#skitarii-class
1 messages · Page 24 of 1
I suppose adam has a language conversion implant but idk if it applies for 40k
iirc sandis just let your brain and nervous system operate at the maximum speed your chrome can support
i think this would only be properly applicable if you had full augmentation, not just the extremities
which is pretty much how fast named Space Marines without their helmets can react
I'm out of the loop but couldn't Adam fall to Khorne or Nurgle?
Most likely to khorne
maybe slaanesh as well, since he's pretty balls to the wall extreme
Presuming his brain somehow is exposed to it?
As far as i recall he doesn't keep his brain within the main like torso
i dont think sandi tech would be too helpful for how most augmentation goes in 40k
Chaos corruption isn't like a miasma or cooties, it can spread like a meme virus as well
so his brain doesn't have to physically be out there to get corrupted
plus mechanicus already operate at a high speed informationally, so that aspect wouldnt be helped much either
idk, isn't his augment thing sort of like a fetish/addiction?
that's pretty slaani coded
You'd think Khorne would be obvious but then Adam is also very happy to just kill things efficiently, there's no passion in it.
Oh true
He doesn't seek escalation.
He doesn't seek glory.
He's entirely content as a corporate weapon.
He doesn't need ideology, rage, or challenge.
Dude just murders for the love of the game
slaanesh would make adam look like the fabricator general
plus some tentacles
and more purple
Basically yes, he's entirely content just killing as it comes.
Hence Nurgle.
Who's all about stagnancy.
And decay.
but Nurgle doesn't do fast
Adam Smasher has done the same thing for years unchanging.
Adam under heavy nurgle influence is not a thing i wanna think about
And he's entirely satisfied.
and Adam's like all about that speed
True but Nurgle also doesn't want to change things.
Honestly a nurgle rotten smasher sounds like a fun but annoying fight
What if tzeench gets to him what happens
fleshy diseased slug missiles
anything Nurgle is annoying to fight
it doesn't stay dead, and when it dies it lets out more disease
Well that would require him to desire to be at the top of the pack, which Adam doesn't want.
I see it
The ruinous powers are complicated, yes even Slaanesh and Khorne.
when i saw again the image of the transonic weapon it make me wonder if this weapon would act like the falchion sword of victor and sword mace of kruber
gunk boosters
But i'm sure most people here have had that discussion more than enough times.
saltzpyre is baby girl
That seems likely
it's literally kerillian sword and dagger 
i want a spear in darktide
another VT copy then lol
does DT even have unique weapons other than the guns?
forget about that sorry
A annoying boss fight where half the map is being spammed by nurgle tox bomb clusters
It would be nice but I'm not really sure what could really use any kind of polearm.
At least with what we have at this moment.
Is the grenade box borrowed?
Maybe the Mauler's two handed chainaxe?
ok, minus the blitzes then
most likely it'll be a sword and dagger moveset, with a couple tweaks, and a special kinda similar to powersword except instead of bonus cleave and damage, it gives better adms or somesuch
The poor Guardsmen in Requiem Infernal who ||get attacked by one (1) pox walker, they shoot it, they get splashed with nurgleslop, and all turn into zombies in the next few minutes to few hours||
cuz so far every melee weapon has some version of it in VT
psyker could have a force lance and arbites could have a spear and shield maybe
lost to a singular pox walker
force greatsword?
There isn't really a force lance, and Arbites don't really do spears.
there could be!
warhammer melee combat is funny because why the fuck are you using swords against armor
so they don't want to even risk people asking for something they don't have a mini for
right i forgot james workshop works by the wallet
Maulers fear my pocket knife
Because the setting is absurd.
But uh
Arbites at least use power mauls.
Well shock mauls.
because it's Warhammer but 40k
Most Arbites kit seems to be stuff that could theoretically be less lethal, shock weapons (that could presumably have the electricity dialed down or turned off), blunt weapons, big bore firearms like shotguns and bolters that could carry some less-lethal payload
it's funny that this is literally the answer
Like that one kid you knew when you were younger who would get mad if you touched their toys.
All the Arbitrator outfits also have them carrying a suppression baton, have you noticed this?
i would make a good ogryn i think
Space Elves
as a kid i distinctly remember eating pokemon cards
I suppose if they show up in time they can quell a riot without killing people
SPACE ELVES
space elves
aurmer
its a little weird though that arbites gets a straight damage grenade when the others and most of their kit seems to be related to riot control, but i guess they already gave the stun nade to zealot and the smoke to vet
Snotgun
I shot gun
also called the ASSgun
I really want more bayonets for guns
a worse spear
Still technically a spear.
Just because of the aura

i do like that bayonets are effectively gun spears
Hell make two variant of infantry lasguns
spear conversion kit
put the stick back in boomstick
One with a bayonet and another twin linked flashlight.
You know that's how plug bayonets work.
We should have a las gun that has a flashlight on it but it is like 10,000 lumen and it blinds all enemies permanently but you gotta use welding goggles to use it
Sometimes law enforcement just gotta use lethal force
we should have a gun that shoots bullets
Battlefield 3 circa early access, metro, tactical flashlight.
SIKE
If you know, you know.
we should have a PLASMA gun that shoots PLASMA
The high council of this discord has decided against this
The meat grinder of the ages
We should have snozzberries that taste like snozzberries.
Swapping between flashlight and bayonet would be immeasurably complex
Do you recall the tactical flashlights?
this post certified by true ryza enginseers
I recall the USAS Frag rounds
I have no flashlight and I must storm them
Go go go
Charge
light the psyker on fire and send them in forst
Basically every time someone shined a tactical flashlight on you it was like seeing the light of Jesus.
I wonder how the phosphor pistol will be
Arbites should be able to use the Leman Russ Demolishers abandoned in the maps
This is a little video i made on the Tactical Gun-Mounted Flashlights that are brighter then the sun ingame, they are like looking into the Light of Jesus.
Imagine if lights this bright were actually made O_O
Well... Enjoy
Song: Manfred Mann's Earth Band - Blinded by the Light
Game: Battlefield 3 - Electronic Arts & DICE
I don't own any of thi...
That would be fun
imagine it with the lights out condition
Until some plague ogryn flips it
What Daemonhosts unironically see if you shine your light on them.
anyone else recall the tarkov meta of putting 5 different flashlights on your gun and just blinding ayone who fought you
That was the BF3 beta meta
Yeah that’s about accurate to real life
Gun lights fry them retinas good
Even better if it’s a strobe
"Your blindness isn't service related."
What i've heard about VA is that, once you get it, it's great.
The issue is getting it.
But that's flamebait.
it phospors
well yeah but i'm hoping the Mother of All Tracers lights things up properly
Considering the missions the laundromat at the mourningstar is probably extremely busy
poor cleaners
The machine spirits gotta be tired
Ehh just don't get gooped on trust™️
goup
its probably gonna be anti armor
one day blinding goup
Sometimes goop can be delicious.

Rashuns?
this guop makes my . purple bar
Come down to atoma we got
soup of permanent blind
this and that
darktide
look inside
chaostide
nuh uh
Lights Out
Soop.
Darktide? What do you mean it's not that dark, I can actually see pretty well.
loop zoop
The soup of making you a scab type enemy
THE DE CAY CONSUUUMES
darktide
is on desert
Wrong! Power Supply Interruption!
can i flash you
No I must protect my innocent mind.
😫
seeing like 5 daemonhosts in a mission was definitely something
The arbites attempting to raid my home but im a planetary noble
only pissed one off but it was fine
Some people still don't know flashlights make them mad.
6 kraks and 2 ogryns killed it good
the arbites attempting to raid my home but I live in my car
(I will be running them over)

Ready or not but it’s from an Arby’s perspective

cinema
imagine a game like that though
ready or not but warhammer
turns body servo-skull off
I mean i'd play it.
Have you seen DEFECT?
i do have some melk bucks saved up for skitarii weapons
never heard of DEFECT no
do tell

Let me just get the video since it's being made right now.
Actually having to fight waves of the Darktide scum
https://www.youtube.com/watch?v=Wr-kLx-ZPhM @dense kayak
What is JUSTICE without the just?
The System’s Police Force objective is clear, infiltrate Nodrog’s territory with your squad, hack their surveillance, and gain valuable intel. A few pieces of their arsenal include stealth tools, scanners, and weapons and ammo that rip apart gangs in their way or subdue them to force an unexpected change in...
I know there's a game coming out where you play as goons and you have to survive not batman™ doing arkham style knockouts
There was another SWAT versus criminal game I forgot the name of and you picked weapons similar to what they show off in the trailer in the same way.
But anyway given the tech they show off in this game I could 100% buy a 40k version.
Heck could even make it a Necromunda game.
Palanite Enforcers and gangers and Corpse grinder cults and shit.
you know what game looked fucking awesome but it just kinda flopped
the forever winter
that looked crazy
Is it still going?
idk I think it is
The aesthetic was nothing else but a lot of the aethestic seemed edgy for the sake of it.
well I just really liked the idea of playing as scavengers in warzones where there's enemies you have 0% chances of killing and you're not a one man army
The concept was good (idk abt the game itself)
I would have liked the option to play as a grunt in those armies though seriously.
Especially Europa which is massively on the backfoot from what I can see in the lore.
fair, it would have gone against what the game was trying to go for I think tho
but I get you
Anyway DEFECT's reinforcement mechanic is: Stun an enemy and implant an ally's consciousness inside.
Battlefield 1 but warhammer would be revolutionary ngl
Which is one hell of a reinforcement mechanic.


I think I presented this before but has anyone here ever heard of Full Spectrum Warrior?
Or Aliens Dark Descent?
Sadly no but im all ears
true
Alien's Dark Ascent (A:DD
) is a game where you control a squad with a bird's eye view, you can't individually tell them all to move except to execute actions like retrieve an object, which keeps it tight generally, but you move the squad with your camera controlling the flashlight and you telling them to go into cover and use abilities.
You fight Xenomorphs and cultists.
Thats interesting
Thankfully the Xenomorphs are the main threat.
I honestly suggest Mandalore's review on it it's pretty good.
As for Full Spectrum Warrior
It is a much older game where you control usually 2 squads but sometimes you get another or two.
Each of 4 dudes, you have suppression mechanics and it's all from the perspective of the active squad.
So I could easily see these done with guardsmen, eldar guardians, and fire warriors.
Skitarii too really.
I see the potential yeah
Warhammer has a lot of potential for most genres shame a bunch of it hasn't been done
It is basically a swiss army setting.
Hell you could have an LA Noire murder investigation and it's an entirely grounded story if you want save for maybe talking to a few deformed mutants.
That's just orks making a banking withdrawl.

Blood axes are 'peaceful' but that's because they want to punch you in the back in the head later.
updated it a little
I wouldn’t be surprised if you have something like that in the future
More dev studios trying to onboard and stuff as 40k gains more popularity
I'd be up for it, an entirely grounded noir story where it's just people trying to solve a murder mystery.
Free Bootas are probably the most likely to work with humans, so long as you have the loot to pay them, and enough dakka to prevent them from looting you before the target you give them
so, Bruva Alfabusa's Shadow Over Immateriums ?
i was trying to find the name, thought a different channel posted it but nah it was on his
Kind of like that, but the murder is genuinely entirely mundane.
Psykers exist but they're a minority of a minority, mutants warrant no response beyond a quick "Eugh." from the average imperial before continuing on with their day.
the fan base would probably get pissed it wasn't a gene-stealer cult or chaos insurgency
I mean Necromunda.
then you're definitely not getting away with a mundane murder
because it's Necromunda
if there aren't like 5 levels of inter gang conspiracy, you're not getting a story set in there
yeah true
what about an inquisitor
inquisitively doing inquisiting inquisition things
plus or minus a bolt pistol
"minus" of course meaning a plasma pistol instead,
yup
No Sector for Old Inquisitors
"Heads or tails?"
Both sides of the coin have the inquisitorial seal.
Would be cool to do something akin to Darktide
But without the chaos bit
Like a team of inquisitorial agents trying to dismantle a spreading gang on a hive world
inb4 they just tithe the gang, and leave it alone because it's easier than going to get the tithe themselves
that game already exists in 2 forms
the FPS Necromunda shooter, and that XCOM clone game that bombed
Closest we got is eternal crusade
That isn't anywhere near close what.
ah, always thinking of their beloved
"What is going on inside his head?"
Well skitarii all have their brain tinkered with
and it's generally quite invasive
Well remember, skitarii are expendable.
Not guardsman expendable.

But expendable.
which isnt very compatible with psychic prowess
I believe an Iron hand's librarian said that turning into a servitor reduces someone's warp presence.
Yup
Since psykers have a pretty big one...
I'm 80% sure the dark mechanicus is more into psykers though.
"I don't know if the skitarius is alive or dead until I open the box"
"01101101 01100101 01101111 01110111"
"Shut up"
we're into sorcerers
I dont know if Skitarius-808 is alive or dead, until i watch inside the box
unit requesting deployment from unknown sector
denied
This is the short story


this skit should power something important and not be in a box :<
sorry, turbo radiation
Human resources, taken to the extreme. Get into the box.
radiation doesn't power stuff
what kinda DAoT malware is this guy carrying
might be like a hrud thing where the skitarii is just dissolving anything that gets near him by speeding up entropy
hence you can't leave delicate components near him
does it boil water :3
I am very excited for this class to pull me back into this game
OMG, I JUST FOUND OUT ABOUT THIS
THIS IS AMAZING!!!!
Just air drop his lead case in the middle of a large group of enemies
Dude breaks out
Casts psychic bubble
Radiation leaks out of a bubble no one can shoot into nor enter
Ez win
Getting him back into the box becomes the issue
Dude is the 40k equivalent of a glowing one
I'm a little curious about the mention of "Storms of living lightning." It makes me wonder if we'll get some kind of fulgarite-esque ability.
That'd be cool :3
Tf does that even mean
Fulgurite is iirc remnants of struck lightning
Shit would have me weak if it’s just the warlock ability from destiny
Fulgarite priests are a sect of the Adeptus Mechanicus who worship "The motive force" which is basically a defied version of Physics. A lot of their worship involves channeling electricity through their bodies.
Smykers if science based and fisticuffs without the palpatine rp
they're cybernetically augmented fanatics that channel electricity through their body
the power causes their eyes to pop
Honestly quite incredible
Isn’t not having eyes kinda normal for the admech tho
Or Atleast organic eyes
Well they don't uh
generally replace them
it's all blindfold town for those who let the Omnissiah's Tears flow from their eye sockets
No I don't know how they're supposed to see what they're fighting
they're all crazy though
Won’t hold you doc
Negavolt cultists>>>
Nah dark eldar are the hellraiser gang
Fair enough
smite shoulda just been lightning punches
Elemental monk psyker woulda went too hard
well yeah those guys actually do something other than shoot lightning and be blind
Has there ever been a canon story with Sicarian Ruststalkers vs Mandrakes?
Consulting the Lex (AO3) for the sacred texts 🙏
should i play the game before skitarii comes out or just wait
i've got really nothing to do
Claim the free aquillas and dip for the binary swarm I suppose
I mean technically they can see what they are fighting
They see everything through electromagnetic signatures
So even when they are fighting it can sometimes be hard to tell if something is friendly or not, hence why in Rogue Trader when you are ambushed be electro-priests they can't really tell if you are hostile or not
Huh
With a perk that speeds up your attacks by 2% for every person you hit
well, whatever floats their boat
or shocks their goat
or something
LOL
lol, that's the same thing sharks use
Skitarii = shark vision
warhammer40k fandom expands on this a lot with this description, although I generally don't really like to use fandom as a source as it can be unreliable
Regardless of their faction, Electro-priests do not see in the conventional sense -- the channelling of sacred electric force boils the eyes in their sockets, or else melts them so they run, globular and bubbling, down the cheeks -- a sacred phenomenon the order knows as the "Omnissiah's Tears." Corpuscarius and Fulgurite alike are grateful for this gift, for they need no eyes to see -- they can sense the electromagnetic signature of both friend and foe, and perceive the world around them as a crackling vision of the Motive Force that powers all things. To the Corpuscarii, the galaxy's inhabitants are little more than dim ghosts of electric force just waiting to be sent blazing to the Omnissiah's side.
I'm sure if I read the electro-priest sections on my 9th or 10th edition codex it'd probably say smth similar as I presume they got it from the flavor text
basically daredevil then
"blind" but can see perfectly fine
why didnt you put the concept art for the robot arm
My emotional vaults return disappointment. I choose to experience it.
havent seen that posted 2 much
hey wait i just saw this right now TOOL reference??
When bald buff men betrays me, The God Emperor, for 4 weirdo gods that don't leave their basements
me installing my "skitarii tomorrow" cogitator
awesome that skitarii is so soon
funny idea: name your skitarii after random car models like "2008ToyotaCorolla" or "1995-Mazda-RX-7"
just a week away
i saw some enemies on the map where you follow the tank, they had this thing on top of their gun and it seemed like a single shot with a long charge up it go from blue to red then boom
Plasma gunners
thats an arc capacitor, the plasma gunners have plasma carbines
You talking about plasma gunners
Captains and Rodin also use plasma
do only the skitari class get them ? or something else?
cant verify until the class comes out but assuming it will be skitarii only
Arc rifle is skitarii exclusive
arc rifle is going to be skitarii only is what I am saying. the plasma carbine that vet and heavy plasma gunners use is different in sillhouette and color
the side profile silhouette of both guns is close, but the plasma carbine is rounded on top instead of being a cube bolted above the barrel. The plasma carbine also has an entirely teal glowing top cover, instead of the mixed metal and teal glowing areas
I bet it's gonna be like an electric shotgun
is skitari, physker + zealot ?
i hope its like lee enfield or m1 garand
I wonder how they will balance the galvanic rifle, since the bullets for that basically have an aimbot.
Maybe it'll have like a square box to aim with and any enemies within that area will get hit in the head.
Yeah, could be, but will be hard to balance since weapons like that can be kind of OP.
that's also true, I just spray and pray most of the time.
lore says it's modeled after ancient martian flintlocks
if they don't have an animation where you put a percussive cap on it, I'm gonna call bs
it kinda is
most weapons where aiming actually matters also have huge hitboxes
Like the only guns you really have to aim with are like the helbor or revolver etc, everything automatic can just be spammed and still be effective.
that being the revolver and the helbore
still waiting on thet hotshot volley gun 
and the rumbler has a head shot multiplier, so if you wanna min/max damage then you gotta aim with that thing too
the rumbler does little damage on the direct hit in any case
yeah rumbler doesn't need to be aimed per say, just try and connect it to an ogryn's body and that'll do.
although I always use the sticky nades
yucky
Blast zone blaze away is hilarious
it's pretty funny in under havocs
at hoo
Yeah, I did try that, but generally I like the sticky blaze away combo a bit more.
Sticky is nice tho I generally am able to hit bosses / elites just fine
I kind of wish we had a rumbler variant, like a gas grenade launcher or something.
I like sticky since they can't move away from where the grenade lands since it's stuck to their chest or forehead 
bonus damage on monsters is nice as well
jts like spears
its so good peollee forget about it for flashier trash like swords
anwyas goognight funny skitarii
snow elves snow elves snow elves i dissapear now
Blast zone radius is so huge that I dont need to aim when using glugger build but yeah I get it
sounds like the acid grenade launchers the Grey Knights used on Cyrene
face melting stuff
if the character creation is anything like how they said it'd be like in the art direction article i'm really really excited for this new class
id hope the people working on a warhammer game are warhammer fan? what? why do they need to specify this?
Gime oil grenade launcher so enemies can trip and slide over the floor 
Yeah, that'll do it. Acid launcher would be cool, especially if it lingers like hivescum chem nade.
sliquefier
Don't you guys see it hilarious that FS fr are now WH 40K lore source bc of their Skitarii DLC, lmao
deadass?
although very unlikely, I would like a toaster included with the skitarii
even having a servo skull skin that made it into a flying toaster would be good
Only partially true. So Alpha Primus Skitarii did exist in 7th edition, but they were not the same as what we're getting, so I guess FS changed the existing lore, which in itself is rare for Games Workshop to allow.
what about the hadron dating sim
that i have access to
and only me
I didn't say it would all be good sources
but it is a source
like lots of things aren't specified until they are
it's not like ppl writing to jk rowling and her retroactively changing stuff as a response
Dont lie as if you wouldn't instantly cop
Yeah, I mean that, GW just abandoned Alpha Primus title somewhat between 7th rulebook and today, and now FS creates entirely new Ad Mech subfaction bc of DLC
That's both insane and funny
But actually cool
So our servo skulls will be combat ones or otherwise known as armored servo skulls, so maybe it could have a conveniently toaster shaped armor skin.
eh, 8th edition was something of a "great reset" for 40k lore in general. There weren't nearly as many retcons and the like as some would have you believe, but there's a very clear departure from the tone and style of the lore before that point. I'm pretty sure most things pre-8e are fair game for at least considering changes, if not allowing them wholesale
AP title was free, bc AP guys become Skitarii Marshals so they can do whatever they want with that
And they give FS right to create a subfaction
Basically SAS or Spetsnaz of AdMech
the way the devblogs are phrased tells me that GW specifically allowed FS to reuse the Alpha Primus title to fit their needs for a skitarii character that draws from multiple disciplines
Yeah, I suppose so. Can be good to make lore changes if they work out a lot better then the original.
it may very well have been GW's idea to begin with
It would have gyroscopically stabilised candles.. AND LASPISTOL!!
Yeah, that might be true as well, but I think FS probably asked them first since they need their playable characters to have more character then a toenail to fit into the game properly.
how it probably worked is FS came to GW and went "Hey, we wanna add skitarii. Here's what it would mean, you guys got any ideas for a clean way to fit that into the lore?"
and GW consulted the loremasters and came back with a short list of things and went "Here's what we can think of for what you're after, and here's what you absolutely cannot do with them"
Yeah, the candle headed one looks funny. Like bro literally has night vision, but hey lets put some candles on there as well so he has an analogue option too 
zealot did gyroscopically stable candles first
I imagine there'd be probably a half dozen or more skins for our servo skulls, kind of like with the dog.
yeah this is how I see it too
they've mentioned on two separate occassions how much they "collaborated" with GW in this instance which tells me that GW was perhaps unusually cooperative and was willing to repurpose old lore/invent new lore to help FS out
I'm guessing that GW sees admech as a growth market for tabletop currently
GW probably knows that DT is one of the best warhammer games around at the moment, so ofc they would be more cooperative with them.
hence the heavy push for admech in licensed products
FS 100% is getting some sort of bonus for launching their Admech DLC at this time. That's why there's a billion other admech related releases happening at the minute, same thing happened with arby.
GW and FS have always had a pretty good relationship, I'm pretty sure
I think they have shared themes for skulls?
For this year's skulls, it's admechs
arby last year
yeah, which is what hank's talking about
GW decided admech was gonna be the focus this time, cuz they see potential growth for the tabletop with admech
and are pushing it in a bunch of their licensed products to help drive that
I think GW has a hand in pushing certain parts of the IP to licensees when they want to coordinate exposure for that part of the lineup
Admech has been ignored for a little while, so yeah it's about time they get some focus.
maybe they should do some games about xenos :)
mechanicus 1 kinda came out of nowhere and kicked the door down in that regard
maybe someone at GW saw the amount of memes and positive sentiment surrounding that game and was like "hmmmmmmmMMMMMM"
as a day 1 mechanicus glazer ever since i first stepped into warhammer
i agree
with xenos as the protags? god yes.
i need to draw more mechanicus stuff than i already have to celebrate it
This is an edit of Allen Pan's video where he gives a snake its legs back.
Watch it here:
https://www.youtube.com/watch?v=1SgGfMlbCoM
Audio is taken from here:
https://www.youtube.com/watch?v=9gIMZ0WyY88
Fire Warrior Two
Oof, mechanicus 2 doesn't seem to be feeling so good 
but it's a very specific kind of game
i think its mostly because of performance issue on launch
why does a topdown game like that have performance issues
havent touched it cause i gotta finish drawing mechanicus stuff before i sit down and play it

it doesnt even need to look fancy dawg
engine choice prob
i think its something with dlss fucking with the graphics
just put the polygons in the bag lil bro
im not sure
Oh, idk I haven't been watching that game too closely, just seen the reviews were mixed.
absolutely. They need a Space Marine 2 style game, except you play as one of Tuska Daemon-Killa's boyz
there's no simple engines anymore
peak
I am more looking forward to DOW4.
I just want more games playing as the boyz
Orks vs Umies
green iz best
it didnt stop me from buying the omnissaiah edition
mechanicus is what got me into warhammer, and has stayed consistent for years
and theres no way in hell im gonna turn on my goat mechanicus

a tide game with a choppa in one hand and a shoota in the other would let me die happy
its always a difficult proposition though, the masses looove the imperium and its various factions and games will always sell much better where the humans are at least also an option
yeah
i understand it, i'm just annoyed that the best faction has to languish so we can get more smurfs
I say the masses but it's also me. I fucking love darktide for letting me play as mortal imperials
that is true
Godot seems popular for some solo devs depending on what game they are making and from what i read that is considered a more simple engine.
That engine also seems to run really well in the games I have played, like buggos 2 for example, which can have like 10k ai entities roaming around without lag.
honestly a necron focused game where you play as the necrons would be so cool (theres only a handful where that happens)
cough mechanicus 2
like i said, theres only a handful
but im just happy my goat mechanicus is getting so much stuff this year
Yeah. I hope the next tide game is gonna be Greentide or something along those lines.
ive been praying for days like these
I would also really enjoy an avp type game with an asymmetrical pvp mode where you can play like a space marine, a tyranid, and a necron or someshit
someone make a 40k fighting game PLEASE
it would be so funny
to see people duke it out SF style
oooo Evolve, but it's a purestrain genestealer vs 3 space marines
also dope
I really want to play as a lictor though
they've always been my favourite
my thinking there is the monster would start as a special purestrain genestealer and could then accomplish objectives in the game and evolve into other tyranid bioforms
the lictor bossfight in the sm2 campaign was probably my favourite moment just because it was Him and it was so well executed imo
Maybe have some 40k tide game where multiple of the factions have to temporarily ally to take down a greater threat or something. So you have humans, orks and eldar working together (which is technically possible) against chaos or whoever.
I would love that too
lol
just have Grendyl hire Kaptin Bludflagg
and then we get an ork class in darktide
Would be nice, gotta have big dakka n waaaaagh based abilities tho or it's not orky enuff.
been seeing a lot of people saying that they want a xenos for the 4th class
ork freeboota
An interesting mechanic for an Ork class could be that as you level them up they physically grow in size becoming near Ogryn sized by the end of their leveling up.
you could make a big strategy game about that too. growing your ork colony from humble beginnings to a spacefaring waaaagh conquering whole star systems, featuring multi-generational progression and a detailed lifecycle for each ork
you could even call it
Spore


Mushroom
and then 4 squats aim their laser pointers at an ork and yell "MUSHROOM!" over and over.
class is somewhere between human and ogryn sized and has a passive that gives something like +20% max toughness and 15% TDR. Core class design would be a high damage close bruiser. It struggles with targets more than 20m away and is very vulnerable to snipers and suppression. Its survivability is centered around having a stupidly huge toughness pool, but once toughness breaks, it's fairly vulnerable.
Abilities are:
-WAAAGH where you get a bunch of attack speed, move speed, and damage, and take double damage, but also can't die for the duration of the ability
-Dat 'Un's Ded 'Ard! which is a frontal cone taunt where taunted targets take reduced damage and stagger from other players and gain increased attack speed, but every target you taunt gives you DR and increased impact for a duration
-DAKKA DAKKA DAKKA which lets you hold both your melee and ranged weapon at the same time. LMB attacks with melee, RMB shoots, and special uses your melee weapon's special. You can't block while this ability is active, but you get much better dodges to compensate
Sounds interesting, although not sure about the middle ability since enemies love to stand inside of each other and you're basically buffing them against the allies.
yes
imagine if he cast that on a conga train of bursters
akimbo ranged melee playstyle would be neat to have though, but probably shouldn't be an ability, but just something innate that can be equiped as a weapon combo.
nah, gotta have the gunzerker
missed opportunity for having kunningly brutal and brutal kunning as abilities
no, see, those are a choice talent on the tree
kunningly brutal gives you backstab damage bonus
brutally kunnin' gives you a damage bonus from the front
Maybe Dakka Dakka Dakka could just be like Outcast Engineer and you pull out some sort of minigun or Ork equivalent and you regen ammo for it by killing stuff in melee.
I was thinking about having the gun you pull out just be something specific for the ability rather than your equipped ranged sidearm
but it's more interesting if it's your equipped gun
Ah I see, that could work too.
but yeah I guess the devs will figure something cool out if they go with an Ork after Skitarii.
they won't go with ork, but yes
well, eldari it is then. They keep mentioning there being eldari ships in the area the mourningstar is located in.
there's not gonna be any xenos classes, I'm pretty sure
it would be cool if we did get one, and it should be an ork if we did, but I'm as sure as I can be we're never gonna get one
bless you
rip, would be sad if they never added a xeno class, but I am pretty content with finally getting skitarii, so whatever they add after isn't too much of a concern as long as it's cool and fun to play.
I am hoping for more maps, enemies, and weapons after skitarii
as much as I am going to hate the shield infantry, its good to get more dudes to bonk
That could be pretty neat, but only if the power armor actually works like power armor. Like have mechanics built around it, like a proper armor mechanic which would grant fat damage resistance, but the armor loses durability as it gets hit and there's some repair kits or something you can find to restore it. The class ult abilities should all be holy based ones, kind of like how zealot has his relic. Maybe even have the blitzes be blessings of some kind instead of all being grenades.
That said, they need to make sister of battle very distinct from the actual zealot class in terms of gameplay, like they can't just be zealot 2.0 or zealot, but better otherwise it'll be like having a P2W version of zealot I feel. Probably have SoB lean into guns a lot more then zealot does, talking heavy bolters, storm bolters any kind of bolter you can think of that a SOB would use.
But yeah I could see a SOB fitting in quite well, but the design needs to be almost perfect or it won't work well.
To be fair, navigators would break the game lmao.
They're basically just the Psyker class, but even more bonkers, like whats her name in Rogue Trader who is super OP.
it's obviously going to be a custodes class
op but if you die, your character is deleted permanently
real
saxton hale mode vibes
Custodes walks and the enemies start spontaneously combusting from his aura farming.
prob either that or a pariah
new boss fight: The EMPEROR
sister of battle w power armor would be too busted
still praying for a tech priest
we could get like a cold trader or something
w xenos weapons
often employed by rogue traders
are there tariffs in 40k
Yes.
good
Added iconic: friendly fire works only for you.
some times, you pay your tariffs in human conscripts in the imperium
Im a bit curious about the next class but ngl no fucks are to be given considering we get skitarii in a month
To be honest it fits more than tech priest
many many more skitarii than tech priests
and we probably will never get them due to mechanicus being covered by skitarii now
I don't think we're ever gonna get a blank, tbh
if only because GW wouldn't allow it without some sort of justification for the psyker still being able to use their magic with a blank 3 feet away
and i don't think they'd ever allow that
It'd be so troll to release a bunch of psyker enemies and then a blank that can ignore mechanics though.
Imagine blank enemies though just to fuck with psyker players. Like if you ramp up too many kills with a staff they just start throwing them at you and you're just like "nooo my staff is just a metal rod"
It would be interesting
we should get a blank purely to disable psykers
i mean, i don't disagree, but i don't see FS ever going for that
Staff melee special build
I have no clue what the class after skitarii will be and honestly idc
I wanted an admech class and that's what we're getting now
i hope the next class is new maps and weapons for existing classes
Surely we will get those...
maybe, maybe not
I'll be rly happy if we get 2 normal campaign maps this year
and more good weapons (either new, or existing ones buffed to be good)
i hope we get it. I don't expect it, but i hope
isnt it better to wait more for a well made class?
generally, yeah
idk if we need another class soon after skitarii
like this skitarii looks leagues above give scum
that'd be 7 classes already
but i expect another class rather than maps and weapons, because classes make money, and maps and weapons don't, directly anyway
tbh, we haven't needed any of the DLC classes
I think arb is a good introduction to the game
I would rather pay for an expansion DLC
hive scum also good even tho his stats are a bit over the top atm
like a big ass content DLC
god I wish that the next class was female ogryn oh my goodness gracious please fatshark
divides playerbase in matchmaking, they kinda said they wouldn't do it
similar case with weapons
I wouldn't mind weapon packs for existing classes but they chose to not do it
introductory classes would probably be zealot and arb, both are tanky and good at melee
the solution isnt good though
so what
no more content?
or
no, just that these 2 would be free for all players to access
also i made a zaelot its kinda nice?
zealot is alr
I just wish dlc classes got skins like the base game
Give hive scum a pirate outfit 
mm, the latest two classes and the many tree reworks have highlighted a bit of an issue with class and talent identity, the more that's added the harder it is to make something unique. Plus with Skitarii around the corner there aren't that many more high profile class ideas remaining. It's likely that a meaty content patch would actually draw in pretty favorable revenue (or releasing a class they can actually make cosmetics for
).
commodore's vestures still can use massive improvements that we don't know when/if they'll change
I know of a few people who would be more inclined to get the game if the side modes were a bit more appealing. If they actually get a chaos wastes equivalent, either through making mortis trials feel finished or whatever, they could probably pull in a lot of people.
expeditions are alright, just kinda shallow
do 2 runs and you've seen everything there is to see
some of the exclusive items and stuff, like the valkyrie strafing run and whatnot, are cool and fun to use
It's fun, but it's currently a lot like a normal mission with a lot of added tidbits.
the biggest issue wiht expeditions is that I play darktide to play, well, darktide, not helldivers
I think the genre swap for mission style is interesting but a lot like Mortis it's just kinda too unfinished feeling. Like it feels like a demo for a larger mode.
it's a neat idea, and I enjoy expeditions as an interesting diversion, but the texture of it is very different from a normal adventure map, and that experience is what I come to darktide for, y'know?
The wider field and increased attack angles mean you don't have to approach encounters with the same tactics as most of the base game. This also changes the feeling of the combats too, where you get huge swarms that you mow through in regular missions compared to the thinner, more elite focused patrol spam in expeditions.
Its a cool mode, but it needs more cosmetic rewards, secrets, map tile variety, and objective types. So a big investment of money for dev time.
would be cool to have optional hardmode objectives that give massive crafting resource pay outs
also just all the objectives being "stand here, hack here, parkour here"
payday 3 was executed publically for its stealth heists being just that
and for being a shit game
I've only played PD2 so I wouldn't know lol
payday 3 stealth was something compared to 2 lol
they improved it after a while and removed the "stand here and wait" stuff
but expeditions being just that, plus with no rewards for higher difficulties just incentives sleepy malice gameplay, then get surprised when people find it boring
I think the set dressing of the encounters where you stand around also needs some work via radio messages that give you some more lore or banter
Wild comparing pd3 to darktide imo
Besides darktide diesnt have stealth apart from vet and zealot abilitys
Its also your own fault for playing it at malice tbh. Just play at auric.
true, when I was playing Malice to complete the penances I actually went out of my way to kill all patrols I could see, just so there would be some challenge
and I as only playing MAlice because that's where all the players were
I think speedrunning on malice really robs u of all rewards and fun
Like the gameplay is the fun no?
Who tf only plays fir dockets
I'm at 47k salvage, most of it was on auric but I eventually caved when auric turned deader than dead
but muh rewards! Muh incentives for playing!
I just run normal missions on auric for fun sometimes
I get that people want rewards but its not like theres much besides clothes and penances anyway
auric expeditions occasionally maybe
At some point u really have so many dockets and stuff anyway
I came from warframe so I'm used to brainless farming so I didn't mind it too much
mostly its that the mode does not have enough of a population to really understand its loop and run it with great speed and efficiency, so you get alot of floundering instead of moving fast from objective to objective
Yeah that too
It is a mode that requires a good team
Cant just rush in braindead like in normal missions
It also doesnt make it apparent that you want to be hitting the sanctuary in every zone to extend your timer
I have gotten like 8k remnants on auric with a good team, so it's def an auric viable gamemode for maximizing
Yeah i got really confused when i played for the first time when people didnt wanna extract with me
or that you can survive for a very long time even after timer hits 0
My favorite player is the one that just interacts with everything interactable without caring what it is, so they start extractions or door defense sequences as soon as they stumble upon one
It's a venture into a different game entirely but since it's just a game mode it's not fleshed out enough to have any staying power or compete with the actual fully fledged games it is faintly imitating
also kind of a shit premise
They could have done a Deep Dives style like in DRG
In my opinion they shouldve just focused on more new missions tbh. The new gamemodes really dont seem to catch too many people sadly.
mostly because they are half cooked decent ideas
Yeah
if they actually put effort into them, they would be played
I can see the potential but yeah
Expeditions could've been a good bit of relaxing fun if the time limit wasn't so tight by default
The low rad zones give you a lot more time
Also people keep asking for chaos wastes so why not just make that
I totally agree that one new gamemode that they commit to wouldve been much better
people keep saying they shouldve added mortis trial boons to expeditions and... yeah i'd probably play expeditions if there were
its still not chaos wastes, but its closer
Yeah, they should of made Chaos Wastes instead.
Expeditions' HD2-inspired gameplay loop doesn't work for me also because if someone splits off and dies there's a coinflip chance we just permanently lose whatever tech remnants they were carrying
calling it hd2 inspired is a huge offense to hd2
its a huge offense to expeditions
the machine spirit bless you https://www.youtube.com/watch?v=aFC7y6Ao3Ug
Provided to YouTube by IIP-DDS
Children of the Omnissiah · Guillaume David
Warhammer 40,000: Mechanicus (Original Soundtrack)
℗ Games Workshop Limited under license to Laced Music Ltd t/a Laced Records
Released on: 2020-02-19
Music Publisher: Games Workshop Limited
Composer: Guillaume David
Auto-generated by YouTube.
At this point I think the best outcome is if they use all the deadside assets to quickly create an adventure map that ends with the team stealing a large cache of tech remnants from a Moebian stronghold in the wastes
Take all the work that went into expeditions and use it to make a proper Darktide map or two
I would love to see a narrative continuation to Dark Communion myself
Heh, i like that Devs shoved Skitarii "human parts")
true
there's lots of interesting objects that came with it, and some of the objectives are fun
Or remake gamemode and make it in "Chaos waste" type mode, maybe better... yea, we have already RogueLike mod in (i forget how it called) grinder, but having adventure type gamemod, with random weapon/stats on it - would be neat.
I think it's a really bad idea to split the player population between activities in games like this, cause inevitably activities just become impossible to queue for
I'm fine with them experimenting (if it's fun lol) but they've gotta be aware if it isn't accessible by hitting quick play on the main terminal that mode is gonna be a desolate wasteland in a few weeks outside of a few premades
Could have added the Tech Remants as side objective (like the book and tombs) to the missions inside the hive, add the POI's scattered randomly throughout missions.
And instead of an additional table like for havoc, just add the Outskirts to the main table, like we have No Mans Land, once they would be full maps
yeah very frustrating, considering its one of the most iconic guns for skitarii
I feel like its only iconic for people who realize that vanguards have a different gun to the rangers
which if we have other radium weapons
they might have decided the carbine would be too good to have
They wouldn't be allowed on the ship
time to abandon the mourningstar and get onto an adeptus mechanicus cruiser
Rad-troopers have to be sectioned off from most other forces because they emit enough radiation to kill people, they wouldn't be allowed in the hub area
and there might be some objections from somewhere about rendering areas of the hive uninhabitable in the long term
How do I fix the game asking to buy Arbites and hive scum when I already have
I just want to spread the lex 
buy hive scum and arbites
but no @autumn sand on a fr just give steam a good ol restart
and make sure you have the DLCs in your list
It’s an issue with quick resume if you are on Xbox.
quick resume is one of the worst things they ever added, I can't believe it took Microsoft two or so years of consistent complaints for them to finally give the option to remove it
T-24*24h
quick resume is tech heresy
skitarii in... 23 days
we may expect the info embargo to lift off some days before release
skitarii tomorrow*23
only 23 more tomorrows!
Expect media build and content creator stuff to start going public somewhere in the june 16-20 range. It'll at least be the weekend before launch, but I don't expect it more than a week ahead of time
skitarii tomorrow
Lego Minas Tirith tomorrow
Just make sure not to buy it from Bricks and Minifigs
I don't think those even exist around here
For the previous chaos wastes convo;
For some reason, I'd thought that you'd physically walk between sites, and each of those sites would serve as the "Complete the challenge" esque location and then offer you gear/boosts/etc in the same way chaos wastes did, and you'd use the tech remnants to buy stuff over the course of the mission
instead we got walmart smash and grab
I like the way expeditions work
But they just could use some more work
Some more polish
Was fatshark’s attempt at a extraction mode
Thankfully it’s apparently getting changes
i thought we should be grabbing something more of substance rather than some scraps in the desert
Isnt game fest from 5th to 10th ?
Might get stuff as early as june 2nd with the playstation showcase
Nah they wouldnt show off gameplay at summer games fest
do you think some of the new feature highlights could be hinting at skitarii? they mention a lot of augmentation
feature highlights from where?
skitarii? lmao as if
it'd be just like vet so i doubt they'd do it and since they're lobotomized cant have any personalities
yes, but DT's never done gamefest, and likely never will. It's too expensive for a niche game, and FS operates on their own schedule
atoman color scheme
The Branx Minor colours are gonna be popular. I do hope we get a decent selection. Like, Mars, Rzye, BM, Metalica, and Stygies VIII.
Mars is classic. I can't see red normally so a blue and white option is fantastic
I would not expect more than the 3 they showed in the article. More would be cool, but don't go in expecting a dozen options or anything; you'll just be disappointed
I'm going for five MAX but four seems reasonable. Four cartels, there's five precincts for the Arbites (I think).
I just want the red and black one
I'm doing ryza 🙂
i like the branx one the best in the preview, by a fair margin, but I'm not convinced it will look as good in-game. In which case I'm going Mars
Which FWs did they preview
Mars, Ryza, Branx?
I'm hoping I get Stygies or Agri
I'd be very happy with Metalica too
branx is also good because they made the most awesomest pickaxe
yes
the homebrew FW of the setting getting its own liveries is pretty cool
stygies would be cool to see too
correct yes. Mars is red, Ryza is orange, and Branx is white
branx has the best advertising for sure
Ik
I actually know most mech schemes off the top of my head
I'm just glad there will be options beyond the overrepresented mars red
and that there's at least one confirmed color scheme more than arbites 
Yeah I'm fond of the metalica colors
i better be able to get forge world lucius
Severely doubt that
I mean honestly
Does anything prohibit them from dumping a bunch of mech schemes in
Ig making the cosmetics
GW diktat, their own limited dev time and inclination
well, for the base cosmetic set. I'd be surprised if the other cosmetics aren't just all mars red
No, I think they will be a separate selectable thing, like arbites precincts
hoping for white so it's a flashbang whenever the metal bits gets aimed at by a flashlight
Skitarii anti-lights-out tech
My Logax-77 would be the most red mf in a Tertium
it would be very dumb
if they had us go through material and forgeworld selection
just to erase it on cosmetic change
which seems like we will be able to mix and match body parts as well
I think it'll be more like scum gang colors
Each cosmetic will have multiple versions with the colors of each forge world
So you dont have to spend 50k dockets whenever you want a pallette change
True and factual
If a skitarii vanguard blasts itself in the face with a rad carbine whats gonna happen
Arent they rad proof?
fully servitorized for being stupid
You can get every tier of the hive scum cosmetic in all four gang colours. That seems like a good template for skit
Fully jupiterized
Skitarii are still human until they have a very high rank and they may be upgraded from skitarii to tech priest before that
and they still have a brain in the end
so blasting themselves with a rad carbine directly is gonna kill em
they are highly resistant to rad exposure since they can operate the onagers
but not completely 100% immune
interesting
Did FS tell us price?
same as other two classes
are people actually getting mad at it here? I barely see any mentions if any at all
im ok with it as long as its chill
should just be the same as others?
i think i saw in one of those news posts
does anyone know is Agripinaa will be a forge world choice? (I like their colors the most)
not confirmed
Only 3 were shown so far, that one isn't one of them
Yeah, I am picking the Mars one, although the other two did look quite nice as well.
I guess so, but nothing wrong with a classic.
probably makes sense for most to come from mars anyway
but I am a specal little boy. my mommy said so
I just want to be able to put as much metal as possible onto mine
its alright our skit seem quit special
Agripinaa is going through it rn lmfao
ya, that are getting hit so hard it's like someone dropped a Blackstone Fortress on their neighbor. CADIA STILL STANDS!!!!
where? Behind all the dust?
Matter cannot be created or destroyed is the core principle of the Law of Conservation of Mass. So yes, you are technically correct, and the Admech like being technical.
barotrauma reference!??!??!?!?
in MY darktide server?
more likely than you think
i mean baro is the game with the full 40k conversion
just like many other games 😄
like darktide
i still dont understand why the fuck baro has clowns
SS13's legacy, mostly
super sayan 13?
The longer the game's been out, the more they've written them into the story as a legit cult
I can only take so much slavjank but Baro is great
but baro is made by germans
would be funny if my skitarii get that bot as companion
Finnish developed, German published
hmmm beef jerky skitarii
Burnt ends Skitarii
Thunderbolt got me into Gundam, I've been trying to figure out a way to name them referentially to him tbh
I adore anything OYW and i love any kit that comes from it too
I got a long ass shelf full of em
I own exactly one Gundam and I have literally no idea where it comes from
Friend got it for me for Christmas one year lol
Send me a photo ill take a guess
It's a zaku of some sort, so uc timeline i guess?
I have literally no idea what that means but neat
did someone say one year war?
[:
3 weeks is a long tomorrow
Zaku was my first mastergrade that i took seriously n did all the decals for
Reminds me of Kirby
Big same
you got the mg one, niceeee
I mainly do MG's i have shaky hands and the bigger parts and details make building and painting easier
Plus the gimmicks are nice
Also funny enough, psycho zaku was my first ever kit
it was both awesome and horrible at the same time
I did just get an mg ball though [: also a y-wing that was great fun, my first ever ship
Yeah I looked at those, too rich for my blood
Might get one one day
Got this bad boy for my bday as a surprise gift
I do hope we have a collection of fine Skit-Nuggets to choose from
me too
(i was in pain because i accidentally broke the zaku gun holders on the back, but he can still hold them)
GWUH i want a zaku cannon so bad but theyre so hard to find
still had lots of fun
it was literally the last one
the premium recolor on sale
We should be able to, they're gonna be in the character creator
Pbandai will always be my greatest enemy
The vis dev blog did seem to make a distinction between torso and head so I'm hoping both will be independently selectable, but if there's enough full body nug options i will be happy either way



