#hivescum-class

1 messages · Page 269 of 1

unreal stirrup
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yeah except the part where sample collector still give you stim cd on non toxin kill

tender forge
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they also made my have to choose between the right keystones

unreal stirrup
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it's free

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wdym

zenith pagoda
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I've decided I'm just gonna run adrenaline now, the only node you need is smiter

unreal stirrup
#

I don't like smiter tbh

tender forge
# unreal stirrup wdym

If I want to go for scavenger+stimm supply you have to take both stimm nodes which is rough when both of them do nothing

unreal stirrup
#

mostly because the fact that it isn't up when you're bossing or fighting carapace pack

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scavenger is meh tbh when you have pickpocket

unreal stirrup
#

you're helping team ammo economy by not picking up any

tender forge
#

I like my support keystones

main wagon
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The safety net is the single digit number of frames between the crusher overhead hitting the ground and me trimping off a small fucking rock

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I feel my skeleton rushing to escape, or maybe that's just the carpal tunnel in my hand

flat mist
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I did not know this

onyx goblet
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been playing combat axe with thrust and limbsplitter with ranged build so i can just dunk one guy to get my ammo back

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just BONK, CYA

stray mulch
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FR

zenith pagoda
stray mulch
# flat mist

I NOTICED THIS BUT DIDNT WANT TO BE WRONG SO NEVER MENTIONED IT

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you feel so much faster doing heavies

flat mist
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Extra

flat mist
zenith pagoda
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I mean it's not really noticeable on most weapons

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But I'm using adrenaline now anyway because chem dependency is too expensive

flat mist
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Yeah eg shivs it does basically nothing

stray mulch
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IT DOESNT FEEL LIKE IT DOES ANYTHIGN FOR THE BONESAW EITHER

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i have to stop leaving caps on....

flat mist
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It should be pretty sweet for any slow weapon

flat mist
zenith pagoda
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Yeah

stray mulch
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looks like it did nothing here

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not sure which weapon i was feeling faster on

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maybe heavy sword?

flat mist
stray mulch
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i think the animation just makesit seem like you move faster

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brain rot not good]\

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my bad

flat mist
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Relateable

stray mulch
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kinda hard to tell, but it might just be becaue im not paying attention

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actually looks noticible but id have to come up with an actual test environment to even check properly

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not sure how to do that for movement to be honest

abstract wasp
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so they killed pick pocket huh

stray mulch
stray mulch
zenith pagoda
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You just can't mag dump the entire game

stray mulch
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tbf not sure how you were pickpocketing with bullets to begin with

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you can still mag dump tho

abstract wasp
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so whats the strongest build right now

stray mulch
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just gotta get them melee elite/ special kills

zenith pagoda
stray mulch
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having a strongest build is a psyker thing imo

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🙂

abstract wasp
stray mulch
zenith pagoda
#

Rampage is just as fun

stray mulch
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unless you cant catch a special or elite in melee

zenith pagoda
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Alley rat is the most fun talent

stray mulch
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^

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playing tony hawk pro skater in the wastes

zenith pagoda
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Dodging sideways is now faster than sprinting lol

torpid cloud
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this evening's progress

zenith pagoda
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Not taking boiling blood is diabolical

torpid cloud
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thats up next

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i just wanted a capstone

stray mulch
stray mulch
torpid cloud
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not that high on my prio list but ill prolly take it

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i have 8 more points to work with after all

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3 of em will go into the toxin part of the tree for coated and splash with the travel node

lost ravine
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20% DR and up to 20% melee damage not high prio?

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mad

stray mulch
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i personally think nimble + slippery customer is over kill, but i think defense talents are more importat than the others

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but fr i think Hive City Brawler has higher prio than Street Tough for me

torpid cloud
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sliding away from enemies has become a habit i cannot let go of

timid idol
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20% DR and melee damage when you have stamina. The Melee damage indeed kicks ass, and while 20% DR is handy, it means if you have to resort to shoving to stay alive in a melee group you lose it

stray mulch
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the DR means more in higher difficulties

timid idol
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I still take it, but it's not the most goated perk

torpid cloud
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with this last mission i unlocked damnation which ill jump into

stray mulch
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it pairs well with float like a butterfly

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perfect block for crit, and the stamina that gets eaten gives you a bit of damage

twilit tide
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it used to not count as ranged and felt awful running ranged perks on a ranged weapon, that's why it's like this now

stray mulch
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helps you stay at 50% in fights

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which is 10% dr and melee damage

torpid cloud
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i tend to mainly just dodge

stray mulch
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do both

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if it's not too much

torpid cloud
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i mean i try sometimes

stray mulch
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i like technical stuff so i always try to

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its saved me bacon a few times

timid idol
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dodge until you can't anymore, then block til you can dodge again is a very simple rotation that works perfectly most of the time

stray mulch
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^

torpid cloud
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f i take jittery i can probably just chain dodges but

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that point i dont wanna spend

timid idol
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I so wish my build had the spare point for jittery

stray mulch
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dodge slides > P.block and run slide--- alternate to keep up survivability

timid idol
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it is very nice

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But damage is damage, and dead things can't hurt me

torpid cloud
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its funny how my taxe can just melt bosses

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would prolly work even better if i didnt use brutal momentum

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it feels really good tho

stray mulch
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brumentum is good imo, dont need a blessing to deal with bosses and it helps stack violence

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monsters i thin are on the lower priority list in fights

torpid cloud
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violence?

stray mulch
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because when you die while dealing with them its usually specials,elites, and ranged enemies that cause death

stray mulch
torpid cloud
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o ya

timid idol
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Either you can melt a boss fast enough for it to not matter, or you can just kite it effortlessly while murdering everything else

torpid cloud
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really i just spam light attacks so my usage of hyper violence is iffy at best but

stray mulch
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its why i like toxin so much atm

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fully stack the monster

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kill everythign else

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back to stacking toxin on the monster

torpid cloud
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how many stacks is max btw

timid idol
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30

stray mulch
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they last like 3 seconds at max or something like that

torpid cloud
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i dunno if i wanna dump 5 mags into a boss, kinda wanna hit it after one or two

stray mulch
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i wouldnt worry about keeping max stack uptime

dense hollow
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30 toxin is like 5 shots

torpid cloud
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oooooh

stray mulch
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yeah its like 5 shots if you dont crit or hit a weakpoint

timid idol
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Depends on your needler mark and if you can hit headshots

stray mulch
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and i think like 3-4 if you do land weakpoints

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something random like that

timid idol
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I usually just magdump a boss and call it a day

torpid cloud
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i just use the mk4

stray mulch
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i liek the m2

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because you can do both at the same time

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kill mobs and stack the monster

torpid cloud
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whats the diff

stray mulch
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the alt

timid idol
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Mk4 alt fire explodes, mk2 alt fire is a poison AoE

stray mulch
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1 does moderate stagger on the explosion the other adds like 2 or 3 stacks when the enemy dies to it

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in an aoe

tranquil fjord
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they added these recolors of the hood and goggles for scum but no recolors of other parts

livid raven
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mk4 also applies more stacks on crit and weakspot hits

mighty belfry
stray mulch
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^

stray mulch
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feels like you never really get value form it because of nimble

timid idol
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It's a good perk in a sea of awesome perks

stray mulch
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fair

timid idol
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If I had to pick it for progression I would do so happily, but I have too many good perks to pick from

dense hollow
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slippery customer is kind of unnecessary

torpid cloud
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i got really used to it okay

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cant let it go no mo

stray mulch
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nothing wrong with that

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i like my crutches too

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alley cat stays locked in

torpid cloud
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i just prefer nimble because easier dodge

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also makes sure i cant dodge on other classes

stray mulch
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i make all of my trees to comensate for bad plays i KNOW that i will be making, so they are defense heavy i think

torpid cloud
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the more i play scum the worse i get at ogryn i swear

stray mulch
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i tried vet yeserday and realize i didnt have alley cat

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XD

torpid cloud
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alley rat will make me yeet myself off of ledges

stray mulch
dense hollow
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from playing hive scum to using power sword

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you got your kneecaps stolen

stray mulch
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then they beat up in a corner for my 1st run

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a proper tertium mugging

torpid cloud
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I swear playing up to heresy felt so bad cause scum really feels best at higher difficulties

stray mulch
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it's a class that scales super heavily with difficulty imo

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like vet, and psyker

torpid cloud
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Lots of stuff that incentivizes me to kill a lot of stuff

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I get to kill more stuff on higher diff

stray mulch
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more kills more benefit

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try using blackout on heresy

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you will never see another greneade

mighty belfry
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Since the main thing you'd want it to work for

torpid cloud
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This is gonna be my first time messing around with adrenaline btw

I think taking the adrenaline on kill would be best but then that wouldn't allow me to stack it when hitting a single target for a longer time

mighty belfry
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It doesn't actually work.

torpid cloud
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I mean it does
I hear an attack from behind and I slide

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No damage taken

stray mulch
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by the time you hear the attack and hit dodge

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you've already avoided it

mighty belfry
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Okay.

stray mulch
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with or without the slide

mighty belfry
#

You can just dodge.

torpid cloud
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Yeah but that would require me to like
Turn

dense hollow
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you don't need to turn to dodge

torpid cloud
#

You're asking too much man

mighty belfry
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Why do you need another talent point to do what one action is already doing

stray mulch
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you can dodge back into them and still avoid the hit

torpid cloud
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Huh.

stray mulch
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said what i said

dense hollow
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just take jittery instead

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and you shouldn't run out of dodges

mighty belfry
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As long as you have the space and effective dodges, you're fine.

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Hell even if you don't have the space, you're probably fine if you have effective dodges KEKW_ogryn

stray mulch
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^

mighty belfry
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The one case basis I'd see for slippery

stray mulch
#

i think practicing the fundamentals will be better than using the point there. i personally wont say not to take it, but i advise against it

torpid cloud
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I've grown to appreciate that rampage kind of makes everything way more quiet
Nice reprieve for my ears

mighty belfry
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Is it letting you dodge crushers with your slide

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Except.

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It doesn't let you do that.

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At all.

torpid cloud
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I know how that hitbox works

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I'm not stupid enough to attempt that

stray mulch
mighty belfry
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Then there you go. The one actual thing where it would be impactful enough to be worth the point

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it doesn't even work

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So, it's just a weird pick.

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I can see if for uh

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Expeditions though

stray mulch
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ngl FS trolled by not letting to work for those

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if they did i would be taking it no lie

mighty belfry
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I wouldn't

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But I would say it's a justifiable pick

stray mulch
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a third crutch is a thrid crutch

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i like em

torpid cloud
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I should abandon my Grug profile BTW
I made that when I was really into larping as an ogryn with the gang

mighty belfry
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I just don't think it's a crutch that really comes up enough in practice to be worth the point

stray mulch
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oh you don't know me

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#1 crusher hater

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anything to avoid,them or kill them

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even if i got better the stigma those bastards have caused me still stings

torpid cloud
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That's trappers
I do that only with trappers

mighty belfry
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Considering I usually use more stagger heavy weapons on scum recently

torpid cloud
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I will bust out the boom bringer for a single trapper

mighty belfry
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I really don't get too intimidated by crushers anymore

stray mulch
mighty belfry
#

Hammerblow devil claw is amazing

stray mulch
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its sheer and utter hatred

mighty belfry
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Yeah. Which is why I kill them chadgryn

lost ravine
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i like crushers

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i do not like trappers

torpid cloud
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I like
M1 spam

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Into a trappers face

stray mulch
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thats with sunder on p.sword and not brumentum

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i see one, it dies

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no questions asked

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too many runs ended because me or a teammate get caught in the past

lost ravine
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onslaught gamer

torpid cloud
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My runs usually never end with me just getting killed
It's me getting caught by a trapper which leads to me getting killed

stray mulch
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Aye man, a trapper can bag me and i can get saved, but if i hear that big ass dumb ass with a rock attached to a stick -- i see red

torpid cloud
#

I'm usually the last one standing
And the way I go in this cases is usually to a trapper

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Too much usually. Vary your vocabulary

torpid cloud
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Peak

loud herald
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hi scummers

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how's the talent tree shift around

brittle sierra
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Dogwater

stray mulch
dense hollow
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blessed stims/long lasting stim got turned into a tax node

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forced into one of either

stray mulch
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that part does suck tho

loud herald
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so not poggers is what i'm hearing

dense hollow
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other than that the tree shift is actually pretty alright

loud herald
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oh cool

stray mulch
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i didnt play too much of the class after release, due to all the complaints but playing it after the update it feels really strong no matter what you do or take

loud herald
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do we have any builds floating around for rampage dclaw?

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and/or shivs

mighty belfry
loud herald
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oh hey dclaw expert is already here

mighty belfry
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Am i really like

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Known for that now

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Lmao

loud herald
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no I just call you that because you know more than me on it

bronze glade
dense hollow
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hive scum got buffed more than it got nerfed

mighty belfry
dense hollow
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rampage doesnt nuke your stamina bar anymore

stray mulch
mighty belfry
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Ya the stimm node are taxes now

loud herald
mighty belfry
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But the class overall is just stronger and more accessible aside from that

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Also Street Tough

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Should not be in the game

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Like at all

dense hollow
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never punished

loud herald
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what's street tough again

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I forgor

dense hollow
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knock all enemies around you when taking melee dmg every 8 seconds

loud herald
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oh

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yeah that is pretty dumb lol

bronze glade
mighty belfry
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Bottom right got a major glow up

stray mulch
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but i stopped playing it as soon as i hit 30

bronze glade
stray mulch
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didnt want to try it in havoc or auric because i thought it would be dookie

mighty belfry
#

I did because desp scum kept shooting poxbursters near me

bronze glade
#

scum pubbies dropped like flies

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when i was leveling

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that's the first time i felt the need to take rev speed

stray mulch
#

XD

mighty belfry
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And that was during the hurt box bug

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Which probably didn't help at all

loud herald
#

reminds me of when I was playing vet on an auric maelstrom mission when the cooldown reduction for your ability upon killing specialists/elites wasn't over time and I spammed vet shout up to +500 toughness for the whole team cause I was genociding the dogs KEKW_ogryn

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was also back when it was +100 temp toughness on vet shout

mighty belfry
#

I almost miss it.

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Almost.

bronze glade
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tac awareness now is so pathetic

loud herald
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but yeah if you got anything remotely 30/30 points for a dclaw rampage build lmk whenever @mighty belfry PeepoLove

reef spoke
#

to be fair, the Hive Scum leveling was dogshit at release

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as you had no toughness regen until at minimum lvl 14

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it's a lot better now though

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got shot? sorry you have to melee or coherency regen that

stray mulch
#

i dont remember it being that bad to be honest

bronze glade
stray mulch
#

to be fair, i had the intended leveling experience though

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when i lelved i didnt jump straight into damnation

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or more like i couldnt because of the new thing they implemented

reef spoke
reef spoke
manic wolf
stray mulch
#

and even beneficial

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did not mean to respond there, but I have legit ran into gun fire for the 1 little tickle to give me more toughness

reef spoke
stray mulch
#

i remember

stray mulch
#

just never got to it before i got put off though

reef spoke
stray mulch
#

when i got back 2 days ago i still had like 5 levels to get

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XD

reef spoke
#

oof

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at least you don't have to deal with the extremely squishy part of leveling

stray mulch
#

oh the last part is that i basically had maxxed rolled weapons the whole leveling experience

loud herald
#

what's the max power level on curious again

stray mulch
#

burned all the resources to max out the masteries

loud herald
#

is it 420?

stray mulch
loud herald
#

oh kk

stray mulch
#

the number is weird

loud herald
#

I thought I heard something about +3 stam curios being fake

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if under 410

stray mulch
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at 410

loud herald
#

only if u want

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i'm just wondering how much to gamba with melkbux™

amber sundial
loud herald
#

I have a 410 +3 stam curio and two 390 16% toughness curios

stray mulch
loud herald
stray mulch
#

oh wait

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i think i misread before responding

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but yea

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410 is just what they start at

reef spoke
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no special effect though

stray mulch
#

same for 17% toughness it can be 420 which i want for the memes

loud herald
#

oh so no extra power above 410 for curios?

stray mulch
#

no

loud herald
#

noted

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how does one even get 430 ones, do you just have to be insanely lucky with melkbux™ gamba?

stray mulch
#

the power on curios are just a numerical threshold for what they can have innate maybe?

loud herald
#

peepoThink ic

reef spoke
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the ONLY use for Melk tokens is to mass buy curios

stray mulch
#

^

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shitty gatcha

reef spoke
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so go wild with Milk

loud herald
#

alr

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I spent all my melkbux™ just now

stray mulch
#

brunt armory dub

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better gatcha than melk fr

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need 1 more now

bronze glade
#

Removed Talents:

‘Loose Formation’.

‘Untouchable’.

‘Gang Tough’.

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which ones were untouchable and gang tough again?

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oh yeah that's the aggro dump node

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losing gang tough is unfortunate

stray mulch
#

i think dumping aggro isnt healthy in the game

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but im bad and i hate invis for th same reason

bronze glade
#

it was a gimped talent anyway

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so it's good that they removed it

dense hollow
#

i forgot what gang tough was

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but it got replaced with another dumb node

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okay i remember what gang tough was

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feels bad taking an aura that forces you into taking blessed stimms

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not that the other option is much better

stray mulch
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it IS not too fun either way though

dense hollow
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yeah thats probably what i'll end up doing

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you get cucked if you wanna run crate though regardless

stray mulch
#

i think melee damage is better overall if you arent building for toxin stacks

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the 5% crit matters more for the toxin imo, and sure it helps with hyper crit

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but I think the melee damage helps with that more as well

manic wolf
flat mist
flat mist
#

With the most common/generic pathing you were getting gang tough, nimble and tis but a scratch you now get tis but a scratch, nimble and sample collector.

If you were taking sample collector already thats +1 free talent point to spend AND you don't have to path over to sample collector if you dont want to.

#

Its a huge buff to rampage scum at the very least

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If you're taking adrenaline frenzy and dont want anything from the right side but were previously pathing over there for sample collector its like +5 talent points lol

dense hollow
flat mist
dense hollow
#

oh ur right

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i forgot they nuked a toughness node and made it baseline

flat mist
#

Yeah its kinda funny people complain about having to take those when its literally free compared to last patch

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Although they are shit so kinda fair

dense hollow
#

i mean its the same as last patch but it still feels bad

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going through a node that does effectively nothing is worse than it not existing and having one less talent point to me

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not that big of a deal though

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scum still is nuts and only gets better every update

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dlc class privelege

mighty belfry
#

For that one flaw, the tree is overall better

flat mist
mighty belfry
#

The class is overall better

near mauve
#

Every class gets stronger with each update tho

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We only buff in this house

mighty belfry
#

Other than this one

flat mist
#

The point you spend on that shit choice is one you previously spent on something that is now built in

jovial heron
flat mist
#

Nvm i see what u mean birdman, but thats just psychology

near mauve
#

Also as a zealot main it's so funny seeing people complaining about 1 tax node xdd

mighty belfry
near mauve
#

Remember THE BUILD TM days

dense hollow
mighty belfry
#

Is so much better than those talents

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It's not even remotely comparable how good Street Tough is compared to those

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Street Tough straight up just

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Should not be in the game in its current state.

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It's disgustingly overpowered

dense hollow
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hive scum is all about disabling mechanics

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turn on a button to disable ranged damage

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take a node to disable melee attackers every 8 seconds

mighty belfry
dense hollow
#

nah

mighty belfry
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Don't get me wrong

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That's still amazing

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But that is not why it's a problem

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Well

dense hollow
#

its kind of part of the problem

mighty belfry
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At least it's not the major reason at least.

dense hollow
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just not all of it

loud herald
#

goblin can I get feedback on my feelycrafted talent build for dclaw

loud herald
#

kk lemme log in

mighty belfry
#

I was gonna go home and cook up what I had on gameslantern to post here

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Cuz my setup is quite different now from what it used to be

loud herald
#

got u

mighty belfry
#

Funny thing about Street Tough.

Wouldn't even mind it if the cooldown was like

#

A minute

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At least

jovial heron
# mighty belfry Street Tough

yes and they have similar not quite as good. Zealot has almost the same but its an arc in front of him. Ogryn has it but its middle keystone with 30 sec cooldown

mighty belfry
#

Astronomically better

loud herald
#

also the dump stat for dclaw is cleave right

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for your build

mighty belfry
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Cleave targets

loud herald
#

yeah that

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ty

mighty belfry
#

Not damage

loud herald
#

o bet

mighty belfry
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It's so much better that even if they technically have a similar function, I can't really even compare them

jovial heron
mighty belfry
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Because it's so much better

loud herald
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it's probably genuine dogshit

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but I tried to replicate pre patch build ish

mighty belfry
#

Keeping it real

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I don't even run rockets anymore with dclaw

loud herald
#

oh really?

mighty belfry
#

Nah

loud herald
#

blackouts or chem?

mighty belfry
#

Blackouts

loud herald
#

ngl blackouts save my ass so many times against crushers and bulwarks

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and other shit

dense hollow
#

there's ogryns hungry for nades again anyway and they eat all of them before you replenish your rockets

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just go with blackouts

loud herald
#

should I grab pocket toxin again

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if blackouts

mighty belfry
#

Pocket toxin

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Virulent strain + toxin mania + skullcrusher

loud herald
#

I can prolly drop the +1 blitz with blackouts ya?

reef spoke
#

pocket toxin is pretty funny

mighty belfry
#

There. Anything you've staggered with your blackouts now takes 90%~105% more damage

reef spoke
#

but throwing 6 blackouts into a poxwalker though

stray mulch
#

guess it really is just 10 shots to get back blackout

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I thought I was mistaken but you can get 2 off of one shot with the needle pistol. This is fun

mighty belfry
#

Which toxin, is also affected by

loud herald
#

where is skullcrusher

mighty belfry
#

It's a blessing for claw

loud herald
#

oh derp

mighty belfry
#

I run skullcrusher and hammerblow

loud herald
#

should I not do shred anymore?

mighty belfry
#

You can if it's not the build I'm using

#

But the build I'm using is kinda bonkers

loud herald
#

gotcha

mighty belfry
#

And it needs those two blessings to really shine

loud herald
#

is my build close to yours talent wise at all?

#

or do I need to shift around

#

besides pocket toxin

mighty belfry
#

It is. But I delve way harder into bottom right side

stray mulch
loud herald
mighty belfry
#

It's a very toxin heavy build

loud herald
#

debating what I can drop

#

for the other bottom right stuff

mighty belfry
#

I'll get back and show u

loud herald
#

the sweet spot for one maybe?

#

the +25% weakspot dam

loud herald
mighty belfry
#

Also

#

Do not run Street Tough

loud herald
#

because it's dumb OP?

light phoenix
#

I just tried Dclaw on Scum... surprisingly fun?

stray mulch
#

i run toxin

mighty belfry
#

It's completely antisynergetic with D claw

loud herald
#

o

#

noted

stray mulch
#

learned that toxin mania does absoluetly nothing for the DoT

manic wolf
#

Also obligatory comment about it being weird to play around

mighty belfry
#

Because if something hits you in your parry state, it procs

loud herald
#

should I grab toxin renewal/targeted toxin? or nah

mighty belfry
#

And throws off your rhythm a lot

flat mist
mighty belfry
#

Just couldn't.

#

But what I have is already pretty damn strong

loud herald
#

I also imagine run needle pistol with this build cause of the 20 billion toxin stuff

loud herald
#

o

mighty belfry
#

Lethal prox bistl

loud herald
#

lethal prox bistl?

mighty belfry
#

Because it extends blackouts range

loud herald
#

oh

#

the bolt pistol

flat mist
#

Fav scum build by far

loud herald
mighty belfry
#

It does.

loud herald
#

damn

flat mist
#

You have so many stagger sources its absurd

loud herald
#

mk 4 or mk 6

mighty belfry
stray mulch
mighty belfry
#

But toxic

loud herald
#

and which stat is the dump you guys think

#

on said mark

mighty belfry
#

I run the aoe mark

loud herald
#

idr which one is the aoe mark

flat mist
mighty belfry
#

The one with the straight mag

loud herald
flat mist
#

Got an ss of your full tree @mighty belfry ?

loud herald
#

this one?

mighty belfry
#

Im gonna go home and build it up

#

Yep that one

flat mist
#

Chem dep or adren

mighty belfry
#

Favorite weapon on scum

loud herald
#

oh also did stimm talents change

#

or nah

mighty belfry
#

Chem dep

stray mulch
#

look at the angles on that thing

mighty belfry
#

Because you still want good crit for coated procs

stray mulch
#

i just hate how it looks lmao

loud herald
#

oh lol

#

yea

mighty belfry
#

And crits also have increased stagger

#

Which are snowballed by hammerblow

manic wolf
mighty belfry
#

Idk I like the way it looks personally

stray mulch
#

they like boxes

#

and the colour grey

mighty belfry
#

The bulky curved mag always threw me off on original bistol

loud herald
#

should I drop anything for targeted toxin and/or toxin renewal?

#

or are those eh

mighty belfry
#

Toxin renewal is not very good on that build

#

Because the toxin

#

Tends to kill everything before you can really benefit from it KEKW_ogryn

loud herald
#

lmao fair

mighty belfry
#

Skullcrusher beefs the hell out of your toxin damage

stray mulch
#

i dont think toxic renewal gets much valuein low diff

#

mosthing just die

#

so you usually get the max value if its an elite that wont just die

mighty belfry
#

I suppose if it's like

flat mist
mighty belfry
#

A train of crushers

flat mist
#

Shivs + bistol

mighty belfry
#

Oh and also

#

I don't run hypercrit lol

flat mist
#

Fair, i love it

mighty belfry
#

Because it interferes with blackout regen

loud herald
#

stimm looks okay still? or did that change too

mighty belfry
flat mist
manic wolf
#

Still not a fan of HC myself

mighty belfry
#

You get so much toxin damage that you can pretty reliably proc sample collector to get your stimm back very fast.

loud herald
#

bottom left?

mighty belfry
#

I'm almost home

loud herald
#

kk

#

I wait

mighty belfry
#

But for this build

#

Nah

#

I want as many blackouts as I can get

stray mulch
mighty belfry
#

Plus hypercrit feels overkill anyway

#

Cuz I mean

#

Again

stray mulch
#

hypercrit is good for horde clear

mighty belfry
#

90~105% extra damage

stray mulch
#

at least in havoc imo

#

it does help clean up some elites and specials

#

ive noticed it when not taking it

mighty belfry
#

I mainly like hypercrit

#

For ragers

stray mulch
#

^

mighty belfry
#

And I mea

stray mulch
#

yes

#

they are the main reason i use it

mighty belfry
#

It's a devil's claw

stray mulch
#

like actually XD

mighty belfry
#

Legit why would I need help with ragers

flat mist
flat mist
mighty belfry
#

I mean it helps

#

Just not as significantly here

flat mist
#

Yeah

mighty belfry
#

Because I can just

#

Parry

#

And they will die

flat mist
#

Are you still running all health

loud herald
#

oh btw when do you parry with dclaw?

#

whenever you can?

mighty belfry
#

Pft

loud herald
#

dumb question ik

mighty belfry
#

Uh

#

I run 1 toughness 2 stam

#

With health perks

#

I am living dangerously

flat mist
#

I miss the old proxy gob

mighty belfry
#

Wow...

loud herald
#

that's mean

flat mist
#

He was a freethinker

manic wolf
#

You're not stanning 3HP anymore?

flat mist
#

She*

mighty belfry
#

I just don't feel the need forit

#

On this build

#

It is so ridiculously safe because of the amount of impact you have

#

So, I figured

#

Why not just get more attack speed so I can stagger things more

#

And well

#

There we go

flat mist
#

Run all stam

mighty belfry
#

Im genuinely considering it

flat mist
#

None of this 2/3 assing it

mighty belfry
#

Anyway

#

Gonna make it now

stray mulch
#

is there a reason to run hp?

flat mist
#

Survive stuff that ignores toughness

mighty belfry
#

Helps against the things toughness doesn't care about

clever wren
#

Fatscumgus

stray mulch
#

hmm

mighty belfry
#

I used to run all 3 hp curios

stray mulch
#

fair, i just decide that if things are getting through toughness im just playing bad

mighty belfry
#

For this

stray mulch
#

which is true

mighty belfry
#

I mean

flat mist
#

Mk IV devils claw?

mighty belfry
#

With how poxbursters behave

stray mulch
#

shove dodge alley cat op

mighty belfry
#

It sometimes simply is the game being shit

mighty belfry
stray mulch
#

but also i dont think that hp matter if you get hit by a pox burster in havoc, maybe

#

those nukes to hp and toughness hit that 21% hard

mighty belfry
#

4 poxbursters back to back one time

stray mulch
#

mad lad

mighty belfry
#

It does actually matter at least with rampage

light phoenix
#

Is it just me or is the Crowbar still shit?

Just tried it again, felt like I could do better with Hsword

flat mist
stray mulch
mighty belfry
#

Also the single target chains are really nice

light phoenix
#

I kinda like the mk 1 lights for single target

#

Heavies for mk 1 is kinda shit tho haha

stray mulch
mighty belfry
#

Ya

#

Over 200 in h40

stray mulch
#

57% total then

#

hmm

#

toughness in h40?

mighty belfry
#

Reason I thought of it

#

80

#

But toughness returns in havoc

#

Are not great

stray mulch
#

actually might be worth

mighty belfry
#

Cuz of how the debuff affects it

stray mulch
#

thank you for the info

mighty belfry
#

I'd say it's worth a try for sure.

flat mist
mighty belfry
#

Also

#

I'm a fool

stray mulch
#

im going home then because im at min commiting to +3 stamina x1

#

i value that 12% attackspeed

mighty belfry
#

I did actually fit cheap shots after taking off street tough lol

#

Oh wait nvr mind

#

Fricked up

#

Didn't have virulent strain

stray mulch
#

wait what

#

my calc is saying the most hp id get in h40 is 172

#

with 78% health

mighty belfry
#

huh

#

I know I definitely reached over 200

stray mulch
#

because its -35% base hp

#

which leaves you at 97.5

#

that modified by +78% is 172.66

mighty belfry
#

I'm pretty sure it's because it goes through the modification from curios first

#

And THEN debuffs after

#

Or

stray mulch
#

hmm lets do the maffs the other way then

mighty belfry
#

Maybe Im wrong

#

But I know it does reach over 200

stray mulch
#

it would be 173.55 health if done the other way

mighty belfry
#

Huh.

#

That's really weird actually.

stray mulch
#

yeah

mighty belfry
#

Wait wh-

#

WHAT THE HECK GAMESLANTERN

#

okay now it should be right

flat mist
stray mulch
mighty belfry
stray mulch
#

i think in both the game would round it to 173

mighty belfry
#

I changed it

flat mist
stray mulch
#

unless the modifyers for h40 changed since i last played

#

it's still 35% less hp, no?

mighty belfry
#

Nah they def didnt

#

So I'm wondering why the math isnt mathing

#

Because I definitely was able to get to over 200

stray mulch
#

tbf 173 hp is servicable, but i would probably try to aim to get back to 150 base and more toughness for myself

flat mist
#

It is op vs bosses tbf

mighty belfry
#

Because if it's not procced already and something hits you in your parry, it will still cause the knockback

#

And it really throws my flow off

#

It's actively detrimental for what I'm trying to get out of the weapon

#

Because it's a stagger that's not exactly controllable by your own whim like Forge's is

#

I also just don't like it. chadgryn

manic wolf
#

Its just disruptive anyway

flat mist
#

Makes sense, appreciated

manic wolf
#

Not just for DClaw

mighty belfry
#

Like, the lesser chance of taking chip damage and the dog protection

#

All nice

#

But

#

Eh

#

Personally I'd rather something is staggered by what I'm doing.

manic wolf
#

It's like playing with a Trauma user who doesnt know not to dump AoEs on their frontliners

mighty belfry
#

Plus.

#

It caused me to get slotted in a havoc last night LOL

#

Honestly for how ridiculously overpowered it is

#

I really just don't think I'd recommend using it

stray mulch
#

okay last question because im not able ot log on

#

whats th ebase toughness of scummy?

#

with the +25 off tree?

mighty belfry
#

100

stray mulch
#

yeah i think 1 toughness curio and 1 hp curio might be my goal then

#

diff between toughness with 2 toughness curios is so damn small

#

kinda simialr for health too

mighty belfry
#

one of each is perfectly serviceable in my experience

stray mulch
#

mental math says like 72 toughness and 136 hp that way

#

unless i give up the attack speed

mighty belfry
#

tbf it also depends on the weapon

#

and its base stamina

flat mist
mighty belfry
#

realistically, you could get away with no stam on dclaw

stray mulch
#

yeah but regardless the +3 stamina always translates to 12% attack speed

flat mist
#

Bonus points if its after they push them

stray mulch
#

it think 10% attack speed out weighs like 15 life or 10 toughness

stray mulch
#

my bad i was assuming 2

mighty belfry
#

2% per stamina bar

stray mulch
#

again was assuming 2x

mighty belfry
#

Right, fair enough

stray mulch
#

if imma be squishy i might as well go glass cannon

#

die then complain

mighty belfry
#

"squishy"

#

right

stray mulch
#

okay well i gotta famr melk and the armory more now

#

imma try playing with 1x health and 2x toughness when i get back on

#

im never getting those +3 stamina curios

mighty belfry
#

oh those are the easy ones when you've played this game enough

stray mulch
#

don't

flat mist
stray mulch
#

I'll crash out

#

+3 stamina has to be the rarest max roll

mighty belfry
#

all i'm saying is, don't worry about having your health curios being maxed out

stray mulch
#

all the others i have on each classs, thats the one ive only seen on my vet

flat mist
#

Yeah the <5% difference isnt going to change anything 99.99% of the time

stray mulch
#

i play DT to chase numbers

#

then cry when i dont get it

flat mist
mighty belfry
#

a.a was right

stray mulch
#

ME

mighty belfry
#

21% health curios are just crazy rare for some reason

stray mulch
#

I SPENT ALL OF MY SAVED UP MELK POINTS

#

like almost 50k

#

and still none

manic wolf
flat mist
stray mulch
mighty belfry
#

oh another thing about forge's bellow that's quite nice, it makes it easier to deal with a daemonhost too

#

slowing attack patterns is lowkey really useful

stray mulch
mighty belfry
#

that and the shout ofc

#

for rits, i'd honestly just stay further back if i know there was a bugged ritual on the field

#

solely so that the dh is gonna target me

#

because i know i'll win

near relic
#

well, I can say for certain I can play scum at an H40 level.

#

27 deaths, counting the bots.

jovial heron
#

the bots?

stray mulch
#

I JUST GOT SCOLDED

#

for watching someone die because they wanted to sit and kill away from the team instead of moving to the next room with the team in expedition

stray mulch
#

just a rant but, if someone wants to do that, im obligated to watch them fail

#

im trying to win XD

#

not pad my numbers

spice cloud
#

Told him to stfu thrn he left

#

Like hes not the one splitting off smh

stray mulch
#

but yeah, those types irk me

#

personally if i ever go down i would have no reason to blame anyone else

#

but saying its your fault or saying dont split up to the team is wild

#

feel like the same way people that want others to follow them dont realize that they should be staying close to their teammates

spice cloud
#

I am a very calm person but shit like that triggers meKEKW_ogryn

#

He was arbitrator btw of courseKEKW_ogryn

#

Its allways the arbys i swear idk what it is

gilded torrent
#

arbitrator (mini ogryn) cant pull his own weight when he walks off alone

stray mulch
gilded torrent
#

WELL... WELL... WELL...

#

usual suspects

stray mulch
#

worst part is someone else died trying to help him when i was at the door. I watched that guy too

#

we are pressed for time and i can revive them inside

spice cloud
#

It makes them ocerconfident i think

stray mulch
#

but the arby actually almost made me tweak on mic

spice cloud
#

It do be like that sometimesKEKW_ogryn

#

0 social awarenessKEKW_ogryn

bronze glade
reef spoke
#

outplayed

mighty belfry
#

i mean

#

I guess it makes sense KEKW_ogryn

near relic
jovial heron
near relic
#

It was

#

a hard game

mighty belfry
bronze glade
bronze glade
#

do you run sc + hammerblow?

mighty belfry
#

yes

bronze glade
#

i went all in with that

#

ok nice

#

seemed to be doing quite well

mighty belfry
#

It is so good

bronze glade
#

yea very safe, and good damage

stray mulch
bronze glade
#

yeah

#

rampage is important for rending and stagger from bellow

stray mulch
#

if i go d claw i was thinking of going dependancy but with no upgrades

#

because i want bellows instead of 15% crit

bronze glade
#

idk what build goblin was running but i was leaning heavy into stagger

stray mulch
#

yeah i was thinking stagger

bronze glade
#

rather than the usual crit dclaw build

stray mulch
#

oh nvm

#

i forgot the convo about street tough earlier

#

removed it and i can keep the crit

#

no toxic mania tho

#

this is waht im thinking for rampage d claw tbh

#

i like blackout too much maybe

flat mist
stray mulch
#

I think i like it for the 15 sec cd

flat mist
#

You get 14.7s cd with kalma V + 3 stack ChD

stray mulch
#

oh

#

dang

#

I assumed if you had permanent uptime on hypex it would be more CDR

flat mist
#

It is more

#

Its 12s

stray mulch
#

becasue it would be a total of 100% faster INSTEAD OF 50% FASTER

flat mist
#

But that almost never happens

mighty belfry
#

If it was 2s, it'd be okay

flat mist
#

Bc rampage is gonna drop when you have to disengage for some reason

mighty belfry
#

1s, nah

#

just isn't consistent enough

stray mulch
#

and i didnt need crd on my booby trap build

#

but i have gotten 15s cooldown in havoc and auric before

#

just using the knives

#

shivs*

#

technically speaking i see why it would be worse, mostly because it requires kills and you wont always be using it for culling hordes

#

ty for the info

flat mist
#

17.3s with no curio cdr

#

(Kalma V + 3 ChD)

stray mulch
#

that small explanation is all i needed to change it tbh

flat mist
#

No worries

near relic
#

It's pretty nice

stray mulch
#

I need plasteel....

jovial heron
#

I’d donate if I could

#

Not a lot of mats in the wasted huh?

near relic
#

You stole them all

#

Thief.

jovial heron
#

Thief is my dad

stray mulch
#

sadly

stray mulch
#

well ever since i came back

#

still trying to figure out the best way to make booby trap work

#

between 21s 27s and 45s with rending

#

thinking rending would only be useful in havoc because of add density

#

and the other 2 i can just use outside of that

near relic
#

21s if you're in a havoc blight modifier

stray mulch
#

yeah the 21s is permanent uptime

#

27s is just 4% more str

near relic
#

Yup. And 7 stacks of toxin + a stagger + 200 base damage on demand

#

That will wipe elite packs in Havoc

#

Or get damn close

stray mulch
#

since im all out on dependency

#

in havoc i think ive gotten it back as fast as 10s

near relic
#

Yeah. My stimm supply build is 2 nodes of toughness regen/DR as well, so

#

Little bit of insurance for me and my team

#

But I think +str is also good

stray mulch
#

and cleave

#

which i need because bonesaw not using shock and awe

near relic
#

I was playing a bunch of melee and melee/stimm hybrid scum tonight. Had some hard games, but so it goes

stray mulch
#

stimm supply is a fun and safe build imo

#

alley cat kiting and nades make it safe

near relic
stray mulch
#

if i went for defense it would only be 8%

near relic
#

I prefer pure melee scum, but stimm supply melee is quite fun as well. Booby trap hits right

stray mulch
#

i already get 20% DR from dependency, and 20% from Hive City Brawler

near relic
#

Is also for the team. And bonus toughness regen

stray mulch
#

needly pistol basically kills everything before they get into melee aside from crushers and bulwarks

near relic
#

I do much more stabbing than needling most of the time

#

I don't use Pickpocket, so ammo must be spent more carefully

stray mulch
#

50/50. needle deletes hoard, melee cleans up

#

did the math and the DoT kills hoards no matter what difficulty or modifyers they have, which is nice

#

as long as you kill 3 dudes

near relic
#

Stabbing is more satisfying for me

#

I rarely fire the AoE version of the needle unless I have a lot of ammo to spare and it's a chokepoint, or I otherwise really need the horde gone

stray mulch
#

fair. my shivs arent maxxed out yet

#

pitiful

#

also figuring out what perks to use

near relic
#

Mk1 shivs do work at any difficulty. They struggle a little bit with something like M21st because of the nerfed cleave, but with the two hyper talents you can still hack through them decently well

#

I like Uncanny + Riposte.

stray mulch
#

i think i rather settly on 70% crit XD but ill change the blessings later. Just want to see how this combo feels

near relic
#

67% is the crit breakpoint for a guaranteed crit every 2 attacks

#

Because of how crits work in this game

stray mulch
#

well i cant really go lower than 70 if im using float like a butterfly i think

#

unless i dont proc it

near relic
#

Crit on dodge can honestly be unreliable sometimes. As with all dodge nodes

stray mulch
#

^

#

i wanna just swing

#

the base damage and finesse can be enough, i can just scale the toxin on top

near relic
#

This is my current melee build

#

Feels very good to use

flat mist
near relic
#

I think it only adds 6 seconds?

flat mist
#

Yeah they're 2/4/6/8/10

near relic
#

Yeah, 51s vs 57s

flat mist
near relic
#

I am still experimenting a bit. This build allowed for a semi-duo of H40