#hivescum-class
1 messages · Page 254 of 1
Christ i wish my cat did. He only wants a fuss if he thinks you have food, else he doesnt wanna know. Old an grouchy
she is young barely 2 years old
Bless
but she is a little princess ^^
teh red one though: cuddle monster 9000 and the cutest handicat you can have while gaming
Making us jealous aren't you

not my intention no ^^
@main holly Just checked .. THEY ARE SO FLUFFY 
I assume they are some breed aren't they?
Ah
Why?
To play darktide
Yuh but I’m not home anymore when I first asked I’m on PlayStation tho
Isn't there cross play?
My friend used to have Xbox and it worked there
If you opt into it yes, need Fatshark friend codes to do join each other
Ah yeah, I was just letting you know what I play on my bad
I don't mind tbh
It's fine
teh orange one is 50% norwegian forest, yes ^^
the blakc oen is a normal housecat
alr im using boom bringer kill all crushers
ah yes people dislike us spamming crushers lets do an event thats all crushers
Bet I’ll be home later if u down to play
Honestly I would have enjoyed the event if it was just crushers and reapers
trying to get her to let me groom her fur is a fun event though xD
me chasing her then being allowed to groom her partially before she dashes
Bulwarks are obnoxious in high numbers
Smol car
😂
Well crushers can be too but at least you can deal damage to them it's tricky with shield wall in front of you to deal anything to bulwarks
tbh i fidn the conga lines of bursters more annoying
At least player hitboxes are fixed now an they're not hitting from 800 fcukin miles away
furiously spams pushes in panic
poxburster PTSD is real xD
Legit
The "oh shit they're in the spawn door three feet away" is another one the game rather enjoys
worst shit is if the spawn silently behind a door and instajump you from the back
They've always been intermittently buggy with audio but when they first put Auric in the audio engine really couldnt handle things an stealth bursters have been a huge issue ever since
I have a mod for that
I can see if they are camping behind the walls even if they don't have sound
ooo the danger zone mod? i use it too, it helps alot
I have specifically installed it at first to deal with poxbursters as I was mad from having no opportunity for counterplay
Yeah
I had modified it for other enemies too
I can see crushers and maulers when they get behind me
And also general locations of bombers
i use it mainly for the bursters and barrels, the demonhost radius helps too
Range for pushing the hound and sniper also has a small circle that helps me identify it when it's far away
It does
i didnt even know the radius grows after it "wakes" before using it
are the shivs still busted?
and if you thought they weren't before, they are now because of scum buffs 
It's the only build I can reliably cancel bugged rituals with.
damn maybe 3x health really isnt needed, just finished a h40 with only 75 dmg taken, it was a skill issue all along
Agreed
I like 1x hp on scum tbh
Stop you from getting horseshit one shots
Like your trigger-happy arb teammate blowing up a burster on you
So 1x hp and 2x toughness? How many bursters/crusher overhead can I survive with that
2x stamina tbh
I just don’t wanna go back to getting insta full dead when I first started playing scum
You need 5 percent HP to survive one burster
You're not surviving a crusher overhead iirc
even in a desp build?
I do not run Desp tbh
It’s the only one I found success with, tried melee rampage/supply and went on a 12 game lose streak, but I wasn’t using 3x hp, I might try it next time and see if it’s easier for me
you do with 3 health and rampage active
on havoc that is
40?
Neat
any previous corruption screws you tho
Which will probably happen at some point
I was running 2 HP 1 stamina for awhile but tbh
I either explode or I don't
It's never chip
2x hp allows me to eat shit from bursters
And survive
Managed to clutch for a bit pretty hard thanks to that yesterday
I shrimply accept that I'm not a god gamer and build and play around that
You only need 1 for that
Scum has Vet hp
You technically only need 1x 5 percent health
I stopped running toughness cause scum toughness pool is dogshit to begin with
But has a lot of ways to regen
Why would you eat shit? Is the food on the ship that bad?
I thought the ogryns liked it
I dunno about that
Woudn’t corruption kill you out? Remember its basically 50% of the HP required as corruption for you to just die
Record it 
next time I'm doing havoc, sure
The Ogryns would eat mutants and trappers if they were left to their own devices
Its not a high bar

I would eat a trapper too


Willy, my dick has taken me to places my heart wouldnt go aswell, BUT THERE ARE LIMITS MAN!
End up getting the worst cock-rot in the material universe
Sounds like weak force of will
Heal it up then
You know that meme of a bald guy who screams & looks down? Ye that

No
I feel like she'd probably break all three of us, and not in the good way 
Is there an agreed upon "best" melee scum build at the moment?
The one that you enjoy
I enjoy the best one. >:(
Shivs… its obviously crit shivs
this is my current build
Oh there are things I'd do to and say about her that are downright not safe for this server 
@main trellis WILL be judging that
I judge his Psyker builds, so it's fair
My original traumapsyker got us through that ridiculous mission that took us WAY too long, all I changed was crit to rending shockwave
rending trauma is v nice for the event
Whats your ranged?
Enough health with rampage's DR can let you only get downed by an overhead
That would make sense
Still extremely impractical
Impractical. But with Forge's, it can actually save a bad situation from getting worse
Since second shout procs while downed
Or better; not allow a bad situation to occur in the first place
Always have the eyes on the prize (crushers)

Tell that to the ninjafoot crushers
Which.
Toughness ain't doing much about
They don't even have to be behind you!
I got overheaded by a crusher hiding behind a chaos spawn the other day
currently needler
I like DoTs.
So you wanna tell me when you were facing the CS you did not saw a crusher AT ANY GIVEN time thought that fight and did not thought ‚hmmm crushers are about; better be careful’?
Sounds like a prime yikes to me (sorry i cannot imagine this shit)
Nope.
Again, I like DoTs.
My guess is while I was fighting it. It must have positioned itself perfectly behind the spawn
When the spawn died. In it's ragdoll I suddenly just go down
Me 2
Just not like pickpocket + needler combo; might aswell never melee - just shoot
Ive been running desperado dependency with CDR stimm for infinite crit autogun
With a pixel of the maul they used through the chaos spawns dead body.
And then they go through the body
Pickpocket is a funny skill
Aaahhh see; that clarifies things
Ye can happen
I just couldn't help but snort
Like porky from loony tunes?
Like
What can you even do there? 
I didn't even hear the cue either.
Probably because there was a specialist strike team pressuring us hard so it got drowned in the rest of the sounds
That being said
I did get picked up
And that would not have happened had it not been for the extra health and rampage working together for enough fluff not to fully corrupt me to death
That being said
I do wonder if there's a breakpoint of sorts for how much health I'd need for that to happen
Since I've been running adrenaline recently and in that case
It is actually nice to have more toughness to work with cuz of unbound making returns on toughness more impactful
Ya
Someone even mentioned they were surprised I didn't just die lol
Or I can be insane and try one health two Stam like I did the other night
Cuz I know for sure I was able to take a mauler overhead with that setup
1 health with 3 health perks
Quick and deadly overrated
And somehow
You chose that
Over hyperviolence???

I am judging.
Hell I'd take hyperviolence over pickpocket there even
I would also take tox on crit; its extra dmg
On the big lads
I don't think it's as impactful but it definitely helps to have it if it fits the build
Really hyperviolence is my real concern there
Not taking that on a shiv build is a tragedy.
Also pertaining to that game I was talking about earlier
Albeit unrelated
Two scum teams are actually crazy good if one of them is running stimm crate with a good setup for buffs
I have not noticed hyperviolence making a meaningful difference, honestly.
Use your heavies more
I do use heavies. =|
More.
Intertwine that as much as you can into your play
Because that's what creates the flow of overkill
I've nearly one shot ranged twin before because of hyperviolence
And I have one shot a burgle before because of it
A weakened one
But nonetheless
i think it's just a skill that is hard to gauge how much it's actually doing in the moment
Yo boot up yo pc and hop on
I full 360 all the time tbh
Especially during a reload
Net trapped and the CSpawn fisting the shit out of you
Bet
I'm getting killed by CSpawn grabs a lot lately tbh
Actually
Dodge
@woeful hill do you have the CSpawn grab chart?
No shit?
Chill salty
Deadasss bomber throwing the fire while you CSpawn grabbed
The line is the tentacle prepping grab?
yeah
This, yeah
That 90° degrees or less?
into towards the tentacle yeah
It's not something I get to practice often tbh
Slide dodge seems to be more efficient as what I seen about
slodge
Sludge
Hop in one of these cords?
You tried on meat grinder?
I don't mod the game
I am sorry but I do not feel like playing anymore I just played the game for like 2 hours
I'd play Og if I liked more than one weapon on that mf
Oh that’s wht u meant my bad
All is good
Put CSpawns at the naighty corner with your shovel
I only like Pickaxe
Gunker slodge
Hop on tmr
Chaos spawn is like
The most unintuitive thing to dodge in this entire game
Chaos spawn is one of the primary reasons I like Dclaw so much rn
It worked real well for me. But it is a tad more brain on than the other build
I think a majority of my deaths have been to "grabbed by CSpawn, set on fire" lately tbh
Get into habit of dodging right
Apparently
Tbf I feel most of these engagements would go better if it wasn't
Haha entire team died
It's opposite to VT and some weapons enforce the bad habit (knife/DS with their insane dodge distance/speed)
idk man solo queue last few days has been absolutely not it
the complete and utter opposite of "it" in fact
I have run into playstyles and blessing choices that seem like actual trolling
in every single game
yesterday I had a lv 2500 Vet who was obviously extremely skilled as a player but all he did all game was shoot his recon into hordes while constantly kiting backwards
I clutched the remaining 2 guys once, but the 2nd time I got rocked and this guy just would not change his patterns
I actually waited like 10mins for him to finally reach us and then he crumbled to a pack of shotgunners he didn't notice
I would be inclined to agree
could just have been experimentation
Bro in the last 3 days I have had on my team:
- the aforementioned recon Vet
- a Vet who literally did nothing except shoot revolver and throw grenades and use his melee to block and dodge. Went down 8 times.
- a psyker with Terrifying Barrage + Surge on Trauma
- a Desperado scum with Terrifying Barrage + Inspiring Barrange on brauto
- a non-Agri shotgun desperado scum emptying his gun into crusher swarms
- an Ogryn taking mk4 knife with Cstrike into Event
- an Arbi that refused to use his melee and kept pinging for ammo (at least he had a Vraks IAG)
And a few more I'm forgetting rn
This is just over the course of a few games in the last 3 days
I don't even feel like firing up the client at this point
inspiring barrage is not on iag as far as i know
so must have been braced
but yes that sounds like quite the experience
Inspiring maxing 😈
Well... At least you cannot complain of ppl running only meta builds

I would unironically take the most metaslave team comp of Desperado Scum + Plasma Vet + Purg Shriek Psyker at this point
than deal with what I've been seeing
It was a joke
yeah I mean I'm not some 4k+ hour meta-hater I just don't want my little time spent playing to feel like a tedious waste
But anyway, I guess that when you go public, you really get what you get. I think is the scourge but also the blessing of co-op games
I used to play DbD (completely different game) and goin solo as a survivor was really an absolute random experience.
Same on dota2
So I guess it's no different anywhere else. You always have a mix that potentially involves a full meta rtrd, a newbie and someone running a meme build
I try to go non-meta but turns out the stuff I use should be meta cuz it's good 
simply make your own meta
I will die on this hill and say devil's claw is hidden meta
People are sleeping on it and I will not tolerate such insolence
it's okay until you have a crusher in your face
to what, the dclaw?
Yes.
50 strikes later?
Nope.
only with extra rending from some other source of something else to cover that weakness
That or coated weapon with shred
And parries.
Understand that this is one weapon
That has actual impact blessings on scum
Which is actually kinda huge
Crushers can just get canceled in their overheads
And because of the beefing this class can do, it actually makes it a considerably reliable weapon on all fronts
Oh and it has skullcrusher so you can do something really funny with pocket blackouts
Scum does 1 trillion damage per swing anyway so might as well use the weapon with a parry
has anyone run agile on tact axe with hive scum
can you just perma slide around
while cutting up things
I mean, Jittery exists
agile's the ultimate noob trap blessing
Id probably end up on that list too had you met my psyker lastnight, im on my... 5th game after 2 year break, i forgot button for quell for first 1-2min of the match
And blew myself up even while having the F skill that vents out peril
(mutant provided crucial help in making that happen)
So, is there a hidden modifier on the Rumbling Giants event? My Boom Bringer keeps regening charges.
Grenade replenishment on elite kills
I think is on bulwarks
ah ok. Yeah I saw some small grenade icon on my buff bar, was thinking it was Veteran at first or something. But it's nice not having to "worry" about when to use the rocket. (this will have consequences later)
Scums and Krak vets would all be dead if it wasnt for the replenishment
true true. Still its a nice event to farm some of those 1500 kills penances
One shotting crushers back in brute conscripts before the scab health buff as ogryn was the funniest thing
what difficulty is this
wake up check hivescum channel see Solmyr pfp, not disappointet
solmyr best myr
tower goat ^^
playing double barell shotgun with desperado
should I go vulture's mark or chem dependency
Thats highest ive yet seen
I prefer vulture + tripple barrel xD get the magbupgrade and you have 3 shots, very enjoyable
ay i played with that ogryn before, hk server?
or maybe not, the one i played with was GigaChad
Eu
let me try that
I have second thoughts about my build now
I switched to finesse damage after community feedback but now my perk no longer seems like a clean choice
which one?
I am speaking of 10% damage to weakspots
shoudl stack with the finesse boosts tbh
Yeah it's additive
But 5% crit chance is now scaling with crazy base attack of shivs plus 60% more damage from finesse
Before I switched from bleed stacks weakspot dmg simply seemed more reliable
Now there is this 60% scaling that can pop for crits
No you don't get it lmaoo
😭 😂
I am not complaining about it
I am just overthinking my build
Weakspot perk on weapon is never worth it
Even on a weapon like shivs
Finesse blessing is good because it's such a high bonus
Weapon perk bonus is much smaller so just take an armour or elite up or something
I took weakspots cuz they can be triggered with everyone and I generally try to aim for them anyway and every other enemy type except of ogryns die to well placed weakspot
But it also goes into monstrosities and captains
We all aim for weakspots anyway, it still isn't worth it
Should I go crit then?
All flak enemies die too easily imo
It turns some 2shots into 1shots which is huge, and it feeds hyperviolence
Hyperviolence weapons in general pretty much always take flak AFAIK
Good that you say it
I wanted to ask about that too actually
Does hyper violence act as target ignore for cleave?
Like if it procs can I cleave one more enemy in place of the old one?
Are you thinking of hypercritical?
I'm honestly not sure in either case tbh lol, I imagine not though
I guess it'd possibly help bromentum trigger with stuff like tac axe
Should I be even taking that talent then? 😭
It sounds like all it does is make me 1 attack sooner to kill them but in the same breath making it anti synergistic with hyper violence
I imagine having trash enemies not die to one hit could be really good cumulatively since they get staggered anyway so they aren't a threat and then they turn into my damage in the second swing up until the point when I start instant killing them anyway which is when the whole loop resets
What's rationale behind it?
Makes you a generally better fighter. You can always start a hyperviolence chain with a heavy anyway, but hypercrit can ensure you're putting down an important target with more reliability in a pinch
Idk
Even if you have to restart your hyperviolence, just dropping a rager with a light attack is huge
And hyperviolence isn't really that sustainable anyway honestly
It's a great bonus when it works out
But it's not like Scum doesn't work without it
Gotcha
Good point
Human sized elites just fucking dropping dead from lights is like half the joy of scum
I agree with both for shivs
I wasn't running HC for so long because of a discussion on here. Added it back in when I'd gotten a LOT more competent with scum and holy shit could i feel the difference
I have been using both and I like how the build runs but I always try to think of ways to optimize
Its kinda gross strong, even more than HV imo bc as @muted pivot says HV is just so hard to maintain
Its like half the fun for me
How you guys like Rashad? Started with it, then moved to shivs, then tac axe, now thinking of returning again, slowness is what made me move away
Optimizing/theorycrafting, that is
Rashad is very strong but i dont enjoy using it

Seems decent but idk why everyone says it's our#1
Same as me then i guess, mobility just sucks and slow to swing
Horde clear slower than tac axe, but the heavies have 90% damage Vs carapace
Half the fun is being so speedy
Because path said it is and a few people started repeating the line
Doesn't care about crit, which can be a good thing because it gets you away from chem dep
Ngl I love shivs too much personally the only thing I somewhat miss is parry but they are already stupidly broken with great moveset so I shouldn't be greedy lmao

Which is a great keystone but it does change how you approach your stimm
I take shivs 1, tac axe 7 or bonesaw
I know everyone hates the saw but idk it's fun on a full chemist build
It keeps me near the team so I put my crates better
I cant justify maxed out chems anyway, so the flexibility to take 75s cd is retained
Because it's shit and makes me rely on them to survive lmao
I'm a 4 stack twat though so I need a monobranch stim lol
Imo chem dep gives stimm flexibility bc theres no way im taking no CD stimm AND no chem dep
My hurr durr brain wants to take 4 so bad
I hate seeing the 3
I think you get more value outta them if you run the talent that decreases their cooldown since it's percentage based - initial cooldown starts being less relevant for massive upside
If you are spamming the stimms anyway you might as well imo
Without the duration nerf part, it's exactly as valuable as every other mark of the keystone
*part
ohhhhhh ... sorry my dumb ass brain was like: i dun see the problem xD
Like it improves your whole keystone by 1/3
It's all good I realized lmao 😂
Haha funny you say that bc i had a lengthy disagreement with people on here with me making that exact point
They were disputing that you'd take the first point spent into consideration
Yeah I've had that argument here a few times before too
i really shoudl get checked for autism at some point xD
Literally spent ages calling me dumb for pointing out the 1/3 thing then it turns out they were just disregarding the initial point spent because

Increasing crit chance is a lot bigger of a deal than people say imo
So silly
Dude yes
Saw rocks
I hate the "oh my crit chance is already high i dont need more" rubbish
Could be ADHD too they overlap quite a bit
A crit isn't a bonus hit on shivs, a normal hit is a penalised hitm
Same here 
I have autism confirmed and suspect ADHD if we're talking about that lol
Wait who now
Fun life
I am an absolute champion at diagnosing people with adhd/autism, im literally always right
😭
Its my lil hobby since my adhd diagnosis two years ago
Are you talking of me 
Another lame superpower to the list
Autism/ADHD detection
Nooooo its cool af
Im 80s kid, none of us had it diagnosed, i guess people mostly found out if they did upper drugs and instead of going hyper, they chilled instead
we are samesies, no?
It's like gaydar
Turns out ive been collecting AuDHDers (the term for having both) my whole damn life
It's a variant of it
Definitely not daddy issues 
Most questionable Pokémon master out there
You seem cool but I dunno you so yeah 😭 I am sorry lmaoo
well we do liek to gather in troves :3
Similar way to engage in similar hobbies
Personally I don't think I have autism
it's fine ^^ have a hug 
adhd is enough as it is imo
It says a lot that we're adults on a discord server dedicated to a horse shooter from 2022 or whenever
FFS 🐴
Horde

Im just here because i still havent found the horse after all these hundreds of missions
seriously i have two cats and i do not know which of us 3 has the shorter attention span xD
or sleeps more xd
well ... tehy win the sleepy contest
Im literally waiting in the dark for my gf right now bc she got talking to someone after dropping off the split (she works in film blah blah blah) and im like.... oooof deep breathe irosk, you picked an AuDHDer, yes this is classic dad shhh but her impulse control + forgets about social shit aint never gonna change lmao
I love throwing out the fact that I like 40k in public settings because I can see the millisecond a nerds Spidey sense activates
They promised me a stallion .. Why are you making me question my life decisions 
you gonna scare her?
She bought a car meter 
LOL
Is it worth building stam curios for the talent that gives attack speed with stam?
Its not out of my wheelhouse but she might murder me out of fright then murder me out of rage so ima leave it (its been a big day haha)
Ngl everytime I do I have to clarify that I am not a cuckoo in the head 
It's fun and maybe worth it for daemonhosts
But otherwise it's a meme build
Same, it's that or people ask me how I managed to get a girlfriend
Two stam curios is dope
It's nuts how much stamina that fucker deals ngl
Perfectly reasonable to take into endgame content
Gotcha gotcha
Yeah, I'm running two +3 stam curios and one +18 health
Makes my scum very slippery
so if you scare her she will mureder you so hard you gonna die to death?
Yeah i cant live without atleast two stam curios
Giving me work to do aren't you

just sneak in karking hel or throne when cursing, instant nerd detection
Ive switched it up multiple times and the extra swing speed often saves me from taking hits bc im killing/staggering faster
Lmaooo
wait u a cleaner?

Same; I wanna try just building health curios but that extra stamina is just too good
Something like that lmao
Real
Yeah my brain went somewhere else lmaoo 😭
sorry ^^' i mean ... don't you have subsidiaries for daily work?
General consensus is toughness > health, but it doesnt matter that much
Converted em into juicy souls hm

i rock 3 toughness on scum
Skill expression > minor gear changes
thought about stam for melee ... but never needed it
Stam is fun though
That's what I was lead to believe as well but I've been seeing a bunch of people talk about tanking crusher overheads and sniper shots like they're nothing BC they're running just health curios
I am still collecting the third one and waiting for my havoc rewards
If you havent run +86% attack speed scum you're missing out
Agreed
Yeah ive seen that too, gotta try it out
At that point they are bound to die to chip damage more likely than not
Health curios are a good choice for zealots and arbi
But I wouldn't take it with anyone else
i mean ... stam can be fun. i dohave a +3 one for zealot, vet and arbi
+3 ona rbi with shield and block efficiency makes you block crusher overheads, very funi ^^
That's so cool what 
only one though
Now I want arbi more lol
2nd one flattens you 100%
I mean you would be dead normally so that's success
i made the buidl for a freind who had trouble surviving damnation so she coudl join us :3
true that. i also have the talent that reduces dmg over next wound by 40% iirc
Wait isn't it a zealot talent
???
Arbi has 50 max damage taken in a hit
Oh hm
That's really good
For overheads, snipes and bursters, yeah
imma check ingaem RQ
Bursters are bugged af
So that's a win
I think it already ignores snipes doesn't it
Its called True Grit iirc, bottom right above the keystone
Idk what you mean sorry
Oh shield blocks everything
yeh i just do not remember if i have it in the build or not xD
i think i decided to grab the dog dmg improvmeent after using ability
as the dawg is the dmg in this build ^^
I mean you never intend on getting shot by a sniper
I saw people saying that direct dog DMG is meh?
Sniper resistance Vs gunner resistance is like covering for disaster Vs covering for regular wear and tear
in this build it is stacked and as it is a defensive build you have the shield and stick out a lot
I think you can do silly things with the pounce bleed talent
That's true
with smart talent picks for the dawg + smart blessings you create a monster xD
dawg kills auric lvl maulers in 2 seconds xD
Also kill command micro
maybe 3
More pounces is more bleed
There's way more crap to kill in havoc than in auric tho
What does it do?
Every time dog pounces, everything hit or staggered by the leap gets a lot of bleeda
build is intended to help someone stay alive in damnation to auric ^^ and have the dog deal with shooters as support
You can just retarget it straight after the pounce and skip the pin-kill
And that's another shedload of bleeds
Oh so you aren't actively running it just for your friend?
i play it for funsies and it was quite usefull in havoc tbh
though i packed a bit of stuff in there to be able and deal with enemies meself too
Wanna play sometime
Not now tho
sure ^^
nini ^^
Auric obv
i know i am a mediocre player but i try to improve and learn ^^
weirdest thing is i always require 1-2 games to adapt to a different build xD if i switch from melee scum to melee vet: i die liek a fly the first mission
looks good, can switch out the left keystone pick imho. vultures mark + vultures dodge is enough
why like the wind over hive city brawler
hive city brawler is the most free talent there is
20% DR to 20% melee dmg
Yeah, HCB is a kinda a must pick
didn't notice was checkign in loading screen
my tripple barrel
i coudl optimize it a bti and grab extra pouches tbh this was just for gettign the double barrel to 20 ^^
20?
mastery
YA IM ON MY WAY
i got every weapon to mastery 20 in february ^^
so many weapon builds i did were nto fully fledged and just fro 10-15 games
Anyone else remember the dark times of praying to Hadron not to brick your roll that you had to wait months to find?
yes
Toxbombs also good - but rockets are crazy
I usually run tox bombs, but insta-gibbing a dozen crushers/bulwarks instantly is chefs kiss
I like the toxbombs more when I'm going heavy into tox synergy or I'm running crate to support sample collector better but I guess blackouts might be even better for that?
rockets definitely not overtuned or anything

Perish the thought
i'd rather have a smyker than a bazooscum during this event tbh
chem grenade with the 10 stacks of toxin is probably the single best zone tool we have in the game
I've been having an absolute blast with em
ofc not talking about the event havoc 40 in general
eh pocket toxin isnt really needed for chem bomb
it only applies for the initial explosion iirc
it isn't but when you are running a low cd stim build you can take it over sample collector and watch as things explode
it is only for the initial explosion yes
It already applies 6
Oh as an alternative to sample collector
Didn't understand your meaning
Cool tech tbh
yeah only for when you are running a 1 point stim
if rocket didn't exist, i would be running those chem grenades so much
I don't like the idea of a weak stimm but sounds like a good way to make it work
i use it to keep my dependency stacks maxed at all times as quickly as possible to get my scum rolling
also as a fury of the faithful
thanks to chem fortified
%50 instant toughness gain is slept on
After a point like is it even worth it to do the animation and stop swinging but idk
I get to roll 4 stacks easily with a half stimm
I have to be precise with timing but it's consistent
thanks to this 1 in 5 of my havoc 40 games ends with me taking 0 dmg through the run
And once I have it pumped to 4 it's ok if I let it slip before reupping it
I'll have to try it focused on that
as it helps me push gunners
I run rampage for my power boost to compensate for the lack of a power boost stim
but crates can work too
why not
You can spam the toxbomb crates with short stimm
ofc but I need a power spike
melee chemist scum?
I mostly do solos
Exactly what the devs intended
What's your build Hamdolsun?
Rampage chem dep?
Shivs?
yeah rampage chem dep shivs
I can put together my latest version of the scum build in gameslantern
give me a sec
hows bolt pistol? im trying to figure out what to stick with bone saw
it's nice ye
the explody one
and slap on lethal proximity to boost either blinders or rockets
I thought the meme was fitting for once
Appreciate the text, learned things from this (like rampage for scan)
no prob, I like being informative down there in case people actually want to use my build for whatever reason
Gonna try it out, mine is fairly similar except Adrenaline Frenzy and RPG
You feel 25% maniacs is better than 25% Unyielding?
Like hit some breakpoint to 1shot some specials?
on the needle pistol right
let me explain
when you max stack something you are not staying on your needle pistol right
you switch to your melee weapon
in the beautiful game of darktide the DoT stacks are influenced by the perks of the weapon you are currently holding
so the moment you max stack a boss and switch to your melee weapon
%25 unyielding on the shivs are gonna come into play anyways
so you won't lose damage on bosses or bulwarks as you want to switch off and hit them with your shivs asap
maniac is there for the initial 2-3 ticks of damage on flamers/muties before you switch off
to hit the 6 stack bodyshot BP for flamers
also easier rager killing
Ok makes sense
This concept is the reason why we are running reload speed on this weapon
it is probably the only weapon in this game I recommend reload speed on
Yeah mine has 5% reload too and 25% unyielding
That's right? And why uncanny instead of precognition? I thought finesse had a better value for the shivs
so, precog is a decent blessing and has good finesse scaling but it is not consistent and has an uptime of roughly %30 in a havoc run because of how quickly it drops.
You want consistency for light/heavy spamming through armor and %40 rending does exactly that. It is consistent and won't drop as often, allows you to kill crushers faster too.
Uncanny won't do much for monstrosity killing but makes you kill captains way faster too. Very important to kill rinda rodin fast.
We want the crit chance from riposte to play into our strength (hyper critical being goated as fuck) more often

btw I forgot this is the 4 stack bp lmao
not 6
6 kills anyways
so it won't matter too much not having maniacs
Chem nade doing 10 stacks with that talent is 146 dot every 0,35s from Pocket Toxin alone
I think it's neat to have it still for faster maniac killin
remember that it's additive stacks from pocket toxin
meaning it will be added on top of current toxin stacks
so if you shot a mauler twice before nading
Yeah instant 10 and then goes to 16
it will be 22 stacks
the chem nade doesnt go up to 16 tho
it stays at 10
drops to 6
Ah ok
and stays at 6
Dont have mod that shows stacks and havent really used chem nades much
entering and exiting chem grenade area will give a plus one
Just checking from the guides
so kiting is a good idea sometimes
if you want to test it yourself
grab healthbars and debuff indicator
I believe you, but yeah i need those mods
Noticed same playing psyker for first times in 2 years, not seeing my warpfire stacks sucks
it is
I configured mine to only show me DoT stacks and skullcrusher
also brittleness I tihnk
Giving up RPG just feels bit wrong, but i have feeling im gonna get tired of it playing this current event anyway
Way too much RPG spam
I unironically prefer black outs tbh
the reason why I prefer chem nades over rpg on havoc 40s with this setup is the fact that chem grenade with instant 10 stacks can basically do the same thing rocket does to anything below a mauler immediately
so it becomes a mini rocket and a zoning tool
shiv builds struggle with horde density
so having a zoning tool is very useful
Hmm maybe i dont have it just configured
I understand
its an option to to for 4 stacks on chem dep instad of pick
but infinite ammo needle pistol is ridiculously overpowerd
Gonna login and get that debuff going
Forgot to also set blitz visible in dmg mod
Now i can just guess what % RPG does in the event
I still take it for conveniences sake, fuck ever needing ammo
Probably lots of it
I like your curio set up tbh
Let me give you a couple random examples from my games with this build (scoreboards)
Nah I totally get it
It's an ego thing for me tbh
Christ
thats all needle pistol DOT?
chem grenade rampage coated weaponry and needle pistol
grut me
keep in mind kejetok is one of the best players in this game and I have 2x his damage because he's not on scum
think about how broken scum is
Why is your stimm like that?
Psyker 2
I don't think scum is gonna see nerfs either, same way psyker doesn't
Most scum players being floor tanks like most psykers
For whatever reason, debuff mod isnt working for me
no sample collector
Even though i have it setup
I don't have sample collector so I need a low cd stim
Since my stim comes back every 30 seconds TOTAL (including stim effect timer) I'll always have maxed chem dependancy
And I use the stim after max dependency for sustaining my toughness in risky dives
i sea
I gotcha
wait
why do you only have 1 stim point
Okay what the hell? The moment i go test it, it works for first time
thas kinda silly
Thank you
I'm a sucker for max juice stimms ngl
You need to refresh psykhanium enemies by deleting them once
if mods are having a problem
use kill all enemies button on creature spawner
Creature Spawner is another mod i need
completely fair, orjan plays with a juiced stim unlike me so he has two power spikes.
its a different playstyle to mine
That means the grenades are weaker so he takes rocket instead
basically yes
Rocket is so fucking goofy
rocket is def goated too
delete everything in that general direction
dont go hyper critical and hyper violence at the same time broski
Went to check my build, only difference is Hyper-Violence instead of the Cleave one
hyper critical procs remove hyper violence stacking
This is Dclaw though
as it drops it before timer can refresh
I'll try some of this later tho, ty. Assuming I don't just pass out after work again anyway.
hyper crit is instakill damage so you wont have overkill damage for hyper violence
Heard lots of mixed info on mixing HV and HC
My suggestion to you would be to commit to one
In the end most have recommended running both if got the talent points, even though they overlap in some situations unfavourably
If you are planning on doing solos or duos hyper violence is pretty nice as you get to fight the main pool of enemies yourself for faster resets
but if you want consistency hyper violence is goated
critical is a must for shivs violence is better for something like a combat axe
How necessary is this for Shivs?
not necessary but pretty good as hyper critical procs work on cleaved enemies
meaning you can horde clear even when rampage is down and clear better when its up
I am a big fan of it but I see people dropping it sometimes
up to you really
Apparently i have had Creature Spawner back in the day
Yeah thanks for the detailed write up again, gonna make me try shivs once more
Hmm wonder if should switch that 5% crit to Uniyelding
you should
Switched then ✅
This is exactly why hv and hc together is actually pretty good
I'm still not convinced to actually do so though 😄
My brain did not compute per swing, cleave and hypercritical
@low harbor made a quite long essay about why hc + hv anti synergy is a bit overblown
Its been covered in here about 500 times of late 😄
does hc proc first or hv
i know you can hit some bp with hv proc on previous hit then hc proc on the nextr
Hyperviolence will proc first if you were already gonna kill something with a crit in one shot
If you cleave and the distribution lowers damage enough that it won't one shot the next thing, hypercrit kicks in to force the one shot in the same swing
And if you use BM, HC proces after the fourth target?
If you do enough damage to proc it, yus
Taxe is really eating good
dumb question, i had a stimm box build I was trying out and I couldnt use my stimm pack while the box is on CD, is that noraml or is there some talent im missing? i dont see where it says the stimm would be on CD
The box uses the stimm automatically
If the stimm is on cooldown you can still place the stimmpack
Even better
Tac axe has a cleave cap, regardless of if you use BM or not.
It will always stop doing damage after a certain amount of enemies.
Hyperviolence ignores that cap since it's a flat damage value applied to that attack from the previous attack's overkill
Meaning, if you proc BM and have enough overkill, you can kill past the cap, and if you have hypercrit on top of that, the ability to kill beyond that cap is more consistent.
Assuming you are hitting a crit. Which, it's a tac axe. It will very often crit.
That being said, this synergy is mostly impactful when you start off an engagement, since once you get enough overkill, hypercrit will stop proccing.
But its nice to have both for rampage downtime too.
Or if you're running crate and you wanna beef up your horde clear as much as you can with strength stimms
Da more u no
ohh didnt know that, soi get benefit from both then right?
Yeah
I think
It helps stacking that one drug use perk from the right side of the tree
Some new threats have been detected! Let’s look into the new enemies coming to Darktide soon. Warband, Today we have a treat for you all, not one, but two new enemies are on their way to make a debut in Darktide! We have braved the mad laboratory lair of Jonathan, our Game Designer in charge of these new creations. Take it away! “Hello...
aw hell no
Oh yay, more armour
Just what we needed
Only now its on an enemy that will probably be hella buggy on its launch 
it's a monstrosity too
Wait wut
i mean, the packmaster
I thought he was a new Ogryn enemy?
lemme just find it
yeah but he is a boss encounter
Well then.. this should be wild
it willl be probably ballblasting stupid like release plasma gunner
one way or another
Aye.. im dubious
Also i wonder about the armored dog
yay more dogs in the game
like, a dog dies in one hit normally anyway
20 hp lost to corruption per instapounce
yeah that's very stupid
it shouldn't apply corruption instantly
also it's only in the boss encounter so
they should add them to the dogwawe mutator too tho
Excited for this but in a boss fight format
Is it gonna have a set number of dogs with it when it spawns or is it going to conjure them out of its ass mid-fight is what i wanna know
Reads there you have to down the monstrosity or it will keep spawning more dogs
Vid there
cool boss tbh
Great, truly wonderful, now we can get a dog modifier on top of our dog modifier
Hey guys, which gun is viable for havoc 40 ranged build?
I've only seen DAPs
Just about all of them work very well
depends on what you are going for
So is new boss?
Ye
Killing crusher waves
Don't shoot crushers
You're playing hive scum
Shoot a rocket if they're a problem
Or just smash them in the mouth ganger style like
Common practice is to not shoot crushers
but if you wanted to use needler
thats the best weapon for it
So melee/rpg them?
needler being the one exception
I’m still going to light every crusher up, what else are these free desperado bullets for
you can't tell me what to do, watch me shoot this crusher to death with my achyls stubber
dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink dink
Helbore is the exception though
oh ok
4 headshots in auric, 6 in h40
which is far too much ammo cost to kill a singular enemy in any mode for plasma
Hey can u get higher curioes than 410
420 I think??
430
Pardon me. Can I cheese Clinical Assassin by magdumping Uzis into a BoN's back?
did it with taxe myself
taxe and hsword are good candidates
Yeah I just realized I'm overthinking the penance and I can just lightspam hordes with the stim active, dunno why I thought I needed ranged weakspots specifically lol
can you animation cancel the stim animation so it goes quicker?
Yes
Swap weapon as soon as it’s injected
Am I missing something or does the special stim just not come out when it's supposed to?
What are the chances FS fixes blackout not working with hypercritical?
What interaction is this?
if you kill something with hypercritical it doesnt count towards the 20 kills
I see
extremely annoying
At least thats what happens in solo play, maybe it works in a real match? copium
sometimes it counts sometimes it doesnt idk why
Wasn't that fixed shortly after
They fixed it with Precision Violence
finally got true survivor as hive scum in a pub
is catachan mk6 the best melee to bring with a ranged build? its been working better than the shivs from my experience, or is there another melee wep to try
Both are really good but, personally, if it's ranged build I'd go knife
Knife mobility is just nuts. Shivs are close but sprint tech on knife just makes it next level with all of Scum's dodge stuff
Really good to close distance.
Honestly I've been running knife more than shiv even for rampage so I may be biased.
Taking a break from Scum after I finish his penances I think
I dislike dying to overheads ten feet away from me
i had such a great team
Apparently its not luck i need, but skill. Failed several Havoc 25s in row with this build 😄
Switched to arbi for more tankyness, and went even worse, as then we lacked damage and it was that heinous ritual havoc modifier and we couldnt stop em in time. Teams were terrible too though, we had ritual going and then one guy goes to wake up regular DH on top near it
But the playstyle is addicting, so ill keep practicing when i get some time for DT
Thinking though i might try switching RPG to chemnade, as when i was lastone alive, RPG wouldnt help clutch and clear the area for revives more than for second or two which wasnt enough
Chemnade might make the whole area "sanitised" after a while if kiting around it
i mean
i don't think you should personally plan your gameplay around being the last one alive
These teams though, we barely move in 50m from intro area and 1-2 are already down with barely first wave of regular horde coming in
Let alone what happens when monstrosity + twins spawn at once, then its just 1-2 of us alive within 30s
Gotta give credit to the team though we kept trying despite failing, 4 times in row
Starting to think many of the havoc rank 25-30 are people who are realistically about havoc 15 capable but been carried by good teams few times that high


