#Builds for Shouty Bois

1 messages · Page 2 of 1

ripe lark
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Include knife blessings and ranged options if you will because I know nothing about this playstyle

hoary hull
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headshotting a special with a knife is very satisfying

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chant build doesnt seem like a meme. might be his strongest ult

silk bolt
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It’s very powerful, despite the Zealot being turned off for its duration

hoary hull
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can still loot plasteel during

silk bolt
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whatthefuck_heresy the benefits of being a sitting duck

hoary hull
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its probably less fun in soloq. but if you trust your team, it creates too much space

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all the situations that would usually have us laughing and seeing if someone can clutch, just trivialized

fleet prism
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for a thammer berserker CC build(using the dash ability) should i just dump all my points into the first tree? i did invest a bit into the second tree for flame grenade

azure cove
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I didn't like double bleed. For me, lacerate and ruthless backstab is best. W just a plain stealth heavy back I do like 1.9k to Crusher. I still kept my talents the same

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I'll try double bleed w unyielding tho. I rolled unarmored and flak so I was locked to that

neon jetty
# azure cove I didn't like double bleed. For me, lacerate and ruthless backstab is best. W ju...

ya wheet was showing a 2.3k+ backstab on crusher saying he was using double bleed talents. I can only hit that number using the higher dmg stealth augment + mercy killer.

I was rocking Mercy Killer + lacerate. Felt good. I might try to roll a knife with Ruthless backstab as well.

I think you could also build it with 0 bleeds and it would perform well, more dmg is good. Depends if you bleed things out or stay to get the kill.

He also said bleeding kills count as backstabs, but in the meat grinder I was unable to get this to work. Didn't seem so. Possibly it does in a live game though (wouldn't be the first time something didn't properly work in the psykernarium)

the build is pretty awesome, wheet helped out a lot. BUT, I think he's overestimating how much dmg bleed actually does. My experience: it caps out on 50dmg per tick on a crusher and even full stacks barely dents them. Double bleed perks doesn't matter, I'm able to hit max stacks with 2 crits. I don't think having to light attack 1-2 extra times for an extra crit breaks the build.

I really think rocking any combination of Ruthless Backstab, Uncanny strike, Mercy Killer even without bleed would work. The bleed just adds the cherry on top that lets you RELY on the bleeds, but I also didn't find 2 bleed blessings helped at all. Seemed like it was overkill and didn't add anything.

I appreciate Wheets build and advice, I just think he's a little attached to the full bleed setup/fantasy and hasn't actually tested/number crunched to find it caps out and the amount of bleed he's stacking is superfluous. However - he's onto something with the general build, feels good. Like the guy said above scoreboard doesn't tell the whole story, but I did this last night in a high intensity Damnation. Modified his build by adding the 50% cooldown +100% dmg stealth augment (i really like it, NUKES crushers and bosses) and my dagger is Mercy Killer + lacerate + flak + maniac

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TBH the stealth can be pulled off cooldown so quick, i'm not noticing the double cooldown debuff from the augment. The extra damage really helped vs armoured units and bosses (especially since i wasn't running ruthless backstab or uncanny for rending)

azure cove
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Lacerate is nice for hordes, but I didnt kill anything noticeably faster adding the other bleed blessing for the lighter enemies since you'll crit them to death before they bleed out. If youre kiting a horde, they'll bleed out then normally. I also only got 50 tick per on crusher

neon jetty
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ya, same experience

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i even considered lacerate wasn't worth it, and double dmg blessings is nice

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but i do like the extra bleed sometimes, on non-crusher units it stacks up to 200dmg a tick quickly

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and will kill most things from half hp

azure cove
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I just have lacerate to get the proc going faster. It feels more consistent

neon jetty
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ya, agreed

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i do think if you got used to relying without it tho

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mercy killer, uncanny, ruthless backstab - some combination of these 3 would be really strong too

azure cove
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I didnt find Mercy Killer as useful except maybe bosses it might kill slightly faster

neon jetty
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i might need to test it

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but i go for the heavy headshots on elites constantly

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and the 1 shot on most elites/specials is nice

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if it changes that 1 shot i might not like losing it

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i need to farm plasteel and roll some more knives to try tbh

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1 more thing

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have you noticed your stealth cooldown sometimes doesn't go on cooldown, or instantly resets?

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sometimes I stealth, and while im still in stealth (haven't attacked) it just lights up again instantly and i can use it twice

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is it a bug, or is there another class feeding me instant cooldown?

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it was even happening when my cooldown was a full 60 seconds

azure cove
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Didnt notice the stealth insta resets

neon jetty
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happened ot me several times over a few games

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ill try to clip next time it happens

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and I'll @ you and wheet to see what you guys think

azure cove
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I think only ragers I couldnt kill super fast w knife

neon jetty
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i couldn't figure out why it was happening

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ragers are a bit of a pain, but i either bleed them out or push/punch them (the punch can stagger them) and then heavy attack 2-3 times to head

azure cove
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Bleed kantreal surprisingly more effective than I thought

neon jetty
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also throwing knife to the head does good dmg to them

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or revolver

azure cove
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Oh idk the punch can stagger

neon jetty
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it seemed like it could

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maybe not if they in the middle of combo?

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try it out

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bleed kantrael shotty?

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how does that work

azure cove
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Bleed and burn melts shooters while youre slashing the horde

neon jetty
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so you throw a burn round on them or two, then dive in melee and also stack bleed

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or are you somehow using crits to apply bleed with the shotty

azure cove
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Scattershot got buffed I think. 10% per hit previously. So it's good for shooters grouped in distance

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Fletchette applies bleed oncrit

neon jetty
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sorry, im being dumb

azure cove
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So 2 shots in a group pretty much bleeds and burns

neon jetty
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are those talent tree nodes?

azure cove
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No blessings for kantreal

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It's also an easy way to pre apply bleed and stagger before you even get close

neon jetty
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oh ive only ever rocked like no respite/fire frenzy/deathspitter etc

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on kant

azure cove
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I do that for regular kant

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That's better for Elites

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Er Crushers and Stuff*

neon jetty
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how does scattershot actually work

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bc when you swap to knife you lose the crit chance right

azure cove
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But since I have knife I'm fine with the bleed kan

neon jetty
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so is it helping the flame dot crit?

azure cove
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No. It's to oroc the bleeed

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From kant

neon jetty
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ohh

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im reading flachette now

azure cove
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So 2 shots at most in a group will almost guarantee bleed. I forgot if scattershot has a limit

neon jetty
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i never have even SEEN that blessing

azure cove
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Only t2 or 3 blessing

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Like blaze away

neon jetty
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you're almost always loading in the flame round, for more spread and so the bleed + flame can crit right?

azure cove
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Yeah

neon jetty
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or are you shooting it normally to apply it

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gotcha

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i gotta try that!

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sounds dope

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i'll be honest

azure cove
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That ranged tightener sucks for it tho lol

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I need the wide shot to spread

neon jetty
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using the shotty like that you might be able to drop bleed all together on the knife even MORE so

neon jetty
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OH

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im triggering the passive

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aren't i

azure cove
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It's a bit slow tho. I usually use it more to kill groups of shooters in back or thru horde like Gunners while I deal with horde

neon jetty
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the right side node in the stealth tree

azure cove
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Yeah

neon jetty
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just realzied and made that connection

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derp

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i was wondering why that reticle tightening was happening

azure cove
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Also good to apply bleed and flame with kant then I can go 6 sec stealth while they die

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And pick up teammate or kill the heavier targets

neon jetty
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ya, im wondering if i can drop bleed on knife

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use kant + crit talent to bleed

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and just go full dmg sicko mode on knife

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backstab + mercy killer or rending

azure cove
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I still go 20 unyielding so the 25% ranged bonus helps Kant at close range too

neon jetty
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thanks for the idea

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bleed shotty i didn't know was a thing

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i blindly built the 'meta' shotty and used it for so long

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never considered it

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i like the revolver too, but with throwing knives and thr shotties accuracy in normal mode i don't think its needed

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that AOE bleed/flame stacking on shooters/horde would be a perfect fit to cover this builds weaknesses

azure cove
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Thats why i didnt use revolver. Seemed too overlapping

neon jetty
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i too thought so

azure cove
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Yeah it lets you deal w 2 groups in 2 different flanks at once

neon jetty
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but i tried it on wheets suggestion and it DID feel good

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lets you pull it out and delete problem targets instantly

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and the throwing knives felt accurate with it

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(unlike braced auto or something)

azure cove
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It also lets you tick the dog in the horde where your throwing knife cant get

neon jetty
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time i would pop a revolver shot + throwing knife at teh same time to delete target that didn't die in 1 shot

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was nice

azure cove
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Plus the extra 20% infested talent helps

neon jetty
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but dropped it

azure cove
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Yeah but you could also just throw a 2nd knife lol

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I havent changed the talents I posted. It works splendidly for me. I get everything I wanted

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I want to try a double bleed w an unyielding knife tho

distant musk
azure cove
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Blessings and perks on knife?

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Which shroud

distant musk
distant musk
azure cove
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...

distant musk
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Which isn't optimal since PA spam exists but it is funny to 3 shot with the punch combo.

neon jetty
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Wait...the patch reset all my damn presets?????????

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UGH

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come ON

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i had just spent 3 days theorycrafting builds and saving them in presets

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im not gonna remember them all

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you gotta be fuckign kidding me

neon jetty
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whats your build to do 3k dmg in the back, are you using the stealth dmg augment?

azure cove
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He went w slightly different tree path and his knife has carapace

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So it doesnt help validate the double bleed 1 shots

neon jetty
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was the talent tree exhillious is using posted?

distant musk
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Here's the tree I'm using for the most recent video. PA spam is push attack spam.

azure cove
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@neon jetty i was re reading. He says in practice he is ramping up dmg buffs. Also possible render w revolver first.

All my tests were just 1 heavy backstab without ramping up buffs

neon jetty
distant musk
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For backstabs though the PA cannot hit the backstab+weakspot hitbox on most enemies (including Crushers).

cosmic shuttle
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flesh tearer for backstabs, lacerate for just spamming

neon jetty
cosmic shuttle
distant musk
neon jetty
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how are you making sure you get the 20% with no stamina bonus"?

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seems hard, bc i always have a fraction of a stamina bar

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do you push attack or sprint to drain it purposely, then stealth->backstab?

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does the stamina not refil a bit and cut off the buff ?

cosmic shuttle
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having no stamina on the knife is, believe it or not, an awful idea lol

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your entire kit is blocking and dodging so if you can’t do that you just die

distant musk
neon jetty
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ya, i like my knife stamina. I noticed the knifes push is insanely powerful? Like i'll push and entire group of poxies in front of me staggers.

neon jetty
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and test it

cosmic shuttle
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the push is so wide you can control hordes entirely

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obviously doesn’t have that much cleave but you do so much crits it doesn’t matter

distant musk
cosmic shuttle
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never block?

distant musk
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I rarely need to. On HiStG I sometimes am required to since I get thrown into a mosh pit of elites but in those cases I'm not PAing anyway so it never turns into an issue.

cosmic shuttle
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eh fair enough

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idk why goblin gamer brain can’t play the same loadout for more than a day i’ll probably end up switching off the knife eventually

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but it’s a matter of getting a good one with good blessings first

neon jetty
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ya, its interesting how this build seems viable with several different ideas/blessings/talents and playstyles behind it

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why i love this game

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the combat and skill expression is just so rich

green onyx
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best blessings for thammer?

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Thrust and what else

sour lantern
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unyielding

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I think

distant musk
cosmic shuttle
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didnt slaught get a heavy nerf

pure quartz
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A T4 slaughterer and T4 headtaker at max stacks is only a 15% differential

cosmic shuttle
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ah

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slaughter it is, then

pure quartz
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so the gap between the two power blessings on hammer isnt that wide

cosmic shuttle
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also doens't thammer roll wrath or whatever

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for the bonus damage when hitting 3+ enemies

pure quartz
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no you want Thrust as 2nd blessing

cosmic shuttle
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well obviously

pure quartz
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both crucis and ironhelm can do horde clear just fine

cosmic shuttle
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yeah

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when ironhelm came out i thought it was gonna ba actually CC focused and the charged attack would be like a slam or something

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then agan i guess that's what the power maul is for

pure quartz
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Ironhelm's in a better place than it used to be

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unfortunately the Crusher is still a meme weapon

cosmic shuttle
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unfortunate

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its definitely cool to cc a giant horde by slamming a hammer down

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maybe one day....

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i honestly wish that ironhelm's charge attack was more like a power/force sword and just gave it that 14.5 cleave or whatever in exchange for damage

royal orbit
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What is BIS for CBlade ? (knife)

cosmic shuttle
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flesh tearer lacerate

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imo

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but honestly

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run anything that does bleed, crit or both

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knife isn’t so much about blessings but game knowledge from my experience

royal orbit
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okay, is there a dump stat on this one ?

cosmic shuttle
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eh, not really?

royal orbit
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yeah that's what i thought

cosmic shuttle
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everything has its place on knife

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but the stats you wanna focus down are damage/first target/armour pen in that order

royal orbit
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i feel like penetration is the "least" important since it only affect a small pool of targets

cosmic shuttle
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mobility and finesse is obviously important

royal orbit
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but still important

cosmic shuttle
royal orbit
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true

cosmic shuttle
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since all the big bad specials and elites have armour

royal orbit
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yy

cosmic shuttle
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then again, bleed goes through armour

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so who cares

royal orbit
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indeed

cosmic shuttle
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just do enough crit to punch through carpace

royal orbit
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Is this one okay to start upgrading ?

cosmic shuttle
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solid

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i have basically the same stat distribution but it’s like a 350 base instead

royal orbit
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any recommendations on perks ?

cosmic shuttle
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unyielding/flak imo for gunners

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or flak/sprint for more mobility

royal orbit
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ok

cosmic shuttle
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flak just let’s you one-hit gunners which is useful because there’s usually a caesar’s legion gunning you down in auric

royal orbit
cosmic shuttle
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immaculate

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now run blazing piety and backstabber + scourge and you have 107% crits

royal orbit
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i think i'll go for unyielding, i already have shredder to deal with flak

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lmao

cosmic shuttle
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fair enough, i just like flak for backstab ohks on gunners like i said

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then again, everything dies in one hit outta stealth

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and you gain stealth back so fast it doesn’t matter

distant musk
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Everything else has higher priority.

royal orbit
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i see

cosmic shuttle
cosmic shuttle
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no backstabber just gives a free 20% damage bonus

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idk where i was going with that one tbh

distant musk
cosmic shuttle
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yeah fair enough

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my knife has 80% mobility so whenever i neutral evade backwards it feels like i get dropkicked backwards by the emperor himself

royal orbit
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That's my current setup

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I'm torn between bolter and shredder for my range weapon, without bolter i have nothing against carapace armor

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but shredder help a ton against specialists (and ranged in general)

cosmic shuttle
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ew run piety

royal orbit
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That's actually a good insight

royal orbit
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If I run piety I can't get the extra 10% CRIT chance 😭

cosmic shuttle
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or actually commit to right tree

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immolation grenades are often more of a detriment to your team anyway lol

distant musk
cosmic shuttle
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me and my mates are colourblind as fuck and i’m sure other people are too

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until they make the colours more apparent (or just make all enemy fire tox fire) i’m not running fire nades lol

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but you do whatever obviously, who am I to control your playstyle :p

royal orbit
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Honestly immolation grenades saved many of my games, I am way better at using them than the knifes

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I like using it at chokepoints to clear most of the hordes and incoming specialists

cosmic shuttle
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undoubtably does damage yes

royal orbit
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Running in the middle of the fire help your team figure out it's harmless too

cosmic shuttle
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i’m just saying for knife builds… eh?

cosmic shuttle
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if only there was some form of testing that can be done to get feedback before a patch releases….

royal orbit
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Well my logic is getting the knife to kill big targets and nades for horses

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Yeah I think the flames should really have a different visual effect

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It's exactly the same as the fire barrels

cosmic shuttle
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yeah well if you’re trying to do hybrid knife it usually doesn’t end up working out too well

royal orbit
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I see

cosmic shuttle
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you are the elite/special killer, your teammates are supposed to clear the ads

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but i digress

royal orbit
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I didn't test it so you're probably right

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I just felt that the knife thow wasn't my thing

cosmic shuttle
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it does high damage and inherits your weapon blessings so lol

royal orbit
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IT DOES WHAT

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Jesus that's such an important mechanic and it's explained absolutely nowhere wtf 😭

cosmic shuttle
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yeah it also seems to either be a bug or just inconsistent

royal orbit
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Idk, I've been using the armor pen on range attack from zealot dash since the beta and it has never been fixed, so I guess it's legit at this point

cosmic shuttle
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that's been confirmed intentional

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AP flamer is... something

royal orbit
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Damn would it kill them to just write it somewhere

cosmic shuttle
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yeah it would they don't have a QA department

royal orbit
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I love using this with showstopper on dense elite horde

cosmic shuttle
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lol

royal orbit
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The kill feed dopamine

cosmic shuttle
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true

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krak nades

hot void
cosmic shuttle
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support zealot…. with knives?

azure cove
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Try out flachette kant. It's fun

hot void
cosmic shuttle
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true, but also auric damnation missions

hot void
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Yes exactly

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If you chorus your teammate will ress

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unless you're the only one alive

cosmic shuttle
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oh and personally i’d swap out the damage resistance buff to the damage increase for the relic

hot void
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then it's GG and blame the team

cosmic shuttle
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  • if you don’t need stuns you can run fire nades and do both
hot void
cosmic shuttle
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idk, knives are useless in my experience

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and if you are going that route you might as well get an eviscerator or a chainsword for bleed imo

cosmic shuttle
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if i’m proccing chorus, taking damage usually isn’t an issue

hot void
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this build has been going around since like day 1 of the patch and a lot of people have been having success with it

cosmic shuttle
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just helps my teammates & me slay out for those 10 seconds or whatever r

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i mean whatever works

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i just have strong opinions on zealots and zealot play styles KEKW_ogryn

hot void
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I mean the only valid opinion is that zealot shouldn't run chorus because doing chorus means you aren't doing damage

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unless you make sure to only do chorus when you're alone

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then you're peak zealot

hot void
cosmic shuttle
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idk i just personally don’t like the dc sword + the eviscerator is a giant chainsaw like wtf

hot void
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with the buff to dc's maniac damage it's kinda bussing ngl

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two tapping mutants :33

cosmic shuttle
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ain’t nobody got time for 7 pulses

hot void
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Yes same KEKW

cosmic shuttle
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but it’s funny how it’s a glorified pause button

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and i’m also surprised the suppression/stun is an augment considering you have to take it anyway

hot void
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ig they felt like it would be too good if it didn't cost 2 talent points to go down the chorus route

cosmic shuttle
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true

stiff spoke
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infested to maniac?

cosmic shuttle
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eh

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personally i’d replace savage sweep

fleet prism
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is haymaker any good on knives

cosmic shuttle
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no because it needs you to use the alternate ability

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which is like

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why

hot void
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yeah nah I'd keep savage sweep

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Bleeds are cute but like eh

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More cleave for more cd redux

cosmic shuttle
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yeah but my name is john bleed

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so stack bleed

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all the time

fleet prism
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should i use this one and level it up?

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or stick with is one

hot void
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that second knife is ass

cosmic shuttle
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yeah that second one is straight blasphemous

fleet prism
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what should i try to get on knives

cosmic shuttle
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flesh tearer lacerate

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do not listen to anything else

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flesh tearer lacerate

hot void
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flesh tearer KEKW_ogryn

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Uncanny Strike / Lacerate

fleet prism
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how do i get new perks on knives, just buy and earn blessing?

cosmic shuttle
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they will tempt you with “rending”

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heresy

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flesh tearer lacerate

hot void
cosmic shuttle
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plasteel:

hot void
cosmic shuttle
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yeah

cerulean nexus
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Is this build any good

hot void
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not having EWEW is sad but it's aight

cerulean nexus
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what is ewew sorry I’m new

hot void
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enemy within enemy without

cerulean nexus
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just some build I ripped I’m open to anything

hot void
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top left 2nd talent

cerulean nexus
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Word

hot void
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also not running either of the buffs from chorus is a.. bit of a weird move

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I'm not sure if I hate it entirely

cerulean nexus
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do you have a good build

hot void
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this is my chorus build

cerulean nexus
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auto gun 😦

hot void
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vraks autogun is a bit of a beast rn

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it onetaps almost everything

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it's good in every build and an actual beast with chastise

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2-3 bursts for a crusher kill on chastise

cerulean nexus
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what is chastise

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difficulty

hot void
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it's the left ability

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instead of chorus

cerulean nexus
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oh

hot void
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the one where you charge at an enemy

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and i'm talking about damnation difficulty (difficulty 5)

cerulean nexus
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That makes sense

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Why share a build for anything else lol

cerulean nexus
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Wait

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if you have chorus you can still do the dash thing?

hot void
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but yeah uh, you can use any other ranged weapon with my build, it doesn't really rely on a ranged weapon

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No

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but you can still one tap gunners, snipers, bombers or flamers without chastise

cerulean nexus
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your build has chorus are you not dashing in the video

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ohhh

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Thank you for indulging my stupid questions im getting it now I think

hot void
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in the description of the build I listed a few alternate weapons

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it doesn't name the laspistol but you can still use it if you somehow keep your cool during auric madness and manage to do headshots

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bc without headshots laspistol falls off

cerulean nexus
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are flamers bad

hot void
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No, they're great at mixed hordes

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they provide a lot of CC and a decent bit of damage

cerulean nexus
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I guess it’s better to have an option against ranged enemies anyway

hot void
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The damage gets a lot better with chastise, but without it's still good for the CC

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yeah i prefer long ranged options in case you get pinned down by reapers or gunners or whatever

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instead of waiting behind a wall for your teammates to do it for you

cerulean nexus
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Especially with chorus and no dash

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like how are you getting in

hot void
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Chorus provides 5 secs of invuln

cerulean nexus
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Chorus is the like crucifix thing right

hot void
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yes

cerulean nexus
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yeah I’m excited for that

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looks very fun

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How often are you using melee then if your gun is so good

hot void
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Almost all the time

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I only swap to gun if I need to take care of some elites quickly

cerulean nexus
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do you only use the gun for specials

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Yeah elites

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ok word

hot void
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yepyep

cerulean nexus
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I’m rocking with it

small rain
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#zealot-class message putting this here to save for my generalist martydom build, chain axe, but most everything can work with it by just moving talents around

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curios 3x wounds, 3x hp, 3x toughness, 2x gunner resist, 1x sniper resistance (might shuffle between gunner and sniper amounts as I play more)

neon jetty
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this can end up being pretty good right?

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point blank and/or crucian roulette for 2nd blessing, flak or unyielding swap for crit damage perk?

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i could also go reload speed somewhere

steel flame
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I now have footage for the build catnod

neon jetty
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gonna use this on a crit build, how is it? i added flak, should i look to upgrade t4 savage sweep or unarmoured to maniac or unyielding, maybe carapace?

topaz star
lament juniper
small rain
#

tldr shouty crit build, take a weapon that can go savage sweep+ shred

#

you want this

#

and this

#

give your chorus the cc and damage boost to allies and enjoy spamming

neon fog
#

Chanter. staregryn

ripe lark
#

Hello, should I purchase this? Damage seems pretty low but everything else good and right blessings

steel flame
#

Otherwise not worth :c

sour lantern
#

what do you guys think ?

#

I play the Bonk 2000 btw

obtuse mango
#

momentum best for thammer

sour lantern
#

aight

#

I have one point left where should I put it

wooden nacelle
#

what are the best curio effects to have?

silk bolt
#

In the context of Zealot of course - these perks can vary for other classes

wooden nacelle
#

okay thanks

cosmic shuttle
#

i’ve come to the conclusion i don’t need bloodletter on the criterator if everything dies in one swing

distant musk
cosmic shuttle
#

shred or rampage or whatever

#

more cleave == more better = more sacrifices in the emperor’s name

sour lantern
#

momentum IV or something else for a thammer with thrust IV ?

small rain
#

never momentum

sour lantern
#

aight

#

headtaker it is

cosmic shuttle
#

why replenish toughness if you can just kill them before they get to you?

obtuse mango
#

Kill not always guaranteed, having ways to replenish toughness by merely existing guarantee higher uptime on hard difficulties during situations where you need to dodge / reload / reposition / resurrect a teammate

sour lantern
#

it's ok

#

I've done an auric high whatsitsname while in complete darkness

#

I'm invincible

cosmic shuttle
#

and..... everything else in the zealot kit

#

im saying momentum is useless

obtuse mango
#

in the context of thunderhammer blessings, yes momentum is useless

cosmic shuttle
#

i just dont like it period

urban cobalt
#

Is this thing salvageable with reblessings?

distant musk
azure cove
#

if you're not looking for a t4 blessing, i'd scrap it if the 2nd perk isn't what you want

small rain
#

you want HT rampage or HT deathblow

neon jetty
#

GUYS....i cant do it

#

the knife has too much blessing diversity

#

who was it that asked for balance?

#

lol

#

i just can't decide on 2 knife blessings, i want 4 lol

fleet prism
#

what modifiers should i be looking to be the highest on the knife, also what is a good amount of base damage

distant musk
small rain
#

you want to dump mobility as much as possible, since knife is extremely mobile at baseline

azure cove
#

I cannot stress enough that mobility is the dump stat in case it wasnt clear KEKW_ogryn

azure cove
lament juniper
#

Is unyielding required? Zealot gets the passive that gives +20% to unyielding and infested

steel flame
#

For other weapons, you probably won't be taking it unless you are going down that tree specifically for the molotov grenade

ripe lark
#

What should be changed here? This is used with stealth knife zealot

steel flame
#

Then you gucci

azure cove
distant musk
azure cove
#

He's talking about a perk on weapons, like flak or carapace. Not a talent js

pure quartz
#

on a Hammer? Unyielding is more preferable since you want to squeeze out as much Monstrosity damage as you can. On other weapons, it's arguable on how important Unyielding is. But generally, Flak and Maniac is served better for most weapons since those are the armor types you'll be encountering the most.

crisp condor
#

What kind of build is shredder good for? Also any Kantreal shotgun builds? I've heard it's based

fleet prism
#

what perks should i put on my knife?

cosmic shuttle
#

fleashterarerlaceraterfleashthertearlaceratelefleshtererlacerate

opal rune
#

update: #zealot-class message switch enemies within enemies without to duellist just for more damage, 2.5% toughness per second is practically useless, relic for demonstration, 60 sec cd down to 10 sec

with this crit evis build you can keep spamming chastise and keep regening toughness, +damage on your next attack, preferably heavies, have gap closers to force gunners into melee, 10s of +attack speed, and toughness damage reduction as long as you keep critting, and you will

this works for a diving playstyle which will ensure you're safe if you want to facehug or walk through hordes to cleave as much targets as possible and get chastise cdr on crit, you have toughness damage reduction on crit, you're always topped up on toughness because of the chastise spam, you are safest the more enemies there are, if it's all ranged units tho you'll actually have to turn on your brain for a second and rub our collective two braincells shared by all zealots

optimally, 3 toughness curios, replace one with a wound curio if you want
combat ability regen, sniper dr, and gunner dr perks
i bring hp and wounds curios just because

this is molotov damage #zealot-class message
fast ways to kill ogryn units using evis #zealot-class message using chastise on rev attacks will actually not use the chastise crit so you can use it on the next attack, or just pull out your gun
sample run, this is what the build is made for, agro as much enemies as you can, you survive harder the more enemies you can hit with every swing https://youtu.be/IbF9u1TswwM?feature=shared&t=357
this is the evis if you don't want to watch the video, flak and maniac covers all of the armored enemies except bosses which are unyielding https://cdn.discordapp.com/attachments/1005697685250129983/1162119965902655558/image.png?

00:00 misused a grenade here, skill issue on my part

00:20 you can stagger a rager as long as it doesn't begin its attack animation, eviscerator has enough reach where you can hit a rager before it starts attacking

00:45 pulling out the brauto here for stragglers

01:33 using fury on your gun will downgrade the target's armor for you and incre...

▶ Play video
opal rune
#

heavy -> light #zealot-class message and rev heavy #zealot-class message swing pattern have the same raw dps on this build, but heavy light will provide more cdr for chastise
don't ever use light spam, not only is this build designed to face hug hordes and catch as many enemies as possible per swing and there's two overheads, you will also not have cleave so the horizontal lights would be stopped after cleaving through 3 enemies #zealot-class message

cosmic shuttle
#

aweome build, counterpoint: chorus exists

opal rune
#

aoe knockback and nothing else KEKW_ogryn

opal rune
cosmic shuttle
#

sold

vernal wing
#

same vibe as handmaiden elf

#

"By the weave" "RAPTURE!"

steel flame
distant musk
opal rune
distant musk
worn totem
devout canyon
#

what is chorus duration

fleet prism
#

is this good enought for level 5 missions?

cosmic shuttle
#

if you think yourself good enough to play knife, yes

fleet prism
#

Ok

#

So it’s just a skill issue

cosmic shuttle
#

basically

hoary hull
#

I dont like lacerate. go for the bleed on crit with flesh tearer

elder wedge
#

FUCK

#

Guys I'm old

#

Today is my birthday

pure quartz
#

happy birthday!

elder wedge
#

Oh shit why did I put that in here lol

#

Thank you though

steel flame
#

Idunno but if you want a good birthday build, you might find one in here

lapis tree
#

happy birthday

elder wedge
#

Thank you thank you. I feel dumb for saying it here, lol

azure cove
sour lantern
#

is this salvageable ?

crisp condor
#

Yeah. It'll be suboptimal for sure but it shouldn't be too bad. I think some people opt for Bloodletter, but most would probably tell you to swap it to shred for Criterator.

It would help to know what type of build you're running it on.

sour lantern
#

crit zealot build I guess

#

spamming CTW

steel flame
#

It's not like you can't get some mileage off of Weakspot Damage or Block Efficiency tbf

#

If you do change Bloodletter to Shred and at least one of those Perks to Flak probably

cosmic shuttle
#

im still running some rubbish 320 power eviscerator because rng is not on my side lol

#

you can either replace sweep or bloodletter depending on how you play

#

maybe block efficiency for flak damag eor something like that

#

eviscerator actually hits weakspots pretty well now

solar vector
#

So right now im more or less running a left side crit tigrus but im thinking of either optimizing that for when i start running damnation or trying to run chorus, but im kinda indecisive on my talent choices cause i want basically everything
By the emperor I swear I just want it all

cosmic shuttle
#

chorus is kinda just the thing imo

#

or maybe im just still tired of using ctw

solar vector
#

I always keep trying to fit Thy Wrath be Swift cause I think its permanent uninterruptible? unless I understood it wrong

cosmic shuttle
#

maybe™️

solar vector
#

currently im basically
full left, but i go for Enduring Faith, Thy Wrath be Swift, and Shield of contempt.

#

And if I say, go book and martyrdom I end up with something functional but for some reason I feel like somethings missing and idk why

#

but say, if i go book and blazing piety, then i just feel like I really want Enduring faith but just cant get there

cosmic shuttle
#

run book and fury

#

martyr is honestly, to me, a meme build for low tier missions where you can get the full benefit

#

otherwise it's better to just not get hit

solar vector
#

yeah thats a good point

cosmic shuttle
#

maybe if that talent where taking melee damage knocks back the attacker wouldve been in the martyr tree

#

but since there's literally no benefit to taking damage other than like a 20(?)% increase at best, lol

solar vector
#

I basically end up with this +1 point

cosmic shuttle
#

oh and also until death is required for martyr to not explode instantly

cosmic shuttle
solar vector
#

D:

#

Mostly thinking where would I put that last point

cosmic shuttle
#

also instead of speccing into the right tree for second wind or whatever the perk is called i'd suggest running the bottom talents

#

i forgot what theyre called lol

#

faster swing speed and more damage

#

not really worth regenning toughness on dodge when you can just kill everything

solar vector
#

its the "enemy melee cant stun you" one

cosmic shuttle
#

eh that's fine ig

#

i need to memorise the entire skill tree like a boss

#

put the last point into the bottom middle skill for fast swinging

solar vector
#

also thinking of running this instead of the 7.5% toughness on heavy kill

cosmic shuttle
#

eh?

#

like just don't take health damage

solar vector
#

true

#

chorus and stuff so lots of toughness

cosmic shuttle
#

i'm p. sure that if you are at full toughness, the first melee attack you take doesn't actually do any health damage

cosmic shuttle
#

which is why i say do damage instead of resistance to help your teammates slay out

solar vector
#

ay gotta be absolutely full on toughness for that

cosmic shuttle
#

if you pop chorus and still take enough damage to chew through the 100 bonus and need that damage resistance its a lost caus eanyway lol

solar vector
#

Now just to think between the permanent anti stun vs sustained assault for more damage

cosmic shuttle
#

what weapons are you using?

solar vector
#

the heavy chainsword Tigrus and an agripinaa shottie

#

(I just like chainswords)

cosmic shuttle
#

oh well if you're running criterator you are throwing if you're not using scourge

#

top right tree

#

bleed is really strong now

#

(i am not biased i swear)

solar vector
#

not saying i dont trust but hmmm

#

It does make sense as long as the bleed does actual damage as well

cosmic shuttle
#

i think someone already posted a funny ctw spam build

#

works good

solar vector
#

ctw?

cosmic shuttle
#

the charge abiity

solar vector
#

ah chastise

cosmic shuttle
#

yea

#

that also relies on bleed stacks or whatever

#

and crits

solar vector
#

there is the bleeds on special blessing

#

i imagine the build in general will keep me still good for clearing hordes while making me better at clearing tougher stuff

cosmic shuttle
#

yeah that one's fine

solar vector
#

or what blessings would you recommend on it

#

Right now I have wrath and Momentum from the get go

#

er

#

Savage sweep not wrath

cosmic shuttle
#

sorry i mean like rampage or something

solar vector
#

oh i think i see the build here from a few days ago. Shred makes sense actually

cosmic shuttle
#

shred is... good yes

solar vector
#

flesh tearer lacerate not on the tigrus

#

oh wait

#

rampage and something

#

yeah that would make sense too

#

hmm, thanks

#

appreciate the insights

cosmic shuttle
cosmic shuttle
heavy ibex
#

this is the build i am currently running, the weapons are just placeholders, but i have been enjoying having unlimited toughness regen for the whole team

#

im still trying to change and tweak it, but i am enjoying it

neon fog
#

Chanter staregryn

urban cobalt
#

Good melk hammer?

distant musk
# urban cobalt Good melk hammer?

It'll be a 4/5. I'd recommend S&A to Slaughterer/Headtaker and +Infested to +Maniac. Could also go for T4 Thrust and Slaughterer/Headtaker but it's up to you.

urban cobalt
#

Good boltgun?

azure cove
#

i would hold out if it's from melk and you don't have lot of currency

fathom bane
#

What would anyone recommend Talent Tree wise for a build revolving around these 2 weapons

#

If you could please recommend something with chorus over chastise, I dont personally enjoy chastise and generally just refuse to run it

midnight nexus
#

any recommendations? im thinking it may be worth dropping something to pick up Righteous Warrior (+10% Crit from Blazing Piety)
Running HS MK9

dense heron
#

Anyone have a Thammer stealth build

wooden nacelle
#

what is the dump stat for knife?

urban cobalt
#

Got it from Brunt's armory

#

Specifically needed it to deal with carapace

lofty sphinx
#

out of damage/mobility/stability/ammo/stopping power which stats matter less if they are low?

urban cobalt
steel flame
#

Stability debatable

urban cobalt
#

I'd say order of importance is damage>stopping power>ammo>stability>mobility

lament juniper
#

High stopping power kills armoured better, so it is definitely pretty good

#

The optimal gun is probably 80 in all with 60 in mobility

lofty sphinx
#

thanks

spiral vessel
#

is there a best chorus/ support build i should be following? not sure if my current is missing anything

midnight fulcrum
# spiral vessel is there a best chorus/ support build i should be following? not sure if my curr...

imo the best protection for your allies is stuff being dead. so, I'd just say get the most obvious supportive items which have the biggest impact then go after things which increase your own dmg.

stun grenade, benediction, and chorus. The idea being stun grenade, benediction, and chorus give you all the stuff you need to support the team indirectly. After that its pretty much go down say blazing piety to abuse crits for more chorus spam from crits reducing cooldown. possibly picking up pious cutthroat for 20% on backstab, but I find that really hard to set-up reliably.

#

I just go down martyrdom after chorus with a knife build (bleed blessing) and put in 8 points to pick-up "invocation of death" and "enduring faith".

spiral vessel
spiral vessel
midnight fulcrum
#

Its down the scourge line by 2 more points. Crits = 50% dmg red

#

It just leans into the crit idea a lil bit for more self-sustain. If you can't go down, then you are actually able to help others up.

vapid dust
#

Anyone got a good chainsword build?

urban cobalt
#

Best hammer blessings?

azure cove
#

Thrust, and I still think Slaughterer

solemn beacon
#

Are there any good builds with Combat Blade that don´t involve stealth?

midnight fulcrum
crisp condor
#

whats the best chaxe build

#

donjt see any dedicated when I search

tired radish
#

Are chain weapons fun? Yes
Are my 3 builds fun? Yes
Are chain weapons good in Patch 13? Yes
Are my 3 builds good in Patch 13? Yes

Do you like chain weapons from 40k? Do you want to know some good perks and blessing choices for them? Maybe some builds that compliment them well? This guide is for you. Below are the 3 builds on Games Lantern.

Ble...

▶ Play video
worn totem
feral tide
#

So, as i've been sent here - I've been running Eviscerator + Boltgun and it's been . . . Uninspiring for me. I've come in for the glorious
"Murder Everything squishy I can reach with my massive Badass Sword, And Anything tanky I shall Explode with my Super limited but Extremely Powerful Boltgun."
You know. To snipe Snipers, to bust carapace and unload wantonly into any boss i'll find - getting a rewarding feeling of joy whenever i see the boss's health drop by a bunch for every full-auto shot i manage to land.

But.

I can't? I have quite literally died on damnation to just a swarm of homeless people, without any additional dangers to my being. Despite Revving, Despite building different talent sets. Despite Religiously Sticking to "H1->L" on Repeat, I find myself simply. Dying. Somehow, Ogryn seems to do far better with Rushing into the gunner line, and then coming out unscathed just because his melee weapons give him the brutal advantage of "+15% toughness when hit 3 or more enemies with one swing". Genuinely feeling immortal then.

With Zealot, Even putting MORE effort, i end up failing the team on the simplest tasks on the higher difficulties. and on lower - well. A boltgun is an overkill for anything but a bulwark, and just not enough against any boss.

So. I must be making some sort of mistake with my talents? or Build? or Curios? I prioritise enemies, and i have no lack of skill in dodging any disruptors nor melees. but there's only so many hits you can dodge in a swarm. And the Cleaves don't have a 270 degree coverage.

#

Please help?

#

Should i post my current build somehow?

sour lantern
#

bruh

#

the purple nodes are really good

#

the left sided one is amazing on evisc

#

as for your curios, yeah they kinda suc, stamina regen is useless mostly, chance of curio as mission reward too. You need revive speed / sniper dmg / flamer dmg / toughness regen or something like that, keep the 5% of health/toughness tho

somber vale
#

you need gunner resist on all your curios

feral tide
#

well, I need high base blessing curios first ;-;

somber vale
#

toughness regen speed not good for zealot playstyle

sour lantern
#

Imma let the boss speak

feral tide
#

Those are the best i've got, and I already changed perks for what i've got - aka, the toughness and health, in most cases. Toughness regen in the other.

#

Okay, so Toughness is a nono on Zealot?

#

I go hard health?

sour lantern
#

toughness regen is a no-no

somber vale
#

toughness regen speed is only coherency regen

#

toughness is very good

sour lantern
#

curios is 2 toughness - 1 health most of the time

somber vale
#

also no keystone?

feral tide
#

I was trying to get as much toughness regaining as possible off of killing things

sour lantern
#

momentum or blazing piety are fucking good you really need them

feral tide
#

since i've noticed hobos literally hitting my health every time i get into melee with them. Aka. They must break through it as i don't regain it fast enough

sour lantern
#

don't take it wrong but maybe you aren't dodging correctly

somber vale
sour lantern
#

with thammer (a slow moving weapon that doesn't kill many enemies) I get hit once or twice in auric difficulty on a horde

feral tide
#

Actually, now that it came up - how fast does momentum get stacked?

sour lantern
#

pretty fucking fast

somber vale
#

fairly quickly

sour lantern
#

you have a node that gives 3 stacks of momentum for every successful dodge

feral tide
#

true

sour lantern
#

but fighting hordes without getting hit isn't just about your weapon (although evisc got a big reach you should see their attacks coming with enough time to dodge it). You need to find suitable ground to fight off a horde

#

if you rush in and get surrounded yeah you're dead

feral tide
#

Should I switch off of the bolter?

#

Is it like. . . Lost cause?

sour lantern
#

the bolter got nerfed but it's still fun

#

I would go flammer tho

#

or shotty

feral tide
#

I do have another, higher base-rating bolter i was putting off upgrading.

somber vale
#

bolter right now is undertuned and ammo inefficient and probably not great for a less experienced player

sour lantern
#

revolver does the trick against long-range elites

feral tide
#

I just enjoyed the ability to not rely on my allies to deal with the trappers and snipers with just a bit of aim

sour lantern
#

but you have 5 bullets and if you're already fighting a horde it's pretty hard to switch and aim

feral tide
#

And the fact that i got to unload 15 shots of "Bang" into any big thing that i couldn't cut through seemed fairly satisfying

#

I guess i'm going hammer + Flamer (Whenever I get a flamer above 330 base rating in the shop. . .)

#

I guess I could fish for a gray flamer

somber vale
#

unfortunately bolter is quite inefficient versus carapace right now

#

and monstrosities

feral tide
#

Especially monstrosities

#

It was a completely different world when i switched to Gunlugger ogryn and just. Soloed every monstrosity and demonhost i came across.

somber vale
#

gunlugger is gonna be nerfed

#

ogryn in general is gonna be nerfed most likely

#

I've gotta go

feral tide
#

Shame. It felt right to me - though I found that i needed to dodge and play around my enemies far less. One blessing on the melee literally made me unkillable in a swarm

somber vale
#

for now

feral tide
#

Well, See you later.

#

I'll fish for a flamer and try one of the hamers i bought way back

sour lantern
#

that's

#

a good hammer

#

switch sprint to unyielding and thunderstrike to IV Thrust and it's pretty fucking good

#

with these perks and blessing you can 4-shot a monster if you hit it right with the thammer special activated

feral tide
#

I'll have to check if i've got a IV thrust blessing sitting around

#

And Unyielding as in, Unyielding damage, right?

sour lantern
#

yeah

#

to bonk the monsters

#

with the right build you can even one-shot monsters

#

but it's a bit tricky to use

feral tide
#

Now i just need to gather mats for the Flamer i bought, and i need to figure out how to use this hammer correclty

#

though the rolls on the flamer looked kind of bad

sour lantern
#

can't say for the flamer as I know shit about it but mine is not min-maxed and still deletes hordes and elites alike

#

for the crucis hammer the combo is simple : heavy-heavy-dodge

feral tide
#

<470 rating on purple with 362 base rating

#

Alright, i'll try my best.

sour lantern
#

you have to do wide sweeps with your mouse to get as many enemies as possible

#

and you need to double tap a lot with these sweeps so enemies on the ground end up really dead otherwise you're just throwing them out of your sight and they'll get back up

feral tide
#

ye ye

#

I'll do a run or two and come back here

sour lantern
#

good luck out there reject

feral tide
#

Well, after first loss on Heresy I've found that i have no idea how to use the flamer correctly

somber vale
#

flamer is not for sitting back with magdumping with outside of certain scenarios

#

5-10 flamer ammo will clear hordes

#

you should use fury with flamer both for movement and for killing crusher packs

#

fury downgrades enemy armor from carapace to flak, and flak to unarmored for approximately 3 seconds

#

so for crushers, you build burn stacks first and then use fury, then the burn will tick them for flak damage instead of carapace

#

(carapace perk still counts as it should in this case)

#

you want a flamer like this

#

feel free to swap elites to carapace or unyielding

#

also keep in mind a good flamer has 23m range which is quite large

#

and the primary single fire is quite effective at staggering human sized enemies

feral tide
#

Hmm. So, Don't mag-dump swarms, just blast them for a bit and then charge. Especially with armored enemies

#

It did go far better second time. Realized you have to let the Thammer special charge for best damage

#

Though another zealot still managed to double my damage while running a hammer + flamer

#

I guess i don't really understand the burn mechanic?

somber vale
#

and more flame or a puff will reset the stack decay and add stacks

#

up to a max of 15 stacks

#

so crushers you want to get near 15 stacks and press F

#

and if you ever run out of ammo on a flamer you are using it wrong

feral tide
#

So, if i puff someone, they get set on fire. And over the time they burn, the stacks increase, but the burn timer runs down, until they get another puff of fire?

#

Hm. I don't really feel the flamer, i won't lie

broken lion
#

the problem i have with hammer flamer is that I just get shot at and have to smile and wave KEKW

feral tide
#

The hammer actually feels kinda good, but i dislike long swings

sour lantern
#

the quick attack bonk can help you kill those lil enemies a bit faster when there's less of them

feral tide
#

I'm not saying i don't like the hammer. It feels good. But i lose a bit of my enthusiasm on how slow throwing out the swings feels. When I inevitably panic, and instead of Shoving I try to make an attack, I end up throwing out a quick swing instead, or i get anxiety waiting for heavy. And I Still can't tell if the Difference for max-charge swing is worth in the middle of a swarm, or if it's just a thing for big enemies and when you've got time closing the distance

sour lantern
#

I like to do it cause I feel like it clips more enemies

#

but to do these swing I have to take a step back and it takes a lil bit longer

azure cove
#

If you have Thrust, then yes there is a difference, but it's not usually worth it during a horde since your other blessing kicks in here. It's ok to start off or if you're with a teammate youd have room for 3 stack thrust, but regular heavy is solid horde dps

somber vale
#

its worth it if there are multiple ragers and maulers sometimes

#

for the cleave and stagger

feral tide
#

just doesn't work for me :/

somber vale
feral tide
#

nope. mouse and keyboard

#

I guess i just suck?

somber vale
#

it takes practice

#

don't expect to jump into damnation and not have issues, took most to us through December to get comfortable

feral tide
feral tide
devout canyon
#

“Zealot cumbersome and slow” …What?

#

If you feel that way it’s definitely a matter of your loadout

feral tide
#

If I were to think of the 4 classes, in broad strokes, to be separate quite clearly into vet the ranged glass Cannon, blasting away anything as long as he has ammo and has space, psyker, the ammo-less specialist buster - not really there for dps, but for the burst to drop big tanky enemies. Something with overwhelming damage, but a lot of time to get to that burst. Headburst you could say. The Ogryn's the party player, keeping things from overwhelming the party and taking most of the fire. And Zealot is the skirmisher/melee dps. They clean house handily, but get heavily troubled by disruptors. So, someone who'd gladly rush into the gunners and maulers without a second thought because as long as they keep swinging they aren't going down, but the moment a trapper or a hound get to them, they are done.

Note, it's a very big simplification. You can build all the 4 classes in ways that fill in any of the roles, in different ways. But that's the image I have of those 4 classes. And of them 4, zealots the one I imagine to be the quick and dangerous, with big payoff and big danger.

(Vet would have big payoff but having to ration ammo to balance it, and psyker having to pick their targets because of time limitations)

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But as I've been experiencing it, the zealot runs fast, but is slow in combat.

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I've felt more rewarded swinging a revv weapon with veteran than zealot, and ogryn ended up being the one more rewarding for running into walls of enemies and manhandling them around.

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And yet I've put the most time into zealot trying to make it work

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So far as to go and ask for help here.

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I don't exactly know what I want to say, but that I'm sorry that I wasted your time trying to help me, but Im either very bad at the game, or zealot just doesn't have it in it.

devout canyon
feral tide
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I can grin like a dumbass when I see a wall of enemies as an ogryn and I only see a wall of targets, and I can feel good and tryhardy for sniping enemies with a boltgun on vet, dropping threats for my team. Hell, getting that power fantasy of either collapsing a swarm of maniacs so my team has the time to deal with them as psyker is another flavor of both. But as zealot, I'm slugging through combat and I dash and slide and run and try to keep out of gunner fire, and I can't even feel much satisfaction from getting to heavy swing through dregs.

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I want to get the class, because I like the idea of what I expect and see the class to be an indication of - not a guardsman holding a line methodically killing enemies. Not s deranged psyker on a warp power trip, not a Big Meathead who cumbersomely wades his way through swarms to keep his team alive, but a Sadistic, bloodthirsty zealot (title drop?) Who goes into the fight so deep and so blindly that the only thing that makes sense in their subsequent survival is that faith of theirs, and their desire to deliver brutal judgement against anything that'd dare to think they wouldn't.

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I like the perk for not dying at 0 health, instead getting a grace period and recovering health. That fits it a lot. Id love it to feel like that more.

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I'd like to be rewarded for that playstyle more. I get rewarded for playing according to the class personality for three out of four classes, I'd like to feel the same for zealot. But. . . It just isn't?

devout canyon
#

ok I just read you say something about “once a hound or trapper gets to zealot, they’re done”

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so it’s a skill issue

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Lrn2dodge

feral tide
# devout canyon ok I just read you say something about “once a hound or trapper gets to zealot, ...

Well, I'd like to correct you in the fact that I didn't say it's a problem of skill. What you referenced was me, describing what I imagine to be zealots.

Tl:Dr - zealot murder everything as long as they keep attacking and don't let themselves get pinned by disruptors like hound or trapper.

In Simple ogryn terms for your unable-to-read eyes.

Zealot mood is go chainsaw massacre and always go in if you can.

Zealot actual is not that.

Other class get reward for playing how class is shown.

Zealot don't.

I'd really like for zealot to be rewarded for play like you are a zealot who seems to get out of fight solely by the power of a deity.

Currently zealot not feel that way.

I think zealot getting faster weapon switch and larger rewards for going into many enemy by swinging, like maybe damage resistance and higher damage and more frequent "no die at 0 HP" would make zealot feel more zealot.

devout canyon
#

looks like your mind is made up and there’s no reasoning with you

feral tide
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Of course everyone is going to lose if they get hit by a trapper or a hound. You're a whiney baby if you think otherwise.

Now, seeing your somewhat toxic approach, unlike many people here I respect for their attempts at helping me and cordial approach, I'll choose to ignore you from now on.

gritty yew
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zealot has no role

feral tide
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I will note I forced my way through a couple auric missions as zealot. I didn't enjoy it close as much as, if at all, as I did doing the same with ogryn and veteran - and I didn't do it with psyker because I don't like playing psyker, even if I see the fun In it.

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Still, I might be just bad. But. Well. Zealot run fast. But fight slow.

lament juniper
midnight fulcrum
lament juniper
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Zealots role is very variable

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From blender to clutcher to a delete button

grand flare
#

i like to think i got lucky with the rolls on this one. Any recommendations on what last change I can make? Was thinking of changing the thunderous blessing to slaughterer

distant musk
grand flare
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What about would be the reason you wouldn't use it personally? I always thought defences was the dump stat on the crucis thunder hammer.

urban cobalt
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What are the best hammer blessings?

grand flare
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i think the meta blessings are Thrust and Slaughterer

cursive bridge
#

I got this one today Any tips for rerolling and which build?

sturdy rose
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anyone have an example of how you would build a support/crit zealot with relic for auric damnation without throwing knives?

gritty yew
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the non throwing knife ones are kinda shit ngl

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but just go for stun grenades and proceed as normal

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you can still get crit bleed for 2 talents

lone plume
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what range weapon do ppl go? All of them feel so ass

surreal crystal
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Revolver

opal rune
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brauto feels nice

devout canyon
lone plume
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colombus?

opal rune
#

agri

reef pagoda
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i love it

green onyx
#

Hey squad, any builds for claw mk4s? Open to any ranged as well, just wanna be useful to the team, not fall to heavy armor, and be quick/critty

reef nexus
hard glen
#

I swap the ranged wep to flamer at times to deal with monstros or annoying hordes easier. Or just revolver to slam headshots into crusher that pack up too much to make Rev + Ult clearing risky

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Seems to work pretty well, but... anything I've missed ?

hot void
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I also swap out duelist for this depending on weapon.

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Or swap out duelist & benediction for the corruption heal aura if someone else is already running benediction

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Alternatively you can run this if you don't want to use throwing knifes, but then you def can't take anoint or corruption heal aura

reef pagoda
reef pagoda
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GRAAHHH

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I need thunderhammer

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Build

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I like yours but idk if there are better ones

distant musk
somber vale
reef pagoda
#

ty

somber vale
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I swap some minor nodes sometimes depending on mission and what not

reef pagoda
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i like to use the mkIV

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does it amtter what i choose?

somber vale
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you can use the ironhelm with that build

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I would definitely take purge the unclean in that case

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and I'd probably run flak unyielding on an ironhelm and give up on 1 shotting crushers without F

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also 2 toughness 1 HP is fine instead of 3 toughness

reef pagoda
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ty

reef pagoda
somber vale
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ironhelm is the hammer that's not crucis

reef pagoda
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ohhhh

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tyyyyy

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(yes i am new

reef pagoda
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may i ask what the diffrence between the thunder hammers is

obtuse mango
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more cleave on ironhelm but lower overall damage by about 30%

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third heavy is a vertical strikedown

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versus the crucis's comparatively lower default cleave (before blessings) but higher overall damage in lights and heavies

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and a horizontal windwiper heavy moveset

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Most thammer players prefer the Crucis but patch 13 has made ironhelm viable

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It's not amazing, but it's good enough for Auric

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if you asked me tho, ironhelm blows, crucis all the way baby

distant musk
obtuse mango
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explain like I'm 5

distant musk
# obtuse mango explain like I'm 5

The cleave and damage is identical between the two thammer's attacks. Ironhelm just has 2 extra unique moves that the Crucis doesn't, everything else is the same damage/cleave.

obtuse mango
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okay that helps thanks

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wait but doesn't crucis just do more damage

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like in general

distant musk
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No.

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Only for the special attack.

obtuse mango
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I refuse to believe that, why are the numbers different then

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crucis is 200-300 for light/heavy

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ironhelm is 150ish range

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or are the numbers not representative of anything

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then what's the point

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I'm not ingame atm bcs Uni but I'll go compare when I get home

#

stop typing so much man I'm getting scared

distant musk
# obtuse mango crucis is 200-300 for light/heavy

That's because the damage values listed on the main weapon page show the damage of the first attack in the light/heavy chain. It's showing Ironhelm's L1 which is a sweep and has lower damage, and Crucis' L1 which is a strikedown and has more damage. Heavies are the same.

distant musk
# reef pagoda may i ask what the diffrence between the thunder hammers is

The Crucis has a simple combo that you can easily swap between on the fly, heavies for cleave and lights for bonks. Ironhelm has a mixed combo that pairs nicely with a mix of lights and heavies to match the scenario. The damage for the base attacks is the same. Crucis has no cleave high damage special attacks, and the Ironhelm has high cleave medium damage special attacks. Both are good, truly up to preference.

obtuse mango
#

Yes, I vote for the mk 2 crucis

distant musk
# reef pagoda ok so mk 2 hits more enemys

The Ironhelm will hit more enemies with the special attack technically, but it will stop on the first elite/special in the swing iirc. It just allows you to hit elites and specials through a horde. In a plain horde the special attack will do solid damage, but isn't really super safe due to it being slow.

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Also against flak enemies such as bruisers and scab stalkers, the special attack will do 0 damage past the first enemy hit. It's a bug rn.

reef pagoda
#

OHHH

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ty

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that makes a lot more sense now

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(i got hyped and imideiatly made it gold cause YIPEEE)

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worth

urban cobalt
somber vale
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if you want to use judgement, then you should take backstab damage at the top and the backstab CDR

urban cobalt
somber vale
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hitting them in the back, backstab CDR doesn't currently work without backstab damage atm

urban cobalt
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alright

broken lion
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what actually are the pre reqs to one shotting crushers without F?

somber vale
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crucis with buffs up, max thrust headshot

broken lion
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yea mine doesn't do it in psykarnium but haven't tested with slaughterer stacked first

urban cobalt
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I dont seem to be doing any extra damage when hitting people in the back in the meat grinder and I cant get the backstab CDR to proc. I do have backstabber to

somber vale
somber vale
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so, calculate from there

broken lion
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yea 2122 was what i was hitting or something

somber vale
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20% melee damage from the tree making it 2500

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and then add slaughterer or headtaker to that, and potentially the disdain buff

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will do 3000

urban cobalt
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Couldnt get it to work with my heavy sword . Reshad did it though

broken lion
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yea could get it 1 shot to the back of the head with stacks of sustained assault

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and to the front with slaughterer

reef pagoda
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this good?

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yay on nay

copper flax
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I have been blessed with this most righteous hammer and need to test it out. What talents would you all recommend for a shroud build?

cosmic shuttle
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people are running shroud with hammer? lol

cosmic shuttle
sturdy rose
vernal wing
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I tend to run it for randoms bc they dont have grim res on their curios

hot void
neon jetty
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how do you guys feel about this for thunder hammer stealth 1 shot build

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using martydome + wounds with it

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feels pretty good, powerful but lacks toughness

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but all the dmg reduction is nice, feels good with a br auto or pistol both felt decent

green onyx
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Sorry to hijack, but which is better in a crit dodge frontline build?

urban cobalt
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Always gonna be better than inconsistent toughness regen

green onyx
#

ty

azure cove
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First pass, but it does well. Horde clear is just heavy, push attack on repeat. I used agripinaa brauto, but you could do revolver w/ rending to help with carapace

hot void
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You're also not running holy rev, or SoC (the best talent in the game) which is kinda sus

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Also this instead of toughness on heavy attack, by a loong shot

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you'll do better with this

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or this

humble hound
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Currently my build is the icon, bolter, and chainsword, with martyrdom and that until death thing that makes you invincible for a bit

green onyx
neon jetty
# neon jetty using martydome + wounds with it

any thoughts? sorry to prod lol, is it overkill with stealth + martydome?
sometimes the stealth cooldown seems too long, but thats changing with patch 14 anyway.

Can we no longer 1 shot DH on damnation with the coming nerf btw?

green gale
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Are there any recommended builds I can see that are built around the eviscerator?

vocal dust
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but i onther hand i totally dont know how to play stealth so im just another discord expert xD

neon jetty
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gets pretty tanky with the martydome and wound buff stuff as you get <50% hp tho

neon jetty
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edit: maybe i need to try to fit backstab kill or crit reduction in there

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not sure you can tho

neon jetty
neon fog
#

Loner bm combat axe build for solo carrying because pubs teammate do sussy stuff and you're better off alone.

vocal dust
neon fog
near stream
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Eviserator yah or na?

vocal dust
near stream
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that's good to hear

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i'm trying to get good with that weapon

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manily because i like it's attack pattern

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but i guess what i'm having a hard time doing is killing elites

vocal dust
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I use Evi often (Auric Damation), but its little brother has several advantages

vocal dust
near stream
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right

azure cove
# neon fog

i like this, but i took off Until Death for Purge the Unclean to use with a taxe headhunter|brutal momentum

neon fog
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That's fair. I would strongly suggest you play combat axe however it does so much more damage and has the same dodge count as tac axe anyway.

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With much better elite, specials and monsters damage.

azure cove
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no, that's why i use it lol 'cause it's bad and nobody else is using it

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atrox mk7

neon fog
crisp condor
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@vocal dust I stand by the Shredder Auto recommendation. It's got great reload speed so it's very efficient at wiping out those gunner elites very quickly in packs. The one I'm running RN has Powder Burn and Pinning Fire, but Ive heard Blaze Away and Pinning Fire are BiS

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I run Chaxe on this build for the mad Carapace DMG and horde control with PBA into Heavy Spam

vocal dust
crisp condor
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I hadn't either, but a 380 profane popped up in my shop and raised it up. Now it's one of my favorites.

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And the flashlight Quality of Life is Goat

waxen oar
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anyone can link a basic knife zoomer for farming plasteel?

lone plume
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Can go crit for keystone and cdr, but momentum sonic is the dream

broken lion
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when you guys run blazing piety with mark 9 heavy sword do you go down the right tree for enduring faith over anoint in blood + purge the unclean or no

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or maybe i just run lazors hammer tree for heavy sword too

sullen heron
#

d

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which weapon good

crisp condor
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@waxen oar alternatively get a Chaxe with Rev It Up 4 and farm assassinations with it. You'll be running around at mach8 getting them plasteels

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Many weapons good, what do you want from your melee is the better question

obtuse mango
sullen heron
obtuse mango
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flak maniac for perks

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power blessings

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can't go wrong with those

sullen heron
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and which weapon with which blessings to look for

hollow kelp
#

hey guys just getting back into the game anyone got a melee horde focused build for zealot, used to run chainsword and "handcannon"

obtuse mango
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Flak and Maniac for perks

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power blessings on each of those

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headtaker for heavysword

crisp condor
#

You can search the builds for mentions of Heavy Sword or Combat Axe and people will have builds all listed out.

Popular ones for Heavy Sword are Rampage, Headtaker, and Deathblow

obtuse mango
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and brutal momentum + decapitator or headtaker

crisp condor
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I actually also like Perfect Strike on a Crit heavy Sword. You lose damage for quality of life