#hivescum-class
1 messages · Page 282 of 1
Sorry let me rephrase. A 1.0 finesse modifier deals double the damage. So any finesse value less than 1.0 takes it below a crit/weakspot at 1.0 but not less than its non crit/weakspot damage.
Is this one of the real 3 stam curios? I can never tell.
I know that it’s not real at a certain ilevel
I run Perfect Strike and Chained Deathblow tbh
yes
I mean that bit is kinda obvious no?
410+ is real 400 is fake
Sweet ty
oh wow. I suddenly found a way to make chem dep builds decent again for myself: installing a mod that displays a separate timer for the stim
doge.png with the frame perfect heroin- I mean stim injections
I havent really figured chem builds out yet. I have optimized meta builds for guns and melee but chemist, no. Anyone have s chemist Meta build?
I feel like with chemist shouldn't you just focus on the bottom right?
with the ability regen ones-
Bottom right with bone saw for the extra suffering
tertium society if rejects could do a pullup
all rejects are lightweights
reaper gets hit by a barrel? barely moves a meter
player ogryn gets hit? He's hitting low orbit as we speak
Not enough rashuns for the big guys
well players are only 2 mass
reaper is 12.5 mass
(very scientific)
Yeah I love it
fastest solo cspawn i think i had was like 14s i had on melee psyker, this is whole 4s faster and i just sat half afk xD very balanced
Nurgle blessing makes you fat as fuck confirmed
you can kill it way faster with a ledge + book zealot UwU
it makes you fack
parry op!
I find Chemical Dependency with the toughness and crit modifiers to be the best keystones and I use it on everything. The (personal could be different for other people) trick I've found is to have mid strength chems so you generally have something ready for combat ability cooldown.
Generally speaking tox talents aren't great rn tho
So the pathing isn't ideal
Agreed
The pathing for those keystones suck.
I mean
Splash damage
It doesn't proc enough I find, do you find it working much?
You just melee elites
I liked the old pathing better, extra blitz etc.
Thats all you need for it to proc
Yeah that's just one talent though
It's one talent that enables more damage output than some might realize honestly
Especially in elite dense hordes
I tested it and found it to be ok
Good to pick up if you're in the hood
But not worth pathing specifically for unsurprisingly
I think it is if you run pocket blackouts honestly
It really helps get more value out of em
You just need to make sure you actually get melee kills to propagate the toxin even further
It just needs a particularly dedicated build to really get the most out of it
And that's fine imho
It's.
Surprisingly more balanced than I anticipated.
It's more that toxin itself is just really strong.
It enables my funny toxin heavy sword build so I like it.
Looking through the saw build, what perks are best? I’m figuring flak and maniac?
And for stub revolvers, ranged crit chance and maniacs, maybe elites?
Revolver is flak and maniac
There are very few weapons that even consider +5% crit
Flak unyielding
Saw needs no help for maniacs
Tall hive scum or short hive scum
tall player characters are generally the best for seeing over hordes of chaff
so
tall scum is best
but short is not bad
and rather seeing the more important things such as elites and specials instead
Being short is a debuff
Fatshark hates short people
also, because of how many swings work
it also makes it easier to hit the weakspots of hordes of enemies
instead of cleaving through their torso
Having a short character just means you’re playing challenge mode while the noobs play jøten 
Question, does Blessed Stimms affect teammates if given through Stimm Supply?
I don't see why it would, the description says it's triggered by being under the effect of stims, not that stims provide corruption healing on kills. There's nothing really there to imply it would affect your teammates in any way
short is actually hard mode because you have harder time hitting weakspot and hit less of them at the same time

tall on every human class
short on ogryn
No
Our Shavior hath come
Hi, got back to game after some time, leveling HS (rn lvl 15) and trying new (at least for me .)) campaign format. So far i was enjoying shivs and akimbo stubs. I am slowly going for something like this. Any tips from seniors of HS about synergies, must have things, etc? Ty .)
I've heard a lot of people build their stim for ability cooldown so they can just desperado constantly
Id drop Coated Weaponry and Splash Damage outside of a dedicated chem build. The single stack of tox from a whole crit is kinda bad, and splash damage isn’t quite a toxic version of Soulblaze haha
Desperado build without the node that makes desperado last forever is also certainly a choice lol
Is coated weaponry very worthwhile for the bonesaw? I've been thinking about it but it sounds kinda mediocre since you already do 1 stack on swing....an extra 1 on crit and then just 1 extra from the talent. Seems like a waste of a point for like 1/3rd more tox occasionally
To be completely honest I don’t even touch the entire bottom right side of the tree
I thought I’d path down there at release for the extra rockets but it’s just not worth it on my current setup
Even with the changes I just have everything I could want lol
I've been liking it but I take a stimm supply tox load out so well....it's kinda the way
I feel like I'm always shuffling talents around in the bottom right
I recoil away from the right side
I took the toxin on crit for the other talent, which i thought could help with the chem cd talent
Honestly if I wasn’t using the triple barrel I could drop a couple things
Ammo Jack is just for the third shell
I don’t need Quick and Deadly but while I’m point blank blasting, I kinda want it
Using the stim out of desperado?
Yea
Scum does not crit "occasionally"
Even if you do have 100% crit you're only getting 50% more value out of it
That's a lot.
Doing 3 stacks of chem instead of 2 stacks on a melee weapon that's going to kill that enemy in 2 swings is not a lot lmfao
It doesn't change any breakpoints
Doesn't even make it better for hordes because it's still 1-2 swings to kill basic enemies
Lmao might aswell just do zero stacks then
Bonesaw in a nutshell
Would vastly prefer if they made a mark for it that has less direct damage but applies more toxin stacks
I still use it but the toxin feels useless for me because any time I would want a large amount of stacks I just swap to my needle pistol because the saw takes so long
Dont use needle pistol then
I'd rather not have to hit enemies 24/7 to upkeep stacks, the needle pistol is infinitely better
You just fire 4 rounds at a boss and you're good for the next 5 seconds
Or just fire 3 at any carapace....or one at any elite and they're solved
3 shots doesnt kill a crusher
1 shot doesnt kill a mauler, reaper or bulwark
Its true; not worth going there if no crit melee
Is there a assault chainaxe hive scum build that utilizes the toxin side
Ye like jittery & slide talent; you don’t need those
Get butterfly
Are you just lurking from channel to channel looking at my backlog?
Butterfly this, reject
No; you just seemed to be here
You are not that special
No offence
Cause the stuff required a responce
Also; get street tough; its busted & will help you in any build
Don’t use despy then
Or pickpocket
Or dodge linger keystone
Double barrel doesn't even need desperado, and no pickpocket on scum is like no concussive on arbites
At that point you're just gimping yourself for no reason
Pickpocket is not always mandatory
Nah; its called micromanagement
It is when you want to be stupid with your gun outside of expeditions
Never had issues
Not every single match is a hyper optimized macro sweat fest
There is this crazy concept called
Having fun
I dont even hit the pickpocket proc most of the time because my shit doesnt get that low
3 shots does kill a crusher and 1 crit/weakspot would oneshot a mauler with the talent that makes tox infected enemies take more damage, but I don't have that talent. And by elites I was obviously referring to the smaller ones dude, if a crusher takes 3 shots no shit a reaper/Bulwark takes the same
It really doesnt mean that much to me to swap it out for something else
Nothing I could take would put me over some crazy breakpoint
It's trading one QoL for another
Macro sweat wdym

Micromanaging is a strat and it ain’t sweaty in the slightest; its a good practice that benefits all
anything than light spam is sweating
Now stop build policing, you strange little wiener
😔
People have different comfort zones and for some people that is indeed sweaty
Oh we're not talking about havoc?
Someone has to fix stuff such as these; be it pure build crafting and/or habit/behavior change

No because it's a game mode that a fraction of the games playerbase plays 😭
I don’t even use needler there

"Instead of having fun and enjoying the time with the class you spent money playing, you should just take the game more seriously all the time"
optimizing is fun
Ikr? Bois be saying ‚sweaty’ on everything that comes againts their dogma

😔
Sure, and I've optimized my setup to the point where I'm constantly outperforming the vast majority of people who arent giving a shit
Ergo, I dont have to sweat
I just play
Me? Seriously? You really do not know me then

The old as time discordian issue of not realizing people exist outside themselves with different values 😭
Literally everything is good in auric so who even cares about build crafting there
Nope, not for me and not for the people I play with. Most people do not breeze through auric, and do worse with worse builds
Why is this place always so insufferable dude
You were getting your shit in a twist crying about better positioning because folks were posting joke videos of ramping off ledges
Its not
No matter how kekw's you post it's still weird
Every time I say anything here someone has to argue and go "erm achually that's not the most meta choice you could have done!"
Inb4 ppl take bad habits & poor builds to havoc and pay the price (and let others pay too)
erm achually that's not the most meta choice you could have done!
I don't even think anyone here enjoys the game they just want to complain and argue
Of all ppl
That was you silly

That tends to be the case with most game "forums"
The people who go online the talk about it usually aren't the most sane, for better or worse
To you
To me its hilarious

What does this even mean?
That makes both of us
The subreddit for darktide is fine though tbh it's just here especially
Read with your special eyes mah boi; its very simple

Lmao the darktide sub is full of spoids
IMO the subreddit and the steam discussions are horrific most of the time, but I don't really check out much of either myself. Just screenies people post
Steam discussions moreso
Just like me 
I don't see a lot of Fatshark forum posts anymore but they're good for some shit takes if you check the first few comments on any update
I haven't seen anything bad at all on the reddit ngl, everyone is usually helpful
Usually helpful at giving bad advice
Its experience mostly not the builds - builds ease/enable more so; experience is the key
And many ppl are very average in this game (v2 had better players)
The posts that it pushes me are always the doomery ones
Who cares it's a video game, not everyone is optimizing their flickergoon technique so they can achieve 2% more dps. Some people just give advice that makes the game enjoyable for themselves
Folks being like "cant believe Im saying this but Im quitting" and everyones just like "lol bye"
The cash shop ones are so funny, mfs acting like it's the end of modern gaming as we know it
they still act like duelling sword is the most broken thing ever
This is not a video game
💀
Spoids?
This is real life fam

Idk i made it up
My buddy going for full blockmaxxing Arbites, learning to perfect block
Sounds like mutated spuds from a potato
I dont wanna get banned like i did on the subreddit

Im so happy for him, he's rediscovered the fun he had when he first made his Helbore vet
That's so funny to me it's like driving a tank but then putting air thrusters so you can dodge bullets 😭
Wish more ppl would use helly
"muh FOMO is back, curse you sweden!"
don't tell him that helbore is actually meta
does anyone have a meta rampage build, im still learning so tryna meta cuck until i get more experience, been keyword searching for few hrs but lot of stuff is outdated
tyty
he generally tries to steer away from metas because he likes crafting his own working setup through trial and error
He's a real demographic gamer for Darktide
He's also German so
what being german have anything to do with this
Hyper optimization
It's in their blood
Its a team based one however; there are others in your team that depend on you
And if you fail cause ‚fun’ then you make others suffer
Make premade lobbies if you have premade expectations of the people you play with
meta
nobody is using it in any difficulty


The only person you can control is yourself, forcing your expectations on others is legit just bashing yourself with a rock and then crying that you got hurt
When I still had scoreboard, I got all golds in a zealot mael where I had 0/30 talents selected after a reset while using the fucking Eviscerator
You can pick either it really doesnt matter
Your skill is much more important than your build
But ChD for finesse weapons is better
Kinda does tbh but its not as simple as ‚pick one’
You can give a completely new player the most "meta" build and if they don't have gamesense, they're going to eat shit to the first carapace squad
Eh, i just mean for getting a new plater off the ground its not gonna make or break anything
is there a consensus on best melee wep? i saw path saying combat axe, but seems taxe is popular, and i see ainz with devil sword, then lot of shivs too in general
Seen that too many times for comfort

they're all good
find the one you like
DONT YOU 💯 ME AFTER WE HAD A SLAP FIGHT OVER BUILD OPTMIZATION
instead of what's "best"
I guess; its more of an optimization choice & synergies
Its shivs dont listen to the meth addicts
fkkkk i have no diamantine i was hoping to just meta slave 1-2 builds per class until i got more familiar with the game
caxe is better wdym
but seems everything is pretty balanced and ppl got different prefs
worse damage against cara but that it
Propaganda
Just cause i slapped you a couple of times don’t mean i can’t agree on other takes
i don’t dislike a person; i dislike a responce
Smth like that

how
Deez nuts
tyty 😄
GOTTEM
tyty 😄
It was more because the sentiment of "your skill matters more than your build" fits perfectly into the previous discussion of "I use these talents because they work for me"
So agreeing with the former just made me go reeEEE
Nah bs
Skill mattering more than build doesnt mean your build isnt objectively wrong
Nah I popped a burster on the ogryn, I deserve this fate
Let me reclaim my honor
Im running out of fingers
Suicide is never an option
… unless you’re a rusher/single player mindset/pickpocket needler scum boi then go ahead; i’ll help even

Im like the fucking chain itself
If you help someone commit suicide is that just killing them?
I'll have a rusher and a dragger in my game and Im just trying to keep them alive
When I first played at launch my two main buddies were like that
No; its being a good samaritanian cause you help a boi in need
The psyker ran ahead and died to the first mauler squad because he didnt know how to melee and scriers wasnt a thing yet

The veteran lagged behind searching every square inch of the map for ammo
Me and the random were somewhere in between just trying to survive launch Heresy/Damn
This would repeat EVERY match until they eventually quit the game because respectfully, the grind was kinda horseshit
Ok thanks i was just asking for a friend
Youve made this a lot easier
This is what grandma wouldve wanted
i forgot to ask about curios and stimm setup
3x toughness or 1x stam?
is 1 stimm node just for h40 corruption cleansing?
1 stam gud
And ew no run a proper stimm
Kalma V if no ChD
Rending or finesse tree if ChD
Attack speed optional
is there a stimm guidelines thing anywhere, or like a general CD number ppl try to target, or just arbitrary
i assume sample collector giving a lot of cdr?
Just build dependant. Rampage wants lower cooldown so kalma V go brrrrr
Strength tree always good. Attack speed tree also good but maxing it out is a waste. 2-3 points is the sweet spot for anyone who can do maths.
🙏 🙏
Nah max att spt tree is good; stun immunity is goat, reload & less recoil is perfect for despy builds & dodge bonuses are nice if you don’t want neither
attack speed is damage + safety but strength can be better if you can hit breakpoint
Why not both

75s stim
kind of an issue when you ideally want to pop stim when ult on cd but you need a boost
treating them like a second ult
The stun immunity doesnt work
unless you're crate
Even on crate i use 75s stimm & its good
Does it not really? I doubt
Kuli no lie
I'm talking about how crate is the only situation where you run 75s
Nah bro; not the only situation
Its been like that for ages
And yeah only the recoil/reload final node is worth it
Rest are poo
Save yourself 18-24s on your cd and only invest 2-3 points in that tree
Never noticed; i will test it once i return
Att spd = dmg; even if the stuns don’t work its still minor att spd bonus
But ye sounds icky
And yet ppl put stamina on weapons even to add that 4% att spd due to Swift Endurance
Pepega

it's 6, scum only need 1 hp curios so you can run 2
and it doesn't increase your stim cd
1 health 1 stam 1 toughness is fine
also swift endurance count every stamina regardless of curios or not so you're getting at least 10% base
You get more attack speed from a shorter cd
Technically yes
Grenadier gauntlet
Actually i was referring to a Goose Gathering
But then you lose toughness
I rather live

Honk
.
again doesn't increase your stim cd
Again; less toughness
you lose 5 stim point for 4% attack speed and 10s cd
it is dogshit compare to the other one
Not aware; care to tell?
Sacrificing toughness is still pepega move
because health is necessary in havoc to not get instantly fucking deleted by a single burster in havoc
💀
because toughness is reduced by flat rate
💀
A Goose Gathering happens every fortnight on a monday when my family get together for dinner
because toughness have diminishing return
Bunch of fkn gooses
💀
I use 2 toughness & 1 hp boi
No need for stamina
y'all use spidey sense mod?
Still the best
Nah
also swift endurance path to pickpocket so
howcome?
Hp too in havoc you know
I can't hear mutants and nets sometimes which is why I thought it would be good
Unless deaf… then its ok
base hp is reduced by percentage
not flat number
Still reduced; and bigger number = bigger % shaveoff
Bet you didnt cy that coming
it was a duo run and getting kirked is the start of the end lmao
the vet tried to clutch twice
Classic melee psyker moment; makes others clutch
Lol melee psyker

Like that matters when you die like that

Rookie numbers. My DDs are perky so they up 100% of the time
Ikr? 100% or bust! Uptime go brrr

What the fuck
This seems like a Cyberpunk 2077 ad

This is what i imagine zealot chat is like 100% of the time
It is
It's also full of teenagers
I mean
If youre talking about stuff like purgatus/voidblast having infinite cleave
No
But scum does have a fuckton of cleave and strength bonuses
Scum is the one class I dont know much about
Is busted
I know before Scum, Psyker has been considered the strongest class in the game. I dont know where Scum ranks
Arbites is my favorite, but I'd place it below Psyker and Vet in terms of overall strength.
What does a Scum provide to the team outside of raw damage output?
They kill shit
Death is the ultimate form of crowdcontrol.
Ye, its crazy Psyker is great at killing shit and has excellent utility outside of that
They also have surprisingly strong stagger for what is supposed to be a "glass cannon"
Blinders, bellow, fucking street tough (who the fuck thought this talent was a reasonable idea)
Rockets are also a way to instantly solve armor blobs
And then you get pinned & die cause can’t kill fast enough
Is Scum far ahead of Vet in terms of offense? Vet nades are 🤌 ... and plasma guns is 🤌
Before you become a pancake
Yes

Oh wow
Vet nades are only really strong because of how many you can shit out
Plasma is overrated
Lots of problems that ppl refuse to see
Infinite cleave is infinite
Wait.... wut???
Read patch notes
If it wasnt for demolition stockpile and team giving you almost infinite grenades they would be mid af
Agree, but they do get a shitload
Meanwhile 2/3 of scum nades have 0 regen and are still incredibly strong without it
I still think plasma should have damaged health like it used to
It added something cool to the weapon
Which is why I'm surprised youre saying Scum has superior offense to Vet
Like what?
It would kill the weapon
Yeah rocket and chem bombs are that insane
And pocket toxin blinders are basically zealot knives with an aoe DoT
I have a high opinion of vet because awesome offense due to nades... then amazing utility with voice of command
Long reload spd that will be bad when under pressure, poor ammo economy, not good vs prolonged encounters cause you shoot 8 times and then you have to vent & it slows your clear potential (and emperor forbid you miss), poor vs shooters especially when scattered
Its hard for me to put any class above Vet due to the strength of voice of command and nade spam
Smoke nades will rise one day..
Psyker is def easily above vet tho
Reload speed can be mitigated with cancels
So far they raise the difficulty by making you not see shit (i don’t care tho)

Smoke mains rise up
Yes but under pressure it might not be that easy
Thats why i said ‚when under pressure’
A sufficiently skilled vet could handle that pressure more often than not no?
Its still a really powerful gun even with those downsides
Not including scum...
Id say:
SSS tier - Psyker
SS - No one
S - Vet
A - Arbites, Ogryn
B - Zealot
C or lower - None of the classes are bad
do cleave talents matter on shivs
Undeniably; just overrated & overhyped as usual with other ‚meta’ weapons
Ppl refuse to see downsides that will pop up
I feel like chorus just can’t let zealot be b tier
Surely A behind Ogryn?
If it must be behind him
None of the classes are bad
Mah man 
Chorus is their weakest ult tbh
You end up gutting your dps by not taking either of the other two
Zealot is the worst and 1hko's h40 bosses while having nutty survivability
DPS is not everything

Score board Andy talking…
Its still their weakest
I'd argue you don't take a zealot for dps
If youre taking a class for dps, thats Psyker or Scum it seems
Trying to compete there seems to be a losing battle
As far as support goes tho... hard to beat what chorus offers
Yeah because both of them are fucking busted as fuck
best support is killing stuff
You say that, but 90% of players are worse than Arbites' dog
not my problem
You win by staying alive
which I do by killing everything
Oh god… that is… very accurate

vet + zealot have the best oh shit buttons in the game
Yes, pressing F to tell the stinkers surrounding you to keep social distancing is weak
Why?
Very valid
Hovewer unless you have taunt or nuncio to a degree they ain’t gonna give you survivability on the move
Ye, I feel vet is a mix between what arbites+ogryn offer and what zealot offers
Book will
If we're comparing with book i think its valid to compare with taunt/btl specifically
Not to mention completelly trivializing gunner feeds
Ugh just go into melee type shit

Do they give your team toughness & tdr/dmg? taunt gives debuff yes but thats it
Its like comparing cranberries to cherries; both red, both delicious, both for different dishes

Thats why I put zealot in B.
If youre building for damage... why not bring Psyker, Scum, or Vet?
If youre building for support, why not bring Vet, Arbites, Psyker, or Ogryn?
Zealot's main thing they do better than other classes is one tapping bosses
And theres no way in hell youre doing that shit with chorus
And surviving cause UD
Stagger & occasional ledging
Zealot has to commit to one or the other (offense or support) while not being the best at either.
Like you said, the one niche that they do have is as a boss slayer

no they dont
builds like fatmangus do both
easily
so does martydom
It’s cool this games abilities are in depth enough to create this kind of discourse.
but its a lot more risky
It’s a shame you are still all wrong and should die die die die
Saying fatmagnus feels like the boogy man to some people
Until you get dmg to the point you have to heal & suddenly take the medicae station from someone who needs it

It can 1 tap h40 bosses and can pop chorus when things go to shit?
Yeah im not saying that zealot is unusable or anything like that
More like booger man

the whole point of that build is that u will be taking the least healing out of everyone
u need stealth to one tap, cant have the chorus
Zealot needs tox dot
unless you're literally trying to explode burster trains for memes
New dot, holy fire
You already do that cause you can survive a lethal hit every 120s

I still wish zealot had burn synergy in their tree isntead of bleed
yes now double the tankiness 
Why not both; would be good
somethign something le faith
Ye nah, still B
Or both yea
b stands for beez nuts
We can be bees mark.... We can do do
Still lame that zealot has 0 burn talents in their tree
Or just make inferno do burn dots
Or reduce the intervals of dmg ticks & the dmg number fluctuation so it does actual dmg
Tbqh the big thing zealot needs is a rework of its blitzes
And its weapons
Knives are miles better than the other 2
At least for TH
stunstorms and immolations are good but they have been powercrept
Nah
Zealot nades should have a way to regenerate
They have issues
Or buff them so theyre worth the pickups
Arbites and Vets have regenerating nades
the issue is that they are not good enough no
All the humans have regenning nades but Zealot, right?
Scum
Only stuns
Immo is… they need help…
Knifes are good too
they all have access to one kind of regenning grenade
Stunstorm could use 1-2 more charges and a way shorter fuse
Knives are 🤌
1?
Great animation cancelers
immos can be good with uncanny but they should already be that powerful anyways
Ye fuse & draw time
and a tox nade will be better anyways sigh
Vet = infinite nades with a node
Arbites = infinite nades with a node
Psyker = wtf are nades
Zealot = bruh
Bruv with uncanny they are still dogshit 
Can’t even reliably kill maulers on auric

The knives are the one well designed blitz they have
Uncanny immo believers are hyper copers
The 2 other zealot blitzes are ass
Stunstorms are almost good
I was very surprised how oof they are
For years zealot players ran the same exact build
Because of pathing
Ye
I mean part of that was the tree layout also sucked
Like abysmal turbo dogshit
true
Yeah that makes me said
Sad
I think zealots could be soo cool..
When you fix something, you dont make numerous changes at the same time.
You make 1 change, see what happens, then continue making changes if necessary
I'd start by giving the nades a method of regening like the other classes
Then, if necessary, I'd look at buffing the nades themselves
Immolation grenades have solid ADMs into anything but Carapace (0.1 IIRC), but the issue is in consistency:
- damage tick amount is random within a set range,
- tick timer is also random, and the difference between the max and min time is like 0.8s, which is silly.
Yeah immolation nades are inconsistent as fuck
Ye if they were consistent and zealot could lay down holy fire once a minute thatd be strong
Not enough to put it on par with psyker, but strong
And thats the direction I'd go with Zealot
In terms of changes
The knives are still really strong for those that can consistent headshot with them
Knives would be for 1hko'ing specials from range, Immolation would be horde clear, Stun would be... stun lmao
STUN IS COOL
didnt duelist get nerfed
Ye, I mean if Arbites can toss out electric mines that last for 15secs for free every minute.... what is so special about Zealot that it shouldnt be allowed to lay down some fire?
The zealot talent?
Every 90s
yeah
Yeah it got changed from +50% weakspot and crit damage to +50% finesse
So crit weakspot doesnt double dip
Zealot isnt a dlc class
Also again i'd prefer to actually buff the non replenishing blitzes so they can be worth the pickups before just giving them regen
I mean, Psyker has no nades to worry about and Vet can legit SPAM nades
Scum has shown that blitzes dont need to have replenishment to be really powerful
P sure Ogryn and from youre saying Scum have the whole "so strong they prob shouldnt regen" thing on lock
Scum yeah ogryn not really
Regenning nades are good for the game tbh
Theres always going to be a best blitz amongst classes, and if you have multiple classes without regen on your team that means multiple ppl are missing out on entire aspects of their build
Non-regenning ones are also good imo
Only scum is really that dependent on pickups
Right, but if Zealot nades were buffed to the point of being better than youd rather the Zealot got the pickups
that sounds like a pretty big nerf
Like if you have a chem bomb/rocket scum youre already going to want to funnel all the pickups to them
Ye but they still 1hko h40 bosses so its k
Ita still a pretty strong talent
I mean i doubt it would get to the point of them being better lmao
But it could at least give them some competition
Then youve made my point, even if buffed youd still want the nades to go to someone else. So theyd throw a couple a game then be tapped out.
Still better off with knives, back to square one
The others need regen to compete with knives
Even with regen i dont think knives would be dethroned
I prefer stuns; they saved many games & situations knives never could dream of
Ye, thats why I said start there then move on to buffing their performance
Start with regen, then if performance needs improved tweak from there
Tbh they are both equal to each other now; knives were peak mainly cause talent tree was doodoo
After the change ppl started using stuns way more
Tbqh stuns have lower skill ceiling
Eh idk stuns just arent quite there yet
Stuns are fire and forget
Knives when used well 1hko specials from range consistently
Not really; proper thrown stun can mean between a loss & a save
For sure
Now imagine getting a stun every minute on top of chorus
More wheels for that support zealot setup ppl like running
I like knives when running flamer
If I'm not running flamer? I think itd be cool to be able to be able to use immolation nades
To supplement horde clear
Stuns are soo powerful that they are used sparingly and there are no problems (unless you have to use them often then your frontline is either non-existant or dogshit)
Should not regen
Immolations are soo bad using them is considered a loss

A 12 meter radius stun every minute is really powerful
10m; 13m if LP is used
Pretty sure its 12m
Could be 90sec regen, lined up with Arbites' mine
10m; tested in psychanium
13m with Lethal Prox
Base version is 8m and the upgraded version gives +50% radius
60sec cd for the immolation
Weird then cause in psychanium its 10m
I know being able to stun that often is strong, but Arbites mine lasts 15s and has a 90s cd
It also only has a 3m radius
Kuli might be wrong; i pointed it out long ago before zealot tree rework
Go to psychanium
Great for holding chokes, similar to psyker staff
Cant rn
I will in some hours
Yeah its amazing at chokepoints
Its crazy too cuz arbites shock mines trigger all their stagger passives repeatedly
Open spaces not so much
P much instant max stacks of most your buffs
Zealot nades dont synergize with their kit the same way
They just kind of exist in a vacuum
Ig but so do most blitzes anyways
Of all things; stuns should be on vet
ehhhh
idk they already have frags for aoe stagger
But not hard stagger
ye and i dont think vet really needs it much
Vet gets 1 a minute on top of like another 4% chance iirc per elite that is killed by anyone
5% per elite or specialist killed by you or allies in coherency
5%
but yeah vet frags already do aoe stagger while also contributing to horde clear
And they have a chance the throw 2 each time
not like it would make much of a difference with stunstorms tbh
or like the talent is used for most builds outside of frag spam
But ye, when compared to what other classes can do with their blitzes...... Zealot blitzes are incredibly dated and I dont think regen is a big ask
eh ig
again i'd rather they buffed the blitzes to be worth giving the zealot pickups but if it isnt enough then sure
i do think they should get tweaks regardless
mainly for stunstorm to feel better to use and immolations are just dogshit
theyre "good" for clearing trash hordes but just use your melee lmao
Bonus points if they make zealot blitzes synergize with rest of kit.
"Using chorus in radius of immolation grenade causes dot to trigger twice as often during duration of chorus"
Stuff like that
i dont think thats needed
Agree, I'd be happy with just the other blitzes being good in a vacuum
like if theres going to be direct synergy like that then it should be something more natural than adding specific cases for situations like that
Ye, like arbites' mine triggering stagger talents
is there a good crowbar build for hs?
good would be pushing it
crowbar just sucks unfortunately
having a weapon that leans this heavily into latch attacks on a class like hive scum just doesnt work
got a nice crowbar
am I gonna be punching air if I use this
hey that's my fav crowbar
here are the facts:
- the base radius of the shock grenade explosion is 8m; reference: https://github.com/Aussiemon/Darktide-Source-Code/blob/f63d836657e78a049d326dbda6bd7fe7d09df543/scripts/settings/damage/explosion_templates/player_grenade_explosion_templates.lua#L55
- the augmented version applies a 50% buff to that explosion radius; reference: https://github.com/Aussiemon/Darktide-Source-Code/blob/f63d836657e78a049d326dbda6bd7fe7d09df543/scripts/settings/buff/archetype_buff_templates/zealot_buff_templates.lua#L498
so: - 8 * 1.5 = 12
- with Lethal Proximity (tier 4): 8 * 1.75 = 14
testing radii in psykhanium can be deceptive if not done accurately
Everyone jabbers on and on and on about ogryn knuckle dusters
Give hive scum some too
They're crazy enough for it
hail psyker scum
Give scum that chainsword crowbar combo shown in the art
slippery customer never works
Yeah that
Combo weapons in general
Should be a scum thing
I remember when i was testing it in psychanium the max radius from the point of explosion to the furthest enemy was 10m, 13m with lethal proximity
Its weird cause never doubt kulis guides tbh but this one i saw such numbers back then (it was before zealot tree rework we have now)
I will once again test them in psychanium when i come home
slippery customer is a trap
for shivs I keep getting hit, hard to position correctly
ll u be my big spoon?
what
Just dodge more
Hive scum dodges are so forgiving
who thought scum needed an extra dodge as a passive lmao
Same guy who thought they needed 25 extra toughness
and street tough probably
tbf nearly everyone was vocal about low level scum being pretty rough
average scum were walking corpses til they can pump enough damage to lawnmower any threats.
they already fixed that with the first changes to the tree
The original tree shifts addressed that well enough
i agree, but why put one piece of duck tape on the horrible pr for scum when you can put five? it’s not like they didn’t already do this for psyker so what did we really expect for the new “glass cannon” class
Scum is plenty durable. I think if people are struggling to survive its probably mechanical/knowledge shortcomings.
if people are struggling on scum its 100% a skill issue
there is no glass on this cannon anymore
Also what other class has a customizable stim that can give you on demand dr?
it simply wasn’t, at low levels.
yes at launch it wasnt
but after the first tree changes it was already pretty durable
I still sometimes run into melee against like 3-4 gunners and then proceed to run out of toughness because I wanna use chem dep with chaxe. (adrenaline would limit the freedom I get with what attacks to use because rev/saw kills don't count for smiter)
for further context on why adrenaline would fix the "running out of toughness in the middle of meleeing gunners" problem: adrenaline unbound
they prob check the numbeers on every class doing havoc 40 and seen hive scum wasnt
doing well as the other classes
that's my assumption
nah they were prob looking at like auric and below
h40 isn't good metrics, because it's not matchmaking
its also a very small section of the playerbase
if anything if they were looking at h40 scum wouldve gotten giganerfed
Ppl were simply fking dogshit; HS was very good at launch… now its busted
I had no issues personally
doesn't mean it's correct butthey need data somewhere
Servers were shitting themselves at hive scum launch too
be playing game
everyone starts running in place and rubber banding
oh I'm dead now
kicked back to character select with Error 2014
Wonder how much hive scum death in those days was from less catastrophic network issues
More like every patch at this point.
Ye recently 2014 error is running rampant
The expedition patch seemed worse than most though tbh.
Dead gamemode anyways; what a flop it is
I actually really like expeditions.
But I see no reason to continue doing so once I get my penances done.
Randoms* need The Hallway or they will repel each other like 4 particles with the same charge
Worse than trials… unironically… after longer playtime
I do too but its problems are too glaring to ignore
Its bad
Splitting up is more efficient in expeditions. At least on malice which is the most efficient penance farm and hence the only difficulty I care about. >_>
I did the damnation penance with a premade, we just went sanctuary -> sanctuary -> extract.
And thats the fking issue with that gamemode; no incentive to play highier than malice
You gimp yourself
If you do
Having no reason to play higher difficulties and thus remove friction and make the penance farm faster isn’t an issue for me, it’s a feature.
give us aquilas for playing high diff expeditions
im sure this wont have any consequences
Tencent is already approaching your location
That would the easiest money ever
Like actualy piss ez
Besides im climbing havoc and getting those penances. Having an easy mode where i can zone out is nice.
Havoc expeditions… that… would be nice to give aquilas after a week (minimal amount)
I went in to havoc 21 for the first time and oh man I got absolutely destroyed. It was educational. The difficulty spike is real.
Best part is
H21 is piss ez too…
Like its not really bad
It starts to kick at 30 mah man
Yeah I’m not salty about it. Losses happen.
I’ll get past it sooner or later. Must has moar penances.
Plus I play the bounty hunter voice pack, so relentlessly farming penances is an excellent bit of roleplay.
Need some help?
I come from work now; 7.09 pm
I’m home from work in like… 4~ hours depending on traffic.
But I have other stuff to do etc.
NA?
Ye
The mission I have was the one where you have to get the batteries to the bridge and trek your way across the map to the area you have to hold the station. In the early area right before the bridge we had a bunch of gunners spawn. Psyker went down, Arbites went down. And then me and the other hive scum got overwhelmed.
I think the mods were rotten armor, stims, and fading light 1? I don’t remember exactly.
Quite rough
I’d really wished the psyker had bubble for that. =(
Would not help much
You’d had to kill them eventualy
And bubble is 2 passive
Usually
is it worth running crit chance + dmg on tac axe or would carapace dmg be more useful?
The crit damage perk is dogshit
Crit chance is a very rare pick for only a select few weapons
Do not ever use crit damage though.
It's a terrible perk.
Fwiw I usually run flak/unyielding and carapace. Depends a lot on build and ranged weapon.
what blessings do y'all run with it? I havent used tac axe in so long the new blessings look shiny but i dont wanna get duped by them
Headtaker bromentum is the most common.
is ther h40 scum solo that isnt abusing jittery or running thru map
Haven't found one
Oh wait
@hot edge has one
Sycorax though
I haven't been trying for mine lately
Drg been too good
I want to say
That's relative. 21 might be easy to you or me.
But generally. It's still a pretty big step up from Auric.
And one that is going to trip people up that aren't used to it
Wouldn't really call it "easy".
I use head taker and shred. But I'm also using a crit build to take full advantage of channeled devastation and coated weaponry.

bonk :3
My current assignment.
Oh god.
Well fuck alright.
Sorry for your RNG there bud
Your reaction means I don’t feel so bad about losing.
if only our stims were as strong as theirs lol
To put it bluntly. That mission is probably harder than some havoc 40s only because of the modifiers.
Rotten armor and Stimms is no joke
dclaw is makin me wanna, ive had too many solo half the mission runs whre i might as well try it lol
Try it
I've been having fun with it in solo
Since no server lag
Parries feel so good
Devil's Claw really shines in solo
Hate BoN
yea bon only boss not dying in 0.2s xD
earlier i had twins in airlock room. i made the range twin kick spam me in corner and i put those parries into melee twin and ive never seen twin die so fast lmao
and then my fav is when bon is looking somewhere elseand then you take a non-damaging tick of vomit for no fking reason
eats someone
goes afk
Joined a person’s havoc group. Soon as they got downed they immediately rage quit.
Well besides crushing BoN in a door
That’s a fine how do you do.
The even had the havoc 40 title. Lewl
Titles don't mean anything
It is funny they’re wearing it and then do that though.
Being a man down in this is brutal as it’s a havoc 21.
It’s the mission with the arena at the end in the carnival.
Mercentile
Blight
Yeah that.
This zealot and Arbites are doing their best to keep it going. And it’s admirable.
I’m not nearly good enough to 3 man this. T.T
That's all that matters, look to have fun and improve
one time for bon he ate someone and just went afk and i was playing crate scum being chased by 99999999 things
every loop id drop a crate so he wouldnt lose hp lmao bon never moved for like 4 circuits
Lmao
The one that left was the psyker so without flame staff it hurts.
A good way to improve is to take away things that make it easy
Like a purg psyker
Imagine a havoc 40 solo with no purg psyker
Backpack baby
also try new things, not necessarily build wise but try handling some scenario different than normal (usually more aggressive than normal) and just keep doin it xD
We did it.
42 minutes.
But we did it.
It changed my mission to this one.
I take it that’s a lot better?
Get CC
u telling me u can't parry burgle vomit
Skill issue
delete game
Gg ez
@woeful hill
They hate me because I said the truth
he left such a hate comment steam refuses to let it pass the check
Well duh. That doesn't mean it's an easy modifier for someone who's not used to it.
And in general really.
Patience test modifier
Bladder check modifier.
Imagine not pissing before sitting to play havoc

Rotten is the one fucking modifier where I legit abstain drinking any beverages 😭
ooof blight
Admittedly I wish I could play but the optimization is fucking horrible for me rn
Tried yesterday and it was legit just unplayable for me.
So Marathon it is 
Ah the stolen art design game

From KEKgie i mean bungie

Darktide update, time for the game to run like trash again
Error 2014 is very common now
Love artificial difficulty
Havoc loss cause the lobby crashed lol
Okay. Credit where credit is due cuz I was pissed about that. They did actually rectify that in a way that does at least give some good faith.
Apparently it was a previous employee that did it and left the assets there. So they actually did reach a favorable agreement with the person that was stolen from.
As well as credited them as a part of the art direction.
Like I can't fault that last part. It seems they did actually try to handle the matter in an actually meaningful way.
It's just unfortunate that it really tarnished the game's marketing.
I know Bungo's got some skeletons in the closet but I can't say this is really one of em.
Of all things a spine is no longer present in that company
I mean, I can't fault that thought at all. Admittedly the fact that it was Bungie at all was what had me worried. But I also love Marathon's lore and couldn't help but be curious when I saw a bunch of people I know say it's actually way better than they expected.
Loved Destiny 2; they turned it into WoW tier of ‚you’ll own nothing & be happy’ type shit (i think such system is doomed to fail)
That's my real worry.
I'm enjoying it now.
I really hope they do their part to not let it turn to shit.
I'm always ready for disappointment baybeeee
Bungie; the legendary company from times long gone do not exist no more
And with it the spark they had
That's the thing though.
I think this the first time I've actually seen that spark come through with their games in quite a while
Will the spark last?
Only time will tell.
More like cautious optimism.
I really like it. I hope they don't fuck it up.
Me and two of my friends got hooked admittedly and it's been real fun.
Arc just could not grasp me like this game has.
Just like me with Forever Winter (never played it; love it tho)
I'm biding my time for that one.
Me 2
Because it looks like it's gonna be something really cool
But I can also tell it's in need of polishing
And I'd rather hold my interest until that polishing happens.
Actually. I think I can quantify why Marathon gripped me.
It's an extraction shooter where the real reward, is the lore.
The reward is killing people
Also that.
(I've never played the game fwiw, but the reward is always murder)
I wiped three squads yesterday alone.
The adrenaline was going crazy.
...And then I get killed by a Rook hiding in a corner.
But, that's just a part of the game
It giveth. It taketh away.
As long as you die well it's a win
Why not both? 


