#hivescum-class
1 messages · Page 216 of 1
V1 axe was better than V2
infinite ammo gaming
yeah v1 axe was better from my memory... still didn't like it tho lol
v2 axe was good until cataclysm and enemy creep broke it.
honestly i just think that FS does bonking way better than hacking in terms of game feel so i don't like most hacking or slashing weapons ... i do like the bonesaw tho and the chainaxe (but those are more bonky)
Mace enjoyer 
slayer could still get by, it was more work than it was worth tho
executioner's sword and force greatsword are honorary hacking weapons
Worst part of bonk weapons in darktide is every enemy has the same skull degloving death.
Why use 1 when you can use 2
uppercut a guy so hard his head shrinks into his neck
yes very cool
the downstrike on the ex sword is the sole reason i don't like it, it feels like the sword shrinks to 1 inch long and drags down my body instead of a wild downward slash
Never liked exec sword (despite loving them as a historical arm); no mobility
mobility is a scam made by big dueling sword to get you to use boring weapons only
You get a mixed horde & you suffer
(i think i prefer the 1h axe on slayer to the daxes, but i'm a greathammer enthusiast so my opinion is only so valid
)
I use Ghammer on ironboi

greathammer on krub or dwarf on any class for me is just 
didn't like greathammer
I use Ghammer on Sir K too

i like that lights are used to armor and the heavies are for lighter enemies... and i liked the ways the combos flowed if you didn't just heavy chain spam 
Its literally like Thammer
also the push attack (which was better before they stopped it from bouncing on armor and more fun back then but the new version is still fun and good)
In terms of moveset
yeah and then thammer the strikedown lights don't kill armor or lighter enemies!
very cool
i don't like the thammer because i can't put it on the scum and get slayer like speeds.... so i just pretend thammer isn't a weapon 
Thats what your special is for my lil furry friend 
yeah greathammer in vt2 is just like good against all enemies, its kind of a cheater weapon but i love it

Wish arby could use it

honestly yeah, if even arby could use the thammer i would probably love the thammer lol
I just wish thammer didn't blow
Well it doesn't blow but yk
It's dependent on martyrdom to do good damage and relic blade does its shtick almost as well despite being a generalist
I do yes
I was trying without but the extra consistency in horde clear is undeniable.
And it helps a lot on the rare chances I need to stack both rampage and my stimm to dish out some crazy damage if a situation gets dicey enough to call for it.
Since it helps with rampages downtime.
I don’t use marty with Thammer & its good still
i'd have a hard time arguing that its actually bad to run both HV and HC... but i usually want that node somewhere else to put it into HC and i feel like i get more out of it somewhere else
Relic blade is noticeably worse for monstrosities except for beast of nurgle
but like, if someone wants to spend the 1 node to grab it... theiir build is still gonna be good lol
because its literally a tax free node
Idk it is really hard looking past being able to dispatch non ogryn elites more consistently
As well as letting hyperviolence's overkill feed into hypercrit to get some crazy horde clear.
i feel like they already get dispatched very consistently tbh but like... if your habits expect the type of culling that HC brings to the table then yeah keep doing it
like muscle memory in these games is huge
so i get sticking with it once you're used to it
Doesn't hurt to have more, especially in the rare occasions where you don't have rampage or a damage stimm up.
It's been doing me wonders in havoc. Noticeably so.
yeah its why i'm saying it won't even make the build bad or even worse, its 1 node that isn't taking from anything critical on any build i can think of that would run both
so its either that or like... a QoL node or something, and if you're treating HC like a QoL node then yeah that makes sense to stack them like that
So I'm working a Jason Todd inspired build for funnsies, I cannot seem to find anything online or in the pinned message. Would any of the more experienced players mind proofing my build or offer some suggestions?
Sure.
man seeing the name Jason Todd brought back so many flashbacks of jokes people would tell about that particular robin when i worked in a comic shop
He's my favorite, it's unfortunate he doesn't seem to have a consistently good writing staff on him. lot's of potential. but can't have everything you want you know?
yeah i was never a DC fan but i read plenty of it and i never saw why he was so hated outside of some of the writing itself... but thats not on the character anymore than other comic characters
i feel like the hate for him died down alot tho as the years went on which is good
disregard, I seem to be having issues with my screen shot on my laptop.
I appreciate your willingness though
No problemo. Just feel free to ping whenever you can post it up. If not me, someone will be around to give some input.
someone will usually weigh in on posted builds yeah lol
You know. I'm genuinely like
Shocked you skipped nimble and got everything else around it.
That's a new one for me.
i kind of get it given the theme tbh
Yeah that's fair.
it was either nimble or slippery customer, I chose slippery customer. seemed to make more sense to me. Would you recommend it instead?
I recommend nimble far more
yeah nimble tends to just be the more high value node
Dodge distance and speed is really valuable for this class.
Heck you could get away with having just nimble in the middle there and that's it.
slippery customer is the dodge melee on slide thing right?
Maybe jittery if you wanna dodge with no care in the world.
because that does feel very robin-esq but also... depends on how much you want to stick to the theme lol
melee attack immunity.
It does.
yeah so i think slippery customer is good for the theming but nimble is just good good
And I suppose Untouchable does too.
Even if Untouchable in practice is kind of a meme.
I couldnt figure out how to zoom out for the full view 💀 I'm technologically moronic, so a little grace 🙏
Yeah my main thought is, having those three nodes in the middle bottom right there.
gamesslantern?
tried to keep it faithful to what you wanted
The website where people make builds.
its a website, they have a tool for darktide that lets you mock up builds
90% of them being bad but let's not worry about that
lol maybe even more than 90% 
The only proper way; nimble & personal skill is all you ever gonna need from mobility nodes in the middle
Yeah I haven't ran anything but nimble in a while now.
Same 
Everything else messes with my muscle memory too much to justify using it imho
And Untouchable straight up can be detrimental to you and your team.
okay I've retooled the talent tree. any recommendations on curios or weapons? I think I've done pretty good with those, but always willing to be further optimized while staying in theme. Lord knows I'm a mouthbreather with half of this. 
Crow bar works for the theme but it isn't the most optimized choice for sure.
oh yes, I have VERY much so realized it isn't optimized for weapon choice, but also gotta stay on brand haha
Other than that, I'd say it's pretty doable with what Ice posted honestly
well I appreciate the input gang. let's give it a spin and see how it runs!
@idle ore special thanks for the talent tree set up!
Fast acting stimms good or bad?
Which one is that again?
The box subnode? If so, it’s mandatory
take it
yeah 5 sec uptime but you can leave and it last for another 15 secs
Oh yah that’s mandatory
does it reduce corruption and give immunity for the 15 secs?
yeah the 15 second linger is just straight up an upgrade
give ogryn slippery customer. big man is uber-nimble. believe it!
if FS had any guts we'd have buttered up ogryn
Nude buttered ogryn
a true gaming experience
did you spam melk
i just use 15s and 16s because that extra 1% is not worth the effort
Melk is the way generally, stalking brunts is the way to madness
Get back to the slots
i've found a couple of 17s over time just checking brunts once a play session lol
I have not rolled a single one in my entire time playing this game
spent 9k didnt get any
got another +3 stam one but prob best to stick with 2x toughness and 1 stam
honestly i would treat the ones you hunt for as 16s and just leave 17s as lucky finds
and not stress it otherwise because the extra 3% isn't a deal breaker
Refresh my memory, what do you have for the Blessings and perks?
thoughts on my crowbar (running crit for coated weaponry since toxic crowbar is funny)
uh do you really fully charge attacks
well +1 is the only possible and maximum value so its the easiest "maxed out" curio to get
maybe don't run wound curios at all
yeah I pop rampage and I do
i don't even want to imagine
It's also the worst.
Especially for hive scum actually.
provides no tactical advantage whatsoever
stamina max for the DAMAGE if you ain't a coward
or take health/toughness so you don't die to a stiff breeze if you are
Technically also debuffs you due to how med stims work
3 quick runs later, and I am very glad I came here looking for info for that jason todd build.
I just dont want to spend all my resources on a 15% toughness curio when I can randomly get a 17% one and all my investment goes to waste
that's a strange reason to use wound curios
melk bucks and rando curio? I never use my melk bucks for much until they drop a new class. all my shit has sat maxed for years until arbites and then HS.
I had something like 20k melk bucks before HS.
I’m constantly broke on Melk bucks since I still haven’t gotten god roll curios lol
I have like 2 max curios on vet and that’s it
same
Blessings should be superiority and opportunist
Realistically cbar sucks either way tho
hey, don't make fun of my bonk stick.
(it really do be pretty trash though)
I rather use shivs any day of the week tbh but im just getting it to rank 20
just sacrifice brunt rando's till 20?
youre assuming that I nonstop grind this game and have like 2 million dockets
I dont
imo they are better dealing at armor than the crowbars slow ass alternate mode
Fair
At least shovel gets op blessings 😭
apart from the obvious suspects, you'd be hardpressed to find melees that do worse against armor than crowbar in hivescum's arsenal
genuinely the chainsword is just the better version of the crowbar
the alternate is actually not cumbersome and a hinderance to switch in between horde clear
The shovel is a gift from the emperor and I’ll hear no trash talk on my favorite melee weapon. (Again it do kinda be trash though)
Basically lol
HE KEEPS HACKIN AND WHACKIN AND SLASHIN
whats the consensus on the bone saw? havent tried it yet
My vet is actually named ButcherPete and my primary class.
but I think it would be good in a chem toxin build
And by the way the line is “hackin and whackin and smackin”
it at least does something more than being a much worse shovel
Friggin neeerrrddd
That's my second favorite song only trailing grandma playing the numbers
But also not "why the fuck would i use this" tier
I need to take another shit
it do be kinda strange when the supposed generalist weapon is worse at everything compared to uh
two knives made out of a pipe
it's a really good bit of pipe, tbf
At least shovel tier 😭
Even if you go run the stagger perks it feels god awful
Literally
actually just remove the crowbar and add the shovel
it would go pretty hard on scum imo
Ik haha crit weapon synergizes well with crit class but goddamn the shivs feel too good
Like the ttk/swings to kill between shivs and cbar feel insane
The only thing I have against the shivs
is that theyre god damn shivs
sharpened pieces of scrap metal in a world of melee weapons like chain swords
I unironically find great joy in using my bits of broken pipe to kill a PlOgryn
Space marines need bolters and power weapons to do that
Me? Bit of crack and some rusty metal.
Thats why bounty hunter is infact the best at what they do lmfao
I do feel like a true crackhead when I pop rampage and go in with the shivs
Shovel good
crowbar sacrificing itself for shivs and bonesaw by getting 95% of the shit blessings
honestly... in the world of 40k if you see a dude holding just shivs and nothing else and he's doing like... fine in the middle of something like this? you fear those shivs more than any power sword 
Ugh that was quite the dump that was just taken
do the shivs having marks imply there's forgeworlds that exist solely to sharpen bits of pipe
make it have like a taped on handle at the bottom and call it the "makeshift spear"
a spear would go pretty hard
lol naw one is made by greg in one alley and the other one is made by gary under the overpass
Gives me a chuckle everytime I drop some bits of rusty pipe infront of Hadron and go "upgrade it"
the setting has powerspears but fatshark prefers to add some shitty crowbar or something
No, because the world is listed as Improvised
to be fair it is kind of nice to see the more "common" bits of the imperium that aren't represented often
But maybe they're not represented often for a reason
i like to think they are actually taken from something special so hadron treats them like artifacts 
strange name for a forge world but I've seen weirder
Don’t check Clandestine Gloriana’s infrastructure:)
and the rank 20 skin is plastered in gold lmao
one of the most iconic 40k weapons is the hand sharpened shovel so like... trash weapons are part of the setting as much as the crazy future tech is
Tbh I do not like the mastery skins on scum weapons
it is funny though to have dripped out shivs
I use the slop shop pipe skin for them tbh, or the basic ribbons
the dclaw sword is also rare catachan weaponry representation
i like the red bone saw
you see the catachans semi frequently thanks to the dawn of war games usually having them as special units
their gear less so
that is true tbh
and the rank 20 crowbar skin makes sense since its branded as the "enginseer's crowbar"
we probably stole the red bone saw from the barber
I like the rank 20 crowbar skin fwiw
Does the bone saw have cleave?
no
Yes
I do kinda wish they didn't have the part for ornaments unless you put an ornament on tho
Seriously though it has Shock and Awe
Which gives you hilarious cleave when combined with tree stuff
and up to 3 chem toxin on hit which kills all fodder units instantly
very amusing weapon
honestly honestly? outside of havoc you're fine swinging at each head and mixing heavy 2's into your lights... in havoc you can even still get by without the cleave stuff but like... you don't want to 
to be fair its a saw not a cleaver 
yeah its pretty much 1 or like 1.5 or something
which is enough to get by with scum attack speeds
on other classes the bonesaw would like... hyper suck
but its actually pretty good thinks to scum turbo buffing all weapons lol
bonesaw still sucks on scum lol
not everyone likes it but it can do fine at havoc, thats not really sucks territory
also it takes very few hits for an enemy to actually be dead with it
because of the chem tox DoT
like I mentioned before on a crit 3 stacks of chem tox will kill any fodder enemy
so every single enemy you touch with its cleave on a crit is probably going to die
yeah, once you learn how many it actually takes to kill you can turn away from them faster
dreg ragers die to 1-2 swings
I don't even bother to kill armor with just needle pistol shots I'll shoot them once to get a quick start and just bonesaw them a few times to kill them
and despite how shit they feel the strikedown heavies do unironically do a lot of damage to unyielding/maniacs
honestly once you use them enough they start to feel better
but yeah they aren't like... good feeling
Should I do missile launcher or Chem Grenade?
Both are very good choices.
Now this is an awesome lunch
I’ll try em both out then
wait, it doesnt specify Melee... so on ANY kill?
To clarify, chem nades are just an outright better immolation grenade. Very good for area control since anything that isn't an ogryn or boss dies relatively quickly in the AoE.
Boom bringer is as it sounds. Big rocket launcher. Big explosion. Will delete even crushers in the explosion radius in auric at least.
Congratulations, you've found the most overpowered thing about this class.
It probably is most overpowered single talent but theres more overpowered things
Le Scumme Au Chocolat
Alot of scums dont even use pickpocket and still wreck
While nimble and jittery is used like every build
Scum sees ammo pickups and audibly gags
I'll have you know that I used to pick up each and every ammo bag I saw even when I had pickpocket for the 1st week since the class dropped, if only because Darktide finally felt like an FPS shooter without melee for the first time.
The closest feeling to DT being an actual first-person shooter instead of a predominantly melee game was when playing as a flame psyker, largely because melee didn't at all feel like an obligatory mechanic.
As flame psyker nothing feels obligatory
playing the game not even
Why are you playing dt if you want to play a generic FPS
The complexity and possibility for skill expression keeps it interesting, even if my expectations were shattered the very first time I played the game as, what I thought to be a ranged class at the time, Vet.
Time to finally use dual auto pistols, dumpstat?
Tbf you can play vet as a ranged class
For desperado? Collateral
For non desperado? Mobility
I remember finally dropping the reconlas when I was struggling above heresy.
Granted, it was still a process of suffering since I forced myself to complete all vet penances first before moving to other classes.
Still remember the time maelstroms could be completed below auric difficulty, even if it was a brief period.
I dunno even for a single talent I feel like there's more busted shit
Is practiced deployment good?
yes
Thats all I needed
Only because Scum don't have access to bolters
We have Space Marines at home:
idk it doesnt feel as broken until I run it with needle pistol
Largely because needle pistols can deal with anything short of a massive trash-only horde
in like a melee or toxin build
The ability to kite even walls of rotten crushers safely and reliably is a hell of an ability
well a toxin build is just melee I guess.
Like?
What perks for dual autos?
blaze away and stagger/reload one
Those be blessings, not perks.
Flaniac
ih right. uuh flak and maniac/unyielding
I run flak/unyielding, because maniacs usually die quickly enough, and don't really come in massive numbers the same way flaks do.
man I never think about perks. Rare to have it change drastically between weapons
Unyielding is for murdering monstrosities.
Now if only the IAG/Dautos were better at killing captains...
you're gonna pull out your shivs and ur gonna like it
I stopped running desp nowadays since I feel like every havoc match features rotten armor
Shivs are so good for captains. Melts the shield.
I still find it funny that a bunch of shivs made from improvised bits and pieces are comparable to class-exclusive gear that are otherwise canonically supposed to be stronger, like power swords, relic blades and force weapons.
I was saying that earlier we call them weapon marks but its a wine opener vs box opener
Real funny stuff
I hope we get a frying pan soon
The special throws hot oil
I don't care about the theme I feel like fatshark could have made the weapons look cooler.
The shivs themselves are essentially knives with a bit less mobility for what are essentially poisoned zealot knives (which is a blitz) and faster horde clear
So good, every other melee option seems irrelevant for anything other than personal entertainment
at least cbar feels nice to use. idk if ill ever touch bonesaw again
I'd use the saw over the crowbar any time.
Hell, just give scum a shovel and I'll use that over both.
actually, why doesnt scum has a shovel.
cbar just needs a little love. speed up the special and swap mode. bonesaw you complete surgery
ironically, saw is the stronger of the two (they both suck)
I doubt any of the scum have scene dirt in years
I know saw is stronger it just feels awful to use
one of vets few class weapons
I like to think that the astra militarum has such an iron grip over everything logistics-related that standard-issue equipment like shovels and lasguns are accounted for and re-shipped to its hundredth new user every time the previous one dies.
Wrong
The imperial logistical situation is a fucking nightmare
And also a seperate organization
The administratum, yes.
not even girlyman can save it
They loose planets sometimes, let alone a few shipments of life saving supplies
lasgun is one thing.
but shovels?!
tbf those are military shovels
Point is, I don't think it's feasible to be able to constantly equip billions of soldiers across a galactic empire unless they keep tabs on everything, or they have a massive ready stockpile that ensures that every guardsman hops into a battlefield equipped with a flak jacket, helmet, knife and flashlight
They just have like alot of stuff
See thats the funny part
They don't
Stuff goes missing, people go out under armed and under prepared
Equipment is canonically known to be in service for thousands of years. Even humble guardsman flashlights
But it works well enough that they don't die
that too. They have so many planets that most of the time it doesnt matter
No guard grade lasgun is lasting a thousand years
In the first place, how would one be able to discern the storied histories of such weapons, if not for the fact that they have accounted for that weapon's history
No guard grade anything for that matter
They just make it up or make or ask the people who handled it
Half of them are propaganda
It's not like a random admech can just pick up some random gun looted from the cold dead hands of a dead guardsman and go "wow, this is actually a hundred-year old relic. One that fought in x and y campaigns"
I mean they're probably keeping track of space marine weapons. But not every guard one.
They just make more and assume that this regiment should come back with x amount of weapons
Or not come back at all.
I like my administratum to be on the more "so autistically obsessed most equipment is accounted for such that even the lowliest guardsman is equipped with standard equipment" rather than "so busy filing the paperwork of a century-old war that's no longer relevant"
I think the administratum being an absolute clusterfuck is really funny
Its also like
I think them being a clusterfuck is canon
The point
Look, a city hall is already busy with the paperwork of, well, a city.
Now imagine a country. Then a planet. Then an empire featuring thousands of planets.
That each guardsman has the bare minimum of equipment when they start fighting on the field
Is a miracle in of itself
Especially when a lot of these pieces of equipment are manufactured from some other planet
And shipped across the galaxy
The idea is there are millions of worlds dedicated to producing lazguns. So they cant really run out. But they can mess up a shipment of lazguns to your specific regiment
Under that logic, you'd think there'd be millions of different variants for each lasgun, but no.
mechanicum
Most of the known lasgun variants that often show up feature the same dozen or so names, all largely distinguished through marks
Or is it mechanicus
One can argue that STCs are literally just pure magic at this point, given how STCs are largely responsible for standardizing the shit out of every single manufacturing for the entire imperium
But for something to remain consistent enough that it's recognizable as a certain category of weapon and mark, across millions of worlds
You have to suspend your disbelief, somewhere.
Authors don't really appreciate scale.
It probably isn't consistent. It's just the mechanicus approved it as some point
Carapace, unyield
Uncanny strike and precognition
That was also with stimm applied but precognition was not active
They are the same attack template
You talking about the marks?
Knife’s push atks are considered as “heavy attack”
Ahh I see
Got sucked into an auric Twins mission as Scum
Vraks IA Desperado shreds Rinda so quickly it's not even funny
Ahh nice. I might just add it to my builds and see if it works
vraks desperado 🥱
I've tried playing with Braced but it just doesn't hit the same for me
fair
Braced does fun stuff
Braced really is fun
But vraks is more easy to use
But I LOVE Akimbo
Braced feels just slightly too slow
Get blue gun
Blue equals shoot faster
Not the gun's firing rate, just the movement slowdown when you fire
Skygriddy
Not being able to sprint and reload with dual autopistols / glocknballs makes me upset
body politic: pre heresy mechanicum. post mechanicus
and the cult is always mechanicum
hi! can anyone give talents for a double barrel shotgun desperado build?
i think its mostly like the normal gunscum build but honestly i've not tried out the double barrel yet, only heard about it from people who have tried it
Its deadass letting me reassign all those to whatever
It's broken....
The jittery node right there ive determined is breaking it
If you take slippery customer into it you can just unspec slippery customer
Suddenly it's disconnected
Crap it's doing it to nimble as well
i had it doing that to the blitz abilities
That's deliberate isn't it
It won't save the build if you do that, but they added that functionality in the hivescum patch so you don't have to unassign all the talents up to that point if all you want to change is one node or whatever
i thought so but it wont work all the time for me so i thought it was a bug tbh
Does ammo share perk synergise with pickpocket
like after noticing it i tried it on other builds and nope never again
they don't work against eachother but i don't think pickpocket triggers the share
but maybe i'm wrong i've only played enough of gunscum to get the penances
Was just a thought I have. But I can’t test it rn.
i'm pretty sure pick pocket just keeps you from running dry otherwise that would be even more busted
if you haven't tried verifying sometimes that fixes weird things like that because dt installs like to break
but it might be something totally different
Which Chaxe is better for a Rampage Adrenaline build?
Aight thanks
Mk 12
Rashad is usually considered the best option
Just overall
Chaxes get their anti-horde capabilities primarily through Brutal Momentum anyway, and the Rashad and Antax have the same light attack moveset for enabling that
but Rashad is better against crushers
Might have to test it out. Would it work good on ranged builds?
Maybe. It's going to be helped by Sweet Spot for sure if you're using that
It's a solid all-rounder, but if you're going for a mainly ranged build you're probably already handling most mixed hordes with your ranged weapon. Using a melee that lets you handle Carapace is a good idea, and both Rashad and the shivs (and the combat blade, I think) can do some work on that.
Chaxes are chain axes. No?
I want to level chain axe on my hivescum.
I can give you a box build with db because it doesn't actually benefit much from desperado
but it absolutely fiends for reload stim effects
yeah it doesn't really get anything from desperado
I see a lot of people (talking about you Don Dònte) hating the crowbar. But, honestly, I find it quite amazing. Can opener seems a great team supp, and the fact that 1st mode is blind swings, while the 2nd staggers ANYTHING makes it amazing! Why the hate is so strong on it?
the so called blind swings are very mediocre and slow with not much cleave
What diff u playing?
the special mode does not do much damage, drags on (like chainsword) and only works on one crusher
it has also has a rather uhhh
best team support is usually killing the thing instead of giving it a bunch of brittleness stacks
interesting blessing selection
Havoc 30 to 40.
Granted, I don't use it as primary damage deal, I use it as back up when Desperado fails. BUT, I find it very versatile
I do not understand why Can Opener it's not mentioned more often. Combined with the drag-stagger, you can literally stunlock crushers. To kill them I keep goin if the situation permits, otherwise I simply zooka them
2 if you are on drugs (fast drugs)
That IS a con, I'll give you that
And it Is also super coooool 
Humble trauma rending shockwave 
Am i a joke to ya?!
My friend uses it in despy too and its good at self defence & occasional crusher
I usually glaze trauma, but SB Trauma is just better 90% of the time
Stunlocking one crusher is so whatever
Use both
I got a zooka for the clown car.
I know it's trivial, but again, thanks to drugs, you can stunlock 2 of em
Anyway, it is not probably the best weapon, not even comparable to shivs, for example
some pretty serious sore loser energy from the AI director right there
like, seriously? an instant pounce dog followed by ** eight ** bursters?
Hit squad
This is the AI directors power sword and he needs it to feel good.
I find imagining its actually allen Iverson sending waves of specialists relieves the sting
I mean, poxbursters coming like Hare Krishna in orderly fashion is fine, imagine had they been coming from 4 different directions at once
I'm honestly convinced people don't know what hive scum is doing
Every group of randos I get can't seem to understand that drugs make them strong
I am convinced you are right
There is still a lot of "Don't know what it is neither what it does, but I hate it anyway" energy around
Part of the community wanted the tech priest so now they are sore about Hs. Other just hate the glass cannon cause they know that one mistake may be fatal.
On the other end of the spectrum you got like arbites, hands down the easiest and most forgivin to play of the classes imho. With it, no one ever refuses you in H40 even with 2 arbies already in a team 
There's a lit of randos I get that doesn't know how huve scum works in a team, cause i play a supportive bakline HS, and so i die cause them i get hoarded and can't take on 2 crushers at the same time
Meanwhile I'll place my medipack down and NP one ever takes it
I ended up taking the 5s medipack cause cause no one entry does take it
Everytime i hear crate being dropped i locate it & SNIFF

Good
Only the best stimms
Doesn't help that I'm stuck in malice difficulty Cayuga HS doesn't have the power to team carry lads who shouldn't be in heresey
"Get some of this, Killjoys!"
tech priest was promised to them 3000 years ago
This was me still about 2 weeks ago before i bought the DLC, actually make it 1 week, after i started using medkit myself too did i get it
This game certainly isnt too clear on these things so you gotta put effort to understand how things work
I do try to make a valiant effort to get at least 1 person with my medipack
2 if I'm lucky
Actually, i played havoc today, and the hivescum didnt seem to understand how his medipack worked
5s isn't a lot of second
I saw him use it twice during the mission total, while many of us had corruption
If they're not using it frequently, then they're probably using it for the stimm
Even then, he must have gone behind corner to use it only when noone else could since saw only twice in 20ish min mission
He could have the 5 second medpack, be aware
He most certainly did, but still, even in elevator with whole team having corruption, not dropping it
I have mine on the 5 second with Booby trap. I use it as a second stimm when my main stimm is on cooldown
I'm never not drugged
I gave up trying to get people with it
Im not talking about sharing stimm, but the corruption heal effect
Right
That's why i still try to hit someone with my performance enhancing drugs
I don't like that it doesn't heal back a corrupted bar
It does… believe me… even in havoc… right @pulsar aspen ?
Would be way too strong if it healed on top of removing corruption
Gamebreaking
4 Stimm supply builds could just screw around and constantly drop it and stay alive through all the mistakes
No i meant that when a health bar fully corrupts, the medipacj can't cleanse it
Idm that it doesn't heal
That would be insane
Ah i see
thats how every corruption cleanse works except for healing stimms and medicae stations
It just sucks being the squishiest class in the game and not being able to remedy that with cleansing
Forever 2 1shots from casualty
@main trellis Yes. I can confirm, to both accounts actually.
And they are still complaining about it!
My HS is currently level 21
I can only carry on heresy if my randos are conpetent, or the screen isn't filled with 30 elites
yeah but now that we have arbites and scum, they have seen their profits from premium classes
and imo it would be the most reasonable next-in-line class to be added
but people just want admech and they want it now
Give me mechanicus
Spyker isn't mechanicus
No matter how hard i try to make it work
Spyker?
mechanicus mechanics
Burst of Energy and Hive City Brawler probably best nodes at keeping you alive
Besides the obvious ones
maybe it would have an overheat mechanic? and an overclock mechanic like outcast engineer
As in toughness regain or center always-pick-ones
Spyker*
I try to pretend smiker it's a mechanicus with a red outfit
Would be fun if we do get another class soon and it still isn't Mechanicus related 
Mechanicus should just autohack all the puzzles
Maybe make the terminal explode in stunning electricity also while at it staggering all enemies
Honestly? Yes. I love mechanicus, but at this point, I chose sadism over gain
Especially since parts of the community convinced themselves that something Mechanicus related would be the new class and got upset when it wasn't. When nothing really pointed toward the class being Mechanicus related.
The two dlc classes so far have been classes from uuuuh
some 40k TTRPG game?
hasnt hadron mentioned her requests to requisition admechs into the inquisitorial retinue, but has been denied
so mechanicus might be next
I believe she'd requisitioned skitarii
Dark Heresy or something
i dont remember if it was brahms or grendyl who refused
Yep
Whatever
undarks your tide
there is a plethora of archeotech which the inquisitorial members have specifically ordered missions on getting
I don’t get this glass cannon talk. Scum is not squishier than other classes and its defenses are reliant on basic combat mechanics.
the mechanicus would have an interest in atoma and securing such productions
Dark Heresy which is effectively ‘Inquisition, The Game’
And plenty of dialouge to add
the two missing typical archetypes would be indeed some form of tech adept and some form of scholar
@final temple Basic combat mechanics, that's the issue.
bad players being bad. sure.
Bruh, HS can barely even handle uprising when just starting out
Players can't play perfect
I leveled it at release. This is not true.
Grats at not having a life
if the class relies on basic combat mechanics, then it has poor durability
Has nothing to do with time investment, tho.
This is literally just skill issue
It has no survivalbility
all classes rely on these things
outside of maybe psyker
no, the other classes have several better tools to aid them
they didn’t have these at first either, tho. if you want to make the claim that HS has their gimmicks come online late on the leveling curve, sure. But it isn’t a glass cannon just because the power curve is bumpy
it has still poor durability even then
at that point ur just asking for arbite
Not when you have litwralky no way of generating toughness or even defense until higher levels
not clear if you are taking the piss
are you talking about current scum tree?
Lol, lmao.
what invented gripe are we whining about today
some people dont' want to accept that hivescum has poor durability
Scum literally gets ‘ nuh uh, try again’ talents peppered throughout the tree.
and current skilltree scum has pretty reliable survival tools in the first 5 levels.
I'm talking specifically about the low-level experince
precision violence, voice of tertium and burst of energy are all obtainable in the first 4 levels.
??????????????????????????????
i meeeeean does it?
pro tip
yeah it does, mathematically it does
bind ur dodge and jump to different keys and maybe you'll live longer
mathematically it can get like 60% tdr/dr pretty easily
so i don't think so
it has a lot of tools to aid u in not getting hit in the first place too
it gets like 20% from hive city brawler, let's not count the stim otherwise i'll laugh in your face
what else
10% tdr from the middle node
dep / rampage / brawler
rampage
glass cannon doesn't care about the ability to dodge hits
You don't get stimm until level 5 bro
Is Rampage better than the Stimm Supply? I’m almost always using melee anyways
stimm supply is a totally different ability for a different purpose
nimble and jittery are other forms of defense, very good at that
Not always but mostly
they are still not about durability
those maths ain’t matching. it just isn’t a passive facetank, that’s fair. and objectively, that makes scum more engaging/challenging to play depending on your skill and the difficulty you level on. that’s a valid criticism. but it just isn’t a ‘glass cannon’.
for a mostly melee build i'd say rampage is better
Can we not pretend like HS can face tank a crusher
it can actually
but you can
It can?
Like this isn't arby where you generate toughness by whacking shit real hard all the time though
I prefer back tanking them
yeah i agree with that
it's a glass cannon that has to avoid hits and can't afford to get hit often
which is what glass cannons are most often
I don't think anyone is arguing scum is as tanky as arbite
but it's not some paper thin super squishy class
that's just simply not true
yhea
i mean it's the squishiest class
yeah. that’s fair. comparatively it is harder to play. but there is not much glass and a lot of cannon.
unless you build it that way
2HP is no good
yeah but the mobility makes up for it
yes but that's still glass cannon
it's a slime cannon
it's not glass though
squishy but slippery
a class with active defenses is not a glass cannon.
If a crusher can 1shot me with an overhead, that's glass
uh yes it is
sorry but that's literally a build issue
but we've just established that scum can tank it?
in every single game a character that can avoid hits but goes down fast if he does get hit would be considered a fragile character that punishes mistakes
Hivescum is the cannon Hunter S Thompson's ashes were shot out from
So playing supoort is wrong?
Gotcha
Man has never heard of an Evasion tank
evasion tanks are exactly that
support builds are a meme anyway
this isn't overwatch honey
support builds on scum are even more of a meme
Fragile class that can make the most annoying enemy in the game basically non existent I don't think it fragile 💀
that's literally just stim crate
That sort of talk would warn a block blud
yeah scum gets to completely ignore gunners lol
but he's right.
don't hate the messenger, hate the game
what even is a "support build"
I main veteran, support is what i know
a glass cannon is a concept with high offensive but low to no defensive potential.
scum has high defensive potential through failsafes and active defenses. it is comparatively challenging to play but calling it a glass cannon is misapplying the term.
evasion tanks are not glass cannons.
lol what.
just because you spam a button every 40 seconds or so to shield the team, it doesn't make you a support build
Isn't Vet a better melee class than Zealot?
Psyker is!
Brother, every other node on vet supports
Oh try forgot that creature
Vet still likes shooting a bit too much to be full melee even on weap spec
no, a glass cannon is a concept of a character that has high damage but goes down fast
there are glass cannons with high evasion
it's vile. u pop scriers and u can sit there and just eat shit and u have so much toughness regen it's ikrrelevant
eh not really
yeah. sorry. that’s just muddying the term.
I feel like saying scum is one of the squishier classes is fine, calling them a glass cannon like they die after something looks at them funny is not
I think the problem here is that you are using terms for a different game
In Darktide, we don't look at the toughness or HP of a character to determine if they are "weak" or not
Scum is squisher sure, they are not glass.
You shouldn't be getting hurt at all
maybe they are not a glass cannon
I would agree with that distinction.
HS isn't weak, i mean they're a glass Canon they're meant to be strong for the best of players
But people can't play perfectly
scum is really not that hard
i mean when u take into account ur average player eats shit and dies in malice
forget perfectly most people can barely play the game at all
also their poor bulk still works rather well in darktide since you can always get hit once with no repercussion
Glass canon makes no sense either, because if I played devils advocate I can say having insane dodge and stamina Regen makes you unkillable
and I think THIS is the main issue. the same people struggle on vet and psyker just the same.
It all comes down to one simple conclusion
Skill Issue
SCUM IS a GlAsS cannOn
proceeds to survive an auric crusher overhead with only one ONE toughness curio and 2x stam curio
Toughness Regen is also insane on the class
Glass implies fragile, not agile
i think you should ignore orcka and speak with the others instead
they're not even that fragile though
@crude dagger this look fragile to you lol
Dang a block that negates damage, who would've thought
mfw people on their way to run triple stamina curios and then wonder why they have less hp than other classes
How are you "fragile"
Melee can't tough you, and gunners don't damage you
i can't tell if you're trolling or not at this point
Vet and Psyker have the same exact HP as Scum
try blocking an auric crusher overhead on vet and see what happens
Vet has passive toughness gen and spyker can play keep away
and scum can’t ?
Scum has passive toughness Regen too
psyker can play keep away with infinite ranged ammo, scum cannot because apparently scum doesn't ALSO have infinite ammo?
It does?
If you get shot, you just get free toughness
Pickpocket is NOT real
adrenaline frenzy also gives you toughness regen
scum has a ton of options yep
It's the same with confirmed kill
I usually just abuse the stimms for free toughness
...
aaaand everything you've said now makes sense.
I like drugs
Top left is the worst branch
Toughness stimms are probably by far the the worst stimms
Not probably
No not that
they are by far and away
Straight up the worst
The 50% toughness on stimm use
yes that's shit.
Again
Yeah that's nothing
it just doesn’t qualify as a glass cannon. You could make a better case for calling it an evasion tank, although of course it has no tank qualities either.
maybe we just don’t missapply terms and private definitions.
Worst branch
maybe use the non shit survivability tools and u wont struggle as much 
It really needs some big buffs to be even worth using
But I'm taking drugs like every 20 seconds
as you should. single-handedly keeping the drug economy rolling.
No, Cathay i gave medipack to
I can just drop the medipack between the stimm
More drugs
I'm building for drugs and fun
It doesnt work like that
ur then complaining about the class being weak
or squishy
U cant go "man this class is so squishy"
I prefer to take my drugs before I even launch darktide
I'm not complsining
then when it comes out ur doing things wrong go
oh man you are taking the upper left path
"Well im building for fun"
lmao
Ok if your j just going to lay into me like my mom I'm not interested in this convo
here you go 🙂
lol
LOL
Jesus
"Light work no reaction"
so this test could be more silly, if i wanted to bias myself
Running upper left tree for penances made me feel like scum was underperforming for sure
but i'm running just my normal rashad build
without modifications
I wish those attacks didn't eat both health and tough
too lazy
that's because the top left path does nothing
Granted I was playing a shit build cobbled together to do as many penances as possible quickly
all attacks do that, heavy hitting attacks just do more
Not weak ones
Iirc it depends on the attack, some won't hit hp if you are at full toughness
weak ones only do health damage if you are not at 100% toughness
The only reason you should run top left is to do the penance for replenishing toughness
oh yeah like that
Once that one is done you never run it again
Vs something like a sniper round that does it's full damage again to hp bar if it breaks toughness
My 50% toughness on stimm o thought was further down the talent tree
what do you mean
It doesn't even matter anyway cause i was only ever referring to levels 1-5
I'm level 21 now, I'm fine
at those levels the hivescum has basically the same bulk as any other classes
I think he's referring to chem fortified , something below the chem dep keystone and not stim tree
except if you played at release
yeah
precision violence by itself keeps you already going for quite a bit
1-5 it's basically irrelevant
u have so few talents
and scum DOES have a couple of toughness talents at that point
oh chem fortified
it's so hard to remember it does actually recharge 50% of your toughness
Yeah I never run chem dependency, I totally forgot
even if you do, you don't take that node for the 50% toughness
obligatory ‘chem dep is the best keystone’ meme
chem fortified is top left path but actually good
yeah it's kinda crazy that the top left path actually exists
they even gave it a shit capstone for some reason
i dont think its crazy that a defensive path exists
i think its crazy that it exists in its current state
like, the capstone does less than the four nodes before it
can't wrap my head around that
it needs some huge buffs to be worth using
I honestly just run all the evssive stuff. Three immunity to melee while sliding and all that
like making the toughness regen not be just coherency toughness and increasing the amount of dr it gives
that is fine, i don't take nimble usually because i just can't afford it
I don't play aggressive at all, i just putput the damage then the psyker can steal my kills anyway
i have to wonder why you are even playing hivescum and not veteran or some other cowardly class in that case
Needle gun
Only reason i play the way i do
Only reason it's possible in the first place
questionable!
Besides, none of yall know what my tree looks like
For casual player, its easy to get impression Hivescum is glass cannony. Thats how my IRC buddy told about when i asked how it is, told to expect lots of downs and struggling surviving
I am afraid to ask.
For someone who has mastered the game, the mobility makes it ultimate kiter that never gets hit, but that assumes you already have game mastery as starting point
i mean you could just post it
maybe you are doing something that is killing the potential of the class
Heres part of it
i wish there would be more of a basic tutorial for this
you don’t need to ‘master the game’. just literally apply what the tutorial tells you.
I broke it
i suggest you get on gameslantern if you want to post the full image, easier that way
actually, what even is in those tutorials
Yeah im sure everyone who plays tutorial instantly knows every enemy and situation and perfectly evades and blocks in every situation afterwards
blessed stims is pretty useless
especially since you got the crate
I forgot what it does
absolutely not the point. scum expects you to block and dodge and slide. that is where it’s active defenses trigger.
every other class would struggle if you don’t block, don’t dodge or never slide.
that's the least important part of the tree tho
alr i think i got all the sources of DR/TDR for this one
- Time Out
- Rampage
- 4 stacks of chem dep
- HIV brawler
- stimm
did i miss anything?
Yeah okay, im just telling what the general consensus of more casual players is
you should really make your build on gameslantern
I'm said casual player
at least the talent tree
sure. but I think it’s not unreasonable to expect even the most casual player to have realized that there IS a tutorial, given that it’s forced onto you on a fresh account.
I think the main skills that tutorial need to teach on top of whatever they have atm are pushing some kind of practical on bursters+dogs, and how to disengage from horde trash
I just returned after almost 2 year break, so i had pseudo beginner experience all over again atleast for few games. Kept shooting barrels and all
The tutorial is very poor
Hive Scum is gun Psyker+
the tutorial is pure ass
Same feast or famine gameplay
bistol desperado = traumaker
DB desperado = purge psyker
DAP/brauto/SAP/Vraks desperado = gunker
it all checks out
they played us for fools
HIV is just hoodpsyker
and even if it was good, it wouldn't make you good instantly
it conveys the basics. precisely the basics scum heavily relies on.
Tutorial that tells you briefly what evade is doesnt equal mastery of that instantly
does it even talk about slidedodge
Crazy that i know how to use said basics
believe me, you don't want to put your point into the tutorial
then everything else is game knowledge and experience that you get by playing the game. I really don’t think this is an unreasonable position. nobody expects perfection.
i do actually
i watched at least somewhat experienced ppl with 250 auric frames and stuff die to horde trash first day when everyone started hive scum at level1 
lots of ppl out there carried by gold toughness, good weps, instant delete all threatening stuff and ez toughness regen
this is not a simple game though
I actually let two complete beginners try Darktide in past month
i knew i was fucked at release when my teams were all orange titles
Both played tutorial, then went into game, and forgot most of it and it was just mostly WASD and l-click into enemies
unless i tell newbies not to they make vet first and then shoot stuff until heresy instead of ever meleeing
then heresy is a bit of a struggle lol
yeah that's a huge thing
lower difficulty is super easy to just shoot through
No shit,i have 4 classes at level 30 and i run auric difficulties on them. I'm not stupid
I'll not respond to that.
We all started like that. the game quite obviously does not expect you to have mastered the basics or any advanced mechanics after the tutorial. but it also doesn’t hold your hand.
The other person does not play any first person shooters or use even keyboard, so biggest obstacle was actually finding where WASD are
is this other person a grandma
the main thing i think newbie players with like 5-10 hours really struggle with in practice that they don't get told in any way is how to break off fighting a stream of horde trash and catch up
doesn't your phone keyboard share the same layout actually
Just cause i make some fuckass funny drug build doesn't mean i don't know how to play the game
You dont build "muscle memory" for WASD until you play some fast paced games using em
We PC players take such for granted
some kind of practice for special sound cues would be nice. my newbie friends get overwhelmed by all the stuff that goes on and can't distinctly separate:
- dodge sound/visual cues for specials
- the shot in the back sound cue
- the hit in the back sound cue
ehrm
Even with like 150 hours i still don't understand the backshots cue cause it doesn't even play
Had a sniper shoot me in the back last night cause it didn't play its cue
the game does suffer from poor uhh
wait getting shot / meleed have different sound cues for the back?
i thought there wasnt a difference
from audios not playing
my friends immediately dragged me into auric almost immediately when i started so i didn't realize what the back hit cue was for ages because it was constantly playing and i was always in survival mode 
for snipers, the shot has to be directed at you in the first place to play irrc
this game has some great audio mixing
when it is not shitting itself
I refuse to turn off the music
also great for silent trappers lol
also i think snipers can aim and almost be ready to shoot a target, but if that target takes cover, they go to another person (and shoot immediately) and that also can not play a sound
always funny when this happens
I mean, I am sure the game has stellar audio, but I just cant help but keep screetching from the top of my lungs while playing.
btw i remember there was a modifier that was like
low intensity?
when was it removed
when they redid auric as its own difficulty i think
I think with the auric rework?
Kow intensity was dumb anyway
it used to annoy my friends when we used to queue std difficult because nobody wanted to play low intensity but everyone still wanted to qp lol
Like if your not prepared for the next difficulty, don't do it
best comedy in the game is when you dodge an overhead/net/snipe/etc and it hits your friend who's stealth rezzing
I leveled my launch psyker in low int heresy 
Me when i dodge the stealth teapper and it hits be anyway cause it shot instantly
Stealth dogs are worse
me when i'm not sure if it's a matrioshka trapper or if i somehow triggered that bug where they skip their reload sometimes
when they get staggered in some weird unreproducible way or something (iirc)
Me when i dude dodge the overhead crusher blow but it hits my anyway
the worst dog is the one that pounce and push the burster you just pushed right back into you
Bursters blow in heresey dif
Your randos area competent enough, but can't handle a burster at all
Its really bad on the mobien steel foundary level in that very first section
That area was so bad during the high explosives event
i saw someone push down a burster (it didn't explode) and then got close and smashed it with his melee weapon in aurics
Sounds like me lmao
I still don't know how people can push that thing and avoid its aoe
you just push


