it will be gameplay (yay!)"

inland oak
#

when they gonna say anything related to ark2 its gameplay

pure siren
#

I don't think anyone is "expecting or demanding" them to show the game. People are just excited and really hope to see game play. If a game is to be released in the first half of 2023 which has been communicated, it would be in their best interest to share something with the community. Build hype.

inland oak
#

yea

#

well I too hype

#

I thought they will show at charity event

#

but gaming award is the best I guess lets see

worldly garden
# inland oak yea

That basically means the next time they show or talk Ark 2 it will be gameplay. It doesn't say they would inform us when they are going to do it.

inland oak
#

or ced say mic check 1,2, 1,2 maybe 12th gameplay who knows lol surprice

worldly garden
inland oak
#

well we can keep expect and wait lets see

#

its hard to guess now

quiet shore
#

Well, tonight's the night.

inland oak
#

live in 7hours xD

stoic brook
#

By informing us of ark 2 reveal would then be talk of ark 2 thus they can’t tell us they are showing gameplay at the awards as that would then be talking of ark 2 and they’d be going against their word.

mortal kestrel
mortal kestrel
#

all jokes aside, I dont really care if it shows up in any events as long as I can play it in 2023, wildcard already said it will be released in early access, so Im expecting bugs anyway... as long as the game is playable Im down to vibe with 5 years of early access again ngl

tropic crag
#

Early access does give a lot of leeway as far as the overall functionality of the game, it really only barely has to be playable and they could release it, like Ark 1 was

#

Same here

gentle night
#

lol

iron sequoia
gentle night
#

om nom nom

#

oh wait no that look slike im eating the otter

inland oak
#

but optimize I am expecting

#

my rtx 3080ti drops fps on Ark1 lol wtf xD

gentle night
#

yeah i hope it's properly optimised

inland oak
#

yea

#

also UE 5 cant wait

mortal kestrel
#

I just hope they dont rush the coding, as that is the primary source of most of arkIs problems

inland oak
#

yea they had 2 years

#

next year gonna be 3rd

mortal kestrel
#

terrible base code, so naturally the code built off of it is also terrible

gentle night
#

i shouldn't have to buy a full 1tb just for one single game, or have to buy 16gb of ram only to have it fully used

inland oak
#

I think more than enough time

mortal kestrel
#

that isnt actually

#

arkI for example was made in only 7 months by 9 people

inland oak
#

this time they really had enough time

mortal kestrel
#

I do believe wildcard said at some point they have been working on arkII as early as extinctions release

gentle night
#

probably

mint swan
#

ark 2 is gonna be vin diesel simulator

inland oak
#

well Microsoft also involve

gentle night
#

as ark 1 originally ended at extinction right

mortal kestrel
#

so its been longer than 2 years, but of course, progress in 2020-21 is probably slower than normal due to the impact of covid

inland oak
mint swan
#

tho props to vin diesel for survival of the fittest

gentle night
#

what are you on about?

mortal kestrel
gentle night
#

i mean

#

it's yes to my question then

stoic pier
#

Have you watched the game awards trailer ?

mint swan
#

vin diesel and how he is a major influence in the development of ark 2

gentle night
#

because it was originally meant to

gentle night
mortal kestrel
#

so currently, the island through extinction is essentially the first book of arks story, and genesis marks the second book of the story... Arat will be book 3

inland oak
#

anything interested?

stoic pier
gentle night
#

don't get your hopes up

stoic pier
mortal kestrel
#

I love the crashed ring we saw at the end

mortal kestrel
stoic pier
#

Dont know

#

Ark2 ?

mortal kestrel
#

also arkII aint going to be a vin diesel simulator

its already said to be the same type of game as arkI, so I imagine santiago will play a similar role to hlna in arkII, guiding you through the world and telling you about events

mortal kestrel
gentle night
#

i'm not expecting anything too exciting, probably the trailer we've seen before

mint swan
mortal kestrel
#

hints mean nothing if you dont know what they apply to, and naming the entire game doesnt narrow it down much

inland oak
mortal kestrel
inland oak
#

yea

mortal kestrel
#

santiago will be an npc

mint swan
#

I'm sure we can customize our character to look like santiago

mortal kestrel
#

and it would be weird for the survivors to look like santiago when he is already in the game world indepenedently

gentle night
inland oak
#

trailer is just to show off but map looks like we gonna play on it

wanton pike
mortal kestrel
#

Im sure they "shot" the trailer on bits of the map itself, with some cinematic flair of course

inland oak
#

yea it is

gentle night
mortal kestrel
#

I want to see arkIIs parkour in action

split dove
mortal kestrel
#

I want to see some wall running, and grappling hooks with swing physics

inland oak
#

if u see clearly again trailer, there is lots of places to climb

past wind
wanton pike
gentle night
#

i said im not expecting anything.

mortal kestrel
#

Im sure arkII will have a pretty detailed character creator.. arkI has a pretty good one compared to most survival games, and ue5 has hell of a lot more options

inland oak
#

yea

ripe cedar
#

And will use a helluva lot more storage space

inland oak
#

I believe in UE 5

#

but still its our WC xD

mint swan
#

We all know some clown is gonna make every U.S president

wintry urchin
#

It would be cool if you could change age in Ark 2, like u could be old as fuck for no reason

mortal kestrel
#

personally I dont care how much better the arkII character creator is as long as I can make my survivors ass bigger without deforming their stomach, like what happens in arkI

past wind
gentle night
#

that pretty much means nothing, as it's nothing new

wanton pike
#

Lol

mint swan
#

Walter White in ark 2 confirmed

inland oak
#

NPC thing is nice I like Arati something

mortal kestrel
#

jeef beezos in arkII

mortal kestrel
stoic pier
inland oak
#

also that Anky is promising

mortal kestrel
#

the anky looks epic

ripe cedar
#

If they are not showing it at game awards then when? They shared nothing at extra life so obviously they are waiting for something to happen before actually talking about the game

past wind
mortal kestrel
#

meh

gentle night
inland oak
#

if they dint show us today

inland oak
#

then we cant expect untill they really show us lol

ripe cedar
#

If they are waiting to reach a certain point in development then they could at least share concept art and stuff like that beforehand

inland oak
mortal kestrel
#

I dont think wildcard would promise gameplay if the games development is that far behind

ripe cedar
#

Who said it was behind?

past wind
mint swan
wanton pike
#

They announced ark 2 in bloody 2021 😅 and they’ve delayed it by a year. I hope the development is nearly done hahah

mortal kestrel
#

it could be worse

inland oak
#

Yea

mortal kestrel
#

it could be hytale, announced way back in 2019 and still not out

past wind
mint swan
#

I swear, meshing in ark 2 might be worse

blissful perch
inland oak
#

well any way if they gonna release next year it will be on 25th of December 2023 for sure

gentle night
#

nah it wouldn't be a Christmas release

mint swan
#

I have found rat holes in horizon forbidden west before

wanton pike
past wind
#

Based on the gamepass banner

inland oak
#

well lots of release happens on June month

mortal kestrel
inland oak
#

still doubt

wanton pike
inland oak
#

yea maybe

mortal kestrel
#

june 29th

inland oak
#

its not full release right so can atleast guess next year release

pure siren
#

Ced said something along the lines at Extra life, that he has seen game play and seeing that is what really sold him on the new third person etc...if I am recalling correctly.

past wind
mortal kestrel
#

yeah it will be an early access release

past wind
mint swan
#

you think they might recreate some custom maps from ark 1 into ark 2 like ragnarok or crystal isles?

wanton pike
wanton pike
#

Okay

inland oak
mortal kestrel
pure siren
#

regardless, where it was said - it is at a point where game play is able to be done

blissful perch
past wind
mint swan
mint swan
inland oak
#

because its easy

mortal kestrel
blissful perch
#

They may copy paste some visual assets tho

inland oak
#

I dint say coding

past wind
mint swan
inland oak
#

maybe visual yes

mint swan
past wind
#

UE5 has its own new library they will use I believe

mortal kestrel
#

well Im not complaining if visual assets are copied here and there, its not like arkI is a terrible looking game

wanton pike
#

I wonder if we will start with one playable map or more

blissful perch
#

It’s not a knock that I could tell if WC conserves assets where possible. It’s just efficient 🤷‍♂️

inland oak
mortal kestrel
#

but I dont see why wildcard wouldnt use ue5 foliage that probably works better with the new engine anyway, seeing as they are looking to push boundaries of the survival genre with arkII

past wind
#

Reading in between the lines: “massive alien planet”

mortal kestrel
#

arkIis combat is looking like it will be hella lit

past wind
#

It will be massive, but just one

mint swan
#

ue4 foliage looks gross imo

inland oak
#

yea Ark1 only just bad in 2 things, one is optimize and 2nd is server crash

#

if they fix those on ARk2 will be better

mortal kestrel
#

actually I've personally never experienced a single server crash in my 6k hours of ark

past wind
wanton pike
#

Maybe we will have combat skills with different weapons

wanton pike
#

That’ll be lit

mortal kestrel