#Builds for Shouty Bois

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scarlet canyon
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Share the goodness here.
Don't make me regret giving you threads or it will be deleted. :)

obtuse mango
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Thank you Sister

eternal sedge
distant musk
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Running 2/1/2/2. Running with an Ironhelm Thammer and a SAP, 3 wound curios for Martyrdom & Bleed for the Emperor. You become a steel beam in a river with this build. Sucks against Disablers ofc. Super annoyed that they put a +10% Health node right in front of Martyrdom, weird place to put it.

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It's annoying that there isn't a good way to transcribe builds. Screenshotting the "Full build" screen doesn't show where each little talent is, and screenshotting the raw talent selection doesn't show what each talent does. The best I can do is "2/1/2/2" for big nodes. @scarlet canyon Any chance you can put in a request for a build code system? In-game a button is used to generate one and you can copy paste it into the same menu to straight up share builds?

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That way I can put "Here's my build. Running 2/1/2/2. Really good for tanking, run with these weapons: ########################"

tired radish
distant musk
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This one is just middle of the road stacking Toughness, TDR, and low HP build shenanigans.

distant musk
# tired radish Ah tanky confessor is all I wanted

A slight modification. The right branch has some really solid options for DR as well but that requires you to crit for some of the primary effects. Blitz choice matters with weapon, I'm running a Thammer so I'm pairing it with a fire grenade for greater horde coverage since it's still not perfect for it. Run with +Health/Toughness curios, Martyrdom is specifically being used as a safety net here.

tired radish
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Gameplay is essentially, buff with ult, throw down fire, don't let enemies get past

tired radish
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yeah just tried it and i dont think any of us fell down once so that build slaps

distant musk
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The relic ult in general seems to be very impactful for clutches. I might make a carry oriented one with Stuns and Relic, along with corruption cleanse.

oblique pier
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help my ocd is too much and i can't build this melee/flamer focused build that i really want as the talents are too far apart ahhh

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idk why but it feels like there are too many talents to pick from in this tree compared to the others. With the other classes, I've been able to make a nice specific build as the talents were close enough together, like a support veteran officer, but with class the tree has synergising talents that are spread too far apart imo

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this is the absolute furthest i've been able to go after sacrificing the least important but still important talents

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Ok so the sprinting counting as dodging talent doesn’t work so I can get extra 4 points

oblique pier
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the +10% movement speed works at least

dull shale
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Well dodge is mostly just damage reduction not invuln

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Iirc 50%?

oblique pier
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dodging actually has iframes where you are invuln for a brief moment. my assumption based on the description of the talent was that your character would dodge all attacks while sprinting

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@scarlet canyon hey could you clarify this talent pls? What does it mean by "always counts as dodging while sprinting?" I thought it meant your character would be dodging every attack while sprinting

dull shale
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I just assumed I would be taking half toughness damage while sprinting into a pack

distant musk
reef nexus
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keeping this threaded to not make everyone lose thier minds lol

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trying this for my generic Thammer build

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undecided on shroudfield, I just heard about how fun thammer is with it lol

gentle epoch
distant musk
gentle epoch
dull shale
mental grove
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Here's a crit chorus build that I've found good success with. As long as there's enemies you'll have chorus up to get out of tight spots and keep people topped on toughness. There's good flexibility for switching things, you can trade dmg for more durability, like Ecclesiarch's call to Holy Cause, or Sustained assault for bleed for the emperor. Weapon I've been using is crit dclaw, ranged can vary

cinder cosmos
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[Support Stabber build] I'm a support main and this build is looking for survive spam Chorus as much as possible. I use Knife for crit stabbing for -1.5s. cooldown and Revolver for panic shot. You still can handle the horde quite well, very tanky and have good mobility from knife. Chorus it self can stagger Chaos Spawn and Plague Ogrin every 2 waves.

clever geyser
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[(Useful) Knife Zealot]
Built for 10% movement speed + 10% sprint speed + spamming heavy swings to reach maximum speed. You are the dark corner looter, grimoire and relic finder, mutant chaser, instant first responder.

  1. Damage There's no excuse for low damage. You are leaning on four things.
  • The flamethrower kills groups. It gets damage from flame stacks, so +25% ranged/20% Unyielding is a waste. Max out burn and ammo, ignore other stats. Crit stacking can speed up stacks which saves ammo, but is hard to eyeball. Your mobility lets you scout groups then sprint to good chokepoints to cleave them down.
  • Throwing knives inherit weapon Blessings. They kill specials and elites. Treat them like a veteran's free 60 second grenades - use it or lose it, you need the damage!
  • By hitting Shroudfield while an attack is already released you can get 2 stabs out of each ability. This kills ogryns and ragers. Ability resets actually come from backstab kills more than crit spam! Look to swap targets onto stuff fighting your team, or dodge behind big swings.
  • Finally your knife is blessing-dependant. If you're stacking bleeds with lights then dipping, drop Retributor's Stance for Faithful Frenzy.
  1. Utility You could run the left keystone with a Hand Cannon stub revolver which will apply its rending to your knife and throwing knife crits. That'll give you maximum ability resets if you want to spam Chorus. Chorus is strong. However your damage will be very lacking without the flamer to carry it. The anti-corruption aura is kind of a meme, but until Duelist starts working reliably you might as well meme.
  2. Survival You are fast in order to reach teammates that got isolated. You aren't fast to get isolated. Spot and mark stuff but don't take fights alone. Your leading cause of death is confidently biting off more than you can chew then missing a trapper sound cue and getting dragged where Until Death/Holy Revenant can't save you.
naive narwhal
naive narwhal
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Unforunately all I have are taxes since I liked them better than daggers back on release. Anyway to make taxe work for this type of build?

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Is it the difference in movespeed between the two?

somber vale
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Standard Zealot Hammer 2.0 build, you can swap some of the minor nodes for more survivability or more damage, and modify depending on the mission modifiers and ranged weapon slightly

cosmic shuttle
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momentum for more swing speed, i'm assuming?

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otherwise it might be better to run fury or something

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i'm still torn on keystones, personally

obtuse mango
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momentum because it has the highest uptime and is very consistent

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Allowing you to just forget that it even exists

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since it's in play 24/7 if you're moving, which you will be since you're Zealot

charred musk
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I really like blazing piety or whatever (the fury one), it's up a surprisingly large portion of the time

noble dust
clever geyser
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Pure mouse1 would be Hand Cannon rend bug, crit stacking, and Loner for the memes. Though that works better with a tacaxe.
Knife advantage is scouting, setting up big flame chokepoints, bouncing between frontline and backline, selectively soloing objectives. Straight m1 shred+BM tacaxe does better.

noble dust
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Gotcha

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What would you run on your curios for that knife build (and knife blessings?)? Again thanks for the info, trying it now and I love it

clever geyser
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Dunno. Standard 2 health 1 toughness with a bit of sniper resistance. Maybe gunner resistance? I've been meaning to try +3 stam and 3x stam regen perks, but this doesn't feel like a useful place to test 'em.

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My deaths are trapper nets or walking around corner into blindside crusher crush. Don't feel I need curios.

noble dust
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Yeah trapper nets got me too lol

clever geyser
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Knife blessing are a pain to gamble since there's so many. As long as they make some sense (rending on backstab + bleed on non-weakspot, crit stacking + bleeds on crit, rending on weakspot + damage to weakspot, etc) it's A-tier.

noble dust
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Thank you again!

carmine wind
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Bleed is super good now

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Bleed crit knife with momentum for even more speed and the toughness regen feels solid

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And stamina feels insane if you can forgo the health and toughness

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Being able to just push spam or hard tank is sick also really good for res obvi

distant musk
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Eviscerator w/ Bloodletter build 3/3/3/1.

High focus on foundation talents to allow for isolated play, knives for disabler shutdowns, Loner for free toughness regen, Shroud for burst damage and a panic button, Blazing Piety for added 25% crit chance for extra Shroud uptime. A really durable build that combos well with Eviscerator's on-demand bleed cleave.

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With this build the Crit Chance for the Eviscerator goes up to 60% during hordes. Blazing Piety can keep momentum given there are a steadly flow of enemies for +25% Crit Chance. Scourge can easily be ramped up w/ Bloodletter for an added 30%. 5% is base crit for Eviscerator.

hot void
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Gold standard support zealot build

Using a chainsword or devils claw you can reliably get chorus up in 20 seconds. This build makes your team immortal, now you just need them to actually start hitting things because you won't be doing a lot of that while holding your little rosette.

Use Shred & Savage Sweep to capitalise on hitting as many targets as possible and getting a ton of crits with each hit.

You could also use a crit eviscerator if you like, but the lower attack speed could hinder your cd reduction.

neon jetty
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whats the best blessings/perks for evis now

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do we still want savage sweep?

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pls

distant musk
neon jetty
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i rolled this, haven't modified it yet

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also, sorry to be dumb, what is scourge?

distant musk
neon jetty
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gotcha

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i do have a tree like this with crit stuff, this would be a good criterator talent build?

distant musk
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I would say so yeah. The CDR on crit talent will be constantly proccing since I believe a Criterator with that setup will get a 60% crit chance if you have Blazing Piety and Scourge up.

neon jetty
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ok tyvm

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and is toughness regen curio perks not good anymore? topic change lol

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just wasnt sure

distant musk
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It's still fine. I would value raw +Health/Toughness/DR over Toughness Regen Speed since there are so many easy sources of Toughness now, but it's not the end of the world if you have it locked in a curio or two.

dreamy oyster
neon jetty
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whats the 1-shot stealth hammer build? anyone got a SS of the setup?

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i tried making it and it wasnt 1 shotting the bosses, didn't feel that much better than the charge

distant musk
# neon jetty whats the 1-shot stealth hammer build? anyone got a SS of the setup?

Here is my current one. I'm using an Ironhelm with Thrust 3 without any +Unyielding. I normally use this build with a Chainsword though, so feel free to make adjustments where you'd like. 1 shotting bosses is about hitting the right part of the bosses body. On Plague Ogryn you need an actual proper boss nuking Thammer (mine is a Thrust 3 +25% Unyielding Crucis).

hot void
hot void
little palm
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Does anyone know of a high speed knife+flamethrower build? Think I saw one on twitch just yesterday but now i cant remember the streamers name, hope this is the correct channel to ask in

little palm
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Thank you and sorry I didnt see it

distant musk
little palm
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Yeah sorry, I did, just didnt get any response so thought I'd check in the dedicated builds channel

steel flame
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Still trying to optimize but this is the setup I found most success with

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Now you can be a not very lore-accurate Zealot Kriegsman catnod

void relic
distant musk
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I'm working on tweaking my listed builds a bit. I'm learning with the update just as everyone, so some of my older stuff will have old knowledge backing it.

void relic
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Trying to find the most fun build lol haven't tried this one yet, but I don't have any good weapons yet

distant musk
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Currently I recommend a Savage Sweep/Shred Eviscerator. 80% crit chance.

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If you're interested in crits and whatnot.

void relic
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With that same skill tree setup as the bloodletting one?

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I just want unkillable horde clearing

distant musk
void relic
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Does it clear hordes good?

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Lemme see if I can find it

opal rune
distant musk
opal rune
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base crit chance?

distant musk
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You have 5% base crit on all classes.

opal rune
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what the fuckle

distant musk
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Some weapons are -% so it goes lower with some weapons.

opal rune
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that shit escaped me even after 500 hours into the game

distant musk
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Others have +%, such as the combat blade. Eviscerator has +0% so it's 5% base crit chance.

steel flame
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Then again a lot of supposed common knowledge isn't really taught directly, just learned from other topics Sweat

obtuse mango
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I see crucis simp typing

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Who is that

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I approve of the name

fathom bane
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LMAO

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thats me

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Was typing up a build post

obtuse mango
fathom bane
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Thank you thank you

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I do not claim credit for this build, all credit goes to @royal orbit, the Melee Weapon and Ranged Weapon is up for debate, Evis and Bolter could work, I simply run these because I like them with it, Ironhelm/Crucis with Momentum gives Horde clear and thrust with Thammers special gives Mutie and Carapace killing, Flamer is just fun. Same scenario with the third curio perk, all preference and luck
https://darktide.gameslantern.com/builds/9a4eb17b-bc2f-4c7d-8be4-1e68fd907b16/short-ogryn

GamesLantern.com

Short Ogryn. Zealot Preacher build for Warhammer 40,000: Darktide.

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I had a lot of fun with this when Kalenne shared it with me, might as well make it accessible to everyone not just the people there during the conversation

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yah know?

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You end up with around 350-390 HP and 130 or so Toughness

distant musk
# fathom bane I do not claim credit for this build, all credit goes to <@190592459841994753>, ...

With this build you don't need Momentum. You already have a high foundation focus, meaning your toughness generation is more than enough. It'd be better to run Slaughterer/Thrust to make up for the Thammer's poor horde clear time. It's already a supremely safe weapon due to high cleave high stagger.

Also with Judgement, the keystone, you kinda need the +3 stacks on dodge to assist in keeping high stacks of Momentum due to how fast it refreshes. For some reason a +5% suppression node is selected, you can just swap that to get that +3 stacks on dodge for Judgement which will provide more attack speed and damage on average.

If you want extra toughness, swap the -10% sprint speed cost (functionally doesn't do much for you) to the node in the bottom right of this photo. It gives an extra 7.5% Toughness on heavy attack kill. With Slaughterer I believe you can get 2 kills per swing during hordes consistently for Thammer, which will give you 25% toughness per swing just off of per kill toughness gains.

fathom bane
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Thank you

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I appreciate all of that insight

azure cove
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been running for axe|revolver

ocean shale
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Best hammer build right now? Also which hammer is better?

azure cove
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thammer with the shroud back dmg burst

ocean shale
obtuse mango
ocean shale
neon jetty
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is how are rashad axes now after patch?
i haven't even tried my deci + bromentum one lol. Is it kinda dead with that build?

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obviously ill have to go try it, see for myself

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just curious if anyone has messed around and found if it still works ok (maybe using push attack?) or if another blessing combo is needed (deci + headtaker?)

steel flame
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I think it still works okay

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Brutal Momentum still works fine, just aim for the heads

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Inexorable Judgement or Martyrdom Keystones + Fury of the Faithful Skill are pretty good builds

pure quartz
# ocean shale Which hammer is better? Also what is that shroud thing?

Ironhelm is the easier to use hammer. Its special attack can cleave and kill through some poxwalkers, with the downside being it does 25% less special damage.

Crucis is the harder to use hammer because it cant cleave through anything with its special. Its the better hammer because it does more damage and can hit multiple 1 shot breakpoints on elites and specials

obtuse mango
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Crucis Always

steel flame
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I simp Ironhelm

ripe lark
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What melee weapons are good for support zealot? I am taking the crit cd reduction so need something that's good for that. Would the ix heavy sword be good?

mental grove
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[Chorus of Martyrdom]

Here's a solid marty build which goes all in on defense for pubs. There's a lot of flex points that can be swapped, for those that like more offensive play or have good premades and can go full damage. However, proper play with this build can have you being the lynchpin of the team.

Loadout can be almost anything you want it to be (for the love of god not knife). I generally run this with evisc and kant/brauto since the additional ATK speed combined with the high dmg of evisc makes you a melee machine. I particularly like brauto since Dance of Death means dodges will have you hip-firing out to med-long range accurately as it procs very frequently.

Blitz can also be easily changed between stun and immolation (though I generally recommend stun for utility). Stick with your team and have fun.

sour lantern
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Quick question guys, what would you run with a thammer, ranged weapon wise ? Im currently trying to build a flamer but I sometimes feel like I would be better with some rifle or the bolter

obtuse mango
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Kant Shotgun / Shredder / Flamer

distant musk
sour lantern
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thx ❤️

urban cobalt
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Worth upgrading?

distant musk
# urban cobalt Worth upgrading?

The stats are a bit low, ideally you have mobility has your dump stat. If you don't have any other Chainsword though feel free to upgrade it, it's so strong that it'll perform well regardless of some low stats.

urban cobalt
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Also what are some good weapons to pair with chainsword?

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I usually use a shotgun with evis for the slug rounds

distant musk
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Damage & Penatration > Finesse > Shredder > Mobility. Chainsword and Eviscerator have really good horde clear and really good single target. They're generalist weapons. Pair them with what you want to spec your build into, or use a Braced Autogun/Infantry Autogun (the Agripinaa is the best for both). I personally use a Kantrael Shotgun since it is also a generalist weapon.

urban cobalt
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How's this chainsword?

distant musk
hot void
hot void
azure cove
lament juniper
hot void
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You need to be playing with 6 or 7 wounds, and to be missing 3 of them (50% of your hp with 6 wounds, or 42% of your hp with 7 wounds) for it to become better than momentum.. While momentum still gets to run 3x toughness curios on top of it, or blazing piety gets ability spam

distant musk
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Martyrdom is good, just requires you to commit your curios which narrows build variety.

cerulean laurel
hot void
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30 secs is slow 😂

cerulean laurel
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For chorus? I dont think so

hot void
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During horde, kinda. It's on the slower end at least. You can get it back in 20 secs during horde with a chainsword or devilclaw

cerulean laurel
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But chainsword cant hit more targets than heavy sword right?

distant musk
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30 seconds is slow for a crit build. You can get back your ult in a matter of a few swings if it's set up properly. It's not really strong enough to devalue other builds, since stuff like Chorus doesn't need a really short cooldown if you have a competent team. Fury and Shroud both benefit from the fast CDR.

hot void
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With savage sweep it can

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crit cuild with shred/savagesweep claw or chainsword is beastly with shroud or chastise

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it's still great with chorus too, but yeah, maybe a bit overkill on cooldown redux

hot void
hot void
urban cobalt
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Which one is better? (ignoring blessings and perks)

distant musk
crisp condor
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@hot void Why middle Aura?

slender condor
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Any suggestions for a savage sweep/rampage eviscerator build? I'm currently torn between momentum and martyrdom.

crisp condor
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Momentum for sure.

neon jetty
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hello,
want to try stealthy zealot knife build, i dunno if its any good or viable but any tips on if this is a good setup? I know my knife could be better but its what i got
should i be running Blazing Piety over Inox Judgement?

azure cove
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On paper it seems Inox is better for the burst, like hammer users, if you wanna go for the stealth assassin

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Blazing Piety route gives you more stealth though and better sustain dps

neon jetty
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i swapped the build to make sure i got 20% cooldown on backstab, dropped +15 toughness up top

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gonna give it a try, just curious what others thought and had success with

azure cove
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I meant the Blazing has that crit reduces ability cd

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The red one to the right of Blazing

neon jetty
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ya thats big

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i found i wanted stealth a bit more than i had it

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and getting backstabs wasnt reliable enough

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i wonder if i can find 5 poitns to go there...

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and still keep inox judgement

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any ideas or should i just rock piety if i want that talent

azure cove
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If you feel like you're not getting your ult enough or feel like youre saving it more cause of cd, try going Piety. I feel like at the end of the day it's not gonna be too much of a difference for knife like it would for Hammer burst

azure cove
neon jetty
azure cove
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Yeah. Im actually gonna use that too whenever rng gets me a good knife. You doing uncanny and bleed on crit?

clever geyser
neon jetty
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I was rocking uncanny strike + mercy killer

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not sure if i could run something better?

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my knife

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also wonder if i should go like...unyieldinjg or carapace on it

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maybe i dont need maniac or flak

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even unarmored

azure cove
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Where is the second thing you were talking about? On my phone so Im tabbjng back and forth the website

neon jetty
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i ended up dropping weakpoint dmg on dodge...which is powerful combined with uncanny and headshots but

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i think its better to have stealth + defensive stuff

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ill try both

azure cove
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I thought those were on dodges if they were just about to hit like parry so I didnt think theyd proc often enough. I never used it and never felt like I was missing defense

neon jetty
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rocking this now

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i feel like uncanny/mercy killer is a nice combo

azure cove
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I think its better with the extra dmg stealth since you got both back stab and crit to cd reductions now

neon jetty
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just dont know if its better to have bleeds

azure cove
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I want a bleed knife just cause lol. Even if it's not objectively best

hot void
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and going right (loner) is bad whatsoever.

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I did try to build for left, but i had to make too many concessions

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in any case I do think chastise is better than shroud in almost every case except for being able to revive teammates

lament juniper
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Shroud makes for massive single target damage

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Much better than a crit

hot void
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So does chastise

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and chastise has attack speed bonus

lament juniper
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The difference is significant

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Shroud gives many breakpoints

azure cove
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Chatise cant 1 shot monsters

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Loner is for solo qp so you can regen easier while ditching team time to time

neon jetty
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idk how good it is

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but i did ok

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highest boss dmg actually

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i rocked flamer to cover weakness of horde but

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dont think its needed

azure cove
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Nice. Cant wait to try it myself. I actually enjoy the throwing knives a lot in general for Zealot changes

clever geyser
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Knife is probably the peak of flamer experience. Guaranteed scouting and positioning, and knife doesn't need help dealing with ranged.

steel flame
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I forgot if the Knife does a little bit of piercing against the weaker enemies

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Would be nice to be able to yeet it through a small horde to get the Special or Elite hiding between them

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But yeah, Throwing Knife is absolutely goated

limber prairie
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so what am I looking for on a devil's claw? Im so used to that weapon type being mid

limber prairie
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ty

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I have thunder 3 brutal momentum 3 on my rashad mk2

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just needed an idea of what to go for with some rng upgrades

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MK1 or MK 1 4 or 7?

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trying to piece info together in this game is like sifting through sand

hot void
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1 is best but 4 is good too

limber prairie
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ty

limber prairie
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because its stuck with low base crit

hot void
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I don't know anyone that runs crit rashad

limber prairie
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fair

hot void
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maybe? idk

limber prairie
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combat knife it is

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flamer for crowds

hot void
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🚮

limber prairie
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or aatrox Mk4 with shred and decimator 4?

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they worked enough for damnation maelstrom in the past

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but I don't want to be gimped

hot void
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axes without bromentum aren't worth

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knife is fun but mid

limber prairie
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I like how its moveset felt

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feels

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same as knife

hot void
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I agree with knife

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but yeah it's so mid 😦

limber prairie
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the twohanded stuff feels mediocre despite knowing they do good

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the 60% rending on bleeders

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should help

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love that perk

steel flame
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Alright, I need 2 Nodes to sacrifice to get Shield of Contempt

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Wtf do I sacrifice

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This is my weapon setup too for context

urban cobalt
distant musk
# urban cobalt Hi Exhillious, I really like this build, thank you for outlining it! Question fo...

Second Wind can proc off of ranged attacks. If you're being pelted by shooters you won't always have enemies to crit off of/kill for the toughness regen. That's the main reason, just for weakness coverage. Also, that build is a tiny bit old. I'm working on making a build guide for Zealot with what I think is strong rn but Eviscerator wants Shred with that build, not Bloodletter. It provides 80% crit chance.

urban cobalt
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Awesome, ty again for quick response. Looking forward to your guide

gusty tide
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This one is a bit of a classic, but you know what, let's post.

The idea behind the build was: First, BONK.
The Crucis THammer is the item which the build is revolved around.
Thrust is perfect for Bosses & Crushers, you can OS Crushers w/body shots if you wait until the third stack of thrust.

Shredder was there for Anti-Specials in self defense or really close range, and to pick the trash which is kinda slow with THammer.

Finally, I run 2 +health curio and 1+stamina for extra blocking power. You can clearly swap out the +stam.
This leads to 320 HP.

For the skill tree, as I don't run any +wound curio, I went for the damage reduction which lead to stun, allowing me to take a greatly reduced sniper shot + the healing in the center, which comes with +25% damage for the Shredder, almost always active.

Holy Revenant + Until Death are mostly a crutch, but on the other hand, Desperation will never proc, even more if you run a +stam curio like me. This is kinda the weak part of the build, because you don't care that much about this aura

If those feels useless to you, you might want to go for the corruption remover aura, picking either branch, since +reload speed is a godsend for a fast reacting weapon like Shredder, or Impact because Thammer + immense protection.

Charges are essential, because you don't have a real ranged option, and the guaranteed crit allows you to damage a boss for 18-20k with a powered Thammer.

Finally, I picked out Momentum, because the Shredder makes you sprint insanely fast, recharging the momentum in a whiff. even more with Swift Certainty, and you don't care as much for +15% crit when you have on average +12% atk speed & damage.

If you consider playing this but have some trouble against the horde, you might want to take out the health node at the very end, and take Vicious Offering since you'll do mostly heavies with the Bonkie

earnest plover
#

Looks good

#

Basically the same build but with the middle capstone instead and stacked wounds

obtuse mango
#

Cheers for Momentum

worn totem
#

And what gun.

noble dust
ocean shale
#

Best/Good Chainsword and Eviscerator builds out there?

hot void
#

idc about guns I just use what I feel like. Either a brauto, vraks 3, flamer, shredder AP or boltgun

silk bolt
#

Aggressive Martyrdom build with an oversized ruler AKA Eviscerator:

Curios-wise I picked 3 wounds with Revive Speed/Gunner and Sniper Resist. Other combinations can probably work well enough, although I really want to have +3 wounds to potentially end up with 5 or 6 stacks of Martyrdom for added benefits. Resists are there to ensure I don't get bogged down by a gunner of any sort or instantly brought down to earth by a single sniper that I did not pay attention to.
Revive speed is a flexible pick - I like having it for a number of situations, because getting someone up that much faster is really important for keeping a run afloat. It pairs well with Stunstorm grenades as well - they can be used as clutch tools, but they perform just as well as a "situation defuser" when a lot of elites, or specials, or both are involved in company of either regular horde enemies, or bruisers and shooters.

Weapon justifications:

  • I tested two variants of Eviscerator so far, one with Savage Sweep + Rampage and Shred + Rampage and I like the latter one more, as it can leverage Scourge feat much more frequently and effectively. I haven't tested many other weapons yet, but I really do not want to stop playing Evis after the buffs - it's exceptionally well at both aggressive and defensive play it's hard to replace with anything else. Possible replacements for Eviscerator include:
    • Heavy sword (ideally variant IX - it has the best set of attacks and types of attacks from the bunch). Blessings likely would involve use of Headtaker and Rampage (Deathblow should also work well, given the horizontal attack pattern of most of the swings), whereas the ideal perks would be Flak and Maniac.
    • Combat axe - it ideally should be Antax or Rashad variants (Achlys if you are feeling adventurous). Brutal Momentum might be mandatory, coupled with either Headtaker, Decimator or Decapitator to an extent. Perks are flexible, but I imagine Flak and Maniac will work.
  • I took the Agripinaa shotgun variant to snipe specials with. It performs exceptionally well in the role with the special slug ammo, if you can reliably click heads and fluently switch your attention between clearing trash and picking specials at close-to-medium distance from your position.

Rough description of what you can do:

  • This build can kill basically anything effortlessly, although Monstrosity DPS potential is definitely not its greatest strength. Martyrdom active allows one to assume an aggressive playstyle, so long as Until Death passive ability is off-cooldown, but the gameplay is relatively very attention-heavy and you generally DO NOT want to be hit, even at max toughness, and you definitely cannot allow any more glancing blows past the first one, when the passive invulnerability feat is not ready to pop. Pay attention to it and plan your inputs accordingly - wandering off alone can be a bad idea and will get you killed. With this in mind however, generally try to preserve Martyrdom for as long as possible, as you should be using it to its fullest extent throughout the level.
  • When Until Death is on-cooldown, you can bruise quite effectively when you are close to your team still - the perks of having an excellent attack speed and melee power. Mixed trash mobs with bruisers, and even elites are no match for the Eviscerator, and even then you can use Fury of the Faithful to either make some space with quicker attacks and armour penetration and on-demand crowd control, or restore toughness and escape in a pinch (although the best uses are still when you are in Offensive).
  • You can also tactically suicide (barrels, flame puddles, getting hit by a stray group of bruisers next to your teammates) to heal to full health bar your latest wound, which can be beneficial in maps with longer segments full of elite/shooter packs. Losing health is sometimes a choice to take, and if you can use the power to its fullest, it may be worthwhile getting hit to get it.
hot void
#

Duelist is currently bugged and doesn't apply most of the time, but yeah if it's working that's a good build

#

I did include duelist in my builds if I could go for it, but just keep it in the back of your mind

silk bolt
#

Duellist is a non-binding a passive and can probably be allocated elsewhere

#

I put this build together with what made sense, while trying to preserve the spirit of original, pre-patch 13 Preacher

hot void
#

I'd personally go -duelist, -dmg to unyielding and the talent before that, then grab the +75% DR if getting hit teamwide.

#

+20% dmg to unyielding is good, but not on par with 75% DR

silk bolt
#

I would like to get Shield of Contempt… I’ll consider sacrificing these points to get it, cheers!

#

Although what might be worth noting, Agri shotgun can funnily two-shot Reapers at close range with Unyielding/Infested and Emp’s Executioner feats

#

(I don’t know if the former is needed - Emp’s Executioner might be enough)

hot void
#

Agri shotgun is fun, but it doesn't really hold up in auric. Too much chaos happening for the low fire rate of the slugs

#

It's my favourite gun, but if I'm playing auric it's just too much of a risk to grab it

silk bolt
#

I hold up just fine while also picking up the slack for my teammates. Slugs are efficient is all, and shots are easy to follow-up if you fail at hitting whatever you were shooting at the first time around (best not to get excited though - this weapon chews through ammo if unattended).

#

It’s the weapon that allows me to bruise, and hip-fire is accurate enough for slugs to easily connect to flamer/trapper/bomber heads. I whiff my shots sometimes, but playing better is something I always strive for :P

#

I might have played revolver, had it had a better capability in reloading tactically

hot void
#

I started to practically prefer Vraks 3 over Agri shotty, but agri does feel amazing when you whip it out really quickly to pop a headie

silk bolt
#

My sentiment exactly

#

I might want to get a decent Vraks 3, though, now that I think about it

worn totem
obtuse mango
#

csword best melee in the game right now bar none

worn totem
#

Elaborate

obtuse mango
#

it got buffed to cloud nine because of the patch

#

And crit is really broken right now if you take the nodes that replenish ability cdr on crit

#

letting you walk into hordes and keep getting your ult back

worn totem
#

So does it boil down to a simple moveset difference? Aka pick whichever I like?

obtuse mango
#

its ease of access- you only need to learn how to press left mouse- coupled with its overbuffed base stats making it a huge statstick, makes it OP

#

there is no moveset diff

worn totem
#

Or is the damage objectively better on one or the other

obtuse mango
#

there is only one chainsword

worn totem
obtuse mango
#

@digital turtle is the authority on devil's claw

distant musk
obtuse mango
#

I'd ask him

crisp condor
#

@neon jetty small adjustment to your build that's probably personal preference tbh, I wonder if you've tried dropping the Left side first node dip (1) and opting to use that point to pick up the 10% Attack Speed that starts the Martyrdom tree (2)

neon jetty
obtuse mango
#

Mod

neon jetty
wet estuary
#

this build exploits the current implementation of stripped down in combination with some stam regen and some other stuff to basically be the old version of zealot except also immune to gunfire

hoary hull
#

what talents are people prefering for evis?

#

are the crit builds worthwhile with bloodletter?

hoary hull
worn totem
#

ok when I click on this it doesnt go to the right message, the heck?

#

I double checked that its the right link and it is

#

maybe discord is just weird idk

hoary hull
#

honestly, very much enjoy the talent tree for zealot

#

compared to the other classes I looked at (ogryn, vet), there seems to be a lot of really fun trades you can do in direction

#

that support build looks so strong. I made something I am curious if it will be shit.

hoary hull
#

why make the team immortal when I can make myself invisible

#

I was thinking of just bringing a standard evis.

#

I worry about missing out the 20% damage to unyielding

worn totem
#

If you're going crit why would you not take Enduring Faith

#

its free real estate

hoary hull
#

I dont get hit

#

jk. real reason, i wanted to test synergy

worn totem
hoary hull
#

I wanted to see if it worked with swift certainty

worn totem
#

Im just joking

hoary hull
#

lol. me too. I agree 50% damage reduction with 100% uptime is tooo good to pass up

worn totem
#

"I dont get hit"
Gets toughness on Dodge
Well if you dont get hit you have no toughness to gain xD

hoary hull
#

but I dont know what I'd drop

#

maybe EWEW

#

I remember EWEW was busted, not sure if it still is

worn totem
#

I want to be near enemies to begin with

#

free toughness regen sounds insane to me lol

#

on top of coherency regen

hoary hull
#

I am actually wondering if 10% atk speed is worth it

#

its huge

worn totem
#

gotta do the math tho

silk bolt
worn totem
#

real simple numbers, 10 swings turns to 11

#

if you already have high crit, do you REALLY need that 11th swing in the same timeframe?

azure cove
#

@neon jetty I tried Uncanny/Executor...didn't really like it with the stealth assassin thing. I'm thinking more now on Mercy Killer/Rending Backstab blessings

#

i don't have t4 Ruthless Backstab or Lacerate to try

neon jetty
#

feels pretty good, but i need to try other combos

#

i do think running "unarmoured" would be nice

#

i struggle with it against hordes sometimes

#

but hard to give up m aniac and flak

#

i just rely on the bleed talent in the tree

#

im unsure if it would be better to have a bleed blessing

#

but i do like how my breakpoints feel on specials and elites stabbing them with heavies or even light spamming

azure cove
#

I'm okay with mutants if I can get a couple of crits in. I really like Ruthless Backstab to 1 shot crushers. Even with the stronger stealth, can't do it with backstab w T3 Ruthless. If I could do it with the weaker stealth w/ Ruthless, then I think I'm locked in on that

neon jetty
#

horde is where i struggle, which is why i started bringing an agri braced or a flame thrower (but they both have high spread and make throwing daggers less reliable, which stinks)

azure cove
#

I like Mercy Killer too, but I feel like Lacerate would just help accelerate crits. Like do light and then heavy head

#

I use flamer too since we're already getting bonus dmg going for unyielding node

neon jetty
azure cove
#

and the knife helps with the lighter specials at range we miss out with flamer anyways

neon jetty
#

I like the stronger stealth, i CHUNKED some bosses the other day using it

#

but its MUCH more limiting

#

being able to stealth longer + more often is nice

azure cove
#

i know for sure crusher dies with t3 and stronger stealth. I'm gonna test without stronger stealth, cause i like being able tos pam shroud more

neon jetty
#

the other issue is the anti-synergy of stacking high weak-point dmg, and also wanting to hit things in the back

azure cove
#

and it helps in case you have to rez

neon jetty
#

you often can't do both

#

some targets heads available from the back, but many aren't

azure cove
#

if only we could have dual knives w/2 blessings each 🥹

#

yeah...Ruthless + Stronger Stealth 1 shot crusher. But it's not worth taking it to take out the 1 crusher since if it's one you'd be fine anyways without it and if it's multiple, then you're still vulnerable

sturdy rose
#

What's the blessing+perk combo I want on my shredder auto pistol for Auric difficulties

hoary hull
#

what would you change?

#

I'll keep hunting for one with lower mobility adn higher pen either way.. but curious about trying this one for a crit build

azure cove
#

if going for crit i think that's fine

#

at least you can switch around savage sweep w rampage or wrath to see if you like those better

azure cove
#

@oblique skiff it's what i'm currently running. knife is lacerate|ruthless backstab. kantreal meme w/flechette|scattershot

cosmic shuttle
#

maybe chainsword can be viable for the speed bleed build

#

if only chaxe got the same buff as sword did

rigid totem
#

Pretty darn happy with this roll, what would be worth changing on this?

gusty tide
green onyx
cosmic shuttle
#

plus they do relativel high weakspot damage

#

although stuns are very useful, knife zealot is very single target focused regardless

#

unless you do like a hybrid with the flamer or something

worn totem
green onyx
#

That makes sense. I made a crit bleed heavy IX build with stun grenade and I was worried that with so much hybridization it would be weak, haven’t had time to test it

worn totem
#

biggest thing to remember with the talent tree is that it costs points to not go down one single path

green onyx
worn totem
#

if you go from starting on the right alllllll the way to the left, that costs you like 2-3 more points

cosmic shuttle
#

yeah and knife needs a lot of points to actually output the damage

#

aside from survivability, the survivability is the sheer amount of speed you have

worn totem
#

which is fine, but its a cost that you should know

cosmic shuttle
#

knife is purely relying on gamesense and positioning lol

worn totem
neon jetty
cosmic shuttle
worn totem
cosmic shuttle
#

true...

green onyx
#

Thank you both very much! I wanted a fast sword with high crit, but group synergy and even though it barely hits the cap node it has enough of everything to be survivable and fast and high damage. At least that’s the hope loregryn

cosmic shuttle
#

but also the people who play knife very selfishly tarnish my own reputation

#

people complain about my knife build until i do 600k damage in 30 seconds lmao

#

anyway flesh tearer lacerate or like mercy killer lacerate

neon jetty
#

really trying to figure out what the best knife blessings are. I was rocking Uncanny + Mercy killer and relying on bleed form talent tree only, for max dmg/backstabs etc.
Is a bleed blessing on the knife necessary? Should I be rocking ruthless backstab?

i wish i could get 3 blessings on knife lol

cosmic shuttle
#

if in doubt, flesh tearer lacerate

#

if you know what you're doing, mercy killer lacerate

#

uncanny strike... works? but you can apply rending with a hand cannon revolver

neon jetty
#

ive never seen anyone suggest DOUBLE bleed blessings

cosmic shuttle
#

plus bleed doesnt care about armour anyway

cosmic shuttle
neon jetty
#

is that actually ideal tho

cosmic shuttle
#

applying bleed on crit from both the talent and the blessing plus more just because

neon jetty
#

for dueling elites, getting kills and assassinating targets?

cosmic shuttle
#

and anything else, really

#

i stab things once and run to the next enemy

neon jetty
#

you mean you backstab it, then let it bleed out?

cosmic shuttle
#

because I apply so much bleed stacks and it ramps up so quickly they die before i even get to the next one

cosmic shuttle
#

scourge + lacerate + flesh tearer

#

thats like 12 bleed stacks or something? lmao

neon jetty
#

how do apply rend on the revolver?

also, i feel like the revolver is a trap, why would i want more single target when i have knife + throwing knives?
isn't flamer, braced auto, shredder etc a nice choice to cover your weakness

#

also, isnt there a max of bleed stacks?

#

double bleed blessings just sounds overkill, but i could be wrong

cosmic shuttle
#

crits apply rending

#

then the other blessing was called point blank i think

#

crit increase on melee kill

#

ill send my skill tree when i can later, but the basic gameplay loop is backstab -> pop a gunner in the distance or something

#

again, bleed doesn't care about armour

#

so if you just apply enough it works

#

plus if i backstab a crusher from stealth they die in one hit anyway so its really not an issue

#

what matters is mobility

#

oh and high damage obv

neon jetty
#

i usually rock crucian roulette, and point blank or reload blessing. but hand cannon doesn't sound bad.
i just felt like with knife I wanted something i can pull out and spray if overwhelmed. I have throwing knives to take out a special at medium range

#

i rock revolver with other melee weapons all the time

#

just seemed like a limiting choice with an invis knife build, but i could be wrong

neon jetty
azure cove
cosmic shuttle
cosmic shuttle
#

crits & backstabs refill your invis

azure cove
cosmic shuttle
#

if you are in a horde and not with your team that is bad positioning

#

knife zealot gameplay is run out to kill the gunners oppressing your team and run back

#

you gotta use your mobility to be whereever your teammates need you lol

#

so revovler is great to quickdraw and pop a sniper or a gunner or something

#

knives also stagger gunners to get up close faster

azure cove
#

Knives are good to help if your ranged is in a bind or like flamer for closer range

#

It's like Jett knives can just jump and throw

cosmic shuttle
#

you can do a hybrid knife build with flamer really well, but me personally i either run support zealot or knife zealot with nothing really inbetween now

#

both include bleed because of how stupid powerful it is though

#

criterator with bloodletter and bloodthirsty goes hard

#

i used to run the bolter on knife but revolver is a lot less clunky

#

if only laspistol was good, or they added a bolt pistol

neon jetty
# cosmic shuttle well, what keystone are you running?

usually inox judgement. this is my build. i swap it around a bit tho.
Ive tried it with both stealth passives (right now just rocking more duration, as the dmg + extra cooldown felt meh with knife)
i've also tried it with more defensive/passive stuff and dropping invocation of Death, both felt ok.

azure cove
#

I like Piety more after trying both

cosmic shuttle
#

you can save 2 skill points by not getting annoint in blood or whatever middle tree is called

#

kinda useless anywya

#

also run piety

#

thats why youre not doing damage

#

momentum is... fine? but its wasted on the knife build

#

also personally i don't run any augments on shroudfield because i recharge is so much anyway

#

i run both ability modifiers in the momentum & piety tree because backstabber is an insane perk lol

neon jetty
# cosmic shuttle criterator with bloodletter and bloodthirsty goes hard

you're the only person in here or at all ive ever seen to claim to stack this much bleeding. Everyone always goes 1 bleed blessing, 1 dmg blessing.
I can't help but feel its overkill and you'll hit bleed stacks cap anyway without 2, aren't you just dropping breakpoints with no dmg blessings on your criterator, knife, etc

cosmic shuttle
#

yeah because people who stack bleed & damage are nerds

neon jetty
# azure cove I like Piety more after trying both

why? Knife already has 30% base crit. Its just a bunch of acrit chance and thats kinda it.
you get tons of other stats from Inox Judgement - on paper anyway.

in practice what is it about piety that feels better?

cosmic shuttle
#

you can stack so much bleed its not even funny

cosmic shuttle
#

its awesome

azure cove
#

Just makes it even faster shroud too

neon jetty
#

bleed stacks have a cap, do they not?

cosmic shuttle
#

and it lets you one shot crushers w a backstab

cosmic shuttle
azure cove
#

I didnt think backstab was worth it for a single crusher

neon jetty
cosmic shuttle
#

also the reason to run lacerate is when you just iight spam into a horde and kill everything with bleed crits anyway

neon jetty
#

i want to know the actual crunching behind it

#

of whats better

azure cove
#

It'll just take 2 instead with a shorter cd shroud

neon jetty
#

maybe i need to test myself

cosmic shuttle
#

if you go all into bleed damage doesnt matter

#

because bleed damage stacks incredbly well

azure cove
#

Yeah thats why I like lacerate for hordes

cosmic shuttle
#

anything that takes more than 1 backstab dies of bleed

#

and lacerate for hordes, yes, you wont always proc flesh tearer

#

if at all

azure cove
#

Im thinking lacerate and mercy now

cosmic shuttle
#

mercy might work but that requires hitting the weakspot

#

most of the time not happening on most elites when backstabbing

#

and if youre fighting something head-on you're playing knife wrong ngl

neon jetty
#

lacerate or flesh tearer, if only choosing 1"?

azure cove
#

Id do lacerate

cosmic shuttle
#

and the enemie that can be weak spotted from behind die from a single backstab anyway

cosmic shuttle
#

but do flesh tearer anyway

#

it's just so much bleed

#

again ill show you the full build when i can it's alarmingly effective considering im really resource poor and my lacerate is tier 2 lmao

neon jetty
#

i heard a good player say uncanny is the best blessing on knife

#

followed by mercy killer

#

which is why i built mine like that

#

and it hits hard

cosmic shuttle
#

well they're fuckin' wrong lmao who cares about rending

#

bleed. goes. through. armour.

#

lol

#

apply rending with the revolver

#

if it matters

neon jetty
#

im gonna replace uncanny right now with Flesh tearer, I only have flesh tier 3 i need to farm plasteel

#

but I'll try it

cosmic shuttle
#

because it doesnt 90% of the time

#

due to backstab crit bleed shenanigans

neon jetty
# cosmic shuttle bleed. goes. through. armour.

but its slow, has to stack, and leaves the enemy as a problem for a long time while it bleeds out. Others will waste resources shooting/killing it, maybe take dmg by it anyway while it bleeds out
how i always felt about bleeds

cosmic shuttle
#

it doesn't evne matter too much, knife zealot is - again - purely relying on game awareness

neon jetty
#

but bleeds are 'cool'

#

just werent 'good'

cosmic shuttle
#

which you can stab... again

#

to stack even more bleed

#

and kill them instantly

neon jetty
#

i dont use revolver with knife build personally, bc i feel like you need a spray and pray gun or flamethrower to cover its weaknesses when surrounded/overwhelmed

cosmic shuttle
#

i see where they were going with uncanny strike but truly, who cares

#

just stack more bleed and wn

#

just as the emperor intended

azure cove
#

Im gonna try the double bleed blessing

#

I use kantreal tho w flechette cause it's fun w scattershot KEKW_ogryn

cosmic shuttle
# neon jetty i dont use revolver with knife build personally, bc i feel like you need a spray...

if you are surrounded, go to stealth

if you are surrounded and don't have stealth charged, spam light attack and watch as the bleed crits magically refill your ability instantly (20% per backstab kill, and for some reason bleed kills count as backstabs more often than not)

if you are surrounded and can't do either, that's called 'bad positioning' and you should've been with your team

#

knife zealot can (and I personally have) hold off an entire horde with the sheer amount of stagger you can apply with block pushes

neon jetty
#

ok so now im rocking this, instead of uncanny.
same build as before.

Should i be rocking piety instead of inox judgement?

Inox is more dmg, attack speed, movespeed - all traded for like 15% crit?
its worth it?

cosmic shuttle
#

because you have nigh infinite stamina

#

so running a clunky primay like a flamer or bolter kinda kills the momentum for me

neon jetty
neon jetty
cosmic shuttle
#

no, im saying that bleed, for whatever reason, counts as backstab kills (20% CD)

when slashing a horde with lacerate, you do basically guaranteed crits due to fury & scourge, proccing the 1.5s cooldown reduction

cosmic shuttle
neon jetty
#

ive been a thunder hammer zealot main for MONTHS, never touched a knife. so this is a knew playstyle to me why im asking so many questions 😛

azure cove
#

I dont think inox gives movespeed

cosmic shuttle
#

knife has a BS amount of stamina, you just need to manage it better

azure cove
#

Attack speed, ranged speed, and damage no?

cosmic shuttle
#
  • right tree has bonus stamina & stamina efficiency
neon jetty
#

you get sprint speed in the node above

azure cove
#

Oh I still took that

cosmic shuttle
#

inox is useless you already swing like youre fuelled by cocaine alone

azure cove
#

And I took the 10% attack speed omw to Piety

cosmic shuttle
#

piety just raises your crit change to basically guaranteed, making you proc flesh tearer on every swing

azure cove
#

So I kinda both of best worlds

neon jetty
#

maybe it doesn't work there

cosmic shuttle
#

that and if you do the heavy attack dash shit you can move faster than bullets can hit you

neon jetty
#

(if bleed, while standing behind, triggers 20% backstab cooldown)

cosmic shuttle
#

when you are surrounded by 300 groaners or whatever dodging is often times enough to count as a backstab

#

this is akin to how team fortress 2 has very dumb backstab hitboxes

#

i dont know why i think of that but it just clicks lmao

neon jetty
#

ive been trying to dodge around in circles while light attack spamming to get kills as i rotate behind

#

works ok

cosmic shuttle
#

so you do a light slash, dodge to the left or whatever, 3 enemies die and all count as backstab

neon jetty
#

and with knife, you rock 6s stealth

#

not the high dmg one

#

seems like the other one is a trap

cosmic shuttle
#

nah i dont even use 6s stealth

neon jetty
#

meant more for thunder hammer 1 shots

azure cove
#

This is how I went to Piety

cosmic shuttle
#

i dont use stealth to hide, i use stealth to do the anime-ass teleport behind elites

#

dont need more than 2s anyway

neon jetty
#

double the cooldown is a lot

#

6s lets you res while stealthed

#

do an objective

#

position to an enemy further away

azure cove
#

He doesnt take any of the stealth modifiers

neon jetty
#

is the double cooldown not noticeable?

#

oh shit

azure cove
#

Just as base

cosmic shuttle
#

yup

#

can you link me the builder site ill just try to remember my shit from memory lmao

neon jetty
#

why wouldn't you

#

what else in the tree is more worth those points

azure cove
#

Darktide gamelantern website

cosmic shuttle
neon jetty
#

its a huge augment (and 40% toughness is no joke) to your main ability

azure cove
cosmic shuttle
#

cheers

azure cove
#

Tbh at the end of the day w the flexibility of knife...they're all kinda close

neon jetty
azure cove
#

Idk lol i wasnt sure what to take and just wanted to play

#

Most of it is set in stone for me. But like that node is flexible if im convinced enough

cosmic shuttle
#

ok this is essentially what i run

azure cove
#

You get some attack speed from your inox you gave up tho. So you only have go give up the melee dmg but you're not missing it with ton of crit and bleed

cosmic shuttle
#

ill get the actual genuine skill tree later this is just what i remember bein good and working

neon jetty
#

also i feel like missing out on Disdain top left of tree is important dmg on knife

cosmic shuttle
#

basically, stacking DR and movement + crit bleeds

azure cove
#

I felt disdain was more for high cleave weapons

cosmic shuttle
#

yah

azure cove
#

And knife wouldnt benefit as much as like evi

neon jetty
#

you guys take piety, but not the extra 10% crit that makes it from 15%->25%?

#

why?

cosmic shuttle
#

you get all the "required" skills with 27-29 points and the last couple can be allocated into either disdain or whatever

azure cove
#

I do

cosmic shuttle
#

the bottom right augment?

neon jetty
#

oh, maybe its just hard to tell whats selected on those black and white trees

#

my bad

azure cove
#

Maybe I misclicked somewhere. Im on my phone lol

neon jetty
#

I feel like Purge the Unclean is important.

also DIsdain, top left

#

i was kinda looking at this

cosmic shuttle
azure cove
#

I like the extra unyielding

cosmic shuttle
#

2 extra skill points, essentially wasted

#

what was it extra damage against? infested and unyielding or something?

azure cove
#

Yeah, that Piety extra crit is a tiny glowing dot lol. You have to zoom in to see it lit up

cosmic shuttle
#

infested enemies die in 1 backstab anyway

cosmic shuttle
azure cove
#

I took it for Crushers for the bleed since I'm not running any rending at all

neon jetty
#

was thinking of this

azure cove
#

It's also not bad to hit dog with kantreal in horde

neon jetty
#

those points could be used to pick up Shield of Contempt i guess?
or disdain + toughness regain talent in top left?

azure cove
#

Also is good for kantreal up close since you have to take ranged dmg bonus for it

cosmic shuttle
neon jetty
#

is it that important?

cosmic shuttle
#

personally, there's no point running the second shroud augment whatever its caled

#

the one that replenishes toughness or whatever

neon jetty
#

you dont find toughness regain + dmg reduction helpful?

azure cove
#

That toughness regen I felt was too slow and you have the 50% more on melee

cosmic shuttle
#

with loner youre in 2 coherency always anyway toughness is never the issue

cosmic shuttle
#

you shouldnt be getting hit

neon jetty
#

i find im squishy on knife, and appreciate all the defensive stats I can get

cosmic shuttle
#

if you are getting hit on knife zealot its joever

cosmic shuttle
#

and dodge

#

ik you said you played hammer zealot, but knife is a completely different mindset

#

getting hit even once is fucking calamitous lmao

neon jetty
#

you're also not taking annoint in blood. 25% ranged dmg for basically free

#

doesn't it apply to throwing knives?

cosmic shuttle
#

no

neon jetty
#

interesting

#

i figured it would

cosmic shuttle
#

annoint in blood, in my opinion, is completely useless unless you're running flamer

cosmic shuttle
#

knife is your blitz

neon jetty
#

i just figured ranged dmg meant anything not melee

cosmic shuttle
#

plus 25% damage doesn't matter when i stack like a 90% crit/rend revolver lol

#

aaaand its 2 extra skill points

#

its fine if youre running immolation grenades, but most people aren't

neon jetty
#

I wasn't taking "second wind" (top right, toughness on dodge).

Could ditch that, and augment your stealth. which gives you 40%.

is that not worth? the dodge toughness is better?

cosmic shuttle
#

if you really feel you're squishy you can branch off and spec into holy rev/until death but youre kinda throwing piety with that one

cosmic shuttle
#

because your dodge distance is like 20x larger

#

i literally "dodge" (as in proc the dodge mechanic" like 4 times in one key press if im in the middle of a horde

#

oh and also the block attack on knife is surprisingly strong

#

the time extension i can kinda see being useful, but the toughness regen on leaving stealth is, imo, useless

#

you shouldnt be getting hit anyway and when you leave stealth youre most likely lunging into a backstab immediately so lol

#

imagine if knife had thrust...

neon jetty
#

Also "good balance"

#

seems good

#

25% dmg reduction after dodge

cosmic shuttle
#

yeah i basically take the entire right tree

neon jetty
#

"swift certainty"
how important is it? how much does it actually dodge ranged shots?

#

could i swap it for 6s stealth duration?

#

i really like the longer duration

cosmic shuttle
#

because piety is "25 enemies killed nearby" and not by you it procs all the time infinitely

#

so free crits

neon jetty
#

i just can't figure out what point to take for it

cosmic shuttle
#

again i just personally find no use for 6s stealth because i dont stay in stealth for long at all

neon jetty
#

or i could give up the extra 10% crit on piety

devout canyon
cosmic shuttle
#

in fact i just proc it to not get gunned down

cosmic shuttle
neon jetty
#

I like the duration to reposition, or rez or w/e

cosmic shuttle
#

you're just popping it too early if the default 4(?) seconds aren't enough lul

neon jetty
#

3 seconds

#

which is really short lol

cosmic shuttle
#

you gotta balance just good movement/positioning with activating stealth

cosmic shuttle
#

like a zealot backstabbing a crusher

neon jetty
#

i might need to run a game with and without swift certainty to see how much it does.

I'm unsure ever since using it exactly what beenfit its really giving

cosmic shuttle
#

id recommend just trying un-augmented shroudfield, once you learn how to play around it it’s just a free skill point

#

orrrr you can replace the 50% more toughness on kill with the 6s stealth

neon jetty
#

ya, i'll do both

cosmic shuttle
#

that could work too

#

i still recommend lacerate, kills hordes surprisingly quickly

neon jetty
neon jetty
cosmic shuttle
#

for defence, block and dodge

#

you are not tanky at all with this setup

neon jetty
#

gonna give it a try, swap some things up, i'll update how i feel about it in a few hours when im home from work

cosmic shuttle
#

you have to dodge anything and everything lol

#

in an ideal word you’d only ever take damage from the occasional gunner you mistime

neon jetty
#

understood but if I take a hit, not being able to get toughness back up quickly to protect HP seems bad

cosmic shuttle
neon jetty
#

those resources is just a testament to the crafting system

#

1.4 million gold, almost 60k melks bucks, 25k diamantine.
16 plasteel

cosmic shuttle
#

yeah

neon jetty
#

lmfao

cosmic shuttle
#

they should make it so that you can only craft weapons with tier 1 perks and pay diamantine to upgrade em

#

instead of everything being plasteel

neon jetty
#

you're playing damnation+ and auric/maelstrom with this build right?

#

and its effective?

#

i assume so

#

just making sure

#

i once discussed a cool build idea i hadn't heard anyone do here with a guy for a long time

#

then he told me he only plays malice and heresy lol

#

this doesn't seem like that

#

just gotta make sure lmao

cosmic shuttle
#

this build relies on your teammates carrying their own weight too, to be fair

#

obviously way better with comms

neon jetty
#

i assume its an ok clutch build

#

bc you can invis and run away?

#

to rez?

cosmic shuttle
#

it’s a lot easier to prioritise enemies your teammates are being killed by

neon jetty
#

but you will struggle killing everything solo if too crazy

cosmic shuttle
#

i can infinitely chain invis as long as there’s like 5 of any enemy on screen (so all the time in auric)

#

i have saved plenty of games purely just going invis and reviving the ogryn or something like that

cosmic shuttle
#

again, lacerate + balancing crowd control with block push

#

but generally yes - this is a single target build

#

in my opinion it’s generally nice to have 2 zealots 1 ogryn 1 vet on the team

#

one zealot runs relic the other runs knife lol

worn totem
#

@hot void I forgot to ask. For clearing hordes, are you spamming heavies?

cosmic shuttle
#

with what

worn totem
cosmic shuttle
#

with a chainsword i’ve found it’s generally better to block attack -> heavy

#

but just spamming light attacks works too

#

devil’s claw i’ve no clue because i never use it lol

worn totem
#

Still want Wesus opinion but ty

sour lantern
#

I need your expertise guys

cosmic shuttle
#

about as good as you’re gonna get

#

maybe a higher first target but eh

azure cove
#

I didnt take the 25 reduc on dodge cause the window was so short

#

Oh wait i didnt scroll down

#

Ignore me

azure cove
hot void
hot void
#

yessir

worn totem
#

Im only confused because the lights dont look like they hit a lot of enemies

hot void
#

They do KEKW_ogryn

slender gorge
hot void
#

I believe it's like 15? with savage sweep

worn totem
#

I mean like verticle swing vs horizontal

hot void
#

Test it out in psykhanium with the mob spawner mod, you can damage a deceptively huge amount of trash

worn totem
#

Im just thinking in general without testing. Some swings just look like they go up and down, so how does that clear a lot of enemies?

hot void
cosmic shuttle
#

martyr isn't top dps or anything but that's completely negated by just running thunder hammer

#

i personally stick to criterator bleed stacking but a complete and utter tank zealot with martyr is funny

#

oh and you get to have like 12 wounds in tier 1 games for shits and giggles

hot void
#

hammer definitely wants momentum

cosmic shuttle
#

yeah but who cares lol lmao

#

martyr definitely feels outdated now, though

slender gorge
#

imo you don't need it because other zealots run it and I don't get hit twice so it doesn't matter

cosmic shuttle
#

true

#

the best counterpoint to a tank playstyle is "dont get hit"

#

which , in darktide at least, is actually good advice and possible to do

slender gorge
#

with that build I crit so much where if a shooter starts aiming at me I just press F

#

There are enough people playing medium builds where I can go crazy with a specialist build like this and perform well and clutch

shadow musk
cosmic shuttle
#

everyone seems to be running jack of all trades builds

distant musk
#

You can easily test it by only equipping disdain and using something like a Caxe on a Mauler or Rager. Hit them normally and you'll see the numbers fluctuate a little, use the PA on some poxwalkers or groaners for cleave then test it again.

#

Works fine.

green onyx
#

Hey lads, what ranged is best if I didn’t go the range route? I’m struggling with gunners and snipers mostly

cosmic shuttle
#

and/or bolter depending on playstyle

green onyx
#

Does the rend also xfer on throwing knives? From revolver

cosmic shuttle
#

it should

distant musk
#

I wouldn't recommend a Boltgun rn.

cosmic shuttle
#

i recommend a bolter because it’s a bolter

#

to hell with meta full auto into a crowd

distant musk
#

I wouldn't say that I'm a meta slave or anything. Just giving recommendations. Boltgun horde clear is a waste of a ranged weapon slot tbh.

green onyx
cosmic shuttle
#

actually called out smh

#

revolver with hand cannon/point blank is all you really need, zealot is too mobile to use an autogun imo

#

then again i haven’t used one since launch

distant musk
green onyx
#

I wish we had 6 slot revolvers or even 8. Granted larger grade ammo takes up more space like the Judge, but it’d be cool to have more shots

green onyx
cosmic shuttle
#

this current revolver is a “light frame”

#

there’s a medium/heavy in the files

#

heavy revolver will be really funny i reckon, mammoth gun ass damage

green onyx
#

Damn, gunna end up making a gunslinger build in that case

tired radish
#

Gonna make a fast zealot hammer build tmrw

azure cove
#

Dual revolver build

neon jetty
#

i dont see how its possible

#

16 stacks max of bleed seems to be 50 dmg per tick

#

which wont even kill one from half hp

#

without any other dmg or rending perks

#

you can't hit a crusher for half hp with a backstab or headshot from stealth with knife

#

i just feel like i have to be missing something

#

now bleed seems to effect some targets differently, for example a mauler can get up to 188 dmg/stack

cosmic shuttle
#

from a single backstab outta stealth

#

bleed does most of the remaining health + it inflicts stagger lol

#

stacking disdain or whatever also helps

#

actually that's probably what i'm missing in the meatgrinder because actually playing i consisntently kill crushers in one backstab

#

it's justs stacking crit and damage bonuses

azure cove
cosmic shuttle
#

it's also cuz you have basically guaranteed crits if the target is already bleeding

#

so if i tag the crusher first with bleed the backstab is a guaranteed crit every time

steel flame
#

Alright, back at it again this time with my own Zealot Kreigsman Martyrdom Build that I fixed up for the 100th time

Weapon Choices: Chainsword + Flamer

Chainsword running Savage Sweep and Shred (pref Flak / Carapace altho I keep Maniac for Throwing Knives)

Flamer with Unyielding / Flak and Blaze Away + Overpressure (altho I have Inspiring Barrage instead, doesn't need Coherency and can help in a pinch)

Curios: 3x Wounds, all with at least 5% Toughness and 20% Damage Res vs Gunners each

#

Talents are probably not optimized 100% but should be able to deal with most content, maybe falls a bit behind Maelstrom

#

Honestly might drop that one single Toughness node at the top and run Sustained Assault to make up for lack of Rampage on the Chainsword but damage probably isn't the most noticable anyway

hushed isle
#

I wasn't feeling knife last time I tried it, how does it work with this build?

steel flame
hushed isle
steel flame
#

Uno momento, I do have a Knife build specifically

hushed isle
#

I just need knife to not activate the moment I hit the grenade button, it feels weird.

#

Or I need to remap nades to a button on my mouse.

steel flame
#

OH you meant Throwing Knives

#

So sorry I for some reason thought you meant Combat Blade aka the Knife

hushed isle
#

OH

#

Naw KEKW_ogryn

steel flame
#

No, Throwing Knives are splendid since Flamer can't snipe enemies

#

One-shot headshot kill most Specials

#

Two-shot body shot

#

Don't try to do it on the Elites, Flamer is better for that

#

But yeah I do agree, I wish it wasn't activated the moment you pressed the Grenade button

hushed isle
#

Only issue I can think of is carapace then, unless chainsword revs actually saw through that shit now.

steel flame
#

I'd love to have the option to hold the Button down

#

Chainsword Revs actually saw through it now

hushed isle
#

Good.

steel flame
#

Since my Chainsword has Vs Carapace and Fury of the Faithful can annihilate a Crusher even at no Martyr stacks during a Rev, you pretty much own them

#

Obviously be careful when there's a Crusher patrol xd

#

Rev Up, Heavy Hit to the Crusher's Head, use Fury of the Faithful in the middle of it, boom dead Crusher

#

And still got a free Crit hit to enjoy

#

Only problem this build has is basically most inherent weaknesses of Martyrdom builds: you have to be extra careful of getting hit or you might eat shit cause low HP and Toughness damage bleedthrough into HP

#

Considering my myriad skill issues, I definitely have trouble Sweat

crisp condor
#

This is the build I'm running with this sword. Any suggestions to improve it?

oblique skiff
#

I settled with this in pub damnation using a thammer and agri brauto.
Max alpha thammer was too difficult to play with randos, because it had no utility for 95% of the game.

cosmic shuttle
#

those 3 skill points in the top middle tree hurt

neon jetty
#

i dont get nearly that much dmg. my bleeds max out at 50 dmg per tick, 16 stacks, on the crusher no matter what. the bleed ticks him for MAYBE 1/5th of his HP total. I'm copying you're build and using a similar dagger but with mercy killer + lacerate, Even if i follow up attack several times and full stack the bleed its not enough to kill

steel flame
#

Saved a teammate instead which procs my cooldown I think

#

I did however change that Toughness node to Punishment, the Impact has done much to keep a mixed horde stagger-locked

#

Also Damage vs Unyielding is just too nice to pass up

neon jetty
#

1347 if i jump and hit a headshot with mercy killer + i light attacked to bleed first -> stealth -> heavy attack jump backstab in the back of the head

#

full bleed stacks (50 dmg per tick)

#

with just the 1 light atk + backstab

#

this is his HP after the bleed runs its duration after first pic

#

barely a dent from bleed

#

im just not getting it...

#

im not trying to call you out wheet, its a super fun build and im enjoying it

#

i just dont see the bleed doing that much dmg itself on carapace unless you keep re-applying it. Its weird bc it stacks up on other targets like specialists, non crusher elites for 200~ dmg a tick. Crushers I can't get past 50

#

however i still dont get how you have 1k+ more dmg than me on the backstab damage itself

#

any ideas?

#

im running your exact talent build in this test

cosmic shuttle
#

you need fury for that tbh

cosmic shuttle
#

i can one hit reapers & bulwarks

#

and crushers die in 1 as well when i ramp up damage talents

neon jetty
#

reapers and bulwarks die in 1 hit from the backstab itself, or from bleed after

#

what perks you have on dagger btw

cosmic shuttle
#

it’s like 4k to bulwarks 3k to reapers

cosmic shuttle
#

but iirc like sprint efficiency and unyielding

neon jetty
#

unyielding does help

#

i can just about 1 shot reaper

#

bleed kills it

#

bulwarks i 1shot

#

but im not getting that same dmg on crushers

cosmic shuttle
#

idk i might have some other BS going for me that i forgot about

#

but it’s prolly disdain + fury stacks

neon jetty
#

1347 is the max backstab + headshot dmg from behind i come to. AND i have mercy killy on my dagger

#

i thought you werent rocking disdain

#

let me try that

cosmic shuttle
neon jetty
#

1401 with disdain stacked, still not 2.3k

#

when you're in game mind screenshotting yours? im really trying to figure out how to get that amount of burst dmg

cosmic shuttle
#

i’m currently sleeping

neon jetty
#

i can 1 shot crusher with the stealth augment

#

man it feels good

#

i might just rock that

#

and deal with the higher cd

#

you pull it off cd with smart play anyway

neon jetty
neon jetty
#

this was a high intensity damnation

#

no shock troop or anything tho

#

but did pretty well, stuck with team mostly

#

we had a hammer zealot who also was rocking chant

#

and a psyker using smite infintie stun

#

i just protected the psyker, and stealthed to assassinate big boys, and engage elite gunner groups

ripe lark
#

How is this for a crit support zealot? As a weapon for hordes and restoring my ult

sour lantern
#

Guys, does a thammer crit build work ? I'm tryng to find a perfect hybrid between the meme OS thammer shroud build and the regular "tank" thammer build

neon jetty
#

but i added the stealth augment, and dropped 10% sprint speed

#

felt fine, but i mighta been carried a bit by 2 teammates with support ults enabling me

#

but i did most dmg to boss lol

#

I noticed sometimes stealth instant resets, despite me not having killed anything to do so i just get it again after going stealth

#

is there another class triggering this maybe?

sour lantern
#

lemme get this straight

#

martyrdom build is good right ?

#

3 wound curios and all

#

this one for exemple

obtuse mango
#

It's decent, max wounds you can get on damnation is 7

#

which is 2 short of getting your full potential

#

so it's not like bad by any means

#

will do fine in damnation

silk bolt
sour lantern
#

I suppose in auric difficulty it's not that good amiright ?

silk bolt
obtuse mango
#

yea definitely don't run it into auric unless you are already insanely good as a player in general, you're gonna have a bad time

silk bolt
#

It’s definitely attention heavy and you can’t afford getting hit repeatedly

#

But the payoff is immense

sour lantern
#

I'm currently doing damnation Histg, tried auric once or twice and we got wiped

#

I feel like I'm pulling my weight so far in damnation, most of the time we wipe cause of the director sending us 5 muties, 5 trappers + flamers and such

#

or because we have a rushing zealot or a random lvl 15 trying it out

silk bolt
#

Scoreboards don’t tell a whole story, but these are some of the boards that I managed to pull off with an Eviscerator and an Agri shotgun

#

All HiSTG games

sour lantern
#

I don't have scoreboard so I have troubles judging how good I am

#

or how bad

silk bolt
#

The last board is a loss, I made a stupid mistake by the end of mid-event on Comms-plex and we wiped miserably

silk bolt
sour lantern
#

aight so I'm not so bad then

#

got it

#

imma try this build out after I level up my ogryn

#

(because I have 0 crafting components left I need to farm these bad boys)

silk bolt
#

It’s basically a pre-patch 13 Zealot, which enables a high risk, high reward playstyle

sour lantern
#

It does work with a thammer tho right ?

silk bolt
#

Maybe, I haven’t tried

#

The hammer is too slow for me - Evis is extremely fast and has good, responsive attack patterns that only get better with attack speed increases

sour lantern
#

imma try it soon enough, we'll see then

#

thx btw

silk bolt
neon fog
#

Any chanters?

steel flame
#

Chorus builds?

neon fog
#

Yus Xd

#

Knife flamer book build.

#

It's op.

elder wedge
#

I really should try some of these other builds

#

I keep falling into staying in my comfortable basically pre-2.0 style Zealot build

#

Because I already loved the shit out of it

silk bolt
neon fog
#

I'm gonna try and make a meme build.

#

How does this work? Does it stack on a single enemy?

#

There's no buff icon I don't think.

steel flame
#

No buff icon

neon fog
#

I hope it stacks on a single enemy.

silk bolt
#

I’ve no idea what it does, sorry KEKW_ogryn

steel flame
#

I assume it's a Power stack

#

You'd have to do some extensive smacking in the Psykhanium

neon fog
#

It will bleed

steel flame
#

It'll bleed so goddamn hard

#

It dies to death

neon fog
#

Woo got a clutch on my first time playing meme chant build.

ripe lark
#

Can someone recommend a fast dopamine crackhead knife build?