#hivescum-class

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bronze glade
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yeah

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though shivs like battering momentum

jaunty coral
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surprised at the saw hate, i think it feels really strong, just backloaded a bit

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the overheads are a bit slow, but feel chonky which i like and i feel does overall good dmg

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and it has respectable kill/clear times OVERALL just not upfront

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as for DAP + desperado, i feel like I have totally kept pace with flame psykers in overall damage, but i havent tried vraks yet

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ill def have to give it a shot

dim moth
light phoenix
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Stagger is nice on saw heavy

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Not as strong as Crowbar alternate Heavy but still nice

dim moth
pseudo latch
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how reliable is vulture's omni-dodge thing

dim moth
pseudo latch
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as in what's the uptime on that thing

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and does it block everything

dim moth
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the only attacks that can hit you are crusher/mauler overhead and explosions

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uptime is effectively "whenever you are shooting things"

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so

winter tusk
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Does anyone know any good mod collections for fallout4?

flat mist
# dim moth the only attacks that can hit you are crusher/mauler overhead and explosions

Thats not true. Any melee attack can hit you during vultures dodge. It does the same thing as slipper customer, ie, it makes enemy melee attacks not track you if the enemy attack is commenced while the buff is active.

Demonstration of bruiser hitting me while its active:

https://outplayed.tv/warhammer-40k-darktide/WlVJa1

Outplayed - The ultimate capture app for gamers. While playing, it automatically captures your best moments and biggest plays. When the match is over, relive your best (and not so best) moments by watching them in the match timeline.

โ–ถ Play video
flat mist
low harbor
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dodge sound played

flat mist
low harbor
low harbor
flat mist
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Must be registering it as a dodge. Procs talents and plays audio queue. But only gives you tracking immunity.

low harbor
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maybe

flat mist
zenith fern
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Now that i just checked this change how do they mean by medium and heavy staggered?

pallid quail
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heavy stagger is like on their asses

zenith fern
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Same as fully staggered?

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Or different

pallid quail
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medium is somewhere between light stagger n that

compact oyster
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Light stagger is overload

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Medium is being blown back

zenith fern
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Also i think someone said is not actual strength buff and still is damage KEKW_ogryn

compact oyster
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And heavy is falling down

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I believe path said that

pallid quail
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i would presume so but i like to think logically whereas fartsharts codemonkeys operate according to inscrutable tzeentchian whims

zenith fern
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Fatshark when writing dialogue and fatshark when writing codes

pallid quail
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regardless i suspect such a small str (or dmg) buff is not very good on a class thats focused on finesse

flat mist
pallid quail
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like maybe it could synergize well with an arby who has free "stagger"

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but like if ur missing heads cus an ogryn sent everything flying all over that 100% isnt gonna make up for u poking their feet or whatever it is u ppl do

zenith fern
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Event mission moment

zinc mirage
pallid quail
zinc mirage
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I think it helps, maybe it is cope but I also like the following node with the melee dmg or dmg reduction depending on stamina

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I'm also an auric scrub but the infantry autogun really melts everything except crushers

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and I guess it also helps with rampage and melee attacks since you stagger a lot

zenith fern
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This guy was cool at least

zinc mirage
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ragequitting in the current event is very common
it is tough but I had some great matches, last one was pretty awesome when we were 3 ppl left, one dead bot on the last 50 meters for the extract and then a chaos spawn jumped into us and made for an epic ending

muted pivot
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People splitting up and leaving you to deal with a chaos spawn alone as an inferno Psyker is also very common in this event

pulsar aspen
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No one's going to mourn the death of a witch, so i see no issue here.

muted pivot
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Well it turned into the usual thing of as-soon-as-i-lose-character-control,-i-never-get-it-back-until-the-wipe

vast pagoda
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does hivey gain the perma buffs in the event from their own stims?

pulsar aspen
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Yes.

vast pagoda
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okay so its just the cooldown thats a problem

compact oyster
pulsar aspen
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@vast pagoda You could also just remove the Cartel Stims entirely for those mission. You aren't locked into them.

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Hive Scum is perfectly serviceable without them.

vast pagoda
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some hive scums dont know about the buffs so i help them out tis all

calm aurora
pulsar aspen
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@vast pagoda It seems very much like its not just Hive Scums who don't know about the buffs..

vast pagoda
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oh yeah i know but when they specifically dont know and i tell em they usually have a long stim cooldown

compact oyster
calm aurora
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hammerblow skullcrusher let's goooo

pulsar aspen
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Ahem..

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@main trellis

main trellis
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can confirm

calm aurora
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nah actually I will run rampage + skullcrusher, I am pretty sure the power from the rampage blessing and talent can stagger enough to juice sc and cheap shots

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  • the shout ofc
main trellis
calm aurora
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yeah I use mk1 on hvs

main trellis
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and as a matter of fact; makes SC more consistently applied

calm aurora
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well, there's a case for having sc with 80dmg instead of 36 power

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I mean, if you have to chose between sc and rampage

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heavies will proce rampage, but you'll be fucked against a single target

main trellis
calm aurora
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it;s good on evis tho ๐Ÿ˜„

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unless you're a perfect strike shred fiend

main trellis
calm aurora
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on mk3?

main trellis
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even opportunist would be better so you can kill crushers better

calm aurora
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no mk15 right?

main trellis
calm aurora
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the one with strikedown heavies

main trellis
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of all things too; Wrath would be better on 15 than rampage so you get better cleave

calm aurora
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you went adrenaline or chemical dependency?

main trellis
calm aurora
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I only tried it with chem too

dire badge
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Rampage is super strong

calm aurora
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did you go rending or crit?

dire badge
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Pared with hyper v you can two hit crushers

main trellis
calm aurora
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ok same same

main trellis
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i tested both; not much difference either

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surprisingly

calm aurora
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going to try that tonight

main trellis
main trellis
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before rampage buff the moveset of mk1 was better than the rest cause when you lost all stamina & were vurnerable the push attack was a nice sweep in combination with sweep heavies for defence when you got caught in the middle of the horde
now its less important i think

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mk4 might be better too cause first heavy with 25% rending talent might kill them faster cause previousy that augment was dogshit cause it would stop working the moment you reached half time of your ability

main trellis
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JUST TESTED IT

calm aurora
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??

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like how much better?

calm aurora
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have you tried 7 then? the single target combo is nice

main trellis
calm aurora
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sc+hammerblow?

main trellis
calm aurora
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but ok H1 block cancel is nice too

main trellis
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so no rending

calm aurora
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undust your katana

calm aurora
main trellis
main trellis
calm aurora
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un unirocally this works well for the mk1 in a mixed horde

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is it me or there's a hidden heavy strike down after l3 on mk1?

main trellis
calm aurora
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And I am Unc

main trellis
calm aurora
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I do miss combos

main trellis
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also forgot to add; can parry cancel the first heavy on mk4 so you only heavy attack strikedown but that can backfire so i used the push att into heavy

calm aurora
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and sprint cancel too no?

main trellis
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that can work too

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but you'll have to sprint

muted pivot
main trellis
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most likely you wont when facing crushers

muted pivot
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I wanted to play gunker/melee but elected for venting inferno instead

main trellis
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usualy its the other way around

muted pivot
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And the boss killers left me with the boss lmao

main trellis
calm aurora
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clink clink clink

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splash

pulsar aspen
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@main trellis Death by a Thousand Cuts.

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Also..ahem..this.

main trellis
# calm aurora sc+hammerblow?

btw now that i think about it; since your combo for mk4 vs heavy elites is soo slow it might not be best to use the combo on it? Not sure; on mk1 its obviously good cause its a spammy weapon but on mk4 i dunno... maybe replace SC with shred unironically (Hammerblow stays cause rager stagger is important)

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it makes killing bosses technically worse tho if they are staggered; for you only shred vs SC does not have much difference in dmg but SC benefits your team too so thats that

main trellis
jaunty coral
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skullcrusher hammerblow is interesting, but how much worse does that make the weapon for general non armor use/horde clear?

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did you do yours in h40, or auric meatgrinder?

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like honestly, with a rending stimm those are fine TTK on crushers IMO, but needs stimm + ult

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incoming h40 version waiting for stimm crit to stack so its a fair test

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i probably dont need coated weaponry too, its pretty mid

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but i find it nice on devil claw

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damn, file is too long to post the h40 version

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ok, i had to cut the very beginning out

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3 h40 crushers, no skullcrusher but rending stimm + rampage

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do you have a goal, or just testing TTK's on devils claw vs crusher?

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i think you could run shred+wrath for general use, and still have ok crusher TTK as long as you're fighting them with rending on ult up

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30 seconds for 3 crushers isnt great, but i also didnt use any parry

flat mist
jaunty coral
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i swear tho i feel it on devils claw

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h40, heavy mixed horde (bunch of dreg ragers, maulers etc)
I def notice things dying to my poison as i stack it attacking into the mixed hordes, and it FEELS like it improves my kill times and # of swings to get downs and thin things out with devils claw

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but i could see it in practice not being good

flat mist
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It's just a cool idea I think, like, I want to feel it. Just like I want to feel bleed on crit.

jaunty coral
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either way, i was just posting some crusher TTK's without hammerblow + skullcrusher. Its a cool blessing combo, but is that improved crusher TTK @main trellis was posting worth making you worse into everything else? (it may be! im just asking the question)

Especially on hivescum where you can sort of get around your devil claw armor problem with rending on your abilities + parries

jaunty coral
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the ttk without those blessings on crushers i just posted didnt seem that much worse to me

jaunty coral
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idk if its best

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just what ive been doing in h40 when i use it

flat mist
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Fair

jaunty coral
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my thinking may not be correct here

flat mist
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The argument could be that HV + HC + rampage lets you kill the smaller stuff quickly enough anyway that the armour busting is worth

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But idk

jaunty coral
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but i saw his crusher ttk with hammerblow + skullcrusher, and while thats a cool idea i felt i could get close to it without those blessings knowing how it feels to kill them with my wrath+shred and rending stimm build

jaunty coral
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its an interesting idea

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my worry is without shred/wrath tho your crit will be lower and inconsistant, and the cleave in h40 higher mob density will be noticeably worse

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i also notice running wrath, the cleave crits applying chem toxin to more targets (again, idk if its good, but i do notice it)

flat mist
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Im a glutton for crit

main trellis
main trellis
unique dagger
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Listen to this man's advice

main trellis
unique dagger
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On the topic of wrath you also can achieve a very easy %50 cleave from kill talent and another %50 from rampage

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Wrath becomes overkill especially on scummy

main trellis
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if shivs on rampage do not need those it says everything you need to know

main trellis
# jaunty coral shred + wrath

in general thats best for general use
but since Dclaw has tech usage like parry & SC aplication it depends on what build you use it on

main trellis
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mk7 is overrated

zinc mirage
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I just realized with crit investment and desperado + desperado rending + stim with atk speed and rending I can kill a crusher in 2 sec with infantry autogun

main trellis
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best light spam spd

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but not the greatest single combo cause 2 of those attacks are doing poopoo dmg

jaunty coral
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whats the combo on the 4?

main trellis
jaunty coral
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so you genuinly think skullcrusher + hammerblow is BIS for scum dclaw into h40?
ill have to try it, i feel im going to miss my shred crits....
dropping wrath makes sense tho, but wondering if rampage 50% cleave is enough. And how bad is it gonna feel when rampage is down?

main trellis
manic wolf
main trellis
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you get 50% cleave + 50% power + 25% power ovr 10s

manic wolf
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SC is one of the strongest blessing in the game tbf

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Like just in general

jaunty coral
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oh mk 7 feels WAY better to me lol. That heavy-push atk combo is clunky, and feels way less safe, it also dumps stamina and you need to spam it to kill a crusher

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maybe its a playstyle thing

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but im not a fan of that

main trellis
jaunty coral
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i could probably practice it a little, but i got hit 3x in a row trying it

manic wolf
main trellis
main trellis
jaunty coral
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idk lol

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its not even close

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i kill them cleaner and faster with MK 7

manic wolf
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Guys, the best D-Claw is the Duelling Sword, just sayin chadgryn

jaunty coral
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maybe its because im not using the blessings. but on my build - mk 7 H2,L,L feels way more effective

main trellis
# jaunty coral i kill them cleaner and faster with MK 7

individuals yes it may be but remember; you will have other threats around you and being able to always have that first heavy overhead at your disposal to deal dmg to crushers is much better than mk7 where you have to use a light att first

jaunty coral
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let me go put on hammerblow/skullcrusher

jaunty coral
# main trellis individuals yes it may be but remember; you will have other threats around you a...

ehhhh, i felt LESS safe doing it.
I would get hit doing the push atk and consume a bunch of stamina.
You can run out of stamina (even on 3 crushers I did) and run out of dps and saftey. MK7 takes 0 stamina for what feels like faster or comprable ttk

maybe its a taste/playstyle thing, ill give it a try in a live match perhaps but i feel like you'll have to rip my mk7 out of my cold dead hands xD

main trellis
manic wolf
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Yeah, MKIV is more reliable

main trellis
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mk1 you just spam lights & you win

manic wolf
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MKI feels horrendous in my experience ngl

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Really dislike that one

main trellis
# manic wolf Really dislike that one

i did not either until HS came back; it has some nice things; of all weapons - Dclaw marks, all of them, are viable & bring different things to the table
smth we need for many other weapons in this game

manic wolf
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Oh Im not debating its viability, just that I don't like how it plays, if i wanted to mash LMB into stuff, I'm playing Chainsword KEKW_ogryn

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But yeah, there are a lot of useless marks within weapon catagories

main trellis
manic wolf
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It ended up smelling like a fishmarket? KEKW_ogryn

main trellis
rotund agate
rotund agate
# main trellis Dclaw

I haven't used Dclaw on anyone except psyker, and even then as purely horde clear...

sturdy linden
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Is there any melee weapon scum can't crack out

rotund agate
# main trellis on HS IT JUST WORKS

alright, might give it a shot now as soon as I roll a decent one and learn whether mobility is the dump stat or not (I dislike moving super slowly tho, so might take a 70 mobility Dclaw on purpose)

rotund agate
manic wolf
sturdy linden
sturdy linden
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Good one

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I mean you can make the crowbar work still

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Just don't go alt mode and accept the fact that it's basically inferior ASM

manic wolf
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As horrible as the Bonesaw is to play, even that is better

sturdy linden
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Bonesaw my beloved

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Big choppah

manic wolf
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I'll wind up my second swing in 6 months time and maybe kill this Rager type energy on that KEKW_ogryn

main trellis
sturdy linden
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Honk honk

manic wolf
main trellis
sturdy linden
manic wolf
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Thats all it needs, I wouldnt bump the stats on it, just give it latch priority

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You trade power for flexibility, which is a very fair tradeoff

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As it stands, what reason is there to take Crowbar over, well, literally anything else

sturdy linden
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The guaranteed stagger is REALLY cool when you get the opportunity to effectively use it

main trellis
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its the same story with uppercut strikedowns like on mk4 taxe; you need to aim your cursor highier so you can hit that weakspot other wise the hitbox hits the body
in terms of crowbar is to avoid lil bois taking the hit (which vs ogryns is not hard, not even maulers cause they are taller; only like ragers are tougher cause same lv as poxers)

main trellis
manic wolf
manic wolf
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I mean sure? But having your effectiveness slowed to a standstill because of an obtuse design decision is not particularly fun in my book. If you're capable of playing well, that should be the end of it, you shouldnt get randomly cucked by a poor design decision

gilded ledge
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Speaking of tac axe. Whats the blessings on melee scum? Brutal Momentum and Shred? Mk 7? My TTK on crushers doesnt look anything like these.

main trellis
manic wolf
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I'm not sold on that actually being optimal for Scum at this point, but hey ho

main trellis
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it has 1 glaring weakness; unyielding, especially bulwarks

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its the same story with flip shovels from vet; they just suck vs them

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and thats ok

manic wolf
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I intensely dislike how the latch mechanic works in beak mode, its a problem on other latching weapons, but because they tend towards only being on a few attacks, its much less egregious, it just feels bad on Crowbar imo

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Also, why can we not swap mode inbetween swings in a more fluid manner. Thats also kinda rough

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I could roll a Crowbar IRL whilst winding up a swing to change which bit of it would land first, but that seems to be overly complex for Scummer

main trellis
manic wolf
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In fact, I guarantee what im running on it is the niche example ๐Ÿ˜„

main trellis
manic wolf
main trellis
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i personally dont use Bruhmentum; i use agile instead (maybe even together with Bruhmentum? more weakspot dmg & still get the cleave? ๐Ÿค” )

manic wolf
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SlaughterSpree/Decimator for me

main trellis
manic wolf
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Massive Hyperviolence procs go brr

main trellis
manic wolf
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Don't have the mod for Havoc Psyk, but you can one shot Auric Crushers using that setup

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Ofc you do risk dropping stacks on occasion on whiffs, because Decimator, but you'd have to miss like 20% of your overall swings to lose out to Headtaker over the course of a mission, an like... yeah its hard to fuck up that often

low harbor
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it needs higher talent investment than smth like rashad which makes it not as good
but it's pretty good with full melee spec as a weapon that can both cleave mixed horde & kill carapace on its own

manic wolf
# low harbor I think it's ok atm

In terms of numbers its fine, it just doesnt feel good by my estimations, theres nothing wrong with it statistically, just the mechanics its behelden to

low harbor
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I'm also not sure if can opener / opportunist still the way to go for it

manic wolf
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Can Opener/Superiority is what i'd pick for it tbh

low harbor
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I thought about that
but u can actually just 2 hit crushers with rampage rending, without using beak mode

main trellis
low harbor
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at that point do u rly need can opener (which needs beak mode to use, and beak adds extra risk in mixed horde)

low harbor
manic wolf
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idk what else you'd take in its place. TaS I guess

main trellis
main trellis
low harbor
main trellis
low harbor
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rampage rending H1 smiter hits for like 4k on carapace weakspot crit

main trellis
# low harbor it shouldn't be a big difference then

don't forget tho its a stimm; its not always available
Can allows you to soften them up if you cannot engage with a heavy cause light lacthes are very fast and since its a double hit its 20% brittle immediately

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  • its for your team
main trellis
sturdy linden
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IMO Opp + Superiority are the most reliable blessings for that weapon

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No switching needed, easy to get the bonuses

flat mist
flat mist
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Rip

flat mist
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Tism guide guy so checks out whatthefuck_heresy

main trellis
#

i mean less sick but still sick

livid raven
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Gordon would be ashamed of this crowbar

manic wolf
#

Real

astral canyon
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which gordon

livid raven
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The good one

main trellis
sturdy linden
astral canyon
#

free these nuts

sturdy linden
low harbor
sturdy linden
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Eh

astral canyon
#

what does its finesse modifiers look like for weakspot?

sturdy linden
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I guess

low harbor
astral canyon
#

how good is that

low harbor
#

this doesn't sound like a lot but 1.2 finesse is pretty good for a smiter attack that also cleaves

sturdy linden
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I guess Opportunist isn't as good now with the rending change on Rampage

low harbor
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what 1.2 finesse means is that ur crit-weakspot does (1+1.2) = 220% dmg

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weakspot would be (1+1.2x0.6) = 172% dmg

astral canyon
#

and how much would that be with TaS

main trellis
low harbor
#

crit-weakspot 292%
weakspot 215.2%

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for H1 smiter

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which push atk chains into

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idk this seems way more generally useful than can opener to me

main trellis
#

can execute 2 heavies in flip mode for the bonus before it vanishes

low harbor
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and it's not like it doesn't work for beak mode (it does)

low harbor
astral canyon
#

does beak have the same finesse modifiers or are they different

low harbor
astral canyon
#

browcar

main trellis
astral canyon
#

๐Ÿคจ ๐Ÿš™

low harbor
#

did someone ping me

astral canyon
#

yes

flat mist
#

first ping was an errant link

zenith fern
astral canyon
#

you caught a wallop there.

obsidian sand
zenith fern
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There are four names smh

split lagoon
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Just came back after a long week out and saw they've buffed the hscum? Anything important I should know? Or just more dmg and more toughness reduction?

zenith fern
#

They made rampage too easy now

obsidian sand
split lagoon
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Anything about adrenaline frenzy?

zenith fern
#

Still the same

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Also left top branch of stimm is now toughness replenishment

zenith fern
manic wolf
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The stim change was a good one because it was kinda useless before, but the Rampage buffs were not so good

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Or not healthy I should say

flat mist
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almost seems like Kuli was right the whole time

zenith fern
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I might even start using toughness stimm for rampage builds

split lagoon
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Interesting

manic wolf
flat mist
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has been in his guide for a long time that vultures doesnt give melee immunity

manic wolf
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Its dodge state isnt it?

flat mist
split lagoon
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Any build to try all these changes? Or just play the old rampage + chemical dependency + strenght stimm

flat mist
#

like slippery customer

manic wolf
flat mist
#

its not i-frames

manic wolf
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Yeah

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Who said it was i-frames?

flat mist
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Path thought it was

manic wolf
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Ah fair enough, yeah it most certainly is not

manic wolf
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Even as dodge state though, its still kinda busted

flat mist
#

For sure

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EE on steroids

manic wolf
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Literally

flat mist
#

Slippery customer also goated by implication and imo

manic wolf
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There is very little on this class im shocked made it into the live game, but thats certainly one of them

flat mist
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well goated is a bit far

manic wolf
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Slippery customer is less broken, its still strong, but it hinges a lot more on positioning. Like I kinda dig how that works, but VD is just far too avaliable to the point its basically free

flat mist
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Slippery customer gives you incredible freedom in terms of position aswell though

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as long as you have a relatively small space to slide enemies will mostly just miss you

low harbor
flat mist
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not comparing it to VD, i just dig the mechanic

low harbor
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dodge has never been i-frame

manic wolf
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Yeah, which is a good thing for a class that mostly lives or dies by its mobility, its not a "shoot gun for psuedo invulnerability provided you dont stand still" though

dire badge
flat mist
low harbor
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I never once said dodge was i-frame?

flat mist
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ok sorry

low harbor
#

did u confuse me with someone else

flat mist
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you defended that it gave immunity to non-overhead melee attacks

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i misspoke

dire badge
#

Wait normal dodges do have I frames right? I manage to avoid beast of nurgle body wag with it sometimes

split lagoon
# zenith fern

Hmmm pocket toxin worth now? Are blackout nades worth too?

low harbor
zenith fern
flat mist
#

bro dont even haha

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u did backflips to avoid conceding that i was getting hit with it up

manic wolf
split lagoon
zenith fern
#

Everytime I use chems I just wish I was using blinders instead

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With pocket toxin

manic wolf
split lagoon
manic wolf
#

Their utility is uhh.. lacking compared to the other options

low harbor
low harbor
manic wolf
low harbor
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which, tracking being disabled is supposed to be what dodge state does, no?

flat mist
#

which is what the discussion was about

low harbor
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there're only 2? 3? cases of dmg immunity

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I think u just misinterpreted what I said lol

flat mist
#

Yes i clearly did

manic wolf
low harbor
#

dmg immunity is FotF, BTL and indomitable?

#

only during dash action

manic wolf
flat mist
low harbor
manic wolf
#

An yeah didnt think about Indomitable/FotF, that makes sense

flat mist
#

communication instead of drooling cat memes maybe

low harbor
flat mist
manic wolf
#

At least in practical terms

split lagoon
#

What stimm combo are you using now with the toughness changes btw?

low harbor
#

kinda same as before lol

#

for stim crate u could prob run the toughness route over speed

split lagoon
#

and full strenght, rending

zenith fern
#

Dude the enchanced penance is so much easier, i only played like 3 missions and i am already 1770/2600

limber cradle
#

My dumbass grinding that out on like day 3 of scum drop

pallid quail
low harbor
#

lemme check

#

ok yea no, indomitable doesn't

fierce aurora
#

Joining the Kasrkin gang

#

Sign up today.

manic wolf
fierce aurora
#

No escape

manic wolf
astral canyon
#

Neato

zenith fern
astral canyon
#

Nvm then

fallen void
#

is there any build to make dual stubs good

astral canyon
#

Since they really appreciate the crit chance from it

#

Also take in your face at the start of the tree

bronze glade
#

I hate stubpis

fallen void
#

i love stubs thats why i want to make them good

bronze glade
#

You canโ€™t

sturdy linden
#

Everybody hating on the Saw when it's the stubs that are the shittiest scum exclusive

jaunty spire
#

With stubs you can style on enemies, therefore they aren't shit

sturdy linden
#

Scummer: stylishly spins pistols and perfectly times the fire button to headshot a bomber off in the distance
Mauler:

manic wolf
#

StubPistols are decent enough, not meta, not dogshit, they're just reliable, decent weapons that sit in the middle of the pack

low harbor
mighty belfry
#

Spin shot needs a major touch up and the capacity could be higher

#

But I don't think stubs are really that bad

manic wolf
#

With the increased mag size perk, you end up with an odd number of shots, meaning one gun has less bullets in it than the other.

#

Literally unplayable

calm aurora
#

@main trellis do you think I should put unarmored on the dclaw to juice hv?

main trellis
calm aurora
#

i put flak and cara before

#

or flak and crit

main trellis
#

also; i don't use HV on Dclaw

#

only HC

calm aurora
#

you took the crit aura?

main trellis
#

its a crit weapon

limber cradle
#

Stubs are my favorite scum ranged

#

Not cause I think they're the best

#

But because I find them to be by far the most fun

mighty belfry
#

Only time you're getting any meaningful overkill damage is with heavies and parries which makes it too inconsistent to get much mileage out of HV

#

Heavy sword is better if you're looking to juice up a really good horde clear/control weapon with it.

manic wolf
#

Dclaw is about the only thing you can't really leverage HV on

#

Actually I can imagine Bonesaw is probably pretty bad for it because its sluggish as all fuck, but apart from those two things

calm aurora
#

Yeah reading hv again it looks like it's not a goot fit

rotund agate
#

but what about Coated Weapon + Mania?

pulsar aspen
#

Abhor the Witch, destroy the Witch!

floral galleon
mighty belfry
#

It needs the actual weapon to do a lot of damage

#

I haven't tried it myself but thats just an inference based on my experience with the Saw

#

That being said.

#

Hypercrit isn't a bad choice for it at all.

pseudo latch
#

holy goodness

#

really warming up to uzi scum

bronze glade
#

Another one has fallen to the seductive whispers of desperado Sitgryn

mighty belfry
muted pivot
#

Getting tempted to swap my rampage shivs build to chem dependency

#

What stimm would we use with it? Pure CDR?

brittle sierra
#

Explosive Bistol be apon thee

low harbor
astral canyon
#

you can also run the strength finesse nodes

muted pivot
#

I kinda like the idea of just pure critmaxxing it too

#

Finesse values being so high benefits finesse damage as much as it does crit rate

pseudo latch
#

if (or when) they nerf pick pocket i hope they give something equally as strong to desperado

mighty belfry
#

It's significant enough that I don't even run uncanny with Rampage shivs

zenith pagoda
#

I use maxed out strength tree stim rampage shivs

#

1 shots muties with light attacks

muted pivot
#

Yeah I dropped Uncanny too just now

#

Taking flesh tearer but might go Precog

#

It's just that awful 2s duration

#

Riposte is so hilariously much better

mighty belfry
#

Riposte + precog or executor are my personal preferences.

muted pivot
#

I was considering Executor too

mighty belfry
#

Only time I'd consider flesh tearer is with uncanny to make shivs counter Rotten Armor a little better but otherwise, you're better off with anything else.

#

Also, to clarify.

#

Yes precog is two seconds when activated

#

But the benefits will last longer than that two seconds assuming you run Hyper-Violence

zenith pagoda
mighty belfry
#

A stabby shiv heavy that crits with precog active will pretty much nuke anything that isn't an ogryn with a ton of overkill that can be ramped up more and more.

muted pivot
#

That is a fair point

mighty belfry
#

I don't think Taunt's that good.

#

I don't think a fair chunk of these are really like

#

The best at this point actually.

zenith pagoda
#

A taunt spam ogryn in h40 makes the game so much easier

#

So as a team ability I would say it's the best

mighty belfry
#

I have seen it.

#

Numerous times.

#

It is completely dependent on who's using it and if they can handle taunt while being mindful of their teammates.

#

They can either make the game a breeze or they can severely snowball the game by moving into the team while taunting and getting someone swiped by an overhead they can't avoid or a poxburster they can't push because it's taunted and the ogryn has to push it.

zenith pagoda
#

Tbh the ogryns I find in h40 seem to generally be the better players

mighty belfry
#

I don't like abilities that fuck with enemy AI like that specifically for those reasons.

limber cradle
#

The ogryns I've found in havoc are all toxic and normally kinda dumb ime, anecdotal tho.

zenith pagoda
#

Nah invis abilities are the annoying ones lol

limber cradle
#

No other class gets on mic to scream at people at consistently.

mighty belfry
#

Just like taunt.

#

That's why I can't comfortably call it the best ability.

#

There's an uncontrollable risk associated with it.

#

And that risk can be catastrophic.

limber cradle
#

Tbh out of that list I'm probably also picking vet shout simply cause its impossible to fuck up

#

You can give anyone vet shout and they will provide value with it at some point

zenith pagoda
#

I would say book is better than shout

limber cradle
#

You are allowed to hold that opinion.

zenith pagoda
#

VoC spam was busted before the CD talent nerf

#

One game I managed to get +300 gold toughness

low harbor
pseudo latch
#

managed to get my first 1mil damage scoreboard on uzi scum

mighty belfry
sturdy linden
low harbor
#

it's the easiest way to manipulate slots as a frontliner

mighty belfry
#

Honestly I just think trying to rate an ability at all is a fruitless endeavor as a tier.

mighty belfry
#

The issue honestly.

#

I think the game state has made certain things a lot harder to use effectively in general.

#

Cuz taunt was basically like

#

The number 1 ability for area control.

low harbor
#

I think the num1 area control ult is still indomitable tbh

mighty belfry
#

But nowadays my opinion on that has changed not because the abilities changed but because the game being as inconsistent as it can be now makes abilities that screw with enemy AI a lot more finicky than they used to be.

#

I honestly wish ogryns ran Indomitable more

astral canyon
#

Indomitable fun

#

Just wish the speed buff lasted slightly longer than just 5 seconds

#

Like at least 8 seconds would be nice

zenith fern
quaint field
#

ok i haven't played since early dec, has there been any notable fixes or improvements slash nerfs

brittle sierra
#

So first time playing since 1 month ago

#

I get on a simple havoc 22

To warm up

#

25 downs

#

good to be back chadgryn

flat mist
#

Check patch notes from a few days ago

quaint field
steep vale
neat delta
#

can't wait for fs to add boltgun to scum

#

๐Ÿ™

supple torrent
#

Best we can do is bolt

neat delta
#

PLEASE GOD.

#

PLEEEEASASEEEEEEEEEEEEEE

calm aurora
#

So I played with it yesterday. Did a duo too. The dmg was solid and the bosses were trivialized.

zenith fern
#

going bonkers for crowbar

nova valley
zenith fern
dire badge
#

I like my fent knives

#

FentChoppa chops

river skiff
#

I have been having a blast with hive scum but they went a lil too far with it so while it's fun it's not good for the overall health of the game as everything has to be balanced around meta builds so classes or builds that aren't meta are encountering BS that's simply not meant for them which already is affecting other peope

mental trellis
#

psyker doiesnt need a nerf. Flame staff does

balmy radish
mental trellis
#

DS already got nerfed. idk why they gave it a parry though lmao

balmy radish
#

cause it should represent the fine art of duelling of course they give it a parry

main wagon
#

The old DS utilized the art of [parries by stabbing you in the fuggen face]

main trellis
nova valley
#

Everyone on every blog/post/forums knows what is best for the game. That is the problem. One's experience is brought up as an absolute truth, regardless of what the data suggests. The result is that you got groups of people screaming for a nerf and groups of ppl screaming for a buff

#

I agree that some things require nerfs obviously, like pickpocket or some psyker playstyles. However, personally, I would find it equally frustrating to not play because of a smyker, a desperado but also a zooming shivs-maniac deleting anything that it touches

foggy phoenix
#

Why is bro replying to a message over a day and a half old ๐Ÿ‘€

nova valley
#

So now that I SHOULD be working, I am catching up KEKW_ogryn

zinc mirage
#

what weapons do you guys prefer to attack all the bosses with

raven matrix
flat mist
zinc mirage
#

interesting

zinc mirage
livid raven
#

infantry autogun

zinc mirage
#

oh nice

lime wedge
#

question. does the hivescum get the cartel special effect from medpack or cartel special medpack only affect allies except scum?

nova valley
#

Due to a bug, you could also get it twice from cartel special and then medpack (dunno if it was fixed or not now)

lime wedge
#

in my head if i use the medpack i dont get the duration of cartel special and begins the cd which is nice

nova valley
lime wedge
#

umm

fallen void
#

i think we should buff dual stub pistols

lime wedge
#

when i use the cartel special. it activated and only cooldown after the effect runs out

#

but if i use medpack. the cartel special begins the cooldown immedietly

#

idk if its just mod or i miss something here

fallen void
lime wedge
#

no idea

#

what i think using medpack means faster cd on the cartel special rather than using it directly cmiiw

fallen void
#

you're also giving it to the team

lime wedge
#

aight

exotic temple
lime wedge
#

heh

livid raven
fallen void
#

like

livid raven
#

is crowbar the worst weapon in the game

#

it gotta be down there right?

fallen void
#

a weapon that switches stances to deal with different enemy types is an amazing concept with this games melee system

#

but in practice its just SO ASSSSS

#

auhg

livid raven
#

i think it's an awful concept that just makes it the opposite of versatile

#

if you gotta have go through a special press just to change target

#

makes you pretty unflexible

upbeat gyro
livid raven
#

well, taunt briefly staggers every enemy it hits

#

and there are two more taunt waves after the ability use

calm aurora
#

I used cheapshots tho

main trellis
high mirage
#

I was on the fence about buying hive scum but I'm really glad I did

#

Very fun, fast

#

Packs a punch but gets punched hard as well

main trellis
#

there are other more important talents to take

calm aurora
#

Hmmmm

zenith pagoda
#

And your other teammates can just focus on doing damage

#

Also on the ogryn side, you can get up to +50% toughness per second

upbeat gyro
#

Yeah ill have to try the tauntgryn sometime, first gonna farm havoc black armor set

manic wolf
#

15% damage on small stagger, when most weapons are at least capable of that sounds like it has at least some potential

main trellis
main trellis
# manic wolf Has anyone got any experience testing the new Cheap Shots yet?

imo the bonus dmg got expanded and thats good but the dmg increase is not high enough to be considered in majority of the weapons it can be used on effectively (not to mention HS is not a stagger class so that does not help it; its like that dmg vs suppressed enemies talent for arby that nobody uses realistically)
basically; a very good pick for;
Crowbar
Chainswords
Chainaxes
Bonesaw
thats is

tranquil fjord
#

is it good for any guns?

main trellis
# tranquil fjord is it good for any guns?

good for more explosive mark of the bolt pistol build gimmick & shredder autopistol cause it gives the most stagger
rest don't matter in contrast to other talents that can be picked instead

tranquil fjord
#

ah

#

yeah

#

maybe.. the combat shotgun?

main trellis
#

ah ye those too give nice stagger yes; especially accatran

#

but it all depeneds how tight your build already is in talent points & is it worth to take those to begin with
(i use it with crowbar & accatran prototype build... i hope to test it soon... as the internet decides not to be dogshit)

tranquil fjord
#

how does cheap shot work with no respite

#

probably well

main trellis
kindred bear
manic wolf
main trellis
#

i was more looking into bigger numbers hence crowbar & chain weapons were pointed out as great to utilize those

#

but ye; can work for any weapon, even explosions

#

as long as it staggers

tardy cedar
main trellis
pulsar aspen
#

@main trellis That face KEKW_ogryn

exotic temple
livid raven
#

yeah but by its nature, i don't think you could make a dual stub for desperado

astral canyon
#

Best buff to dual stubs would be giving it point blank blessing

manic wolf
#

Pinning/Speedload

livid raven
#

no i can't actually

manic wolf
#

Its not stupid like DAPs, IAG or Shredder, but its servicable

bronze glade
#

yeah it works

#

shows you how busted desperado is lol

brittle sierra
#

Needle Desperado build when? ๐Ÿ˜ˆ

manic wolf
#

An even then it feels cheesy as fuck

jaunty coral
#

personally, i would MUCH rather have 30% reload after elite/spec kill, than have to constantly leave an ammo in my mag when i reload for a 25% buff

main trellis
jaunty coral
#

one just happens, one requires you to change your play and is annoying (and 5% less)

jaunty coral
#

but its a 1 point swap, ill try the build

#

but im 100% swapping that node lol

main trellis
jaunty coral
#

im also torn on if running the shovel without the 10% attack speed and no weapon specialist will feel good

main trellis
jaunty coral
main trellis
jaunty coral
#

having to stop and think about not spending your last ammo to get the buff, AND its 5% less, is awful IMO.

killing an elite or special is so easy, it has basically 100% uptime in havoc

#

is this for h40?

#

just curious

main trellis
main trellis
#

I donโ€™t make auric only or havoc only builds; if it can beat havoc 40 easily it can kill the rest of the diffs

jaunty coral
#

ive never once had any problem activating volley in all my years using the talent in darktide, and ive ALWAYS refused to take the 'reload speed on bullets left" talent since its been a thing (i think it may have even been around pre-class rework? been a while unsure)

I dont think leaving a bullet in the chamber is very easy to lock into 'muscle memory' its fractions of a second difference of pulling off the trigger, its a VERY annoying mental weight to think about just to get a 25% reload speed buff which is 5% slower than the other.

aware you're a good player, and its ok for people to have different opinions on these things, this is a little more grey-area IMO than hard numbers like crit chance, or dmg values.

but to me, it would have to be a STRONGER reload speed buff to even CONSIDER adding "leaving ammo in my gun" to my mental stack. That is just an un-fun and annoying mechanic.

I wouldn't consider taking it unless the reload speed buff was 40% or more

main trellis
rotund agate
#

btw, now that Nimble is (according the Fatshark) worse at dodging melee attacks than before, should I take it off on melee builds that use crappy-dodge weapons like Chaxe?

jaunty coral
main trellis
jaunty coral
main trellis
#

Everything is in the guide

jaunty coral
astral canyon
#

Its still the best talent in that row from what i remember

main trellis
#

Take your time & donโ€™t discourage yourself over a lil change

jaunty coral
#

i totally understand the logic, and if it works for you its a cool tech

#

but i have never had an issue using a shout, or some dodges, or a grenade to make space for a reload, and I very rarely am forced to reload in a hot situation without the elite kill buff

limber cradle
#

There are so many elites in high diffs that I would also take reload speed on kill unless it's a severe pathing break

jaunty coral
#

and i ALWAYS do the animation cancel, too (same on plasma, i dont use auto-reload on WS with plasma bc i feel its not needed when you master the animation cancel)

main trellis
#

Unironically; the only time volley is 100% better than tactical is on 1 weapon;
Double Barrel Shotgun
Cause no mag obviously

limber cradle
#

The only weapon for vet i run reload speed with ammo remaining for is combat shotgun

jaunty coral
#

i mean ya, usually im not dumping on the bolter to be fair

#

but idk

#

i just hate the mental stack of thinking about leaving ammo in

#

ill do you a favor willy, i will try it your way first before i modify that 1 point

#

and report back tonight xD

limber cradle
jaunty coral
#

often im loading 1-3 bullets in only and firing again, based on context

main trellis
main trellis
limber cradle
#

I'm not a revolver vet tbh so I do not use it with revo

jaunty coral
#

but i DO see your logic

#

i will try it your way without modifications for a couple matches, and compare

main trellis
jaunty coral
limber cradle
#

Tbh I'm almost exclusively a CShotgun Vet nowadays

#

Good gun

#

Does funny things

jaunty coral
#

shovel + double barrel weapon specialist is my favorite build i think

#

hotswapping every kill to fire the gun is SO much fun

#

but you CHEW ammo as well on that build in h40 lol

limber cradle
#

I like it but prefer the versatility of CS tbh

jaunty coral
#

i had a guy dead spectating me the other night, and he had to go "omg mamox i have to stop watching you, your hotswapping that quick and that recoil is giving me motion sickness" lmao

#

bc im like a fucking whirlwind when i play the build

#

shovel -> push atk or light -> how swap LMB fire -> hotswap push atk or light
you can repeat this into a horde VERY quickly and delete a horde and any elites/specials behind it with manstopper

main trellis
#

Despite minimum pellet count

jaunty coral
#

im able to deal with snipers ok due to min pellet count

#

but there are def times i have to take cover and bunker in

jaunty coral
#

i usually like to play it when we have someone else with decent range on the team

#

a psyker with a gun

#

front liners are running bolt pistols

#

etc

#

when you have 1-2 other players good at killing snipers

#

the build 'unlocks'

hardy canyon
#

also im currently specing out a melee build, well fuly specing out the weapons I had the build before, what would the perks and blessings for a crowbar be
same for needle pistol

jaunty coral
#

and you play kind of like a frontliner with more range

jaunty coral
#

sounded like heresy to me

main trellis
#

Also @jaunty coral as for tactical reload; i do fkup sometimes too and i consider myself experienced with this build; i created & perfected it after all KEKW_ogryn

#

So no worries

manic wolf
#

TR with some guns, Volley with others

#

I'm not gonna pull my last shot on Boltgun for a marginally faster reload personally tho

brittle sierra
#

Dam I never have tried crowbar before

#

These blessings look garbage

jaunty coral
#

not saying its bad, just annoying to have to do play-wise

main trellis
manic wolf
brittle sierra
#

Does Fatshark just enjoy suffering?

main trellis
jaunty coral
main trellis
manic wolf
main trellis
hardy canyon
#

so bash

main trellis
#

Rest isโ€ฆ worse than 2 mentioned above

brittle sierra
manic wolf
#

Eh, no looking at them, Crowbar looks worse

#

Though that is just on blessings, I would expect Crowbar to out-perform Paul tho

#

(I know, thats not a high bar)

main trellis
hardy canyon
#

im guessing stripped down and run and gun for needle pistol

#

those both look pretty good

manic wolf
twilit sleet
#

Hivescum dlc worth buying ?

manic wolf
#

Well its more fun than most of the other classes

hardy canyon
#

okay now I just need to figure out the perks for my needle pistol

vapid jungle
twilit sleet
manic wolf
#

At least crit chance gives you a modicum of extra stacks over a mission

hardy canyon
pallid quail
manic wolf
#

I figured not much was gonna change KEKW_ogryn

pallid quail
#

yea they shouldve just given it power cycler n haymaker

vapid jungle
#

We don't need another power cycler slave

pallid quail
#

also ur way too generous calling the crowbars blessing acceptable

#

well paul needed something n a huge cooldown was not it

near mauve
#

power surge is the only thing paul has going for it

pallid quail
#

yea being slaved to that is a million times worse than being slaved to pee cycler

sturdy linden
#

Paul is about okay at best. Desperately needs a better single target pattern and a shorter special CD and better special animation time

#

Sweeps are good, speed is about par with 3b so not bad

pallid quail
#

n also better blessings

near mauve
#

the special is fine

pallid quail
#

n moveset

near mauve
#

it just needs more dmg

sturdy linden
#

Blessings are alright

pallid quail
#

n cleave

sturdy linden
#

Cleave is alright on heavies

#

Doesn't struggle with hordes

pallid quail
#

idk how it can be half the speed of the club with half the cleave

near mauve
#

paul's niche is knock everything down with light spam

#

just needs dmg

sturdy linden
#

Actually I think it has more cleave, Papa Willy mentioned it or someone else idr

sturdy linden
#

L1l2h3 is NOT it bro

#

It's the opposite of it

near mauve
#

im ngl i just spam lights

#

on everything

#

i only use paul when i want to turn my brain off

#

cookie clicker gaming

sturdy linden
#

Idk if this is a hot take but the post rework Ogryn nerfs and carapace buffs made light spam completely dogshit again IMO

pallid quail
#

dude i think ur brain has been off for a while

jaunty coral
near mauve
sturdy linden
#

There's like zero benefit to light spam on anything except 2b debuff stick or Branx for anti-carapace

near mauve
pallid quail
manic wolf
sturdy linden
near mauve
#

if i want to use heavies i play picks

#

or shovels

sturdy linden
#

So back then light spam was actually great

near mauve
#

or literally anything not called paul

sturdy linden
#

And HH was better too

manic wolf
near mauve
#

dave is my g

sturdy linden
#

You could just stand there mashing m1 on 3b and tank the whole game

#

Which, I admit, was a little obnoxious, but they really went overboard with the nerfs

near mauve
#

the nerfs were a slap on the wrists

#

now u actually have to use the movesets

sturdy linden
#

Sure bud

near mauve
#

it's the truth

sturdy linden
#

If any other class had had as many talents nerfed as post rework Ogryn did, the forums and steam reviews would be on fire.

near mauve
#

tbh they should get the same nerfs

manic wolf
#

I must admit it is kinda funny that Ogryn went from obnoxiously strong to its current state ๐Ÿ˜„

near mauve
#

would make te game better!

near mauve
manic wolf
#

An yeah no, I concurr, some big nerfs across the board would make the game better

#

We would have a healthier endgame for one

near mauve
#

i legit cant tell if people are trolling me or not

#

ogryn is NOT weak

manic wolf
#

Not weak, just not braindead like it used to be

#

Its still plenty strong

near mauve
#

i think this community just needs to git gud

manic wolf
#

But when people get used to being the immortal, unkillable god with huge DPS, they arent happy when it gets changed

near mauve
#

no u shouldnt be allowed to facetank things with light spam on the class that facetanks everthing anyway, play the game

sturdy linden
near mauve
#

can never have enough

pallid quail
#

dude old club was cooler anyways

near mauve
#

anyone who doesnt think ogryn is giga strong is simply not ogryining properly

pallid quail
#

having to run unconfident strike light spam on it feels so ass

manic wolf
near mauve
#

i agree with the complaints about the gunlugger stuff

#

lack of new weapons

#

but all this complaining about him being weak is so funny to me because ogryn is the easiest class for me to play and do well ICANT

#

you staggerfuck everything in the game from grunts to crushers to bosses

#

control areas better than anyone

sturdy linden
#

"I do good so class must be good!!!!!"

near mauve
#

yes because im not a good player by any means

#

good players use him 100x better

sturdy linden
near mauve
#

is he worse in every metric tho

#

he's maybe not on par with pure dmg but excels in crowd control, stagger, actual tanking and not meme gimmicks ect

#

also best team anchor by far

sturdy linden
#

Anyway I'm not gonna spend hours debating with delusional people, which is how I classify anyone who plays more than 1 of the other 5 classes and plays Ogryn and still doesn't see the problem.

manic wolf
near mauve
#

imagine calling people delusional because they dont think the single best team anchor in the game is bad

#

while providing 0 arguments

manic wolf
#

I dunno about best team anchor, but a good one

#

Arb exists after all

#

Who is basically immortal

near mauve
#

arb doesnt have taunt gigaxi

manic wolf
#

No, thats true, but Ogryn doesnt have Rebreather and True Grit

near mauve
#

and bullrush does what btl does but on a bigger area

near mauve
manic wolf
#

Idk, its weird

#

He's definately tanky

#

But can still be one-shot by Maulers, Arb cannot

near mauve
#

its because heavyweight activates on crushers but not maulers for some reason lol

#

it should be both but fatshark

manic wolf
#

Yer

jaunty coral
# near mauve how 2 paul

nice, i havent used the new paul yet - question on heavies vs lights, how would the sweeping heavies have done here instead, worse?

sturdy linden
near mauve
sturdy linden
#

Not that deep

near mauve
#

im just saying light spam works against stuff like this

near mauve
#

im not arguing for the sake of arguing lol

#

but whatever you say habibi

jaunty coral
#

heavies being slightly better there dont really matter

#

but good to know heavies in general are better

manic wolf
#

Hit the heretics until they die, wise choice chadgryn

near mauve
#

my logic is if i want to use movesets im not playing paul

#

im playing weapons with movesets like picks

limber cradle
zenith fern
#

People who pick up grims on auric have to be the worst kind

pallid quail
#

dorn taught me to pick them up just to destroy them

#

he was so fuckin real for that

lilac ermine
#

Did u like

manic wolf
zenith fern
#

Human players hate actual fun when playing big man

lilac ermine
#

I see most vet take the psword and dueling sword

manic wolf
#

Yeah, I don't play those. Powersword just feels dogwater with its mobility issues despite being strong an I was bored of Duelling Sword like a year or more ago lul

#

Besides, OG Shovel has the best moveset in the game