#hivescum-class

1 messages · Page 233 of 1

bronze glade
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Or check pins in each of the class channels

mighty belfry
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I honestly used to run pickpocket on support scum just cuz sample collector really helps to get crates back fast but honestly, it's just such a boring playstyle that I can't be assed anymore.

timid coral
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i joined here today to get real info. my first messages. havent used discord in forever

mighty belfry
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The AI lies.

timid coral
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just leave as I was very sick. ok now. Just been a bit since social

mighty belfry
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You do want at the very least one toughness curio.

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Preferably two.

timid coral
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I am here to see the light

mighty belfry
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I don't even run stamina on this class anymore. No need to.

bronze glade
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Or 1 toughness 1 hp and 1 stam

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I sometimes run 3 stam though chadgryn

timid coral
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tough is life. The Ai was argueing me out of that and I came here. If too toughness ok, then I want that health my third. my first one of 21%

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I can switch. I just know chill me is heresy. though again, havent gone to nightmare. too scared of random team

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oh, no offer here, my hive scum is not there. I am upgrading curios to get there. actin skill cool down, tougness regen, and gunner resistence

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I am sorry. my fingers were typing words on how sounded so used wrong ones several times

tacit linden
timid coral
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would one toughness curios, one 21% health, and one +3 stamina be viable?

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oh, weapons I use are bonesaw and dual stubs. I have not set anything on those yet

bronze glade
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Mostly because saw is ass

timid coral
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I gues my build is ass? a bit is dependent on the chem toxin

bronze glade
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Idk it’s mostly a weapon issue

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I run stam to max out attack speed

timid coral
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i know, that weapon can umm not pg-13 something

compact oyster
timid coral
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but its that or needler to use soem talents. once i get penances done then way more open

bronze glade
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Very reliant on dots

low harbor
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Idk what AI ur using but u prob shouldn’t rely on AI chat bots for game meta in general

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Health / toughness / stamina is generally a good split for all of the 150 base health classes (veteran, psyker, hive scum)

compact oyster
woeful hill
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what a time we live in

low harbor
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Psyker can skip stamina curio with warp ghost and run double toughness for their melee builds

timid coral
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i have had a realy bad steak of asking help in other games. was using ai to search redit and whatnot

compact oyster
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this is a very good site to create and share builds to show others

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also helpful since you have the skilltree standby if someone has advice

lilac ermine
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Melee hivescum is easier then gun hivescum

timid coral
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oh, I dont have courage to share. been a bit since I have been least bit social. this took moonshine to break barrier

lilac ermine
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I usually play melee they have more answers to everything

compact oyster
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melee scum is def more effective against anti armor

timid coral
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I like melee because played tabletop around 02

lilac ermine
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Gun hivescum cant do anything against armor waves + rotten armor + bosses

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Melee just destroys them and can deal with specials and gunners

timid coral
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I was wondering if blinding is what i want. the comes back after melee kills i think and can get perk that blitzes give corruption

bronze glade
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And anything kills bosses

compact oyster
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but blackouts can be inconsistent with their stagger

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throw it in a horde and an enemy might ignore the knockdown

lilac ermine
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Melee can kill them so fast they arent a problem

mighty belfry
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Health curio actually makes a big difference for this class.

lilac ermine
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I use 1 health curio, 1 stamina, 1 toughnes

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I dont think I need the stamina maybe only for revives

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Playing in havoc and auric randoms most hivescum are melee not ranged, so melee is either easier or stronger or both

timid coral
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see, I dont really know what I need. Most of my fails are from person behind me abandoning there horde of minor stuff. poxwalkers to ther back in hold own. I had one game two ogryn mates ran from two maulers

low harbor
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health curio (& perk) good in general
only wouldn't run them for og

timid coral
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og?

low harbor
vocal saffron
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goongryn

lilac ermine
timid coral
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oh, I know how wounds go. I was lamenting on people changing position without notification. I would have enemies on me hinnie clearing my side and turning to help

lilac ermine
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I skipped chem enhanced on keystone because already lots of crits

bronze glade
bronze glade
lilac ermine
timid coral
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I am way more in bottom right then you for mine

lilac ermine
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Alot of those tox ones are too far from everything

timid coral
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i need a momment. been a while since did screen shots

lilac ermine
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The pocket toxin on blitz is good though with blackouts

lilac ermine
timid coral
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ok, i dunno how to get skills taken onto one screen

lilac ermine
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ctrl+scroll out to make smaller, then press print screen

low harbor
timid coral
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was that with your site and not in game?

lilac ermine
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In the site

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In game needs a mod to scroll out

timid coral
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crtl key is not helping. game keeps going up n down

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oh ok. durr.

lilac ermine
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Oh I mean on website

timid coral
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site

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i didnt read all. durr is directed at me

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or more sound i made after read

lilac ermine
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I just make that build rlly fast so

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But its good

timid coral
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can you link site again? my brain power down ate the chat

lilac ermine
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You really dont need pickpocket until havoc on a melee build

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So pickpocket and hyper critical can be put into the right side or anything else

timid coral
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I need controler viable playstyles. My fingers hit wrong keys.

lilac ermine
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The build I showed is probably best bc its tanky and just spamming lights on horde and maybe heavies on armor enemies

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Also almost unlimited ammo from pickpocket

timid coral
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very ogryn. I am still doing the logins. looks lie io need to make 2nd account. one was papa and now son i guess.

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build editor?? I just got to screen that showed menu

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well, prolly 10 minutes ago but i just saw

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went to show after clicking on link. website is not giving me the hive scum talent loadout in game

compact oyster
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you dont need an account for gameslantern

mighty belfry
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You don't need pickpcket on a melee build for Havoc at all

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I will die on this hill.

lilac ermine
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🙂‍↔️

flat mist
lilac ermine
flat mist
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please take the crit sub node on chem dependancy

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crit is your most valuable damage stat

flat mist
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you're leaving 15-25% permanent crit on the table on a weapon wirh 400% finesse

calm aurora
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crit is overrated

flat mist
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k33t loves doing 1/5 damage he should be

bronze glade
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It can be, but not on shivs

lilac ermine
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Theres already crit from float like butterfly + node + base crit

bronze glade
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Crowbar crit? Yeah it’s whatever

flat mist
lilac ermine
lime wedge
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which mark is best for tactical axe?

bronze glade
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Generally

flat mist
bronze glade
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IV can be a funny meme

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II just sucks

flat mist
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i average abour 70% crit in a game

lime wedge
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okok

flat mist
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because on dodge talents and blessings have shit uptime

flat mist
low harbor
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hvs can reach >100% crit chance

lilac ermine
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That means 72.5% crit chance without the chem keystone

flat mist
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anyway, not taking the crit node when youre taking chem dependancy is just pure stupidity

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theres nothing more to it

lilac ermine
low harbor
lilac ermine
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Oh stims

low harbor
flat mist
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uh

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its 10% path

lilac ermine
low harbor
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oh wait yea

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hvs 10 base

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mixed up with psyker/arb

tacit linden
lilac ermine
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Dependency can go 4 stacked too for higher crot

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Crit

low harbor
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irrelevant

lilac ermine
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For meme

low harbor
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4 stack dependency is about as pointless as 6 stack focus target

tranquil berry
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so really good then?

flat mist
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horrible

low harbor
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not good, in both cases

lilac ermine
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Isnt have 90% crit vs 70% crit over kill

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Or 70% over 85%

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Since 3 stacked

flat mist
tranquil berry
flat mist
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crits do 5x damage lol

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(on shivs, which we are discussing)

low harbor
flat mist
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but there isnt enough points for that

lilac ermine
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So what would be removed for the crit dependecy mode

tranquil berry
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dunno, I never run 4 stacks of chems. it'd be good, but there's so many other good nodes that I can stand to lose a stack

low harbor
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same reason 6 stack focus target is not good

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ur paying more for less

lilac ermine
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Is focus target even gud

low harbor
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yes

lilac ermine
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Whats tha build

reef spoke
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The 6 stack upgrade isn't

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But Focus Target is

low harbor
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default vet build template

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and take focus target

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lol

lilac ermine
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Idk what default build is

calm aurora
# flat mist

rampage cooldown is mostly forced by being out of targets to kill

low harbor
lilac ermine
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This looks a little close

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But for the focus target what subnodes are good

low harbor
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TD & RF, both are good

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just not the 6 stack upgrade

flat mist
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but i do agree

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its why hypex is bad

calm aurora
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I mean I like getting rampage back, but I don't need it when I am not meleeing

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so 11-13s is like whatever

lilac ermine
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So if I needed 2 more extra talents what do you think should be removed

flat mist
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if youre not getting the TDR then maxed chems is soending more for less

lilac ermine
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For the focus target subnode

calm aurora
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But I think we're on the same wavelenght Irosk

flat mist
low harbor
tranquil berry
# low harbor

dunno about that weapon whip-out speed at the top... going left there seems better unless you're bolter/hellbore maybe

flat mist
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one or the other

flat mist
tranquil berry
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than raw damage?

lilac ermine
low harbor
low harbor
tranquil berry
flat mist
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@low harbor you have to view the keystone as a whole

tranquil berry
lilac ermine
tranquil berry
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for those weapons, yeah, I agree, bolter kinda sucks without it

lilac ermine
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and one motion your switching alot if using vet

tranquil berry
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but what does it do for the revolver or las-pis?

low harbor
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there're a few that don't need it yes

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but most are actually noticeable

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also it makes u throw nade faster

lilac ermine
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I think maybe with shout it could help with break points

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But using exe stance

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It like over kills

low harbor
flat mist
tranquil berry
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this is the internet, we don't read

calm aurora
low harbor
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what is this supposed to mean

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that if u get TDR the 4 stack upgrade isn't paying more for less?

flat mist
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yes

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its maths

low harbor
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5% TDR and 5% crit is worth 1 point?

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really?

calm aurora
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no

flat mist
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and cdr

lilac ermine
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And cd

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😇

low harbor
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damn we rly be selling talent points for cheap in this economy

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is this the recession indicator yall been waiting for

calm aurora
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yes

flat mist
bronze glade
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Gonna be real. 60s on dep also feels like shit

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They could remove that from the subnode and I still won’t take it

low harbor
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that last line sounds horrible no matter how u spin it

timid coral
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ok, so i have talents laid out onto website. how do I share?

bronze glade
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That’s the easiest way

flat mist
astral canyon
lilac ermine
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Or print screen and use windows screenshot if you have

timid coral
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will it work?

calm aurora
lilac ermine
calm aurora
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big beautiful buff

timid coral
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whoo. vets stingy. not here long enough for them

bronze glade
lilac ermine
timid coral
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so that is me not looking stuff up and guessing how things interact

lilac ermine
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I think needs a little more on middle and left bottom trees

timid coral
low harbor
calm aurora
low harbor
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that 4 stack upgrade is just horrible

tranquil berry
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please don't do the math on the "value add" of a keystone modifier.

timid coral
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as I said. I got class yesterday. I was leveled and this what I ended up with. no tweakinng or testing

lilac ermine
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Extra attack speed on left bottom+ cleave in middle bottom/damage reduction in middle bottom/15% elite damage in middle bottom

flat mist
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This isnt that hard.

1 point gets you 30% CDR.

2 points gets you 7.5% crit per point and the CDR.

3 points gets you 5% crit and 5% toughness per point and the CDR or 6.66% crit per point and slightly extra CDR

4 points gets you 5% crit and 5% toughness per point and the extra CDR

timid coral
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I use bonesaw and dual stubs

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mhm

calm aurora
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my honest advice

tranquil berry
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I use thunderhammer

flat mist
low harbor
calm aurora
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darktide good builds do not invest a ton in one path

tranquil berry
flat mist
calm aurora
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you're missing out on pickpockets, hyperviolence or hypercritical

flat mist
tranquil berry
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"I'm already 3 points in, what's another point?"

lilac ermine
bronze glade
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It’s just opportunity cost

tranquil berry
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kinda is

bronze glade
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Like massive opportunity costs

flat mist
calm aurora
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and the bonesaw has a shitty cleave too

lilac ermine
calm aurora
flat mist
flat mist
timid coral
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as I said. What I picked as leveling. I do not look things up online before so have to go by what looks good. here now to refine. I dont care about numbers. fun is goal even if have to handicap character on difficulty

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bonesaw slow. that is my complaint about it

calm aurora
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ok, but it's not just about numbers, it's also about making your experience feels good

lilac ermine
timid coral
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relic blade fater and thats 2 hand

lilac ermine
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So you could make a build using those as example

tranquil berry
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just use the thunderhammer

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next time a zealot brings one, shiv the bastard and take his toy

timid coral
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as I said, I do not look up builds. well I do but not when class is fresh for me. asking here is modifications

low harbor
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because it gets so specific that even I'm not bothered to calculate it

timid coral
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thunderhammer. gah. i keep watching those users get kidneys eaten

tranquil berry
bronze glade
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Feels bad otherwise

low harbor
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between ranged ADM falloff (for most weapons) and the myriad of other dmg buffs vet gets, longshot just doesn't make as huge of a difference for most weapons

timid coral
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unless you astartes, you only have 2. normally that is second away

low harbor
calm aurora
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i forgot

low harbor
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and take corruption cleanse stim while using stim crate

calm aurora
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I MADE A MISTAKE

timid coral
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i know mine is tougness regen heavy. just get teams of people running off in every direction so have to max that out

bronze glade
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Burn the witch!

timid coral
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still get chipped to death

calm aurora
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you started yesterday?

flat mist
# calm aurora

Ok so imagine if you spent 1/3 more points in your keystone and got exactly 1/3 more return whatthefuck_heresy whatthefuck_heresy whatthefuck_heresy

low harbor
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or get hyperviolence for exactly 1 point

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hydrogen bomb vs coughing baby

flat mist
low harbor
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it's def got way better picks than 4 stack dependency lol

flat mist
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eh im just memeimg at this point, i agree with the opp cost

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but id also not take 15% tdr for the same reason

low harbor
reef spoke
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as a Desperado main, Hyperviolence is a noob trap and I have unbound my melee key

timid coral
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I bought in october, played about week and started playing again couple weeks ago

tropic crag
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you'll take less chip as you get better at melee and just the flow of everything in general

timid coral
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wait. maybe 48 hours. it took me 24 hours real life to be level 30 after sleeping

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i usually am good at dodge dance. i just cant seem to get right with bonesaw

tropic crag
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i generally push a fair amount on it, pushing can also lead into some combo rotations if i remember right

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but yeah its got an odd flow to it

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i've been playing more chaxe and chainsword the past little bit compared to bonesaw

timid coral
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i keep getting teams that 3 people focus on maybe 45 degree cone. I gotta look out for rest

tropic crag
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what difficulty?

timid coral
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malice though ben getting a bunch on other characters on hersy last week

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first week was golden, seemed like everyone knew what to do

tropic crag
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yeah they'll be pretty new players kind of like you are so there are gonna be some "focus" problems lol... if you're finding you are doing fine but failing to clutch (like win when you're the last one alive) then you can probably jump up in difficulty as you feel like it

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lol sorry for typos

timid coral
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my vet, ogryn, and zealot do heresy. scum is no tthere because curios not right, got to 30 today.

tropic crag
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as long as you're not going into havoc don't worry too much about the curios getting like perfect (and even in havoc its not needed imo)

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like getting them close enough is all you need

timid coral
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i have been clutching on heresy on vet and ogryn. I just am random so dont trust going up to damnation

tropic crag
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but yeah the closer you get to auric the better players you'll see... there was a surge of new and returning players recently so auric is a bit scuffed sometimes but way better than lower difficulties

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i only solo quickplay in these games, even my havocs are just randomly applying to every group

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the community is really good tbh, even more so the higher up you go

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damnation is kind of rough because its still newer players but its not terrible

timid coral
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i probaly could do a bit higher. anxiety is a killer for me

tropic crag
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you get used to it lol

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i play aurics and havoc 30s to relax now adays

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because bonking heretics is comfy

brittle sierra
tropic crag
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naw its pretty good because its on scum lol

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if it was on anyone else it would suck, but scum can make anything shine KEKW_ogryn

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but it is a weird weapon that requires the user learn how it works and get used to it

timid coral
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i have not done that many high intense games since I left hospital in '19. getting things back up is the trouble. so many more things going on then pre botulsim me

tropic crag
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oh man that sucks

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as you get more used to the game it starts to feel slower and calmer

timid coral
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it has. malice was crazy first time now I get lost because no enemies to hit

brittle sierra
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One of the things that helps makes make you feel more in control is to increase the FOV

The game has it way too low

tropic crag
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honestly, like mute chat if you don't want to deal with stress, mute voice as well... and don't sweat losses, just play and try your best wherever you're having fun difficulty wise

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i play on default FoV and rely on my headphones tbh

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wide fov makes me miss because it confuses my spacing

timid coral
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oh, I only play for fun. I do try to win but I wont rage quit. I find it funny people that leave after being downed

mighty belfry
timid coral
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I do want to do harder stuff but I dont want to live there if not fu

tropic crag
mighty belfry
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Honesty though like, pickpocket on a melee build just doesn't have value to me.

tropic crag
mighty belfry
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Because if I'm really in a situation where I'm using my ranged weapon that much on a melee build that I'd even need it, something is just off in general.

timid coral
timid coral
tropic crag
muted pivot
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pickpocket's nice if you like to spam blue syringes ahead of engagement

tranquil fjord
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does anyone have the voicelines for an arbites and a ganger speaking along the lines of

an arbites saying "you would have made a good arbites" and the hive scum replying "you would have made a good ganger"

mighty belfry
muted pivot
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if you're only really using needles on elites, specials, bosses you can probably do without it

muted pivot
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trying to max sample collector value

tropic crag
muted pivot
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I like rampage because it's a bit like krieg from bl2 with the bloodlust tree

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you've got like 3-4 resources to build all by doing other resources

mighty belfry
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Way my usual melee build is setup, I can't really have both tbh

tropic crag
#

krieg in BL2 was the best class ever made in that series

muted pivot
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hive scum has so much flexibility in build path anyway

muted pivot
mighty belfry
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And if not pocket toxin, I'd rather invest in something else tbh

muted pivot
#

I called my hive scum "ShinyMeatBicycle"

tropic crag
#

i basically stopped playing borderlands because i couldn't find another thing to compare to krieg lol

mighty belfry
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I could take off Sweet Spot

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But the hit to my finesse damage is actually very noticeable.

mighty belfry
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Yeah

muted pivot
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25% on a weapon with good finesse like that actually counts

tropic crag
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lol shivs float you across the fight so fast you don't need ranged weapons that often at all tbh

muted pivot
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especially when hypercrit gives so much extra reach

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love adrenaline shivs tbh

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everyone raves about chem dependency for melee builds

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but shivs can have full uptime on adrenaline and attack speed just feels right tbh

tropic crag
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i prefer adrenaline but i like chem dep

muted pivot
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chem dep's great

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adrenaline is the fun stuff though

tropic crag
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adren is just like... it happens and i'm just doing my thing which is nice

mighty belfry
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I've been liking Chem dep because I run riposte and precog on my shivs

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And Chem dep synergizes with those two greatly.

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I was trying riposte and executor but its not as punchy to me. Doesn't make the brain chemicals do the happy thing as much.

sturdy linden
#

Why no Uncanny?

brittle sierra
timid coral
mighty belfry
tropic crag
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is uncanny the crit stacking one or a different one?

mighty belfry
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The one that stacks rending

tropic crag
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ohhh... i mean yeah you can get by without it as long as you know your access to certain attacks

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or you have a needle gun lol

timid coral
#

Legato Bluesummers was my anime charachter in high school

mighty belfry
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Uncanny is boring on shivs

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I get using it on combat knife because 120% rending means even your lights will do full damage on carapace

tropic crag
mighty belfry
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But 40% rending only guarantees full damage to carapace on heavies.

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And while it helps with lights on flak armor

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If you do a fuck ton of finesse damage, that's basically negligible

tropic crag
#

yeah its not really needed, its like a brain off and on thing

timid coral
mighty belfry
#

Especially because the second you proc precog, hyperviolence kicks in to transfer damage to those armored targets anyway.

tropic crag
#

yeah scum have like... alot of paths to making something explode lol

mighty belfry
#

The day people see the light and stop relying on the ol' combat knife meta for shivs is the day I'll be happy.

timid coral
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if something is in my control to prevent it then yeah, I will do that. there usually isnt communication being random so I gotta guess what people want me to do

bronze glade
timid coral
#

thats why I make sure my weapons are leveled to top for difficulty. i mean, cleaning mobs in one slice until heresy

mighty belfry
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That's like the only really obligatory choice

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And that's only because 120% rending is just objectively too much to look past.

tropic crag
timid coral
#

the dodge in game feels off. I know idged more than 12 in row but dont have that. the air in front of me has caused damage

tropic crag
#

you'll get the dodge thing in higher difficulties lol, you're probably failing a dodge on accident in lower difficulties by dodging when not being attacked at that moment

timid coral
#

though sometimes, and no reaction. sniper ruins run because i got chipped and no one else wants to try to poke

tropic crag
#

the dodge gives you mini iframes against some attacks but mostly what it does is drop tracking for you

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lol use that time to learn how to dodge a sniper because eventually you'll suddenly find times where like 6 redlines are drawn on you KEKW_ogryn

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if you dodge as it makes the wind up sound or a bit before it will shoot where you were

timid coral
#

my timing is not perfect. i say 50% user error.

tropic crag
#

if you can't get a shot on it then just block line of sight and kill whats bothering you there then get the sniper

timid coral
#

tekken was my shit so i see what is going on

tropic crag
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yeah the timing takes practice tbh

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eventually the timing will be baked into your brain lol

timid coral
#

it will. thats why not worried. I only asked if slight modifcation may befit

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and I may not be on final build of hive scum. i know I am not. more skills and what not to get penaces for

tropic crag
#

were you running gun or melee focused?

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at the moment i mean

exotic temple
timid coral
#

melee, why using bonesaw and perks for melee dmg against chem toxin eneies. the kill of one for 15% toughness is why i went that route

timid coral
tropic crag
#

that is a super comfy skill, the toughness regen one, you can face tank things in auric with it KEKW_ogryn

timid coral
#

I am not there yet. gave up on being random so eating my hating being social. went to discord to find group of similar level peeps

tropic crag
#

lol that def works for some people, i like the randoms because it makes every match different lol

bronze glade
#

i exclusively play with pubs for this reason

#

it's very funny

#

sometimes infuriating

#

but mostly very funny

azure scroll
#

Has anyone done the math on the rending vs finesse vs crit on the strength stim with daggers?

brittle sierra
slim shell
#

okay so the game looks awesome and i just bought it
is it worth for me to get hive scum right away or should i play something else first?

bronze glade
#

suggest learning the game with zealot or vet first

#

hive scum isn't the easiest to pick up if you're new

slim shell
#

thats what i heard

#

but it looks really cool

woeful hill
slim shell
#

so i figured i ask the professionals

#

love how you both gave the same answer

#

tells me its good advice lmao

#

thx

low harbor
woeful hill
#

crit damage and weakspot damage

tulip magnet
#

Game keeps crashing this update Madge

tropic crag
#

try verifying if you haven't already, steam likes to break darktide every update

mighty belfry
#

Hive scum is not beginner friendly because it actually requires some understanding of the game to get the rhythm of the class down.

#

Arbitrator is not beginner friendly because it gets away with so many things just by being so ridiculously tanky and safe to play that it instills bad habits for newer players.

#

They're both bad for beginners for polar opposite reasons and I find that amusing.

limber cradle
#

Best starter class Zealot

#

Next best is Vet

brittle sierra
zealous ravine
#

starting off as hive scum would be funny

#

you'd probably learn pretty fast unless you bounce off the game at least

brittle sierra
#

Psyker would make you never learn the game whatthefuck_heresy

zealous ravine
#

psyker moment

brittle sierra
#

"what's blocking?"

#

"what's dodging?"

#

Where is my "wipe screen" button?

zealous ravine
#

i'd like to see a massive scriers cd increase

#

like 25s to 45s mayhaps

#

25s is crazy

low harbor
zealous ravine
#

i'd b entirely ok with that yeah

#

scriers just feels extra crazy cause you usually didnt have the cdr talent before

zealous ravine
#

idk about wall 45s

#

always wished that one had some real low cd

#

the others im fine with

mighty belfry
#

Honestly it's not even Scrier's innate cd thats the issue but the ability counting down while active.

Because why the hell can it do that but rampage can't?

low harbor
#

wall honestly can be 20s like BTL

#

however

mighty belfry
#

Or no

low harbor
#

given it's psyker

zealous ravine
#

i really just wanna see wall actually be used tbh

mighty belfry
#

It could do with a cd nerf too but thats the real fundamental issue with scriers for me

low harbor
zealous ravine
mighty belfry
zealous ravine
#

it do?

mighty belfry
#

It wasn't like that before.

zealous ravine
#

i rember it being just ohh

mighty belfry
#

The tree rework changed that.

low harbor
#

this is the current state:

  • combat_ability_cooldown_regen_modifier does not work when the combat ability in question has respective pause cooldown settings. all Hive Scum abilities do currently, and so do Scrier's Gaze and Chorus
  • reduce_ability_cooldown_time and reduce_ability_cooldown_percentage can be called at any time (by a talent or by concentration stimm) and work
mighty belfry
#

Because apparently Scrier's needed to be buffed to the moon.

zealous ravine
#

so thats another scriers buff id idnt know about?

#

thats awesome awesome

#

thanks fs

low harbor
#

hive scum does not have reduce_ability_cooldown_time or reduce_ability_cooldown_percentage

#

and only has the version of CD rate that doesn't get called

mighty belfry
low harbor
mighty belfry
#

It didn't function like that before.

low harbor
#

it was a thing before

zealous ravine
#

guh? i rember only the talent decreasing the cd

mighty belfry
#

I'm pretty sure it wouldn't count down before the rework.

zealous ravine
#

not naturally

low harbor
#

combat_ability_cooldown_regen_modifier (the CD rate that doesn't get called) is introduced recently specifically for hvs

mighty belfry
#

That was the first thing I noticed playing Scrier's after the rework.

#

Yeah but really, Scrier's worked how Rampage does now except that I believe Psykinetic's Aura could cut down the CD with each elite and specialist you kill.

#

It counting down was not innately a thing before the rework.

zealous ravine
#

5000 more scriers gaze buffs

mighty belfry
#

I don't know why they did that.

zealous ravine
#

its not over just yet

#

cooldown decreased to 5 seconds

mighty belfry
#

Or if that was even an intentional thing.

zealous ravine
#

could be? they did change the cdr talent too

low harbor
#

psyker shud have longest CD of all classes

mighty belfry
#

Because it basically gives Scrier's permanent uptime.

#

And it has absolutely no business being that sustainable.

low harbor
#

50~60s for most psyker abilities seem abt ok given psyker's broken kit

zealous ravine
#

scriers cd reduced by 50 seconds

mighty belfry
#

You also heal corruption during the duration.

low harbor
zealous ravine
#

thats the fun part

low harbor
#

yk wat would be actually cool

#

make scrier's just, not pause peril after u hit 100%

#

u just blow up after u reach 100%

zealous ravine
#

awesome

low harbor
#

but make crystaline will baked in

#

and make that peril explosion better and scale with the buffs u get from SG

zealous ravine
#

they'd somehow spin that into another scriers buff

#

no corruption or smth

low harbor
#

one day they will nerf psyker proper

zealous ravine
#

Tomorrow

bronze glade
low harbor
#

I have slightly more faith in falchion buff than psyker nerf

zealous ravine
#

falchion fully replaced with power fist

#

millions must cheer

low harbor
#

falchion cud be a rly cool and good weapon with 8~10 buffs

zealous ravine
#

idk about cool but if it was good that'd be nice

low harbor
#

given FS's most recent track record their power fist will prob be power maul replica

low harbor
zealous ravine
#

yea am just not particularly interested in another 1h psword

low harbor
#

and weak normal atks

#

given their recent track record

#

we actually went from arb shield & maul

#

to falchion

#

to bonesaw

#

so much aura loss

zealous ravine
#

yeahh cant say i've liked the recent melee weapons that much

#

bonesaw is like actually cursed

low harbor
#

also if u don't buy the dlcs then 2025 weapon-wise u only got 2 variants and falchion (vet exclusive and it's not even good)

zealous ravine
#

that is true

#

vet shoulda had a melee + pistol style wep instead

#

that'd go crazy

#

do a push and the follow up is a close range shot with the pistol LOL

#

that does extra dmg to staggered targets

austere coyote
dull valve
#

whats cartel special?

drifting heron
#

The last tab in your inventory

dull valve
#

the stim lab?

drifting heron
#

It lets you customize a special stimm that replenishes automatically on cooldown

sturdy linden
light phoenix
#

Bonesaw I feel requires building into, if on its own it takes a lot like a child even a mother would struggle to love

sturdy linden
#

I mean, you just build for crit and tox

light phoenix
#

That's my point, feels like there's only one way to play it

Doesn't help that it's the only mark

#

Hope Crowbar and Bonesaw get variants

dim moth
final temple
#

not like scum can build into much else. 2/3rds of its auras/abilities/keystones emphasize your weapon choice

austere ibex
#

"I just LOVE Krak" -One of the guys I met in a match (I forgot his name ☹️)

low harbor
mighty belfry
#

i'll give a whole, entire penny to who answers what class the person with the most damage was running correctly

austere coyote
#

admech

mighty belfry
#

unfortunately no

pulsar aspen
#

Psyker...probably.

mighty belfry
#

pulsar aspen
#

Okay, since i've used my answer and could now go through all the classes that are left.. just what was the difficulty?

mighty belfry
#

Havoc 40.

#

It was pretty smooth, all things considered.

#

And there was no golden toughness too so that was a treat.

#

I guess to break the ice.

#

That was a zealot that did that.

fallen void
#

prithee, what blessings and perks on needler?

mighty belfry
#

unyielding, reload speed

blessings are up to pref tbh

#

I run stripped down and run n' gun personally.

mighty belfry
#

Already answered up top.

spice cloud
#

Ah damn

mighty belfry
#

But that woulda been an ❌

spice cloud
#

I was going by special kills

mighty belfry
#

It feels like having both melee scum and stealth zealot just synergize really well for some reason.

#

They were also just extremely good at doing what they were doing so.

fallen void
mighty belfry
#

Bosses were just a straight non-issue this game. Was really nice.

flat mist
#

this fucking event is so garbage

#

its not the goddamn pox gas

#

theres no fuCKING GRENADES

#

UGGHH

#

every goddamn crate i open is just full of stimms

pulsar aspen
#

Hive Scum when they don't get their busted rockets

flat mist
#

i was raging out

dire badge
#

I only find rockets are better than chem grenades if there's rotten armor

flat mist
#

i prefer chem grenades too tbh

#

my rageout was just lack of nade pickups in general

main trellis
# dire badge I only find rockets are better than chem grenades if there's rotten armor

Not really; both are insane & work in different circumstances better than the other
However; due to how HS works, rockets are generally better due to 2 things;

  • stagger
  • immediate threat deletion
    With chems you have to still kite & wait and if you end up surrounded rockets will bail you out; chems might not be fast enough (despite incredible potency); not to mention boss stagger
timid coral
#

I was starting to get toasty last night, wondering if I remember correctly. I should be using two toughness curios with favoring right side of talent tree

unique dagger
#

Chem grenade and rocket debate is easy to answer:

Rockets are immediate solutions to density problems and they are easier to use. BUT they can't anchor spawn points during a horde/ambush.
Use them when density becomes high (crusher mauler bulwark packs, monster plus elites, rinda rodin plus extras etc)
Choose rockets in modifiers where elites are way more oppressive (rotten armor, rampaging etc)

Chem grenades are also solutions to density problems BUT they can't deal with elites immediately. You should use them to lock down enemy pathing so the entire ambush dies to one singular chem grenade.
They require knowledge on spawn locations and grenade spread so you can chuck them at the most effective location during fights.
They are aslo incredibly potent at isolating bossfights for easier takedowns in low boss damage setups.
Choose chem grenades in modifiers where enemy amount is causing the main pressure! (low cleave melee wep builds, moebian modifier etc.)

#

ESPECIALY FOR HAVOC 40 DUO/SOLOS you need to kite enemies around a main point for both rocket and chem grenade to get maximum value. Know how to position yourself and one grenade will solve an entire havoc 40 wave.

#

nuts how baller strong hive scum grenades are lol

near mauve
#

best nades in the game hands down

main trellis
main trellis
#
  • with chems you cannot play scared aka throw them & fight in them so enemy won’t try to kite around the area
    Same for inferno but those are dogshit
bleak jetty
upbeat gyro
#

Guess he could next start whole series about all the things he was wrong and make another 20 videos about those KEKW_ogryn

near mauve
#

anyone with a brain knows that scum is busted if u know how to play

#

i actually cant believe all these guys making money off the game were saying otherwise kek_k1

fast wind
#

next week hivescum weak

#

then week after hivescum strong as is the cycle

lunar lichen
#

The eternal circle of the hive scum

spice cloud
#

Scum is a funky glass cannon

limber cradle
#

Prince Rupert's Drop cannon

main trellis
normal steeple
#

He emailed me asking for help making it

main trellis
#

If thats true
Then its even worse than it already is

brittle sierra
#

Reaction slop 101

compact oyster
jaunty spire
#

Next class should be a felinid. ThiccTuna would make so much money from the furry community they can actually afford good servers

astral canyon
#

either that or new personality for veteran

#

im still wondering if or when we'll get official artwork depicting felinids

limber cradle
#

You should probably stop wondering

#

If GW wanted to it'd have been in Liber Xenos

astral canyon
#

im wondering when tongs' public execution will take place

main trellis
bronze glade
# normal steeple

I feel like trying to modify something stored server side is a violation of TOS lol

compact oyster
normal steeple
#

it was a thing for ogryn like 3 years ago

#

you could have mini tiny ogryns

#

but they patched

compact oyster
#

since its server side not client side visually

bronze glade
dire badge
#

double barrel blessings nad perks?

echo python
#

People did manage to do that around release. I think it worked by modifying the minimum possible values for the height slider in character creation, which was apparently not sanitized back then.

#

I do remember one knee-height ogryn

#

I don't know if the hitbox changes though, but the perspective apparently did

bronze glade
#

Really depends on how you build your tree tho

dire badge
#

not atall for ranged

#

pure mele build

bronze glade
#

Then I would pick some other gun

hot edge
#

h40 trio with randoms (this class is beyond op)

fallen void
#

someone slide a good chem box build

#

i cant be assed to make one myself

brittle sierra
zealous ravine
#

bonesaw moment

#

i doubt its one of the worst despite how fricked up it is

sacred pilot
#

the chem gun is just chad though

#

popping a mute with two shots and walking away like a cool guy

#

same with dogs

#

the way this gun rewards accuracy is "chef's kiss"

#

What's the best AoE clear melee wpn for Scum?

#

opinions only, keep your facts for the Tribunal...

dim moth
#

2 chem toxin stacks kills trash and about 4 kills most elites and when your melee is applying those stacks on every swing

#

It's kinda hard for it to not kill shit even if it feels bad

dim moth
#

especially if you use coated weaponry+shred on it and just run both cleave talents

#

it will actually just mince everything in melee

#

crushers included

#

by just spamming melee

sturdy linden
#

even a single cleave talent + coated weaponry works

#

don't even need Shred, though it's nice. Deci's strength bonus helps with direct damage + tox stack damage

sacred pilot
#

so then the question is, what has the best range / hits most enemies per swing / swings fastest

dim moth
#

is decimator not melee strength?

#

it's global?

sturdy linden
#

it just says Power

dim moth
#

because I'm like 90% confident decimator does not affect tox stack damage

sturdy linden
#

so I am assuming it is global

#

I don't have the giga detail mod

#

but even if it were, I like having Deci anyway because it enables Shock & Awe much better

dim moth
#

it does give you assloads of extra cleave tho

sturdy linden
#

yeah, inherent cleave from strength + easier maintenance of S&A

#

iirc even without Shred I had a melee crit rate of I think 60+ on my scoreboard

#

or 50+

dim moth
#

yeah but crits are the biggest DPS increase on bonesaw

#

chem tox doesn't care about cleave damage loss

#

(or armor)

sturdy linden
#

I guess Deci is better for all-rounder horde management + damage, Shred edges out for carapace and bosses

#

but either way

#

calling Bonesaw the worst weapon is crazy lol

bronze glade
#

True

#

Crowbar exists

mighty belfry
sturdy linden
#

FartShart pls

mighty belfry
#

Decimator is coded as melee strength specifically

#

Also I wouldn't say Bone Saw is one of the worst weapons in terms of its raw performance.

But its definitely one of the worst feeling weapons

#

And its arguably not very good for mixed hordes.

zealous ravine
#

bonesaw and crowbar fighting vegeta vs goku style on who wins the most goofed wep competition

teal spoke
#

hey what is your opinion on flak armor vs carapace refinement which one is the best?

zealous ravine
#

i usually just go flak

teal spoke
#

yea perks

sturdy linden
#

people keep saying Saw feels bad and I never get it lol

mighty belfry
#

It depends honestly

teal spoke
#

let me guess bucause of body shots

#

right

zealous ravine
#

it feels so fricked

mighty belfry
#

Personally, Flak is a safe pick because a lot of enemies are Flak armored

dim moth
teal spoke
#

right

dim moth
#

even without cleave you only need to hit maulers/ragers like 2 or 3 times and then they're going to die to chem tox

mighty belfry
#

But if you do enough damage to not need to care about that, carapace is a good bet unless the weapon in particular just has absolutely awful adms against it

teal spoke
#

it goes well with double barrel shotgunss right

dim moth
#

Also dclaw tier flak ADMs in tox mode

mighty belfry
pallid quail
#

also how it gets stuck like a chainsword

sturdy linden
mighty belfry
#

Even with the appropriate blessings, it simply isn't that good at it.

dim moth
sturdy linden
#

take the 2nd cleave talent too if you REALLY want

pallid quail
#

still not enough

dim moth
#

they actually do pretty fantastic damage to maniacs/unyielding tho

#

and nothing else

zealous ravine
#

i hate that latches are slow even with a lot of attack speed

mighty belfry
#

Yeah it is definitely crazy strong against anything that's flesh.

#

Thats true.

pallid quail
mighty belfry
#

It's armor that bone saw really has an issue with

sturdy linden
#

honestly I just light spam once Shock & Awe is going, throwing in a PA-heavy every few seconds

mighty belfry
#

And it's not a damage issue either.

sturdy linden
#

and it absolutely mulches

zealous ravine
#

and they specificallay put those latch attacks on the class that gets the MOST attack speed in the game

#

so thats hilarious

mighty belfry
#

Tbf

#

I'll admit, maybe I'm thinking too much for Havoc sake

#

It's fine in Auric

#

Because hit mass isn't buffed to high hell there.

dim moth
#

Yeah I haven't actually played much havoc at all since HS released since I cba to get past the party finder final boss

#

Or use the LFG here

mighty belfry
#

I haven't played Auric in a while Sitgryn

zealous ravine
#

what if we all just hallucinated havoc

dire badge
#

I run bongocat forp roof of havoc runs. I dont get as many key presses in auric

pallid quail
#

wat

zealous ravine
#

i dont know what that means but awesome

low harbor
sturdy linden
#

It would yeah

#

It would be truly amazing then

#

But even without that it's good

#

Frankly, dot kills not activating on-kill effects is stupid anyway

astral canyon
#

at the very least

#

doesnt it already work like this with ranged kill talents and needler?

mighty belfry
#

Like for desperado. Toxin kills can proc the cooldown effect but it has to be the enemy you hit with the toxin

#

So you can't spam mk2 aoe toxin and proc it off anything that got hit by the aoe.

astral canyon
#

"yes and no" is already better than bonesaw's "no"

mighty belfry
#

Yeah.

astral canyon
#

you hit the enemy with the needler shot and when they die from the toxin that counts as a ranged kill

mighty belfry
#

Yeah.

astral canyon
#

what about the other ranged kill talents?

#

like the one that replenishes toughness

mighty belfry
#

I'm honestly not sure on that one.

#

I know it works for the ranged damage talent up top.

low harbor
low harbor
#

esp stagger & cleave

zealous ravine
#

if one bonesaw is bad clearly we need dual bonesaws

manic wolf
#

It needs a 15% attack speed bump otherwise it just feels clumsy

#

Even with SE

#

Slow weapon = less able to react on the fly to new threats, even if its by a small amount, its something that can outright make or break a weapon

#

Like Thunderhammer is a good example of this, does it deal giga-damage? Absolutely, but its painful to use in high stress situations so it sees very little play, particularly when the Relic Sword exists, which is just TH without feeling like you're swimming through molasses

zealous ravine
#

slow low cleave dot wep

#

so over

muted pivot
#

Tbh Thunderhammer damage isn't even that giga most of the time, doesn't it need an ability to kill a Crusher in one tap?

#

It's just the boss bonus

mighty belfry
mighty belfry
#

Relic blade is more used because it's just a far more generalist weapon but it does not amass nearly as much boss killing potential at all except for like

#

Captains and BoNs

dire badge
mighty belfry
#

Tbf I can see you have jittery so you're within your right to do that.

#

I tend to chain dodges and slides a lot to get around.

#

Dodge, sprint slide, dodge, sprint slide, so on and so forth.

#

For jittery, it don't matter much since you recover your dodges so fast but without, it helps you move pretty fast without depleting your dodges too quickly if you really can't stop moving.

reef spoke
#

to be fair. trappers have been probably the most unfair specialist for a long time now

#

honorable mention to unblockable dogs (thankfully gone)

mighty belfry
#

Trappers are in severe need of a hit mass limit.

reef spoke
#

indeed

#

ogryn patrol? na it was actually 2 trappers behind a bulwark

mighty belfry
#

This game's density just does not allow for justification for them being able to shoot through any number of enemies.

#

It wasn't that big of a deal before but it definitely is now.

reef spoke
#

I don't think you're doing anything wrong in the twitch clip from a Rampage Hive Scum perspective

mighty belfry
#

Also honestly

#

I think dogs are even worse right now lol

reef spoke
#

it seems to be information and spatial awareness

#

which is something Darktide has been notoriously bad at...

limber cradle
#

Dogs never got fixed from the scum update breaking them more than they already were ime

#

Poxbursters are mildly better but they aren't like

#

"Fixed"

reef spoke
reef spoke
#

honestly just the disabling specialists are the problem

mighty belfry
#

That got introduced with the scum update again KEKW_ogryn

reef spoke
#

it's just not fun to deal with them

mighty belfry
#

Along with instapounces.

#

More than half of them do it from my experience

limber cradle
#

Trappers feel worse than ever rn ime

reef spoke
#

to be honest I've just been used to them instantly pouncing lol

#

I thought it was normal

reef spoke
mighty belfry
#

It is beyond frustrating dealing with a horde only to get instapounced out of nowhere and take a ton of melee chip or worse, overheaded

#

Or ranged too.

reef spoke
#

part of why one of my most played classes is Arbites now lol

#

"I can just not deal with dogs? Ok sign me up"

limber cradle
reef spoke
#

Fatshark coordinating with Tzeentch so you get the Trapper + flamer combo with a team that doesn't pick you up

#

I love randoms btw

limber cradle
#

Randoms when you instantly unnet them and pick them up everytime they fall but the second you go down the run is over

reef spoke
#

"Noah's Ark couldn't carry these animals"

tulip magnet
#

I keep crashing 5 minutes in this update. Unplayable

#

Good thing the event has no cash reward because I'm not gonna be able to get to the end of it

near mauve
#

do u use mods

#

i was crashing because of scoreboard

#

its broken

bronze glade
#

scoreboard is fine, just needs like 20 patches

near mauve
#

i downloaded some patch from modding discord and it worked

woeful hill
#

I have a zipbomb for you

mighty belfry
bronze glade
#

forge bellow is peak

mighty belfry
#

Only time I don't run it is with pocket blackouts tbh

thorny ginkgo
#

just played with a level 1502 hivescum

#

good lord

thorny ginkgo
#

how im tryna be

woeful hill
#

DotNL moment

thorny ginkgo
#

does it make any sense to use this mark on a rampage build over the pointy ones

low harbor
bronze glade
#

possibly, there's way too many scoreboard versions running around

lavish parrot
#

Wdym anarchist yells "To whom it may concern" as he pulls out a rocket launcher

astral canyon
spark gyro
#

Stupid idea of the day:

#

Ironically not a crit weapon

drifting heron
#

Are you most certain

spark gyro
#

Sure looks like it doesn't have good crit

drifting heron
#

Headhunter

spark gyro
#

I mean yeah, but I'm saying the crit damage is kinda doo-doo

#

~32% compared to the ~100% from headshots

drifting heron
#

Got crit strings though

spark gyro
#

The revolver is the opposite, for example

#

The IAG has crit strings too, doesn't it?

#

That one has some leanings into crit damage for certain armour types, though it beats me why it's not uniform

#

Weird-ass game: >, =, >, <, <, =

tulip magnet
bronze glade
#

and crit strings

spark gyro
#

High to me is, like

#

Not 32%

#

The headshots deal some sick damage, but the crits are not as impressive

#

Hell, knife is high

pallid sapphire
#

best crowbar blessings?

sturdy linden
pallid sapphire
sturdy linden
#

Being serious it's probably a combo of Bash, Can Opener, Opportunist, Superiority

#

Whatever 2 of them depending on preference. Personally I'd keep Opportunist there for sure, and choose whichever one of the other 3 your playstyle likes

bronze glade
tardy cedar
#

they should have given Hive Scum dual wield crowbars instead of dual-wield shivs

bronze glade
#

nah

reef spoke
#

they should make the crowbar do damage instead lol

light phoenix
#

I'd like a Crowbar variant where the alternate mode is jabbing with the pointy end

main trellis
#

Crowbar should have hammerblow blessing & it would be great
Now its mid in comparrison to common choices

#

Cause not much stagger nor crit nor dmg (to a degree)

spark gyro
#

Every melee weapon should have headtaker and uncanny strike

light phoenix
#

Every ranged weapon should have Uncanny Strike

spark gyro
#

Ruthless anystab: every hit gets extra rending

pallid quail
pallid quail
reef spoke
#

Crowbar with no cooldown Limbbreaker pls

spark gyro
#

Imagine if limbsplitter actually didn't have dogshit requirements

#

"oops you did a light attack when the blessing was up haha sorry lol"

low harbor
dull dagger
#

How do I regen grenades on this class?

austere coyote
#

can only regen blinders

#

and for those you get 1 back per every 20 close range kills

dull dagger
#

Ah, so that's why they are preferred.

#

I was using those chem ones since they felt really good for area denial.

#

And is my dump stat on crowbar mobility?

austere coyote
#

ye

dull dagger
#

Doing a crowbar / needle pistol build, is crowbar good for crushers?

compact oyster
#

yah

dull dagger
#

Not sure which of the two would be better for dealing with carapace.

austere coyote
#

needle is better

dull dagger
#

Gotcha.

#

What about bone saw, dump stat also mobility?

verbal dew
#

yes

#

it's p safe to just go mobility dump on all scum specific weapons

flat mist
#

1.2% crit chance and irrelevant crit damage vs 0.18 sprint speed and minor dodge distance

dull dagger
#

Isn't defences also a common dump stat? I noticed crowbar had both mobility and defences, wasn't sure which was more...dumpy.

winged bay
#

I think the sprint speed is better yeah

dull dagger
#

So what are like the best weapons on scum?

#

I figure it's been long enough for people to test all the things.

unreal stirrup
#

if the weapon name doesn't include "crowbar" then it good

dull dagger
#

Oh damn, crowbar is not good? How come?

dull dagger
#

The bonesaw is bad too?! Man those are all the coolest melees for the class.

vapid jungle
#

You can still use them and win.

austere coyote
#

toxin is strong enough to offset the bonesaw being crap, mostly

#

but you'll still sometimes struggle a little

dull dagger
#

I saw a YouTube video from Reginald saying something like the bonesaw competes with Vet power sword for havoc.

astral canyon
#

Lol no

muted pivot
#

rockets and chembombs are so so powerful

#

and you get 3-4 per pickup

#

generally, if you have a scum not using blinders, you want to funnel the majority of the grenades your team finds into the scum

#

it's supplanted ogrebombs as the top priority

near mauve
#

i ran box of boom and took all the nades from the scum last game

main trellis
vapid jungle
near mauve
#

link the vid cause that makes no sense

dull dagger
near mauve
#

oh this vid

#

from what i remember he said this about the chemist build

#

unless im misremembering

dull dagger
#

Yeah.

#

Said it was comparable to inferno psyker as well I think?