#hivescum-class
1 messages · Page 255 of 1
20-30 is the not fun area of havoc to be in
It feels like old heresy pre-havoc where all the baddies were at
Except its actually also lot harder and requires lot more ingame knowledge, which i dont really have enough yet either
Got no idea where bosses spawn and which areas are good to fight at or when to fall back etc.
I honestly don't even remember how anything below havoc 35-ish is anymore
Combine with just terrible teammates that are even worse, and its a struggle
once you hit 40 you can coast your way in to any 40 again
which is why the ppl taxi-ing and carrying others to 40 for the rewards just make the whole pool so much worse
one-way crossings/drops are usually spots like that
falling back is usually just not wanting to be in a cramped space if possible
or near a daemonhost or something
but as long as someone marks where to go and everyone follows, it usually turns out well
I do like that you can get by with just simple commands tho, I don't really do premade havocs and I don't use voice
Yeah id just have to grind and learn while at it, not sure i got that time for DT though
Gonna see If casually havoc or two a week Will progress or just keep me where i am at
All i ever wanted was H25 armor anyway, now lack motivaation after it
Apparently i need carrot
is there a fun area
10-ish might be fun for some, a light maelstrom
like havoc modifiers are usually p interesting
but ppl play 40 for a reason, so I assume they find it fun in the challenge/despair

well I include myself ofc
i have been experimenting with more builds that don't go into the bottom right at all
and i realize, i actually like them a lot more
at least rn
for me it's hard to give up the on command 50% toughness stims
I remember better to use my stims
when there's a direct synergy with upkeep
I think I could get in to the rending build more if I didn't need to think to use heavies
Lule, had to share
other than dual auto and iag, any good weps to try on a ranged build? how much worse is the dual stubs compared to the dual auto and ive seen some videos talking about the shredder too
Shredder
dual stubs are much, much worse compared to the dual auto for ranged builds
Idk if they're outright worse, they're different and less easy to use, but they can still put out the deeps
yeah no, no way they put out the same dps
Not the same DPS, no but still good DPS
Dual stubs are good sidesrm
They also have a modicum of decent cleave, so they're pretty efficient for picking priority targets out of trash
bistol and double barrel shotty are fun
they are still a bad gun for ranged builds
they can't vomit the entire magazine on everything in front of you
Im not sure I agree with that, i can quite happily play them on a ranged build with Pinning/Speedloader
Mind you, I do use the full-auto mod to save me fingies
sigh i just love soem ppl... go off writing hwo we shoudl stick together ... 3 ppl stick together one wanders off alone, guess who it is?
and ofc then the other two decide to go rescue him one after the other and die too xD
The lemming problem 
As hivescum its extra sucky when noobs die since you dont have really sustain to sit there 4s taking hits
So easy way to go down too over someone elses mistake
i am currently a big fella though, doign penances. but i agree as scum it is extra painfull
just dont res people
Im not good enough to solo havocs either so 🤷♂️
but zoomies are so awesome
hive scum is the only class i take 3 revive perks on curios . that extra revive speed is nice
Yeah after that game where i died while reviving, i added 2nd one
Maybe should go for the 3rd too...
Shredder is an interesting ranged weapon. With desp and vm it allows you to be more beneficial to your team than just mowing down enemies and making everything boring for the rest of the team. It staggers elites and if you focus on killing specials you can be a toughness battery for the team. It also works well with the in your face playstyle of ranged scum.
21% hp, 2x 17% toughness, 2x combat ability, 2x revive, 2x toughness, 3x gunneris what i run atm
2x 17 tgh and 1x 3 stam what i usually run on all classes beside ogryn
i like the mobility of the class
i used to play zealot a lot but hive scum is better xd
for my playstyle atleast
Kinda makes it feel like you can dodge near infinitely though
And i feel too squishy to go for stamina
desperado build makes you immune to all ranged attacks
Yeah i find desp easier than melee, but i wanna learn to play melee still more
yeah true i do also need to play melee more but
Nonstop ranged spam feels bit cheap in same way as inferno staff
desperado is too fun
also the rpg is chef kiss
this event with scum + desperado + rpg = easy mode on auric
or atleast this is how it feels for me xd
i'll give you one goated trick for rituals
one chem nade is enough if you chuck it directly under the demonhost to fully clear the rit
it works with rockets with good aimn and %100 works on rockets with toxin stacks
Yeah same experience
one needle pistol shot is enough to kill one ritualist
Lastnight Rituals went fine when i was on hivescum as we had enough dmg, but after 2 fails, i switched to arbi to make it safer for rest of the team, and then we were too slow to get em done in time
I guess only real solution would have been leaving the team and trying another better one
But failing and sticking around is learning experience too as you get to identify what you were missing and so on
And ragequitting and generally giving up too easy is heretic behaviour
Hey guys does stim supply still not buff people if your stim is on cd
Honestly i've adopted the habit of not even trying to save people whilst playing Scum unless its a 100% safe bet. Scum has a good amount of solo clutch potential so if it comes to it, thats often the better option than risking a wipe trying to save someone
I haven’t played in a while and that was my biggest criticism with support scum is that if stim is on cd your ability is useless
Wondering if it’s still the case
i have two cats and adhd, i live by zoomies
same but with only a cat and no adhd
i use 3x revive speed and shoot a rpg at them, should give enough time to rez before the stagger wares off on bosses
i do the same hehe 😂
after that, its praying the guy you rez actually helps
doesn`t really matters when you can zoom all around the map and revive him/they again
its also why i love book zealots, they give me so much free space compared to the others
Which is more important for taxe, in your opinion, if I can take only HC or HV?
Or should I drop something to take both?
Rampage and chem dep because I'm not sure what I like for melee 😅.
I have HC, because I went Swift Endurance, Sweet Spot (25% weakspot) to get Pickpocket.
Based ADHD haver
Shame they can't do Zealot DPS whilst using the book
Mind you, a good Zealot has killed half the shit by the time they ult anyway
i suggest trying out 2x hp 1x stam, 3x revive, 3x combat ability, 2x stamina, 1x 5% hp, its what im currently running, i used to run 3x hp but it was overkill, the 1x stam is more beneficial throughout the run
i run gunenr resistance on most tbh ... i have an absolute luck with gunnersy where they kidna spawn in me back and one salvo kills be if i do nto run gunner resistance
one of my successful (and less stressful) h40 run was with double book and an arbi, while i was desp hive scum, so much space from the two of them rotating books
if i run it: never get shot in the back xD
You only need x2 gunner resist, severe diminishing returns after 2
Yeah, makes sense, though book is a weird one. Like its got good CC, but unless the dude knows how to use it properly, it can be actively detrimental
this is for desp scum though, so no gunner resist
yeah they were good players, arbi also had the shock dog so thats even more cc, most of the time where my runs fail, its mainly cause there was too many enemies and our dps cant keep up, id take a book over a subpar vet any day, especially ones that do lesser than a taunt ogryn that spent half the game shielding against bosses
Vets are weird, they're either absurdly cracked or dog-worthless, no inbetween
agreed, no in between
2 gunner resis is the best on curios
or 3 if theyre really pissing you off
word
untrue and false
every additional gunner resist perk is -20% damage taken compared to before
just because it doesn't have increasing returns doesn't mean it has the inverse
Diminishing returns doesnt mean the inverse, Kat
It just means you're getting less value out of the third one than you are the prior two
p sure someone did the math
If you wanted to be really specific you could say that diminishing returns kick in on the second one, but in practical terms its not so much to make it not worth running, whereas the third one is because other stuff will hold greater value at that point
Yeah, its been done numerous times over the game's lifespan at this point
There's a diminushing returns on the reduced damage. Instead of being added (20+20+20) its a multiplicative buff (0.80.80.8).
Redid my curios lastnight (why i remember those stats without checking) then did mission or two and checked shop and found my first +3stam
So thats why its been out of consideration completely
Technically it isnt. Its 20% of the remaining one each time. Its how calculations work in 99% of games i know.
Diminishing would mean that you actually lose out on stats.
Similarly to soft caps in the souls games
It just means you're getting less than you did for the previous buff, there are still returns, just less of them
Souls games use the same idea, you don't lose health when going over a vigor softcap for example, you just get lesser gains than you did below that threshold
Going over 60 Vigor in Elden Ring for example, doesnt mean you suddenly lower your max HP, you just get a smaller amount added
Imagine if it wasnt diminishing and you could reach 100 percent DR
Literally. They are so bad for not capping things.
Skyrim being probably the worst offender since it made all 3 of its crafting skills ridiculously strong even without the bug that could give you infinite stats.
Though armour is capped for some reason at like 85 percent dr
Oblivion has much the same issues, 100% spell absorb and 100% magic resist? No problem G, easy to do 
For sure, but i can forgive it more easily since oblivion has the better magic. Its infuriating how they capped the damage magic can do to the point where the best pure mage build is either summoning or making spells cost nothing and stun locking the game into submission
Tbf tho thats only an issue when playing on harder difficulties but still
Well no its always 20%
In ds 2 one level you get 60 more hp the very next only 12 more.
Its as if you were to get 20% twice but only 5% on the 3rd.
I can show you what i mean exactly with a different example.
Its a multiplicative value, so its not 20% of the damage, its 20% of the remaining damage after the previous DR, hence "diminishing"
Well.. thats not what diminishing means ^^"
It literally is
Purely arithmetically speaking.. no. But yea i guess people can see it that way.
:p
But yeah 3rd gunner resistance is noticeably lower value than first and 2nd, but it still helps when gunner goes for you (which can be issue with rampage scum). On Desperado i wouldnt run 3 definitely
I dont ever notice gunners being an issue personally.
On most classes it takes atleast 4 of them to lower my toughness more than i gain.
But they dont stay alive long enough to make that happen. I make sure of that
What difficulty do you play on? 🤔
But then again scum be like
Barrels and teammates are truly my biggest enemy.
I think its more for those moments you don't realize a gunner is up high behind you and shreds your health instantly
Again.. takes atleast 4 for me to notice im taking damage
My hivescum regens roughly 54 toughness a second. Even more with the cartel special.
Yesterday my wife told me i got hit by a crusher. And i genuinely didnt notice.
That was on damnation though tbf.
May i see the build you're using, if you dont mind?
No
Oki ^^
Lule
can i check, for blessing that say they can stack/refreshed during active duration, how long is the duration originally?
That sounds like a mod.
for example, pinning fire where it says
"+5% Strength for every Enemy you Stagger. Stacks 5 times."
how long is the buff
Ohhh. Yea need a mod. This game communicates stuff like that poorly. I don't use mods but I think there's a guide somewhere around here for that.
Yeah im using enhanced descriptions but some dont have the durations listed, shame
ok wow first game with shredder and its a win. i actually think its better than the dual autos in almost every aspect, except for maybe pure horde clear but even then it can still clear hordes decently fine. man i wish i could send images
Shredder gud, very good infact
yeah im gonna stick with it from now on, good bye dual autos
Its effectively DAP adjacent, you're trading raw DPS for a greater degree of hit probability
More effective over range, still giga-DPS and doesnt require sacrificing a blessing slot
yeah, the lack of recoil on the shredder really made me like it more, i was so much easier to go for weakspots with it
Yerr, plus it's access to Pinning Fire is crazy good
Gets two of the overall best DPS blessings for an auto weapon in Pinning/Blaze
indeed, the exact two blessings that im using
It also has pretty strong stagger when braced
gonna test out the bistol and dualstubs next hopefully that arent that much lacking compared to the dualautos and shredder
For desperado they are not as great. I like them for special sniping on chem dep or rampage tho
Bistol is great with blinders
BPistol is more of a stagger stick than owt else, very good on Chem-Dep an Rampage builds for free CC
explodey bistol desp is pretty good too
I've been meaning to experiment with that and the buffed stagger talent
Wonder if there's a niche in there somewhere
ok finally got a game, bistol dont make me look bad
Any build which uses Blackouts
guys I have a question, so I was playing the new event, and I noticed I kept getting my grenades back every so often? I was using chem cans which I don't remember having a regen property?
Is that a thing in the new event? or has there been some update in the past months I wasn't aware of?
there is a chance to get grenades back in coherency
if you kill bunch of crushers around your teammates you will get grenades back
that's due to the event?
Yeah, it’s not pointed out in game anywhere I don’t think. but it’s part of the event modifier
Thanks a lot
It’s very nice for chasing Blitz penances
Got the Ogryn “Hit 4 elite/specials with Da Box in a row, without missing, five times” done from scratch in all of two matches
Same with Chem Bombs and Boom Bringer
that was a normal hit though, right?
Uh, he hit me with his normal delayed overhead swing. Define normal hit.
Its not too uncommon for me to walk straight into a crushers face and shank him with tiny knife as hivescum. Even on auric on face tank most of his stuff. Just the overhead swing would damage me. But not on damnation it seems.
I still dont know how a small knife kills crushers in a matter of seconds.
tetanus, acids n toxins, you being geeked out on many drugs imaginable even outside of stims, poor grade armor (which is still armor, but imperium's proper carapace armor beats it unless we are dealing with plagued armor) and we get a pretty solid multitude of factors why this is possible
oh and also our knives are most likely plasteel
Its a mix of bleeding and chem toxin that does it. The knife itself does like 5 damage on the initial hit.
Or when i plan my estrogen bomb on the ground that kills em even faster
not the overhead as that deal a lot of dmg even on damnation
I was hit again the same mission by an overhead and it only touched my toughness.
I was also stimmed during that though.
they're just a bit uncanny
iirc its 130dmg with a 2x multiplier vs toughness and a 50% increase if backstab
so that would have hit you for 390dmg
on toughness and the overhead bleeds over
It wasnt a backstab.
so usually that is about 100hp dmg if you run 3 toguhness curios
oh i though you said froim behind
Doesnt the cartel special give you like 50% damage reduction?
No, i said i didnt notice it.
not by default, no
Lule 
Well yes, i use the tank one.
just went back to my crowbar build after not using it for a couple months
how tf did I ever use this weapon? its so ass
thats the point
it is bad and feels bad to use
real, im gonna delete this build
crowbar moment
crowbar become mid when
I think if this is rampage, hyperviolence is the must have if you're running the typical BM + Headtaker setup
It is nice to have both.
@unique dagger build feels stupidly good btw, I swapped PP for stimm regen with chem pool+chem nades talent
sorry had to finish a match
so base dmg is 130 x2 fro toughness no backstab = 260 dmg
tank stim gives 16% dmg reduction (4x4%) which lowers the dmg down to 218,4
assuming you run full toughness curios you have around 210 toughness so this overhead hit would have at least fully depleted your toughness.
however if you had the stim and rampage on at the same time you would have only taken 153,4 dmg. which does not bleed over but still is 3/4 of the toughness bar with 3 toughness curios (including the 5% toughness perk on each)
however if the crusher was backstabbing or flanking you the dmg would have increased by another 50%
given that you didn't notice flanking is highly likely as there is only 5 slots for ogryns to stand around a player as opposed to 7 slots for human sized enemies
the fuck is pp
I should do other classes than Hivescum that im still missing
But feels just wrong to bring anything else than RPG into it
in to the event?
URINE
I've ran all but zealot and arby
hell, even shredder vet does a lot of work
and psyker likes armor blobs with either FGS or rending trauma action
Yeah the rpg and kraks are the best . They simply delete everything in an instant 
I love when i'm the only scum in the team and most of the time they rely on me to delete the 20 crushers pack 😂 😂 . Also believe it or not but i kinda like to have a smyker in my team
https://darktide.gameslantern.com/builds/a13edae3-066b-4a01-a4ce-e151a58df34c/ethical-knife-scum-for-h40 this was fun to use yesterday
wut? First time i see someone using that
Is it good?
Blackouts without pocket toxin is a sad face though
You can dodge block ragers and it makes it way easier to not take chip from them. I block a lot to proc Butterfly.
is this a parry build?
ohhh knoife not sword mah bad
blidner grenedes or chem?
shivs, fent gun, melee
Blinders
Chem nades don't really compliment melee builds that well
At least imho
Pickpocket
Was good cause it was countering dogshit stamina deletion on rampage end
Now its nothing burger… unless you spam push attacks
Imo they dont even support ranged builds all that well
They kinda fall into the "superflous" catagory as they dont really do anything that Scum doesnt already do
Like wave clear, cool, both ranged and melee Scum are exceedingly good at that already, why would you pick it over Blackouts or RPG when both of them do something Scum isnt natively good at
Nah
Useless now
Here is my ranking of best blitzes in the game:
- rocket
- chem nade
- shock mine
- krak
- smoke
I've been running them and they work nice tbh
It's genuinely a flavor pick for me atp
Take whatever you want/take rocket if you want a one point wonder
I'd prob put knives in my top 5
Knives were cooler before Shiv got them as a better weapon special
I never use them on shiv
I use them genuinely all the time on Shiv
forget I have them or just miss or dislike having them be dot
They still effectively one tap a lot of things
Snipers are a big one
I dump em into bosses too
ye im not saying they're bad
Or if there's 2 specials I'll throw at one and melee the other
just not my cup of tea
Which, mk6 knife
So it fits perfectly
Plus I'll admit. Getting the extra Stam on dodge is really nice for ragers
Makes it way easier to push them while also staying defensive.
Also nice that it procs on fodder gun dodges
There's some value in having something that can get a lot of toxin kills in a short time for sample collector admittedly
So it's nice for Chem builds if a situation is really dense since you can overlap your crate with enough kills
And chem nades+tox talent kill shit real well tbh
But I wouldn't use it for anything but Chem builds personally
And personally
I also just don't think they're that good specifically for this class.
Ham runs em and that guys smart tbf
Yeah, its not worthless, but it is overlapping with Scum's strengths, the other two are less uhh.. confliciting with how Scum plays
I think I just play too aggressively for them to work for me
.
His logic
I see it tbh
Anything that doesn't instantly die dies shortly after ime
They're a bit more consistent for rituals too
Awesome ty
Fellas I gave up on psyker but whats the better axe for hive guy
rashad mk3 combat axe
Dump stat?
Really mobility?
mob is always dump
other 4 stats matter more here
in most cases is more accurate 
Even if ur not running rampage
if ur not using rampage, don't bother with axe
hive scum's melee is almost entirely dependent on rampage to work
Tbf tac axe is alright for chem builds
Low investment melee
It just happens to also be very good with Rampage too.
<@&735928989146939404> automod didnt catch this one
seems like a forgotten account that got stolen
scam and bots from this server have increased lately
it's been across public servers from what I've seen
I don't use other public ones
because discord seemingly is incapable of doing anything about it
concerning
hell even small servers I'm in that can be accessed from like twitch streams and w/e have it prop up every now and then
christ
I remember that one
surely when discord gets around to doing real ID there will be no adverse consequences 
What scares me is how frequently peoples' accounts are getting jacked
It happened to me in January but Discord flagged pretty shortly after
kibty
Scariest thing about it is that a bunch of my logins also got compromised too
So I don't know if it's even just Discord.
I have a scammer or spammer join my server every week or so
haveibeenpwned.com tracks data breaches
Someone tried to scam me me on steam chat by saying in Chinese that I scammed them on CS cases and I responded that scammers like them don’t deserve to speak my language
Would not 3 stamina regen curio perks be enough?
Fent gun LMAO
Second is krak imo as you can regen 1 billion of em and they kill crushers
ye but it also means i dont need them
What do you run instead then?
The scams from TF2 and cs2 are funny
It's always about the items
Need to double check, does the Purple Poison stack with other Brittle debuffs?
saw_brittleness does stack on top of other brittleness debuffs
anything i should know about before purchasing hive scum?
go figure, huh
Crazy, i know
nyoom
Do you like drugs? Donhou like being a literal crackhead and go zoomies?
This is your fast paced, wall jumping gen z playable class
ive burned bush b4 so i guess i could say yeah
yeah it's immensely powerful
ridiculously so
Psyker tier class
possibly above that even
Its more fun than Psyker tho
depends on the flavor
I think purge and desp scum are equally boring
I think SG meleeker and ramp scum are equally fun
Actually
at least you move around with desp scum
and like, you are still fast and slide around
ranged builds 🥱
melee builds 
It do be like that
except of course ilas vet
Vet has shovel though, so still winning on melee builds there too 
Thanks!
yeah its kinda lame
it does help me get out of pinches tho especially with packed trash shooters
tho if i level up i guess i could just get an anti-gunner curio for that
we rampaging this hive
Only TacAxe, sorry 
Ight I just bought the DLC, time to be toxic and play like dogshit in game
Remember, drugs.
Way ahead of ya
Since you are starting with the shivs either way, just so's you know the special attack to throw a shiv is really strong
Vs everything besides void shield, carapace included
thanks for the tip!
If going melee, at lvl 14-16 (forgot exact number) you can grab pickpocket for infinite ammo, then equip needler and you have that shiv trowable toxin as a sidearm with infinite ammo that melts everything
Well, if you going ranged, youll want it then too, OP/broken talent
i think hive scum is cool i like playing the class a lot
You don't think, scum is really that cool
I still don't fully get how I get more shivs to throw
Ammo doesn't seem to be it, but I still seem to get more at some point
Elite and special kills replenish shivs throws
I honestly just forget that they even exist to me
Shivs can do so much already that I do not find any use for the throwables
scum is only mildly insane as a class
(wrong)
(it is beyond insane)
"oh this class is squishy" riddle me this: if scum REALLY is squishy then how come it can facetank an overhead
Drugs, thats how
but then it isn't squishy now is it
you're squishy
I don't think any class in DT is squishy in the way a VT class feels squishy
Psyker and Scum are both stupidly tanky for how squishy they're considered
Toughness being a thing in Darktide is what gives that impression
toughness is just reverse thp
Which isn't very common in VT
and yeah DR is a real rarity in vt2
only thing that really comes to mind is barkskin and niche class passives
Ye, but its an ever-regenerating barrier that requires almost no input from the player, its kinda hard to ever feel that squishy with summat like that in play
Idk, I simply don't think any class in DT is squishy squishy
The times any class is squishy is how terrible and dog shit you play
guilty as charged
And do not think when approaching danger
Agreed
No matter, you still gonna blame your teammates
🤷♂️ I see a heretic, i immediately want to shove an axehead into his face, the propaganda is strong
the voices
CAN'T STOP THE VOICES
The voices are the faint sound of the Nuncio Arb 3 rooms back getting buttfucked by Ragers 

I've discovered the pleasures of the fent saw
Does anybody else find the attack animation of shivs satisfying or it is just me ? 😂 
shivs with rampage and frenzy are an excellent way to speedrun carpal tunnel
Shooters

Sure, the TacAxe 
Inb4 1 shooter deletes your entire toughness & chips your hp cause balanced enemy design with no way to reduce its dmg other than general drs
love my tac axe but crushers are pissing me off today so I want to punish them lol
Well I think you found your first perk then 
just flak/unarmoured for hv shenanigans?
rashad fucks them up anyway
since it has like 90% adm
It does?
on heavies
I know sweet fuck all about Rashad at this point other than its a fuckin snoozefest
beyond 100% on a crit
Makes sense
Rashad is the vraks of melee weapons
can you realistically play and win with hive scum desperado builds? most of the havoc 40 i saw are shiv rampage meta builds
You can but you might suffer if you don't run rocket/get funneled nades
Desp scum very iffy with carapace if you run the normal guns
it's not just realistic, is very good
but the boss dps is pretty absurd
Yeah but it doesn't feel as good as shivs rampage
yes
infinite ranged ammo + ranged immunity for howeverlong is kind of op as shit
Hey fellas, do any of y’all know what % mobility on the shivs gives you 5 dodges? Should I just try to get 75 in everything?
Same with the crowbar, 75?
76*
51 is the last dodge on any weapon
Breh. So even though it says 5 dodges are possible it actually isn’t?
Typical. Thanks for LMK
I need myself a Max Payne build
full top left stimm path with the dual pistols and a crowbar then?
ive scum is really good fun
it's even more fun without roket
Your mom

Yes ofc

If you are not pepega & know your priorities its fking ez alot of the time
Not really; if you dodge contantly there is a difference between 60 & 80 mobility (you can dodge 1 more time before jumping)
Hey fellas, will hyper Crit work on the crowbar?? I’m just scrapped for points
Strapped^
(I don’t mean like will it function, of course it will, but will it be like…decent??)
Generally better for finesse weapons
I’ve never actually run hc on crowbar. I tend to go hv with it but if you went with a crit build it might work.
The way I use crowbar is farm hv stacks with heavy attacks and then pop rampage or stim then spam light attacks while my attack speed is up to abuse hv stacks
Idk how that would work with hc or if you’d have to play it a different way
lord magleviathan is such a fire fucking name
very mad max
Desperado is braindead easy, shoot gun, man die
Its that simple
No braincells required
Oof, thems fightin words
there is still some requirement lets be honest; even the most braindead builds are dogshit if you don't have the fundamentals learned (and many ppl still don't; positioning, understanding the slot system, animations of enemies & utilizing them to your advantage)
lumberfoots
otherwise every brainlet who copied a meta build would tackle everything with ease
and thats not the case
Nah, they're entirely optional, you can have good fundamentals, and it helps, but your average player has a lot more chance of finishing a mission on Desp Scum than they do with melee Scum, just M1 your way to victory
oh if we draw that comparison then ofc; undeniably
m1 your way to victory is also melee scum
Yes, it is, but not quite as stupidly as you can get away with vs Desp
Like ranged Scummer can pull shit on the level of Zealot stupidity and rarely get punished for it
I heard they fixed the interaction needlers had with desperado in that the tick would often not refresh the cooldown, is this true?
Please don't use sneedler with desperado
Im gonna do it, you CANT STOP ME
Good worth 2 damage on projectile hit!!!
Does base desperado give you damage buffs? I thought you need to take further passive nodes
I havent played in a bit tho
So im working with hazy memories
just infinite ammo and sprint bost i think
I just remember finding it really annoying that poison ticks didnt count for a few of the on kill effects
Like blinders
The tick on a melee or the needler wouldnt count as a kill towards getting back blinders
hive scum is so fun... this tactical axe doubble barrel build i got is so fun
atacking attack speed so much i dont even think an animation plays
i just hit enemies
I realize which place im posting but if i have low skill in darktide especially wirh dodging would hive scum improve my performance or just make me sad
no you just need to learn how to dodge
scum is not the most reccomended for those who do not know how to dodge and movement
Scum is the best for the one who have plenty of experience
I think this is mostly a combination of a poor tutorial and bad base settings
Like I don't think I can play this game without the removal of screen shaking
(Until you dodge from some odd geometry and sends you flying)
Or the FOV at Max
people who play with screen shake and weapon blur and stuff are interesting specimen
Or the dodge and jump button being on the same key
Seeing a new player jumping up like a rabbit when they see a crusher about to bonk them

Do you use kbm or contrrol
The screen shakes when you take damage or are shot at
I see . I will look into that setting. I didnt really notice before but i do notice that there are many colorful visual onstructions at all times . Hard to see through for me but that may be a skill issue on my part
disable any shake, blur and intensitity
legit the most helpful for any fast intense game
If anyone who says is for immersion i will break their legs
Ok thank you for this setting information
And thanks to all that replied
h40 default setting run when
also this
Immersion to having an epilepsy attack 😈
The other problem is why when I have this game at the lowest settings I still need to use images generation to prevent the fps dipping into the 80s
fatshark magic
for immersion
I have never seen a game fluctuate this much in my life
165 fps then the moment a spawn comes up, immediately 65
You playing console?
I play on pc. The game is on pc game pass but its normally downloaded and installed

weird
@noble latch Does your game settings look like the same here?
since you play on microsoft store
To screenshot just press prt scrn button
but IT'S inCoVENienT
I use discord on my phone since i dont use a headset so i have one ear bud in for discourd and one for gamss (i know, i know)
I literally got darktide for free with my 3080, but it still runs shit unless I use frame gen
no mine dont look like that 
i have all the normal settings and stuff
Have yall used the no corpses mod before?
im p sure you can achieve the same effect in the normal settings
Normal game settings iirc is last 5 corpses? The mod insta removes them so the only things on screen are live heretics
Super Impact does basically the same thing but funnier
i think max ragdolls goes down to a max of 0
Yeeting heretics into the fucking stratosphere 
They'll get closer to the upper hive than we ever will 
GONNA CUT ME SOME SOUVENIR
Does anyone know what the pref. dumpstat for the needle-pistol is?
damage
Super Impact has funny reactions with even hive scum weapons.
Blue Needle Toxin/Chem Bomb kills make poxwalkers pop like popcorn. Dual Stub Pistols become even punchier.
And you shouldn't be using it in the first place lol 😭
Online games are worse with it on
i got crushed by like five crushers in one map
im starting to thing that lowk there are LEVELS to this class...
elaborate
turns out u cant just spam abilities and blitzes to kill them
maybe cus im underleveled
indeed, you also need to spam m1
crushers cant always be staggered too
which personality type would fit a show scum
Show are the ones that produce drugs right
yeah
I think the bounty hunter sound fit for the show
I use anarchist for my iron riders scum, and the outlaw for tread lighttes
I wouldnt use quick and deadly tbh
I prefer the other two damage nodes
What weapons this for?
I honestly don't know their tree well enough to know them all off the top of my head
They said pistols I think
Which I couldn't enjoy personally
ranged build bassicly
My friend really likes them tho
either stub or auto
Stub pistols really want the ranged damage node a lot more
i do prefer the stub
But he runs melee not ranged
Which probably has something to do with it
They build a bit differently
Stubs are much more sidearms for melee builds
Compared to dual autos
Yeah that's pretty much what I gathered
Also I totally forgot I have 3 points I still haven't used
Usually when i run stubs i have mostly a very melee centric build with one point for the ranged damage talent on the top left
As well as running chem dep for the extra crit chance
I screen capped my build I just gotta wait for the clip to upload to the Xbox network
Stubs really want those crit weakspot hits for the spin shot
Cause I'm one of the 2 people that doesn't play this game on PC
@delicate basalt
Since I didn't use those last 3 points just put them into whatever you want I guess
Here's what my stim looks like
Theres def some room for improvement
I just spent the last 3 points and put them on Burst of Energy, Blessed Stimms, and Chem Fortified btw
Blessed stimms is pretty bad
Damn really?
Ye
Burst of energy good tho
Hyper critical is the same
Its mostly just people overexagerating its interaction with hyperviolence
Its still a strong talent
This is what i run with dual stubs (plus shivs)
Jittery good
Jittery it is
What melee are you running?
Shivs
My relics or whatever they're called are 1 wound and then 2 buffing my stamina
I'd also recommend taking the attack speed per stamina talent
Yeah I saw that one when I was looking around
Wound curios are not good outside of martyrdom zealot
Youre better off taking a health or toughness curio
I like having 3 wounds
The little safety net is nice
On most of my classes I run a wound and then 2 health or toughness
Its better to run something that helps you not get downed in the first place
So people say
They dont give u more health
I find it nice to have the extra
U go down just as fast u can just do it more often
If I wanted 2 down deaths I'd play VT2
So it actually doesnt provide much safety
I can manage without the extra bit of health
deaths are usually one down
yet you intend to be picked up twice before dying?
i find that curious
You never know when 8 poxbursters will jump out of a door at you
I think the extra health or tghnss will help u more
Which literally happened to me the other day
You whoukd try it
and if it's 8 poxbursters then 1. don't be there and 2. would tick you over into the last wound with curios too
Its cause they all have wound curios too….
Im joking btw
I ❤️ my singular wound curio
Please atleast give it a try to go tghnss

Or health
Like I said I always have those as my other 2
Il sure it will help u
Except for on scum
I actually need to rework my scum curios cause I never changed out the blessings on them
but why
Or whatever the 3 smaller buffs are
Also if youre not using the attack speed talent then stamina curios are pretty unnecessary on scum
I was thinking of changing one out for a toughness buff actually
Cause having 2 seemed like too much
You already have the best stamina economy of the game
Sometimes unexpected shit happens that drains my health instantly
3 base stamina, 0.5s regen delay and 2 stamina per second regen
Also it's just how I like to play the game
expect the unexpected
No
and if it is so unexpected you're not likely to be picked up
Its not too much ever
Since u complain about dying a lot
Why would u then take away safety?
Need those even less on scum
I have like 600 hours between this and VT2
U gor perks for that
Yeah that's kinda the conclusion I was coming to as well
Swift endurance tho
There's just not much for me to do atp in either of them
So I only play them occasionally
hard time believing 600h total makes you cracked
Also I think it's closer to like 750 now that I think about it
Cause it's like 12 days on VT2 and 21 days on DT
How
That's a fuck ton of time for literally any game unless you have no life or exclusively play one game
Oh boy
I guess i have no life then
If you have 600 hours on a game and still suck at it there's a problem
Or you exclusively play this game
Nah
just because you're out of the suck zone doesn't mean you're cracked
No I'm cracked
Definitely
I have 3000 hours in mount and blade warband
ok 
This is like the one game I'm actually good at
A friend has over 5000 hours in project zomboid
At least that game has been out for a long ass time
But I couldn't fathom having that much time on any game basically
I actually have a bunch of games over 1000
Projecting a zomboid at your location rn
I just have other shit I wanna do with my time
I have like 2
Maybe
I guess probably Minecraft and Roblox cause of how much I played them as a kid
Also I've been playing them both for like 15 years atp
But of games I actually still actively play Warframe is the only one that comes to mind
Also medieval 2 must be over 2000 hours but steam wasnt a thing back then
Unc
i also have an undisclosed amount of hours on WoW
BG3 is dope as fuck but I just can't seem to have fun with it on my second playthrough
but it is certainly disgusting
I tried getting into WoW recently
My first time ever playing it was with 2 friends
i do not recommend it
Hardcore
So playing it alone just feels kinda sad and lonely
Cause my boys are missing
And honestly I really just haven't found myself giving a shit about the characters
They're well written for sure I'm just not enraptured by them
It was kinda fun
I think WoW is one of those games you have to get into when you're young for it to stick
Yeah
I mean its not bad
Warframe is that game for me
Its just quite grindy
I think I'll be playing the frame until the day I drop
for me it was first playing with my bf, then starting a playthrough on my own, then engaging in some more buildcraft and trying my hand at soloing
And honestly the monthly payment kinda put me off
Yeah the gameplay is awesome
I really really like the gameplay
and then a co-op playthrough, and then honor mode came in, then did that
Unfortunately the build I chose for my 2nd playthrough was so goddamn shitty and boring that I haven't played it since
Necromancer being mediocre was heartbreaking
Yeah which sucks
idk i just like martial/thief multiclasses
I want games I can play with my bros that have the same energy as BG3
U could play divinity 2 but ehhh
shadow monk most of all
And unfortunately my only option is to play DnD
Its not as good imo
I have the first one
But I haven't played it
divinity 2 has a stabby elf voiced by alix wilton regan so it's peak
Well don't try to do necromancer
Cause they suck ass until you're like level 9
wasn't planning on it
only wizard i like is bladesinger
It's so boring it sucks
I got to level 6 and I can summon 1 skeleton with 13 HP
It's fucking bullshit
There's literally no point
yeah but you are also a wizard
Yeah but I want my main damage output to be summons
Since I'm a necromancer
But instead I'm just Gale but shitty
I think necromancer was ok
Necromancer just feels like a watered down wizard with 1 boney friend
On higher diffs the extra minions can come in very clutch
I'll pick it back up at some point
is hivescum's neck broken for you guys too
I got most of the way through act 1 before dropping it
Never seen that
my hive ganger's neck is like welded permanently to her spine so she's always facing the direction her torso is facing
and it looks super weird during emotes and the running animation
The bad thing about necromancer is that it takes so much time to build
MF got whiplash
to each their own i suppose
Yeah exactly
not a fan of summoners personally
I love summoning stuff
I even installed mods to make them better and they still weren't that fun
I also loved my warlock playthru
Warlock was nice for summoning stuff
Literally everything is better at summoning than necromancer from what I could gather online
His summons are very usefull too
Depends
A mage can become very good at summoning too
The highlight of my playthrough thus far is just the fact I'm doing durge
So that's cool and adds something to the playthrough
I havent played durge yet
Yeah
recommend
i do think the best summons are elementals
(them be cool)
My favorite scene so far is when the narrator says something about how adorable a squirrel is before I punt it into a rock
Followed by astarion going "do you always take on such menacing foes"
it would be so squee if it were crawling up a tree
Had me cackling
Yeah
Also I like my butler
Despite the fact I'm trying to resist the urge
Can anyone explain to me why ranged damage buffs from "in your face" buff needler dot damage but desperados "pick your targets" ranged damage buff does not?
I was under the impression all buffs labelled "ranged damage" meant the same thing bùt apparently not
Needler dot is not ranged damage afaik
Then why does in your face work?
The dmg multiplier will only be applied to the 30 base g i think
No clue
I think because people complained it didnt
I wish i could test quick and deadly in the psykanium
It also can proc blackout regen but no other poison source can
that's close damage so it works
So its the perk thats lying when it says ranged damage. It should say "close damage with ranged weapons" or smth
close damage is melee too
it's any damage done by you within 12.5m
Then in your face is lying even more because it only states ranged damage
Eirher way its lying straight up
ok 
Fatfish is very bad at talent descriptions
Or any descriptions in general
Or tutorials
Or explaining their game mechanics
In your face is only ranged indeed
At least iirc
Needler has special privileges
stupid weapon honestly
It would be ok if it didnt have its alternative fire for hordes.
Rn its just stupidly broken
THIS is the all-penance cosmetic reward for hive scum 😭
66 penances for a singular leather strap and a bracelet
Its your own fault for choosing boobies
You miss a crucial feature
You’re half naked


why would i want to be naked
when i could be decked out in painted armor with colors and trinkets and pouches and whatnot
Comedic value
Tatoos
The same reason as for ‚why would i want to wear scraps of armour on me?’
i think the armors compliment the ink more imo
Also the bellybutton if you’re into that… you freak
But it is very cool! Chemist in general seems super op reginald was able to beat out psykers in dps races with a tox heavy build which is very funny (but also i think reginald is like one of the best players playing so mileage will vary)

‚One of the best players’
Well… perhaps… depending on what you mean by that tbh
Can do! After all; its a cosmetic choice - you can make some interresting setups
I mean he is a really good player thats out of the question i think
I mean he has to be in the top 5 percent or maybe even 1 percent considering a majority of players i dont think are completing havoc 40s on the regular.
Kinda like league of legends where like 90 percent of players are in silver or below i guess
Its allready super good against carapace. It doesnt need to be good against just everything.
Didnt he win a few h40 duos? Anyone who can pull that off is def cracked at the game
Ye in that one very true; many ppl really do not play havoc… 
auric is way harder than havoc
probably cus im on like 25+ i dnuno
i hate auric
cus auric is hard and i dont like things when im not good at them
Thats… not really constructive… ‚butter is fat’ is what i heard here
Duh
No crap; what are the reasons
i tells it hows i sees it 🤷🏽♀️
i dunno dawg
i kinda just find myself surviving havoc more than auric
i find it takes less to kill the goons in auric than in havoc
Well; 25+ havoc should be harder than auric by default
So what i see here is
i tells it hows i sees it 🤷🏽♀️
team based issue
naked
thats the best reward
Cause in auric you will have many way less experienced ppl
In havoc… its less of an issue but still prevelant
most people in auric outperform me a lot, but i have kinda noticed they tend to do their own thing most of the time
Cause a lot of havov players would do good to play some aurics before they do havoc
but i shouldnt be mad at that cus its public matchmaking so it doesnt rlly matter
Havov
Wtop shaming me
Wtop
i havent played hive scum on auric OR havoc yet though..
i will have to see what thats like 👀

Mr Havov Wtop @spice cloud

Escape from Havov
My scum isnt even level 30 yet! Although i havent played in a few months
not too FOND of blockfodder...
In my tests this morning i also found out they moved some talents around! I think the two "tanky" talents (the one where you refresh toughness when shot snd the other where you get back lots when it break) are earlier in the tree now?
Havocs at rank 20+ start to require you to function as a team and not rush ahead with all the extra boss spawns on triggers, so that forces teams there by default to stick together and play together and function as a unit
Meanwhile in aurics, you can just run and screw around and people testing wild builds and all, also no pressure of deranking
So if aurics feel harder than havoc 20s (despite havoc20s being actually harder, auric is havoc17) then its team issue related to how those two different mission types are different
I think there should be actually requirement for this. Finish 10 auric maelstrom before havoc opens or something
Because honestly some of the folks in havocs would struggle even at malice if team wasnt babysitting em
Yes they moved some around & it was good 
Funny; i test wild builds in H40s

But thats me
I ain’t too normal

Well, our testing is bit different
