#ark-2

1 messages · Page 10 of 1

south lance
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Oh so like abilities rather than stats, fair

untold ingot
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Yeah, I don't want to see all the Dino perks as Stat boosters. In fact those should be rare imo. So the idea of respec on a Dino doesn't make sense

light vigil
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@lofty meteor from lego - "we do not care"

blissful perch
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Your character should work the same way as a tame: you spec it to handle certain playstyles/situations and in doing so miss out on other advantages you may get from other choices in skills etc. The same should be true of tames

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A respec simply changes what playstyles you’d like to appeal to. It doesn’t suddenly make every tame a perfect generalist unless you allow infinite no cooldown respecs with no cost

untold ingot
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If you imagine the skills as things you have to train I to dinos, then I doesn't make sense to be able to change that

blissful perch
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I imagine them as a selection from a suite of options

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Given the game is a sandbox, I don’t see why you shouldn’t be able to (at a cost) be able to shuffle your selection around given the maximum number of skills is always greater than the number you can select

untold ingot
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I don't see the point of it being greater than you can select if you can just change it

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And this is ark, the cost of respec isn't going to be high

blissful perch
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Because you can’t simultaneously deploy all the skills?

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If there are 20 skills and you can get all 20, respecs are pointless because you can get everything

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If you can only get 10, then you can only use 10 regardless of how you choose to spec

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A respec simply changes which 10 you can use. It doesn’t magically allow you to use all 20

mighty lion
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Games have had great success by providing direct stat points along with a skill tree.

blissful perch
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Depends a lot on the game. But the rpg genre is vast, and many methods have worked in regards to this question

mighty lion
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For example, you could have points into a general speed stat and then if you wanted, a skill perk that made you faster specifically in water.

blissful perch
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Absolutely true. I think it’s also much easier to design and create a system of limited skills with the bulk of the leveling coming from stats. But it’s much less interesting

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Imo the best RPGs have your stats stay largely in line with the point of progression (which in ark would probably be the creature’s size/ecological class) and instead level up skills that enable abilities or passives to shine

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The purpose of stats, which would still increase, is more to separate your tame from a wild creature and less to be a way to determine the outcome of a fight (the outcome would be more down to skill selection and deployment than the stats of each creature)

winged dome
mighty lion
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Tbh, I know it's not a popular opinion ( atleast in this chat). But I'd rather have stat mutations

mighty lion
untold ingot
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I would love for varients to have different natural perks

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Possibly even to be able to breed in environmental effects would be cool

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Like if the parents are in a desert dinos have heightened resistance to heat, where as one bred in the snow has an issue with the heat

blissful perch
blissful perch
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You can have a temperature/humidity modifier which creatures from that environment have favorable genes for

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And you can scale penalties based on how far away your creature’s genes are from the current environment

untold ingot
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I really want to see a lot more environmental effects

blissful perch
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But that’s no longer breeding for stats or skills, that’s a whole ass genetics system. And I’m not sure ark 2 will be going that far lol

mighty lion
blissful perch
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Actually you could scale it down to have each biome have a certain skill, which all native creatures to that biome have and is something that can be bred

south lance
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Breeding is just a really simple down genetics system

untold ingot
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Yeah, it would be pretty hard to add in as a general genetics thing, but perhaps a permanent trait on first generation dinos, and increased tier for subsequent generations up to a certain limit. Like 3 generations in the desert gives a tier 3 heat resistance or something

mighty lion
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I'd be down for punit squares plus mutation chance

blissful perch
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For example “extreme heat tolerance” for volcanic creatures and “swamp tolerance” for swamp creatures. The skill would then confer an advantage/nullify a disadvantage and could be bred into whatever creature

south lance
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Pokemon types but they are functionally useful against the environment instead of other creatures

untold ingot
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Like if mutations are gone, then having a whole interesting genetics system would be crazy awesome

blissful perch
untold ingot
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It has to be able to be bred in though. Like a swamp Rex is stronger in the swamp against a snow Rex or something like that

blissful perch
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Some natures and IV spreads promote certain ways to use a Pokémon -> same can be true of skills on a tame

blissful perch
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You could also bar/ban some creatures from getting certain genes/skills. Perhaps a sarco will never be able to get the desert gene for example

untold ingot
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I am envisioning effects like slowing, decreased attack and movement speed, and adding torpor over time for dinos not in their natural or bred environment

blissful perch
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I mean you could go way more simple or way more complex on this sort of thing

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You could go as extreme as taking damage over time in an environment that’s too hostile and as chill as stamina regenerating more slowly

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@mighty lion what I think mutations could do that would be far better than the giga cringe stat ones of ark 1 would be unlocking skills that are otherwise inaccessible from tames for a specific species

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For example a rex mutation that offers a raptor skill. Obviously the list of mutated skills has to include ones that aren’t wildly broken or don’t work on whatever creature, but I think that could be interesting to play with

winged dome
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Rexes with Raptor pack bonus omg_d

blissful perch
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That’s the idea yea

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But you’d have limited skills still, so mutations would serve more to expand possible synergies rather than be a massive boost

untold ingot
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I don't know about that, pack boosted rexes would be way op. But having locked skills specific to a certain type of Dino or class of Dino would be cool

blissful perch
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You’re thinking too hard about specific balance. This is more an example of a possible scenario

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But skills for specific creatures is a fantastic way to make them different if you cant do so with stats alone. Lord knows sabers wolves and raptors have needed something like this for ages to differentiate them

dusty briar
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mating with close species creating a new dino that's not obtainable in the wild?

blissful perch
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Absolutely not lol, this ain’t Jurassic park 😂

dusty briar
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true

blissful perch
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Ark also has a massive roster. I think for JP hybrids make more sense, but for ark they can yank creatures straight from imagination

dusty briar
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most carnivores in ark 1 is too peaceful with each other. I wan't it to be more carnage and killing cause i've seen an alpha raptor chilling with an alpha rex more then once.

untold ingot
winged dome
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Depends on how effective they are. Maybe random traits are only marginally effective compared to the originals. For example, Raptors are a known pack animal so their bonus is like +8 or whatever, but a random trait creature like a Rex would only get a +3

untold ingot
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That could work

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I think

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I just don't want anything that is going to upset too much of a creature hierarchy

pulsar sparrow
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what would you wish for it to come in or even go out of ark 2?

untold ingot
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Lots of things lol

pulsar sparrow
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and what for example?

untold ingot
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Well, we just spent like an hour talking about Dino skills instead of stats lol

blissful perch
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some stuff is just...going to make sense in the early game and not in the end game. Good progression can work like that. But ark's official server network never resetting makes people treat otherwise valid progression content as worthless since they're spending the massive bulk of their time in the end game

untold ingot
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I feel like raptor packs seen as a group would be pretty decent. Dinos can't have general aoe attacks for them to work well, but I feel like that is already being implemented

south lance
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How does the isle do it

blissful perch
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the isle is bad

south lance
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Is it?

untold ingot
south lance
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I thought it was way better for dino melee combat than other games, havent played tho

blissful perch
blissful perch
south lance
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Fair ig

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But the actual attack system works well no?

blissful perch
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Sure, but it wasn't anything to write home about

south lance
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Aight

blissful perch
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best melee combat in any game I ever played was Natural Selection 2

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best movement too...so damn fun

untold ingot
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It was better than gigas biting in front, and hitting creatures behind and above them

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If dinos don't have aoe attacks I could definitely see raptors taking a spotlight as an anti large type dino

south lance
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If that is the case then things like stomping and trampling should be a thing imo

untold ingot
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For some dinos sure

south lance
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Its hard enough to kill troodons that somehow get below bite aoe on things like rexs

untold ingot
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That would kind of be the point

south lance
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Remove said aoe and no trample makes just rushing for the legs the optimal strat

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Yeah but then theres no counterplay without somrthing like trampling

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Literally just stay near the legs and its gg, if slowly

untold ingot
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With ark1 attacks yes, but I am counting on Dino combat being a bit more involved than look + bite

south lance
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Fair

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Just something alternative to just bite to clear the ground behind you

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And directly below

blissful perch
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There is trample damage on many creatures

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It’s just stupidly inconsistent

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Another way to make raptors viable is to have missions with dino size restrictions

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For example a mission in a cave or “only Dino’s in X list” being eligible

winged dome
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Caves or other small opening areas without the use of Cryos will promote smaller critters being used

south lance
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Knockback is preferable

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Since huge trample damage would be shite to fight against

blissful perch
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I just don’t think raptors should be viable against rex

south lance
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I mean a pack of 10 raptors vs 1 rex i think should work

blissful perch
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I wouldn’t mind if larger creatures had more flexibility so they couldn’t be trolled by small creatures like that, but I’m ok with some stuff not being able to tangle with others and win

south lance
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Basically what i want to fix with the trample mech

blissful perch
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Let raptors be the premiere player chaser unit for example that has to run away from larger creatures

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If you give raptors an infinite pounce for example that would instantly make them valid as anti player but remain very weak to groups or larger tames

south lance
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havent seen this but fair enough, this is just my improvised take on fixing it

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larger creatures should generally have complete area denial directly near them from smaller creatures

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sheesh

blissful perch
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Does anyone ever use raptors?

south lance
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as long as its for tamed raptors idrc

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just dont let wilds have it

blissful perch
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It’s a bit messy for wild raptors to have pouncing

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If you say so

south lance
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💀

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ez jail farm

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infinite bobs to force into near slavery

fallow niche
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😶

blissful perch
fallow niche
south lance
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sadly cant happen in practice

untold ingot
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I do think it would be cool to have a smaller creature that is an effective counter to large dinos in certain circumstances. Like a pack of deinos in ark1

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It shouldn't be able to dominate, but at least work

wild kraken
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I’m terrified of how the pvp will be like In ark II

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because the pvp system of being able to do whatever you want is beautiful In ark 1

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so a removal of that freedom and adding a whole lock on system feels ass

tropic crag
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Yeah, gotta love that left click sim gameplay... get real lol

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Skill based combat will either make or break Ark 2, that's fair to say, but I'm on the side of make. Look at any other game that uses it, and how big it is to the communities there (Souls games are the big example here)

wild kraken
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perhaps but I’m afraid they might lose what makes ark so special

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Especially because those games don’t have Dinos that completely break that whole strategy system

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So I’m quite skeptical

tropic crag
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Well, I'm hopeful. But also scared, as well. There's lots that can go wrong with this new direction/style they're going for, but in the end, it's what they want to make, and they're excited for it. I think that should mean something. I wouldn't be excited for a game I made if it was trash, right?

valid apex
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Tbf Blizzard seemed pretty excited about Diablo Immortal.. “Do you guys not have phones?!?!”

tropic crag
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Well, Blizzard is also a bad company who is going down the drain for a reason, sooooo

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Take that as you will I guess

split dove
valid apex
tropic crag
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Same here, at least we got the Diablo 2 remaster before it all went to... hell. Hehehe

valid apex
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Hopefully D4 brings em back. Hopefully….

tropic crag
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And as long as they never shut down the servers/multiplayer functions for Starcraft 1&2, as well as the Diablo 2 remaster, my childhood remains intact 😌

valid apex
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StarCraft still holds up so well. Can’t go back to the feel of D2 though. If they made it feel like D3 control wise at least. It would be perfect though.

tropic crag
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Fair enough, I never did really care for 3 so I just kept playing 2 lol. And yeah, Starcraft are still some of the most well orchestrated and put together RTSs of all time. Have you heard what the ex-Starcraft devs are doing? Their new game looks sick

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But enough about them, this is an Ark 2 channel after all 😅

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(pssst it's called Stormgate btw 😉 )

valid apex
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I’ll have to look into it! For now.. can’t wait to see Vin Diesel get more than 3 lines as a character! Lol

tropic crag
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On the basis of Ark 2, I do hope the combat is done well. I have not the slightest idea how they're going to merge skill based combat into the Ark setting, with dinos being a part of said combat

split dove
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Mostly just the grunts

tropic crag
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exerted grunt SantiagoScowl

split dove
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Angry battlecry SantiagoScowl "kils native inhabitants from a alien planet he's invading with his family and dinosaurs"

tropic crag
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Can't wait

split dove
tropic crag
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True dat

untold ingot
valid apex
wild kraken
untold ingot
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With some luck perhaps, but it wont really work against more skilled players

regal spear
stray elm
tropic crag
wanton cliff
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Ark 2 not come ps5?

spark gate
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Lowkey hoping the tracking nodes make it to ARK 2, but smaller and harder to see on players

I always wanted a chance to use them for evil things :( but its hard to when you can see it on yourself by looking straight down

mint swan
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will Ark 2 have versions like Ark the original because Ark can have custom and story maps

worldly badger
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Place it in front of em and they cant see jack shit xD

spark gate
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Lol

fresh owl
fallow niche
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The moderation team are volunteers for discord only. You're welcome to rant in another channel.

mint swan
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If it isnt confirmed doesnt mean it isnt there

fresh owl
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Anti transferring lol not a horrible idea

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But hey even then family or dinos bby

mint swan
night lily
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how long has this been in development

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and another question any price?

fallow niche
night lily
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only 2 years?

fallow niche
# night lily only 2 years?

? Well the only info we have is in the pins. Wildcard has probably been working on it for longer, but as community members, we wouldn't have access to that information.

zinc chasm
wispy sierra
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.

ashen merlin
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What is gonna happen to are ark 1 characters 😦

wispy sierra
split dove
untold totem
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people forget sequels exists lmao

split dove
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going by that logic every call of duty is just a dlc/expansion

ashen merlin
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lol

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but i like 109

untold totem
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back in my day where DLCs are just extra additional content, not a new story and are in "Append" Disks

ashen merlin
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It be sad I guess I make funeral

split dove
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your character will get thanos snapped when ark 2 drops

untold totem
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SP/unofficial go nyoom

split dove
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they enabled their cheats like mei

untold totem
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basically

iron sequoia
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Lol

winged dome
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Ark1 DLC was pretty good, aside Scorched Earth being mostly unfinished

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How they handled it too was pretty good from a consumer standpoint. All the items and critters came free later through free maps, only thing you really missed were the DLC maps themselves and the lore/Ascension

untold totem
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when games including expansions are in disc form

winged dome
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Yeah, I think WC did their best work with Aberration. Excellent natural progression, dangers remain valid even into endgame, and the map itself is visually beautiful. It's a shame some of the newer creatures that can be transfered in make traversal so trivial

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That's not to say the others are bad, every expansion brought a ton of new content and things to do. Scorched a bit less so, but still worth checking out - especially if they do add an official ending to it with the Switch updates

mighty lion
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Remembering when Doom 3's "expansion " was legitimately just the last few levels of the game they didn't finish in time for release

vague briar
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so i 've reading a little bit , so you guys are suggesting to remove the mutation system , its ok but think about a bit if the pve of ARK 2 is like the same of ARK 1 without breeding this game mode will die soon (with this im saying that they should make enough content to cover what mutation system would do )

blissful perch
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The most simple way is to add intentionally repeatable missions that provide some sort of post game content experiences for folks

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Other ways include lateral mutations that alter creature skills (if such a system exists) that don’t allow for runaway stat boosting but also give players something to do similar to ark 1

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The primary goal (which I can’t stress enough) is to make the post game more about playing ark and less about afk. The secondary goal is to have a post game that doesn’t just crap on the PvE content when people complete it…which mutation stacking comfortably allows you to meat run the entire PvE of the game with no difficulty and can be started extremely quickly in your ark experience

blissful perch
vague briar
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that is a fact , actually if you want to get into the official PvP side , you better meet an alpha tribe to give you some lines to do PvP , or either you get wiped

blissful perch
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The secondary argument is critical here

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Which is that the PvE becomes a stupid joke…you can be in some insanely stupid scenarios and just LMB through it because you have a capped tame with a capped saddle that takes 10 damage out of 50k hp per hit

vague briar
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yup

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brutes in genesis at least got that tames in critical situations sometimes , until bleeding was added to thyla and megalodon

blissful perch
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Brutes on genesis pissed me off by soft requiring mutation stacking lol but idk how else would WC have balanced that out to be fun for folks who had capped lines

mighty lion
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If they never intended for breeding to be what it is, then why add the upper stat cap and not fix the issue?. The years aspect adds longevity to a activity that some find enjoyable. Plus I've yet to see to encounter market stat you couldnt trade c4 for ( excluding private, neutered)

blissful perch
mighty lion
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I find it hard to believe that they weren't aware of it. So many youtube vids and exploit reports go to them

blissful perch
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I didn’t say anything about awareness, I believe they were aware pretty quickly

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But the upper cap was a soft solution that didn’t wipe people’s tames and didn’t require any complicated effort to fix the mutation stacking bugs, so at the time perhaps it was seen as the best answer

mighty lion
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Oh I didnt see the " how", sorry

blissful perch
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And my guess is that if the issue was fixed people were getting their tames wiped

mighty lion
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Idk, I truly find mutation breeding interesting and relaxing from the other aspects of PVP. Gives players a break and a hobby

blissful perch
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I think you have correctly identified a positive element of gaming (the “off” state where you aren’t being stressed or put to the test), but this is very clearly not the way to satisfy that well (to me)

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I think a greater animal husbandry and farming system for example can fill a similar niche of something relaxing and useful that doesn’t carry (the same issues I’ve said a billion times) mutation stacking has

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At the time, when ark 1 was very much not a full game and needed basic systems implemented to get the outline of a full experience, mutation stacking and a lot of other mechanics made more sense

mighty lion
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Is there truly a steep cliff for new players on pc when it comes to stats? Atleast on xbox its very simple to get atleast near top stats, no money needed

blissful perch
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I can’t speak to that. My complaints aren’t really about rookie access because many folks have made great arguments about access not being as troubled as one may intuit

mighty lion
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Yeah in my experience, we often seed new players with decent stats or you can just trade c4 for it.

blissful perch
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That’s my current understanding, and I think it speaks to (and nullifies to an extent) the gatekeeping argument. It’s why I largely dropped it 😆

mighty lion
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I do think we need a way to continually improve our breeding lines, maybe that's not the current system. Do you have any ideas how we could keep the progression aspect without a random mut system?

blissful perch
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I’ve posted many. Did you have a chance to read the random traits/skills discussion we had yesterday/the day before? That’s the most recent one I suggested

mighty lion
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I have, but didnt have time to respond. Do they stack with each iteration?

blissful perch
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It’s less about stacking and more about getting the rare trait /combination of traits you want

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Let me see if I can summarize how that works

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Assume we have a rex. All rex skills would be in one of three pools of skills:
1.) wild skills that will come randomly from a tamed rex - general skills that many creatures can have
2.) will skills that will come randomly from a tamed rex - specific skills unique to rex
3.) “mutation skills” that pull skills from other creatures that are NOT normally available in pools 1 and 2

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The goal of mutation breeding then would be to get the ideal combination of skills and synergies rather than just brute scaling your stats via ark 1 mutation stacking

vague briar
blissful perch
vague briar
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too much work right?

blissful perch
mighty lion
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Hmm, if a breeding pair have the same combination of skills, would it carry over to the offspring? Given the dont have another mutation?

vague briar
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i mean , mutations to refer that

blissful perch
mighty lion
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Oh an additional skill, so possibility to have 4+ skills on one creature?

blissful perch
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Correct

vague briar
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yeah

mighty lion
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I think that could work well, if wildcard added new skills to the pools periodically. Give people things to shoot for.

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In game with similar systems: example ( destiny 2 rng gun perks with added mods and masterclass). Typically farm until you get the " god roll" and it becomes a stagnated meta. Until new perks are added and the meta adapts

blissful perch
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That’s kinda how I imagine it working

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Since that’s how capped tames I believe work now lol. The advantage is that for PvE it doesn’t horrendously break the game and it can be more optional

mighty lion
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Could add missions to unlock a special skills for dinos ( must be completed on said dino)

blissful perch
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I think post game missions of that sort would be critical to a plan that ends with the cutting of mutation stacking

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You need something to drive players to engage with the post game, and mutation stacking, while horrible because it’s mostly waiting around and the result is near cheating levels of strength, does fill that role to a degree

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Missions would be my knee jerk answer to fill the void, but the idea of softer skill based mutation system and other RNG grind mechanics could also work with missions to provide a more full post game experience

vague briar
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thats a little bit comtroversial , i like missions in ark , but there are who doesn't , idk whats wrong with the quest maybe they dont like cuz its a survival ? dk , one thing for sure , is that i want quest for ark 2 , or at least optional quests

blissful perch
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Missions were trial ran in genesis and are a near certainty in ark 2

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I’m not sure how else we’ll interact with the “legendary heroes” we’re told about on the steam page

vague briar
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maybe HLNA npc like

blissful perch
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Given they’re people with voice acting rather than a support AI I’m extremely skeptical that’s the case

mighty lion
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It's a bit of a catch 22, instanced mission allow for out of map exploits and leave people open for ambushes at terminal. But in world missions either restrict building zones or player building can interfere with them. Both can severely suffer from server lag.

blissful perch
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It would be interesting if all missions worked like genesis 1 boss teleports and could be done at will anywhere (if you wanted you could add an unlock condition to be able to initiate a mission)

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@mighty lion any PvP exploits you can think of with that?

mighty lion
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If that excludes moeder, ( a glitch existed where you could get it into the rest of the map).... there are several cheese exploits you can do on gen 1 ( giga in boss fight for example).... 1 possible exploit is denial of mission, if someone can freely access all missions from the safety of their base( assuming they are single instance). They could have players spam missions

blissful perch
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Ah true, I assumed multiple instance. That does complicate things

stray elm
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HLN-A is coming to PAX West.
I kind of wanna ask "How does it feel to chew five-gum?
And does it stimulate your senses?"

blissful perch
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Your other two replies refer to my comments on mutations but this one refers to my comment on missions…is that what you intended to reply to?

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Yes. There could be a complex genetics system where each creatures has genes that confer specific traits that behave based on their gene “type” (dominant/recessive/codominant/etc), and breeding instead of pulling mutations out of your ass to boost melee health could be more about very carefully selecting specific traits. My suggestion about skills though feels more realistic given we’re getting at minimum a player skill tree

untold ingot
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I would love to see a more genetic type genetic system in ark2 lol

blissful perch
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I suspect ark 2 breeding will still be single gene pair breeding with one father and one mother allele to choose from. It’s not wrong to be simple either: ark 2 doesn’t need to be a complex breeding sim game

untold ingot
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That is where we differ lol, I would love for it to have a more complex breeding system lol

blissful perch
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There’s a difference between what I want and what I think WC is seeking

mint swan
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When will Ark 2 come out?

blissful perch
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Although who knows maybe HLNA will slip up at pax west and tell us a more precise date 😂

mint swan
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2023? 2024? 2095? years?

untold ingot
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The current info is 2023,

mint swan
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you better come before you die ark 2 😄

untold ingot
blissful perch
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Prolly, since that’s the next release

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I’m being patient. In fact, I’ll probably be a bit sad when ark 2 drops

untold ingot
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Lol, I can envision that jaja

blissful perch
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🤷‍♂️ not much speculative game design to chat when the game is out XD

untold ingot
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They should just never release it so we get more time to predict it jajaja

blissful perch
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Dw it’s WC maybe we’ll get that extra time until 2025 😂😂

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I’m glad they released what they did tho: we were really pulling things out of our asses for a while so it’s nice that we have a bit of info to play with

untold ingot
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If it is delayed until 2025 but lives up to expectations it's worth it

blissful perch
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Fully agree, but I’m guessing the average one message chatter here wouldn’t be happy lol

untold ingot
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Yeah, probably not haha

blissful perch
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That being said, maybe we have to wait for ark 3 to see our perfect breeding sim/skill combat/tribe wars PvP/sandboxbutalsonot

untold ingot
#

Yeah, I doubt they will take every idea from here, I just hope the major ones are implemented

#

Also a flier nerf. That is desperately needed

mighty lion
blissful perch
#

Idk what will or won’t be taken from here if anything. Ark isn’t a one man dev team lol, they’re working on their own path

untold ingot
#

If it's all melee combat, an ark1 flier will be waaaay to op lol

blissful perch
#

I mean yes fliers need a nerf. That is, if you want people to actually experience any of the AI or events you have planned that will take place on the ground

blissful perch
#

I’d say one of the few “fliers” not in need of much nerf wise is the only ark farter: the gasbags

#

I think the fact that you can’t hover in place above something, can’t really attack, and don’t have a lot of micro control…as well as being vulnerable on the ground makes it a fairly balanced creature

untold ingot
#

Every flier needs the bloodstalker escape mechanic, and should have less weight

#

Pts shouldn't be able to carry 2 people lol

blissful perch
#

I’m very curious as to how they handle map exploration

split dove
#

I hope better than ark 1 😂

blissful perch
#

Do we even NEED to be able to cross the whole map? That’s one interesting question

untold ingot
#

I think there was an announcement at one point saying there would be a new mechanic for that

split dove
#

After all we can always just "respawn again"

blissful perch
#

I meant more like genesis 2 doesn’t require you to explore the map

#

The only area you technically have to go is one mission terminal and then the rockwell prime one

untold ingot
#

Fjordhawk stuff shouldn't be a thing though lol 😂

#

The free tp is too strong jaja

blissful perch
#

I’m not racing a 20-30min or whatever bag despawn timer to cross the map. I’m good

untold ingot
#

Yeah, no. It's too strong. If it was nerfed to only be able to carry your armor and hotbar sure I don't see an issue. But everything?

blissful perch
#

I mean everything do be kinda busted, so that’s fair

split dove
#

Free on server character transfer bird lol

mighty lion
#

Perhaps natural ( aratai) fauna can assist with the flyer issue

blissful perch
#

It’s Arat fauna 🧐

mighty lion
#

Oof oof

split dove
#

More plants like the Gen 2 carniflora pls

blissful perch
#

But the issue ofc is that with a flier you just coast above the map at a safe height

#

You could have dense canopies or something that force more risky low flying as a simple example

mighty lion
#

Woundnt be opposed to a vine creature that can whip you out of the sky

#

My autocorrect sucks sometimes

blissful perch
#

Love the idea of a plant bein like sit down

untold ingot
blissful perch
#

I’m quite alright not shitting myself constantly in fear of getting eaten

untold ingot
#

Yeah, but ark needs more of that

mighty lion
#

I kind of like alittle fear in certain areas of the map

untold ingot
#

I do think that it shouldnt cause torpor though

blissful perch
#

Ark does not need stationary stealthy danger bois that have another identical model that’s a resource node

untold ingot
split dove
#

We need so much more that your setup will require a toilet for how many times you crap yourself

blissful perch
#

I’m good with hidden creatures but carniflora always confused the shit out of me because they look like those wild meat plants

mighty lion
#

Like abberation red zone was a good amount of " this shit can kill you ... great .. I'm stunned'

stray elm
#

Nah, lets have more Cariflora's in ARK-2 just for Shifter. DesmoSip

blissful perch
#

I also loathe hard stuns

split dove
#

"radiation effect noises"

mighty lion
stray elm
blissful perch
#

I liked the red zone because of seekers and reaper queens…purlovia will always earn my disrespect

untold ingot
#

Ab red zone and the surface were great

mighty lion
#

If there is a rad zone, I'd like more ways to deal with it. Since we wont have a tek forcefield... and I'm not a fan of the blood suckera

blissful perch
#

Surface was weird lol, too many dang reaper kings. I just hit C on a drake and memed around

untold ingot
blissful perch
#

I’m good just removing all hard stuns (at least from wild creatures)

split dove
blissful perch
#

It’s called weasel-B-gone

mighty lion
#

Purlovia was a creature than became obsolete fast

blissful perch
#

I was unaware it was ever good

mighty lion
#

Hard stun vs immobile wrapped in vines?

blissful perch
#

An anti flier animal should either force you to flee, ground you, or present serious risk of death

#

No stun BS. Stuns remove player control imo and that’s poopoo

mighty lion
#

I'm down for a limited range creature that can ground you other than a reaper

blissful perch
#

I’m speaking purely PvE ofc, it doesn’t have to be a tame. It could even be a biome specific condition or weather or something. But it has to be PvE since that’s what people are traveling over for the most part

untold ingot
#

I mean, I still use purlovia, especially on unofficial

#

People rarely purlovia scout the island beach, so it's a great place to keep some loot jaja

blissful perch
#

applies Weasel-B-Gone

mighty lion
#

I will say, I hope we still have the parasaur alert function

untold ingot
#

But nah, something like a shield with a certain item crafted into it should be have a chance of blocking purlovia

split dove
#

We can't let it become useless again paraWhat

mighty lion
#

Right only use was to lay eggs for me

blissful perch
blissful perch
mighty lion
#

Hence the sticker

split dove
blissful perch
#

I’ve been baited

#

What really needs some ding darn attention is dilos

mellow wadi
#

I hope in ark 2 they make the settings more advanced to we don’t need to mess with our files to change something. Sometimes in our files we could mess something up and not be able to get it back easily.

#

Bro if ark 2 is actually coming out in 2023, then they should start opening up suggestions for Ark II soon…

untold ingot
#

Uh, the only settings that you should have to change are for single player

blissful perch
tropic crag
#

Yeah, that's pretty cute imo

mighty lion
#

I hope wildcard gets over its fear of breeding snakes

tropic crag
#

If we don't see basilisks breedable in the one of the final content updates for Ark 1, I will riot

#

To be fair, everything besides the reaper should be breedable. Otherwise, it just kinda ruins the illusion of self sustaining populations of animals, which I assume will be what we get with Ark 2

mortal hinge
#

just because something won't breed in captivity doesn't mean it won't in the wild

#

look at pandas

mighty lion
tropic crag
#

They said they weren't done adding breeding to dinos when they made drakes and wyverns breedable, so there's a chance. But I sure wouldn't hold out for the griffins tbh, like a lot of people I know are. They just don't make sense, seeing as how they're not only a chimera but an extremely non-feasible one

mighty lion
#

I'd be down for locking breeding certain dinos behind knowledge points, but no entirely for ark 2. ..... I'll never have a baby astrocetus

tropic crag
#

Then again, shadowmanes, elerment, sciernce... lol

tropic crag
#

Make them actually useful for something other than PvP with stat compiling

blissful perch
#

I’d use astrocetus in PvE more if it wasn’t such a royal pain to stock their fuel

mighty lion
#

I mean they are barely useful for PVP. Fabis shred them. They were a rare example for a prematurely nerfed creature

blissful perch
#

Also had that lovely bug where it was near impossible to perfect tame them

tropic crag
#

Definitely got the shaft, those poor whales

mighty lion
tropic crag
blissful perch
#

It’s because the final canon shot for some dumb reason counts twice, so it instantly damages the KOd whale

blissful perch
mighty lion
#

Megachelon got over nerfed in PVP. ( albeit they were pretty OP at first)

tropic crag
#

Yeah, that's a PvP aspect lol

pastel gull
#

been couple years since they announced a ark 2 right? when is it planned to launch?

mighty lion
blissful perch
#

You think I wouldn’t carpet bomb the lunar biome if I was irritated? You wild

tropic crag
#

Fair, good point

blissful perch
#

Everyone on my server had burned out on ark so I was doing some final genesis 1 prep myself

mighty lion
#

Yeah, no breeding, no cloning, low hp ... I appreciate the balance attempt.. but it was alittle too heavy handed

#

The warp has save a few tribemates though

blissful perch
#

I really think fabis with hitscan and extreme range probably ruined the viability of a lot of tames

mighty lion
#

Yeah, definetly the range.

blissful perch
#

Imo the longest ranged thing in the game should be turrets 😅

tropic crag
mighty lion
mighty lion
safe oriole
#

Me, too. I hope to see that going into Ark 2 🙂

regal spear
#

I really want to see more megafauna in the sea. Maybe a whaling mini game that can be triggered when you go out into certain areas

#

Levyatan would be something to disrupt the peacefulness of the open ocean. A giant whale that rips through megalodons and dunkleos with ease would be terrifying

wary nest
#

I think more deep sea resources or something more needed could be nice

#

Personally I don’t think I’ve ever really set foot in the ocean other than gen1 missions and just running around bored

#

Black pearls are a start, but something metal esque that you need a constant supply of would be interesting

south lance
#

Id like shallower oceans with ravines rather than a simple dropoff tbh

#

Or really just big ass lakes

untold ingot
#

Having actual reefs would be nice, but I really do like really deep oceans

upbeat tartan
#

just wondering is ark 2 third person only still

mighty lion
#

I dont see that changing until after release, if at all

#

Mysteries of an abyssal ocean would be dope

upbeat tartan
#

alot of ark is first person

rough scaffold
south lance
#

I mean if the ocean had a massive trench with twilight zone lifeforms that would be amazing

south lance
#

Like we have anglerfish and teusos but they couldve went so far with deep sea creatures

#

Still no livyatan, but there could have also been supersized dragonfish, supersized prehistoric greenland shark ancestor, weird batfish, weird other things too

#

If the ocean was properly deep enough for it to matter

#

Make it pitch black too

mighty lion
#

Would like things thats open water seem like a big nope moment

#

I think ark could really change this up with time of day and year spawns.... keep us guessing atleast for a while

south lance
#

Wdym

#

Like seasonal spawns that occasionally make the region scary?

#

That would be neat ngl

frail tendon
#

Agreed but there should be seasons in game and not based on real life. I don’t wanna be waiting a year for a Dino to spawn haha

#

Maybe they already said that though. Idk I haven’t really looked at any information about ark 2 yet

south lance
#

Yeah for sure

#

You could probably just use typical 1 hour ark day cycle to base seasons off of tbh

#

2 weeks irl= 1 in game year

#

I think thatd be fine to work with

#

72 hour seasons

#

Ish

#

Closer to 90 actually nvm

frail tendon
#

Right so like every three or four days would be the next season

south lance
#

Ye

frail tendon
#

That would be kinda cool

south lance
#

Id be down for it

frail tendon
#

Maybe add something about that for growing crops too

south lance
#

Maybe

#

Depends on how storage works

frail tendon
#

Seasonal crops and if you want to grow something else out of season you need to make a greenhouse if that’ll even be possible

south lance
#

I better be able to store food for several days straight

south lance
#

Too high tech imo

frail tendon
#

That’s alright

south lance
#

But i like the normal seasonal food thing anyhow

#

Since it makes food something somewhat mechanically important

frail tendon
#

Like I said I haven’t really paid any attention to what’s in or out of ark2 yet so

#

Yeah and a lot of games have seasonal foods that can only grow during certain seasons which I think is a cool concept

stray elm
winged dome
# south lance Too high tech imo

Is it though? Our survivors have presumed knowledge of modern innovation, just maybe not always the means to make high tech stuff. A greenhouse is basically just glass

south lance
#

I mean by technicality we can still advance to autoturrets since all the materials should still exist

#

But at that point all we are missing is tek

stray elm
#

Well, you'd need gasoline to power said turrets.
And there's nothing to my knowledge (in-universe) that could make gasoline currently in ARK-2

#

Also electronics, which would have to be in perfect conditions.

#

And assuming we're even going to be able to advance to metal-tier, so then we also need a way to smelt stuff.

south lance
#

The eden ring has basically everything if you can get to it

stray elm
#

And if the ring did crash onto the planet, of 'what' even survived said crash. (resource wise)

south lance
#

As long as it hasnt left arat all resources needed should be on it

#

Even if it crashed tbh

stray elm
#

Wouldn't electronics though get damaged over time due to natural events, like rain and just general degrading?

#

Cause again, 4 years worth of rain and such.

south lance
#

They might but there are silica pearls and such

#

Plus with ark logic youd probably just need to use a pick on the debris xd

stray elm
#

True, but again. That's assuming Santiago isn't so hellbent on the 'no tek' thing that he even doesn't allow for metal smelting.

south lance
#

Thats what im guessing is goijg to be the case

#

Santiago is tired of all the mind breaking tek and just wants something real and normal

#
  • rides on a rex *
stray elm
#

Then the man will probably get a uprising of players against him. DesmoSip
Juuuuust saying.

south lance
#

Probably including his daughter

#

Theyd want to board the ring in the sky

#

Wait did the ring crash or stayed up i forgot

stray elm
south lance
#

Or is it not decided yet

#

Ah ok

stray elm
#

Last it was seen was in Genesis-2.
What people thought to be the rings at the end of the first ARK-2 trailer where in fact natural rock formations. (natural for the planet)

south lance
#

Fair

stray elm
#

'Buuut' we do see ship-debree in the background of the poster for the second trailer.
But that's either the ring, or part of the 'main' ship.

south lance
#

Whats the weird tek cave in announcement trailer i wonder

stray elm
#

Don't know, but it might have to do with our survivor.

#

That's assuming the trailers are even canon.

south lance
#

Maybe it was how they got to the ground

#

I cant imagine the trailers arent mostly canon tbh

stray elm
south lance
stray elm
#

Maybe, but it's 'all' stone. So doubtful

south lance
#

How big were they

stray elm
#

Not huge.

#

Like, the walking space was the size of a living-room

south lance
#

Oh

#

Shucks

stray elm
#

Again, could be our survivor (or someone else) bringing those pods in the cave for some reason.

#

Though, it either has to be the survivor from the first game, or they're doing something wack i can't think of. Cause no one should know of HLN-A other then 'us.'

south lance
#

Idrk

#

Feels weird to have a giant computer stuck in a cave for what, 4 years you said?

#

Then to turn it off after all that time

stray elm
#

Hints why i question their canon sakes.

#

And there's a lot of cool cinematic trailers for games that aren't canon.

south lance
#

Are there?

#

I dont really know much about game lore outside ark

stray elm
south lance
#

Noted

stray elm
#

Dumb theory time!
@untold ingot @blissful perch Come get your dumb theories while they're still cooking!

mighty lion
stray elm
#

Or the 'believe' trailer

mighty lion
#

What happens in trailers is one thing, items depicted is another

stray elm
#

Now the 'believe' full trailer that was like 10 minutes long of the camera person interviewing veteran soldiers 'is' actually canon.
But obviously, chief never gets held by the neck, nearly dead in Halo 3

mighty lion
#

Yeah, still crazy that happened in infinite.. kinda of lazy story writing imo. .. who cares how they did it... it happened.. ok?

wanton cliff
#

Ark 2 not come ps5?

stray elm
#

Dumb theory time!:
With them stating stuff like "Creature Management" and "Aratai being able to have their own tames" (which leads me to think they can raid you) and the "and attempt to build their own creature-aided "Civilization."
Leads me to think 'slightly' that my dumb idea of being able to make your own town and defend it, akin to Fallout-4's settlement system may not be too far off.

stray elm
wanton cliff
stray elm
wanton cliff
stray elm
#

Sony just doesn't allow Early-Access for more then 2 years on their platform.

#

Took ARK-1 like two years till it was able to come out on PS.

wanton cliff
#

What is ewrly acses

stray elm
wanton cliff
#

How long will it stay in early access?

stray elm
#

We don't know

#

ARK-1 took 3 years though.

wanton cliff
stray elm
tropic crag
#

Seemed pretty straightforward to me...

wispy sierra
stray elm
#

Sony doesn't have as much leeway with Early-Access titles then Microsoft does. And they'll only allow a Early-Access game on there for two years max. Meaning ARK-2 has to be past its first year or two to be able to get onto PS.

wispy sierra
#

ergo, no ark 2 for ps5 until it comes out of early access

wanton cliff
#

Okay thanks

#

Ark 1 not now early acses right?

stray elm
stray elm
wispy sierra
#

not anymore doe

stray elm
worldly garden
#

PS4 got ARK in less than 2 years, so I wouldn't say it won't come to PS5 for 2 years or even that it won't come until after early access.

stray elm
tropic crag
stray elm
#

It came out for PS in like.....late 2016? Maybe early 2017?

worldly garden
#

Came out Dec 2016 which was about 9 months before EA ended.

stray elm
stray elm
wanton cliff
#

do you think "ark 1" will come with ps plus?

stray elm
#

🤷‍♂️

stray elm
tropic crag
#

Uhhhh, yeah? Have I not made it obvious?

stray elm
#

Nope

tropic crag
#

I thought with how much we've discussed Aratai NPCs being possible that the point had been made enough times

stray elm
#

Hmmhmm

#

I'd love human settlers to live in my settlements. DesmoSip

tropic crag
#

Humans... blech.

lavish rain
#

Humans 🍵

stray elm
#

So, what about Aratai settlers? 👀

lavish rain
lavish rain
stray elm
lavish rain
#

Why aratai settlers

stray elm
#

I'm a firm believer of "Make love, not War"
So being able to make a settlement to both support Human and Aratai settlers that don't want to be part of the bullshit war Santiago or whoever is raging is a pogger move to me. DesmoSip

lavish rain
#

Who knows

#

It could be the people who want tek back thay make peace

onyx lily
#

Why be a bich who only wants peace

stray elm
onyx lily
#

Takes the purpose of the aratai settlers

lavish rain
stray elm
onyx lily
stray elm
#

You're only fueling their crave for attention more.

lavish rain
#

Not this shit again

onyx lily
stray elm
tropic crag
onyx lily
#

Besides, they will attack u

#

So its not murder, its self defence

#

Ur ganna have to kill them

stray elm
#

Anyway, i'd love for a full settlement system of having to micromanage it. But i'm also a machoistic for extra grind. DesmoSip

lavish rain
stray elm
#

Maybe Vindiago could raid you if you even activate the neuron for 'unga me want advance bunga'

lavish rain
#

Bring on the Michael Myers vibes

#

Bring on the tek infinity stone

#

PoglinFuego of you want an ending where we beat the crop out of vindiago with aratai

stray elm
#

"Fuck Vindiago. All my homies are with the Aratai"

wispy sierra
#

as the devs have confirmed they look intot this channel

mighty lion
#

Albeit much less now that blue is gone

wispy sierra
mellow wadi
mortal kestrel
#

well better ai is confirmed, but the extent of it is unknown

#

damage will also matter more, that combined with skill trees would probably mean a single heavily invested tame would largely outperform a group of basic ones

#

its confirmed for the player at least

#

and since the player has one, it would make sense for tames to also have one, even if its something basic like +5 damage or +5 armor over designing a whole new system, just for it to be basic ass stat boosts like you see in arkI

#

same

regal spear
#

Pack animals should have more advanced commands like “chase”, “track” or “surrounds”

split dove
#

anyway, i wanna be able to pillage Santiagos village with the Aratai

fallow niche
#

I just cleaned it up, back to ark2.

#

It was not that. Now move on please.

wispy sierra
#

aight

wispy sierra
#

ye they're a mod

split dove
#

i'd assume the story part will be like gen 2 with quests/missions telling you a bit of lore, seeing as story will have a bigger focus than ark 1 from the description

#

please explain further on what you didn't like happy

#

can't really argue with that

#

if they're in ark 2 i hope it's more refined and has to do with the story itself

#

we all hope vindiago actually gets more charatcer than angry grunting inserted vin diesel

#

that's why we hope ark 2 will either have no mutations or that the x/y limit is actually you know a limit you can't go over

#

imagine official pvp if they didn't add that lvl cap youcedwhat

#

only ''challenge'' with the dragon is just the fire breath doing percentage based dmg with more hp for the boss on other difficulties

#

we want a cap that actually works

minor prism
#

Man some of that op broken nonsense is what makes ark lol eg turkey, dodorex 👍

split dove
#

the classic turkey hitting like a wild giga superturkey

minor prism
#

Carefull what u all wish for man before they stop thinking like that an we don’t have it anymore 😂

split dove
#

ark 2 turkey should cripple you when you look at it

minor prism
#

The way it’s going for ark 2 u could prob cheese all the bosses by climbing a wall high enough 😂

south lance
#

💀

#

Hoping boss ai is better

#

Make it some darksouls shit

split dove
#

atleast it would require you to do something else than spam bite untill it dies

south lance
#

Also fuck minion spam

#

Not 80% of bosses need minions

split dove
split dove
south lance
#

Fr

#

Thatd be neat

minor prism
#

Personally it’s the king Titan for me haven’t done it for ages but back a year or 3 😂 u had to squad deep for that and have all the Titans with u

#

Pretty lit like ngl

split dove
#

you also had to progress to do alpha, even if the mega mek was just a craftable ez win against it

#

nope no lvls, mostly just a flex added onto your implant

#

if it gave lvls people would be able to become lvl 205 today xD

#

out off all island-extinction bosses, the king titan was the only boss you couldn't just start on alpha after farming for alpha requirements

#

let's hope ark 2 bosses also require you to work your way to fight them, but that the reward justifies the grind

winged dome
#

Engrams-wise, yeah - but you needed the Dragon head on the Island to do Ascension and those couldn't be transfered

blissful perch
#

I believe at the time the king titan was the final boss of all of ark

#

So loot didn’t really make a ton of sense in the traditional “I need loot to progress”

winged dome
#

True, it should only need to be done once. But it still needs to be done, y'know?

blissful perch
#

Why? It would only serve to gate keep. It’s not like beating the ender dragon gives you special unique armor

#

I mean I’d have it drop nothing but a one time max level boost like most other major bosses, but I don’t see why it needs to be repeatable

stark shadow
#

Hi

#

Im new to game

#

i play 2 hours of game and i have killed 5 dodo lol

blissful perch
#

Confusion. The idea is that this post final boss gear would serve as another tier that can be abused to gatekeep players

#

I have this problem a lot 😞

mighty lion
#

Even if a creature did have a hard cap at 20 mutations, the numbers wouldve still gotten that high. The numbers stack regardless of if there is a new mutation or not. It's why Bob's can technically get 2 mutations and breed dirty until they are maxed out and stuck with only 2 mutations on capped 20/20 line. So I'd say the large numbers were intentional, to encourage new dinos in lines or atleast to add another dimension to it. The negatives were done intentionally by players to trick the code.

mighty lion
#

I'm not missing the point, I just dont agree with your reasoning. And you dont have to agree with mine

#

Hopefully they fix whatever wasnt intentional in the original design in ark 2

#

The should've been balancing new dinos with counter dinos, like most other games' balancing mechanics, but that never happened.

rough scaffold
blissful perch
#

The issue was not differentiating where the stats came from. If it was intentional to have a 20 mut cap but have the gained stats be the same as wild stats, Frieza is probably right. If they “ideally” wanted the mut cap to represent 20 bonus stat boosts beyond wild creatures, than I think it’s different

#

Either way, Frieza is 100% right. I hope WC has thought carefully about this system. My opinion is extremely strong on the subject but that doesn’t make it correct or the best one. I just hope WC has taken time to consider implications of and design goals for whatever breeding system they do/don’t have in ark 2

shy elk
#

Hopefully duping won't be a thing anymore.

#

Why is that even possible in Ark.

split dove
#

probably a byproduct of the bad base code i'd assume

winged dome
#

Regarding mutation stacking It's technically working as intended, but it's not great for the long-term health of the game

lunar citrus
#

Honestly, as far as King Titan's loot goes: I don't care

#

he could do with more, perhaps, although when i ran him in singleplayer i got stacked with phat loots not entirely just attributable to heightened loot values... But even if all he dropped was a crop BP, I'd have killed him anyway

He doesn't need to drop anything special, because he is the end goal

stray elm
#

The (in stats) hardest boss in the game should drop some of the best gear.

#

Especially on Alpha

lunar citrus
#

I mean, he's kind of in the situation where the rewards are kind of pointless because when you've killed him... You're kind of done? Like, if Sephiroth dropped good loot. Why bother at that point?

#

You've already beaten the game

stray elm
#

Though ARK isn't a linear RPG as Final-Fantasy is.
ARK is a never ending open-world.
So if you're spending literal weeks preparing to fight the biggest boi in the game. You should get something out of it that's worth while.
Cause that's where the 'story' ends. Not the 'game.'

lunar citrus
#

I unno, it robs something from the King Titan experience if people are farming him for loot all day

#

extra levels like rockwell, maybe

#

Unless he already does grant extra levels and i've forgotten

stray elm
#

The fight feels worthless.
Yeah, sure. It's the "big bad of ARK"
But that's not really a motive when we're playing a online open-world game.

lunar citrus
#

"This is the overwhelming boss monster whose very presence dooms the world, with an amazing emotional track, a big-ass moment to test your mastery"

#

"we kill him six times a day, seven on weekends, looking for flak bps"

stray elm
#

Yep

#

And that's when you take 'gameplay' away from 'lore'

lunar citrus
#

Not everything needs to be a loot pinata

#

In the most already loot-pinata-y map in the game

stray elm
#

Many games like WoW, Destiny, etc, will give good loot for the big-bads.
Why?
Cause not everyone cares for the lore. But if you 'make' everyone care in one way or another, then it's a worthy fight.

#

The way you make people who don't care for lore, or who care for the lore but don't want to prepare for a fight that's worthless in the gameplay. Is to give them good loot to make them worth fighting.

#

You kind of see where i'm coming from?

lunar citrus
#

He's an ascension goal, the same as Rockwell and the Overseer and the Master Controll and Rockwell again

stray elm
#

The issue is, you practically get nothing out of the fight currently other some blueprints that you could get better ones at OSD's, and a cool looking head and flag.

#

The fight would be SO much more useful, if he simply gave bonus levels like every other ascension boss.

lunar citrus
#

I mean, again, he's your final goal. He's the final boss. He's the thing you're preparing for.

stray elm
#

He's the final boss of 'Extinction'
If we're going like that. Then the final boss of ARK as a whole is Rockwell-Prime.

#

Which gives more out of the fight then the King-Titan does.

untold ingot
#

Extinction was supposed to be the end of ark though

stray elm
#

'Was' the the keyword

#

Also, if we're excluding cheesing. 'I' personally find the alpha King-Titan a lot more easier then alpha Rockwell-Prime. DesmoSip

lunar citrus
#

Genesis 1/2 are practically a different game

stray elm
lunar citrus
#

Hell, they assume you haven't played the first set of maps- Helena constantly talks to you as if you're new to the whole survivor thing

untold ingot
#

Obviously the story and the game changed a lot since that map released, and in either case I am not really sure what it has to do with ark 2

stray elm
stray elm
blissful perch
#

Gate post game content behind the final boss if you must. But grinding an emotional moment imo is a big killjoy for me. Good RPG games split those big defining moments from the grind and I think ark 2 can do that

winged dome
lunar citrus
#

HLNA, yeah

mortal kestrel
#

final fantasy 14 does this quite well imo

lavish rain
#

I wonder if aratai will fight us in the water

#

Aratai with sharks and stuff

tropic crag
#

I hope that they're afraid of water, because the other big bad is prevalent in the water

tropic crag
#

You know what I mean, dippy. DEEP water, oceans, bigger lakes

lavish rain
#

So basically me

lavish rain
tropic crag
#

I assume there will be bubbles of some sort, or at least underwater caves, as in the ones like the note caves on The Island

lavish rain
#

I hope there is no progression required underwater

tropic crag
#

Oh definitely not, maybe missions adjacent to water, or like in a lake or river setting

lavish rain
#

That's fine

#

But the ocean should be more of building area with rescorces

tropic crag
#

Just different styles of mats being underwater (coral=wood or stone, sunken ships for waterlogged wood and metal perhaps) would be cool, and have them be just for looks

warm lagoon
#

Subnautica 2

mint swan
#

Wish i could be excited for this. But FUCKING REMOVING FIRST PERSON???

lime forge
#

That’s not an Ark thing. That’s a people thing, all of that can be done in Ark as is. But unfortunately when there’s no consequences people tend to not be well behaved or civil. As for first person, no. It will not be in the base game.

mint swan
#

@lime forge My guy its legit ark. We dont need new mechanics. Just improve on the ones we have. This aint ark theyre tryna make a new game. And its low key gonna follow every other sequal

#

Not to mention if its building to much hype its gonna end up like cyberpunk

#

but m u l t i p l a y e r

#

you understand how bad that would be right? Not only would it kill a serious amount of the ark community in a whole. But it would full on drive core values we have always had right out the fucking window. Just like every other game that tried to do the same bs in the past.

#

Have you seen the amount of jobs that are listed for studio wildcard? They dont have enough people. Which in turns leaves more work. More work leads to more time needed. No enough people means an unfinished game.

#

They'll put it out and act like its fine and so on and so on we'll notice problems. then game breaking bugs. then bs that we we're promised would never happen.

#

Believe me. I love ark and i hope to god that ark 2 works out. But the direction they're going. It aint ark anymore.

lavish rain
#

Yes it is

mint swan
#

Explain to me

#

how.

lavish rain
#

What said that souls combat and advances movement couldn't be in the game

#

Or any new mechanic

blissful perch
# mint swan Explain to me

What defines ark as a series is (as we see from ark 2 being different) not as simple as “we’ll just modify ark 1”

#

It seems the core of ark revolves around exploring an open ended map and taming creatures

tropic crag
blissful perch
#

It’s just changing many mechanics and the theme of the game. The core “what is ark” seems to be the same

tropic crag
#

Oh I know that, I was just referring to what he seemed to be describing, and giving examples of why he was dead wrong in thinking that way.

blissful perch
#

It’s certainly a risk to change things up. But it’s not a certain failure lol

untold ingot
#

Either way a sequel without new mechanics is just an overhaul, not really a sequel

stray elm
#

Not gonna lie. Thinking ARK is ARK for its first-person is like thinking Fallout shouldn't had switch from the top-down RPG to first-person. DesmoSip

minor prism
#

The devs just gotta do one thing and that’s start putting out votes or something similar to feedback about ark 2 in The ark 1 game itself wer ppl who actually play the game can answer what they think and want. I rate discord but I bet half this chat don’t play ark much or are new and think they know best lol

hazy elm
#

we need more ark 2 news mon

past wind
#

Oh boy… if they are taking out first person from the base game, that’s for a reason we will know when they start sharing more info. Also, it’s already explained that it can be brought back through mods.

Just a design option, for reasons we don’t know yet. Saying it won’t be Ark anymore is laughable.

I heard this same reasoning when they first introduced the tek tier. Same people are still playing and liking it. Oh well, I will just give them the benefit of the doubt.

stray elm
#

And while i personally don't agree with it. It is what it is and wont ruin the game for me.
Only the immersion. DesmoSip

ripe cedar
#

I think the world itself being believable is way more important to immersion than camera angle

timber tapir
#

I hope it has a good PVE side to it sense im a big PVE guy.

stray elm
dry flame
half spire
#

I dont know why you would make a new game instead of fixing problems in the old game wildcard are money grabbers

mortal hinge
#

the new game is fixing the old game

#

the only way to fix the old game is to make an entirely new game

south lance
#

hoping it becomes more community content friendly even beyond mod support

#

though maybe mod support is all that this community really needs

blissful perch
south lance
#

honestly now that i think about it neither do i tbh

#

cause basically all community content revolves around mods and being able to make your own server

#

i guess skins could be a thing

blissful perch
#

Perhaps having a way to share art or characters would be cool

south lance
#

there was that whole base blueprint thingy mentioned on steam right

blissful perch
#

Yes, but I meant more like the art canvas stuff

south lance
#

wonder if that works across servers or if theres some ui where you can save bases in

#

if that exists you can have art and skins across servers too hopefully

#

how does in game canvas art work

#

like cant you directly upload files into ark or something

#

theres that painting canvas which i think exists but the last ive even thought about it was maybe 2 years ago

#

idek if its a mod or official

#

oh cool it does exist officially

stray elm
stray elm
split dove
dry flame
# stray elm Hmmyes

This must be a request for elaboration, if I'm assuming the best in people. So:

PvE is simply more popular for a long-term format. Long-term PvP is nowhere near the unit mover, and that's evidenced across most (if not all) genres.

If Ark 2 were to retain its current PvP focus, it would flounder hard.

stray elm
dry flame
#

I think there's some lessons to learn from Valheim in that regard. It's a solid setup.

south lance
#

Didnt Valheim die like 3 months in

lavish rain
south lance
#

?

#

These are cases against pvp, valheim had none tmk

#

Or effectively none

blissful perch
stray elm
#

Yep

blissful perch
#

Which kinda proves my point about why ark pushed content over bug fixes

stray elm
#

It was a good game with a good foundation.
But like every other early-access game, they don't keep it alive long enough

south lance
#

Thats fair

stray elm
#

That's how ARK survived.
It had updates every 2-3 months that added new creatures, and (till recently) Yearly duo-maps, one free and one paid.

south lance
#

Sounds epic tbh

#

Content>bugs generally

#

You just need to make sure the core game works

#

I see like an annoying bug like once a week

#

With multiplayer its worse admittedly and can make you lose thousands of collective hours though so ig i see the point of complaining there

stray elm
#

Well, with ARK-2 having a better foundation and them actually having some pocket change to spare, it's more likely that ARK-2 will be less bug ridden as ARK-1 is.

blissful perch
#

Players also didn’t punish WC 🤷‍♂️

#

The game was unique enough and had enough content that people showed with their wallets they preferred the system WC had deployed

south lance
#

I mean the players encountering bugs couldnt punish wc if they wanted to tbh

#

They already committed their money to the game

blissful perch
#

As a collective? Absolutely. Sales and DLC sales especially could have plummeted

south lance
#

At least with multiplayer

stray elm
#

Hoping there's more instruments in ARK-2. DesmoSip

south lance
#

Dlc sales are primarily coming from new players ever since genesis season pass

#

Its not like mtx or something where you can really cut off revenue in any timely fashion

stray elm
blissful perch
#

Yes. And if bugs are so bad nobody liked them those new players would see those negative reviews and they wouldn’t buy the game

south lance
#

Those reviews already exist

#

Like isnt there that whole steam rating system where ark is on a bugginess scale

#

People post about it all the time

#

Its effectively a meme now

blissful perch
#

Right, but the positives have outweighed the negatives outside of SE

south lance
#

Didnt stop new people from getting the game though

stray elm
south lance
#

Its just that its known to be buggy

stray elm
#

ARK is at least actually playable.
Go onto Fallout 76, and you'll see what a true bug ridden game is.

south lance
#

Even amongst the wider gaming community

#

Yeah i dont think the game actually is that buggy, just saying perception is already there

#

Maybe it was that buggy in 2017

stray elm
south lance
#

Yet despite that sales still kept coming in

stray elm
#

Cause bugs don't make a game.
Content does.

south lance
#

So i dont think reviews are a useful tool for consumers to force these devs to change

stray elm
#

As long as it's in a playable state, then it's going to make money.

south lance
#

Pog/spart/rockwell dude i know

blissful perch
#

Reviews alter spending behavior and thus alter money, but I meant strictly number of purchases, which many things effect

stray elm
#

Or he did. DesmoSip

south lance
#

Im saying that there isnt much ability in the first place for people to affect revenue due to how wc makes revenue on this game

blissful perch
#

You know how many games have DLC nobody buys?

south lance
#

Since it comes in big yearly chunks or by multi year dlc passes

blissful perch
#

Tons of indie titles just eat shit and don’t make it lol. And consumer spending is what empowers success or failure

stray elm
#

ARK's reviews have also never been in the 'majority negative' on Steam before.
If you want a game example that reviews killed it. Look at Cyberpunk on release.

south lance
#

Might also be partially through server rev but not sure

blissful perch
#

Servers I think are a cost for WC

south lance
#

What about unof tho

blissful perch
#

Unofficial doesn’t pay wc

#

To my knowledge hosting a server is free

stray elm
#

Unofficial is from 'unofficial' server rentals

south lance
#

I doubt nitrado or whoever provides servers takes 100% or didnt sign some deal

stray elm
blissful perch
south lance
#

Damn thats bull

stray elm
#

Wildcard is paying Nitrado to run their servers.

south lance
#

Wc shouldve taken at least a decent cut from nitrado since its their code people are playing for

#

Obv official makes sense

blissful perch
lavish rain
#

So many people argue that they would rather bug>content which seems like a loud minority

blissful perch
stray elm
south lance
#

Idk still seems kinda shitty for wc

blissful perch
#

That’s just how money works? Hosting a server costs money and someone has to pay for it

lavish rain
blissful perch
#

If your company’s job is to get money hosting servers for folks…you gotta charge for it lol

south lance
#

Sure but wc getting 0 from unofficials might be why they dont even try to improve mod support for the last half decade

stray elm
#

They need to make sure the computers for the servers are top-notch, and pay the electricity bill somehow.

blissful perch
#

They get money from every player who buys the game to play unofficial. Unofficial players probably are worth MORE money than official

south lance
#

Im not saying wc should get 100%

blissful perch
#

Since it’s free for WC to have you host a server

south lance
#

They definitely are as a group now, since they make up the majority of the multiplayer population

stray elm
#

Why would they need to pay Wildcard when both sides aren't losing money?

blissful perch
#

Again, monetarily speaking, it’s best for WC to have 100% unofficial

#

That way 100% of your money goes to WC and 0% goes to hosting the servers you play on

stray elm
lavish rain
blissful perch
#

I get ticked often knowing my money I spent on WC was probably eaten up by official servers I never use 😅. Since I’m a big believer in spending money on development whenever possible

stray elm
#

True

blissful perch
#

It’s why I’d prefer a monthly sub to official and actual hired moderation staff. Let official folks buy an MMO that actually works like one, and those of us who want unofficial can spend money we know goes to developing the game

south lance
#

Hopefully mod support comes far enough that unofficial becomes really fun

blissful perch
#

Most common complaint I hear from PvP is cheaters and no CoC enforcement, but they’d know better than I

south lance
#

All tje unofficials i find are literally just fibercraft, rp that takes 300 mods to play +steam account whitelist and other bs, or just official with modified rates

lavish rain
#

I think official with modified rates is the best option

blissful perch
#

“Official with modified rates” is like peak unofficial lol. If I’m working, I can’t play official rates 😂

south lance
#

Theres no functionally interesting mods

lavish rain
#

Looking back that's what i wish happened

blissful perch
#

S+ was really good, I like super spyglass too

south lance
#

Theres just qol shit and kit shops from my experience

lavish rain
stray elm
#

Hang on, i know this one mod that changes the game slightly.

blissful perch
#

QoL is a big deal lol, I wouldn’t disparage that

lavish rain
#

Primal fear

south lance
#

Yeah but ideally wc would just fix their game to make said qol improvement

blissful perch
#

I thought The Hunted had some A+ tier design ideas

south lance
#

I need to look into some mods like the two mentioned tbf

blissful perch
south lance
#

But i never really see servers using them

stray elm
#

ARK Genomes add more corruption stuff.
It adds different types of storms, different type of element veins, a new research system, etc. DesmoSip

blissful perch
#

Because if a server wants players it needs to be broadly appealing usually. And these big mods need lots of attention and cause a lot of crashes or server wipes

#

Usually each of these massive mod projects has a few servers floating around, but if I wanted to run an unofficial (that had an actual player count) I would probably either directly collaborate with a big mod maker or I’d not bother and instead be vanilla+

south lance
#

Crashes/bugs might be a big issue i wouldnt really know

lavish rain
blissful perch
south lance
#

I mean that the aforementioned group is so large that there will inevitably be at least a hundred or 200 people available to play said server

#

Im guessing though

#

I might be overly optimistic about how willing most ark players are to play on an actually unique server

untold ingot
#

I feel like there are more people who play modded on steam than there are that play vanilla

#

But it usually is just stuff like stack mods and structure mods with an occasional added dino

hexed goblet
#

I know my cousin and my brother use ARK mods that make building easier and stuff like that

#

Which makes me excited for ARK 2 because we can have mods on Console and stuff

oblique aspen
#

Hello

south lance
#

hi

untold totem
untold ingot
#

The hunted mod was pretty exceptional, the only issue it had was the limits of ark ai

abstract birch
untold totem
#

this is why i prefer official didnt exist and focus on the game that is almost bug free and with real mod support

let the players make their own spin on "official" rates, let players self-moderate

that way it makes the game's longevity more longer than games with no unofficial servers (i am looking at you most MMO games)

if they failed self-moderation, others will make their own better server, nothing to blame WC this time (unless it's a core game or dev kit issue)

vast sequoia
#

Pls dont add tek to pvp in ark 2 ruined pvp

#

Also i think new types of armor and for dinos too

south lance
#

They wont

lapis kernel
#

whats this game about

fiery wedge
#

Space travel and exploration

tropic crag
#

Reading the pins is always a tried and true method of finding out the known information we have on the game

vital coral
#

Im hoping for more dyes. Color and like when you paint a wall white it actually looks white. lol
Maybe the ability to add color to the dinos. With the interactive environment it can be washed off in the rain 🙂 idk. give the player reason to make tons of it haha

zinc mantle
#

😅 Hope no aimbot at ARK2

rare heart
#

Not for a while probably

#

I HOPE the character hitbox doesnt change when you make a character smaller or bigger

#

So everyone isnt a tiny little black lady

short fulcrum
short fulcrum
rare heart
#

Better than making pygmy people meta

vital coral
untold totem
#

I do like a high variety of colors but not to the point where it becomes hypixel or only a few people can free paint / draw on the in-game canvass better while everyone is resorted to PNT converters

Sometimes I enjoy the limited colors, like you are actually drawing with crayons

I like ATLAS' additional coloring but I hate the redundant shades of the same color

I also hate that the colors will not come out as the same as the icon color (that is also true with ARK)

rare heart
#

Too many colors would just break the immersion of the game

#

Hoping this game goes back to the stone age….

Early game ark really shines and i think turning that into the whole game would be the best way to make an actually great game

#

I would like A LOT of colors…

Theres a limit tho

lime forge
#

Replace mutation stacking with a training system!

vast sierra
#

Don’t like the 3rd person only view, also not sure the controlled combat system will be enjoyable either

past wind
#

I’m curious to see a gameplay. Until then, I can’t say I hate it or like it. It can be better than the ark 1 combat system. We will see.

blissful perch
past wind
blissful perch
#

I’m aware he means the combat system but I want more specifics

#

Is it the input heavy nature? The possibly more accurate bitecones and hitboxes? The system of staggers/blocks/parries? More/less flexible movement of the character or tame?

blissful perch
#

Or is the worry more about such combat being hard against groups of creatures? Is he worried it’ll make combat too long? Too annoying?

past wind
#

BUT like I’ve said above, we better wait and see how they implement it

split dove
past wind
#

I think he just prefers a free combat system. But I wouldn’t say the combat on Ark 1 is great. 😂

blissful perch
#

I’m buying the game at launch if the taming isn’t miserable and you can host private servers

split dove
past wind
past wind
blissful perch
#

I’d only expect to see gameplay if we could preorder

#

But since we can’t preorder or spend money on it, I don’t see the rush on seeing anything specific like gameplay

split dove
past wind
#

I’m sure they will release gameplay footage before the early-access

split dove
#

probably going more in detail with extra life with some potential screenshots/gameplay and then more reveals over time maybe

split dove
past wind
#

The early-access release will happen between 4 months - 1 year and 4 months.

#

We can be closer than what we think, I don’t know

split dove
#

expect it at the fastest on midnight new years eve xD best case scenario

past wind
#

They are changing the basic mechanics: crafting and combat for example

#

I just want short footage of things. Some screenshots.

split dove
#

imo those changes are for the better, as they make the fighting more interesting

blissful perch
past wind
blissful perch
#

Even a week or a day before is fine lol, as long as it’s before I can hit “buy”. I also want to be able to blind play

split dove
#

in 4 months i'll be working already SantiagoScowl

blissful perch
#

Dear LORD ark 1 was hard to play blind. Straight up miserably hard to figure out how torpor and taming worked

past wind
past wind
#

I always thought the game was intuitive enough

#

Dododex and wiki was more about efficiency