#hivescum-class
1 messages · Page 214 of 1
Now if I could just stop getting blight so I'm not forced to use stimm crate :^]
when the 6th tox flamer conga lines in
"Emperor, we just moved FIVE feet the past minute"
Honesty I prefer rotten over blight at this point.
At least with rotten, you can still play the game like you're supposed to.
It’s all RNG
I don't like waiting for the quickplay timer, only to get dropped alone into a mission I don't like
If I wanted to create a lobby, I would just do that with something I really want to play
May i recommend Auric Maelstrom then? You'll always know what mission you sign up for in terms of modifiers.
yeah rotten armor is kind of fun for me in a vacuum because it mostly just leads to alot more fighting... but it can be bad when mixed with things
I try it, but sometimes it's just empty
Stimm crate is fun but I used it so much when I first started this class.
most lobbies fill in before the load screen is done tbh
I just rampage rashad’d early on
at least in my regions
And now that I actually know how to take advantage of rampage, I want to use that more
Ime basically no one tags
Not even the Arbites players
Bulwark mechanics: 
Bulwark mechanics, clipping rager: 
Sometimes crusher packs are stressful too because I'm trying to keep an eye out for a hammer popping above the shapeless mass of carapace
i just assume there is always a hammer lol
The worst bum-twitchy moment is a trapper being behind a 16 deep Crusher mob
"Please don't overhead me from a blind spot, please don't overhead me from a blind spot"
i still get hit by hammers when assuming there is always a hammer lol
oh boy disconnecting from my own havoc and not being able to reconnect is so nice
I however tag every dog and burster and trapper and Crusher I see to help my teammates coordinate and also cause I can't see shit
opposite of that is when you go "oh i'm dead" because you know you can't dodge the net only for some hero to cc the whole group before you get got
Me turning into a terminator the moment a red exclamation mark shows up on my screen
i tag elites more than anything so i can track their animations easier, but i tag far specials for easy sniping also
I'm as reckless attacking everything I see, as I am defending everything I see
i tag dogs or muties if they rush by me and i'm too engaged to take care of them
Like a rabid dog triggered by the red colour
A death machine that runs on unbridled desire to engage in glorious melee combat
A true atoman gladiator
This is so ass
esp if you know a bulwark wave is coming it's nice to know when a crusher/mauler behind them is about to poke through with a sliding overhead
it happened in a few games for me, your team counts as well if you use box
I got that one because the first thing I did with the stimm was make it a toughness heal

I got told team doesnt count 
Being a coward has its perks
I would otherwise do that way
oh i thought team did count
because it happened super fast for me
like i think 4 or 5 games? maybe a bit more
but i don't remember that many games running the toughness box
Enemy breaking my arbites toughness and watching me pop castigator is like finding out the boss has a second phase
the rejects in general are scary, like they aren't gonna be able to go toe to toe with the actual big guys in the 40k universe... but man are they strong enough they can go their whole lives without bumping into someone who can kick their teeth in by the time they reach the end of the current story
to be fair, the rejects are kept artificially low.
there is a bunch of shit they could abuse if they got their hands on it and being in an inquisitor’s retinue means they could likely get away with it.
i almost think keeping them lower equipped like that helps them more? i feel like the success of the project is a bit of a "trial by fire" system
because who knows how many died off screen to get the canon auric group 
I meant more in a doylist sense than watsonian.
i get you, and yeah you're right in that sense
on a semi related note i wonder how much of the inquisitors resources are directly tied up in keeping his dumbass alive?
its like we're in a mini imperium with a guy on a steel throne
I don’t even fully grasp WHAT keeps him alive. it ain’t stasis. and he isn’t an abominable intelligence I suppose
i think he's an "i'm not touching you" version of abom intelligence thats skirting some rules
guess somewhere in the bowels of the ship is am amiotic tank with his shriveled balls or sth
lol maybe
like some kind of treatment similar to some titanicus princeps
i mean... maybe... we don't know how bound he is to the ship atm... like we know he's drawing power at least
My impression is that he IS interred in the ship cause Brahm’s mum had to put up with him already and both refer to the Mourningstar as some family curse yet also their prize
it also seems like Brahms and he are related iirc
I haven’t played much mortis after the new voicelines got added. gotta grind em out
Its one of the more entangled rogue trader/inquisitor relationships i have seen or can think of but i'm probably forgetting something
the new voicelines are good in mortis, i'm actually digging the quiet slow story happening in the backround now adays
who?
Grendyl
what
our inquisitor
man i need to play mortis again
yeah. the big names on our side all get quite a lot of backstory through mortis trials
ok well i guess today is not the day to play havoc because starlink just keeps shitting the bed
those mixed with the new campaign voice overs have helped alot with me getting into the story
same
DT’s story basically didn’t progress forward for 2025
yeah, they were busy fixing things 
All the story drops added were background stuff that alrdy happened
we fought the bad guys in no man's land!
i do love the new tank commander guy in the side story
insane deve lop ment
hes exactly how i would imagine a leman russ tank commander
just an absolute jackass with a giant cannon
crazy?
There’s 1 Easter egg in that mission about genestealers
But that’s about it
the genestealer stuff is just 40k references and not like... actual darktide story
we're not living out the dark crusade here
I wouldn’t mind fighting some stealers tho
i keep hoping for jean stealers after watching the interview where the director said he'd like another faction
It shows u flat out the genestealer logo
honestly i think it was put in there because people keep talking about the genestealers lol
Prob
i figured another faction just means another nurgle faction, like we already have 2 nurgle factions
next dork updates should be
FIX SERVERS
fix performance
migrate engine
then new content
Yea ur getting khorne ragers
FS. give me stealer dlc or give me death!
migrate engine to what?
me when
to anything that isnt absolute dogshit
There’s no engine migration with DT
its ovah
It’s built on a discontinued engine
honestly i think any other engine would ruin the feel of the game
yeah it would ruin those frame drops
As for performance
it may be jank but it is OUR jank.
its def modified in house, same with the HD2 engine, they're both different from eachother at this point
Game unironically runs better on Linux
i heard
lol i play most games locked at 30fps so i've never had a frame drop in DT since the beta 
I upgraded 16gb to 32gb RAM recently and ive only since had twice "out of memory" error with Darktide
As for new content I think weapons and maps are more important than class atm
& make older weapons better
Most weapons still pretty meh
its probably a setting that causes it tbh unless its like an amd problem or something
for the out of memory i mean
This game is more CPU bound than GPU bound most of the time
Even tho it is heavy on GPU
it doesn't really matter, the game isn't running out of ram
Cant be AMD because im on Intel + Nvidia
honestly thats alot of gaming today, when i got my current pc i skimped on the gpu but not the cpu because of this
same and i can keep the game on for 8+ hours while playing the odd game every hour or two and never use any extra memory or crash
My i5 12600k is usually chilling at like 20%-40% when gaming, GPU at 99%
so i think its a setting people have on that i don't
agreed
we have enough classes
and there's enough builds
Sisters of Battle though?
we'll continue to get both, the classes will be what mostly funds the other 2 things tbh
there's at LEAST 3 really good builds per class
That's 15 different builds!
wait no do we have 5 or 6 classes
Only DDR4 and used, so wasnt that bad
zealot vet psyker ogryn arb scum
4+2=5
zayum
Nah
This is not accurate, arb has only 2
Do you have the lua heap option added to your steam launcher?
Nope? Do tell more
Try adding to steam launch options: --lua-heap-mb-size 2048
dog with eo, dog without eo, dogless with eo, dogless without eo
checkmate liberal
I have 32 gb of very good ddr5, and I still have out of memory crash
mods and the memory leak are to blame
That 20-40% is across all cores while the game mostly uses the first 3 cores, the overall CPU utilization stat is not very conclusive
Dog EO
LW forceful
That’s it
Only 1 ult as well
as long as you play at 1440 or above you're good
i still think people should try toggling lighting and shadow settings to see if it stops that, i tend to toggle some of those down when i don't need to so its probably something like that
you're counting it from meta perspective
im counting playable stuff
there's a lot of playable stuff if people dont hyperminmax
yeah in terms of playablity all classes have ALOT of options, even alot of meme builds are havoc ready tbh
bro I have a 7800 x3d and a 9070 xt... turning down stuff is painful
but here we are...
I even had to modify some ini files...
i've pc gamed for like... 33 years now, never go in expecting to max settings, just be surprised when you can, because even if you can, next time you might not be able to
and never buy top shelf if it came out that year
thats the other advice
because it'll never work to its full potential
Added
I loled when I saw Darktide as a tech partner for one the one of the new tech coming with AMD redstone
self-ownage tbh
I play with FSR / Optiscaler when I can tbh and well, I have been gaming for 25 years on PC on mostly low to mid range pc
I splurged because there was a short time window before ram prices went insane and just after the gpu draught
honestly its probably streaming for a few years that messed me up, i got used to playing games in weird small windows with weird settings and just never stopped even when i got better pcs
like when i start up a game i put it in a window smaller than my monitor and lock the frames down lol
just as a default action
can’t be assed to build another PC. have done that for 25 years and it’s just not worth it anymore for me, so I am a console peasant. and couldn’t be happier lol
also, fiscal reason, considering I could do a write off
consoles are too expensive man, honestly some prebuilds are ok... some are just as bad as ever
like if you know how to check a prebuild you can get some good ones
like if you know how to double check their work when you get it
nah. If I build a PC it has to be custom. last built cost me like 8k including all the open loop parts. It’s as much a hobby as gaming itself.
i still cant justify anything more than air cooling for gaming, not with how good air coolers have gotten over the years
water cooling is such a rabbit hole
well you can get very good AIO like arctic cooler for less than 80 euros
Being able to run on full throttle while being virtually silent is such a flex I wouldn’t want to miss. but it’s also the tinkering I just cannot be added to care about anymore.
like even cheap coolermaster air coolers can be really good now adays
yeah man but cheap coolermaster
Short of living in Arizona
my 240 pro cost like 65 euros
thermalright is kinda insane tbh
I live in Rome, Italy
and I live in a subtropical island before
honestly i live in a place that gets desert temps sometimes (also deep freezing temps sometimes) and you don't even need it then... air coolers work great in dry places tbh
Whats the hivescum playstyle compared to other classes before I buy them?
it makes me so damn angy when I see benchmarks from fucking canadian or american youtubers about aio with an average of 21c inside
You avoid damage by being fast and dodging a lot, also you can spam 99% ranged if you go that part of the tree
How viable is the rocket
they basically take every weapon and make it faster and hit harder at the expense of being punished a bit more... while leveling up its going to feel worse because they are very dependant on alot of the nodes at the bottom of the tree. You can go melee and rip and tear better than most or go full ranged and gun better than most
Ask the pack of crushers it just deleted for their opinion
like, it's too fucking cold even for office temp, and not everyone has access to air con
its very good, the only downside being the limited shots but like... its very good even with that "downside"
Alright thanks guys
the most powerful blitz in the game atm
so not viable
There ya go
honestly when an air cooler starts struggling so will water cooling because they both rely on fans and radiators at the end of the day
like I said, most of the benchmarks done are just theoretical wanking and not applicable outside of office rooms with air con controlled temp
yeah sorry i was trying to agree with what you said but i say things dumb sometimes 
I do think you have more leeway with watercooling
yeah a bit, mostly because of the distance created
but that's based on reading about users in tropical / hot climates
i think it would be soley because you have less heat pooling around the thing making the heat tbh
so you gain a bit there but its only going to be some
but yeah if cheap air coolers werent so... functional atm i would have looked into water cooling but at this point since i'm not doing anything crazy with my cpu i think i'm air cooling till i'm force off it somehow
With Rashad should i spam Push Attack on hordes bigger than Brutal Momentum can deal with?
1.5 cleave on light vs 8 on Push ATK
the few times i've used it i thought i mostly used lights with push attacks mixed in but its been a bit so i could be remembering wrong
Doesn’t really matter but you can throw in a push or two if it gets overwhelming
PA is mostly for ragers
you should not pa with rashad unless you want some breathing room from ragers
if you want world class push attack game, use a taxe
Okay thanks, been wondering if adding even one cleave talent would be beneficial to clear faster, someone here today said they tested in psykhanium and it helped
or you want to make sure you can move with a dodge so you throw out a preemtive shove
Yea arb rly has just 2 major build paths
Same goes for vet tbh
Ogryn has 2 as well and 1 of them is horrible
you can run all three actives just fine and all 3 keystones... almost mix and match except for lucky bullet
oggy is scum like in how "choose your own adventure" it is
nah gungryn is no where near as well made as the melee parts tbh
Yea I said 1 of them is horrible
but arb feels like u mash your head into a keyboard and make a build that works
i think thats just the nature of gun builds in this game, they are all worse made because gun builds are just less interesting to make in games like this
a "good" gun build tends to become non interactive or fails to live up to the dream of using mostly gun
you can basically perma shoot on oggy too tbh
unless your team doesn't have ammo regen somehow lol
if u vaccum all the ammo
not even tbh, just shoot the things you should shoot and melee trash that is a waste of your ammo tbh
because oggy can do that better than the other classes without melee support built into their build
its what i meant by "fails to live up to the dream of using mostly gun"
because honestly if they did make it so ogryn can shoot all game then people would start getting mad at all the meta chasers playing gungryn
Gun ogryn is pretty far from meta
Rumbler op then everything else is at least 1 tier below their human weapon counterpart
when i asked in ogryn chat for a fun gunlugger build and they recommended ripper
never again
You are struggling to make use of the ripper? Or is that bullet based lugger builds are not cutting it for you? You can always default to using rumbler builds if you want
ripper sucked ass
Ripper in most cases is a stagger sidearm of fast swap speed that can be used as toughness battery or to cc/supress a swarm when you are advancing
As lugger the Mk6 wants a lot of crit and headshots to make high damage
they also pointed me to a build
Would be useful to know if you tested all ogryn ranged weapons and found any that felt fun for you (I enjoyed a lot my charge snipegryn, but that's not only not meta, it's quite troublesome to pilot if you are not in the right mentality)
they all kinda sucked and feel worse than any human gun's counterpart, but the rumbler, the kickback and the grenade launcher were ok
i've stopped trying gunlugger in any case, i really dislike it
Kickback is more often a sidearm first and most, good stagger that eve crushers can resist and can 2shot most enemies regardless of range.
Rumbler is THE most meta weapon of ogryn for a reason so that makes lots of sense and the GG has a similar role with less air but faster handling
i just use melee
Ripper is dogshit.
i believe you
You take that back 
I can't its already out there
Can't blame you, the skill and keystone of gunlugging is not that great at supporting most weapons the ogryn have, and he trade a lot of utility on charge/taunt as well as lots of impact to try make that work, but only rumbler does something worth mentioning, and for the wrong reasons sadly
If you don't believe in the Ripper then what you can believe? Nothing
Gun ogryn trades away everything that makes ogryn good (melee, frontlining) to do smth he’s not meant for
If you can't rip you can't tear
Kickback and grenade gauntlet are ketchup factories
It’s the entire branch having issues + most of Og’s guns are not good enough
That's why the best path is doing hybrid, so you can snipe good but still can get in mele like real Ogryns (that perk should still give you some impact and other boost for melee, you are not meant to be behind the team all time)
Hybrid effectively doesn’t exist
The right branch doesn’t support it
I rest my case your honour
Not only are ranged options not cutting it the variety is so lacking
Yeah they need to combine talents to make it cheaper
Any good og build atm is almost exclusively left & middle
And just remove the rending and reload nodes
Replace the reload for ranged damage and make the reload on empty clip 25% and it would be BARELY a start
not going to lie if they buffed gungryn oggy players would be super upset because there would be so many meta chasers flocking to the class suddenly lol
Just combine the reload after hitting multiple enemies and reload on empty
Gauntlet isn't even that good, the reason it's used so much is because it requires no investment to do it's job
rumblers the better zero investment weapon for my money tbh
No, og meta would still be melee frontliner
can't beat that instant cc
That’s just what the class’s core function is
Most good guns on ogryn work as sidearms for melee, so that makes a fair amount of sense
same with scum, and yet here we are 
Nah rumbler has a lot of talents that buffs it a lot, you can not use them but you're missing out on a lot of dmg
if they buffed gunslugger for better ammo economy, everyone would be happier
class function is hit stuff, so much so gun alts are just ht stuff but different
since all gunslugger players do is gobble up ammo
yeah you use it for the cc, if you're using it as a sidearm the 23 blitzes in your pocket is pretty strong
That guy says anything sometimes.
Yeah I said earlier they should make PBB replenish all spent ammo into reserve
Imo the also should make some guns not hit like confetti ammo *stares at Twin stubber for it's sins
I can tell
yeah like the big problem with glugger is it straight up glugs all the ammo on the map
meta scum is melee but you still had a bunch of people flock to it for the ranged option and scum players have complained about it
ranged weapon performance notwithstanding, the ammo economy negatively affects the team experience directly
They never designed hvs specifically as a melee focus class
funny enough pickpocket while using DB has had a positive tick in my experience playing with a buddy who loves to play glugger
Ur arguing nothing rn
they didn't with ogryn either, or any class. the og classes were 1/3 of the classes and now we have them all
also tbf meta scum rn is just needle pistol+pickpocket
I don't even think melee scum is meta lol
Ogryn was specifically the melee frontline tank and he still is
so was scum with the rampage builds
Again you’re really saying a lot of nothing rn
Hvs was never made specifically just for rampage melee
What you think of making the pickpocket perk part of each keystone? So for middle one you reload ammo by killing in melee or you regain ammo on stun used with the chem dependency. Would that be good or bad for the class?
imo scum has the best balance between all 3 nodes as none of them feel liek throwing
Left keystone subnode with lengthy cooldown & melee-only activation condition
Is what I’d do
Pickpocket should exclusively be for ranged sidd.
So only for desperado as a sub node?
I don't like that it's available for literally any build.
Rampage tactical axe is my favorite way to play this game I'm in love
Yes.
Bad for the game
Ye it's the reason why needle is so overturned
Desperado already gives u infinite ammo while it’s active
I had someone question why i had hypercrit and not pickpocket on a melee scum build in a havoc party yesterday
The fact that people feel the need to scrutinize your build because it doesn't have one node that might not even get use out of the build you're running because its just overpowered is a serious problem.
Pickpocket is the strongest node on HS
my favorite is being asked where the 3rd shot is in my DB
Regardless of build
Which is bs anf yet feels part of the class Which is annoying
Hypercrit overlaps with hyper violence lessening its value a bit
Pickpocket is literally infinite ammo so it's extremely op. Especially with needler.
Ofc though play what you like, I do the same with backstabbing talent. Just if you ask for advice expect meta answers.
That's just culture
Hypercrit does not do that like people first thought it did.
If you do enough damage to kill an enemy without hypercrit's condition, hypercrit doesn't proc.
And if you have overkill already available from hyperviolence, getting an instant kill from hypercrit won't override that.
Since it needs to be actual overkill that's dealt that also needs to be higher than the overkill amount you currently have from hyperviolence.
But with the focus on high crit on the builds of the class, finding scenarios where hypercritical trigger all time and doesn't let HViolence trigger consistently true? Because the damage from HCritical would not let you trigger HViolence
So in practicality, hypercrit doesn't actually interfere with hyperviolence like the descriptions would lead you to believe.
Yes. But on a melee build, it is very rare that you're gonna do a crit that will actually fulfill hypercrits condition.
Since you do a ton of damage.
me taking neither bc my insanty cant fit it into my bullshit build ideas
If hypercrit is triggering all the time, u would have needed extra hits to kill the enemies with Hyperviolence most of the time
Because hypercrit is mainly for rager and mauler
And in most cases, you'll get a hyperviolence proc that also feeds into hypercrit on cleaved enemies but when that hv resets, once you hit that first enemy, you'll just get the overkill again.

So while it technically has antisynergy, the antisynergy doesn't really happen in practical application.
it's also why the meme of taking both with haymaker on shivs actually works
you have not lived till you instagib 2 maulers at once on a stab bc shives have two hit boxes
It has.
I run hv without hc and never struggle with ragers or maulers 
No (if u knew what was good)
Yes (if u didn’t understand what was good)
yesnt if you cant read
Hypercrit is good for stimm crate builds or when rampage is on downtime
Or having both hypercrit and hyperviolence more specifically.
i would take hyper if i could afford it
That being said, I stopped running it because I've been running flesh tearer on shivs lol
i run tacaxe and dclaw alot, so it wouldnt be bad, but it's not a deal breaker to not have
Makes sense, that's when my build is at its weakest. I run cdr stim with that melee cdr upgrade and sample collector so rampage is almost always up, I think I wait 12 seconds at most
I don't remember
i pray this node never changes
everybody and his mother had an opinion
dclaw with 60 mobility and a +3 stamina curio gets 10 stacks of swift endurance
left click gaming
TLDR run them together if u don’t have rampage active
So rampage builds which one they want?
If u have high rampage uptime, optionally skip hypercrit (but not really because it paths into pickpocket which is op)
So the end answer is take both
Across almost all builds
Ig if u play ranged hvs u can skip both?
Even mostly desperado builds?
Does hypercrit proc the adrenaline node that gives stacks on kill?
This is part of the reason why I’ve started coping with no 17% toughness curio by just running two +3 stam instead
I didn't saw many run the adrenaline keystone, how good it is and where it shines the most?
I’ve given Melk so much money. I swear it took me like a week to get all the curios on my Arby
Its free damage and attack speed
It’s the best keystone for hvs’s best melee weapon
It stings that much more when I cycle characters to complete weeklies for melkbux and they just have a 17% toughness in their regular shop
Taunting my scum
Shivs?
Rashad
Really? Cor
Me ogryn mostly, me know only what Sah sais
Me when i get you:
It’s June 2025, the newest DT class has released, their best melee is Rashad and their best ranged is Vraks 5 IAG
It’s December 2025, the newest DT class has released, their best melee is Rashad and their best ranged is Vraks 5 IAG
I thought the best melee weapon on Arbi was the shock maul
I think i feel the lack of 3rd toughness curio, is the stam that needed on rashad melee hivescum?
I blame other guns not being as cool as Vraks and other melees not being as cool as rashad
Is stam something you slap on for QoL once you are good enough to avoid most damage?
It’s 6% atk speed
But stamina is generally good for human classes (sprint, block & push)
It’s like
The VT2 block efficiency equivalent in this game
Isn't 2stamina curios too much? Why is so goated?
I recommend 1 health curio for vet, psyker and hvs
168 vs 194 with 3rd toughness curio or not
Are u sure this is due to lack of toughness, not ur ability to replenish toughness
Or could be lack of skills too playing the game, but what im getting at is if i should maybe run more defensive curios than what i currently have
Just checking also what my combat ability does for my Rampage, 26s vs 30s or so
Like what if, id just put triple toughness there too
Yeah, even if i went down last
What is it
Both 😄
i feel like more better players will tend to drop stam for something thats more likely to save you outright like toughness
Stop.
I think u might want to review how you’re going down before deciding that
i like the caxe on scum but arbites caxe also feels very good
lol i've held the opinion that block cost reduction is also not the best in slot in vt2 for like 10 years, having more stam in dt helps you cover up mistakes while toughness lets you face tank more without actually taking damage
Stop.
There is an argument to be made for toughness over stamina on all human classes
I think they’re about equal but stamina improves the feel more tangibly
toughness lets you be more active while stam lets you be more reactive yeah
IF sprint sliding didn't let you recharge stam or IF you couldn't push while on low stam then i would agree that more stam is THE pick... but because you can work around stam in a bunch of ways its less value
its still good value
great value even
stam regen is like... top tier tho so its not like i'm saying stam in general is bad
I just run toughness curios with some stam regen slapped on
all classes have gained ways to regen toughness much more reliably
yeah you take it for the DR and not to have more if that makes sense?
I mean regenerating stam is is very easy, just stop consuming it for a sec
Stamina curio allows u to block mauler/crusher sweep without getting immediately down on stamina
a stamina curio can effectively double the amount of available stamina on some weapons
such as the dueling sword and cknife
yeah thats fine, even slapping health in there somewhere is fine... tbh builds have alot of wiggle room and we have like 5 good options to slap in there
On Rashad though? Stamina curio that useful?
yeah the push attacks are good
I've never felt like I've needed so much stam as to justify a curio for it tbh (at least on hive scum and zealot)
It’s ok
i feel like stam regen is the importan thing for pushing and not actual stam numbers
but then again I've got like 6k hours from VT2 so I'm pretty used to managing stam
Im gonna try more toughness approach and see how it goes
I think 150hp classes benefit a lot from 1 health curio
yeah that game is alot more strict on it, i will run the odd +stam in vt2
I run +31% health for all 150hp classes
+stam I found really useful on high ping since you're using stam more often when playing with delay
I don't think I've ever used Stam curios, always 3 toughness or 2 toughness 1 hp
I always run at least one stamina curio so I have for running, shoving and resing block
If they merge sprint and block efficiency curio perks to just be -stamina cost curio perk I’d run that over stamina curio
Current value is x85% for sprint and x88% for block
Merged global stam cost reduction could be x90%
It's called a prison pocket
on the topic of stam reduction
that zealot aura needs a buff
I honestly think
It swapping with benediction’s spot
Would be enough of a change
Dropped my stamina curio and instead added one +12% stam regen perk
Im happy with it as is let's me zoom
zoom-zoom nyoom-nyoom
fatshark pls reduce options ty
Man Car desires linearity and control
Makes me feel uneasy how those perks are in separate order
this is what i do tbh, because if you pump regen speed then you can basically have unlimited stam
spend the currency to correct this error in judgement
i don't really like the pathing there in general
Im too poor to do it
i've been experimenting with weapons too much, i'm actually plasteel poor
i've gone under 15k plasteel
My curio setup rn is
Vet, psyker, hvs
Toughness, stamina, health
3x toughness
2x gunner
2x health
2x docket/revive
Zealot (normal), arb
Toughness, stamina, toughness
3x toughness
2x gunner
2x health
2x docket/revive
Zealot (martyr)
Wound, stamina, wound
3x toughness
2x gunner
2x bomber
2x docket/revive
Ogryn
Toughness, toughness, toughness
3x toughness
2x gunner
2x health
2x docket/revive
scum has me trying too many stupid ideas
Even my Rashad is Melk handout
Swap flak to unarmored
i kind of feel like gunner is wasted on lil'uns because you can dodge them easier than oggy can, but i could be wrong on that because the gunners can still shred you if you get stuck for a second on the lil'uns
It’s to not instadie to reaper wave
but now adays i skip gunner for corruption resist on lil'uns
I remember i had it that way on Vet back in 2024 to hit some Dreg Bruiser or whatever breakpoint with right talents
i still feel like you can just live those with movement but yeah if you get caught out and can't actually use the movement then gunner is a good safety net
Scab bruiser
And it’s been buffed recently to 815 health
It buys u a bit more time to kill them, is just more flexible in melee
Corruption resist is also ok
now adays a rogue flamer will ruin my day more than gunners, probably from playstyle
im running 2x tough 1x stam with HP/tough/2x rev speed and a stamina regen for something stupid
on scum
rev speed is something i always want to mix in to my builds but i like stacking +toughness and +stam regen on basically every curios on every class because i'm dumb and that last slot usually needs to be something thats not rev speed
Reapers stun
Revive speed is mainly for down/ledge
The second you're caught in their Salvo, the situation immediately becomes bad.
lol i know but usually i have an answer to cc them at range on all my builds, i think the real issue is that i tend to refuse to cc the flamers and try to always run around their flame
And sometimes it is not hard for them to catch you off guard lol
yeah, sometimes you'll be in a corner and suddenly bullets
Gunner also is just nice to reduce toughness loss when ur getting shot but need to prioritize killing another enemy before hitting that gunner
Happened to me yesterday. Reaper prefired me around a corner and tore my ass apart.
But I didn't die.
It’s pretty flexible
with the way dodging works for lil'uns i feel like you can avoid most of the damage unless you really stepped into a killing field
Dodge linger in its current state is only an experiment and will likely get reverted
like with a mix of dodges, slides and sprinting
i'm talking about normally
It's also good particularly for this class because of Tis But a Scratch.
but maybe i'm too ogryn brain and am quick to cut off line of sight to reapers and gunners if i can't kill them instantly
Yea, like I said, it makes target prioritization more flexible
And not instadie to reaper
It was. And then they immediately realized why dodge linger was the way it was before they changed it lol
Unfortunately, vacation time.
lol currently bullets are just a concept you have to choose to believe in to be hit by them
unless you're an oggy
then you just get shot
people are going to be so bad at the game when they fix the dodges
There’s no major difference in movement-based range dodge mechanics between human classes and ogryn afaik
Watch hitting the griddy by maxwellsterling and millions of other Warhammer 40,000: Darktide videos on Medal. #warhammer40000darktide
This is also clear evidence that at some point I ran a wound curio on vet
no dodge linger currently, but other than that the main difference is hitbox size, you cant hide your hitbox behind all the medium sized cover around so you have to use walls which means you'll be caught out more
You may use this as a weapon against me in the near future
lil'uns are always 3 feet from cover
i had a wounds pysker in an aruic recently and was jsut kinda shocked
they didnt even paly badly either
lol you can be misinformed but still skilled 
guy went half the run taking no damage (average pysker gameplay)
lol it was probably a hold over from them learning the game and thinking they need the wounds
My friend still runs a wound curio on psyker solely because of the risk of blowing up.
or maybe they misunderstand how corruption works
i understand
And they're honestly fine to play with so I don't give em shit for it.
Speaking of, I've maybe realized something about stimm supply
putting them wounds to good use
least they are honest about it tbh
Chem dependency says it gets a stack when the player uses a stimm, and someone earlier was wondering if the stimm supply copies the stimm if the stimm is on cooldown
if it's more comfortable for you by all means
i'm never upset when i see a wounds player, but i will chuckle at them the same way you do when watching kids play t-ball or something, its cute to see someone learning
If the CD stack goes up, won't that mean that it does copy the stimm on cooldown?
it makes me happy bc odds are they are a newer player
I will endlessly harass your friend
Hit box doesn’t affect either movement-based ranged dodge effect, and there’s no engagement threshold difference between human classes and ogryn for those movement-based ranged dodge effects
pretty sure the double dip on stacking is unintended... the intended way is just to keep using box only since it gives you double boxes alot with how the cooldowns stagger
This is an argument that doesn’t hold up well
if you're talking about my comment about oggys getting shot this patch they literally don't have the dodge linger nonsense that everyone else has
You were saying outside of dodge linger prior
And outside of dodge linger there is no difference
Ogryn doesn’t have a narrower sprint dodge angle
So aside from just stimm + ability at the start to build stacks, I'm supposed to never use the stimm and just drop the crate?
besides hitbox size, you can go stand behind the same thing lil'uns do and you will get shot still, which is why i take gunner resist on them, because then you actually need the ability to have that space to choose targets, with lil'uns you just need to rotate as you fight to keep cutting off sightlines
its what i do, you'll be at 4 stacks always and sometimes you'll use your box and then it'll be up right away because your stim came off cooldown so you can use it again
Do i understand this right, you say you only take Gunner Resistance on Ogryn and for the normal human operatives cover is enough?
for the most part yeah, like i'd rather take corruption resist in that slot on lil'uns because thats more dangerous to them
I see.
i think it's all comfort, i've and extra curio for playing box or not
box doesnt need the resist if you handle it well
yeah its not a hyper critical thing, i came to the conclusion after running gunner resist on lil'uns for a while then swapping it and realizing i wasn't really ever using that gunner resist
but i 100% see it getting use on oggy when i play them
taking gunner ressit means it's there when you need it or get caught out, corruption resist has more use cases and mroe things that it affects imo
as there are alot of sources of forced corruption damage
yeah and i feel like lil'uns get caught out alot less is all... but maybe thats because i played ALOT of oggy before really swapping to the other classes
and oggy can just shrug off alot of corruption damage because of their health pool
palying mostly og then now mostly maining scum i def feel that shooters and the ilk are less of a trheat
so its needed less there
putting my 528 hp to wrok
yeah that is where i'm at even without the current dodge changes (i stopped using gunner on lil'uns before the dodge changes)
Gunner res is good on everything, not so much for vultures dodge scum or EE psyker
sometimes I am just dummy thicc and those gunner packs very horny for me.
I just had a mutant throw me at a daemonhost lmao
its good i just don't think its needed and its a contested slot more than best in slot
lol its better than dog resist for sure 
Beloved, I'm trying to get to Vigil Station Oblivium, but I'm dummy thick and the clap of my warpcheeks keeps alerting the daemons
i like to take dog resist sometimes just so i die SUPER slow and can type alot of jokes while it takes me 3 mins to die
bro doesnt know about the dog resist build 💀
just outed himself as a noob
damn
you bait, let yourself get dogged, so it cant get a teamate instead
its so funny, you have so much time to type so many funny things
if you bring pained outburst you end up saving yourself before any real damage is done as well
For arby I run
3x17 tough
3x5 tough
3xgunner
1xbomber
1xflamer
1xcorrup
i want to like arby bc dog is fun and i lvoe teh weapons, but i would rather just play ogryn
i basically replace those 3 gunners with 3 stam regens on small classes
i love stam regen man
Zealot arby and ogryn all have talents that replenish stamina much better, that's why I don't take it on curios for them
i just do both lol
i don't need more stam when i have infinite even when i push as much as i do 
its a good one
"No U" rag dolls everything
Final toll reapers + gunners will drop you before you can blink in h40, that's why people take it, so you actually have time to react
i tried so hard to fit on the dumb aoe focused paul style build i was tooling around with and i'm forever sad i can't
jokes on you i dont play havoc bc i hate the way it handles matchmaking
The brittleness or the 250% stronger shove?
and anything over 20 is jsut a pain
Havoc is painful but auric is just too easy
whenever i get insta'd i usually just assume it was my own misplay and try not to rotate where i did again or repeat the situation
the big shove that throws stuff
I like havoc's difficulty.
We need new difficulty: Wolfer must die
Absolutely despise the systems around it.
sometimes you still get screwed without doing anything wrong but you can do alot to minimize getting insta'd
i also cant shell out 40+ minutes at a time for a single mission
I've seen gunners target though the floor, and if there is a small gap in geometry....
Being at the whim of randoms is painful with demotion in the matter.
The modifiers are annoying.
alot of modifier i wish were in regular matches
Some being outright broken.
Last seasons was so funny
Invincible ragers, healing rotten hordes 
theres that one grated walkway above the event where theres a big white room and the big vats and at the end a boss breaks through the wall... sometimes things will spawn on that walkway and just destroy you through it lol
they need to mix them in more so more palyers feel less intimidated by jumping into havoc
Demotion being a thing is good and healthy for the system. Otherwise you'd have people who have no right to be on a certain level be on said level.
Essentially trying again and again looking for someone to carry them through it.
Trust me, 90% of the clearance 40 players on pubs are awful
I agree.
Perhaps not on the surface, but once things fall apart, they collapse with it.
i can attest to this by what i see in auric and mael
And if it was going to be this way, they shouldn't have implemented a system where demotion would have to be a key factor anyway. Especially with servers being as unstable as they are.

And currently, two modifiers quite literally forcing you to demote.
Which would be?
Cranial + final toll
Toll + cranial = server nuked
It crashes the server.
auric i just zone out and vibe and help people up, sometimes i walk off a cliff and we wipe... or i get burstered off a cliff and we wipe... but other than that its a nice stroll with the kids
Can be avoided.
...by either playing someone else's game or demoting
Like that is inexcusable.
That is true.
i mean if this was like... a hospital or a government thing... yeah inexcusable. In a video game for a short time while people are on a break? i think its a little excusable
its not like they want to keep the game crashing lol
shame we cant build a mission with modifiers we like and be rewarded for clearing them
i think that would probably end up with everyone just always running the same things over and over ignoring 90% of the systems would be the main reason not to let it happen
I don't think there should be modifier rotations tbh
They should keep all the good balanced modifiers all at once, then games will be more diverse
sadly you arent wrong, i know im in the small camp of liking nearly all teh modifers we've gotten
yeah that would probably be nice, but then it would be even more like auric+ and i would want even more for them to just add it to quickplay 
Remove pus hardened and rework rotten armour and we good on modifiers
It's inexcusable to me because the reason having a bug like that is so problematic is because of havoc's systems.
It would be a nothingburger if you weren't forced to demote or completely avoid it so you wouldn't derank.
Havoc's very design makes that bug worse than it has to be.
maybe its a difference in what one considers inexcusable... like if you changed my life for the next decade in a negative way then i would say thats inexcusable... if you erased all my darktide save data right now i'd say its rude but not inexcusable... a game server crashing and me losing some progress for it? a literal nothing burger
make it so when we kill a crusher 5 maulers pop out
You're comparing hospital/governmental errors to this which is a pretty extreme comparison to begin with
So I don't think we're really gonna be on the same page about this.
Make crushers fly and chokeslam
that was the point, i was saying to be inexusable you have to do alot more than cost me a few hours of my life... if i thought that was inexcusable i'd have alot more enemies
Tis different when you don't have that much time to waste.
we are all dying, no one has time to waste, if i start holding that against others who are also on borrowed time then i just waste more of my own limited time
And it's not even the bug I'm really fixated on for my point.
This doesn't have to be as problematic as it is currently.
It's FS's insistence on creating an unfriendly system around Havoc that's resulted in these issues and its not just this specific bug either.
honestly i think the systems are fine, because a ladder like that doesn't need everyone to climb it or should they be owed that. I think it should have a matchmaker and probably a wider pool of modifiers per season (if not all modifiers at once)
thats a very reductive view on how designing a system works, they aren't sitting there and going "heheheheheheheh we will make them suffer because we got into the games industry to make peoples days worse"... designing things is hard and FS likes to take alot of risks... which some have paid off in gold and some are... misses lol
and then they take time to fix because designing things is hard
This has been an issue.
Since Havoc's current demotion system has been in effect.
Which has been for quite a while.
i don't think thats the issue tbh, i think thats the issue that you the end user is feeling but not the cause of the issue, which loops back around into designing things can be hard, because you often has to take feedback and seemingly ignore it because its highlighted a real problem
You would think they'd realize something isn't exactly working out when people are left and right complaining about virtually completing their run only for the server to just crash on them.
and then you have to mix how many hands they actually have on a side project like havoc
and time tables will inflate
Which also demotes them.
you could design the prefect system and people would complain left and right
It doesn't have to be perfect.
you could put people in the actual garden of eden and you would get complaints year round lol
But it shouldn't be as broken as it is currently.
you can't just listen to the customers when they are complaining about issues of design, you 100% listen to them about their tastes but you never take on board their design stuff (unless they pass you an accidental gem lol)
HD2 is showign us why you don't listen to complaints too closely lol
rivals is the same
Player bases will always complain and Fatshark can do better. Both can be true.
i would argue, being a fan of theirs since war of the roses, they've done nothing BUT do better
every year FS has done better
That's apologist nonsense. This game launched in a horrific state.
With Havoc, I genuinely don't think so.
compared to the other 4 launches i've been through with them darktides was the smoothest and launched with the best product... hands down no contest... because the stuff before darktide was much much much much much worse
I play it. But again, hate the systems around it.
Yea just because its relatively better doesnt make it acceptable
for their second take on weaves.... its worlds better and you'd be actually insane to not think that
And I hate that it existing has also caused power creep in this game thats arguably made it worse functionally.
They had the cash shop working at launch about nothing else
It's better. Doesn't mean it's good lmaoooo
i said they improved LMAOOOO
But that doesn't change my point.
Something being relatively better doesn't suddenly mean there aren't issues with it.
And havoc, has quite a bit of issues.
Not just with itself but honestly how its affected the game as a whole.
i never said that, i said that you were identifying the wrong part as the real issue, you were seeing an effect of the real issues and those can be fixed and alleviate the problem you are seeing... which i said in response to you talking about "why doesn't FS listen"
They've existed. For long enough.
havoc can be fixed and should be, but it isn't the demotion thats an issue at all
It's 100% a part of it.
I guess what's why they had to change the previous iteration of demotion 
i would assume the team on havoc is a much smaller one than on the main game... and i would also assume engineering hours is being eaten up by EVERYTHING ELSE IN THE GAME to spend them on something like havoc that is one of the smaller portions of their player base
I never said demotion was the sole issue. It's everything else compounding into it and demotion topping the sundae since there's no demotion protection.
demotion protection could be cheesed tbh, at least any ones that actually protect
since its not a pvp game
I would rather. It can be cheesed.
yes because you feel like you are owed the rank increases which was one of my earlier points
If you fully complete a run, and the entire server goes down right before you get on the Valkyrie, is that not deserving of your rank?
its one of the hardest parts of building a ladder system tbh, if you give in too much to that player feeling of being owed advancement then you end up in a rivals situation, if you don't give into it at all then players will bounce
its not deserving for you to climb in a video game thats played for fun no... at that point its just an "oh well" situation
demotion is fine even with crashes
if you are good enough you'll climb eventually anyway
It's still disheartening when it happens.
yeah you'd have to crash alot for it to actually making you lose alot of progress if you're actually climbing
And guess what happens when someone sees it happening numerous times?
They don't want to play it.
i agree, but using the crashes as a reason for demotion to not exist doesnt rlly make sense
its the same as in every competitive ranked game, sometimes you have leavers/trolls throwers etc
its disheartening when players lose the game for you instead of a crash, should we give protection against bad teams too? what about if your power goes off in your house? what if your team mates power goes off?... yeah these things all suck but its also just a game so the setbacks are minimal as long as you actually had fun playing the game.... if you can't have fun playing the game without winning then maybe it isn't the game you're there for
Demotion in theory is fine. I said this already. But the instabilities around Havoc are so numerous that it makes demotion an issue.
this isn't a ladder system, there are no leaderboards and there's no competition here. Just let people choose any rank they want, from a drop down, up to the highest they ever beat + 1.
It's not just demotion itself that's the issue.
how often do you lose a match bc of a connection issue
for me its like 1 in 5 maybe
not enough to matter
but if it affects you more frequently then i can see your point more easily
it is very literally a ladder since you have to climb up the ranks by winning... its not a pvp ladder but it very much is a ladder that shows your rank publicly basically as a "look how far i made it" sticker
its not an elo ladder
you can keep showing the highest beaten rank publicly
sometimes I have a 40 and want to run a 25 with some newer players
From servers crashing to people suddenly getting dced in the middle of a really dicey situation
other times I have a 20 cause I haven't played in months and have to grind my way up so I can play at my diff, or home someone's hosting
yes, but you need to like... get there first, i get what you mean and you are right that its not a ladder like league of legends or something but it is a co op ladder system
not being able to play whatever difficulty I want is dumb
yes, so let me host the highest I ever beat + 1, up to 40. any time
what's the problem with that?
still gotta earn my 40 being in the dropdown, but can play a 17 on tuesdays if I want
maybe I wanna experiment with goofy builds on a 30
can't do that, cause I'll probaly fail 3 times and it'll be 29
currently the only problem is that they have the modifiers on rotation so you needing to prove it again becomes part of the system just by logic... but if we swapped to no seasons or just wider pools of modifers then it would be fine to allow for forever 40 hosting
there's nothing to prove. can just shop for OP players to carry me through an easy map so I can "earn my 40", then proceed to suck in pubs all the time
it's a restricting system in an attempt to be elitist while still having a TON of fake 40s out there
lose-lose design
There are so many people with clearance 40s
you proved yourself to be charming enough to get that many people to carry you. social connections are still a skill, i wouldn't be able to find people to carry me tbh
Ain't no way this is how you rebut that point.
so can I be charming enough to be allowed to play the game at whatever difficulty I want?
I'll blow a dev for it, no problem!
name a ranked system where this isn't the case? earnestly
the social aspect of a ranked system will always be there and because the games are just silly games we dont' care that much about it because its weird to bring up as an actual point
its like one of the first things talked about in design classes when you start talking about systems like this
But why does this system need to be implemented like this, in a PvE horde game?
let's test this theory: anyone wanna carry me through a 40? I promise to not even try, but I will be funny throughout. I'll provide color comentary, cheesy jokes as it happens, and will eat every overhead with a side of fries.
no sauce though
because weaves are a pet project of at least one of the devs, honestly i just play the portions of games i want to. if something isnt my jam i just go play one of the literal 10s of thousands of other options i have for games
like they really want weaves to work lol
Is it worth trying to build into Perfect Strike Heavy Sword?
Again, especially with the instabilities.
I say this knowing we probably don't need to worry that much in terms of really winning the game because a fair bit of us know the CBT simulator and how to deal with it.
Until uh
The AI director says fuck you.
losing and setback should always be part of a tide game tbh
not saying it should be crashes
but the director just making you lose should never go away lol
But there's no way I can justifiably say that Havoc is currently a welcoming system for people to try and dip their toes into because of all the jank around actually playing it.
I enjoy getting stiffed by directors...
any high class escort would!
also darktide players
Because I may play it to get my balls stomped on. You may too. I like to win but if i don't, I can have my fun with losing.
But when losing is completely out of my hands because the game itself decided to shit itself, it don't feel so good. And when I was actually trying to rank, especially so. Because I want to get to 40 so I can freely run those without restrictions.
that argument started out strong, but it did not go the way I thought it would. I agree, mostly, but you ended on a low there....
maybe its because i've lost thousands of hours on mulitple games when it wasn't in my control but like... i just can't be bothered over a game crashing sometimes or something like that... and if it happened so much it did bother me i'd just boot up another game
like its not even as bad as playing an overwatch match and someone leaving RIGHT after the match would have canceled from them leaving so now we have to wait an extra 3 mins
but even that doesn't like bother me bother me
and i say the pvp thing is worse because then its directly 1 human being a dick
I mean I don't think it's that different from what you were saying.
I want to play the higher end difficulties without needing to deliberately go into someone else's 40.
So naturally, if someone's trying to organically rank and then they just get crashed out and now progress is lost, that just kinda makes the grind feel worse than it really needs to be.
i've also spent like 15 years working with machines that have glitches that have actually for real killed people... but they don't get fixed we're just told to work around them lol
i'll get mad about glitches that kill people
Is rashad for Hscum the same for other classes? I heard that due cleave in the perk tree you don't take Bromentum, us that true?
And for some, that would even dishearten them from wanting to bother with Havoc.
You need brumetum
Rashad lights have like no cleave
Even with cleave talents
which is fine, a player who would be put off by that actually also wouldn't want to keep playing havocs even if everything went right... and thats fine since its a fun side mode of the game
Rashad is weird
i like bromentum on alot of weapons tbh even when its not still the top pick
its just comfy on alot of weapons
My thing is, we don't know that.
That player may like the difficulty but get put off by Havoc's design. I'm one of them but it doesn't put me off enough to not play it because I like the CBT simulator.
Enough not to have it put me off that much.
how would you not know its a silly side mode? its not even on the main table, its off to the side like mortis
But I also wish that actually playing it was just, more user friendly lol
You take brumentum regardless
yeah they can def make it more user friendly, i think folding it into the main modes would go a long way for that... but they def want weaves mk2 
at least this time you don't have to pay money for weaves
I would have rather they just tried to fold it into the normal modes honestly.
we're much more likely to just get chaos wastes mk2 tbh over them ever fully changing havoc
I do want to say. Again. I do like Havoc, because I'm insane.
But I really wish it was just implemented better than it currently is.
when FS decides on a baby they don't want to throw away they hold on tight
Please, don't do that. Don't give me hope
lol don't worry it won't be for like 4 years at least 
I’d love some chaos wastes style game mode.
really i think that havoc just gets put on the backburner because its a side project, i assume that most of their manpower is going towards the base game which is why havoc stagnates like it has been
hitman freelancer turned it from a game i played through once or twice into one of my main games lol
Honestly, my main issue with that
It feels like this game's balance is trying to teeter between base game and Havoc.
Because the power creep has been, particularly bad recently.
i think thats a perspective problem and forgetting how odd the people in this discord tend to be.... like i don't think havoc is really considered in balance... they are trying to balance for the "average" player in aurics
aurics increased in difficulty too recently which is why the creep got bigger
but yeah where better players see "this is a havoc balanced thing" the average player is like "oh thank god i can live in auric"
Aurics increased in difficulty because of the already present power creep.
And then that update also power crept the game even more.
Auric right now is weird.
i don't think that was their intent watching FS over the years... especially with tide games. I assume they are trying to make it more fun by making the game more active and dense, then they need to play catchup with the characters. the same thing happened in VT2 almost on the same time table
VT2 also had a time where cata got harder and everyone was getting buffed
Because it's either gonna be a dominoes game with your team going down constantly or the team just wipes everything out without a second thought.
It's never anything in between anymore lmao
yeah if i'm not awake enough at the start of an auric i might be clucthing before i realize and just fall over lol
Also I will say.
Some of Arbitrator's and Scum's nodes
Genuinely feel like they're meant for Havoc
i think its that better players see it as excess value... the corruption nodes i will give you, but only those
It's exactly those that I'm talking about.
corruption nodes mostly only have use in havoc
but yeah i think those are just filler nodes they put in and not ones they really made from the start
i think the like core of the kits are soley made for the average player in aurics
because most people are not that good
like i'm kind of the most clownish "good" player around but even i'll play circles around most average players
I will attest.
I am pretty sure these are filler because they ran out of meaningful nodes without encroaching on what made previous classes unique
I am not the best player.
But I'm also self aware enough to understand that I'm at least somewhat above average.
yeah thats the feeling i got form them too, they were like "should we stick a stat node here?" "uhhh what about a corruption node for havoc?"
I mean having 3.5k hours in this game will do that.
i can fight anything you put in front of me, but i may just ignore critical things or walk off a cliff in my scrapper locked haze
i get too tranced out
That's a fair point actually.
Me going to town shanking the rotten armor horde
like trap me in a room with your problems and the only problem that will walk back out is me, but i WILL lose us the match by dodging off a bridge
Until a dog just pounces me out of nowhere and gets me overheaded.
Okay why would you talk about me like this
sometimes i go to push a dog right after my rampage runs out as well 
I did that twice
honestly i thought i was trash at these games for a long time till one day i noticed every time i go down we tend to lose and i was like "oh... maybe... maybe im not the bad one"
In that staircase after the mid event in Archivum
i hate stairs in these games, weird things happen on stairs
Yesterday.
And hh
We lost because of that.
Definitely one of the more awkward losses I've had. 
Literally said I'll leave but the host said no because they saw how much damage I was doing to the carapace hordes
Btw
Flesh tearer on shivs
Try it.
I was a nonbeliever
lol i already have a meme bleed build with the slashy knives
it turned out to be so good i was upset because its not even a meme build its just a pretty solid build
the emperor would have beaten horus easily if he had seized the high ground on the palatine
the slashy knives also are very cool weapons after trying them, really interesting combos and pattern pathing
he could have just ridden on his brothers shoulders smh my head
I use stabby.
corkscrew knives are goated
stabby put a question mark above my head
sorry slashy
idk
slashy are weird... but you can access stabby heavies in weird ways on it and it has some really unique ways of dealing with things
they are in no way better
but they are much more fun than stabby
they're very active
As it turns out, being able to deal two forms of DoTs on crits, along with rampage's damage boost and the shiv knives letting you proc a bunch of toxin before engaging
Does quite a number on rotten armor with uncanny
yeah its funny, even if you try to make that setup meme bad (by going double bleed and doing other dumb things with the nodes) its still pretty good
I really like using shivs with chem dependency
Not sure if they have any innate crit, but they probably do
Shivs are generally better with Chem tbf
all weapons have at least some crit and yeah i think shivs are base a bit higher than normal
but i could be wrong
Cuz innate crit and good finesse.
yeah the finesse is a big thing
Crowbar is fun
more people should try slashy knives for fun, you access some of their stuff with push then heavy (not a push attack, its like pauls heavy being different after a push) and other things like that... its fun when you get the flow of it
Lights are faster too.
but also if you just try to do normal heavies or just lights you'll end up hating your life and the shivs
yeah thats why i used them for the meme dot build
Tbf the reason I like stabby so much is because of the heavy-light chain.
you can 5 finger death strike elites with the meme dot build and walk away like you're a kung fu master as they drop dead behind you
yeah it feels very vt2 coded
Heavy-light?
Crushers:
it actually is 100% if you don't pull out like 4 tricks to kill them faster
one time i was running the build i was punching a crusher like that for fun and i turned and realized the psyker had just stopped to watch me do it for like 10 seconds 
Overhead double stab into the quick light stab.
Really good single target and really snappy too.
I see
38 more hive scum missions and I can go back to playing other classes
Devil claw hive scum is super fun though and I am not sure rampage is completely the best option.
Triple stimm, stimm pack might be better for. Just for the finnesse stacking
But you have seen the light
MY light
or someones
I don't know
What are the attack combos for bonesaw
Its the only scum weapon left for me to fully master
Single: H L
Cleave: L H
DGAF: LLL
heretic
just increase your hp instead...
can't even kill a mauler... its that inconsistent... it need major help...
I want my bleed to actually do something against rotten armor ty
thats abusing uncanny tho; trauma on the other hand... 
it's still doing nothing just less nothing
only mybe mutant resist is better than dog; dog is... the worst
Make crushers immune to DoT 
No it's doing something.
Zai pretty much said it right there.
The bleed isn't the big damage dealer. It's meant to scale the DR down so you can start doing big damage since DoTs aren't affected by it.
I tried it with combat knife and the bleed damage is more potent there but
Double their hp too
Toxin knives give shivs more of an edge.
It's cheesy, but tbf it's better than everyone expecting you to run pickpocket solely because you're a scum and you should.
Is it worth running toxin crit on Shivs?
IMHO, yeah.
It's one of the better weapons for it because you can throw toxin knives and wail at whatever you threw them at to keep the toxin stacks going.
That being said, however.
You'll barely ever notice it on Auric if I'll be real.
Since with practical shiv setups, a lot of stuff dies too fast for the toxin crit to matter that much.
What if youll be fake
There's an argument to be made for slashy shivs on full on toxin builds but
That's about it really. It's just nice to have.
The only use case for tox crit ime are bosses
And thats more of a "I don't want to use the needler to magdump them" type thing
Which i get.
Rotten armor
tox bulwarks by hitting their shield
Low-key helps actually.
Nimble+Jittery dashing around them anyway, but yeah
I mean rotten armour is toxin's ultimate playpen so that checks out
Yeah ig
Even that little incremental stack topped with bleed stacks and uncanny
Actually does help with whittling down their DR faster.
And it's better if you can apply some toxin before you start wailing.
I wish I was home to share this but I was playing a Rotten Armor h40 doing that.
Think I got like
212 elite kills?
I played rotten armor once
Didn't win it but it was fun and kinda cathartic.
just once
ye
I'm ngl I didn't even think about rot armor cause I stopped playing the game again
...I don't believe you. 
Cranial + final toll breaks the game
Why?

it aborts ur mission
How the hell would I know? I'm just a humble dog.
I thought you were a goblin
I can be both.
I'm debating if I want 2 toughness + health on every human class
as opposed to 2 toughness + stam for z/arb
and even spread for the rest
To be completely frank. I started running 2 toughness 1 health on scum
I did awhile ago tbh
