#ark-2

1 messages · Page 13 of 1

past wind
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Yeah, and for ark 2 I hope they can balance that

untold ingot
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Uh, no. Meta usually implies that it isnt a glitch and you can do it legitimately

past wind
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Not too easy, not too hard

blissful perch
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A meta can be softer or harder in how hard you have to adhere to it but idk what meta is built on being “variable”

fiery wedge
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That's just the result of the devs trying to make the game more accessible to newer/smaller tribes or just easier of an experience in general

past wind
mighty lion
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The wheel didnt spin, it kinda just slid, and it was a server crash machine or so I've been told.

untold ingot
past wind
fiery wedge
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The grind was real what can I say

past wind
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By trike I mean whatever will be the early game tame I will need 😂

fiery wedge
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Those month long giga raises were great wdym

untold ingot
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I dont want that either lol, but being able to get the stuff to beat endgame bosses and farm endgame levels in the first day or two really ruins the experience

fiery wedge
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Plus no maewings or Tek troughs 😏

past wind
fiery wedge
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And a meat stack of 20

south lance
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How were wipe servers before gen1/2

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Arkpoc and stuff

past wind
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No crios, when the eggs hatched, you would need straight eleven hours of feeding gigas by hands

untold ingot
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It would be nice to have a set of skills like taming skill or something like that, so that at early levels you can easily tame early game stuff without it taking too much time, and as you level the skill it becomes easier and less time consuming to tame more mid/endgame tames

south lance
untold ingot
fiery wedge
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Wtf is auto correct

past wind
untold ingot
fiery wedge
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Lol

past wind
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I mean the the original time needed between early and end game

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After some DLCs I’m sure it will become easier

untold ingot
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I think it should take at least 100 hours to level up to endgame, and that is a low expectation.

south lance
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How long did it take to reach endgame before extinction/genesis

past wind
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If the mechanics are similar, we will evolve fast

past wind
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But they can surprise was, I they will

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We will see

untold ingot
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Good point. I have no real idea lol. I came into ark at the drop of extinction and did note runs to get to like 98 in all of like 2 hours my first week in the game

lime forge
untold ingot
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But I had been watching videos

past wind
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People used to take a lot of time to prepare and summon the spider

untold ingot
south lance
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Cause extinction inflated element so tek suddenly became way cheaper, idrk how gen1 affected ark speedrun

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Gen2 inflated all resources and fucked any sense of scarcity which is neat

untold ingot
past wind
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There wasn’t an arena

south lance
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Hm

past wind
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Rexes were 💩

untold ingot
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Ark 2 will not be 2015 ark. I dont understand why it would even be comparable

blissful perch
past wind
south lance
untold ingot
past wind
#

It will take some time to “explore” the whole game, just the first one when in alpha

past wind
blissful perch
past wind
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It’s in the Steam description I think

untold ingot
south lance
past wind
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With extinction it became too easy

untold ingot
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Say that to the guys who based scorched and ended up with as much ele as people on extinction lol

south lance
#

🤨

past wind
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The manticore was far too easy to kill

untold ingot
#

No, gigas in the wyvern trench, and rexes in the arena.

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No need for glitches

fiery wedge
past wind
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I mean, the basics

south lance
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Basics will probably be fleshed out tbh, at most we might see a progression revamp as they get more player feedback

fiery wedge
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Probably

past wind
south lance
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The team is good at pumping out content, just not that great at figuring out if they should

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endless meta shittery

past wind
blissful perch
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Content IS the “other stuff”

past wind
#

Also, UE5 May help with the most common issues (just a guess)

exotic ruin
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Ark 2 will be the animated series and a story mode garbage game

untold ingot
past wind
blissful perch
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He’s talking game mechanics and overall design from what I read

past wind
untold ingot
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I honestly dont think it will be like anything we have seen in ark 1. It isnt a dlc to ark1. Hopefully it has the same feel as ark, but it is a totally different game

exotic ruin
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Ark 2 just needs to be good yeh?

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Make it a open world server based game like ark 1 and don’t screw up too bad with “game changing” enhancements to pvp pve whatever

fiery wedge
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It is open world

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It's a open world pvp survival game

slate pelican
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I have 8k+ Hours in Ark but I'm on the fence about Ark 2. I'm waiting to see proper gameplay but from what they've given us so far. I am heavily on the fence about it. A Ark sequel shouldn't be an entirely different game. It should be just a huge improvement

exotic ruin
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Idc what ark 2 is gonna be like as long as it’s recognizable to ark 1 in the way the game operates

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And not a story mode game

fiery wedge
slate pelican
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wym?

fiery wedge
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I stg half the people here would defend them if they said they're making it a story based singleplayer game with minimal survival aspects

slate pelican
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Lol if that is what we get the game will die lmao

exotic ruin
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The pve community hypes up the devs anyways and that’s probably the best outcome for pve players is a story mode game so they’ll deliver

slate pelican
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Ark is Rust but with Dinosaurs, if its strays from that its a dead game launch month lmao. It would be like them making Rust 2 but making Rust 2 a focussed story mode game

exotic ruin
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Could not picture a story mode rust game

slate pelican
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Imagine lmao

exotic ruin
#

You could probably get the same experience from a RP server

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Ew

fiery wedge
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By hard do you mean more grindy or more skill requiring?

slate pelican
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I'm okay with them making PVE content, and revamping the PVE aspects of the game. But so long as PVP is focussed and as important because Ark is a PVP game. Its the sole reason why the game is not mega dead

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I don't want the game to be more of a PVE game than a PVP game

fiery wedge
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Apparently there's more PvE players than PvP

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On steam at least

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On Xbox PvE is dead as shit

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That mf was definitely lying about Xbox 💀

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Unless he counts singleplayer

untold ingot
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I think he was counting sp too, but I really dont know

fiery wedge
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Should singleplayer even be counted though?

untold ingot
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Why not?

fiery wedge
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People might just play it because of internet issues or other reasons

untold ingot
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From a game dev perspective sp players are as much of the market as official pvp players

fiery wedge
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That and people go into singleplayer all the time to test things and don't actually "play" it

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I know I do

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Has the way they count things even been shown to us?

untold ingot
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Yeah, there is that. But a not insignificant number of people do play singleplayer, and I feel like more would if it was more stable and userfriendly

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I do want to see a strong pvp game, but it cant come at the expense of pve and sp

fiery wedge
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PvE doesn't really suffer from the changes pvp makes to the game

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Neither does sp

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Sure I guess it's easier to not die to wild stuff. But the difference in difficulty in PvE that comes from using a pteranodon compared to using a wyvern isn't much.

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👍

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Those op Astro balls that broke turrets

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And didn't get shot

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That was one of the easiest to do because they're easy af to get

slate pelican
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Hey boys if Ark 2 fails I'll catch you on Ark 1 PVP or Rust

fiery wedge
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Oh hell nah if ark 2 dies I ain't continuing to play ark 1

untold ingot
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Those are good points. And I really do hope they plan a little bit more for the pvp side of the game

fiery wedge
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There are PC cheaters on Xbox official that have scripts to join

slate pelican
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I don't touch Official anyway

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been there done that for years

fiery wedge
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Official is better than every dedi on Xbox tbh

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Ik on steam you got hella cheaters tho

slate pelican
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I believe it I stopped playing xbox when I built my pc in 2019

fiery wedge
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My PC is too ass to run anything nowadays lol

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It used to handle ark fine but it's just an old PC so...

valid jungle
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Lol you guys gnna buy ark 2?

fiery wedge
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Yeah

fallen blade
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when it comes out

untold ingot
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I am going to get it, but I am still up in the air if I want to try pvp on it

stray elm
lime forge
old hemlock
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How’s ark two combat gonna be?

lime forge
old hemlock
lime forge
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The actual details are in the top pinned post

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Not sure. I never played it.

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I know it’s dark souls style combat, with breath of the wild/assassin creedish terrain navigation.

old hemlock
lime forge
stray elm
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One reason why modding isn't on Xbox much, is due to modding communities known for......'NSFW' based stuff.
If this system is working how i'm thinking, any mod made on PC will be able to be downloadble on Console.
So it makes me wonder how they'll deal with 'those' type of mods. Ferox_Think

deft saddle
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Tbf

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I haven't really seen a NSFW ark mod

stray elm
lime forge
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I’m not worried about mods in general. Just curious. I’m more interested to see what tame leveling and performance look like.

deft saddle
lime forge
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Like are they gonna have skills and trees like players or will it be different.

stray elm
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True

deft saddle
#

Ark 2 seems to be more rpg

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Which is cool ig

fiery wedge
fiery wedge
fiery wedge
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Which is what ark 2 will use

stray elm
#

Right.
How will that stop NSFW mods?

fiery wedge
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Isn't steam regulated?

stray elm
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As much as Wildcard regulates official

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So 'yes but actually no'

fiery wedge
#

Then I guess it'll exist

wispy sierra
stray elm
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And the line was delivered a lot more blander then my brain imagines.

wispy sierra
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also, weird how it isn't even a line in the film it was some obscure promo

gentle night
bright trellis
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good thing is nobody gonna buy ark 2 bcs ark is broken asf

lime forge
torn blade
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Anyone know if ark2 will be compatible with the xbox one x

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I can't find any info anywhere

tropic crag
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Highly doubt it, current gen only, I hope

sonic elbow
blissful perch
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Pretty sure it’s confirmed next gen

marble ember
blissful perch
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The number one thing people rage post about here is that ark 2 isn’t the same as ark 1. They want a bug free cheater free ark 1 and dislike that ark 2 came out instead

split dove
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at the core it will still be the same, unless they do a screw you kind of sequel. wich they are according to them

split dove
blissful perch
split dove
blissful perch
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I don’t bother with that argument at this point…since the counter argument is “just rebuild the game but don’t change anything, don’t worry it’ll totally sell well”

split dove
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just take a look at those other remakes but with better graphics, at the end of the day it's still the same product

blissful perch
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A remaster for a long past game can be excellent. But ark isn’t in that boat lol

split dove
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if it were 20 years ago it would probably not be that bad of a idea

blissful perch
#

I think ark remaster for my kid’s generation would be fantastic

lime forge
split dove
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''see son, this is where i went mentally insane when i was your age 👴 ''

blissful perch
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Ark 1 remaster can have the grind worked out and possibly not have the same taming system lol and still be a remaster. Maybe by then this genre will have figured out PvP

lime forge
#

“Daddy why are you so angry all the time?”

blissful perch
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Have em play unofficial and suddenly their fun improves 😂

lime forge
#

Wakes up at 4 am on a school night and sees kid playing Ark

blissful perch
#

Let’s not pretend gaming will suddenly grow kinder or less addictive

lime forge
#

Calls off work, calls kid off school, log in and defends my kids base

blissful perch
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I’d rather they learn a valuable lesson

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Get good or die 😂

lime forge
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Nah man. We’re family

blissful perch
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Plot of ark 2 incoming

tropic forge
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"war, war never changes us, we move to new places to consume and destroy everything.... a vicious cycle"

tropic crag
sharp garnet
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@tropic forge Words of wisdom Fjordhawk

blissful perch
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Although war isn’t about rampant consumption - it’s about competition. Again, nothing new for life on earth. Just pointless when you have the intellect to trade and make peace instead

lime forge
#

Todays Ark 2 Topic:
Biome distribution and your thoughts on it.

blissful perch
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Depends on fliers. Should I assume ark 1 fliers?

lime forge
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Assume as you wish

untold ingot
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Fliers are already in the game, we saw pts in one of the trailers

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Of course that was awhile ago, so it could have changed

split dove
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they were in both cinematic trailers

blissful perch
split dove
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#FlyerNerfforARK2

untold ingot
lime forge
#

-10 points from channel for daily topic deviation.

split dove
untold ingot
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I don't think biome distribution should vary all that frequently

blissful perch
# lime forge Assume as you wish

Assuming ark 1 fliers and gliders, biomes should vary between flier friendly open expanses and flier closed or flier hostile environments such as closed canopy forests with hostile arboreal threats or noxious fumes that force you to use specific adapted creatures

untold ingot
#

One of the biggest reasons I don't like rag and ci is how fast the biomes just randomly change

lime forge
blissful perch
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Biomes should feel large (as determined by player travel times…so flier hostile zones being smaller might make sense for example) but contain points of interest that allow players to navigate

untold ingot
#

Although, the island is guilty of it as well

lime forge
blissful perch
untold ingot
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Most ark1 maps feel like they are just a bunch of biomes just patched together

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Except gen2 of course

lime forge
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How about biome counts? For example a map will have 1 red forest, 1 swamp, 1 tundra etc.

blissful perch
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I enjoyed every map’s biomes except genesis 2. The sameness was hard to navigate and was extremely dull

untold ingot
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I have to disagree, I think gen2 did the best job with biomes out of basically any ark map

blissful perch
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All three of them 🧠

lime forge
blissful perch
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I think Ab did the best, followed closely by extinction

untold ingot
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Irl biomes feel big, and for the most part are the same

blissful perch
blissful perch
lime forge
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Do you guys think maps will be divided like Ark 1 or just one big map that expands with dlc?

blissful perch
lime forge
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Fair enough

blissful perch
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Entire aquatic biomes for example can be the size of a studio apartment

untold ingot
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The only reason that it made sense to have separate maps is because of the lore of arks, without that it wouldn't really make sense to have to move to different maps

lime forge
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Gonna be salty if there’s no large water biomes.

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Really looking forward to alien aquatic life

untold ingot
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You and me both

blissful perch
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I’m ok with large but not ok with deep until I/WC can figure out how to make deep sea creatures work

untold ingot
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I honestly see large deep oceans as vital to ark lol

lime forge
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Deep sea creatures should not all be aggressive,and they should not have such a large aggro range.

split dove
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i'm looking at you eels and jellyfish

untold ingot
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Well, irl sea creatures have a huge agro range

lime forge
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You really wouldn’t expect to be attacked by a 30 lb fish when you’re riding a giant squid.

untold ingot
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But you are right, most sea creatures irl don't agro to humans

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What I don't want to see is a desert added on right next to a jungle lol, but that's just a pet peeve of mine lol

slender glen
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Use cactus broth

untold ingot
#

Okaaay?

south lance
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I want valguero but 500 sqkm

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Add another 50-60 sqkm to the big ass lake, add a couple trenches, and add another 100sqkm to the abb zones

untold ingot
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Val was pretty good

south lance
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I love valg

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It just wasnt big enough is all

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The only issue is the snow/jungle border

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But you can fix that by just shoving some pine forest in between

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Or just move the jungle to bottom right of map and have the highlands be at mid right

blissful perch
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You can have them side by side with enough altitude

south lance
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Ig?

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If there was enoufh of a proper mountain biome i suppose

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Ark never really had any tbh

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Theres definitely enough space to have a bunch of island volcano sized mountains together but its never really been tried

blissful perch
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No mountain seems relevant because of fliers

south lance
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I just like mountains cause increased surface area

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They effectively increase map size

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But yes fliers and things that practically fly fuck it all over

untold ingot
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There will be fliers again, but hopefully with a weight nerf and no pocket cryos it should fix most issues

south lance
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They really just need a massive weight nerf

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Actually, most medium and small dinos need one

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There is no reason a pt should be able to carry 2000 kg (assuming 1 ark weight unit is 1 kg) of supplies

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Or whatever is the max rn

blissful perch
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Mutation stacking getting the boot also helps with keeping stat totals at reasonable levels

south lance
#

True

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Man i really fucking hope dollie passed the message about mutation stacking by now

blissful perch
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As for oceans: the issue is that deep sea creatures can be cheesed on the depth ceiling

south lance
#

Wdym

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I dont interact with ocean

blissful perch
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Mosa squid and plesi all have a minimum depth required to aggro or behave remotely normally

south lance
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Ye

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Ohh i remember wym now

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Just swimming up to deaggro

untold ingot
#

Irl creatures have that too though

blissful perch
south lance
#

Maybe for giant squid

blissful perch
#

Many twilight zone animals can move into pelagic water

wispy sierra
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i hate how ark ocean is just giant empty void with 100,000,000 enemies

untold ingot
#

They can, but they dont

wispy sierra
south lance
#

I dont think any deep sea creatures that arent evolved to live under truckloads of pressure are instinctively against surfacing except during the day

untold ingot
lime forge
#

Flyers specifically need large weight nerfs. I don’t think a pt would even be able to carry a grown man.

wispy sierra
south lance
#

Tbf no flier in game could, not on their back anyways

untold ingot
south lance
#

Except maybe an exceedingly strong quetzal specimen

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Argies could pick you up with their talons maybe?

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I dont think pteranodons are generally built for carrying heavy objects

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But im only half not talking out of my ass

untold ingot
#

I think it would be too much to entirely expect fliers to be realistic because they are too engrained in people's minds that they can fly, but it would be nice to see some massive nerfs to how much they can carry

south lance
#

^

blissful perch
south lance
#

I cannot talk about the big whales that eat squid with squarish heads

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Whale

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...

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Ohhh theres my message

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Thought i was muted but nah phone just wasnt displaying shit

blissful perch
south lance
#

How deep tho

blissful perch
#

But the ark depths pose no threat because of the depth ceiling. So a mosa can’t stalk you at depth and jump you at the surface

south lance
#

Ocean animals being able to jump from the water without immediately suffocating would be awesome

blissful perch
# south lance How deep tho

Deeper than you can see. Likely not twilight zone tho. But then again mosas and all marine reptiles didn’t occupy that space either

south lance
#

If only gravity worked

split dove
blissful perch
#

HA

south lance
#

😔

blissful perch
#

There’s a specific whale that goes into the twilight zone to hunt giant squid

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Its name is banned by the discord bot 😂😂

south lance
#

Well not in ark ig but they should

south lance
#

I have no idea which version isnt blocked

blissful perch
#

Should have warned me lol, I had a long comment about marine reptiles that got bot blocked

south lance
#

Hey not bad

lime forge
#

What’s a squirm whale?

untold ingot
blissful perch
#

You actually did and I didn’t heed it

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I apologize 😂😂

south lance
#

Folly of man

sharp garnet
#

Xbox games tweeted ark 2 is coming out in the first half of 2023. Hopefully no more delays

blissful perch
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Point being, bring back pelagic open ocean threats and tbh we don’t need a stupidly deep ocean biome

blissful perch
sharp garnet
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Lol

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Ok I won’t

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XD

blissful perch
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XD I’m only trying to protect you

south lance
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Esp since alien planet

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Imagination can go wild

blissful perch
south lance
#

Im hoping its mostly shallow

blissful perch
#

You can make plenty of threats with water that isn’t miles deep lol

south lance
#

But id like one big trench

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Maybe add a couple hydrothermal vents

blissful perch
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I’d much rather see reefs, mangrove swamps, and kelp forests…and a large expanse of open ocean that’s cloudy enough to have ambushing predators beneath you

sharp garnet
#

@blissful perch agreedRexFingerGuns

blissful perch
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You wanna spook the crap out of players, you don’t need a trench. Give them open ocean and the threat of mosa ambush from the nebulous depths below and that’ll be plenty

south lance
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I dont want to be bitten off my canoe

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I fucking hate kapros and anything like kapros

blissful perch
#

You shouldn’t be in the open ocean expecting a free ride 😆

south lance
#

Destroy my canoe if you want but dont immediately go after me

split dove
sharp garnet
#

@south lance XD it is pretty realistic through

south lance
#

Unless you allow my proper bob strength to pry open kapro jaws

blissful perch
#

Shallow seas -> your canoe may be safe. Open ocean -> you’re now in the habitat of large dangerous predators

south lance
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I get that

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Like leeds destroying rafts is fine

blissful perch
south lance
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Just dont give me a teeny ass animal that drains my stam and aimbots me from 100 meters

blissful perch
south lance
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I fucking hate them

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I never go into swamp because of them

sharp garnet
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I put the tweet in screenshots

south lance
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Its the one creature that makes the swamp underwater safer than above

sharp garnet
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And fanart section

fallow niche
sharp garnet
#

Kk I won’t

blissful perch
split dove
sharp garnet
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@blissful perch agreed

blissful perch
#

I love shitting myself every time I’m naked and know one snake bite is gg

south lance
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At least imo

untold ingot
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I get killed by kapros early game more than I do any other Dino lol

south lance
#

Honestly if kapros dropped better loot id be fine with them

blissful perch
south lance
#

Sure

split dove
#

makes the swamp a semi horror experience sometimes 😂

south lance
#

I think bary level aggro is good

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Bary aggro distance is pretty small for its size

blissful perch
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The bary stun locks are the dumbest thing in the swamp tho lol

south lance
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Even though if it aggros and you arent geared youre dead

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I mainly mean on land, the permastun is bs

sharp garnet
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Jelly’s are annoying. They need a cooldown for there shock

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A poison instead should be better

south lance
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Thats what its supposed to be

sharp garnet
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Like a stun slow kill kinda think

south lance
#

I dont think anyone thinks jellyfish zap you

fallow niche
#

The trailer doesn't look like there is an ocean biome bee_sad

split dove
#

eurupteryd instant knockout lol DesmoSip

lime forge
#

As long as it’s not like it currently is and anything within render is aggroed I’ll be happy.

blissful perch
south lance
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So it doesnt make sense for the arks to use human understanding of jellyfish to make cnidaria unless they literally based most of their decisions on spongebob

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In which case, give me the JELLY

blissful perch
untold ingot
lime forge
split dove
fallow niche
#

The ocean biomes on ark 1 are very underwhelming. Unless they add more content, more dinos, id be good with not ocean

blissful perch
#

The trailer DID show a downed ship or structure tho. I wonder if there will be enforcers in there

sharp garnet
#

I hope that the ai is as good as they are saying

south lance
#

Why enforcers when there werent any on the ship tho

lime forge
sharp garnet
#

@sharp garnet

south lance
#

Whats even the lore behind enforcers

split dove
#

crappy defense robot for sanctuary

south lance
#

Like were they an earth thing only

blissful perch
lime forge
sharp garnet
#

@south lance the enforcers are too keep corrupted Dino’s out of sanctuary

untold ingot
sharp garnet
#

@south lance

blissful perch
split dove
#

iirc defence units spawn there aswell?

south lance
#

Or by extension, the genesis ship

south lance
sharp garnet
#

@south lance Prob not

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I’m excited for console mods

blissful perch
#

The idea of enforcers tho is to patrol and hunt though imo. So an ark has no use for them

south lance
#

I guess

sharp garnet
#

@sharp garnet

south lance
#

At the same time it wouldnt really be impossible for an ark to just make one

fallow niche
south lance
#

So i guess it wouldnt matter, just unlikely

blissful perch
#

I think enforcers and defense units occupying those broken remains would be very interesting

untold ingot
south lance
#

Btw when was the downed ship shown in announcement trailer

fallow niche
#

Definitely FlatBee

blissful perch
south lance
#

Kk

south lance
sharp garnet
#

Who else is excited for console mod support?

south lance
#

Im happy console will be able to boost pc numbers with cross support, mods mean this applies to unofficial as well hopefully

untold ingot
slender glen
south lance
#

Having a bunch more people available to play with is always better

split dove
#

current gen only

sharp garnet
#

@slender glen YES

#

@slender glen

slender glen
sharp garnet
south lance
#

Indeed Bob moment

sharp garnet
#

XD

blissful perch
south lance
#

Ye

#

I see though its all shadowy

#

Cant be sure what it really is

sharp garnet
#

@south lance mabie part of the crash

south lance
#

Looks more artificial than the other big spindly rock formation tho

south lance
sharp garnet
#

At leas imo@south lance

south lance
#

You dont need to ping me in every message

sharp garnet
#

I know

blissful perch
south lance
#

-.-

split dove
south lance
#

Not a Bob moment

fallow niche
sharp garnet
#

What’s your guises fave ARK events???

fallow niche
split dove
#

SantiagoScowl 👉 ARK2

sharp garnet
fallow niche
sharp garnet
#

Kk

blissful perch
sharp garnet
#

Yea

#

I like fear evolved XD

blissful perch
#

Think my favorite was probably the Christmas event, at least on paper. Not so sure about the op loot lol

sharp garnet
#

Join voice chat

#

Never mind

blissful perch
#

Hmm. Ya know at some point I would be down to get in a VC with the ark 2 chat bois

#

But that’ll probably be when we do the big last hurrah run of ark 1

fallow niche
#

Should be fixed soon

#

Hopefully

sharp garnet
#

@blissful perch XD

blissful perch
sharp garnet
#

XD

split dove
#

i forgot 👴

#

ark 1 ends with the cursed vindiago cutscene

sharp garnet
#

XD

#

Why you remind me@split dove

blissful nest
#

I actually will boy ARK II even if it's 3rd person only

mint swan
#

Can't wait for Diesal to tokyo drift a rex into a pack of raptors

blissful nest
#

But I'd be very happy if they added a owl bear

blissful perch
#

I’m doing that 100%. Get my my drift king tame pls

#

Keep the D&D high fantasy out of ark pls

split dove
blissful nest
blissful perch
#

I told you why above 😎

sharp garnet
#

Noo

mint swan
#

Diesal gonna turn those dinos into fossil fuel and feed them to his car before driving it to his family

blissful nest
south lance
blissful perch
mint swan
blissful nest
split dove
#

the past and the furious SantiagoScowl

blissful nest
blissful perch
#

An owl bear is an animal that has an owl’s head stapled onto a bear. So wildly fantasy that it doesn’t fit the speculative biology I’ve come to expect from ark and WC

blissful perch
#

If anything it cheapens the world building ark has done

mint swan
#

Ark 2 is just F&F Dom's great great great ancestor

blissful nest
blissful perch
split dove
blissful perch
blissful nest
#

I mean the Owlbear from the croods movie?

#

That owlbear....which is literarily named bear owl

mint swan
blissful perch
#

Ok, I looked it up. same concept slightly different appearance…same problem lol

split dove
mint swan
blissful perch
# blissful nest Not really

It’s an owls face strapped onto a mammal body. Just more feline and less bear lol. If they want to have avian hunters that’s great, but I’m not really interested in an avian face on a clearly mammalian body. It’s like slapping tons of feathers on a mana

blissful nest
#

But something I would like in ARK II is more aquatic dino's. Lets be real here you can memorize them which are, Coelcanth, Sabertooth Salmon, Megaprinha, Megalodon, Mosa, Leed, Plesio, and Tuso.

#

I would like them to be aliens, like the Subnautica leviathans

#

that'd be sick.

split dove
#

ain't no way they made it off the eden ring without those ships being filled with water and surviving the crash onto a alien planet 😂

blissful nest
split dove
#

even a crash landing is high chance of death on a alien planet with small lakes as far as we know

rare heart
blissful perch
rare heart
#

You know kinda crazy how i cant think of any other movie/game or just media in general that has done the lion x lionfish before

#

At least i cant think of any media

blissful perch
#

I’d say that about most of the WC created creatures

split dove
#

some of the latest you can thank rockwell for lol

blissful perch
#

Magmasaurs are loosely based on fantasy salamanders I guess…but really most of those creatures are “new”

rare heart
#

Rock drake

blissful perch
rare heart
#

Reapers

split dove
rare heart
#

i know i kinda want shadowmanes for ark 2

blissful perch
#

I’ve never seen anything like a rock drake before in media. Although yes the reaper is a clear and obvious homage to alien

rare heart
#

They just seem so cool idk why

#

and its def possible humans brought them over to the non rockwell ring

split dove
blissful perch
#

They’d need major nerfs but manes would be fun

rare heart
#

yeah

#

idk shadowmanes just seems like the coolest fantasy creature ark has to offer

blissful perch
rare heart
#

A simple and fun concept no ones really done before

blissful perch
#

I think the blood stalker may be one of the best

rare heart
#

All of the genesis ones are pretty good

blissful perch
#

True, I love astrocetus (the concept)

rare heart
#

Space whale and turtle are meh to me tho

#

i like the dolphin tho

blissful perch
#

I prefer astrocetus to delphis 10/10 times (visually)

rare heart
#

Sure

#

idk ive just never seen space dolphins before in anything aside form ark

blissful perch
#

The majestic sight of seeing those space whales is so pretty

rare heart
#

True

#

Voidwyrm is the only one i dont like

#

I dislike all the tek dinos

blissful perch
#

I love the tek Dino’s, but on maps like extinction where it makes sense

rare heart
#

Or just the fact they spawn naturally

#

YEAH

#

They ruin my immersion

blissful nest
fallow niche
#

No tek for ark2 beeHappy

blissful perch
blissful nest
fallow niche
blissful nest
#

/j

fallow niche
blissful perch
fallow niche
#

Of course not blobreachweary

blissful nest
#

but to be fair

fallow niche
#

I think it'll still be there, just not as predominantly

blissful nest
#

if they're removing tek they might add something new

split dove
#

primitive unga bunga/arat magic gear

blissful perch
#

sees the word magic 😡😡

split dove
#

*special'' gear

blissful perch
#

sus

lime forge
#

element gear

blissful perch
#

Uh how about Santiago gear that’s composed of grunts

lime forge
#

fireball gauntlets

blissful perch
#

I’ll only accept magic if it’s exclusive to wild Aratai

lime forge
#

Elemenchanted gear

split dove
blissful perch
#

NGhhhh -> +20% atk

#

Damn now im thinking about slinking into waterways on a koolasuchus. Rip that submission

#

Or getting grabbed and pulled under by a sarco…wish there was more ambushing in ark 2

split dove
blissful perch
#

I’d be insanely happy with an early preview, but you all probably wouldn’t lol

#

Since I’m 99% sure NDA would mean I can’t share it and thus I’d be severely limited in what I could say here. I’d probably have to largely tap out of convos

split dove
#

''you can commit crimes alongside the Aratai against Vindiago'' thx for the spoilers

blissful perch
#

There’s also no shot WC will give me, a random guy, a preview copy even if they’re doing that lol. But I do think it would be cool for player and wild creature stealth to get more limelight

#

One interesting question: will your tames be able to smell and hear threats?

split dove
#

that'd be a cool new interesting feature

blissful perch
#

Some games have tried to add hearing and smell to players. It’s super hard tho…I think with modern speakers you can kinda make sound work

#

But smell as a separate visual overlay is always tricky. That being said it would be sick if you could reveal a group of armed invaders with a strong scent creature

#

Ok another random thought @split dove . You can’t prone underwater…do you think it would be cool stealth to crawl into a pond/waterway and hide your head underwater to avoid being spotted?

split dove
blissful perch
#

Kinda wish foliage could be forced on too lol. Would be cool to hide in plants and stuff

split dove
#

the budget ghillie suit

blissful perch
#

I’m eating organic polymer the first time I see it in ark 2. Hopefully ghillie is better than a gimmick taming armor

south lance
#

Id like not needing a 300% asc bp to do the simplest shit

rare heart
#

I would just scrap bp’s all together

split dove
rare heart
#

Fair

#

Id like there to be a use for crafting skill speed

#

Possible have blacksmiths and engineers

blissful perch
#

Render distance is also partly to blame for foliage

rare heart
#

Instead of everybody finding a piece of paper and be able to simply make the most expensive valuable stuff in the game

#

Instead youll actually take the time to learn how to make all that shit

south lance
#

Id have it so people who edit ini at all just cease to be able to see anything, all textures replaced with invisible or smthn

#

If i was really evil id instead replace with rick astleys face

split dove
south lance
#

Yeah something like that

blissful perch
winged dome
#

While nice for larger tribes, it would suck for solo players to be limited in what they can/can't craft assuming there's no Mindwipes

#

If there is Mindwipes, then we fall back into the same 'spec all into crafting for a bit, craft a bunch of shit, then spec back'

blissful perch
#

Maybe some crafting specific skills rather than a “crafting skill stat”

#

Since my hope is that stat boosts with level ups are largely removed

lime forge
#

I’m hoping for full blown rpg stats to level up

#

Strength, dex, endurance the whole nine yards

blissful perch
#

I’d rather have a skill tree and largely static stats. Makes balance way better when the world doesn’t scale

#

In a true mmo/rpg/SP experience the world gets harder as you improve your stats…but ark by design can’t do that

lime forge
#

Just a skill tree isn’t enough. Stats are needed to refine builds. Ark certainly can implement them. And I’m fairly confident they’re gonna exist in Ark 2.

blissful perch
#

Says who?

lime forge
#

Be more specific

blissful perch
#

I mean stats will exist in ark 2, and it’s likely you’ll be able to level them. I’m skeptical that’ll be majorly altered

#

But ark 2’s world won’t scale with your stats. The survival genre sort of fixes the world at a set difficulty. You can’t have the world get harder as you progress

#

Which means all stat boosts do is make the game easier…kinda makes it less fun over time. Unlike a true RPG where you get to higher levels and meet more complex and higher statted foes

lime forge
#

The world doesn’t have to scale, the entire point of leveling up and progressing is becoming more powerful. Level ups are supposed to make the game easier.

blissful perch
#

In a true rpg that’s not the case 🤷‍♂️

lime forge
#

Is Ark 2 a true rpg?

#

Or is it a survival sandbox?

blissful perch
#

No, it’s a survival game, so it should reflect the genre and not scale the character’s stats like an rpg

lime forge
#

You seem to have this rock solid line dividing what can and can’t be done based on the label of a game.

#

I’ve noticed over the past 8 months discussing things with you here

blissful perch
#

It’s more like “this is directly contrasting how the game looks like it’ll work”

lime forge
#

I find it hard to believe with the amount of info given about Ark 2 that anyone other than devs at this point can say that.

blissful perch
#

I’m taking insight from my experience and research of other games to understand what pairings of design features seem to work well together and which ones seem to contradict

blissful perch
lime forge
#

I don’t see any contradictions

blissful perch
#

You want to take the environment seriously -> but you take almost 0 damage while wearing cheaply crafted flak

#

As one example

lime forge
#

I wouldn’t consider that a contradiction.

blissful perch
#

It’s directly contradicting game features. Most players most of the time have flak or better equipped. So the environment is failing to provide a survival feeling for most of people’s playthroughs

#

Now you could argue it’s not a contradiction if the goal was never to have the environment be a major concern to players. It’s a valid argument if you think ark is a PvP game where the environment is more of a nuisance than a threat

lime forge
#

I’d argue that it’s not a contradiction because the environment isn’t supposed to be the main challenge throughout the entire game. In the true rpgs that you mentioned earlier more often than not once you get to a higher level and have higher stats and more gear the area where you started is supposed to be under your power level, and you’re supposed to go to a new area that poses more difficulty to continue progressing. Now in a game like Ark 1 the different biomes are supposed to act as a different area but do to players having increased experience with the game that entire system becomes somewhat a moot point.

#

Ark 2 however does not need to be like that.

blissful perch
#

I presume you think the main challenge is supposed to be other players?

sharp garnet
#

Yea XD

lime forge
#

Maybe from a PvP stand point. But I’d say the main challenge is ascending. The environment is only the first part that you overcome. After that it’s defeating the different bosses.

blissful perch
#

So you see it on PvE as 1.) overcome the environment 2.) overcome missions/caves 3.) overcome bosses?

lime forge
#

In Ark 1 yes if you were to simplify it. But I’m hoping for more rpg style progression for Ark 2. Instead of just random leveled beasts everywhere I’d prefer if separate areas or biomes had different level ranges that you would work through, maybe certain tames that you could acquire that would help survive in the next area.

tropic crag
blissful perch
#

It would be a bit of a weird concept for a sandbox but maybe ark 2 is willing to try that

lime forge
#

I honestly believe that being able to tame max level tames as soon as you spawn is one of the biggest issues Ark 1 faces with actual balance when it comes to environmental challenges. Second only to flyers.

winged dome
#

Pretty much all Ark1 maps had that in some sense already. Beaches are relatively easy, Mountains and Cold areas tend to be pretty tough. Other maps had other environmental challenges that needed to be overcome like extreme temperatures, Nameless, Radiation, or more powerful Corrupted Creatures (Wyverns/Gigas)

#

There was no 'you need to be this level or higher to go here', which I like. Freedom of exploration - assuming you can handle the challenges presented

blissful perch
tropic crag
blissful perch
split dove
#

lamprey negates that lol

tropic crag
#

Well yeah, I parachute down with a lamprey too, but that's just because I'm good at the game and know stuff like that lol

lime forge
winged dome
blissful perch
#

It would be interesting to have a “beast master” tree

winged dome
blissful perch
#

Good thing, since levels became trivial with notes and note runs

tropic crag
#

Knowing well hidden secrets and strats doesn't really dictate the normal progression, though. That's entirely irrelevant

blissful perch
#

Saddle engrams were once the progression metric people measured for where you could or should go. Now you speed through leveling so fast you can’t stop and consider that

winged dome
#

But it's possible to do those strats because the mechanics of the game allow it

tropic crag
#

Knowing how to do that does not equal intended progression, either way

blissful perch
#

Note runs were objectively bad imo. I respect the idea which was an incentive to get and look at lore but idk about the other issues it caused lol

lime forge
#

I don’t think anything should be physically stopping players from going to different areas, but the lack of tames, stats, and skills should make things far more difficult for anyone trying to advance to early.

tropic crag
#

We know, Shifter lol

blissful perch
#

I mean I don’t want a giant fence with a level requirement to pass through lol

#

But I do want people to be like “ooooh I’m 100% dead if that sees me huh” if they run into something wildly outside their prep level

lime forge
blissful perch
#

I like open world rpg games that have levels indicate strength (alongside new enemies)

#

When the enemies suddenly jump from 10 to 50 you go “oooooh new area. Let me see if I’m ready”

tropic crag
#

I think if they do it the same way they did with Ark 1, where it's a mix of both (levels and zoning determining where you should/can feasibly go) then all is well, imo

#

Just not have the levels in every zone be the same cap, only change I'd make personally

blissful perch
#

I don’t mind, but I still don’t like wildly out scaling the environment with speed gremlin builds 😆

tropic crag
#

So like the beach 1-50 thing

lime forge
#

I think a good way to go about it would be to have specific areas have a max level cap but not a minimum. That way early game players could sneak into higher level areas and snag a tame they want around their level. Deinonychus in the next area and you want one early? Just be careful and don’t get caught. Risk and reward.

tropic crag
#

Hopefully speed doesn't exist as a levelable stat 🤞

winged dome
#

That would make the 'high level areas' camped by mega tribes to get the strongest species and the highest levels

tropic crag
#

That's a whole nother issue, friend

blissful perch
winged dome
#

Is it? That's what you're wanting with level zones

blissful perch
lime forge
tropic crag
#

It is, as Shifter has pointed out, a very different point

#

But I've already spoken on it too, so that's just me not wanting to rehash the same point again lol

blissful perch
tropic crag
#

Search the keywords "TC" and "tool cupboard" for the convo from yesterday @winged dome

winged dome
#

I dunno. I think Ark1 randomized levels across the map was fine. Natural difficulty progression was fine until feature creep started ruining everything

#

Agree to disagree

lime forge
blissful perch
#

Levels don’t matter as much in ark 1 unless there’s a big gap imo

#

A 120 rex vs 130 carno has a clear winner lol, the level matters less than the species. So I’m flexible about using levels in different biomes

lime forge
#

Levels absolutely matter when it comes to tame versus wild. This is exactly why increasing the difficulty makes the game easier.

tropic crag
#

It would be a welcome change for me, if only to test it out in early access

blissful perch
#

I think one issue with low level cap biomes is that players may migrate away from certain really well designed and pretty biomes because the creatures are low level. Or the reverse as people progress out of the early game (something that only happens once on official)

blissful perch
tropic crag
#

If they did it in early access and it turns out I didn't like levelled biomes, I would be fine with them reverting said change

lime forge
#

Might even be better considering it would be lower level Dino’s harassing your base instead of max level.

blissful perch
#

Yea the flip could be true where low level areas are lived in and the rest is abandoned

tropic crag
#

If travel is really fun, for sure, I can see that

#

The caravaning mentioned a few days ago comes to mind

lime forge
#

It would be cool if nomadic play style was actually viable in Ark 2.

#

I would absolutely love that.

winged dome
#

Caravaning around Valguero near it's official launch was a ton of fun, but really highlighted for me the issues with Ark1's Platform Saddle systems

tropic crag
#

Hopefully platform saddles are either mostly gone or completely revamped, seeing as how there is cave drawings of them in the newer trailer I'm leaning towards revamped

winged dome
#

I hope so for revamp

blissful perch
#

Ofc with mutation stacking they soak just fine XD. But I don’t want to assume that or leave room for them to feel justified

winged dome
#

Maybe two variants? Mobile Base and Mobile Siege Platforms?

Base gives weight reduction on materials, significantly increases defense against everything except turrets, but drastically lowers speed

Siege allows placement of manned turrets (cannons, catapults, ect) but no weight reduction and lower defense

blissful perch
#

I’m trying to remember what issues turrets on plat saddles had. They did get removed for a reason…

#

I’m down for the saddle type altering how the platform creature works, but I’m a bit nervous about automated turrets specifically

rare heart
#

Those turrets make no sense

#

I think the only turrets that should be able to track ppl and dinos are tek ones

rare heart
#

Idk that technology just seems better suited for that

fiery wedge
#

You can still do autos but autos suck

rare heart
#

Auto turrets shouldnt track tho

tropic crag
#

Good thing we won't have auto turrets then, eh?

rare heart
#

Hopefully

fiery wedge
tropic crag
#

Nah, we certainly aren't lol I can assure you

rare heart
#

do turrets not track? Doesnt every turret do that in the game

winged dome
#

Turrets on fliers were OP as heck

fiery wedge
winged dome
#

Assault Quetzes just mowing everything down. Plus I think they caused a lot of server lag/instability

rare heart
#

Because only like the HIGHEST grade expensive shit can track things based on movement by themselves

past wind
blissful perch
#

I do think more viable mounted turrets (catapults, ballista, etc) would be cool to see. Any idea on how to make that viable @fiery wedge ?

rare heart
#

Tek turrets because i mean… theyre advanced, hell of a lot more advanced than regular turrets

fiery wedge
past wind
rare heart
#

Automatic yes

#

Not motion tracking…. Not for the basic ones

tropic crag
rare heart
#

They have flaws

fiery wedge
#

It's a game

untold ingot
past wind
tropic crag
#

Yeah, for the first time in a while I agree with Birdwoman, it's a game bro

past wind
#

Without this, only mega tribes would exist

fiery wedge
rare heart
#

fine i guess…..

#

The current game’s pvp just kinda ass tho

#

And everything about it i hate

untold ingot
#

If you have a paracer ballista out shooting a base, and someone just pops a giga out, it wouldn't be very viable

tropic crag
#

Too many dinos and it won't matter how many players on turrets there are, I think is the point Raq is making

past wind
fiery wedge
#

It's not like the dudes gonna run into you and pop a gig

untold ingot
#

The point I was trying to make is that cryos make tames too maneuverable for a game without auto turrets

past wind
winged dome
untold ingot
fiery wedge
#

There'll probably be turrets in a form

#

Like plant x

blissful perch
past wind
untold ingot
blissful perch
#

The issue I see is that mounted turrets are straight up never used in PvP for defense or offense. Wanted PvP perspective on the issue

tropic crag
untold ingot
fiery wedge
untold ingot
#

Special trike saddle for transporting plant x to fobs

past wind
#

Without tek being a thing (that might include electronics in general), I think they will use NPCs + primitive weapons, like atlas

untold ingot
#

I really am interested in seeing how they handle base defenses though

past wind
#

We will have blueprints for the bases

#

I’m curious to see

untold ingot
#

That is a given, but it doesn't guarantee defense changes

past wind
untold ingot
#

Building bps doesn't mean the meta will be different

#

It just means that it'll be easier to copy paste a well designed base

past wind
#

Unless they bring new primitive automatic systems that work just like current auto turrets

untold ingot
#

I have yet to see anything saying there won't be autoturrets

past wind
#

Like NPCs mounting guns with similar performance of autoturrets

winged dome
#

I'm pretty sure we can teach a Raptor how to operate a Gatling Gun

past wind
#

I think that means no electronics or tek

winged dome
#

The question is, should we?

untold ingot
#

Plant x are a plant based auto turret already in the game.

past wind
fiery wedge
untold ingot
#

Whether or not it uses electronics isn't the issue lol, that's just crafting and asthetics

untold ingot
past wind
past wind
#

The new plants can perform better

#

It’s a possibility

#

But I hope they think on other systems, not just plants, but still primitive

untold ingot
#

I am hoping to see a nonturret defense system, but the baseline is just to expect some form of autoturret

past wind
#

Yeah. Unless they have made huge changes on the whole system.

fiery wedge
#

The problem with not having turrets as a defense system is that everything else would be far easier to deal with

past wind
rare heart
#

Again

tropic crag
#

Who knows? Have you seen gameplay? I sure haven't.

rare heart
#

I think 2 will bring new stuff to the table but im still imagining ppl finding a way to make 2947383858383 turrets stacked on top of eachother on flimsy catwalks

#

Why i hate the advanced items in ark

tropic crag
#

Well, I'm sorry you think that. Definitely not gonna happen, though, so I wouldn't worry about it

past wind
rare heart
#

I dont think so either, kinda

What i mostly mean is ppl will always find a way to cheese the system

tropic crag
rare heart
#

I hope it stays that way

#

I could give 2 shits if they got rid of tek

#

Dinosaur halo is kinda ass

tropic crag
past wind
#

Maybe on a DLC

rare heart
#

I hope not

#

I mean it needs and endgame but if the game was just more fleshed out primitive version of ark i wouldnt care

#

Like at the start ATLEAST, stuff like longnecks and db’s simple pistols. Are as far as the game goes

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With taming being harder and something thats more detailed so it opens the windows when you become advanced somewhat

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Id imagine this game has better player conbat

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I want dinosaur combat to be good too

untold ingot
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Long necks are kind of ridiculously op though lol

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I don't want to see any overpowered firearms in ark2

rare heart
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Theyd have to be toned down

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i agree though

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Logically though longnecks are the more primitive weapon so theyd be the first firearms to be in the 2nd game.

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Im the games sense

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Or i mean….

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You could have muskets, or something like them xd

blissful perch
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It would be flintlocks/muskets lol

stray elm
past wind
past wind
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But, at least in the base game, we will have some time without tech stuff

stray elm
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I called it 'Unga Bunga' cause the came is 'PRIMITIVE' focused

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So far, we've only seen very, very early technology. Like spears and bone armor.
So as of right now, yeah. Game is 'unga bunga'

winged dome
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We've also seen a futuristic Tek console being powered down

stray elm
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(base-game atleast.)

tropic crag
stray elm
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There's a hard difference between 'sci-fi in story and environment' then 'gameplay'

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The show 'Primal' is sci-fi in nature, since the environment is also unnatural.
But the show focuses around a dinosaur and a caveman, that uses a spear.

tropic crag
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I am having a hard time understanding the issue, was I not simple enough in my wording? The tweet or whatever it was said primitive focused, you know that

stray elm
past wind
tropic crag
stray elm
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Using the term 'unga-bunga' as the name of an age isn't already a clue?
If you unironically use 'unga-bunga' as the name of an age.....i think that's on you.

past wind
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See Wildcard, that’s what happens when you don’t give us more content about Ark 2. 👆

That’s on you

winged dome
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Think we'll get some new deets at PAX?

past wind
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Higher chances to get more news on the extra life stream

mint swan
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Will ark 2 have more dinos?

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The dinosaur with 500 teeth whose name will get me cancelled looks so goofy I would like to see him in ARK

winged dome
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My guess is less dinos, more aliens

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We are on an alien world afterall

past wind
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Also pteras and dodos

mint swan
south lance
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Ok nvm i thought it had goofier teeth but still

stray elm
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I honestly doubt they'll add new dinosaurs that weren't in ARK-1.
But 'readding' dinosaurs from ARK-1 is a different story.

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The charcar is suppose to appear on all maps, so they're a good candidate to appear in ARK-2.

south lance
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Wonder where the carchar went

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Id have thought it wouldve dropped by now since fjordur has opened up

stray elm
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They're probably almost done, and it just took longer since they might literally mean 'all' maps, so they're making different variants.

south lance
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Hmm

stray elm
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So they'll have to make an Aberrant variant, X-variant, and maybe even a R and a Corrupted variant of them.

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(that's if they're appearing on literally all maps)

south lance
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Im gonna assume the hardest part is just the coloring tbh

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Maybe itll drop with that last small nekartus map

tropic crag
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Oooooh, I never thought about that, I hope they at least do an aberrant variant, doesn't even have to be on Ab since I would like the map to stay unmolested

ocean jungle
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will ark 2 have pvp?

stray elm
south lance
tropic crag
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There aren't going to be any more maps added to Ark 1 officially, sooooo

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Ask Nekatus, I guess?

south lance
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Isnt there gonna be an official release of that map?

tropic crag
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Nope, Fjordur was it

south lance
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Rip

stray elm
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That's just another project he's doing.
Nothing related to Wildcard.

south lance
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Idk much about it besides it being made by the dude

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Aight

stray elm
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Have they actually officially stated Fjordur was the last map?

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I don't doubt it. But i wonder if they have 'officially' stated it?

tropic crag
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Yes, in one of the CCs

stray elm
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Can you tell me which one?

tropic crag
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Idk man, I just work here

stray elm
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Fair

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Can't believe that the Genesis-2 announcement trailer is nearly 2 years old

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And we still don't have the background theme of it.

winged dome
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Wym background theme?

tropic crag
viral hornet
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Theme of the trailer i think

stray elm
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If you pay attention to it, it's a lot more slower and darker then the in-game Genesis-2 theme

viral hornet
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Yeah

winged dome
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Ah

sharp garnet
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Aaaaaaaaaa

magic geyser
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Ark 2 is gunna be so bad

split dove
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tell us why you think it will be so bad

magic geyser
# split dove tell us why you think it will be so bad

Because it’s not going to be like ark 1 and the pvp will suck the devs can’t make a good game so there going to have a dead game within a year but maybe it will be good but everyone I play ark with also thinks it will flop

sharp garnet
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@magic geyser ohh dang poglin poglin DodoPanic DodoPanic wildcard just got roasted

eternal wigeon
lunar citrus
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Seeing what the ark 1 devs put out in their later maps/content actually gives me a lot of hope for ark 2

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They're no longer amateurs, they have a budget, and most crucially of all they can start fresh instead of having to deal with the mess that is Ark 1

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At minimum i'd hold the "omg game is going to be terrible" until we see some actual gameplay instead of just vin disel squaring off against a rex

stray elm
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You know, the funniest shit i've seen in this chat is people that think if the current fanbase doesn't like the game, it'll die.
Plenty of games have changed from their original source, and just gained new communities.

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The Bethesda-made Fallout's, post-Halo-3 titles, and many others are an example.

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Gears of war 4-5, Skyrim, Resident-Evil 7-8, are other examples.

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Oh, i haven't played it. But i've heard even the newer God-of-War wasn't much like the older trilogy.

stray elm
dry flame
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I just wanna say:

If the combat and building in Ark 2 are even remotely like Conan Exiles, I'm preordering.

dry flame
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This is the shit they need to be doing.

stray elm
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The building in Conan is pretty damn good.
And the way Conan treats souls-like combat is good, but janky.
If ARK-2 can basically make a polished version of Conan's combat system, then i'm on board.

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(also sounds like you'll be able to climb around anything like in Conan.)

dry flame
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It's definitely got that early 2000s "maybe if I spam shit I can actually hit the multiple targets" feel but yeah, this is good stuff and the climbing's great too. IDK how they'll do that one though since they seem dependent on the dinos doing the action.

Maybe it's time to just rethink Ark's approach a bit. Maybe we don't need hundreds of dinos that each do 1-2 things, many with overlaps.

stray elm
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I could kind of see the souls-like combat working on smaller mounts like raptors.

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Instead of rolling out of the way, they strafe out of the way.

valid apex
stray elm
valid apex
stray elm
valid apex
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Although watching him fight in the Ark 2 trailer, the animations look really stale. Which kind of concerns me.

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Stiff is a better description than stale..

winged dome
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Yeah, I too noticed a weird stiffness to the animations in the original teaser trailer. Hopefully it's just a quirk and not reflective of the final product

lunar citrus
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I'd chalk it up more to whatever pseudo motion capture they used for the cinematic

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Ark animations are generally pretty high quality

stray elm
lunar citrus
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They're not going to forget everything they learned over ark 1's development and start fresh

stray elm
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Human animations like walking, and punching, are pretty simplistic for what they have now.

stray elm
fast isle
ocean tendon
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better not take up 400+ gb

dry flame
winged pagoda
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Soo happy theyre doing third person..also surprised slowmode is on

lime forge
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Slow mode is always on

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It starts at 5 seconds and if things get wild it gets increased

clever vortex
abstract birch
wispy sierra
lime forge
agile jackal
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is ark 2 only releasing on xbox x?

split dove
past wind
past wind
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It will be a 3rd person game only, it’s far more important now to have better animations.

sharp garnet
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@past wind Ong. I hope they are very good

lime forge
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Todays daily Ark 2 topic:
Skills and skill trees. What kind of skills do you want to see?

untold ingot
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Beast master taming in 4 separate trees: herbivore, carnivore, sea creatures, and fliers

lime forge
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Daaang that’s some heavy branching. I’d also like to see taming trees, but I hadn’t considered so much separation. I’d also like to see some a farming tree. Something that allows better and faster harvesting rates.

untold ingot
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Anything that makes taming endgame tames harder early game, but easier endgame would be okay with me

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And if most tames are passive tames of some kind, I can definitely see a taming skill becoming very useful

lime forge
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That’s a good idea. Any specific skills you’d like to see for it? Something that might give a rising increase to any kind of taming bonus would be cool.

blissful perch
untold ingot
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Anyway the tree splits is fine with me lol, I just want a lot of variety

blissful perch
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I’d like to see the basic skills unlock taming of that creature class. Then within the tree add things that make it easier in some way. Perhaps making suboptimal food offer a lesser penalty, or have affinity drop slower. At higher levels you could perhaps offer more imprint % per imprint in the given creature class

lime forge
lime forge
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Love me some breeding

blissful perch
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I think breeding skills could be in the beast master tree

lavish sparrow
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souls combat in ark?

untold ingot
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I'm not super picky on unlocking tames at a certain point, but definitely making them faster and more effective