#hivescum-class

1 messages · Page 264 of 1

main wagon
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Watching an entire stairwell turn green when they chain detonate

spice cloud
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Also new gunlugger absolutely melts the new boss

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He had no chanceKEKW_ogryn

near mauve
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i cant even see his moveset everytime he showed up he got bodied

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bosses in this game are such a meme

flat mist
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If you do X overkill you are going to do X+X/4 overkill after that. Its literally infinite.

river skiff
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Every subsequent target gets less damage

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If you happen to kill them through hyperviolence they will not get much overkill dmg nor they will live to proc the next round of it

mighty belfry
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It's why it's so good with Brutal Momentum

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It doesn't go through diminishing returns through cleave distribution.

flat mist
mighty belfry
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It even allows you to completely ignore cleave caps.

lavish bronze
flat mist
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Maybe youre making the same incorrect assumption i made when scum released. If you get 400 overkill for a 100 damage buff and then get a 200 overkill, you still have 100 damage buff for the remainder of the 1s

mighty belfry
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It's why BM Tac axe and rashad axe are so incredibly good at horde clear beyond what classes usually can do with it.

river skiff
flat mist
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Thats been repeated multiple times

river skiff
flat mist
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That was the beginning

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Theres no cap.

mighty belfry
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But that isn't true though

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Hyperviolence doesn't work that way.

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Enemy HP isn't a cap for the damage because it ignores cleave distribution.

river skiff
flat mist
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The cleave is irrelevant. You always have a first target.

mighty belfry
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The damage that you attain from hyperviolence, again, is not affected by cleave distribution.

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Therefore, enemy HP can't be a cap once you hit a certain threshold.

mighty belfry
flat mist
mighty belfry
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Cleave distribution is the value that dictates how much damage you will do to a cleaved target after the first target.

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Which is the thing that makes it do less damage.

river skiff
flat mist
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Attack does 50% damage to second target so 1000×0.5+500 hv damage = 1000

mighty belfry
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Hyperviolence is completely unaffected by this value.

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Therefore, whatever overkill you get on that target, is what you're getting.

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It does not go through any sort of distribution loss.

mighty belfry
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It's why it can ramp up to the point where it can outright one shot bosses.

flat mist
mighty belfry
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But, it actually is possible.

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Because the damage can ramp infinitely.

flat mist
mighty belfry
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Because if it was, it wouldn't be able to ramp the way it can.

flat mist
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I dont quite understand you, but im sure youre right

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Oh you mean practicably

mighty belfry
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Yeah. In practicality, you're always going to be cleaving. That's just how the game works. And based on the claim of enemy HP being a cap by the metric of cleave loss, that would mean the damage would not be able to ramp infinitely.

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But, as it stands, the damage can ramp infinitely.

river skiff
# mighty belfry It does not go through any sort of distribution loss.

I understand that it is flat increase to dmg in later targets all I am saying is that if the base gets lower due to cleave distribution resulting excess dmg will be lower at some point as you reach equilibrium between total hp and the stuff you are dealing for example lets say 5 target base cleave distribution is 100 and hyperviolence dealt 500 to all other characters before (for the sake of simplicity) if this target has 600 total hp and you hit it you will instantly kill it without overkill

mighty belfry
river skiff
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That is the point of using the talent

mighty belfry
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That's what I mean by "threshold"

flat mist
mighty belfry
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It will be capped by enemy HP until a certain point where you're just doing so much overkill that most of the damage you're actually doing is the overkill from hyperviolence.

flat mist
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Only overkilling the last target by 20 damage doesnt reset HV to 5 damage

flat mist
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It still has the 500 damage you used in your example

river skiff
mighty belfry
river skiff
flat mist
mighty belfry
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Don't get me wrong, I was fighting for my god damned life during the matter. It was in the tunnels at the beginning of uh

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I forgot the name

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I think it's Chasm Station?

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But he was covered in a massive horde that I had to chew through, was well over 100 groaners and walkers. So I was trying to hit him while chewing at the horde at the same time

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Pop his shield

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Dead

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I wish I recorded this

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Shivs are op by the way

patent bone
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Howdy yall, how be the reworked tree?

mighty belfry
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And this was on a light, not a heavy lmao

flat mist
patent bone
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I haven't played the update yet so I just wanna see how much has changed

river skiff
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It is so good

patent bone
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Oh?

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Now I'm gonna hop on

upbeat pendant
mighty belfry
river skiff
mighty belfry
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i cannot fathom how they managed to put blessed stimms next to stimm crate

mighty belfry
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and made it obligatory.

upbeat pendant
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and if you want to take the crit coherency and desp, you need to take both stim talents

flat mist
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Annoying that i have to skip crit aura for long lasting stimms

river skiff
flat mist
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But, still, its free

slender gate
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chain weapons still dont work on hive scum properly, and with the new talent (kill elite spread toxin) it is not working too

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meh

flat mist
upbeat pendant
# flat mist Its literally free though

yeah its fine for rampage and crate cause you can just get blessed to get either ability and its like whatever, its just you needing to take both for crit and desp that i dont like

flat mist
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(Fuck despacito)

mighty belfry
# mighty belfry Dead

Btw I got so shocked by this that I got distracted and trapped through a horde behind me and died immediately.

mighty belfry
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Rollercoaster of emotions.

slender gate
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with desperado u should play with shitty aura or with clearing stimm

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some new talents are really good, but placing..

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its strange

flat mist
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The melee damage based on crit chance sure is in a weird spot

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I suppose thats kind of the finesse/crit side

hybrid veldt
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The next build i plan to make is a good run an gun build

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The only good weapons imo

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Are the duel uzi's

upbeat pendant
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shredder and iag works too

flat mist
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Other than the like 6 others yeah

hybrid veldt
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The duel snubs felt too slow for me personally

upbeat pendant
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yeah stubs are more of a melee offhand than a ranged primary

hybrid veldt
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Dont get me wrong

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The snub cosmetics will be insane

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Surely they make 2 unique snubs

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They'd look cool i think

spice cloud
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Stubs are nice on desperado too

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Unless u have weak fingers

hybrid veldt
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No chance

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Former 6* osu mania player

hallow socket
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Actually ditching the hyper nodes for flat damage perks instead.

hybrid veldt
hallow socket
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I have too many options now.

hybrid veldt
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If this game was more like a arpg

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We'd have some insane builds

hallow socket
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Don't need a kill or crit at the most it's a Dodge for stupid damage.

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In any game I like passive buffs.

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Don't have to think.

cunning hawk
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so was hivescum buffed? felt pretty strong but squishy before, but i never got super hard content

woeful hill
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Buffed in nearly every regard that I could see

cunning hawk
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oh dang nice

woeful hill
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Extra damage talents

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Easier pathing

cunning hawk
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are they any more tough? i felt a BIT squishy if i made mistakes, which i often do because i'm a moron

woeful hill
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I don't think the damage resistance was changed in any way

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But earlier they changed the toughness stim

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And made it damage res.

cunning hawk
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nice, thank you

mighty belfry
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Street Tough

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Is absolutely bonkers actually.

main wagon
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Accidentally gave us one of Ogryn’s talents

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Oops

hybrid veldt
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No

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Scum talent as well

dim moth
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I have so much POWER

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And instead I'm playing gunlugger because they have ammo now

willow violet
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man i'd trade this entire new gamemode for a new psyker staff

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thats how "good" it is

spice cloud
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I would trade the entire psyker class for a new class. Thats how much i like playing with them.

willow violet
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its allright u are allowed to be wrong

mighty belfry
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but, that's fine really

river skiff
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Especially gunners in open areas

upbeat pendant
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holy shit i love the tac axe why did i not use this earlier

willow violet
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because hs has knives

upbeat pendant
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i need to try knives now with the new perks

lilac schooner
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revert pickpocket nerf ArbiGooo

willow violet
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nerf it more

hybrid veldt
lavish bronze
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Nerf it more

light phoenix
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I wished pickpocket was more like Ranger Bardin, specials/elites dropping ammo when killed by Scum

willow violet
hybrid veldt
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do i need emote events

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with it?

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or only mod loader?

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thought of an idea

upbeat gyro
hybrid veldt
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so i tested decapitator with a few nodes and the fact my crit is high since finesse procs on 1 shot with the talents

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these 2 would proc the finesse rasing the overall crit dmg

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however its just not reliable, since you have 1 second it dominates in hordes

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but single target was not easy to get a proc even at full 4 dependancy stacks

mighty belfry
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O

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Inferno is in rotation now

upbeat pendant
spice cloud
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Were also gonna call it pickpocket fix from now on not pickpocket nerf

lilac schooner
spice cloud
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If u cant do one melee kill go uninstall

lilac schooner
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its way different buddy, it forces you to swap weapons and limits options to replenish ammo

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esp if you put zero points into melee it makes it harder

upbeat pendant
spice cloud
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How do you get thru a mission with any other class?

lilac schooner
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play psyker

spice cloud
main wagon
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FINALLY

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17% TOUGHNESS ON MY SCUM

lilac schooner
mighty belfry
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you mean to tell me

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you have to think?

upbeat pendant
spice cloud
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I just disagree

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One kill bro

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Its ONE MELEE KILL

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HOW HARD CAN U COPE?

lilac schooner
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bro doesnt understand the game

spice cloud
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Get outta here

lilac schooner
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sometimes there are only ranged elites or no elites at all

spice cloud
lilac schooner
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prenerf you could replenish ammo, post nerf you cannot

upbeat pendant
mighty belfry
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and specialists

lilac schooner
tulip ivy
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yeah hive scum needs a buff now that theyve nerfed pickpocket, worst performing class in the game

upbeat pendant
lilac schooner
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A. you don't have melee talents to kill them fast B. you have to switch weapons unlike before

spice cloud
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U cant tell me one melee kill is hard

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How is that a big change?

tulip ivy
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u rip ass with hive scum's melee regardless

mighty belfry
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that's why it's usually a strong recommendation to have that on range builds

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ranged scum isn't completely useless in melee like people seem to think

lilac schooner
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I'm talking about h40 only

spice cloud
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U gotta learn to manage ur ammo

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Maybe play some veteran first

mighty belfry
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You're getting absolutely swarmed by specialists in h40 tho lmao

spice cloud
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To learn the game

lilac schooner
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True, but you gotta swap your weapons now at least and run up to them possibly out of cover

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I don't think it's worth it to play gun hs might as well run psyker

tulip ivy
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why do hive scum whine so much about this change

lilac schooner
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Like I don't see the pros of it over just playing psyker

mighty belfry
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i see your game, funny man

spice cloud
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This is

tulip ivy
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why dont we cry about gunlugger ogryn's ammo management

willow violet
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cuz its only slightly better

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its still a mostly auric build

lilac schooner
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I'm not a gun hs main or anything, it's just I see the pickpocket change is a huge nerf to that type of build

spice cloud
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Great

willow violet
spice cloud
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Its not tho

willow violet
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free ammo makes no sense

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its still giga strong

lilac schooner
tulip ivy
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wow a slight nerf to free ammo to the most overpowered class

willow violet
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HS was just op with the tlaent

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thats like comparing water to wind

tulip ivy
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are hive scum just too stupid to weapon swap to use 1 or 2 heavies to kill an elite/specialist

spice cloud
upbeat gyro
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Im glad i got to play the full-on-dakka-dakka HS before it got nerffed, kinda got tired of it already so im fine with it personally

lilac schooner
mighty belfry
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oh my

lilac schooner
# tulip ivy

yes a limited blitz is the best way when armor is on every encounter in h40

spice cloud
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It takes 3 heavy attacks

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For a crusher

lilac schooner
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on a gun build man

spice cloud
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With no buffa

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YES IN A GUN BUILD

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U SILLY MAN

lilac schooner
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it takes like 7-9 heavies

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in h40

spice cloud
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No

tulip ivy
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its almost as if its intended to be a struggle

lilac schooner
spice cloud
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I cant help u man i think u just wanna whine anout something thats really not an issue at all

lilac schooner
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I think you just can't accept it was an actual nerf

tulip ivy
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for that hive scum is still overpowered 🤷

lilac schooner
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yeah they buffed melee hs a ton so yes they are op still

tulip ivy
upbeat gyro
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You both have point, you just approach it differently, maybe chill. I say this as someone who just got stranger's finger in my ass 1h ago, im the one who should be grumpy

tulip ivy
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oh man my free ammo talent node needs a bit more effort to have free ammo! aw shucks! buff it so i can again play without thinking!

lilac schooner
tulip ivy
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lets make all classes the same

lilac schooner
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don't tell me "thats how the class was designed"

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because they designed hs with this talent too

upbeat gyro
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Maybe both were/are issue, as much as ranged HS deserved a nerf, so does inferno spam

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And dots in general

lilac schooner
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I think yes, it was oppressive on lower difficulties, but in h40 it really was just a gimmick cause it has no way to deal with armor efficiently

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maybe that's why people hate it so much because they play the lower difficulties

upbeat gyro
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Gonna go test that new talent that pushes enemies away in melee for HS

mighty belfry
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Class defining even.

lilac schooner
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zealot has that too, I can't tell how often I use it

mighty belfry
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Zealot only pushes back attacker.

upbeat gyro
mighty belfry
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Street Tough pushes everything away.

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In a radius

upbeat gyro
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Hmmm, mod issues, just updated em all

lilac schooner
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apparently framework wasnt working?

willow violet
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thhe one which shows how much ammo packs have left

lilac schooner
upbeat gyro
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This was just getting into lobby in main ship, instant

tulip ivy
mighty belfry
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Makes melee scum way safer

lilac schooner
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which is tough to do when there's a pack of them

tulip ivy
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i dont see how that is such a huge issue for free ammo infinitely

lilac schooner
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You'll have to do that every other magazine with the shredders/autogun it's just not very efficient

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on the needle gun though you get a lot of ammo back

upbeat gyro
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I guess solution is to go more hybrid maybe then?

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So you can hold your own in melee too and not spam every trash horde but melee em

lilac schooner
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I run melee hs without pickpocket even before the nerf so yes it's not really worth grabbing

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unless you were pure gunscum which is dead in the water now

tulip ivy
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oh no 3-4 heavies and i get free ammo again how terrible

lilac schooner
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You're understating it, but yes its terrible now, just play psyker for ranged only* gameplay

patent bone
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Is pickpocket bugged? I kill specials but my ammo doesn't replenish

tulip ivy
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almost as if psyker is designed to be ranged

lilac schooner
willow violet
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no he wasnt

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he was designed as a hybrid

willow violet
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even with his range build

upbeat gyro
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Melee part is added this patch

lilac schooner
patent bone
willow violet
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HS was never designed as a full range class

tulip ivy
patent bone
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UP CLOSE IT IS

tulip ivy
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thats the spirit

tulip ivy
lilac schooner
tulip ivy
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  • melee based ability
lilac schooner
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And it specifically added a talent that gave you infinite ammo so yes it was designed like that

willow violet
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hs has only close range dmg bonuses

patent bone
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Can't go wrong with dual guns!!

lilac schooner
tulip ivy
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psyker has a melee damage node somewhere im sure

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does that mean psyker is designed as a melee

upbeat gyro
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There are psyker knight melee builds that are fairly common

lilac schooner
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lol

river skiff
upbeat gyro
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Popular in gameslantern and also in pinned guides

tulip ivy
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psyker does have a melee build, yeah, but its not really designed to have one imo 🤷

river skiff
lilac schooner
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theres a lot of melee psyker talents

upbeat gyro
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Ngl, will sometimes miss going full auto on my Vraks and 99%+ just dakkadakka through mission, but atleast i got to have fun with it before nerf hit

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And nerf was deserved

tulip ivy
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now to nerf melee hive scum too

lilac schooner
tulip ivy
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why?

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can i not chat wherever I want?

lilac schooner
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worst takes imaginable

river skiff
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I do not want em to nerf it

tulip ivy
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oh yeah its fun for the hive scum playing it

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not for the others playing with them

lilac schooner
tulip ivy
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infinite dodging is so risky omg

lilac schooner
#

dude you can play hivescum too you'd probably die a lot

river skiff
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High ceiling high reward

river skiff
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I feel much safer on scum than with other classes since I have more dodges and faster refreshes

tulip ivy
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pressing a or d then spacebar is so hard

upbeat gyro
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Gave up Sample Collector for Street Tough

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Gonna try "tanky melee" hivescum

lilac schooner
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I've tried both the middle and right keystone, right is more consistent

upbeat gyro
willow violet
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unbound is useless af pretty much

river skiff
# tulip ivy pressing a or d then spacebar is so hard

If you spam it and end up without any you are screwed - it takes some experience to get the full value out of that class since it is not conventionally tanky - which is why they are buffing it - new players are dying cuz they dunno the mechanics of the game

tulip ivy
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so that is a beginner skill issue and the more veteran, sweaty players are rewarded with an even more OP class

willow violet
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to be fair its also a valid option that u cannot balance for us madlads with thousands of hours in the game

lilac schooner
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after the dodge linger nerf its no longer that op to spam dodges towards gunfire

willow violet
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cannot balance solely for the 1%*

river skiff
# upbeat gyro

I feel like toxic renewal is better than unbound now that you have splash dmg

lilac schooner
upbeat gyro
river skiff
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I prefer more dmg but up to you

upbeat gyro
#

I feel i get lots toughness chip dmg in the Expeditions as melee scum going from ranged packs to another

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So those regens per second help deal with it

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Maybe in h40 or something they arent that good

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I feel my dmg is already over the top for auric level

lilac schooner
#

I like the steady toughness gain type talents, though it is pretty slow regen

upbeat gyro
#

With Tac Axe

tulip ivy
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think we should nerf it

lilac schooner
#

On h40 I prefer just that straight dr from chem dependency than the adrenalime 5% toughness regen

river skiff
upbeat gyro
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And hivescum got bad reviews as its not noob friendly

lilac schooner
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I think he just wants to nerf everything thats not ogryn

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ogryn got massively buffed be happy

upbeat gyro
#

Ogryn could have used still bit more tbh

tulip ivy
#

oh man i want one of the most op classes to be nerfed?

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im such an asshole man... how can i live with myself

lilac schooner
#

Psyker is probably the most OP go there

tulip ivy
#

3-4 heavies for free ammo is such a build killer

lilac schooner
#

ya still on that?

upbeat gyro
#

Well if previously you never had to melee, now having to melee every 10s is quite the change, yet i agree nerf was deserved

river skiff
willow violet
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part of the problem while the game feels stale are because hte classes got overbuffed so the only way to challenge ppl is to lineup armored 1shots from wall to wall

upbeat gyro
#

And you might not have suitable target nearby every 10s for the melee hits

lilac schooner
#

It's easy in the psykanium but its not as free in h40s unless its a lone specialist

tulip ivy
upbeat gyro
#

Actually, i tried the even longer dodges, and cliffed myself

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Back to just having faster dodges instead

tulip ivy
#

then thats on you, really

river skiff
#

Too much for melee

lilac schooner
mighty belfry
#

what have u guys used with longer dodge distance

upbeat gyro
#

Yeah point being the longer dodges were actually too long

mighty belfry
#

just curious

lilac schooner
#

psyker shield only got hit though, while vet got plasma and shout nerfed (again)

river skiff
#

LOL

tulip ivy
#

ogryn received a slight nerf too on loyal protector

upbeat gyro
#

Arbi toughness regain talent went from 10% to 7.5% too

tulip ivy
#

but the worst nerf of all was pickpocket

upbeat gyro
#

But mostly this patch was buffs, besides obvious pickpocket infinite ammo spam

mighty belfry
#

cuz extra dodge distance

lilac schooner
mighty belfry
#

with heavy sword

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it's peak

river skiff
tulip ivy
river skiff
#

Makes more sense than telephatic pickpocketing from before

lilac schooner
#

Oh the subnode for it

tulip ivy
tulip ivy
upbeat gyro
river skiff
#

That would be hilarious

lilac schooner
tulip ivy
verbal dew
#

having to pick stuff up in the middle of a horde is not fun

river skiff
upbeat gyro
#

All in all id say really nice patch and game content addition, i was losing bit of steam as i reached my goal of H25 black armor set and was playing anymore like once a week

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Still think they need to add H40 cosmetic set too, so id get reason to grind there too

lilac schooner
#

I haven't played in a while and dropped to H37 from decay

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😭

upbeat gyro
#

I just did my first havocs in january or so i think, returned to game after 2 year break

verbal dew
#

so you're 30 now

lilac schooner
#

2 years dam

upbeat gyro
#

2023 itemization lottery was wild

upbeat gyro
lilac schooner
verbal dew
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like the skill goes up once you're just running h40s

tulip ivy
river skiff
spice cloud
upbeat gyro
tulip ivy
upbeat gyro
#

Too much drama to handle

tulip ivy
river skiff
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Lol

lilac schooner
spice cloud
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for iag

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Atleast

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20% is not just one magKEKW_ogryn

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LOL

upbeat gyro
#

And i got first touch of a female already today. (Doctor's appointment, pants down, finger in) chadgryn

tulip ivy
#

living the life huuh

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i wouldnt complain about that, youre getting your money's worth

upbeat gyro
#

Gotta share losing butt virginity somewhere instead of bottling it all up staregryn

spice cloud
lilac schooner
upbeat gyro
#

Wonders of western medicine i guess "oh you have this? well maybe we should just stick finger up your bum to make sure it aint that"

tulip ivy
upbeat gyro
#

Those 80s pseudo-satanist-pagan rituals usually involved naked women in a circle at night, wouldnt mind one of those

lilac schooner
#

then potential dismemberment

tulip ivy
#

id rather take the finger up the ass to be fair

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less drama with the mrs

spice cloud
#

Ill take smoking the random herb

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Over buttfinger

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Tbh

tulip ivy
#

50% chance of dying, 50% chance of having the worst night of your life and survive it

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no clue if thats accurate, but some of these tribes ive seen on discovery channel smoke some random shit or ingest as a ritual or healing

spice cloud
#

My body is attuned to narcotics ill survive

upbeat gyro
#

This is hivescum channel

tulip ivy
#

well too bad, they post farming simulator in the ogryn channel too

upbeat gyro
#

Im more of a stardew valley farmer myself

tulip ivy
#

dont play either of those games

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minecraft, on the other hand

upbeat gyro
#

Stardew Valley is comfy as 2-player splitscreen co-op

tulip ivy
#

oh so you play on console?

leaden pendant
#

i was thinking about caving and buying ARK again

upbeat gyro
#

PC

tulip ivy
#

fair enough

tulip ivy
leaden pendant
#

lol i know i know

upbeat gyro
#

Got my big TV hooked as 3rd monitor, got usb hub for controllers near it

tulip ivy
#

do you not fear your electricity bill

upbeat gyro
#

I actually should change provider as my electricity bills are way oversized compared to consumption

tulip ivy
#

even more reason to not have 3 monitors in this day and age

upbeat gyro
#

Well the TV one isnt on unless i need it as its another side of the room

#

Doubt GPU spends much keeping it on without nothing going on there

tulip ivy
#

doesnt take much if any yeah

#

2 monitors even though god damn haha

upbeat gyro
#

2 has practical use if you for example following youtube tutorial on other and doing it on the main

tulip ivy
#

yeah i used to have 2

#

but then i saw the electricity bill

upbeat gyro
#

Occasionally do music as hobby so its comfy to have some synth preset tutorial going on youtube and being able to instantly replicate it without having to alt+tab between em constantly

tulip ivy
#

alt tabbing is part of the fun, burns calories

upbeat gyro
#

Anyways gotta get going, first they want my butt, next up my pee, im not so sure this western medicine thing differs that much from witchcraft after all. Next they want maybe lock of hair for voodoo doll

tulip ivy
#

unacceptable we have to pay for pee online but these doctors get paid for collecting it

#

good luck son

austere coyote
#

crowbar changes any good?

unreal stirrup
#

on god street tough need to be removed

#

I got away with so many dumb shit

vapid jungle
#

Does it knock crushers back

foggy lantern
#

Hyper-Critical being excluded is utter dogshit, because that punishes you for taking a talent that has the most benefit for melee builds anyway.

unreal stirrup
#

eh even with it blinder still regen fast anyway

#

also blinder require close range kill

#

so dot doesn't count make sense

#

they also don't proc other close range talent

#

iir

rotund agate
#

I like taking Channelled Destruction (crit chance gives melee damage) on my chaxe chemdep build, but idk how many stacks I tend to have because it always shows 10 regardless of my actual current crit chance...

granite verge
unreal stirrup
#

hypercrit doesn't proc on kill talent

#

what make them think it gonna proc splash damage lol

rotund agate
granite verge
unreal stirrup
#

still good to run both of them on knife because splash damage proc help with hypercrit

rotund agate
granite verge
#

If the stacks aren't adjusting dynamically, reset your psykanium session.

rotund agate
astral canyon
#

I'd say to run chem dep instead of adrenaline for shivs

#

The extra crit chance is really effective with how high its finesse damage is

wheat brook
#

How are desperado builds holding up after the changes? My friend has been really struggling

spice cloud
#

Overall the class got massive buffs

kind ice
#

Desperado builds have felt better even, got points left to put into more defense or melee abilities compared to last patch

#

non-desperado felt the pickpocket nerf the hardest, but its still a great talent

astral canyon
#

Eh not really

#

Its more the other way around

#

Full gun desperado builds were the most affected while melee builds didnt get affected at all

wheat brook
#

I was doing havoc 30 and just asked my teammates to let me kill close elites/specials to restore needle pistol ammo but unfortunately for bonesaw enjoyers if the chem toxic kills them you get no ammo

#

Usually there is at least something to swing on for pickpocket

spice cloud
kind ice
kind ice
spice cloud
#

Not really imo

#

The needler is very ammo efficient anyway

kind ice
#

To each their own, i mean infinite ammo still means you aren't hogging from your teammates

spice cloud
#

Ure not hogging lol

#

U meed like one ammo bag per mission

#

At maximum

kind ice
#

Compared to needing zero and still being able to use my ranged weapon to take out specialist at times. PP still worth it for my playstyle, huge value out of infinite ammo despite the changes

spice cloud
#

If u use ur needler on anything but crushers and bosses ur doing something wrong imo

wheat brook
#

It reminds me of the recon lasgun where you can get by with like 1 or 2 big packs and leave all the ammo for your buddies

#

The Ogryns need to be fed

spice cloud
#

Beside if i have a vet in the team i dont need a single ammo drop

wheat brook
#

Yeah that too

spice cloud
#

With any class

#

Theres also HS ammo aura nobody wants to use

kind ice
#

Of course but assuming pub play can't be making your builds around a vet

kind ice
spice cloud
#

Well u complain about ammo why dont u use it lmaoKEKW_ogryn

#

Smh

wheat brook
spice cloud
#

Its nerfed to the ground basically no?

kind ice
#

It's fine, felt like a deserved change and with what buffs the rest of the hive scum tree got with the melee and defense talents i find it still very valuable

#

especially when they added this badboy in kekl

wheat brook
unreal stirrup
#

street tough and splash damage is our 9/11

#

this class is just cannon

kind ice
#

running around with desperado full ranged immunity + street tough for the melee safety net i do feel like a god

#

and the 50% dodge distance PepeRun

foggy lantern
# unreal stirrup hypercrit doesn't proc on kill talent

Hypercrit should proc on-kill effects. I realize that it doesn't, but it logically fucking should.

Most people who read the talent are not going to know how many things are excluded from proc when Hypercrit happens, and are going to take it on a crit-chance build only to unknowingly nullify other talents and blessings they may have taken.

Talents should do what their fucking descriptions say they will do. If there are exclusions, those exclusions need to be listed in the talent itself. You should not need to datamine to figure out your fucking build synergy.

unreal stirrup
#

logically yeah gameplay wise it shouldnt

#

especially now with splash damage existing

astral canyon
#

Hypercrit does work for sample collector

unreal stirrup
#

sample collector is depend on enemy with toxin dying

#

they just need to have toxin on them

astral canyon
#

No?

#

Sample collector gives 1% for all kills

#

Kills with the tox DoT just get an extra 1%

unreal stirrup
#

I'm illiterate

#

I thought sample only work on toxined enemy

astral canyon
#

If the enemy has tox but gets killed by something else its still just the 1%

foggy lantern
# unreal stirrup logically yeah gameplay wise it shouldnt

Gameplay wise, Hypercritical absolutely should. The perk kills things instantly, if specific circumstances are met (current HP under 2x total crit damage). Splash damage adds 2 stacks to each enemy in 10m when it procs. Big fucking whoop, that's largely going to be anti-horde. Splash damage specifies you have to kill an elite with a melee attack. If you Hypercrit with melee attacks and kill an Elite, then Splash Damage should proc.

unreal stirrup
#

1 shotting 20 mauler in a row because hypercrit + splash damage proc is totally balanced

foggy lantern
unreal stirrup
#

rotten armor have damage res so you can't 1 shot them anyway

#

but yeah rotten armor dogshit

rugged geode
#

How do I become the emperors greatest tweaker

unreal stirrup
#

havoc

torpid cloud
#

should i run this one

foggy lantern
#

Chem toxin doesn't crit AFAIK, and even if it did, it's not a melee attack itself, so the DOT shouldn't be hypercritting anyway. You're not going to instantly 1 shot the mixed horde. The toxin needs time to work.

#

You might one-tick the chaff, but they're chaff.

unreal stirrup
#

are we even talking about the same thing

hybrid veldt
#

This is right

#

I tested it out myself

astral canyon
unreal stirrup
#

I was talking about how splash damage toxin help proc hypercrit easier

unreal stirrup
rugged geode
#

Any good gun builds?

foggy lantern
unreal stirrup
#

no?????

rugged geode
unreal stirrup
#

basic reading comprehension is dead

foggy lantern
foggy lantern
torpid cloud
unreal stirrup
#

knife

astral canyon
#

Caxe

torpid cloud
#

arthritis sim

rugged geode
#

Is the range build on here any good?

unreal stirrup
unreal stirrup
astral canyon
#

Chickened boil

foggy lantern
rugged geode
clear isle
#

what talent was replaced by "burst of energy?"

astral canyon
#

None

#

We already had it

clear isle
#

damn

#

I guess I forgot it then, I had this on every build and never remembered it

#

is it worth a point? cuz now I can skip it from float like a butterfly

astral canyon
#

Yes

clear isle
#

aight thank you

torpid cloud
#

so why exactly should i not use the crowbar

clear isle
#

where is my sample collector

torpid cloud
clear isle
#

perfect, thank you

astral canyon
torpid cloud
#

so its just shivs, the zealot knife, and taxe?

astral canyon
#

Latch attacks dont get to scale with attack speed buffs properly

astral canyon
torpid cloud
#

preferably one that can deal well with carprace huh

astral canyon
#

Thats the thing

torpid cloud
#

i wanna go quickdraw for gun

astral canyon
#

Melee scum has enough damage gigabuffs to make pretty much anything work into carapace

#

Plus you have boom

torpid cloud
#

did the stims get any changes? Also i was a ranged scum player before so i dont really know what they want on their stim when going melee

clear isle
#

its mid at dealing with hordes but nice for carapace

astral canyon
astral canyon
clear isle
#

which mark?

astral canyon
#

Either

#

Headtaker+slaughterer+rampage is just a fuckton of damage

#

I like the one with heavy sweeps tho

clear isle
#

that's the mark 4, same one I use

#

I put thunderous on mine though

#

the PA for it is also nice for hordes but since its a PA it runs out quick

clear isle
astral canyon
#

Probably yeah

#

But its no longer a throw pick anymore

clear isle
#

I guess

#

Is this one new? it looks pretty damn good

#

like a free 15% for any melee crit build, wild

astral canyon
#

Yes

astral canyon
upbeat pendant
#

prob nimble for jittery and virulent strain for chem forti, id go blessed instead of long lasting

upbeat gyro
#

Rashad is pretty good on carapace + hordes too, but on speedy class like this just feels tad wrong

vapid jungle
upbeat gyro
#

I would switch this

#

To this

#

Because Tertium Welcome is far more universal

astral canyon
#

I like punching above more for mixed hordes

upbeat gyro
#

Virulent Strain also seems kinda mid, sure its for whole team, but why not just some +15% to yourself or stronger talent?

astral canyon
#

As well as boosting toxin and ranged damage

upbeat pendant
#

yeah virulent strain is prob your first option to remove

upbeat gyro
#

Fair enough, i guess im biased also as im running Taxe or Caxe atm so you want that first hit dmg for brutal momentum

astral canyon
#

Im running shivs

haughty trout
#

Both? Both.

main trellis
astral canyon
#

I dont have the points for both lol

upbeat gyro
astral canyon
upbeat gyro
#

They both good and kinda overlap

main trellis
upbeat gyro
#

But like i said, easy choice as taxe & caxe user to go with the first hit as cleave doesnt matter with brutal momentum

#

Arguing with you is a pepega choice

vapid jungle
#

So many good talents

astral canyon
#

And like i said im not running axes im running shivs

vapid jungle
#

I just don't like the middle tree pathing.

upbeat pendant
vapid jungle
#

Thats a good call maybe do rockets or nades with no toxin

#

Hrm but then you would want capacity

lost ravine
#

call me crazy but i would drop nimble and pocket tox

vapid jungle
#

Ahhhhh

lost ravine
#

just run with raw blinders

#

blinder tox less useful with perilous toxbustion anyway

astral canyon
upbeat pendant
#

do not drop splash

lost ravine
#

splash is insane

upbeat pendant
#

pocket sure, but not splash

#

nimble too, trust you dont need it, get more damage

lost ravine
#

only ran nimble before for pathing tbh

astral canyon
#

Are the two stacks actually enough to kill poxwalkers?

#

I tested it in psykhanium and it wasnt enough

lost ravine
#

even if not, they will help fuel hyperviolence

upbeat pendant
#

yeah its just free damage

astral canyon
#

Ig

upbeat pendant
#

i should enable to check mine

lost ravine
#

i just like seeing a breakdown of what's what

serene fox
upbeat pendant
astral canyon
#

Not dropping hypercrit

main trellis
lost ravine
#

dropping hypercrit is like
wot

#

when you waltz around with 35-75% crit

astral canyon
#

Dropped virulent and pocket, picked up jittery and fortified

lost ravine
#

"oh no less blinder regen" if that is even true, imagine not just instantly slaying whatever you touch

lost ravine
astral canyon
serene fox
#

Right but not as much reason to build for blackout then I think so pocket tox can prob be dropped

#

cuz those kills also won't restore blackout

astral canyon
#

Splash damage tox also doesnt count apparently

lost ravine
#

any tox really

astral canyon
#

Except needler

main trellis
astral canyon
#

Ye

lost ravine
#

hypercrit not counting feels a little silly but alas

astral canyon
#

I do feel like coated and bonesaw should get a pass tho

lost ravine
#

the others i can somewhat understand

astral canyon
#

And hypercrit too ye

main trellis
lost ravine
#

hypercrit still works off of a ranged or melee attack

main trellis
astral canyon
astral canyon
main trellis
lost ravine
main trellis
#

@fluid ether mah man; question!
Will haymaker blessing proc work or won’t work for restoring blinders for HS? In the guide it does not specify & combat knife can use such a blessing

random shuttle
hybrid veldt
#

someone photo shop that basket ball image

random shuttle
#

which one?

fluid ether
hybrid veldt
#

with the classes

main trellis
lost ravine
#

only comes into play right after a splash proc and it won't last long anyhow, vs full uptime on 15% tdr and possible toughness gain outside of melee on stim use

#

toughness gen in melee is already covered by precision violence in conjunction with freakishly high crit and attack speed

unreal stirrup
#

especially since scum get 1 more dodge

#

nimble also give more dodge linger so even less sense

low harbor
#

I take neither chadgryn

lost ravine
#

same

#

nimble enough as it is

#

even without nimble

upbeat gyro
#

This is also the same channel that promotes at times 3x 3stam curio setup, so defensive tools arent held in that high regard as everyone apparently master dodger with perfect game sense and never making mistakes. Meanwhile, im not that good, so i take the defensive stuff first.

#

That extra 15% dmg node wont mean much if im dead

upbeat pendant
vapid jungle
#

I think its just whatever youre comfortable with. They might eek out a bit more damage but as long as you are clearing who cares.

upbeat pendant
#

i used to run 3x hp, then slowly as i get more comfortable with melee scum style, i went down to 1x stam and 2x hp, now im at 2x stam and 1x toughness

lost ravine
#

the gigastamina setup does not have my seal of approval (it's extremely silly)

#

i run 2x toughness 1x hp

upbeat gyro
main trellis
#

What if you have no enemies around you & you get chipped? Chem forti gives you that boost when you need it + tdr

main trellis
wispy vault
#

(my pinky finger is asking for the emperor's mercy)

main trellis
low harbor
main trellis
#

That shit is more straight than a trad family when i play

low harbor
wispy vault
#

me dodging into a ledge has also doubled since this update, what a strange coincidence

main trellis
low harbor
#

I dropped both dodge talents for forge’s bellow

#

Because stagger is better than slightly better dodge

#

And max damage pretty much everywhere else I can

modest patio
#

Isn’t forge’s bellow a whole different line than jittery/numble/50% dodge distance?

#

To avoid those you’d have to take posture and ramping backstabs right?

#

Ramping feels worse than any of the dodge talents, posture feels fine but I’d rather the point somewhere else at the bottom then dropping another there

#

Unless you want the ammo aura I suppose

bronze glade
#

fellow bellow enjoyer 🤝

warm axle
#

by the time i got to try the updated hive scum last night, i was drunk as a skunk and stupidly refused to stop limit testing… that said, the new talent that pushes enemies around you is hilarious, it keeps your downed body around like 2x longer! KEKW_ogryn

#

chem tox elite explosions with bonesaw is fun as hell, that sound effect when it procs is chef kiss uwugryn 🤌

wheat brook
#

What have you guys been running in expeditions?

rotund agate
unreal stirrup
bronze glade
#

Gee I sure do hate my very powerful on demand double stagger!

edgy finch
#

I really don't understand the stim box. Why does it take my stim, but if I use my stim first, I can still use the box

#

Why do I have to manage this weird system

lost ravine
edgy finch
#

What the

#

Does it do anything at all?

astral canyon
#

it does the anti-corruption effects

edgy finch
#

Damn I been fucking it up big style

lost ravine
#

using stim via crate also immediately starts stim cd

#

as opposed to waiting for the effect to end for the cd to start

#

yooseful

unreal stirrup
#

been that since launch

astral canyon
lost ravine
mighty belfry
#

Is one of the safest ways to play melee on this game now lol

unreal stirrup
#

its pretty hard to get snowballed as scum after update

mighty belfry
#

On demand stagger on bosses

#

That also slows their attack patterns

#

Is really underrated

unreal stirrup
#

I mean yeah make sense

rose flax
#

Lol, imagine pickpocket was unchanged, with alley rat plus two extra effective dodges, ranged hive scum would be insane

unreal stirrup
#

I just can't find point for it

mighty belfry
#

Makes dealing with a chaos spawn in a tense situation so much much doable

unreal stirrup
#

maybe if i only drop 20s adrenaline

#

but i like running it with weak point stack for bossing

#

since the other one require kill

lost ravine
mighty belfry
#

Also mutants with bellow

lost ravine
#

mutie immunity mostly less relevant than dog immunity

#

muties range from actively beneficial to Instant Death

mighty belfry
#

Idk. I've been saved from Mutants before

#

Or moreso gunners shooting at me while I'm being grabbed

lost ravine
#

Yes

#

or dragged into spicy floor

rose flax
mighty belfry
#

I also have to say

#

I was right

#

Some weapons do like alley rat more than nimble

lost ravine
mighty belfry
#

Heavy sword alley rat dodges feel way better than nimble ime

lost ravine
#

my weapons like neither because it was a pathing node before and it isn't anymore dogekek

mighty belfry
#

And Heavy sword isn't the fastest weapon

tender forge
#

I need to redo my chem build

#

Love me gas

unreal stirrup
mighty belfry
#

I'm always dodging sideways

unreal stirrup
#

even with nimble you can still stay in rnage

#

but im alway out of range with alley rat

mighty belfry
#

With what weapon

unreal stirrup
#

caxe lol

#

it's not the slowest weapon but it do need some help

mighty belfry
#

Cuz I've been experiencing an opposite case where I've been able to close distance way better on things I actually wanna kill

manic wolf
#

So how cracked is Scum now

astral canyon
manic wolf
#

Good good KEKW_ogryn

#

Business as usual

mighty belfry
#

I think scum may have taken 2nd best class spot bare minimum

manic wolf
#

Wait they werent already the best class?

#

Coulda fooled me

astral canyon
#

psyker

unreal stirrup
#

psyker exist

mighty belfry
#

Not when psyker exists ya

manic wolf
#

Scum was competative with Psyker DPS before new tree

unreal stirrup
#

they don't even need to interact with the melee system

manic wolf
#

Second question.. did update break all the mods again?

unreal stirrup
#

literally every major update fuck every mods

#

I also want my shit back

neat delta
#

Update ur mods

unreal stirrup
#

I have like 20+

#

also holy shit after uninstalling scoreboard for powerdi my fps is way higher on average

#
  • for some reason potrait fuck performance hard
manic wolf
#

Thats weird cos PowerDI makes my game shit the bed

unreal stirrup
#

its on by default

upbeat pendant
manic wolf
#

Yeah I had that off, but it would throw up OOM errors after every other match

unreal stirrup
#

yeah idj

upbeat pendant
#

oven scoreboard got an update too

unreal stirrup
#

I don't use scoreboard anymore also because its inflated as hell

manic wolf
#

Scoreboard, Crit chance an FullAuto are the only ones i really give a shit about tbh

upbeat pendant
#

i use it to feel good about myself 🥀

unreal stirrup
#

skitarius > full auto tbh

upbeat pendant
manic wolf
unreal stirrup
#

It still better for firearms

manic wolf
unreal stirrup
#

lmao

manic wolf
#

Granular control do be like that

unreal stirrup
#

I only use it for pa spam on knife and single target on dclaw

marble seal
#

I thought scum was better before, but now they’re about equal with psyker after pickpocket nerf

manic wolf
#

Pickpocket nerf seems like more of a slap on the wrist than an actual nerf

#

It should have had its shins broken

marble seal
#

They’ll neva do that

unreal stirrup
#

you won't feel it unless you use dap

manic wolf
unreal stirrup
#

they have no problem nerfing crunch to the ground though

manic wolf
#

Though them nerfing Vet's ammo aura repeatedly for years an then putting Pickpocket on Scum was just about the wildest U-Turn Fatshark has pulled with this game

unreal stirrup
#

even when it not even that good

#

since hp buff

marble seal
#

Classes have to wow you to sell

manic wolf
#

They do?

#

They can't just be fun and well designed?

mighty belfry
#

I mean it's very obvious the class didn't sell as well as they wanted it to

brittle sierra
#

No this is gaming in 2026

marble seal
#

Fun for the average player is power

mighty belfry
#

We're not the majority. The average player doesn't want to get their balls stomped on constantly.

marble seal
#

Enjoying gameplay mechanics is secondary to majority of people

#

It is what it is

mighty belfry
#

And scum was very good at enabling the average player to do exactly that

manic wolf
mighty belfry
#

Even if once you got the hang of the class, the potential is astronomical.

#

It's just more accessible and can snowball a little more.

marble seal
#

The next class is going to be insane

limber cradle
#

New tree feels good except for obligatory stimms nodes lol

mighty belfry
#

If anything, the huge buff to this class imho

#

Is street tough

#

That talent on a class that doesn't have the greatest base defensive stats other than dodge

#

Is massive

manic wolf
#

Is it impactful? There was some debate as to how useful it were gonna be

mighty belfry
#

Very

#

The knockback is actually generous

#

And it's a poxhound defense

manic wolf
#

Damn, go out for St Patricks an feel like I have so much to catch up on after two fuckin days KEKW_ogryn

limber cradle
#

It works on hounds?

marble seal
#

It’s like chem grenade being a straight upgrade to immo

mighty belfry
#

It does.

limber cradle
#

Like automatically?

marble seal
#

Straight upgrade to that zel talent

manic wolf
mighty belfry
#

Automatically, if it is ready to proc

limber cradle
#

Insane

unreal stirrup
limber cradle
#

Like actually bonkers lol

manic wolf
#

Well this should be fun to mess around with

unreal stirrup
#

also skill issue

compact oyster
#

Oh yeah it works against hounds

mighty belfry
#

It also basically makes melee chip way harder to come through.

mighty belfry
# compact oyster How

Because of the constant panning of the class, the initial impression it was bad functionally and the fact that it wasn't skitarii

#

Oh and the marketing being pure ass.

#

Ya I was already thinking it was gonna be A tier before the poxhound revelation

restive mortar
#

Was about to get that cranial implant
Then I turned my guy around and...

mighty belfry
#

With that? Full S tier defensive talent

#

Antihound defense in Havoc is huge because those bastards can catch you at the worst moments during a fight

limber cradle
mighty belfry
#

And it knocks back the dog and everything around you so if there's a crusher squad doing an overhead at that time, they're getting knocked right on their ass and you won't get overheaded

limber cradle
#

Current build if I drop punch for street tough

mighty belfry
#

Also the pesky specialists that happen to come up as soon as you're pounced

limber cradle
#

The toughness regen on tox goes crazy ime

unreal stirrup
#

street tough is like top 10 talent in the game imo

limber cradle
#

I didn't realize it auto worked on dogs ngl

unreal stirrup
#

it work on any melee

limber cradle
#

That's a huge selling point with how many lagged into me lately

main trellis
#

P2W

mighty belfry
rotund agate
#

my game crashed in expeditions again because someone bought something at the sanctuary shop...

rotund agate
manic wolf
#

Thats a point, how is the expeditions thing?

mighty belfry
#

Like the Lua 2048 thingy?

#

Because that's causing crashes in Expeditions apparently