#hivescum-class
1 messages · Page 223 of 1
Yes
Remember.
No purchasable(with coins) cosmetics is kinda sad tho
This class is not Havoc viable according to Big Reddit and Big Youtube
They just dont know how to play ofc
To be fair, literally the entirety of Hive Scum BUT RAMPAGE relies completely on Pickpocket being megabusted
Pickwhat
Which is that
The talent that gives you 20% ammo upon killing an elite/special when you're below 20% ammo
AKA infinite ammo
Tbf rampage is also the most fun way to play scum
Huh
Never saw that skill not grabbed it
I kinda built my hivescum melee focused
It's OP, if you wanna do from x2 to x10 better you need to pick it
Even melee focused you just take pickpocket with needle
dw about it then
I dont think thats a genuine metric
ew
I do use needle but rarely run out of ammo
It kinda is in Havoc for sure
I'ma be real
I've tried it
I have never felt like Pickpocket actually helps on Rampage scum
Well not needing to take ammo at all in Havoc is great
Like yes. True. It is a busted node.
But I so rarely use ammo with Rampage that it's a non-issue to me.
So it just ends up getting no usage.
Ok so
Basically
Opened the thing
The skilltree on the internet to check where pickpocket is
should be melee & explosion that are unaffected by the DR
And i genuinely dont have points there to even get pickpocket
And to get pickpocket i'd trade in more of my damage and toughness for what? Ammo that i barely need a bag for?
Wdym you don't have at least 2 points
Chem dependency gamers tbh
No
Question, do you have the node of 15% bonus dmg on staggered enemies?
If yes that's kind of a waste
yeah i'm curious about the tree here
it shouldn't be hard even with rampage to get to pickpocket
Dont think so
Idk cant check rn
prob invested much on bottom right
I have middle points too
which ones 
Battering strikes and hive city brawler
that sounds like ur missing a lot of dmg if those are the only ones u take in middle
but yeah
How heavy are you invested into right side O_o
no hyperviolence
that's a big no no if you're going melee
that is like
a must pick
Uhh, cant look rn but probably 4 or 5 points lol
Gonna be honest didnt even understand that one
Overdamage gained as extra damage?
yes
anytime you overkill an enemy, 25% of the amount you overkilled them by is transferred to your attacks as a flat bonus
25% of it yes
for a second
it works on cleave too
And ignores cleave distribution
Aha..., maybe i'll remove a point from the right and get that one
you're doing yourself a disservice not having hyperviolence in melee
So if an enemy has a 100 HP and my attack deals 200
Then the overkill dmg is a 100, 25% of it being 25
So for the next second, your attacks will deal 225 instead of 200
And yes it can stack with itself
when stacked with all of the crazy melee buffs that scum can accumulate
very much so
I wouldn't call it "busted" though. But it is a very good node for melee builds.
Oh yeah for surem
Nobody gaf and it's good for the game
¯_(ツ)_/¯
Desperado on the other hand is cancer to have on your team
"Its only good for the build specifically focused on big groups with melee"
stimm crate can get some good use out of it too
I'd rather pick hyper critical with stimm
if you're running strength stimms
i do both lol
Alright I do think that's a little waste of points but at the same time if you're going for pickpocket you might as well pick it
My stim is toughness and attack speed :D
why toughness
So i can go into a lot of enemies and just never worry about dying bcus i just regen toughness instantly?
do you perchance also run toughness regeneration on your curios too
Perhaps yes.
Or maybe spend it into strength so the enemy dies faster and they have a lower chance of hitting you
¯_(ツ)_/¯
Dosent work when enemies die in few hits but are many.
it's toughness regeneration
Oh yes it does
not toughness replenishment
it only applies to coherency regen, which is slow and has several conditions you often don't meet in melee
which makes it the weakest stim branch
I mean damage taken was also nice. Guess i'll give the str one a try
But never felt underpowered ever to even care
yeah that's exactly why
not that i constantly spam needler, i'm obviously intended to go back and forth between melee and ranged like that
but hypercritical is right there
and there's not much i can really name that would be as impactful.
its the positioning
Why not also have infinite ammo
If enemy died anyways why bother with hypercritical was my train of tought.
you can't really ignore it when hypercrit or even ammo jack is right there
Good for shivs tbh
Because on average they will die faster
Yeah
With a good crit weapon
It matters more in havoc ime
especially for ragers and maulers
Because the entire function of hypercrit is to lessen the ttk by one hit assuming the crit.
I do love the shivs
Which really adds up over a game
But recently been enjoying the cleaver
Hyperviolence also synergizes with this function.
Bcus i also want to max out mastery on all hivescum specific weapons
Shivs and needler done so far
I mean i can gake 2 points off the right tree
And put into hyper whatever
Both of em
what points are you thinking?
if you have the one that gives you an extra stack of chem dep
axe that
Idk i kinda put my last 2 points hastily.
don't need it
I use... adrenaline
But wait what the heck is going on with your right side if you're going adrenaline then
And since i started using cleaver which i really enjoy grabbed some extra poison stuff
Bottom right side is mostly bait
Toxin Renewal, sample collector, toxin mania
When attacks do poison by default?
Ya it’s not very good
compared to other nodes, it doesn't hold up
if the damage buff was either bigger or not as finicky, it might be more worth it
I mean it was between targeted toxin or toxin mania.
It needs to get merged with crit toxin to have some semblance of value
tbf
Crit toxin also not very good
so it does actually have value but i personally don't think it's enough
The one that piisons by defauly
Its the only one i found decent in order to grab toxin renewal
Tox toughness is ok but buried too deep
^
As i said i could easily switch some stuff around my tree. Most late points i didnt think much of em
you could just share your build
Cleaver rampage chem dep is kinda fun
If you like it you like it
I fundamentally dont like Cleaver
Same reason I don't like chain weapons
H1 is the only sticky attack. Rather unfortunately it’s the only attack that does any damage into armor
Of course you could just run it as your melee weapon on a desperado build
Mania and renewal need their places swapped
Would y’all say the dlc is worth the money to a melee psyker enjoyer?
Yes
absolutely
Yes
I mean this class is literally hood psyker
So you’ll prob like it
Compared to chain weapons at wlaat cleaver just does good samage by default no need to constantly activate it
Psyker but the insanity is just part of the personality not the powers
it's weirdly "catchy"
The drug addiction is the power
On heavies it very much is yeah.
On normal attacks not that much.
normal attacks actually have that issue when you're attacking anything but flesh
Idk i had auric runs where i used an unblessed cleaver and just mowed down trough hordes
LMAO i like that
hence why bonesaw is considered to be one of the worst mixed horde clear weapons in the game
In my defense carapace and heavy armor i get rid with grenades and stims
May be slightly drug induced too 
it's flak too
you know
the most common armor type in the game
That i never noticed tbf
Or didnt bother me much
I have too much attack speed. Still cleaver is a nice weapon imo. Not as bad as the crowbar :(
Slightly drug induced from the many drugs. We got a tolerance built up yknow
to all stimm addict geniuses the emperor loves you
Ever think it’s kinda ironic that Hive Scum (typically) only brings in their own homemade stims versus the rejects just picking them up from the literal trash and injecting them during missions?
They know what bad stimms do to a mf
they've got the good, consistent supply
and all of the means to make whatever they want
considering the stim we get vs the stims the enemies get in havoc, we obviously get the "good" ones
(the shitty uncorrupted ones)
you mean the ones not out of nurgles toilet
the boring ones
the nurgle ones taste better
We smoking shit in a glass pipe, blowing the Lord's bubbles
Chat is there a way to make the devil’s claw usable
I like the feel of it though I’ve heard it’s bad
rampage adren
use mk7
I run movespeed and crit
Become speed. Become lucky
Wait does the stim have a move speed option? I don’t think it does
Attack speed is one
Toughness branch is horrible because the amount of toughness Regen you get is soo pathetically low
That one talent node from the Ogryn tree does more 💀
it's in the same tree
I'm just talking about the end node since that makes a massive difference
like i said stim addicted genusis
The moment you are in melee, that gets disabled
Does rampage let you get hit on the auspex machine minigames without getting knocked off, while it's up?
i don't think so? but maybe i i'm remembering wrong as i never tested it on purpose
I'll see if I can get it to work or not work while playing tonight
usually i avoid using the gameboy when i'm in rampage because of the zero stam at the end, but also i guess that doesn't matter much
its more because i feel like i can't react when dropping the gameboy late without stam
i am genuinely starting to believe
it is better off for havoc teams not to have golden toughness at this point
its the most fun class to me tbh, i am loving chaxe on rampage scum
those games tend to go the smoothest for me for some reason
I've been switching mains between veteran and psyker since launch but my god hive scum is fun
i think people get caught eating things they shouldn't in the times when its down because they get to used to it shrugging it all off
every weapon they have access to they just make better, so you can get so much out of them
there were a few dicey moments but holy shit it was kind of a vibe actually.
everyone do damage, things die faster, no things to attack us
and bubble
It's good info to know, at the very least. They didn't let me get hit while I did the minigames :\
Weird for randos >.>
people get overconfident when their crutches are present
yep
and that overconfidence makes them play like an idiot
My crutch: Autopistol on zealot
skissue on my part

yeah i agree its good to know, if i get a chance to test it this evening in the few games i'll play i'll try lol
but when i have those on my team, even i get dependent on them in the moment because they're available and sometimes it makes me play sloppy
wow
I think I've been hit and not knocked off, but, I don't know for sure
It could have just been gunfire
That's why I'm actively trying to test it
this is honestly why i try to encourage people away from the meta in general, its just the fastest way to get good at the game because you're pressured more
I'm confident until I suddenly hear a net gun getting ready to shoot from the silent trapper behind me...


Does the stimms i get from the stimm supply count towards chem dependences/the penances
Yes
Bet
God bless ogryn for knocking small enemies away when dodging
i never notice the dodge knockdown till i'm playing scum, then i miss it 
Well... the hive scum's bonus attack speed from stamina remaining helps the mk13g chainsword's heavy 1 feel not so terrible... that thing feels horrible on other classes, tho. Except maybe marty, which idk why you'd use the chainsword on a marty build to begin with...

How much viscosity/cooldown time for stimm lab if going for a stimm supply spam build?
i go max cd and just take sample collector myself
but thats going chem dep and taking the box going off cd when stim does, then i just spam boxes after the first double dip for stacks
but there is also merit to just going low cd on your stim
At least it was just the psyker
What is a good ranged to pair with Melee Scum with Caxe?
i prefer the bolt pistol or the needle gun... but like others can probably work like the revolver
Which bolt pistol? I was thinking the aoe one
I like bolt pistol with the explosion radius blessing and run boom bringer
Needler if you want to cheese its OPness, can just unload it to bosses and then do other stuff and it keeps killing the boss
Or spamming it on crushers
I try to avoid needles unless I take bone saw and the toxin talents
20% viscosity or 27s is the sweetspot i have found running sample collector and chem dependency
this is for near perma uptime on corruption immunity
max cd will not get you good uptime
yepp just tried with that amount a moment ago and is good
Revving might be faster, but, you can heavy attack crushers to death with your mk13g chainsword... it just takes a while(with a +15% crit stim)

It's not quite as good as it could be, yet, tho.
honestly it gets you fine uptime because if you're just spamming box you'll have back to back boxes sometimes
when along side sample collector you end up having your box up quite a bit, at least i've found
I finally got my 1st 17% toughness curio on the hive scum... all I had to do was mess around in the meatgrinder with that chainsword for like 50 minutes >.>'
What’s your uptime?
I’m highly doubtful it’s higher than 40% with max cd
Max cd stim has a place but not on a box spam/corrupt immunity build
lol i'm not the type of person to run score board but during a short fight its normal to have 2 boxes placed and its rare for me to want to place a box and not have it
i'm running a mix of max cd with cd mixed in to help the team but it all equals out to a great setup
Okay that’s just not great advice then
Like how are you gonna recommend max cd stim to someone wanting a crate spam build
i was just saying what i ran because it works super well tbh
How would you know tho other than just vibes
any tips for leveling scum?
i mean. fair
coming from ogryn it is such a completely different beast
i mostly like the idea of the toxin damage
also the fact that i am like, twice as fast as ogryn
1% of 75 is 0.75s for each kill, and 1.5s for every toxin kill since that's 2% each, on a 75s cd stim
Sample collector doesn't round up, right?
every second off the stim cd helps
oh, the needlegun can go through 1 groaner... I was screwing around in the meat grinder and hit 2
Does that help the mk2 needle gun when doing the aoe mode? That you can apply it to more than 1 groaner, that is
In a big horde it helps
Ooo, having 20% strength from the stim lets it pen 1 poxwalker as well :3
Sadly I don't use the mk2, but, this is good to know in case I do x.x
G*mers, I come seeking knowledge
G-mans
We may or may not have answers to that
For skullcrusher, what counts as staggered? Also, what's the "fully" staggered of the cheap shot talent?
I'm wondering if I can use either to get funnier devil claw parry damage
when the enemy is in a light, medium, or heavy stagger state afaik
Cheap shot requires fully on the ground or latch staggers
Latch staggers being stuff like saw and crowbar?
I take it the parry can at least fulfill the skullcrusher requirements, then?
Are you trying skullcrusher dclaw
I'm thinking of it and seeking information to see if my toughts align with the reality of this world
Otherwise I might just do rampage or something idfk
One of the builds ever made
Nobody still here has tried it
I don't wanna download a status effects mod to see if I can get a valid stagger with parry
dclaw on arby when, for this to work better? x.x
Jesus, imagine
dclaw on arby would be a nice change of pace, compared to all the blunt weapons x.x
I think the shovel also has skullcrusher? I don't remember
shovel on arby would probably go pretty hard
What if Arby got Claw Sword?
Nothing
As long as they don't get the dueling sword, I don't think I'll complain. >.>
DS isn't even good for arby
What if a arbitrator was a High Commander General?

ds is not even that good
well it kinda was when fatshark fucking broke the stagger system
but that it really
How is the crowbar for dealing with crushers? I play primarily gunscum and amy looking for a melee weapon that could be useful
How is the crowbar for dealing with anything? 😀
can opener looked interesting and its secondary attack
haven't gotten to try it so i was just theory crafting
Fatshark saw how well Arbi weapons went so they were like:
Nah
And then hive scum weapons got the dookie 😔
people were worried we'd just get better vet twice in a row
turns out we just got ogryn and psyker again

oh sorry
ogryn but small
psyker but gangster
I don't think Arbi is better than vet 💀
yeah but that was a lot of the arbi release discourse
I'm fairly certain crowbar can 2 shot a crusher with the right build.
that's probe the one thing cbar isn't total dogshit at
I mean... it would give those mk3 executioner shotgun randos an edge by them dodging off the ledge

Why didn't they give Arbi the shovel
That's the real question
Fatshark knew the monster they would create
Don't they have like a gazillion damage bonuses, cleave on push and crit chance on kill?
The only class I can think of with an easier crit chance boost is zealot, because you don't even need to do anything for the stacks to increase
Doesn't matter
Ds' cleave falloff is shit and 150% of 3 is 7.5
It also does no stagger
It doesn't need to stagger
Its what your entire kit revolves around
Arby has a talent to click a dude's head and make him count as staggered
It's, like, one of the core traits of arbites bustedness
But you don't do any actual stagger
I don't see the problem with it if the talent to mitigate that exists
Concussive is cool for bonuses but nothing actually stops moving
tbh I ended up not liking the crusher because everything would get thrown around like a ragdoll
faster to swap cancel for chord strikedowns
Personal preference, admittedly, but I'm already used enough to the dueling sword that I don't really see not staggering stuff left and right as a downside
Certainly not an upside when I do need to stagger something, but I still have dodge and block buttons for it, and in the case of arby also a chonky damage resistance
one singular bulwark approachs
wdyd
If you're not staggering anything as arby you're just a worse zealot or smth
Parry, bait attacks, BTL, arby nade, dog maybe
y'see weapons with stagger don't have to do that
because they can just stagger the crowd to easily single him out
by doing normal attacks
Yeah, that's kind of the advantage of doing a lot of stagger
I'm not saying stagger is entirely unnecessary, I'm saying that arby would still rock a dueling sword well and the one thing it doesn't do is mitigated by one of the talents that are at the core of their playstyle
I could easily ask people with arby maul what they do when the monstrosity doesn't get staggered, and the answers are similar
Arbites shouldn't have saber
tbh even if they did I don't think it'd be in their top 5 weapons
Given that they will likely never have a single fancy hat
it is antithetical to the classes strengths
All of those can create space but without a stagger melee you can't maintain that ground
Why would I want to maintain ground with a low cleave and low stagger weapon
Because its what your entire class does
It's the dueling sword, I'm not saying it should act like a crusher
Uh...
Are we going to get into that "classes are made for one thing" talk?
I mean Arbites is made for one thing
Arbites is actually made for one thing
their entire talent tree is built around stagger and being able to take/maintain space
The others have some diversity
genuinely if you cannot do that you need to stop playing arbites
Arbites is basically a subclass
Vet is hybrid at core but can lean one way or the other, or split to the extremes of both
Next thing I know, I'm gonna start hearing that taxe arbites is trolling
Zealot is always melee but can choose between being a CC frontliner with staggering weapons or a damage frontliner with their left and right abilities and damage keystones
Psyker can do everything
Ogryn is a bit slimmer due to shitty weapon variety but you have actual choices on method of output
And scum can either full lean ranged or melee
Arby just has frontline CC
I take it the stagger tables are incorrect?
I compared the strongest light I could find on the taxe with the strongest light on the dueling sword
The taxe has better or similar values on headshots, but falls off on crits for whatever reason
For the heavies, it's this
Alt tac axe is actually funny
taxe stagger is on push attack and special
So either the tables are off, or I'm supposed to just spam special
push attack+heavy for most of them
You can stop mutants if you hit them in the head
Man, I'm not spamming fucking taxe special on arbites
you will be spamming push attack tho if you use the weapon correctly
which does stagger enemies
Dear lord
So you're not gonna tell me that the stagger tables for the attacks are wrong?
I don't think they are?
Tac axe can also kill more than 1 enemy per swing
but taxe has strength blessings
which increase stagger
not that those attacks stats matter since you don't use them
except heavy
push attack-heavy repeat
light spam is used for armor xd
I guess I've just successfully been doing it wrong the entire time?
I mean, apparently I have no idea how to use it and still succeed somehow
And none of this tackles the claim that dueling sword doesn't have stagger, nor that you can simply address the lack of stagger with the talent that flags enemies as staggered on a simple head click
flagging enemies as stagger does not actually stagger them
I know
That only matters for damage bonuses
them being actually staggered and not just walking over you is the problem
That enemy is still standing there and swinging at you
Instead of lying on its ass
That's why I'm specifically mentioning them being flagged as it
ask them to stop
Jesus, I know
I've been playing this game well over a thousand hours by now, I know when an enemy isn't staggered
you sure don't talk like you do
when you say things like this
You mean when I say basic information that you can observe in the game?
Maybe if you're illiterate, I suppose
You sure act like it, at least
Okay let me reiterate to you one more time
An enemy being flagged as staggered
Does not stagger them
And like you have been told 3 times now by 2 seperate people
An enemy being flagged as staggered is not the useful part of staggering them
Again, I don't take dueling sword planning on throw enemies to the ground
The point was never that
Yeah which is why it's a good thing arbites doesn't have dueling sword
Since the entire point of the class is the stagger
The entire time, since the start, I've been saying that dueling sword can be an effective weapon on arbites due to how they have one of the easiest crit chance stacks, and its lack of stagger on attacks can be offset by the concussive talent for the purposes of activating arby's many damage buffs
You can repeat that arby is exclusively a stagger class to me the entire night, week, month, I simply don't give a fucking shit
I'm saying that according to the class' existing talents and mechanics, the dueling sword would work as one of its weapons
It wouldn't be effective on them since they wouldn't be able to fulfill their primary role as a frontline with it xd
That's the entire reason we're talking about stagger in the first place
That is literally fatshark's stated design of the class
And their entire talent tree is about staggering
Yeah, they're so concerned about actual staggering that they put a talent there to make the class work against enemies you can't easily stagger
Mhm.
The stagger class that works against enemies that don't stagger with a slap
It won't work because you won't actually stagger anything so you're just going to get overrun
That is literally the point
You want stagger because Arbites needs to actually stagger most enemies to have a role that it isn't outclassed at
You have a dodge button, a block button, you can kite, do whatever
No you can't not forever in havocs
And if you do you bet your ass when your team wipes you are getting kicked
Fuck havocs
Basing an entire class around havoc metas exclusively is some dumb shit
It's how you get excessively restrictive "advice" to people not minmaxing the game
Staggering is the only thing arbites does particularly better than other classes
Between break the line, and their weapon selection it is the core identity and function of the class no matter the difficulty
Dueling sword doesn't mesh with it at all
It doesn't mesh with your view of it
I have a dodge button, I'll use it
I have a block button, I'll use it
I have the lowest stamina delay, I'll use it
Arbites has no finesse/weakspot damage it isn't my view it's the fuckin' talent tree dog
Hell, even if I don't take a weapon to throw my enemy on the ground, I have break the line, arby nade, shock mine
They have one talent for +25% crit damage on EO and nothing else
There's weakspot strength from soulguilt scan
but fun fact about that that is not the same as weakspot damage
They build into raw damage, and stagger everywhere
Which is not what dueling sword even scales with to begin with
The same finesse that new players are warned about as being worse than the equivalent value in damage or strength?
Unless they changed the math, I'm open to any updates you might know about that I don't
And, as I mentioned, one of the easiest crit chance talents
finesse/weakspot damage/crit damage/damage scale multiplicatively with eachother
additively with themselves
the reason dueling sword is so good on psyker and zealot especially is because they have a large amount of all of them
yes because they have the 2nd lowest crit chance in the game
Ogryn hits 18.5% from massacre Arbites has like 32.5% with EO+ zealous
What does zealot have besides duellist?
blazing piety
and scourge
basically the entire left side of their tree
also fury of the faithful/shroudfield
oh on crit damage they do only have finesse from duelist but it's 50%
which is double what arbites gets
so
or I guess technically more than double since finesse is both crit and weakspot damage in one?
arbites only gets crit damage
Right, the low duration on-dodge talent has a better value than the "just click a head" talent, that one sure surprised me
Damn, and here I was thinking that zealot had stagger weapons designed to throw the enemy into the ground
Apparently they get a free pass tho
they do also have that
but their tree has better value for crits
with high crit chance, lots of crit related talents
an entire crit focused keystone
and 50% finesse damage which ain't half bad
but they do also have the ability to build for stagger they're just not as good at that as arbites is
I'm definitely not going to argue zealot doesn't have hilarious crit chance because that's well-known at this point
with weapons like relic blade, or just the crusher again
but my knowledge on zealot is all very surface level because I don't really like playing them
i am making a petition to take chorus out of the game
would make zealot a stronger class
woops
i just had a havoc 34 with two choruses
...on final toll rotten
I politely, yet threateningly suggest you add VoC to the petition
Which one is final toll again? That sacrifice with the green barriers?
Oh, modifiers
yes
the modifier that makes enemies unstaggerable
with two of the same ability
that is all about staggering
yeah
People subject themselves to the strangest miseries, say I watching the mutant train being combined with flamers and bombers in maelstrom
normally this isn't that big of an issue because you can just heavy stagger them before they get below half
like with break the line, VoC, most grenades
but uh
Chorus is a light stagger lmao
it's the severe lack of damage
I take it the immunity makes them just walk freely during chorus
yeah
yes
Which certainly defeats one of the biggest strengths of the ability
and they both had flamers
There goes the big mobile fuckoff zone
so absolutely no means to deal with ranged targets so me
the melee scum
had to do that
I remember I had to clutch with a shredder like yesterday or so, and was red on ammo without pickpocket
Man, the snipers made me sweat with each bullet that came out of the gun
chorus stagger isn't even that good either
it's one of its biggest strengths and it's still fuckin' mid
because it's a light stagger
I learned to give a lot of credit to interrupts
A lot of times I don't need to throw them to the other end of the room, I just need them to stop whatever they're doing
Mostly goes for specials and humanoid elites
What if chorus subnodes get buffed?
it'd be a bandaid fix because the root cause of chorus being so weak is that it knocks you out of combat for 5 whole seconds to use it
Nothing like the chorus zealot chanting over you while you’re netted just waiting expectedly for someone else to pull you out
It really takes a lot of time
The person could be using that precious time to sneeze once
To make some Earl Grey tea
God the needle gun is so OP love it
I wish Scum could use Shovel
Crucian Roulette on Stub Pistols good or nah?
I like the concept of Stub Pistols but they pale in comparison to weapons like InfAutogun, Twin Autopistols, ShredderAutopistols and don't get me started on the Needlepistol
...oh wait, we need a NEEDLE RIFLE
Fires ammo like a harpoon and inflicting poison, ooh return of the Crossbow
I accidentally triggered a daemonhost in this last run... my rockets took care of the accident x.x
took all 4 tho, but, it beat death
That's the 1st time I've accidentally triggered a host in quite a while
Wait until you try the triple barrel
Whole new addiction
Oh gawd....
I have one mostly ready that I have saved for when I want to do that
You can soften a target up with a shot, then do the double shot for a more guaranteed kill, if needed
I've been playing around with blessings, it's just so silly
Miniature Grapeshot vs Napoleonic Line
New to modding, where did u get yours for Darktide ?
Actually whiffed that third gunner because brain autopilot kicked in and I tried to ADS lmao
Darktide Nexus is where most mods come from
Perspectives Mod
@reef rose can prolly give some pointers if you have any questions about setting the camera. He's the go to Perspectives Enjoyer
I haven't touched it because I'm kinda lazy and I mostly use it to mess around in the elevator, but sometimes it's fun to play TP for a bit
cool ty, was just reading about that
I struggle with playing certain classes with it, but it's all just vibing it out. Okri plays TP Ogryn with such style he's able to do this
I feel like 3rd person would just make darktide feel more ilke risk of rain 2
I did not know that third person pov was the thing I needed in this game
I mean more like for a change than anything else
I'm an absolute sucker for TP in any game, even going back to janky console forced TP in OG L4D
I love seeing the character that I made and the items that I unlocked lol
Heh legit
Every time I look at this and feel like I might want to do it... it looks so annoying that I then don't want to do it x.x
Does anyone know if Tank or Regain is better for it? for the stim
not sure if 20% more coherency regen is really going to make much of a difference compared to an instant 25% more refill
Oh, also: does toughness regen speed on curious help with that? <.<'
Just use refill; pop stimm whenever you can and thats it
I grabbed pocket toxin with blinders to speed up getting the stim back x.x
Kinda what I thought, there goes the 1 time I was thinking about that perk ever since I stopped using it on oggy

Do you know if the pox gas modifier speeds it up any, per chance?
due to easily being able to sit in the gas
Some slow it; there is a guide to it somewhere
It looks like, according to this, being in the pox gas gives more toughness recovered from % sources
Probably doesn't work with the % regained stim, tho
dreg bomber tox gas reduces it by 30% :/
sigh this is going to be really annoying
The regen % on stimm is just coherency regen
So dogshit
Yeah, I know. That's why I even thought of toughness regen speed, earlier
Died %60 of the way through baross again
Spent 1 hour and 2 minutes on chasm logistratum... I got 1674% out of the 2600% done. Nice, I guess... I started the run so I'd have just me in the lobby, that way I could take as long as I wanted. That's what I did for the stimm crate buffing allies and chemical dependency penances... only I was in the mission for like 40 minutes for those
emperor aint shining his light on me
Being able to get rid of the annoying penances in a "solo" lobby is really nice, tbh. I was annoyed about it at first, when I first was noticing it... but now I realize I can do really annoying penances and take as long as I want to do them with bots <.<
It's nice not having to worry about players getting annoyed by me being slow on purpose
Spending an hour in a solo to get half done... That's rough
I was chilling
I do not look forward to doing that one
It was not that bad, tbh
I got this for finishing the penance :3
I had to stand in fire to get most of the toughness regenerated, last run
being able to stand in pox gas will at least be more consistent throughout the mission x.x
Assuming darktide doesn't crash mid run, that is
It was only on malice, so it's not like I was taking a ton of toughness damage. It would have probably been completed in a run on heresy or damnation, in like 30-45 minutes
@main trellis i am doing rotten red rn
got to the end once
I was going for the left button
with %50 toughness
got clapped by one random bro
didnt notice him
insta dead because scum
took almost no time with pox gas as the modifier >.>
GL HF

Use Rending Trauma with EP Brain Burst; its goat 
@fast surge btw: Pox gas modifier by yourself completes that penance really quickly, when it's just you and bots. It only took like 10 minutes to get the remaining 1300% on a malice pox gas run. Just a fyi, for when you do the penance
Huh, the db shotty's single shot has enough base cleave to go through 1 dreg gunner... but not 1 scab gunner.
scabs have much mass
It's good to know this in case I get caught up in a scab and dreg gunner spam fest... cause then I can do the double shot when scab gunners are up front and the extra single shot when dreg gunners are up front(since I have the triple barreled version, cause of ammo jack)
use the crate
it'll work on the whole team then
What level are you now?
Oh yeah you are gonna get shoehorned into gun scum for most of the leveling process which relies heavily on dodging but you get to dodge more frequently than with Ogryn
For some reason all the fun toxin stuff is relatively high level. Like needle pistol doesn’t unlocked until lvl 18
hey everyone im currently following a build for the hive scum but i cant help but feel the class is super squishy just wondering how i can play the class better 🙂
hyperviolence is kinda useless ngl
it is very useful
it doesn’t show an indicator so you don’t see it doing it’s magic unless in sudden annihilations of whole groups
It’s a dodge heavy class, so you have to dodge a lot more than other classes.
Do you have the build you are using shareable
you can make enough damage off of chaff or elites to begin one shotting them
no enemies just die too fast anyways so its kinda not doing much.
which difficulty? and hyperviolence WANTS you to kill fast.
its a build i found online https://darktide.gameslantern.com/builds/a077be66-a1c9-4623-aa8c-3ce4af979bbd/crackhead-john-wick-high-havoc-build not sure if its any good though
auric and damnation.
no difference felt.
are you using it with hyper critical
there is no difference between auric and damnation in HP. that said, it also depends on the weapon. hV wants you to cleave.
if you don’t have much cleave you don’t see too many overkills rolling into each other
Yeah it’s not my cup of tea. The very least you need to free up a point for vultures dodge.
If survivability is an issue I’d swap dual stubs for dual auto pistol and lose the sweet spot
ill give it a try im just not used to being so easily downed/killed in this game so im having to adapt a lot with this class
Vd should help with that. You crit a lot which means you should be immune a lot of the time in combat
there is so much wrong with this build.
Melee is a little funny because the immunity puts you in a dodge state so you can still be hit by melee but it loses tracking
So you still have to dodge off line but they won’t follow you
But ranged you automatically dodge all ranged like it’s an extension of desperado
Cant lie i just got to lvl 16 and searched a build up for the class as i was a bit lost as there was a lot to look at especially with the stim building side
Yeah it’s meme build
yea that tracks lol it had the highest votes so i thought must be good surely lol
https://darktide.gameslantern.com/builds/a0bff4a1-5f52-4c01-a86d-6103badb0229/run-n-gun-5
I quickly threw this together as a proposal. maybe it helps you feel less squishy and more powerful.
your a diamond ❤️
just fixed a tiny error I made. reload if you had it open already
nice i shall give this a go when im done with work i appreciate your help massively
owned
sorry
clipboard :(
@daring palm https://darktide.gameslantern.com/builds/a0e1e699-216c-457e-bdb5-0ba25db0c807/desperado-dual-stubbers
this is how i run the dual stubbers
imo theyre not the best but still fun
any help is appreciated with this class i will try this as well ❤️
you can run the same build with the vraks iag
Dont really bother looking too much on builds until you are 30
yea, heading for chem nade rn cause the aoe seems like it is 1 nade = dead horde
Pretty much dead everything sans a boss
As long as you aren’t trying to lvl in damnation or something chem wrecks everything
rocket launcher 🍆 💖 🥹
Eh chem nade lasts for 20 sec so you get more bang for buck. Crushers you just stab with shivs in the head and use special and they fall over
The "mutant/fleshbag just threw me into a carapace elite swarm" special
Chem nade is good for playing with pugs because it lets you solo objectives tho
Kinda like shock mines on Arby if you aren't using Forceful
(I still use rocket because cmon...look at it)
Other guy is a single Bulwark
or a single trapper
It’s about sending a message
Rockets only for snipers

this probably the only class I play braced autoguns with
Which brauto is preferable on Scum?
Could be better
Agri
SPLATER PARTY!!!

I would say vraks; agri does the least dmg unironically despite doing the most per bullet
Only reason; fire rate
Tested btw…
agri has cleave
not sure how you can keep going down and die many times as level 1050 scum but he was cool enough
Minor one; still not enough to justify the dmg other marks can dish out; ngl it was a surprised to me that it performed the worst
what did you even test it against? because it has 3 cleave
which is very high for an automatic weapon
Numerous gunners of both types; tested how fast you kill them
Tested also on maulers & dreg ragers
playtime =/= skills
yes but is insane how you are that level in just about a month and plus
Played train mission all the time

I just happy other scummers are using braced as well
yeah i mean if you test against enemies that can't be cleaved...
Some talent tree choices
also agri has really strong stagger
and actually has good effective range when tap firing
unlike the other brautos
not just a raw dps race
Try vraks
which i would think graia wins anyway
graia has the best sound
graia is a space ppsh
Graia is better if you use braced mode
If you don’t; vraks does better job
yeah ofc
graia requires bracing
such as
graia is my asmr music for mowing down heretics
Not taking nimble & burst of energy is a pepega move
Begin with picking those up 
Then start flying off cliffs intentionally
uncanny or flesh tearer?
uncanny
Uncanny
jinx
Uncanny is always a lock afaik
can't think of any weapon where it's available and not a must-take
does rampage extend if you get a chem.kill?
No
With chem, I'd even say uncanny and flesh tearer
Riposte goes kinda hard though
Long duration for a buff like that
Crit rate is really good on shivs
Especially if you're hypercritical
idk what's better combat blade or shivs
i really want hyper crit and pickpocket on my combat blade build, wouldnt hyper crit be better than hviolence
prolly drop toxin mania or quick and deadly for hypercrit
scum shivs actually
I don't even use it on my shivs
I just use the Mk3 shivs and tox spam carapace to death
does it make any sense to run hyper crit and violence on a rampage knife build
violence no, hyper crit is big "why were you not running this already"
kk
I would go hyper instead
Why not both? I don't really understand what weapons promote HV best
Weapons with massive single attack damage
Yes
Yes
Hyperviolence is huge for combat knife tbh
Weapons with brutal momentum/deathblow
and weapons that get really high first target damage atks
Okay, so, question
why do i feel like Fatshark will nerf this
it actually shoots blowdarts
oh
mb then
and considering how many specials/elites spawn on havoc you have inf ammo
HV grants me 25% of the difference between damage and health of a killed enemy; does this mean that if I deal 200 damage to an enemy with 100 health left, I'll get 25% more melee damage? Sometimes reading the way people talk about HV, I get the impression I'd get 25 damage instead
it's really an elaborated blowgun
no
if you deal 200 damage to a 100 hp enemy, you gain 25 more damage on the next hit
well, on the next hits for 1 seconds
That honestly actually sounds kinda bad ngl
it's amazing tho
I mean, provided I don't overkill stuff by much
Since psykhanium healthbars don't show overkill damage
I got the feeling that my general damage improved with HV, but I never really grasped the details of it and just accepted the talent description
it only takes a hitspot crit to blow out
You kill a bunch of chaff then turn around and 1 shot a crusher
owned by discord
I take it this means for every hit within that 1 second?
yeah
Yes
Aight, I think I got a grasp on it
It helps with hordes because each hit on the cleave is going to inherit that damage
And uhhh the uhhh I assume it triggers immediately on killing an enemy and slaps the second enemy of the cleave with the new damage?
yep
Yez
Something like getting stacked damage that really hurts even the last enemy
Beri gud talent
Poggers
and the stack keeps increasing
since you kill one enemy, gain overkill damage, use that increased damage to kill another, increase your overkill even more and so on
So if I, say, use the previous 25 damage I gained to overkill an enemy by 125 damage this time, it does the math on that 125 instead of the original 100 that generated the 25 in the first place?
Hypersnowball
Hyperviolence would be insane if it was available on other classes
It’s way better than disdain
Yeah, McDonald's disdain 
Disdain is hyperviolence at home

That sounded criminal
I swear it's a meme
I think it's a hive scum thing. What is that aura thing that he makes every enemy around with yellow head?
Yellow?
he has ability that he uses and a area around him shows up like a taunt from ogryn
and enemies around become yellow
forge's bellow modifier of the rampage ability
i think?
it staggers enemies and makes them attack slower
hmm
it is activated when you activate the ability and when the ability ends
Are u sure they turn yellow?
are you talking about chemtox’s visual effect
yeah, they were yeallow ish. It's different when they have the white patches around their body. This is another effect
HV thunder hammer or relic blade 
HV power sword would mog everything
I think it's chem nade
It does seem like an "aura" when you are in the middle of it
yeah, it's an aura that repeats itself a few times
Flip head shovels would be good too
I kinda doubt that one
When things die do they explode?
Do you have a picture?
One good flip hit on some chaff, then you're free to get your quick slap hit and expend all the extra damage on a larger target safely
It’s not high first target for its normal atks
no. It happened last game and a few games before. I thought it was sometime from arbites but this game there wasn't an arbites player
Does HV only apply its bonus to other targets hit by that attack, or does it work for subsequent attacks?
It can apply to 2nd+ targets for the same attack
Given first target killed
Which makes it insane for mixed horde and scales significantly better for high first target damage atks
Ahh I thought it'd give you enough time to hit a lil guy with a big attack, then switch to a big target and get your big bonus from a faster, weaker attack on it
Too busy just blindly swinging shivs to think about how that actually works playing scum lol
God day fellow hivescum
Relic blade would be so busted
But at the same timr
2/3 hivescum specific melee feel pretty nice to use
Give Hive Scum the Boltgun
maybe its the havoc rampaging enemies modifier
It won't be broken and it will positively impact me, who will get infinite ammo Boltgun
Desperado bolt pistol is pretty fun
Idk if it's actually good but I had fun with it lol
it will be broken
they do explode
drop coated and mania. weak talents.
coated is good with sample collector, but yeah I dropped toxin mania
it's not worth it at all even dedicating most of your build to just spamming tox
i feel like its worth it on a full on tox build because you're not often wanting for something else
so like with bonesaw
I couldn’t justify coated outside of a dedicated tox build. Thought it would be nice but it’s one stack on a crit, not just hits
Just throw a shiv and spend the talent point elsewhere lol
yeah i only use coated if i have a spare point and want to add slightly more stacks to what i'm already stacking
or if i want to proc something like sample collector
it def works better with chem dep and box builds because your crit tends to be higher in those builds
I haven’t really worked sample collector into a non-tox build because it’s so far down there
Actually no maybe my rampage setup might have it
yeah i think i run it on my bonesaw build instead of the +1 blitz because you don't really need +1 blitz with the pocket sand
I was a lil butthurt how difficult pathing to +1 rocket ended up lol
All in all they’re so devastating I just use them very conservatively
Feels good to pop a rocket when you REALLY need one just for someone to throw out the, “Thanks!” voice line 
Thank you Mr Scum, those 9 crushers were about to turn us into paste in that broom closet
And assorted director friends
i've been running alot of chain axe lately so i just respond to those situations with pocket sand and axes to the face, i get thanks also so it feels good 
i will say juggling the cc on a group of crushers is very dangerous feeling with just the chaxe, but man do i love it too much to stop doing it
i should say its dangerous feeling on havoc, less so on other difficulties
but yeah i keep going down in havoc like once a round because i get a bit too brave with my cc juggling the crushers
At some point I’ll play havoc again but not until our newbie friend is done leveling classes
We finished his zealot first, then he spent a good bit of time trying different weapons
He’s onto Psyker now
Apparently he needed to do some tweaking in the beginning because his Steelseries headset wasn’t playing audio queues at the right volume
Had to go in and play with his EQ
Him and my other buddy have actually picked up a lot really quick. It’s mostly just building their muscle memory and working out good positioning, and those just come with time
I won’t act like I don’t ever fly too close to the sun and then hear chainaxe sounds behind me 
lol that would lead to a hard time
, and yeah steel series can have some wacky balancing sometimes
yeah even if peopel are super quick to pick it up it takes a while to bake in those movements
I feel bad because he was the only friend I’ve had with that issue, just could NOT hear the queues for ranged, melee, certain specials like snipers
I sent him a clip of someone standing in a sniper’s beam, then dodging it. He was like, “I have not heard this sound in 17 hours of gameplay”
Poor bastard finally fixed it
i used some steel series cans for like a minute and yeah they got me killed at first in darktide 
but i fixed them before i swapped to other headsets
I’ve had Corsair Vituoso SE’s for years and the only thing I’ve replaced is the actual cups
that reminds me i still gotta return a steel series
I was actually turned off of Corsair at first because their headsets were shaped like triangles
i'm looking to get another set of Sennheisers soon, i just like their sound stage the best
But this headset is just silver and round, and probably has the best headset mic I’ve ever used
Next upgrade is going to be headset + standing mic with one of the desk arms
They’ve got a new version of my headset that I was looking at but I’d like something proper
I have a nice EPOS sennheiser, but they've stopped making them.
Oof
i never liked any of their gaming lines, i buy desk mics for mics and normal headphones for listening
i always just used their studio cans, tho my friend did have one of the gaming line and they were nice when i tried them
I would argue it isn’t worth the talent point because sample collector interacts with toxin in general. That crit toxin stack seems more a matter of comfort than numerically substantial.
sidenote: unless you feel them being uncomfortable, consider getting IEMs. any potato can drive them and you get superior sound quality for a fraction of the investment good quality overears request.
Yea, for your ears
yeah you take it to proc things, not to actually do things... like ogryn bleed stacks
and honestly i work a job with earplugs so i try to keep over ear headphones at home
unless i'm misunderstanding what IEM means
, i'm tired so i decided not to google and just vibe it
It is in ear yes
its mostly for stack upkeeping on bosses after magdumping needler
oh yeah it does do that, i've done that plenty but never really think about it
In Ear Monitor, yeah. Depending on the brand they come with really comfy tips or you can get aftermarket ones. I have been using these for years now and while I have fucked up ear channels I find them way comfier than overears and as I said, the sound quality is amazing on many of the new ChiFi ones, even with a limited soundstage. if you are willing to dish out a bit more they become clearly superior to even open backs.
