#Humans
1 messages · Page 1 of 1 (latest)
Good idea
Children: Would resemble the children in the fnaf 6 minigame, and would come with a bunch of different varients. They can be bald, have short hair, long hair, or pigtails. They can also come in male or female, with blue, green, or brown eyes. They also can have different colored clothes. They can have 3 different emotions: Happy, sad, or angry. Happy children will cheer on the animatronics, eat pizza, play arcade games, ride on carousels, play with other children, or play in a ballpit. Angry children will yell at other children, throw things, or just stand around. Sad children will lay on the ground, throw a tantrum, or just cry.
Teens: They would resemble bigger children, with all the same variations. Angry teens can be found talking to eachother, looking around, littering, eating pizza, playing arcade games, or bullying children. Happy teens can be found laughing, chatting, playing with children, or playing arcade games and eating pizza, or drinking something. Sad teens can be found leaning against walls, silently crying, listening to emo music, or watching sad Bart Simpson edits.
Adults: They would resemble grown up versions of the children, with all the same variations. They can be found sitting on chairs, talking to eachother, and eating pizza. They only have happy variations. They can also be found talking to children, or just chilling around.
Spirits: When any kind of human is killed, they will spawn a soul. The sound cannot enteract or be interacted with in the day, and will be invisible. During the night however, they will roam around. They will be transparent if sedn through a camera, and can possess animatronics. This would make the animatronic stronger, faster, and have more health. They will attack anyone wearing the yellow rabbit suit if in soul form, and will attack anyone if in animatronic form.
Yellow rabbit: If the player is near a human wearing a yellow rabbit suit, some interesting things will happen. Happy children will follow you around, cheering you on. Angry children will glare at you from afar. Sad children will run away from you. Teens will point and laugh at you, or throw stuff at you if you're not looking. Adults will just chuckle at you.
When it becomes night, all the humans will go towards an "exit" block. This block will "store" them for the night. When it becomes day, it will spaen them again. (So, the exact oposite of the animatronics day/night cycle). Souls will also be stored in this block, only being spawned at night.
If an animatronic with a soul is killed, the soul will just exit the animatronic, and the animatronic will go on as usual
Another thing to note is that children will not normally walk onto stages (to avoid any "accidents")
Good will be add kids area block
New blocks:
Main room: A block that can be placed under tiles. This will make adults and teens be attracted to that area, and spend most if their time there.
Kids area: Just like the main room block, but only counts for kids.
Suggested like 2248 time but yeah
and empoyless only block
To be fair, most of them are just "add children" 🤓
I'll work on it later
There was one really detailed that was "revisit later" for survival update iirc
with empoyless only block you can create area only for empoyless who have special clothes
Employees: Adults who have been given the responsibility of bearing the Fazbear name! They will walk around the pizzaria, giving pizza to guests, keeping children away from the animatronics, dressing up in suits, and occasionally drinking coffee.
Employee block: This block will have Employees always be near it, just like the other blocks
Like spawner
William: The big boss of Fazbear entertainment. He wears a purple jacket, and will roam around the pizzaria. Unlike all the other humans, he stays at night, sleeping in an office chair. If a yellow rabbit suit is nearby, he will equip it and roam around (just like the yellow rabbit).
No, the employees will funtion just like all the other humans. The block will not spawn employees, only have allready existing employees be around it.
Ah ok
Having it act like a spawner would be annoying, since after a few minutes the place will be filled with employees
And asking you: Coffe?
Yea probably
Henry: He will sit in his chair, working on papers, animatronic parts, ect. He can also be found fixing up animatronic statues. At night, he will fall asleep in his chair.
Wait hold on
I'm gonna delete this post, and repost it
Since the devs might think it was a mistake since helpy deleted the og message
