#hivescum-class

1 messages ยท Page 295 of 1

silk flint
#

That does make sense because I heard they got nerfed.

silk flint
#

But at least hivescum plays like a crackhead should

unreal stirrup
#

knife > shiv tbh

#

the cleave nerf basically just revert it back to launch value

#

because they buffed it for some reason

keen sapphire
#

i think i figured it out

#

spiral shivs are better for melee build, straight shivs are better for ranged build

bronze glade
#

i'm sorry to say

#

but you don't have it figured out

#

mk1 is still just generally better lol

keen sapphire
#

not if u got shit melee

bronze glade
#

?

keen sapphire
#

the lights arent great unless ur melee build and the heavy being singletarget sucks pretty bad also when u arent melee build

#

the heavy being an AOE on straight is a lot more useful

mighty belfry
#

Ima be real

#

I literally never use the heavies on mk3

#

Ever

bronze glade
#

same

mighty belfry
#

It is straight up just better to light spam across the board.

keen sapphire
#

also

#

straight is a lot better for light spam

bronze glade
keen sapphire
#

the spiral shivs got like 0 cleave now

#

on light

keen sapphire
#

its not bad

mighty belfry
#

It's almost like Bonesaw where there's just a chunk of time solely for the sake of winding up the heavy.

#

For arguably, not the greatest payoff.

#

While mk1 heavies are just far more reactive and quick.

#

At most, I'd say maybe the mk3 heavies are good to start off a fight but after that, it truly is just a light spam weapon.

#

Along with PAs for single target.

#

But the single target dps is far worse.

keen sapphire
#

unless ur melee build

#

er

#

yea

#

nvm

mighty belfry
#

I straight up wouldn't use mk3 on melee build

#

The thing I think Mk3 shines at

#

Is toxin builds

#

Where you just constantly light spam to build toxin with Coated Weaponry.

#

Because the light spam is particularly fast compared to mk1 with the better cleave.

bronze glade
mighty belfry
#

I mean you can.

bronze glade
#

your loss lol

#

mk3 shivs are some of the most fun to be had with melee hiv

mighty belfry
#

I've used them before. It literally is just light spam. For the fact that they're arguably worse than mk1

#

they're also somehow the most brainless to me at the same time ๐Ÿ˜ญ

bronze glade
#

dreg rager cosplay

#

it's pretty brainless yeah

#

but it's funny

unreal stirrup
#

I have hiv too

bronze glade
#

for a game or two

bronze glade
unreal stirrup
#

yeah mk6 knife sweep because it actually fun to Play

mighty belfry
#

Like I was using them but, they really do just get boring after a few games.

bronze glade
#

that's fair

#

it's very one note

#

but every once in a while

#

i get the itch

#

to do the stupid

unreal stirrup
#

taxe also got upscaled hard because there zero crusher

keen sapphire
#

mk3 is a good secondary for ranged build

unreal stirrup
#

๐Ÿ’€

keen sapphire
#

to an extent

mighty belfry
keen sapphire
#

the spiral ones are too weak without melee build

unreal stirrup
#

mk3 knife light is uh

#

dogshit

#

the angle is horrendous

#

vermintide 2 level of hit detection

mighty belfry
#

I never just do light spam

unreal stirrup
#

you can do pa l2 l3 for horde ig

#

but that take stamina

mighty belfry
#

You are literally regenerating that stamina back to full before you even get to the next chain

#

Unless you're dodge spamming to hell and back

#

In which case, stop it.

#

If anything, I'd be more worried about that on mk6

unreal stirrup
#

mk6 can do 2l 1h loop

#

also just having better angle

#

hyperv stack

mighty belfry
#

I mean, I'm not arguing that it's better than mk6

#

But I'm arguing that it's better than mk6 chadgryn

#

Idk, I just find mk3 more fun

unreal stirrup
#

you deserve to get pinned down

#

fair

mighty belfry
#

And it's not like it's really that big of a deal to me. I do a fuckton of damage with it either way so

unreal stirrup
#

my problem with mk3 is like the attack angle

mighty belfry
#

Special + light followup really makes you feel like a drug addict shanking somebody in Tertium

mild tundra
#

shivs are just not worth it compared to tactical axe if that's what yall are talking about

mighty belfry
mild tundra
#

they're great, but the tac axe is just better

#

they're a solid second choice if you don't wanna use the tac axe for whatever reason

unreal stirrup
#

taxe have much better horde clear while shiv better against cara

#

but now there zero crusher uh

mighty belfry
#

And uncanny nerf so I suppose tac axe is kinda inching forward more now actually.

#

Well, for most people.

#

Because I don't use uncanny on shivs chadgryn

unreal stirrup
#

the difference in horde clear is big in havoc

mighty belfry
#

I don't even use it on knife anymore.

unreal stirrup
#

but in havoc caxe is better anyway

mild tundra
#

horde clear is about the same with both

unreal stirrup
#

it's the best scum melee for a reason

mighty belfry
keen sapphire
#

when i used taxe i was basically 100% fucked by hordes

unreal stirrup
#

how

#

๐Ÿ’€

mighty belfry
#

You don't have Brutal Momentum on it, do you?

keen sapphire
#

what mk are u supposed to use

unreal stirrup
#

7

keen sapphire
mighty belfry
#

Mk7, Brutal Momentum + Headtaker

mild tundra
keen sapphire
#

when tf did taxe get bm

mighty belfry
#

IT'S BEEN THERE

#

SINCE RELEASE

unreal stirrup
#

jittery

keen sapphire
#

i dont remeber even seeing it

unreal stirrup
#

ok pack it up

#

bro live under a rock

mild tundra
mighty belfry
unreal stirrup
#

idk how to say this to you but the build is uh

#

mid

mighty belfry
#

I s2g if its to say its for attack speed

mild tundra
#

idk how to say this but uh
i can almost solo havoc 40 with it โ˜ ๏ธ

unreal stirrup
mighty belfry
#

Also.

#

Street Tough

#

Get this build away from me.

unreal stirrup
#

slippery customer

#

๐Ÿ˜ญ

mild tundra
#

LOL alright

mighty belfry
#

I legit hate that talent so much

keen sapphire
#

but u aint gonna be killing much

mighty belfry
unreal stirrup
#

no pulverizing strike either

mild tundra
#

i'm consistently the highest damagae and kills in havoc

mighty belfry
#

I do think this build can kill quite a bit but uh

keen sapphire
mild tundra
#

ah yes, all 2000 teams are ass

keen sapphire
#

needlegun needs a nerf

mighty belfry
#

I don't think it's necessarily optimal to say it's the best melee build

keen sapphire
#

yeah thats not even a melee build either

#

needle+pickpocket is literally just

mild tundra
#

thats a cherry on top

keen sapphire
#

wait no yeah thats literally just a tox build

#

tox build but with rampage for some reason

mild tundra
#

it's mostly melee, but it can do some range

unreal stirrup
#

4 stack dependency

keen sapphire
#

if u want a real melee build i can post mine

#

i call it crackhead gaming

mild tundra
#

lol

mighty belfry
#

anyone who knows a good melee build knows it has to have the heavy sword

#

it is simply not optimal if it doesn't

mild tundra
#

lol

mighty belfry
#

but tac axe in build

#

footage below is shivs

mild tundra
#

yea thats the old version of it

#

imma just remove that video

mighty belfry
#

It does result in some confusion tbh

unreal stirrup
#

gaslighting

mild tundra
#

and it was before the pick pocket nerf

unreal stirrup
#

pickpocket "nerf"

mighty belfry
#

that also literally does nothing for melee builds

#

thanks fatshark

unreal stirrup
#

although desperado needler was funny

mild tundra
#

killing specials and elites is important

#

just because its a melee build doesn't mean you shouldnt have ANY ranged

keen sapphire
#

i still think vets survivalist should give the % based on how much ammo the gun normally has

mighty belfry
unreal stirrup
#

No

keen sapphire
mild tundra
#

you dont wanna run out of ammo

mighty belfry
#

You can choose to do that but, it's not necessary by any means ime

unreal stirrup
#

it got fixed but ok

mighty belfry
keen sapphire
#

oh it got fixed?

#

didnt see it in the patch notes

keen sapphire
#

getting a single bullet on revolver sucks

mighty belfry
#

Because I'm aggressive enough that I'll actively push out of my way to kill things with my melee because it's fun chadgryn

keen sapphire
#

and yea theres the "well technically infinite ammo if u aim" but u only gonna shoot once every 5 seconds?

#

ur gonna fucking die bro

unreal stirrup
#

I mean it not even a problem in havoc unless you just spam ranged

keen sapphire
#

with the amount of enemies u run out of revolver ammo pretty fast

#

even with withering fire letting u clear hordes in like 4 shots

mighty belfry
unreal stirrup
#

why

#

are

#

you

mighty belfry
#

But I also don't really use zarona revolver on scum

unreal stirrup
#

using

#

revolver

#

for

#

horde

#

they can give revolver 50% more ammo and it will be usable fr

keen sapphire
#

like it goes through like 3-4 enemies a shot unless its ogryns

#

like plasma except its way more awseoms

#

and satifsiyng

#

and also u can run exe and marksman for gaming

unreal stirrup
#

I'm just gonna pretend you didn't say anything

mighty belfry
#

I'ma be real

#

Not a bad setup

#

I personally prefer exe with WS for revolver myself

mild tundra
#

@unreal stirrup why so defensive lmao

keen sapphire
#

i use the precise revolver

unreal stirrup
#

problem is using it for horde clear then complain about the lack of ammo

#

๐Ÿ’€

bronze glade
#

revolver for horde clear KEKW_ogryn

keen sapphire
#

again

#

i mean horde of anything

#

the general term when u have a lot of an enemy

#

ragers maulers shotgun gunners etc

#

i can get a video for it later

flat mist
#

also uncontrolled aggression just seems utterly pointless

flat mist
#

also you've picked a shitload of conditional damage buffs over permanent 15% elite and monstrosity damage from all sources

#

supremely questionable

mighty belfry
#

I mean it's not bad but yeah the max stimm without sample collector is a... choice

#

I also feel shivs in general just benefit a lot more from bottom left

mighty belfry
#

Right

#

Wow.

flat mist
#

kekw

mighty belfry
#

I'm fucking tired.

#

This has been a long day for me, excuse me.

#

But yeah, shivs are like, perfect for bottom right

#

Especially with Perilous Scumbustion down there

flat mist
mighty belfry
#

I suppose from a "meta" perspective, bottom right is ideal but, really do you need to be fully meta with this dumb ass class? ๐Ÿ˜ญ

flat mist
#

can spend like 3 points on adren and have 5 to play with

keen sapphire
#

also i could change the stim tbh

#

might just make it only ability regen

#

i consistently hit 1mil+ with the build in auric

#

ya auric is auric but like

#

auric might aswel be uprising with it

mighty belfry
#

That really just boils down to Scum just being a stupidly powerful class tbf

flat mist
mighty belfry
flat mist
keen sapphire
#

sometimes i oneshot a mauler from full with a light

flat mist
#

20% crit = worth it despite low uptime

#

15% damage = absolutely not worth it

keen sapphire
#

i mean

#

i spam dodge

#

so its basically infintie uptime

flat mist
keen sapphire
#

ya

mighty belfry
#

Also

keen sapphire
#

but i do it wihtout that

mighty belfry
flat mist
#

its just an objectively wrong choice but ok

keen sapphire
#

and also i get 15% from the crit buff

mighty belfry
#

This is why I say it's overrated.

keen sapphire
#

like this shit is crazy strong

mighty belfry
#

You can't just dodge spam and proc it constantly.

flat mist
#

quick and deadly is getting 50% uptime at most

keen sapphire
#

it just has to be a successful dodge

flat mist
#

its usually lower

keen sapphire
#

when i run into a crowd of enemies and spam dodge its basically always successful dodging

mighty belfry
keen sapphire
#

i hear dodge noise

keen sapphire
#

when i dodge

#

so i know when i dodged

flat mist
#

@keen sapphire just run the uptime mod and take a look

mighty belfry
#

Actually. Lemme see something.

#

Because I do in fact have that mod and run dodge blessings

flat mist
mighty belfry
#

I just hope I have one with Riposte because I think that would really make my point here.

flat mist
mighty belfry
#

I'd pride myself as being someone decent at this game

That last buff down there with the question mark (idk why that's happening) is Riposte.

#

I have 36.8% uptime on a talent that's active for six seconds after dodging.

#

Quick and Deadly, is only three

flat mist
mighty belfry
#

Aaah.

unreal stirrup
#

quick and deadly is alway active yeah

#

oh nvm im stupid

#

butterfly

mighty belfry
#

cy

#

bruh

unreal stirrup
#

I'm having a dementia moment

flat mist
#

this is one with butterfly, which does increase the uptime of dodge buffs generally

mighty belfry
mighty belfry
flat mist
mighty belfry
#

So the uptime would be marginally better actually.

#

Well, assuming you bother to actually block

flat mist
#

i do

mighty belfry
#

Which I do. thumbsup_ogryn

unreal stirrup
#

nefarious cspawn

mighty belfry
#

But yes.

#

Dodge talents and blessings do not have the uptime one would think they do.

flat mist
#

also are u confusing tis but a scratch with quick and deadly

mighty belfry
#

Because the contigency of a "successful" dodge is a lot more finicky than one would first realize.

flat mist
mighty belfry
#

I know there's no QaD there.

flat mist
#

fair

mighty belfry
#

You may hear the cue, but you also have to time it in a particular way to actually successfully dodge it.

#

And that's what causes the iffy uptime.

#

So by that notion and the fact that a talent like Riposte, having an uptime that inconsistent despite the amount of time being literally double of Quick and Deadly, Quick and Deadly just isn't that good.

keen sapphire
#

it does have a sound

mighty belfry
#

It's quite literally impossible with how "successful dodging" works.

neat delta
#

So annoying.

flat mist
neat delta
#

yea

#

or

#

just make the window a lot wider

flat mist
#

might aswell make it permanently up

neat delta
#

Ye

#

do that

#

take IJ

#

instant 20 stacks

silk flint
#

Man going for a twisted hive doctor build is fairly fun.

muted pivot
#

Note that On-Dodge talents tend to proc when you actually need the power

#

Total uptime is only part of the picture, you really want to look at uptime during high danger moments

#

harder to measure

mighty belfry
#

See I'd say you're not wrong. But 15% damage isn't really that much to warrant 3s imho

#

Not compared to other talents this tree has.

muted pivot
#

Mm, true. Just looked at it now - especially since scum already gets a lot of +damage juice anyway so it's actually less than 15%

#

like a butterfly is generally way better for dodge talents

flat mist
muted pivot
#

Yeah that's my point

flat mist
#

but you can easily be in the high flow of a h40 spawn curve and have it not proc

#

if you watch back footage of people playing scum you can really see how often droughts occur

#

and they often occur when you'd want to have your buffs up to stop shit hitting the fan

#

also some team comps are pure aids for on-dodge buffs

#

also look at these two screenshots. 40% uptime on butterfly and nearly 60% on riposte. and yet my actual crit rate in melee was 63%. my base is 47.5% with scum base, anarchist, small node, 3ChD & shivs, so im literally only getting an effective ~16% crit from both riposte and butterfly combined

#

@mighty belfry

zenith pagoda
#

If the uptime of dodge talents isn't great it's because the game ran smoothly

#

If I'm with noob teammates I get like 90%

#

Scum thrives in chaos

main trellis
muted pivot
main trellis
icy lark
#

what talents can I use to make my hivescum more tankier and not a built like a sponge

flat ice
#

Nimble, Jittery, Tis but a scratch and dodge a lot ๐Ÿ™‚

#

Blessed Stimms is nice without a Zealot too ๐Ÿ™‚

#

You will never not be built like a wet noodle though

astral canyon
#

Etc etc

#

But really you shouldnt be relying on facetanking anything on this game

astral canyon
#

Lmao

vestal pelican
#

Is there any reason to play the prologue on hive scum apart from the intro?

#

Like does it have any unique features that differ from the base classes

astral canyon
#

Im pretty sure neither scum nor arbites play the prologue

amber sundial
#

yea they both skip it

astral canyon
#

They just have a cutscene at the start

#

Only the base game classes have the prologue with escaping the tancred bastion

amber sundial
#

doesnt make sense for them to even be in the prologue, with arbites being space cops, and hivescum being recruited off the hiveworld

flat ice
#

I think you can still play the campaign with them if you wanted to suffer for a while

astral canyon
#

Campaign isnt the prologue

flat ice
#

That is indeed why I typed campaign and not prologue, I've replayed it for the memes a time or two

#

Did on my Hive Scum to hear any unique character interactions they had

flat mist
#

Thats fucking insane

#

Plus two strong af on demand staggers, a stagger on getting hit, increased dodge linger time, reduced time between dodges, +50% toughness replenishment, 50% toughness restore when your toughness hits zero, 75% toughness restore when you stimm, 100% toughness restore when you use rampage, and reduced time to restore max dodges

flat ice
#

I don't classify evasiveness with being tanky but yea fair enough on the toughness points. I play a very evasive centered Hive Scum.

flat mist
unreal stirrup
#

glass cannon but its bulletproof

flat mist
#

Not that you need all that

flat mist
#

Pop stimm after rampage

unreal stirrup
flat mist
#

6s extra cd on stimm is nothing, especially after sample collector

unreal stirrup
#

I mean you can get more value over 1.4s off rampage

#

I'll go with strength

#

you can spent further 5s for 1 more node to get strength 3 or attack speed 3

flat mist
unreal stirrup
#

i mean if you're going 2 strength 2 attack speed it the same cd

flat ice
#

Thats hilarious

unreal stirrup
#

57s

#

i don't think 1.4s cd is worth it

#

it's extremely minor

flat mist
#

Well i recommend going full strength/finesse anyway

unreal stirrup
#

8% strength is not very big but you're getting something

#

I think 75s stim is perfectly reasonable with blinder

#

im going off topic again

astral canyon
flat mist
bronze glade
flat mist
#

But going full attack speed is meh

unreal stirrup
#

me think

flat mist
astral canyon
flat mist
#

I default to this in h40

#

18.9s rampage cooldown is nice

brittle sierra
flat ice
warm axle
flat mist
thin seal
#

if a crit one shots an enemy, does coated weaponry still proc for sample collector purposes? I assume no

#

but idk if there is any interaction shenanigans with hyper-critical

#

also unclear what the order of operations is for the toxin mode of the bone saw. does it apply toxin first and then do damage or is it damage first and then toxin stack

main prairie
#

is crowbar not very good? been trying to make some new builds with all of the unique weapons and im not seeing very many out there

iron saddle
#

Crowbar feels meh imo and it's only meh cause of scum having good melee perks it feels.

flat mist
flat mist
bronze glade
#

Poorly designed too

muted pivot
#

psykhanium is wrong sometimes tbf lol

mighty belfry
#

Like I absolutely love Float Like a Butterfly and that's mostly procced on successful dodges because 20% crit is a very significant buff to have for that time and no other talent provides that kind of buff on the tree.

#

And I guess perfect blocks too but it's mostly dodging.

limber cradle
#

You mean to tell me I can have even more Riposte?

#

Sign me up buddy

twilit valve
# flat mist

What is hypex? Just curious i dont get this completely

mighty belfry
twilit valve
#

Ah tyty

flat mist
#

Is pretty shit

twilit valve
#

Shit bad or good? Id debate running it if I can get my rampage down to 16 ish seconds

flat mist
#

Bad

twilit valve
#

Ah kk

mighty belfry
#

Bad

flat mist
#

Better off just running kalma v

twilit valve
#

What does that 1 give?

#

I know them by the effects less the actual names

flat mist
#

25% ability regen

twilit valve
#

Ok so not all the way just 5 deep

flat mist
#

5 deep is all the way

mighty belfry
#

Literally

flat mist
#

Kalma I-IV give 6.25% each. Kalma V gives 25%. 50% total.

mighty belfry
#

If hypex was buffed to 2s

#

It would make a huge difference

twilit valve
#

Icic, all good to know. So u would pop it just as rampage ends or just before?

#

This is all fantastic info

flat mist
#

But yeah, just pop it at the end

mighty belfry
#

Or you can just pop it whenever because you're a drug addict

twilit valve
#

So valid

#

But good to know the timing since I usually just run full into rending but id trade that in a heartbeat for a shorter rampage cooldown

mighty belfry
#

Legit do not care about timing it because I'm often in rampage and killing long enough to let sample collector do its thing lol

#

But ideally yeah you wanna use your stimm to compensate for your downtimes.

twilit valve
#

Yeah id like no downtime or close to none since my build is crackhead junkie attackspeed shivs

#

Homeless simulator

flat mist
#

But its not something id suggest

#

Just technically possible

flat mist
#

Then you can still get the full strength tree + some attack speed

twilit valve
#

I might use hypex or whichever is max cdr since I dont run chem dep I run frenzy

flat mist
#

Id just use kalma V but try hypex if you like

flat mist
mighty belfry
#

There's also the consideration that you have to get melee kills

#

On your downtime

flat mist
#

Exactly

twilit valve
#

Mhmm, so if I get at least 5 secs of melee kills in stimm its equal or better then kam

mighty belfry
#

And 75% for 1s is just

twilit valve
#

IF I get them

flat mist
#

Youve just lost a bunch of stats and if rampage dropped you've probably run out of targets or been forced to play defensively

#

But you only need 5s of hypex to equal kalma V

mighty belfry
#

Like 75% sounds like a lot but the the caveats around that are really harsh.

twilit valve
#

Id rather run hypex since if I dont have anything to kill it will recharge regardless but if there are things present and I need it faster hype can give it quicker

#

Also good to know

#

I mean this is my first time seeing this chart or considering cdr on the stimm so ill have lots to test when home from school

flat mist
twilit valve
#

Its all good its a VERY good general idea

flat mist
#

Like i added a delay for stim activating at some point whjch tbh is needlessly complicated

naive briar
#

Is it worth picking ability cooldown on my stimm if most of the time Iโ€™m using it at the same time as rampage? Most of the time the stimm wears off before rampage ends

#

So idk if the faster ability cooldown even does much

amber sundial
#

you only regen your cd on rampage when it ends so no it wouldnt be worth

naive briar
#

Gotcha, ty

frigid adder
#

anyone got a decent melee build on hand? wanna give the criminal another go.

frigid adder
#

ah some londoners

tranquil fjord
#

i have one for heavy sword

#

pretty similar

#

headtaker, chained deathblow for blessings

#

defense dump

frigid adder
#

question is your build a heavy attack build considering your using londoners?

tranquil fjord
#

i mean yeah

#

shivs are pretty much

#

i mean theyre usually on heavies for single targets

#

unless you build enough hyperviolence for lights on rampage

keen sapphire
vale rock
#

playing rampage on my side, it's usually m1 spam and heavy attack to clear out big targets

#

elites coming? heavy attack, hordes? just spam that click

#

(i might be the culprit behind the cleave nerf)

tranquil fjord
#

which seems like a lot of thinking but once youre in rampage youre just killing and killing

#

while hyperviolence runs in the background

tranquil fjord
# tranquil fjord

funnily enough rampage rending affects weapon specials and push attacks too

vale rock
#

funny thing i like to do with my rampage build

mighty belfry
keen sapphire
#
  1. hivescum is just crazy strong so theres that
#

also that for every other class only certain builds are good

mighty belfry
#

Zealot can do this too. Tinkered krak vet can melt them. Ogryn can stun lock. Psyker can basically kite them infinitely with Kinetic Deflection

#

Oddly enough

#

Arbitrator is the only class that doesn't really hold up that well against daemonhosts

#

Idk. They're not really as imposing as they used to be anymore. And if they're not gonna level the players down to a reasonable level where this can't happen, then at least a decent buff to HP wouldn't hurt

#

It's not like they were nerfed to hell by making them only target one person before bailing

mighty belfry
#

As opposed to before where arguably, it was just better to pass around them. It's like that in Havoc tho since they are actually buffed there

#

It's just another sign of the disparity Auric's difficulty is going through

keen sapphire
#

auric is kinda just like that

#

if u got a good team no monstrosity is living

sand tendon
mighty belfry
#

It's just another sign of all the power creep

flat mist
#

Why would you pick quick and deadly or a tertium welcome over channelled devastation

keen sapphire
flat mist
#

And uncontrolled aggression is just bad, theres no two ways about it

flat mist
keen sapphire
#

i consistently do over 1mil damage with the build

flat mist
#

Well yeah its still melee scum

#

A few mistakes in the build isnt gonna kill it

keen sapphire
#

also cause mods are broken idk what my crit chance is

flat mist
#

Oh nvm shiv bonus

#

So you always have a minimum of 32.5% crit

#

So channelled devastation will always be at 15% melee damage

#

Just a straight upgrade over tertium welcome

keen sapphire
#

well ill swap something

#

probably battering

flat mist
#

Take out uncontrolled aggression

#

The 4s duration for adrenaline

keen sapphire
#

just means its active more

flat mist
#

Nah doesnt make much difference at all

#

You'd be better off with the stacks on kills node

#

Uncontrolled aggression is like... well if you werent hitting any enemies for 10s you'd lose 5 stacks of adrenaline. With uncontrolled you'd only lose 2. Thats literally one normal hit and one crit to make up the difference

#

So less than a second of m1 spam

low harbor
#

u don't need uncontrolled aggression or stoked rage

#

adrenaline smiter is almost always take

flat mist
#

Yeah stoked rage does increase the uptime a decent bit but its very dropable

low harbor
#

get channelled devastation as well, u could keep both a terium welcome and quick & deadly if u want

#

u hav enough points

flat mist
#

If also swap hypex for kalma V @keen sapphire

#

Just more reliable

keen sapphire
#

i dunno it works well if theres enmmies

vale rock
#

tbf, i feel like having either of the adrenaline uptime node is neat, more preference on stoked since well you keep the buff longer (especially useful for the toughness regen if you end up in front of shooters right after) also wouldn't quick and deadly just be a ranged dmg buff? i dunno if close range actually boost melee

#

that reminds me on the build, hyper critical is sad with hyper violence, if it procs,you don't get stacks of hyper violence, and if you kill mobs due to hyper violence, well hyper critical doesn't really get much out of it

vale rock
#

iirc it's shown there

keen sapphire
#

it would be crazy if that was only guns

#

i think it would be close ranged damage otherwise

#

close range vs close ranged

vale rock
#

Fair enough, i'm so used to close range meaning just close to you but for guns

#

iirc hive scum is the only time where it effects both

keen sapphire
#

it is mostly on gun blessings but i think thats because itd be super strong on melee

#

since ur always close range in melee

#

imagine deathspitter and fire frenzy on melee

vale rock
#

yeah, that's why the confusion, too used for the mention of it being exclusive to ranged

naive briar
low harbor
#

15 stacks per melee kill on elite

naive briar
#

Wouldnโ€™t u wanna have stack generation for bosses tho

low harbor
#

hive scum nukes bosses anyway

bronze glade
flat mist
#

Instead of your primary/cleave targets being taken up by that enemy that couldve died if you had hypercrit, it can now be filled with a fresh target that will either be put on low health and then feed HV or will also just die to HC. Its a win-mostly win most of the time.

#

The real sad thing about HC is not getting blackout recharge from it

flat mist
mighty belfry
#

I haven't seen this discourse in quite a while here actually lol

flat mist
#

As opposed to like 15-20 hits

mighty belfry
#

But HC + HV is a perfectly viable choice to make if you know what you're getting.

bronze glade
#

HC+HV discussion needs to be a fucking pin

flat mist
#

And 15-20 hits can take ages if you're against targets you should be heavying

bronze glade
#

like plasma optimal roll

flat mist
mighty belfry
#

I mean, I guess there's the blackout regen issue. But realistically, that's about it ime

#

Thing is that if HC is "eating" a HV proc, you already aren't doing enough damage to benefit from HV anyway since the entire point of HC is to force a kill when your damage isn't enough to actually kill something on a crit.

#

And that only matters with bulkier targets anyway when you don't have any overkill to begin with.

#

If you're swinging through a horde, you're still going to gather overkill regardless.

#

And arguably it makes your horde clear better since the overkill being transferred is flatly added to your damage so it can ignore cleave distribution.

unreal stirrup
#

I don't pick hc on caxe anymore tbh

main trellis
main trellis
vale rock
#

Only annoying part is hyper violence is the only good choice is you go left of mid keystone path, since the other one is pushing enemies off when you get hit in melee

astral canyon
main trellis
vale rock
main trellis
vale rock
#

easier to cleave heads aligned than heads on the floor

main trellis
vale rock
#

You're right, i should have said i don't like the talent

astral canyon
tranquil fjord
#

street tough doesnt even require you to get hit

astral canyon
#

I also despise street tough but i recognize its busted

tranquil fjord
#

you can block and it will proc

vale rock
#

i feel like it's busted for when that rager train comes in and you get cocky

main trellis
astral canyon
#

With 8s cooldown its still busted

main trellis
#

Masters?
More like
Slaves

astral canyon
main trellis
tranquil fjord
main trellis
#

And Rampage

tranquil fjord
#

infernos werent even that good with uncanny but chems do it all anyways

astral canyon
#

You mean immolation grenades?

main trellis
tranquil fjord
#

devs have adhd like me

main trellis
tranquil fjord
#

we can only do 1 or 2 things at a time

main trellis
astral canyon
#

Immolation nades dont even apply burn

main trellis
main trellis
blissful gull
#

anything wrong with my axe setup for havoc 40?

tranquil fjord
#

its good

#

you could do flak or unyielding instead of unarmored because i think it hits breakpoints

tranquil fjord
#

is unload 20% or 22% for an empty mag

blissful gull
#

what sort of stimm do you nortmally run on rashad scum?

flat mist
vale rock
#

even more reason to not use hyperviolence then

flat mist
#

Lmao

vale rock
#

also what kinda build does that many on carapace

flat mist
#

Crit a noobling for multiple k and now your light attacks have like 500-1000 hv damage

flat mist
vale rock
#

at that point just use hypercritical

flat mist
#

I do. And when i oneshot things i get hv.

#

Do you use mods?

vale rock
#

i do, but it's just simple math that if you have no HV you manage to do 6k you don't actually need hyperviolence to one shot anything thonK

flat mist
#

And light attacks exist

#

And non weakspot or crit hits

#

Cleave targets

#

Etc

flat mist
#

I cap hyper violence multiple times in this clip

#

(It has a ceiling that causes the buff to drop off)

#

6.5k to a crusher with a light attack kekw

woeful hill
#

charge yo phone

flat mist
woeful hill
hallow creek
#

hows the new patch been? has it been less of a slog in havoc? can i finally make a climb?

woeful hill
#

@unique dagger

tranquil fjord
#

what is with your fov

#

wait is this the weaponfov mod bug

unique dagger
woeful hill
#

Just my usual fov that I use in my H40 solo, I think its 130?

unique dagger
mighty belfry
# vale rock Even on bulkier targets, if you diddnt kill it first hit, you'd have to do two h...

The reason why people run both is because HC is a good insurance plan on the downtime you're inevitably going to encounter with Rampage as well as overall making your horde clear more consistent.

HV ignores cleave distribution so that damage can actually extend to other targets in that swing. But that bit of overkill may not be enough to kill things at the end of the swing even with a crit. However, when you also run HC, that suddenly changes because it basically creates a breakpoint which allows those enemies to die to the crit when they wouldn't have even with the overkill that was stacked.

#

I'm not saying you have to run both. But there is blatant benefit in having both.

ancient basin
#

hc - consistency, hv - ramp

#

both together means you start higher up the ramp and have better cleave via the crit executes

twilit valve
#

Yallve convinced me on running both since I already run one

flat mist
vestal pelican
#

When should I use the electric mode on the needle pistol and bone saw?

iron saddle
#

The specials? Needle one has diff effects based off marks mk2 does a lil aoe dot application on target death, mk6 does a aoe stagger on target death. The bone saw applies brittle chem that can be handy on carapace/bosses.

bronze glade
bronze glade
heavy compass
#

Do any of you cool and hip people think INFANTRY autogun very good on hive scum? Which blessings if so. I saw on reddit someone said its โ€œgoatedโ€ with desperado?

mighty belfry
heavy compass
mighty belfry
#

I personally think Vraks just got the better damage output but DAPs definitely has the better mobility

heavy compass
limber cradle
#

DAPs feel better to play cause of the mobility imo

#

Vraks is the closest DT has to a no personality gun

bronze glade
#

Vraks has a lot of personality

#

Recon is a no personality gun

mighty belfry
#

I just don't like how they feel to shoot.

limber cradle
#

Never liked shredders tbh

#

They feel almost the same but DAPs feel a little better to me

austere coyote
#

I hate the shredders, daps feel good

bronze glade
#

Shredders are great

#

They actually have some personality

#

DAPs are just braindead

limber cradle
#

Whole class is braindead tbf

bronze glade
#

Class issue

keen sapphire
#

ive tried shredder but it just feels way too weak especially with its magsize

#

DAP puts out like double the bullets and has more pen it feels

unreal stirrup
#

๐Ÿ’€

keen sapphire
#

idk if it does or not but dap can atleast deal with like scab ragers and maulers

#

shredder feels like ur shooting them with plastic bbs

bronze glade
#

But does much better against bosses

#

And also scales much better with finesse

keen sapphire
#

shredder is good against bosses

#

har

#

wahr

naive briar
#

Dual stubs for life

keen sapphire
#

i understand why people hate DAP tho

#

i was running it with desperado cause i was levelling a new scum and didnt want to spend stuff on shitty weapons so i was just running whatever drops i got

#

and man is it literally just infinite bullethose

#

so oppressive

bronze glade
#

Itโ€™s like a mini Vraks

#

Vet but you get the idea

keen sapphire
#

is that auric chaos

naive briar
#

Dual smgs got aura tho

bronze glade
worn portal
bronze glade
#

finesse multipliers go brrrrrrt

#

hiv can't reach that level of finessemaxxing

#

but hiv gets unlimited ammo

#

soooo

calm aurora
#

shredder on psyker is great too

keen sapphire
#

vraks psyker is crazy

muted pivot
#

Kinda kills the Vraks on every other class for me tbh

#

What even is a Vraks without Scrier's and 25 stacks of blueboi persecution

#

And don't @ me about marksman's focus, we all know weakspots on Vraks are a utopian ideal rather than a reality lol

main trellis
#

@muted pivot but MMF manโ€ฆ just aim better in a chaotic environment being pestered by melee units and ADS with a poorly designed iron sights to where the shots actually go
Just hit weakspots 4head its ez

muted pivot
#

I actually liked Vraks vet when you could gain stacks by standing still

#

Just finding little moments to build a stack or two, and getting to start an airlock at max, was really good

#

And it headshot enough to maintain itself

#

But current MF doesn't suit it imo

main trellis
muted pivot
#

True that, too. I seem to be more accurate when hipfiring

#

Which isn't great when you're trying to exploit deadshot

flat mist
main trellis
flat mist
main trellis
flat mist
#

Coppppppppe

main trellis
flat mist
#

Was always garbage on crit string weapons

#

Only assail justified it

muted pivot
#

I mean I always take Assail on gundalf anyway

flat mist
#

Was goated with assail

#

I miss assail weaving with voidstrike to increase surge procs by an ungodly amount

#

Two assails into void borderline guaranteed a surge proc into any non-ogryn mix

twilit valve
#

Is there any fun facts I dont know for damage scaling relating to my build? I am mainly asking about the one perk that get bonus damage per crit chance, and how % strength, %damage, % finesse, and % rending scale together. Since im wondering if im suffering from diminishing returns with my perks or if they are better wit stacking

bronze glade
twilit valve
#

Ok ty

muted pivot
#

I think generally they'll scale together multiplicatively with different things

#

so all of your "damage"s stack up additively, then get multiplied by all of your "strengths", then get multiplied by the finesse modifier, then multiplied by enemy armour scaling (which is usually a factor smaller than 1; Rending and Brittleness will improve this in your favour)

#

Note that finesse bonuses are relative to your base finesse modifier

#

that is to say, a weapon that gains a lot of damage from crits and weakspots will gain a lot more from finesse boosts, but one which gains hardly anything at base will continue to gain very little

#

this is also why things like the weakspot and critical damage perks are terrible, because they give 10% of an increase to those scalings, which in practice is usually less than 5% of an actual boost

#

(on the other hand, talents that increase these things often give significantly more to make them worth it. Duelist in Zealot or Disrupt Destiny in Psyker are prime examples.)

#

(Also talents that increase Weakspot strength actually increase the entire damage by that amount instead of just the modifier, just to make life more confusing)

#

just typical fartshart things :)

silk flint
#

Truly a crackhead

raw sierra
#

god everything else feels so slow after playing scum

warm axle
#

i prioritize mobility more after scumming

limber cradle
#

Mobility best stat every game

zenith pagoda
astral canyon
# zenith pagoda

1st: the leak is likely false based on the fact the post mentions its from the ukrainian localization when darktide doesnt even have an official one
2nd: mf using centered taskbar instead of aligned to the left

zenith pagoda
#

Not my desktop lol just saw the "leak"

compact oyster
#

Not 5

astral canyon
#

what steam description

calm aurora
#

He had to make a video

warm axle
#

Mr shamEless

compact oyster
astral canyon
flat mist
astral canyon
#

same reason you dye your beds red on minecraft

twilit valve
#

Hey does difficulty in this game scale with player count or is it set

woeful hill
#

It's set

#

Does not scale per player

compact oyster
twilit valve
#

Oh? Is it less if you are the last one?

#

That's almost exactly what im wondering about

mild tundra
#

its more if youre the last one or two alive. it counts as separated from the team, so it spawns more disablers and specials

compact oyster
twilit valve
#

Sixk

#

I already want to just play alone so id rather deal with more specials and less elites

woeful hill
#

Here is a better breakdown

#

but the "last man standing" code is pretty old and certain gaemmodes override it and it probably hasent honestly worked correctly for awhile

#

but I am not a code diver and I havent tested non havoc spawns in a long time

mild tundra
#

๐Ÿ‘€

#

this is a very detailed breakdown ill read through it

merry vortex
#

Okay so question, I know the dump stats for the needle pistol is damage and stopping power, but what does stopping power do and why did fatshark put stopping power on the needle pistol of all things?

dire badge
#

Stagger enemies

dense hollow
#

you can see it what it does when you inspect the needle pistol in game but its just the stagger and like dmg against certain enemies

dire badge
#

And because it's fatshark

merry vortex
#

Sorry I didnโ€™t know it told me, Iโ€™m just trying to understand the workings of the game

dire badge
#

No man all good no wrong questions

merry vortex
#

Can I drink the spicy soup from the soup can?

dense hollow
#

it'll only tell you the stats that are shown ingame normally but it's still useful

muted pivot
reef hearth
#

what is britleness? armor reduction? so what to take instead of uncanny now?

#

i am thinking preco or backstab, have riposte as other one

flat mist
#

Precog is best

muted pivot
#

precog + riposte has crazy synergy with what the shivs do best

#

it has some of the highest finesse ratios in the game plus plenty of ways to boost your crit rate from your talent tree etc (and riposte itself), so it's an excellent candidate for precognition. Especially when you look at how big of a difference critting makes for the shivs' ADMs

flat mist
reef hearth
#

i jsut hope i can keep its uptime high, bcs 2 secs is not that much like riposte 6 or talent crit at least 3

#

but i am trying to dodge anyway so probably best choice .)

muted pivot
#

uptime during key moments is more crucial than flat uptime imo

#

if you need it you probably have it

bronze glade
#

new uncanny aint it tho

heady trellis
#

Note to self: splash damage does not work with the bonesaw if chem DoTs kill the enemy, yet another anti chem synergy talent

heady trellis
#

I love going full chem with the bonesaw but things like this annoy me

#

You can still get decent value out of it if you heavy overhead but it makes it inconsistent to say the least

bronze glade
#

bonesaw's got decent horde clear either way at least

heady trellis
#

It does, it is however comically stupid that a chem focussed talent in the chem side of the talent tree does not work with the weapon that uses chem the most.

#

Shivs just stay winning.

livid raven
#

so which is best between the two weapons i hate the most, tacaxe and rashad

astral canyon
#

Rashad

#

Like rashad is undisputed best melee on scum

livid raven
#

no crit and weakspot talents i suppose

marble seal
livid raven
#

wow this feels like shit to use

bronze glade
#

simple as

livid raven
#

i mean it's effective

#

but these hit sounds don't make it for me

bronze glade
#

the decapitations tho

#

๐Ÿ˜‹

#

use heretic heads as bowling balls

livid raven
#

the feedback on the hits feels so shit it's hard to understand if i'm the one actually killing people (i am) or someone near me is helping out

#

this good?

#

i got a point i have no idea where to put, maybe for the weakspot hit as filler

#

or have people found a reason to run adrenaline

astral canyon
livid raven
#

yeah i suppose that would fix it

astral canyon
#

Why are you even using chem dep for rashad

livid raven
#

i clicked buttons

#

chem dep is such the basis of melee builds i forgot adrenaline existed

astral canyon
#

???

livid raven
#

which of its ass subnodes

astral canyon
#

Adrenaline is literally free melee damage and attack speed

livid raven
#

didn't stop everyone from shitting on it

astral canyon
astral canyon
livid raven
#

people here, but i only played gunscum

bronze glade
#

i guess people really hate having a shit ton of attack speed and melee damage lol

astral canyon
#

Who the fuck was shitting on adrenaline๐Ÿ˜ญ

bronze glade
#

adren sucks bro

#

needs buffs

#

trust

amber sundial
#

yea why isnt adren permanently active without me doing anything

#

ass keystone

bronze glade
#

fuck man, you mean i gotta actually kill heretics to get the benefits?

amber sundial
#

ew i have to interact with the enemies? but theyre gross!!!

livid raven
#

yeah ok it's kinda cracked

mighty belfry
livid raven
#

yeah of course i meant that

mighty belfry
#

But Rashad is a case where it does just have a lot of raw damage so adrenaline kicks ahead for it

livid raven
#

and bad crits

bronze glade
#

eh adren is my default pick tbh

livid raven
#

or finesse

mighty belfry
#

Funny enough

#

Rashad's finesse isn't bad either

astral canyon
bronze glade
#

then again i'm attack speed-pilled

mighty belfry
#

It's just that it still does just purely have a lot of raw damage too.

#

And yeah. Attack speed

#

Very noticeable for it

muted pivot
#

Attack speed is generally the best stat anyway if you're using a breakpointy weapon like Rashad

#

And, like, all the time anyway even besides that

#

Unless you hit the limit of swinging too fast for the trash to reach you to be hit by the next swing

marble seal
#

It depends on the weapon moveset too I think

#

the more heavies you do, the worst attack speed is, since it doesnt modify the wind up time

bronze glade
#

doesn't it?

#

i thought it was a global modifier to the animation speed

muted pivot
#

Huh, is that why people say to just spam lights on tac axe instead of doing the LHL loop?

low harbor
muted pivot
#

I admit I sometimes do light spam but sometimes you just need the attack speed up if you're trying to snag a specialist or something

flat lotus
#

just came back to the game after a while

#

my PEEEEEERKS

#

can someone tell me if this is the way to go for desperado autos now? i just came back to the game after another big break

tranquil fjord
#

on desperado hypercrit is kinda needed

flat lotus
#

i feel like its very useful

#

but they changed the perks around so now im not even sure what i should drop

tranquil fjord
#

channeled devastation is too good to miss

#

its just free melee damage

flat lotus
#

im not even sure i want boom bringer anymore because i kind of used it explicitly as my Fuck You Rotten Armor button

#

but thats less of an issue now

tranquil fjord
#

id recommend blinders because of

#

bulwark spam

#

you have decent crusher damage with a shiv when you throw a knife and then you do heavies on their head

#

immunity on slide is a bit niche imo over some other picks but

#

there is some freedom

#

there are just less crushers to worry about now

flat lotus
#

i might just drop slippery and take channeled

tranquil fjord
#

you dont want hypercrit?

flat lotus
#

because it seems like it's literally just free melee damage

tranquil fjord
#

i mean it helps the horde clear a lot

#

you hit the breakpoints on some enemies with channeled and hypercrit together

flat lotus
#

actually hyper-crit is more important so i'll take that first and see if there's anything else worth dropping

tranquil fjord
#

sticky hands is really the only thing i see to take out

#

m

#

are you sure you wouldnt want cdr over gunner res?

#

vultures dodge and desperado make you immune to ranged

flat lotus
#

I was thinking of that yes

#

I wouldn't drop all of the gunner res.

#

You want at least one regardless of class

#

so

#

Honestly Street Tough looks really good

#

Did they change that perk??

tranquil fjord
#

a little

#

doesnt proc on dogs and mutants anymore iirc

low harbor
tranquil fjord
#

its a neat thing, you can proc it on blocks too

mighty belfry
#

I hate Street Tough DoggoAngy

flat lotus
#

This is what I'm working with now

#

I honestly liked Sticky Hands for dual autos in particular

woeful hill
#

you missed 1

flat lotus
#

I did?

woeful hill
#

you need to fill it out like a coloring book

flat lotus
#

I'm still looking at all the perk changes

flat lotus
woeful hill
#

funny

flat lotus
#

why tertium welcome

#

ive never seen the appeal of it

#

well

#

no, theres some melee weapons that would be cracked with.

#

but i use shivs lol

mighty belfry
#

It's literally 15% melee damage just, for existing

#

Well, on first target but thats a mostly negligible caveat

#

Especially with anything with Brutal Momentum

flat lotus
#

i dont remember ever using tertium welcome unless it was for rampage

limber cradle
#

Brother you do not need every talent in the first part of the tree

#

There's gotta be one of those mfs you ain't attached to

flat lotus
#

they're all good

#

its awesome sauce

livid raven
#

no wait

#

he is cooking

#

i fear it's a certified hood classic

flat lotus
#

i pretty much just copied my old build but changed it a little

#

rip jittery i will miss you