#ark-2
1 messages · Page 13 of 1
Uh, no. Meta usually implies that it isnt a glitch and you can do it legitimately
Not too easy, not too hard
A meta can be softer or harder in how hard you have to adhere to it but idk what meta is built on being “variable”
That's just the result of the devs trying to make the game more accessible to newer/smaller tribes or just easier of an experience in general
Unlimited weight on quetzals. Dead bodies with unlimited weight. And other stuff I Don’t remember. 😂
The wheel didnt spin, it kinda just slid, and it was a server crash machine or so I've been told.
That is a very high expectation, to have the game balanced for players with 1000s of hours of gametime in. Early on I expect the game to be hard, but very quickly people will learn how to do it and make the game super easy
Man, all I ask: please don’t make me wait a whole day to tame a trike.
The grind was real what can I say
By trike I mean whatever will be the early game tame I will need 😂
Those month long giga raises were great wdym
I dont want that either lol, but being able to get the stuff to beat endgame bosses and farm endgame levels in the first day or two really ruins the experience
Plus no maewings or Tek troughs 😏
I lost months of my life
And a meat stack of 20
No crios, when the eggs hatched, you would need straight eleven hours of feeding gigas by hands
It would be nice to have a set of skills like taming skill or something like that, so that at early levels you can easily tame early game stuff without it taking too much time, and as you level the skill it becomes easier and less time consuming to tame more mid/endgame tames
Or rather how were they before extinction
Oh the misery lol
Toss those viy he's in the water bby
Wtf is auto correct
Until I learnt that I was miserable already
I was staring at that for a bit, and was completely confused lol
Lol
I mean the the original time needed between early and end game
After some DLCs I’m sure it will become easier
I think it should take at least 100 hours to level up to endgame, and that is a low expectation.
How long did it take to reach endgame before extinction/genesis
If the mechanics are similar, we will evolve fast
noteruns
Good point. I have no real idea lol. I came into ark at the drop of extinction and did note runs to get to like 98 in all of like 2 hours my first week in the game
That’s a lot of time dedicated to leveling
But I had been watching videos
I don’t know, but it was harder
People used to take a lot of time to prepare and summon the spider
Well, considering that most people put that much time in during the course of like a month, I dont feel like it is too much
Cause extinction inflated element so tek suddenly became way cheaper, idrk how gen1 affected ark speedrun
Gen2 inflated all resources and fucked any sense of scarcity which is neat
Until they used the procop shotgun and did it like 3 minutes after starting over again lol
I mean in 2015
There wasn’t an arena
Hm
Rexes were 💩
Ark 2 will not be 2015 ark. I dont understand why it would even be comparable
Tbh good. Resources shouldn’t be the bulk of the grind, I’d rather be out in the world doing other stuff as much as possible, with just enough resource grind to make me value my items
I don’t know: primitive + not a lot of creatures + new mechanics + not finished
Its defo not bad but i dont think ark drastically improved and just signriciantly changed to become far more tek focused than before
If there are not higher tier blueprints requiring a boatload of resources per, I dont see why mass farming should be a thing lol
It will take some time to “explore” the whole game, just the first one when in alpha
I’m pretty sure they already covered some kind of bp system 🤔
I think tek was underused by casual players and with newer maps tek became more accessible for them, which I see as ok
It’s in the Steam description I think
Ark 2015 was made by a couple people in like 7 months. Ark2 has had 2 years of being designed and built by a much bigger team
I suppose that could be the case
It was hard to use when the only source of elements were bosses
With extinction it became too easy
Say that to the guys who based scorched and ended up with as much ele as people on extinction lol
🤨
Glitches again lol
The manticore was far too easy to kill
Bro you have a skill issue if you have to glitch everything to farm it 😂
So, do you think ark 2 will be feature complete when released on early access?
I mean, the basics
Basics will probably be fleshed out tbh, at most we might see a progression revamp as they get more player feedback
Probably
Not what I meant. I’m just saying some bosses were more exploitable than others.
The team is good at pumping out content, just not that great at figuring out if they should
endless meta shittery
If you guys think Ark 2 will come more content complete, they will have more time for the other stuff
Content IS the “other stuff”
Also, UE5 May help with the most common issues (just a guess)
Ark 2 will be the animated series and a story mode garbage game
What I do know is that it wont be anything like 2015 ark
Isn’t he talking about mesh holes, balance etc?!
He’s talking game mechanics and overall design from what I read
Hopefully, but not like after extinction, please
I honestly dont think it will be like anything we have seen in ark 1. It isnt a dlc to ark1. Hopefully it has the same feel as ark, but it is a totally different game
Ark 2 just needs to be good yeh?
Make it a open world server based game like ark 1 and don’t screw up too bad with “game changing” enhancements to pvp pve whatever
I have 8k+ Hours in Ark but I'm on the fence about Ark 2. I'm waiting to see proper gameplay but from what they've given us so far. I am heavily on the fence about it. A Ark sequel shouldn't be an entirely different game. It should be just a huge improvement
Idc what ark 2 is gonna be like as long as it’s recognizable to ark 1 in the way the game operates
And not a story mode game
Don't say that in here you'll attract the cretins
wym?
I stg half the people here would defend them if they said they're making it a story based singleplayer game with minimal survival aspects
Lol if that is what we get the game will die lmao
The pve community hypes up the devs anyways and that’s probably the best outcome for pve players is a story mode game so they’ll deliver
Ark is Rust but with Dinosaurs, if its strays from that its a dead game launch month lmao. It would be like them making Rust 2 but making Rust 2 a focussed story mode game
😂
Could not picture a story mode rust game
Imagine lmao
By hard do you mean more grindy or more skill requiring?
I'm okay with them making PVE content, and revamping the PVE aspects of the game. But so long as PVP is focussed and as important because Ark is a PVP game. Its the sole reason why the game is not mega dead
I don't want the game to be more of a PVE game than a PVP game
Apparently there's more PvE players than PvP
On steam at least
On Xbox PvE is dead as shit
That mf was definitely lying about Xbox 💀
Unless he counts singleplayer
I think he was counting sp too, but I really dont know
Should singleplayer even be counted though?
Why not?
People might just play it because of internet issues or other reasons
From a game dev perspective sp players are as much of the market as official pvp players
That and people go into singleplayer all the time to test things and don't actually "play" it
I know I do
Has the way they count things even been shown to us?
Yeah, there is that. But a not insignificant number of people do play singleplayer, and I feel like more would if it was more stable and userfriendly
I do want to see a strong pvp game, but it cant come at the expense of pve and sp
PvE doesn't really suffer from the changes pvp makes to the game
Neither does sp
Sure I guess it's easier to not die to wild stuff. But the difference in difficulty in PvE that comes from using a pteranodon compared to using a wyvern isn't much.
👍
Those op Astro balls that broke turrets
And didn't get shot
That was one of the easiest to do because they're easy af to get
Hey boys if Ark 2 fails I'll catch you on Ark 1 PVP or Rust
Oh hell nah if ark 2 dies I ain't continuing to play ark 1
Those are good points. And I really do hope they plan a little bit more for the pvp side of the game
There are PC cheaters on Xbox official that have scripts to join
Official is better than every dedi on Xbox tbh
Ik on steam you got hella cheaters tho
I believe it I stopped playing xbox when I built my pc in 2019
My PC is too ass to run anything nowadays lol
It used to handle ark fine but it's just an old PC so...
Lol you guys gnna buy ark 2?
Yeah
when it comes out
I am going to get it, but I am still up in the air if I want to try pvp on it
It's coming out for gamepass day-one, so i don't see why i wont.
As soon as it’s available for purchase
How’s ark two combat gonna be?
Similar to dark souls
Like elden ring
The actual details are in the top pinned post
Not sure. I never played it.
I know it’s dark souls style combat, with breath of the wild/assassin creedish terrain navigation.
Dude even console players will be able to use mods
Yep. I’m curious to see how consoles perform with mods.
I'm personally not worried about performance. I'm wondering the limitations.
One reason why modding isn't on Xbox much, is due to modding communities known for......'NSFW' based stuff.
If this system is working how i'm thinking, any mod made on PC will be able to be downloadble on Console.
So it makes me wonder how they'll deal with 'those' type of mods. 
Do i have a story for you, then!
I’m not worried about mods in general. Just curious. I’m more interested to see what tame leveling and performance look like.
uh oh
Like are they gonna have skills and trees like players or will it be different.
True
I have 😭
Mod.io (or whatever it's called) allows you to use mods from the steam workshop
Right.
Which is what ark 2 will use
Right.
How will that stop NSFW mods?
Isn't steam regulated?
Then I guess it'll exist
did you know that line is actually good guess but actually no in the original
I do, yes.
And the line was delivered a lot more blander then my brain imagines.
also, weird how it isn't even a line in the film it was some obscure promo
Pretty sure it’s in the film
good thing is nobody gonna buy ark 2 bcs ark is broken asf
So many people are gonna buy it. The second it’s up for pre order, no delay.
Anyone know if ark2 will be compatible with the xbox one x
I can't find any info anywhere
Highly doubt it, current gen only, I hope
Definitely not.
Pretty sure it’s confirmed next gen
Only next gen
The number one thing people rage post about here is that ark 2 isn’t the same as ark 1. They want a bug free cheater free ark 1 and dislike that ark 2 came out instead
at the core it will still be the same, unless they do a screw you kind of sequel. wich they are according to them
''we want a ark 1 remake in unreal 5, make the same game but with pretty graphics and less bugs'' by that time we will have ark 3 before they can finish a whole remake
We’ll have ark 3 before those folks run out of copium to inhale
you can tell them why meshing exists and how it isn't just a easy click and fix, if it was an oversight they probably would have already removed most if it wasn't intertwined with the base code. but i digress. still wouldn't change
I don’t bother with that argument at this point…since the counter argument is “just rebuild the game but don’t change anything, don’t worry it’ll totally sell well”
just take a look at those other remakes but with better graphics, at the end of the day it's still the same product
A remaster for a long past game can be excellent. But ark isn’t in that boat lol
if it were 20 years ago it would probably not be that bad of a idea
I think ark remaster for my kid’s generation would be fantastic
I hope my kids never know what trials and tribulations Ark 1 brings
''see son, this is where i went mentally insane when i was your age 👴 ''
Ark 1 remaster can have the grind worked out and possibly not have the same taming system lol and still be a remaster. Maybe by then this genre will have figured out PvP
“Daddy why are you so angry all the time?”
Have em play unofficial and suddenly their fun improves 😂
Wakes up at 4 am on a school night and sees kid playing Ark
Let’s not pretend gaming will suddenly grow kinder or less addictive
Calls off work, calls kid off school, log in and defends my kids base
Nah man. We’re family
Plot of ark 2 incoming
"war, war never changes us, we move to new places to consume and destroy everything.... a vicious cycle"
You mean current gen 😉
@tropic forge Words of wisdom 
Pretty common feature of an unchecked living organism
Although war isn’t about rampant consumption - it’s about competition. Again, nothing new for life on earth. Just pointless when you have the intellect to trade and make peace instead
Todays Ark 2 Topic:
Biome distribution and your thoughts on it.
Depends on fliers. Should I assume ark 1 fliers?
Assume as you wish
Fliers are already in the game, we saw pts in one of the trailers
Of course that was awhile ago, so it could have changed
they were in both cinematic trailers
I meant the current ark 1 strong fliers
#FlyerNerfforARK2
Heeeey, it's not just me 😂😂😂
-10 points from channel for daily topic deviation.
i don't want ark 2 having a easy mode after taming any flier 
I don't think biome distribution should vary all that frequently
Assuming ark 1 fliers and gliders, biomes should vary between flier friendly open expanses and flier closed or flier hostile environments such as closed canopy forests with hostile arboreal threats or noxious fumes that force you to use specific adapted creatures
One of the biggest reasons I don't like rag and ci is how fast the biomes just randomly change
I like that. I also like the idea of certain creatures being better adapted and more useful in certain environments or under certain conditions.
Biomes should feel large (as determined by player travel times…so flier hostile zones being smaller might make sense for example) but contain points of interest that allow players to navigate
Although, the island is guilty of it as well
Agreed. I don’t like being able to see obvious dividing lines.
If you’re grounded on any of those maps the biomes feel massive. This is the crux of my issue
Most ark1 maps feel like they are just a bunch of biomes just patched together
Except gen2 of course
How about biome counts? For example a map will have 1 red forest, 1 swamp, 1 tundra etc.
I enjoyed every map’s biomes except genesis 2. The sameness was hard to navigate and was extremely dull
I have to disagree, I think gen2 did the best job with biomes out of basically any ark map
All three of them 🧠
I agree. As good as it was for everything else it was all very similar with only 2 real biomes.
I think Ab did the best, followed closely by extinction
Irl biomes feel big, and for the most part are the same
I’d say space is a comfortable third. Don’t want to feel unfair
Categorically false…most biomes on earth are a combination of static climate conditions and geologic conditions, which most if not all biomes have variation within those limits
Do you guys think maps will be divided like Ark 1 or just one big map that expands with dlc?
Not worth thinking about imo until we see the map and have a general idea of what the DLC pathway is
Fair enough
Entire aquatic biomes for example can be the size of a studio apartment
The only reason that it made sense to have separate maps is because of the lore of arks, without that it wouldn't really make sense to have to move to different maps
Gonna be salty if there’s no large water biomes.
Really looking forward to alien aquatic life
You and me both
I’m ok with large but not ok with deep until I/WC can figure out how to make deep sea creatures work
I honestly see large deep oceans as vital to ark lol
Deep sea creatures should not all be aggressive,and they should not have such a large aggro range.
i'm looking at you eels and jellyfish
Well, irl sea creatures have a huge agro range
You really wouldn’t expect to be attacked by a 30 lb fish when you’re riding a giant squid.
But you are right, most sea creatures irl don't agro to humans
What I don't want to see is a desert added on right next to a jungle lol, but that's just a pet peeve of mine lol
Use cactus broth
Okaaay?
I want valguero but 500 sqkm
Add another 50-60 sqkm to the big ass lake, add a couple trenches, and add another 100sqkm to the abb zones
Val was pretty good
I love valg
It just wasnt big enough is all
The only issue is the snow/jungle border
But you can fix that by just shoving some pine forest in between
Or just move the jungle to bottom right of map and have the highlands be at mid right
You can have them side by side with enough altitude
Ig?
If there was enoufh of a proper mountain biome i suppose
Ark never really had any tbh
Theres definitely enough space to have a bunch of island volcano sized mountains together but its never really been tried
No mountain seems relevant because of fliers
I just like mountains cause increased surface area
They effectively increase map size
But yes fliers and things that practically fly fuck it all over
There will be fliers again, but hopefully with a weight nerf and no pocket cryos it should fix most issues
They really just need a massive weight nerf
Actually, most medium and small dinos need one
There is no reason a pt should be able to carry 2000 kg (assuming 1 ark weight unit is 1 kg) of supplies
Or whatever is the max rn
Mutation stacking getting the boot also helps with keeping stat totals at reasonable levels
True
Man i really fucking hope dollie passed the message about mutation stacking by now
As for oceans: the issue is that deep sea creatures can be cheesed on the depth ceiling
Mosa squid and plesi all have a minimum depth required to aggro or behave remotely normally
Irl creatures have that too though
Not really
Maybe for giant squid
Many twilight zone animals can move into pelagic water
i hate how ark ocean is just giant empty void with 100,000,000 enemies
They can, but they dont
shifter coming in hot with the science words
I dont think any deep sea creatures that arent evolved to live under truckloads of pressure are instinctively against surfacing except during the day
Thoughts on fjordur ocean?
Flyers specifically need large weight nerfs. I don’t think a pt would even be able to carry a grown man.
haven't played enough fjordur to pass judgement
Tbf no flier in game could, not on their back anyways
Well, irl ones were bigger generally
Except maybe an exceedingly strong quetzal specimen
Argies could pick you up with their talons maybe?
I dont think pteranodons are generally built for carrying heavy objects
But im only half not talking out of my ass
I think it would be too much to entirely expect fliers to be realistic because they are too engrained in people's minds that they can fly, but it would be nice to see some massive nerfs to how much they can carry
^
And the reason they don’t is fear of getting clapped by surface animals and lack of food
Yeah so they come at night
I cannot talk about the big whales that eat squid with squarish heads
Whale
...
Ohhh theres my message
Thought i was muted but nah phone just wasnt displaying shit
That being said, many predatory sea creatures use depth to hide from prey
How deep tho
But the ark depths pose no threat because of the depth ceiling. So a mosa can’t stalk you at depth and jump you at the surface
Ocean animals being able to jump from the water without immediately suffocating would be awesome
Deeper than you can see. Likely not twilight zone tho. But then again mosas and all marine reptiles didn’t occupy that space either
If only gravity worked
itchys committing suicide the milisecond they go out of water 😂
HA
😔
There’s a specific whale that goes into the twilight zone to hunt giant squid
Its name is banned by the discord bot 😂😂
Its fucking dumb ichthys literally breath air
Well not in ark ig but they should
Yeah i tried saying it but i cant
I have no idea which version isnt blocked
Should have warned me lol, I had a long comment about marine reptiles that got bot blocked
Hey not bad
What’s a squirm whale?
I did
Here
It's like a worm that wanted to be a fisn
Folly of man
Xbox games tweeted ark 2 is coming out in the first half of 2023. Hopefully no more delays
Point being, bring back pelagic open ocean threats and tbh we don’t need a stupidly deep ocean biome
When
Don’t lie to yourself, it’s just sad to watch
XD I’m only trying to protect you
Honestly id like the deep ocean just as an excuse to put more eldritch horrors in a place where no light seeps
Esp since alien planet
Imagination can go wild
I’m good leaving that in subnautica lol. I’d rather have ark oceans be more about the continental shelf and reef ways
Im hoping its mostly shallow
You can make plenty of threats with water that isn’t miles deep lol
I’d much rather see reefs, mangrove swamps, and kelp forests…and a large expanse of open ocean that’s cloudy enough to have ambushing predators beneath you
@blissful perch agreed
You wanna spook the crap out of players, you don’t need a trench. Give them open ocean and the threat of mosa ambush from the nebulous depths below and that’ll be plenty
I dont want to be bitten off my canoe
I fucking hate kapros and anything like kapros
You shouldn’t be in the open ocean expecting a free ride 😆
Destroy my canoe if you want but dont immediately go after me
when was that tweet/able to send it to me in dms?
@south lance XD it is pretty realistic through
Unless you allow my proper bob strength to pry open kapro jaws
Shallow seas -> your canoe may be safe. Open ocean -> you’re now in the habitat of large dangerous predators
It’s something to do with all Xbox games mentioned were coming out by end of June 2023. Since ark 2 was announced it’s inferred it drops first half 2023. It’s a stretch
Just dont give me a teeny ass animal that drains my stam and aimbots me from 100 meters
I mean kapros are meme material 100% of the time. They beat bary stun locks
I put the tweet in screenshots
Its the one creature that makes the swamp underwater safer than above
And fanart section
Please don't misuse the fanart channel.
Kk I won’t
XD, but I love kapros on paper. The threat of ambush is what makes swamp trips more fun for me
i suppose we will know in some stretch of time
@blissful perch agreed
I love shitting myself every time I’m naked and know one snake bite is gg
Its one of those things where making the game harder doesnt necessarily make it more fun especially since kapros drop jack shit despite easily being the hardest animal in the swamp to deal with besides bary underwater
At least imo
I get killed by kapros early game more than I do any other Dino lol
Honestly if kapros dropped better loot id be fine with them
I think kapros are fun creatures, but need some tweaks to be a bit less unfair and a bit more avoidable if you see them coming
Sure
makes the swamp a semi horror experience sometimes 😂
The bary stun locks are the dumbest thing in the swamp tho lol
Even though if it aggros and you arent geared youre dead
I mainly mean on land, the permastun is bs
Jelly’s are annoying. They need a cooldown for there shock
A poison instead should be better
Thats what its supposed to be
Like a stun slow kill kinda think
I dont think anyone thinks jellyfish zap you
The trailer doesn't look like there is an ocean biome 
eurupteryd instant knockout lol 
As long as it’s not like it currently is and anything within render is aggroed I’ll be happy.
I’m down tbh, for the reasons I stated long ago
So it doesnt make sense for the arks to use human understanding of jellyfish to make cnidaria unless they literally based most of their decisions on spongebob
In which case, give me the JELLY
I actually almost died irl after one of them jumped me on land on the Fjordur swamp island
There is an ocean in the gen2 ending though
The trailer shouldn’t be expected to preview everything
ark will probably be the reason i die from a heart attack one day
The ocean biomes on ark 1 are very underwhelming. Unless they add more content, more dinos, id be good with not ocean
The trailer DID show a downed ship or structure tho. I wonder if there will be enforcers in there
I hope that the ai is as good as they are saying
Why enforcers when there werent any on the ship tho
It definitely doesn’t help your blood pressure that’s for sure
@sharp garnet
Whats even the lore behind enforcers
crappy defense robot for sanctuary
Like were they an earth thing only
They actually were on the tek bridges…insanely rare I think?
Robo cop
@south lance the enforcers are too keep corrupted Dino’s out of sanctuary
I liked the one in gen1 and fjordur though
@south lance
I saw them on S+ transmitters
Yeah but would an ark make one
iirc defence units spawn there aswell?
Or by extension, the genesis ship
Weird
The idea of enforcers tho is to patrol and hunt though imo. So an ark has no use for them
I guess
@sharp garnet
At the same time it wouldnt really be impossible for an ark to just make one
I can't count Fjordur, it was already like that from Nekatus. Gen1 was okay. If Ark2 has it, I'd definitely prefer more like those though.
So i guess it wouldnt matter, just unlikely
I think enforcers and defense units occupying those broken remains would be very interesting
Yeah, I can't imagine a drop from gen1/fjordur ocean to an island type ocean. That would be so depressing
Btw when was the downed ship shown in announcement trailer
Definitely 
Zoom out during VD’s rex riding scene: second trailer
Kk
The big jagged stuff in the back right as the rex roars?
Who else is excited for console mod support?
Im happy console will be able to boost pc numbers with cross support, mods mean this applies to unofficial as well hopefully
I mean, I am, even though I don't play Xbox lol
We’re getting mod support?
Having a bunch more people available to play with is always better
current gen only


Indeed
moment
XD
Back right I think? Looks like a ruined structure
@south lance mabie part of the crash
Looks more artificial than the other big spindly rock formation tho
Perhaps
At leas imo@south lance
You dont need to ping me in every message
I know
You sure XD
-.-
:3
Not a
moment

Mine was a friendly reminder to bring it back to ark2
👉 

Move to #ark-survival-ascended for other ark chitchat
Kk
For ark 2 I’d prefer events have less…questionably realistic invaders like super turkeys
Apex predator in disguise
Think my favorite was probably the Christmas event, at least on paper. Not so sure about the op loot lol
Hmm. Ya know at some point I would be down to get in a VC with the ark 2 chat bois
But that’ll probably be when we do the big last hurrah run of ark 1
@blissful perch XD
What’re you angry Vin emoting me for? You’re invited Flob XD
XD
I actually will boy ARK II even if it's 3rd person only
Can't wait for Diesal to tokyo drift a rex into a pack of raptors
But I'd be very happy if they added a owl bear
I’m doing that 100%. Get my my drift king tame pls
Keep the D&D high fantasy out of ark pls
bc you must suffer the character assassination like the rest of us
Why the thumbs down???
I told you why above 😎
Noo
Diesal gonna turn those dinos into fossil fuel and feed them to his car before driving it to his family
we'll have a chameleon that looks like a flowe
Ill finally not have to worry about botherinf my parents in a couple days so i might use vc for the first time ever
a flinstone car then?
Alien life ≠ high fantasy
Hey man, F&F went to space, I honestly wouldn't be suprised
The owlbear is an alien-
the past and the furious 
past and furro's
An owl bear is an animal that has an owl’s head stapled onto a bear. So wildly fantasy that it doesn’t fit the speculative biology I’ve come to expect from ark and WC
good point
If anything it cheapens the world building ark has done
Ark 2 is just F&F Dom's great great great ancestor
Wha- no I don't mean THAT owlbear
VC isn’t for everyone so I get that. Even if you can only listen in and chat that’s still plenty if you join us this winter
nah he just ''respawned again''
…what other owl bear is there?
I mean the Owlbear from the croods movie?
That owlbear....which is literarily named bear owl
Think he'll take his mount into space too? XD
Ok, I looked it up. same concept slightly different appearance…same problem lol
Not really
he already came from space to commit crimes against humanoid aliens
Bruh, just deflects a nuke explosion with a circle of dinos XD
It’s an owls face strapped onto a mammal body. Just more feline and less bear lol. If they want to have avian hunters that’s great, but I’m not really interested in an avian face on a clearly mammalian body. It’s like slapping tons of feathers on a mana
Defo on the plans
In the end it's your opinion and mine, it's really up to the dev's.
But something I would like in ARK II is more aquatic dino's. Lets be real here you can memorize them which are, Coelcanth, Sabertooth Salmon, Megaprinha, Megalodon, Mosa, Leed, Plesio, and Tuso.
I would like them to be aliens, like the Subnautica leviathans
that'd be sick.
ain't no way they made it off the eden ring without those ships being filled with water and surviving the crash onto a alien planet 😂
...The eden ring got destroyed?
who knows, but the ship having those pods filled with water is highly unlikely
even a crash landing is high chance of death on a alien planet with small lakes as far as we know
Lionfish lion tho….. or the sugar glider platypus with milkies
cries in forgotten ichy and angler
You know kinda crazy how i cant think of any other movie/game or just media in general that has done the lion x lionfish before
At least i cant think of any media
I’d say that about most of the WC created creatures
some of the latest you can thank rockwell for lol
Magmasaurs are loosely based on fantasy salamanders I guess…but really most of those creatures are “new”
Rock drake
Hate him all you want but the man is schmovin with his creature ideas
Reapers
my mans got that edmundium powerd imagination
i know i kinda want shadowmanes for ark 2
I’ve never seen anything like a rock drake before in media. Although yes the reaper is a clear and obvious homage to alien
They just seem so cool idk why
and its def possible humans brought them over to the non rockwell ring
closest thing was the alien lizard obi wan rides in star wars revenge of the sith 17 years ago
They’d need major nerfs but manes would be fun
That thing looks like a monitor lizard with some exotic flavor XD but I can see that
A simple and fun concept no ones really done before
I think the blood stalker may be one of the best
All of the genesis ones are pretty good
True, I love astrocetus (the concept)
I prefer astrocetus to delphis 10/10 times (visually)
The majestic sight of seeing those space whales is so pretty
I love the tek Dino’s, but on maps like extinction where it makes sense
and manta
No tek for ark2 
Agree. The visual of them tho is beautiful
I hate my life and I wanna die

/j

I’m not convinced that means no derelict tek
Of course not 
but to be fair
I think it'll still be there, just not as predominantly
if they're removing tek they might add something new
primitive unga bunga/arat magic gear
sees the word magic 😡😡
*special'' gear
sus
element gear
Uh how about Santiago gear that’s composed of grunts
fireball gauntlets
I’ll only accept magic if it’s exclusive to wild Aratai
Elemenchanted gear
inhuman grunt boosts your attack power by 20%
NGhhhh -> +20% atk
Damn now im thinking about slinking into waterways on a koolasuchus. Rip that submission
Or getting grabbed and pulled under by a sarco…wish there was more ambushing in ark 2
did you get a early preview? i think ambushing will be more common in ark 2 with the new stealth mechanics and dino ai /j
I’d be insanely happy with an early preview, but you all probably wouldn’t lol
Since I’m 99% sure NDA would mean I can’t share it and thus I’d be severely limited in what I could say here. I’d probably have to largely tap out of convos
''you can commit crimes alongside the Aratai against Vindiago'' thx for the spoilers
There’s also no shot WC will give me, a random guy, a preview copy even if they’re doing that lol. But I do think it would be cool for player and wild creature stealth to get more limelight
One interesting question: will your tames be able to smell and hear threats?
that'd be a cool new interesting feature
Some games have tried to add hearing and smell to players. It’s super hard tho…I think with modern speakers you can kinda make sound work
But smell as a separate visual overlay is always tricky. That being said it would be sick if you could reveal a group of armed invaders with a strong scent creature
Ok another random thought @split dove . You can’t prone underwater…do you think it would be cool stealth to crawl into a pond/waterway and hide your head underwater to avoid being spotted?
that or being able to mask yourself with water/mud
Kinda wish foliage could be forced on too lol. Would be cool to hide in plants and stuff
the budget ghillie suit
I’m eating organic polymer the first time I see it in ark 2. Hopefully ghillie is better than a gimmick taming armor
Id like not needing a 300% asc bp to do the simplest shit
I would just scrap bp’s all together
our idea is to replace bps with the new component based crafting
Fair
Id like there to be a use for crafting skill speed
Possible have blacksmiths and engineers
Render distance is also partly to blame for foliage
Instead of everybody finding a piece of paper and be able to simply make the most expensive valuable stuff in the game
Instead youll actually take the time to learn how to make all that shit
Id have it so people who edit ini at all just cease to be able to see anything, all textures replaced with invisible or smthn
If i was really evil id instead replace with rick astleys face
screen becomes a ultra flashbang as well for good measures
Yeah something like that
I think what could be cool is crafting skill effecting crafting time and what materials you can use
While nice for larger tribes, it would suck for solo players to be limited in what they can/can't craft assuming there's no Mindwipes
If there is Mindwipes, then we fall back into the same 'spec all into crafting for a bit, craft a bunch of shit, then spec back'
Maybe some crafting specific skills rather than a “crafting skill stat”
Since my hope is that stat boosts with level ups are largely removed
I’m hoping for full blown rpg stats to level up
Strength, dex, endurance the whole nine yards
I’d rather have a skill tree and largely static stats. Makes balance way better when the world doesn’t scale
In a true mmo/rpg/SP experience the world gets harder as you improve your stats…but ark by design can’t do that
Just a skill tree isn’t enough. Stats are needed to refine builds. Ark certainly can implement them. And I’m fairly confident they’re gonna exist in Ark 2.
Says who?
Be more specific
I mean stats will exist in ark 2, and it’s likely you’ll be able to level them. I’m skeptical that’ll be majorly altered
But ark 2’s world won’t scale with your stats. The survival genre sort of fixes the world at a set difficulty. You can’t have the world get harder as you progress
Which means all stat boosts do is make the game easier…kinda makes it less fun over time. Unlike a true RPG where you get to higher levels and meet more complex and higher statted foes
The world doesn’t have to scale, the entire point of leveling up and progressing is becoming more powerful. Level ups are supposed to make the game easier.
In a true rpg that’s not the case 🤷♂️
No, it’s a survival game, so it should reflect the genre and not scale the character’s stats like an rpg
You seem to have this rock solid line dividing what can and can’t be done based on the label of a game.
I’ve noticed over the past 8 months discussing things with you here
It’s more like “this is directly contrasting how the game looks like it’ll work”
I find it hard to believe with the amount of info given about Ark 2 that anyone other than devs at this point can say that.
I’m taking insight from my experience and research of other games to understand what pairings of design features seem to work well together and which ones seem to contradict
It’s an understandable take. But even ark 1 has contradictions in it imo, which I fear may come to ark 2
I don’t see any contradictions
You want to take the environment seriously -> but you take almost 0 damage while wearing cheaply crafted flak
As one example
I wouldn’t consider that a contradiction.
It’s directly contradicting game features. Most players most of the time have flak or better equipped. So the environment is failing to provide a survival feeling for most of people’s playthroughs
Now you could argue it’s not a contradiction if the goal was never to have the environment be a major concern to players. It’s a valid argument if you think ark is a PvP game where the environment is more of a nuisance than a threat
I’d argue that it’s not a contradiction because the environment isn’t supposed to be the main challenge throughout the entire game. In the true rpgs that you mentioned earlier more often than not once you get to a higher level and have higher stats and more gear the area where you started is supposed to be under your power level, and you’re supposed to go to a new area that poses more difficulty to continue progressing. Now in a game like Ark 1 the different biomes are supposed to act as a different area but do to players having increased experience with the game that entire system becomes somewhat a moot point.
Ark 2 however does not need to be like that.
I presume you think the main challenge is supposed to be other players?
Yea XD
Maybe from a PvP stand point. But I’d say the main challenge is ascending. The environment is only the first part that you overcome. After that it’s defeating the different bosses.
So you see it on PvE as 1.) overcome the environment 2.) overcome missions/caves 3.) overcome bosses?
In Ark 1 yes if you were to simplify it. But I’m hoping for more rpg style progression for Ark 2. Instead of just random leveled beasts everywhere I’d prefer if separate areas or biomes had different level ranges that you would work through, maybe certain tames that you could acquire that would help survive in the next area.
You can if levelling your stats allows you to enter parts of the world without dying in two seconds, such as a tundra where the levels are higher or the creatures are smarter 
So in ark 1 terms beach stuff is fixed at level 1-50 and harder biomes have the higher level creatures? And those harder biomes are extremely hard without proper gear and tames?
It would be a bit of a weird concept for a sandbox but maybe ark 2 is willing to try that
I honestly believe that being able to tame max level tames as soon as you spawn is one of the biggest issues Ark 1 faces with actual balance when it comes to environmental challenges. Second only to flyers.
Pretty much all Ark1 maps had that in some sense already. Beaches are relatively easy, Mountains and Cold areas tend to be pretty tough. Other maps had other environmental challenges that needed to be overcome like extreme temperatures, Nameless, Radiation, or more powerful Corrupted Creatures (Wyverns/Gigas)
There was no 'you need to be this level or higher to go here', which I like. Freedom of exploration - assuming you can handle the challenges presented
I’d be interested to see player level requirements for taming creatures/high level creatures
Yes.
Sure there was, you needed to be the level to make the rad suit to go into the rad zone, did you not?
Lamprey lol, but I agree with your sentiment
lamprey negates that lol
Well yeah, I parachute down with a lamprey too, but that's just because I'm good at the game and know stuff like that lol
I also would like to see level requirements and maybe even skill requirements to taming. I’d even like to see some good old Pokémonesque style of control where once a tame gets to far ahead of you it becomes unruly and fails to listen to you.
Most challenges had a relatively low level workaround. Lazarus Chowder/Diplocalulus for underwater, Lampreys for Radiation, ect
It would be interesting to have a “beast master” tree
Exactly - you were only limited by knowledge of mechanics instead of the game just saying 'nope, get a higher level'
Good thing, since levels became trivial with notes and note runs
Knowing well hidden secrets and strats doesn't really dictate the normal progression, though. That's entirely irrelevant
Saddle engrams were once the progression metric people measured for where you could or should go. Now you speed through leveling so fast you can’t stop and consider that
But it's possible to do those strats because the mechanics of the game allow it
Knowing how to do that does not equal intended progression, either way
Note runs were objectively bad imo. I respect the idea which was an incentive to get and look at lore but idk about the other issues it caused lol
I don’t think anything should be physically stopping players from going to different areas, but the lack of tames, stats, and skills should make things far more difficult for anyone trying to advance to early.
We know, Shifter lol
I mean I don’t want a giant fence with a level requirement to pass through lol
But I do want people to be like “ooooh I’m 100% dead if that sees me huh” if they run into something wildly outside their prep level
Yeah no. That would take away any sandbox feel
I like open world rpg games that have levels indicate strength (alongside new enemies)
When the enemies suddenly jump from 10 to 50 you go “oooooh new area. Let me see if I’m ready”
I think if they do it the same way they did with Ark 1, where it's a mix of both (levels and zoning determining where you should/can feasibly go) then all is well, imo
Just not have the levels in every zone be the same cap, only change I'd make personally
I don’t mind, but I still don’t like wildly out scaling the environment with speed gremlin builds 😆
So like the beach 1-50 thing
I think a good way to go about it would be to have specific areas have a max level cap but not a minimum. That way early game players could sneak into higher level areas and snag a tame they want around their level. Deinonychus in the next area and you want one early? Just be careful and don’t get caught. Risk and reward.
Hopefully speed doesn't exist as a levelable stat 🤞
That would make the 'high level areas' camped by mega tribes to get the strongest species and the highest levels
That's a whole nother issue, friend
I think ark’s diverse roster makes that hard to do in practice since there’s so many tames…I find it works better with small rosters where level is more meaningful metric. In ark, species > level most of the time
Is it? That's what you're wanting with level zones
A biome the size of AB’s element zone is not exactly claimable by one tribe for all possible taming
I will state that I have no interest in movement speed being a main stat. If it is it should be nerfed into the ground from where it currently is. You should not be able to out run everything. Hell humans shouldn’t be able to outrun very much at all from the current roster.
It is, as Shifter has pointed out, a very different point
But I've already spoken on it too, so that's just me not wanting to rehash the same point again lol
Me all the damn time 😆. But links to old discord messages are blocked
Search the keywords "TC" and "tool cupboard" for the convo from yesterday @winged dome
I dunno. I think Ark1 randomized levels across the map was fine. Natural difficulty progression was fine until feature creep started ruining everything
Agree to disagree
Obviously it would be valuable real-estate but it’s hopefully not small enough that a single tribe can hold it all.
Levels don’t matter as much in ark 1 unless there’s a big gap imo
A 120 rex vs 130 carno has a clear winner lol, the level matters less than the species. So I’m flexible about using levels in different biomes
Levels absolutely matter when it comes to tame versus wild. This is exactly why increasing the difficulty makes the game easier.
It would be a welcome change for me, if only to test it out in early access
Well not in this case
I think one issue with low level cap biomes is that players may migrate away from certain really well designed and pretty biomes because the creatures are low level. Or the reverse as people progress out of the early game (something that only happens once on official)
Because the gap is pretty large and most tames get a saddle (armor). And that’s before the extremely strong imprint bonus
If they did it in early access and it turns out I didn't like levelled biomes, I would be fine with them reverting said change
I could see that. Though if I’m not playing PvP I’m choosing a base location going off of scenery. As long as I can freely travel to get better tames I’m good.
Might even be better considering it would be lower level Dino’s harassing your base instead of max level.
Yea the flip could be true where low level areas are lived in and the rest is abandoned
If travel is really fun, for sure, I can see that
The caravaning mentioned a few days ago comes to mind
It would be cool if nomadic play style was actually viable in Ark 2.
I would absolutely love that.
Caravaning around Valguero near it's official launch was a ton of fun, but really highlighted for me the issues with Ark1's Platform Saddle systems
Hopefully platform saddles are either mostly gone or completely revamped, seeing as how there is cave drawings of them in the newer trailer I'm leaning towards revamped
I hope so for revamp
It would be cool if platform saddle creatures had a totally unique stat spread such that they acted as massive structures rather than very squishy targets
Ofc with mutation stacking they soak just fine XD. But I don’t want to assume that or leave room for them to feel justified
Maybe two variants? Mobile Base and Mobile Siege Platforms?
Base gives weight reduction on materials, significantly increases defense against everything except turrets, but drastically lowers speed
Siege allows placement of manned turrets (cannons, catapults, ect) but no weight reduction and lower defense
I’m trying to remember what issues turrets on plat saddles had. They did get removed for a reason…
I’m down for the saddle type altering how the platform creature works, but I’m a bit nervous about automated turrets specifically
Those turrets make no sense
I think the only turrets that should be able to track ppl and dinos are tek ones
They were just op
Idk that technology just seems better suited for that
You can still do autos but autos suck
Auto turrets shouldnt track tho
Good thing we won't have auto turrets then, eh?
Hopefully
?
Nah, we certainly aren't lol I can assure you
do turrets not track? Doesnt every turret do that in the game
Turrets on fliers were OP as heck
Yeah, it's a turret. Why shouldn't a turret track you 😂
Assault Quetzes just mowing everything down. Plus I think they caused a lot of server lag/instability
Because only like the HIGHEST grade expensive shit can track things based on movement by themselves
Whats the point of an automated protection system if it doesn’t track enemies?
I do think more viable mounted turrets (catapults, ballista, etc) would be cool to see. Any idea on how to make that viable @fiery wedge ?
No…
Tek turrets because i mean… theyre advanced, hell of a lot more advanced than regular turrets
If they had a range more than like 100 feet and did damage to things higher than stone...
Auto turrets should be automatic too… 🤔
Turrets that track heat signatures are not really that advanced, lol
They have flaws
It's a game
I could see that being a thing, but only if defenses are handled differently and cryos don't exist
It’s a way to have an offline raid protection
Yeah, for the first time in a while I agree with Birdwoman, it's a game bro
Without this, only mega tribes would exist
What do cryos have to do with using a ballista?
fine i guess…..
The current game’s pvp just kinda ass tho
And everything about it i hate
If you have a paracer ballista out shooting a base, and someone just pops a giga out, it wouldn't be very viable
Too many dinos and it won't matter how many players on turrets there are, I think is the point Raq is making
So why people everyday come here and beg they don’t change pvp?
Neither would it be if there was just a giga over a hill or in the base?
It's not like the dudes gonna run into you and pop a gig
The point I was trying to make is that cryos make tames too maneuverable for a game without auto turrets
By the time crios become a thing again, the meta will be changed
People are allowed to have different opinions?
If there aren't auto turrets that is definitely what I see happening lol
I’m seeing auto turrets AND mounted turrets in the idea I posed to birdwoman
Sure, of course, I’m just saying it’s confusing 😂
You can't really make a fob with plant x in time for a raid though
The issue I see is that mounted turrets are straight up never used in PvP for defense or offense. Wanted PvP perspective on the issue
Oh I 100% agree, just the auto turret argument is kinda bunk and this is a chat for Ark 2 😅
They just aren't viable without the tracking, and with tracking they are too op
Hey man you can move potted plants
That would work I guess
Special trike saddle for transporting plant x to fobs
Without tek being a thing (that might include electronics in general), I think they will use NPCs + primitive weapons, like atlas
I really am interested in seeing how they handle base defenses though
The whole building mechanics seems to be different
We will have blueprints for the bases
I’m curious to see
That is a given, but it doesn't guarantee defense changes
Sure, I’m pointing out the new metas will probably be way different
Building bps doesn't mean the meta will be different
It just means that it'll be easier to copy paste a well designed base
There will be no auto turrets/tek turrets That’s a huge part of today’s mega
Unless they bring new primitive automatic systems that work just like current auto turrets
I have yet to see anything saying there won't be autoturrets
Like NPCs mounting guns with similar performance of autoturrets
Like plant x lol
I'm pretty sure we can teach a Raptor how to operate a Gatling Gun
Primitive combat system
I think that means no electronics or tek
The question is, should we?
Plant x are a plant based auto turret already in the game.
But the performance isn’t anything close to the autoturrets
Do they even have opposable thumbs
Whether or not it uses electronics isn't the issue lol, that's just crafting and asthetics
Because they were designed to be different
Like I said, they can bring something that performs just like autoturrets
I’m agreeing with you here
The new plants can perform better
It’s a possibility
But I hope they think on other systems, not just plants, but still primitive
I am hoping to see a nonturret defense system, but the baseline is just to expect some form of autoturret
Yeah. Unless they have made huge changes on the whole system.
The problem with not having turrets as a defense system is that everything else would be far easier to deal with
True. That’s why I need to see/read more about the mechanics
Youre saying this like they wouldnt have any form of turret that wpuld make the pvp aspect busted
Again
Who knows? Have you seen gameplay? I sure haven't.
I think 2 will bring new stuff to the table but im still imagining ppl finding a way to make 2947383858383 turrets stacked on top of eachother on flimsy catwalks
Why i hate the advanced items in ark
Well, I'm sorry you think that. Definitely not gonna happen, though, so I wouldn't worry about it
You want to invade bases easily?
I dont think so either, kinda
What i mostly mean is ppl will always find a way to cheese the system
Good thing 2 is mostly primitive then, eh? 😏
I hope it stays that way
I could give 2 shits if they got rid of tek
Dinosaur halo is kinda ass
Well, yeah. People will also always develop cheats too, no way to stop it, it's going to happen. People are assholes.
I think eventually they will introduce tek stuff back
Maybe on a DLC
I hope not
I mean it needs and endgame but if the game was just more fleshed out primitive version of ark i wouldnt care
Like at the start ATLEAST, stuff like longnecks and db’s simple pistols. Are as far as the game goes
With taming being harder and something thats more detailed so it opens the windows when you become advanced somewhat
Id imagine this game has better player conbat
I want dinosaur combat to be good too
Long necks are kind of ridiculously op though lol
I don't want to see any overpowered firearms in ark2
Theyd have to be toned down
i agree though
Logically though longnecks are the more primitive weapon so theyd be the first firearms to be in the 2nd game.
Im the games sense
Or i mean….
You could have muskets, or something like them xd
It would be flintlocks/muskets lol
'you wont see any firearms in unga-bunga age'
I wouldn’t consider the longneck a primitive weapon.
But it’s not unga bunga. It’s actually in a far future. Hence why I think we will see technological stuff eventually. The only reason there’s no tek now is because Vindiago is frustrated with technology
But, at least in the base game, we will have some time without tech stuff
No shit, sherlock
I called it 'Unga Bunga' cause the came is 'PRIMITIVE' focused
So far, we've only seen very, very early technology. Like spears and bone armor.
So as of right now, yeah. Game is 'unga bunga'
We've also seen a futuristic Tek console being powered down
Doesn't mean we'll use tek.
They've specifically stated we wont have tek in ARK-2.
(base-game atleast.)
Good point, and it's not entirely primitive @stray elm , just primitive focused 😉 remember that

There's a hard difference between 'sci-fi in story and environment' then 'gameplay'
The show 'Primal' is sci-fi in nature, since the environment is also unnatural.
But the show focuses around a dinosaur and a caveman, that uses a spear.
I am having a hard time understanding the issue, was I not simple enough in my wording? The tweet or whatever it was said primitive focused, you know that
This is irrelevant, but ok
This was the original message that started this.
I stated this as a ironic joke, and y'all taking it a bit serious. 
Yeah, it’s very vague. I think we will see tech eventually.
Well, to be blunt, your context clues need some help... no offense
Using the term 'unga-bunga' as the name of an age isn't already a clue?
If you unironically use 'unga-bunga' as the name of an age.....i think that's on you.
See Wildcard, that’s what happens when you don’t give us more content about Ark 2. 👆
That’s on you
Think we'll get some new deets at PAX?
I think PAX will be more about switch
Higher chances to get more news on the extra life stream
Will ark 2 have more dinos?
The dinosaur with 500 teeth whose name will get me cancelled looks so goofy I would like to see him in ARK
There’s isn’t a list so far. But they’ve shown at least 3 dinos (brachios, rex and raptors)
Also pteras and dodos
Alr, I hope we also get true to size megalodons
Its literally just a 🤓 version of a brachiosaur
Ok nvm i thought it had goofier teeth but still
I honestly doubt they'll add new dinosaurs that weren't in ARK-1.
But 'readding' dinosaurs from ARK-1 is a different story.
The charcar is suppose to appear on all maps, so they're a good candidate to appear in ARK-2.
Wonder where the carchar went
Id have thought it wouldve dropped by now since fjordur has opened up
They're probably almost done, and it just took longer since they might literally mean 'all' maps, so they're making different variants.
Hmm
So they'll have to make an Aberrant variant, X-variant, and maybe even a R and a Corrupted variant of them.
(that's if they're appearing on literally all maps)
Im gonna assume the hardest part is just the coloring tbh
Maybe itll drop with that last small nekartus map
Oooooh, I never thought about that, I hope they at least do an aberrant variant, doesn't even have to be on Ab since I would like the map to stay unmolested
will ark 2 have pvp?
From what we know, yes.
On the note, anyone know when this is supposed to release
There aren't going to be any more maps added to Ark 1 officially, sooooo
Ask Nekatus, I guess?
Isnt there gonna be an official release of that map?
Nope, Fjordur was it
Rip
The dwarf themed map?
That's just another project he's doing.
Nothing related to Wildcard.
Have they actually officially stated Fjordur was the last map?
I don't doubt it. But i wonder if they have 'officially' stated it?
Yes, in one of the CCs
Can you tell me which one?
Idk man, I just work here
Fair
Can't believe that the Genesis-2 announcement trailer is nearly 2 years old
And we still don't have the background theme of it.
Wym background theme?
Yeah 😕
Theme of the trailer i think
The theme of the original Genesis 2 trailer
If you pay attention to it, it's a lot more slower and darker then the in-game Genesis-2 theme
Yeah
Ah
Aaaaaaaaaa
Ark 2 is gunna be so bad
tell us why you think it will be so bad
Because it’s not going to be like ark 1 and the pvp will suck the devs can’t make a good game so there going to have a dead game within a year but maybe it will be good but everyone I play ark with also thinks it will flop
@magic geyser ohh dang
wildcard just got roasted
ARK 2 could still be a great game, thing is we don't know till we see, but seeing what's going on with ARK 1 I have little hope
Seeing what the ark 1 devs put out in their later maps/content actually gives me a lot of hope for ark 2
They're no longer amateurs, they have a budget, and most crucially of all they can start fresh instead of having to deal with the mess that is Ark 1
At minimum i'd hold the "omg game is going to be terrible" until we see some actual gameplay instead of just vin disel squaring off against a rex
Ong
or hearing his unholy grunts 
You know, the funniest shit i've seen in this chat is people that think if the current fanbase doesn't like the game, it'll die.
Plenty of games have changed from their original source, and just gained new communities.
The Bethesda-made Fallout's, post-Halo-3 titles, and many others are an example.
Gears of war 4-5, Skyrim, Resident-Evil 7-8, are other examples.
Oh, i haven't played it. But i've heard even the newer God-of-War wasn't much like the older trilogy.
Honestly, so far i only have 2 things i'm going to be careful around.
A: The worry of ARK-2 staying primitive throughout its 7+ year lifespan.
B: Any story-bits that has to do with Vin, since i do not like any roles he has played. (though i need to give Riddick a try, since apparently that's what they're comparing Santiago to.)
I just wanna say:
If the combat and building in Ark 2 are even remotely like Conan Exiles, I'm preordering.
TRUE!
This is the shit they need to be doing.
The building in Conan is pretty damn good.
And the way Conan treats souls-like combat is good, but janky.
If ARK-2 can basically make a polished version of Conan's combat system, then i'm on board.
(also sounds like you'll be able to climb around anything like in Conan.)
It's definitely got that early 2000s "maybe if I spam shit I can actually hit the multiple targets" feel but yeah, this is good stuff and the climbing's great too. IDK how they'll do that one though since they seem dependent on the dinos doing the action.
Maybe it's time to just rethink Ark's approach a bit. Maybe we don't need hundreds of dinos that each do 1-2 things, many with overlaps.
No.
We need more
I could kind of see the souls-like combat working on smaller mounts like raptors.
Instead of rolling out of the way, they strafe out of the way.
Riddick is Vin at his best. Highly recommend. Less talking, more stabbing.
If that's how it he'll be in ARK-2, then i can roll with that.
Seems like his best acting is more when he acts as the quite, or one worded characters.
He’s a good action movie star imo. So I’m definitely on board if that’s more in line with his role.
I've only watched his Fast and Furious movies. (besides his role as Groot) and i've never liked his character in those movies.
Although watching him fight in the Ark 2 trailer, the animations look really stale. Which kind of concerns me.
Stiff is a better description than stale..
Yeah, I too noticed a weird stiffness to the animations in the original teaser trailer. Hopefully it's just a quirk and not reflective of the final product
I'd chalk it up more to whatever pseudo motion capture they used for the cinematic
Ark animations are generally pretty high quality
Later stuff, sure.
But day-one stuff that have never been updated are mid.
They're not going to forget everything they learned over ark 1's development and start fresh
Human animations like walking, and punching, are pretty simplistic for what they have now.
Well, no der.
I was just talking about ARK 1's animations in general.
Definitely gonna be 1 weapon with a huge aoe and hit speed
better not take up 400+ gb
Man, that's just gonna be the intro movie.
Soo happy theyre doing third person..also surprised slowmode is on
Slow mode is always on
It starts at 5 seconds and if things get wild it gets increased
With the second trailer the animations are great up until the point Vin shows up. Like the movements of the dinos looked great, but the human animations in the trailer feel a little off. Might be due to some kind of motion capture or just the fact that Wildcard has way more experience animating creatures than people.
The human movement looks off in both trailers cause for me it looks like they didn't use MO-Cap. The movment is wooden and not natural and fluent.
yeah, the dino animation looked awesome but vin looks so stiff
He probably just didn’t do any stretching that morning.
is ark 2 only releasing on xbox x?
pc and current gen xbox release, playstation will release later bc Sony doesn't really like early acces games, but upside is ark 2 is on xbox gamepass day one
I think it will be available for the S too
It can be the alpha state. I remember when they have improved just that for Ark 1.
It will be a 3rd person game only, it’s far more important now to have better animations.
@past wind Ong. I hope they are very good
Todays daily Ark 2 topic:
Skills and skill trees. What kind of skills do you want to see?
Beast master taming in 4 separate trees: herbivore, carnivore, sea creatures, and fliers
Daaang that’s some heavy branching. I’d also like to see taming trees, but I hadn’t considered so much separation. I’d also like to see some a farming tree. Something that allows better and faster harvesting rates.
Anything that makes taming endgame tames harder early game, but easier endgame would be okay with me
And if most tames are passive tames of some kind, I can definitely see a taming skill becoming very useful
That’s a good idea. Any specific skills you’d like to see for it? Something that might give a rising increase to any kind of taming bonus would be cool.
I’d rather see small, large, aquatic, and airborne as the tree splits
Anyway the tree splits is fine with me lol, I just want a lot of variety
I’d like to see the basic skills unlock taming of that creature class. Then within the tree add things that make it easier in some way. Perhaps making suboptimal food offer a lesser penalty, or have affinity drop slower. At higher levels you could perhaps offer more imprint % per imprint in the given creature class
For imprint I was hoping for a breeding tree.
ugh really?
Love me some breeding
I think breeding skills could be in the beast master tree
souls combat in ark?
I'm not super picky on unlocking tames at a certain point, but definitely making them faster and more effective


