#hivescum-class
1 messages · Page 212 of 1
you're telling me chem dep over adreneline on a melee build
thats just all wrong
no
it isnt
lol
u go for the crit because shivs are a crit focused weapon
you want to ramp ur crit up
u can see the crit multipliers
the adreneline makes you have way more attacks per m giving more chances to crit AND more dmg smae time
adren is 10% atkspd on a class that already gets so much atkspd
the buffs which adrenaline frenzy brings are not that noticeable on some weapons, where about it would be more beneficial to take chem dependency
yeah this
u already have swift endurance
and rampage
on a weapon that already has a naturally high swing spd
i dont think the shivs need cleave buffs
they dont
they already swing fast enough for horde clear, especially with rampage
yep exactly
and the needler's alt is also an option
rampage also has a cleave boost on it, itself
I'm not sure if the shivs themselves have a cleave cap, but id assume so
but cleavei s jackshit which is why you need rampage and the cleaven ode
i wouldnt recommend the cleave on the three enemies hit
the cleave on kill talent is fine
it drops off because its hard to hit more than three enemies
ur wasting SO much value on cleave
that u simply dont need
because ur not actually boosting it by a meaningful amount
like congrats u can hit an extra poxwalker
huge!
u could also just do more damage and kill the ones u do hit faster
even if i removed them going ll the way back and putting pointsj ut for chem dep is wack
no it isnt
most builds spec into that side of the tree anyways for sample collector
which boosts the uptime of stimms dramatically
also an extra blitz charge
which, mathematically, makes the return of blitzes much better
especially with the already great blitzes of hive scum
33% increase in blitz capacity and returns on refill
Finding at least halfway competent teams really makes darktide a lot more fun for me. It gets stressful having to carry
that 6% attack speed actually was doing some work with the rashad in the mission I just did. I didn't really feel the increase, but, I noticed the increase over the course of the run
I still kinda missed having over 200 toughness >.>
I actually enjoy the feeling of being a lynchpin with people outside their depth
I feel like the game pushes you towards perfection and the closer you get the less you rely on your teammates and the more self critical you become.
Is anyone know if extra attack speed talent is for current stamina or max stamina
In a non-toxic way
Some builds is less reliant on teammates but also gets your team killed more
current
it drops based on stamina consumed
Aw ok so kind of makes being exhausted even worse
not a big deal
still a really strong talentg
and you can take stam on dodge talent to mitigate
Is stamina regen curio perk worth
Prolly overkill
Cause it says at end of rampage 75% less stamina regen
I have 15% toughness, 12% revive, and 15% gunner resist rn
i take 2 iirc
I think that's more of a comfort decision
The revive really helps
Do you feel starved after rampage ends? Are you dying due to the inability to block/sprint? Then take them.
I have the stamina on dodge talent now for it
When I took it off it was felt bad to be exhausted
Yea I would keep stamina on dodge
makes a big difference
esp when you're running a 9 stam build

because your attack speed and dps output is one of your main sources of protection
9 stamina jesus
I don't run it don't have stamina issues with +4
Is the knives cap attack speed
idk, if there's a cap, it's hard to tell
I dont have the 9 stamina but feel just like that fast swinging
When I have rampage
nah it def goes faster when you have 9 stam
👍
well
i can honestly say that
with a str + rending stim and rampage active
shivs feel absolutely absurdly strong in terms of raw power
and I don't really like them very much
shivs are really good
Strange how shivs to me feel like they have good stats but weak blessings
Like Uncanny Strike feels weaker on them than standard Knife
That's because it is
because it is
(nerfed uncanny strikes is still stupidly strong)
yeah
Shivs are easily top 2 best melee on hvs
all about them shivs, cknife, caxe and taxe tbh
although rampage saw is kinda comfy even though i don't think it's S tier
Whats the other then?
Still hits full damage on carapace headshots with 5 stacks right?
And our DoT is 0.9 scaling on carapace by default anyway
So chem is always bonkers
On heavies? Should be more than full damage
Idk about lights
on melee build with shivs and rampage do u guys think adreneline or chem dep is better
Adrenaline is definitely more fun imo, idk about better
But it's easy to get full uptime on it
saw is like a C tier weapoon at best
Attack speed is best stat
chem dep
the crit matters more
combat axe mk3 is the best hvs melee
Think both options are good anyway
u already have so much attack speed with stam curios and swift endurance
Just built today Rashad build, havent yet gotten time to actually play it
it's prob the worst melee in the game atm
if I had to write up a tier list of weapons, the bottom 2 would be thunder hammer and bonesaw
what weapons is this for
Open to suggestions to tune it, Rashad + Needler
take hypercrit over 15% mag size
^
Okay will do, i just read HC and HV have bad interactions
Rashad kinda just gets around it by doing lots of damage anyway
Okay, that it is then, because 7 mag needler vs 6 is nothing
Cursed idea i need to get out of my head, Hive Scum variant of the Vigilant autogun that for the special action has you dab to get the dual pistols trickshot bonus
Am i missing out on a lot not having Forge's Bellow, that aoe stagger from Rampage node
Seems like could be pretty good debuff for bosses and such
i would take forges below over quick and deadly
Yeah dmg could be reaching overkill already
Sweet spot vs Quick and Deadly? 25% weakspot vs 15% dmg on dodge
depends on how often you think it will be up
it is very good
I really like it
but quick and deadly has garbage uptime so
Ok, adding it then too
Ok, that it is then
Ill add to description that its Discord Pro(tm) approved
it's not C tier because C stands for shock maul
can also take adrenaline unbound potentionally
I love dashing up to an ogryn patrol and making them all fall over 
it's a B-
True, but, have you considered, faster?
diminishing returns make it not notable
it's decent and a good clutch save but it rlly depends on the build, i find with shiv rampage builds i don't rlly get high value out of it but caxe gets big value since you don't get crackhead mobility
Ill be trying the shiv crackhead build too after this
try with and without for every rampage build imo i run it on a few builds
Open to links if people got talent trees for it
there aren't rlly any diminishing returns with attack speed tho
well regardless of weapon its very often free revive
For horde clear it's the only stat that doesn't diminish
True it is a voc fart
double fart even!
Also helps keep you safe in the rampage debuff
I always stack triple revive speed so I don't find it insanely clutch
but I do take it always on anything that isn't cknife, shivs maybe tax
just cus those weapons can dodge certain death but low dodge range weps can struggle so the command fart is clutch
Thoughts on Slippery and Jittery on rampage melee builds?
Im not against bit more survivability since my gaming skills arent topnotch yet
That bit about Jittery has me worried especially: "Only applies after the regular dodge action, does not apply after dodge-slide."
As i tend to spam slides
i only rlly run slippery on a few despo builds and jittery is incredibly strong on shivs/cknife but you can drop it on heavier weapons that don't benefit from dodge movement, it's pretty great on any build tho
slides are not dodge slides
dodge slide is dodge -> hold crouch to slide mid dodge
Yeah i know, i spam the slide variants a lot with crouch
that's cool
Got crouch on my alt so can do Shift + Alt easy
Keep in mind dodge slides consume 2 dodge counts
Yeah i learned that today reading these steam guides
Probably spam em too much tbh
yeah it's not the best thing on scum tbh especially since Jittery let's you normal dodge spam
i only dodge slide for poxbursters and a chaos spawn grabs
Okay, ill try to undo that habit and be more dodgy instead
with jittery you have no real downtime for more dodge spam
it's a good habit tbh scum is the only class like this
Someone told me i look like crab the way i move
Also, that someone was gunned down, not doing it, in spectator mode so 🤷♂️
+25% weakspot to jittery reasonable trade?
Dodge slide is for aggro-heavying with slow weapons, or for evading poxbursters
probably, weakspot bonus is only worth on cknife and shivs
Apart from that it's mostly excessive imo
on rampage id recommend stam on dodge, which helps when rampage goes down
Like the Wind?
yes
Not sure where id grab loose talent for that still
i take it in opposition to the other two in the row
you don't rlly need this
realistically when rampage goes down everything is dead
I could pay attention to it ending and dodgesliding some distance and switching to needler spam
you can also grab stam regen on curios to offset the downside and then its whatever
thats what i did when i was playing rampage at least
i don't even find it an issue with no stam regen curious ngl
i mean try it out for a few games and see if it's great for you, everyone plays differently
with shivs at least i dont find much difference with the other two at all
jittery is insanely good on shivs
My first "look mommy i did it all by myself" Rashad build i did without outside input, is wildly different (and worse) than the one i got now finally
the slide one isn't great for it tho
I just imagine that is like 90% experience doing their darktide builds who dont bother looking for outside help
Running really unoptimal builds
Noticed this pressing F to check out others builds in the lobby
used to be so much worse day 1 tbh
nowadays I just always take Nimble tho
go ahead and take extra dodge on ranged weapons lol
the other two didnt work or fucked you over
the lower threat talent sucks so much ass like i wanna be shot when i run desperado
i think they want it to be some sort of backstab playstyle talent which would be fun if it wasn't a terrible playstyle
I can just imagine taking the lower threat talent and then having to spend twice more time reviving friendlies and feeling guilty about it
I think the low threat talent messes with burster aggro, making them feel more broken than they already are
it does yeah
wouldnt it be beneficial to be agroed? to take advantage of more crits from float like a butterfly
i tried to type float like a butterfly but my phone autocorrected it to float like a hetslop???
hetslop???? in my darktide server
You should stop floating like a hetslop
Why are pugs so fuckin terrible at frontlining, I wanna play scum!
Can't scum slaughter everything in the Frontline?
New word to me
You can't frontline solo, you can with another brawl buddy, but rampage downtime fucks you up
but if you have 3 backline, you gonna suffer
You know the word: Cissies?
Everyone can frontline by just running ahead and being first in line for an overhead
might wanna delete that cus of another word in that picture
Not really
the 3 psykers on my team last night
rotten armor and they all went in front of me when i was tauntgryn

the existence of hetslop implies hetgem
STRAIGHT
I like it when they go in together and share an overhead! it's more efficient
they all died to the same overhead it took my breath away
does wildifre strength or spur attack speed apply to range weapons?
my wife can't find out that I'm a lesbian
im probably enby but i have a job so i dont care about that rn
if my 3 wives 4 husbands and 2 enby partners found out i was poly and pan id be so fucked
are you prophet solomon
listen. none of y’all is a big tiddy goth baddie anyways so who cares?
what the fuck is hetgem
Had to google enby too
Now this i know 
I don’t know if you are or are not a big tiddy goth baddie but I am sufficiently convinced you are not.
Tauntgryn works when you have competent teammates
"I want a big tiddy goth girl"
I dont think i gave you permission to post my private pictures. 🚫
i want big tiddy goth gf
I just want an affectionate and love caring bf/gf 
You people have no sense of care smh
I want to find inner peace and tranquility along with contentment in my life and surroundings.
Themfriend
It's honestly adorable seeing straights learning the lingo for the first time 

nonbinary partner real
I hope you're not talking about me
First attempt at Rashad build, 30s into game, dodgeslide into next pack of elites after first one, trapper behind em, never heard it, instantly webbed, rest of the team dies 30s later unable to rescue me shooting from far back.
Sounds about right
been there tho
Think ill lower Auric into Damnation for the next one
These guys were like lvl 300s+ too
Just remember with the rashad: Light spam everything that isn't an ogryn eilte/monster. You can either light spam or heavy spam maulers, as well. >.>
Yeah i used to play it with vet back in '23-'24
lol
I've been playing since 2022, my brain just went on vacation with that statement
23 is when they finally fixed the rashad's priority
I remember when people thought the way with the antax was push attack spam <.<
I'm... honestly not sure how good I could make this gun in a run... :\
That's my prefered mark for the headhunter, but, on hive scum I might consider the mk3 version
yknow if hypercrit worked with ranged on scum this gun would be a monster
Yeah
I don't like the burst fire marks on the headhunter
it feels as though it specifically nerfs the slow firing crit weapons on scum
that hypercrit doesnt work with ranged
dual stubbers, single shot headhunter
I noticed stripped down is actually more effective on the needle gun, when I had the +3 stamina curio
or rather has better uptime
I want to love the headhunter, but, every time I use it... part of my soul dies due to my poor aim
You get punished really hard for having poor aim, on that gun
1600 dpi and low sense is the way
I have my sensitivity pretty much perfect for how I play x.x
every time I fuck with it bad stuff happens, or it just feels horrible
damn people don't all play at 3000 dpi?
I mean I used to use my mouse at 400dpi lmao
Uh, this is my in game settings >.>'
1 dpi and 0.1 sensitivity
Any lower makes it feel too slow, any higher makes it feel way too shaky
I still gotta be able to do a 180 for that trapper that just ran up behind me x.x
I mean it also depends on desk space
I don't have much space on my desk atm
if you only have like 8-12 inches of mouse space, high dpi/sense is normal
Is this a high dpi...?
I have I think 25 or something with my keyboard in the right spot
DPI is mouse specific
You'll find that through your mouse's software
I don't think I messed with those at all, I just set my in game stuff to work with my mouse
Kinda surprising. You've never struck me as the tech-illiterate type
figured you'd've tweaked it at some point
I am not really illiterate... I just don't mess with stuff unless I have to
Yeah I didn't mean to say you were if it came across that way
Just. . . surprising is all
my set up is set to exactly what I need and fucking with it has severe consequences >.>'
Time to grind aimlabs for a 2% improvement in video games
psykers can crash the game
I am not really tech savvy, so I'm probably closer to tech illiterate than not
atm extreme psyker racism is very beneficial towards clearing ur havoc
Should see my aim in gears 2 and 3 lmao
Too lazy to figure out mkb controls to replace roller
and I can't aim for shit on roller
What now
Considering how bad my I think my aim is I do land more shots than I think I should
psyker can crash the entire lobby
Yeah it was
but experience helps with landing shots
Exhibit A
Its so ass :,)
I fucking hate controllers
I opt out of using a controller any time I can
While I could figure out mkb for Xenia Xbox360 emulator
My aim is bad enough with giving me everything I can have going for me
my ps4 controller was literally plug and play
and that layer of easyness beat out my need for kbm controls
Your aim is better than mine is with a controller
Also yeah, that's on an xbox360 emulator
I thought that shit was near unplayable but I was a decade out of date
This shit's been smooth as so far(A little hitchy/stuttery, but not too too bad)
yikes 😬
More like it, took more carefully
How long do you think It would take to get 203 heavy attack kills on a solo malice run with my stim active?
my aim is like 10x worse with a controller
I need to do the stim active heavy hit penance too
I have ascension riser as my prime choice atm
Heard some Chain Axe is good for it
Didn't take 1 hour lol
rampage helped tho
hypercrit procced a lot on the mk1 dclaw's heavy attacks, for hordes
Sweet, now I have each set of the transcendant gang type things
My guess is the mk3 shivs, the mk4 chainaxe, the mk2 taxe, and the mk9 heavy sword(with the mk1 dclaw as an honorable mention) are the better options since they all have repeating sweeping heavy attacks
One of chainaxe marks has sweep heavy attacks too
So would recommend that mark for the penance
that's why I said the mk4 chainaxe x.x
i just used a dog grenade to force a burgle to spit out my teammate and it turned towards the edge right as i did and spit him straight to his death
I got rewarded for making sure we got all 3 scripts this last run, with a perfect db shotty that was nearly max rated >.>
i got a 490 executioner shotgun at the end of my last run, 60 damage
Oof
I like the hacksaw on ranged hivescum
I like this game because its easy to play even without sound
flesh tearer knife on scum is lowkey goated for rotten armor actually
Why how
Rotten Armor DR ignores DoTs.
Is it kill crusher faster then like spamming heavies on head
I was running it yesterday and it actually does wittle down the rotten armor mobs quicker than just constantly wailing at them from my experience
I forgot what perk is
bleed stacks on weakspot hit i think
You can do that and that also inflicts the bleed. It's essentially using the bleed as a way to bypass their resistance at first until they get past the threshold to start taking full damage
It's on crit.
And it's 8 stacks
On a class that likes critting.
So it's actually consistent too on Chem Dep.
It's also nice to have coated because that extra DoT of chem toxin helps too.
No
I was running with finesse stimm too since
Finesse stimm on combat knife is kinda nuts
Is it need dependency because I like the adrenaline keystone better
Honestly you could probably brute force it even with adrenaline
Since with the attack speed bonus, you'll get to 16 stacks quickly enough.
And it'd help with boosting finesse stimm further anyway.
16 is max stacks bleeding?
Yes.
And 8 is every crit so only 2 crits
Ye.
Wow thats good
Technically can be done with shivs
I have rending blessing and crit blessing on shivs
But knife has the 120% rending
Which actually does matter.
Shiv can't boost bleed damage on carapace as much.
I never used the knife much I heard it has worse horde clear
It does ™
Horde clear is honestly serviceable enough if you're running a strength stimm though
With shiv I dont have problem with single target except maybe rotten armor
Or rampage for that matter
I havent tried my shiv build in havoc but desperado build kind of way worse in rotten armor
Arguably, it feels like it synergizes better with hyperviolence too
Knife has higher highs compared to shivs in pure numbers but it's dependent on hitting weakspots/crits
My friends always want me to be desperado
the things an unnerfed uncanny strikes will do
So knife kills crushers better then shivs?
Tomorrow I can max dual autoguns
easily
Yey
Yep.
Shivs are better generalists.
Combat knife better for single target.
But honestly can be brute forced into being decent at horde clear.
Especially since all of the cleave you get + bleed means you're getting a lot more horde clear
Since bleed ignores cleave distribution.
When im using shivs it can one shot crushers sometimes lol even if its not suppose to be single target
It needs hyper violence, rampage, and stacked rending on shiv blessing
I dont think it needs crits
I take purple bonesaw for my desperado build
Purple is like brittleness?
Fellers, did this thing stop sucking after the damage nerf idfk how many months ago?
Yeah but it stacks separately from brittleness
It's good specifically on scum
And I guess there's a use case for arbitrator
Its good on desperado but less dmg on flak then uzi and autogun
Since it procs forceful really quickly.
even then it's among the worst of the desperado guns imo
It shred mutants actually faster then the uzis
It shreds maniacs idk why
My first SAP desperado game was 1.3m

That’s its whole thing
Also it can knock over ragers and maulers
It's always had a great maniac multiplier
The shredder has ridiculous maniac damage
Very high maniac adm and stagger. Poor flak ADMs
And has really good stagger.
But less damage against ragers and maulers than others
It just isn't good at armor.
I remember people using it back in the first? talent trees on vet and it was just constant mauling
Hell, even zealot was goated with it
Yeah then it got nerfed into uselesness.
Desperado hive scum is literally old vet
What are good blessings to get for the hacksaw for desperado?
And then it got buffed again.
I think they cut the bonuses for blaze away and pinning fire in half or something?
Meant blessings, always mix'em up
I wouldn’t use saw with desperado
I use refined lethality and limbsplitter
Use shiv
Speaking of, which of the two has the faster reload: shredder or autopistols?
Sap
SAP just feels way snappier for desperado
Shredder easier to use
Has no recoil while autopistols is like one of only weapons with recoil
shredder is easier and you can take pinning fire and fire away with no doubt in your mind
also yeah it's pretty accurate if you brace it
i also heard DAP can't chain crits
Yeah SAP has way better crits
well in general, DAP has kinda low finesse
I like saw 
Guys what do u think of readit saying needle gun is overpowered
^ same lol
i implore you to try vraks iag tho
It really needs a dedicated build
i think the needle gun punch alot above its weigth for no ranged investement at all
but i just don't think it's op by its nature
I think its only overpowered if your not playing havoc or auric
those are exactly where they're overpowered though
In havoc and auric needle gun cant stop like half the specials from doing their action
but it will kill them.
So a trapper will always shoot a net a flamer will make a flame trail
Bomber will throw bomb and dog will jump
Yh
kinda
I'm always on the lookout for specialists because I have most of my time on this game on vet lol
two shots kill them pretty fast
But having them shoot nets and throw bombs is bad to let happen
I tend to try and deal with them before they can actually get close.
i don't think it's really that good against specialists tho
And I think in havoc all the enemies do everything faster
So its almost guaranteed theyll do it
Still leveling stuff, I don't intend to haul my non-meta build into damnation or havoc anyway, at best I'll probably try and run 5 heresy level for the cosmetic and then go back to malice 
Admittedly, needle pistol itself isn't the actually overpowered part.
It's pickpocket.
Because that one node kinda invalidates all of those concerns.
Since you can just fire as much as you want.
Then you can use whatever 
The amount of gun and needle HIV I see without it is concerning
I run melee scum with needle and don't use it tbh
But that's melee scum.
I use bp without pickpocket on melee and I dont rlly end up needing it so needle gun may not need either
Yeah that’s fine
I’m talking about people who shoot all game
Ranged scum wouldnt use needle though
ranged builds without pickpocket might aswell not be ranged builds
like
i reach red ammo by the first horde in aurics lol
it's more like vet if he could use his guns liberally
Nah gun HIV is more of a psyker than a vet competitor
Vet is still more effective at range and specialist removal
Idk old shredder vet was the same play style
But they couldnt shoot into hordes
They could destroy shooters and specialists and elites but lost to bosses and armor
Had almost unlimited ammo and almost invincible during ult while killing specials and elites
Nah vet has the advantage at both longer ranges and specialists generally speaking
Thanks to wall hacks and weapon selection
Also just better ranged damage
But outside of niche cases, not the spammability of HIV
HIV and psyker both provide more general ranged DPS
Psykers have wall hacks thru illegal ways
Reading about HIV providing ranged DPS is wacky
Patient zero is spawn killing everyone
It was funnier in my head 
am now doing crit crowbar
God help me
I'm doing wacky shit like regained posture for hive city brawler, and not taking the adrenaline frenzy modifier for stacks on kill
I'm just screwing around atm. I'm gonna try the stimm supply with the build
I really want to use adrenaline frenzy with it, but, I think chem dependency is the right choice for it :/
Yeah, I'm trying to mix some stuff together
I am not really sure about this build at all, at this point. >.>'
Rampage and adrenaline frenzy with a non-crit weapon doesn't feel particularly wise, but fuck it
I kinda hate chem depencency without stimm supply
Like, it feels awful to just keep stimming myself to keep a buff up instead of whenever the fuck I actually need it
That's what I was gonna do, before I wanted to try crit crowbar x.x
On the plus side, if you do the exact same thing and just slap shivs instead, suddenly it's nutty
Maybe with a change or two, but mostly close
Yeah, but, I don't really like the shivs even tho they're as good as they are... they're better than the combat blade, but, I don't really like low cleave weapons for my melee
The sprint speed on them is nice, but, the cleave on the lights... makes me feel like I'm taking a single target weapon to the horde clear parts that I really like my melee being able to do <.<'
With hyperviolence and hypercritical, I think it does quite nicely
Or the cleave node at the bottom of the tree
Oh yeah, I take that one too
Gotta squeeze it a bit
Pulverising strikes on rampage is also silly
I mean, rampage is silly
No
yes except for the others that do
otherwise yes
I'm actually learning to enjoy adrenaline frenzy without the kill modifier tbh
bro is stoked
I'm still testing things a little bit, but I'm at least glad it's per hit and not per attack
So it's still pretty easy to get stacks on hordes if you have a nice cleave
this seems weird to me. I would claim with a normal game’s pace you would want to be constantly stimming and rampaging. I like the comparison with how jobs play their rotation in FFXIV where you have cooldowns you manage. rampage with chem dep has the same rhythm.
Due to how fights are kind of random and fast in the game, I don't always feel compelled to use an item with a somewhat long cooldown
So I try to make do with what I have because I'm already confident on succeeding without the stimm
But this ends up fighting with the 60s and 90s durations for chem dependency and if I play too well without the stimm, I just kinda forget it exists
do you run full 75s stimmlab on rampage? cause with sample collector those ~45s of the typical stimm for a rampage build are more like 30s tops
that is not a huge opportunity cost
on let’s say damnation upwards you might end up ‘having’ to stimm maybe once or twice to maintain stack. and remember, once you are fully stacked you can run 179s/119s without stimming before you fuck up your stack economy
What’s heavy sword mark is the most optimal
I've been playing dual auto pistols with the shivs and vultures mark, with a stimm rolling im at about 3k dps
They all perform roughly the same, but, the mk9 tends to stick out as the most liked one
I ran a 50% one most of my time with scum, then tried out a 100% one for stimm supply and it just kinda sat like that since
It's not that I can't use it often, just that I don't need to use it often
Then you are not trying hard enough to get into trouble /s
no. I get you. But in that case you might want to reconsider switching your stimmlab to CDR to get something somewhat worthwhile out of it if you don’t feel you need the boost.
Hello! What guns do you use on Hivescum other than the exclusive ones? I am tryn the single repeater and the infrantry gun and they are quite amazing
Double barrel desperado is good fun
Infinite ammo generator without ever really worrying about running out
And explodey bistol
I'm just using it for toughness, then I realized "hey, I'm using it almost never and the situations I need to use it are bad", so I just put strength and rending on it too
I still go matches without ever using it
Maybe I should jump into havoc so it forces my hand or something idfk
petition to ban mods from the game 😡 PLAY THE GAME THE WAY GOD INTENDED OR DONT PLAY AT ALL
You keep your grubby hands off of my Keep Swinging
mods are how god intended darktide to be played
I THINK NOT
one of these damn trader idiots had a mental breakdown an attacked me lol and the whole caravan turned hostile
516k damage for a damnation run good right?
Decent yeah
Truly a Rimworld moment
Strangely enough I'm irked by the amount of visual recoil from doublebarrel shotty, it's what's stopping me from using it
You should keep trying. Killing 20 ragers with the DBS is peak gaming. Feels gooood.
But it makes me nauseous 😰
it is kinda annoying when playing DB HIV yeah
I bet there’s a mod out there somewhere that removes it
lowkey
tauntgryn has been more of a curse than a blessing in my experience recetly
how so ?
four times in a row in havoc where an ogryn taunts and they move into me and actively screw me over
it is
truly something
two overheads
two poxbursters that i cant push because they're going for the ogryn and then that ogryn moves into me without pushing them

That's some good trolling never thought to do that
I remember when the recoil was bugged with the swap and it kicked your camera to the wildest places
though the recoil now still is honestly so annoying
too much screen movement
I'm much rather have my crosshair kicking to the sky, and it's actually something a few weapons do, like the combat shotties
Ah so it's not just me
Only way i can play doubleshotty now is firing both at a time
At least I don't feel like I'm taking 2 heavy backshots in a row ingame
also uhhh the uhhh
bolt pistol ADS does the same
it's not centered and most of the recoil is the gun itself instead of the camera
there was another game I played where you could disable recoil screenshake, but I can't remember which
I think it might've been Payday 2
i do that on some builds, perfectly valid so long as you take the both barrels blessing
new build: both barrels without both barrels
it's actually funny that the high reload speed animation is just the both barrels animation, independent of how many shots you reload
I tried to search to see if this was discussed or maybe I read something wrong but am I suppoed to get buffed from my own stimm supply? When I tested it in the meat grinder, I didn't seem to get any damage buff at all.
Using the cartel special with 20% strength 15% rending.
Using Stimm Supply with exact same build.
I didn't change anything in those videos other than pressing 4 or F
Okay I did more testing and Stimm Supply only works if you drop the crate with the cartel special stimm cooldown available.
isn't that how it awlways worked?
except for the bug where you can leave the radius and come back in
and get the buff
even though your stimm's on cooldown
If it is, it's worded improperly enough to confuse me. But yeah, I tested running out and going back in and I get the buff. But if I just throw the stimm supply down without stimms available, I don't get anything.
I'm not sure what's suppose to be intentional or not.
If this is the case, do allies still get the buff if my stimm is on CD and I drop it on their feet or do they have to be outside and run in like I do?
Is this the only gun where I want reload speed + stamina
I assume only the direct hit matters for the damage ups
and not the DoT
oh wow okay
nice thanks
hmm
carapace + unyielding then ig?
everything else can be killed in one hit
why do all the blessings suck ass
DoT kills cannot proc it
fatshark pls
thats really the only one though
i heard that damage refinements on the needler only apply if you swap off the weapon and swap back on
im taking stripped down and run n gun
DoTs are effected by the currenly equiped weapon
lmao
wait how
I know weakspots inflict more chem stacks
but not crit
so how is crit useful
ah
you can apply 10 stacks of tox with 1 shot
If you want a melee to compliment a your range, crow bar with can opener is decent. The brittleness lasts 5 seconds vs 3.5 for purple iirc
cb*r
Chem dependency I use for finesse weapons and adrenaline for power weapons
Do y'all (you all) think it's worth swapping superiority for can opener on the crowbar?
i prefer opportunist because it applies to all staggering attacks
can op only works on the hook mode
Do they have to be fully staggered like knocked on the ground or does normal stagger work?
how does opportunist work
is it for the attack itself which staggers the enemy and/or any attacks against a staggered enemy
if staggered at all
So I read it as rending buff if the enemy you hit is staggered
so true
Yeah, I think it's just gonna be a tradeoff of team buff and ramp-up
Though I'm feeling the crowbar with superiority alone is being pretty neat
Might keep can opener to get some team deeps on bosses
Crash Bandicoot 3: Warped is a 1998 platform game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. It is the third game in the Crash Bandicoot video game series following Crash Bandicoot 2: Cortex Strikes Back. The game's story takes place immediately after the events of the second game. When the ruins o...
this
Nice, but not enough of a banger
Also this
Do you guys have any recommendations for YouTubers who post videos of their havoc gameplay as Hive Scum?
prob epiccole and telepots
ainz
Thanks for the recommendations
Nuh uh
Actually incorrect
How can you call this ugly
a thumbnail only a mother can love
This look like a thumbnail for a Darktide compilation
Actually no
Looks like a thumbnail for a Instagram reels video
Looks like a psyker dream thumbnail
Is this Beloved lore
Is the Beloved the bron jame
Ainz has some explaining to do
"What, beloved? You want me to turn her inside out?"
When did these thumbnails get popularized
First time I saw template like that was on new Vegas modding
I know its peak
You never saw a meme compilation thumbnail?
Damn
Maybe read next message
In ainz's specific case you can actually track the progression
🫵 

I’ll try crowbar when I maxed out the saw. Thanks. But that the relentless chain starts at 3 takes getting used to.
Peak again
AHHHH JUST PULLED A CLUTCH AND GODDAMN DID IT FEEL GOOD!!!
Does anyone know when FatShark will return to work?
they are back at work.
They came back last Wednesday
I just hope to come back soon to fix the bug
That'd be late march/early april
Probably. Updates every quarter. 3 months after December is
today in the conclave radio music https://www.youtube.com/watch?v=oMvlw8XRFGw https://www.youtube.com/watch?v=_bJiWro9M1I https://www.youtube.com/watch?v=K6qv2MCFVOU https://www.youtube.com/watch?v=WzFFj4tJFQM https://www.youtube.com/watch?v=7Au5RCy7aJI
Soundtrack Film Heavy Metal F.A.K.K.2
Soundtrack Film Heavy Metal F.A.K.K.2
Soundtrack Film Heavy Metal F.A.K.K.2
Soundtrack Film Heavy Metal F.A.K.K.2
another classic rimworld moment
Hopefully we get more cosmetics
I like the bare chested shoulder pieces that represented gangs
we still dont have the end of the year blog
That's true
Is this just ai
yeah, 13 years old AI
26*
that not ai is from the movie heavy metal 2000
Oh right didn't look at that I'm just a dumbass apologies
Certain infamous youtuber said they do not consistently, with crits they die like 1 shot earlier or something along those lines. Hence carapace is kinda meh and he recommended reload instead
Rashad feels super strong after bonesaw, only thing i dont like about it is that it feels so slow it doesnt feel like playing hivescum anymore at times
got a question yall, is The Sweet Spot talent good? the bonus makes it seem good but is it one of those talents where its secretly shit? like +25% of like a 10% bonus or something?
it's around 7% more damage on weakspot
ya this is for rashad build
then it becomes more than just 7% or so
yeah i think it's fine
tyinking of dropping it for stam on dodge to keep the attack speed up
i dunno how is the general opinion on stam on dodge talent, but i think it's one of the worst hivescum has
i am also unsure
hivescum's stamina regen is already stupidly high
the breakpoints on rashad for oneshotting elites actuallyl feel quite tight so sweet spot may help a lot
Weakspot is what i dropped from my Rashad build after consulting here lastnight in favour of including Jittery
yeah i don't think you got the points for it
Tbh im not so sure about if that made me miss some oneshotting breakpoint, but im not into high havocs anyway so down lower probably not
jittery is v cool ye
but it's not a bad node still
i have jittery already, its very nice
you just have to do some triage
Bonesaw and needler, how do you guys deal with a gaggle of dreg ragers?
cry and piss my pants
I never use both at the same time lol
https://darktide.gameslantern.com/builds/a07a239b-9e32-4f73-a2bd-fad9dac760a6/hive-scum-rashad-enjoyer?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button this is what im rocking at the moment, trying to feel out those breakpoints because oneshotting a bunch of stuff feels great
the last one gives you like an extra kill haha
8 in one swing
dont reslly need it
feels great allihilating mixed hordes tho
I fall asleep using combat axes
understandable, its great for brain off tho
I got told cleave is not for Rashad, relies on BM
it's not wrong, the swings have 1.5 cleave
except the push attack
i think that has 8
u can deffo go without the extra cleave but BM will go to 4 kills, extra cleave can take you to 8 (after a decent amoint of testing in the psyk)
the one extra cleave node is worth imo
the second not so much
BM is definitely the most worth
give it a whirl brother
i like the first one because you get the 5 seconds buff rather than per attack
Okay i might have to consider one cleave node then too
Shoot them and dodge
Throw a blinder or chem nade
stab them and pray they don't all spam their lunge attack 4 times in a row

Just hit your feet with a launcher they all dissapear 🙂
Looks very good to me
Crit one of em in the head with Rashad and watch em all disappear
But with bonesaw? Dodgeslide backwards and spam needler
I love the cleave nodes personally
With BM Rashad?
I could remove those and go for more cleave, but nice value in those 3 nodes too
I never play tac axe idk
But i generally enjoyed them with dual shivs heavy sword and chainsword
Idk how people can ise that tac axe trash tbh
Yeah for other weapons they are amazing, but Axes with Brutal Momentum things change, Rashad is caxe instead of taxe btw
Oh i did play caxe
I did not like it yeah
Its too slow
I also prefer the last mark and not rashad
Combat Axe gone indepth there
you leave sample collector alone. that stimm you get gives you strength which straight up translates into more cleave.
I dont use it either on my rampage builds
Only with crate
Dont really see the need.
Rampage cd is pretty low
chem dependency seem kinda ass to me
Its really good
adrenaline frenzy seem better
Basically perma 20% crit and dr and 40% faster cd
hmm
And like 35 secs cd on the crate
has nothing to do with rampage cd but with stimm cooldown. 20% str translates directly into more cleave. if your argument is that rampage gives you cleave already, then the argument to switch to a cleave node becomes mood too 😉
i go rampage + pulverising and adrenaline frenzy w stoked rage
I dont understand the last part.
cant send what im usin yet ig
the original argument to drop sample collector for a cleave node
battering strikes/momentum I suppose
I think thats ok
I feel like its more necessary woth crate builds.
I’ve never had the issue with a rampage build where I couldn’t have both, caxe, taxe, hsword or whatever
it’s the best melee node up there. QnD needs a successful dodge.
more damage gud.
+QnD buffs any dmg so DoTs too
If you use rampage it is not needed
yeaa but wat about when on cd
you stimm CDR if you are really worried.
You cope; i never had issues
intelligently
Many ppl do not even know what that entails irl not to mention this game

never was an issue to begin with. HC had a bug with other interactions.
What does that do again?
I think its melee dodge slide jawn
it's nice at times
slippery turns your slide into a dodge for melee defense purposes.
it has arguably more noticeable use than jittery does but also expects you to change your movement behaviour. nimble already gives bad habits
it also nice when doing objectives, where u gotta carry stuff
can just slide, when u gunna get hit by melee and u wont drop it
Youre so fast they usually can't hit you anyway. Also its good practice to push while you slide dodge with a battery to prevent hits.
You can move very far very fast without getting touched once you're good at it.
hmm
btw why don't people take quick n deadly
it seem good
15% close range dmg, think it count for melee too
Don't think of nodes in terms of their individual benefit but more in terms of what they compete with.
Is there another node that provides more damage or higher uptime?
I would not say it gives bad habits; more like its mandatory for HS
Slide dodge talent however is bait… THAT teaches bad habits
it doesn't teach bad habits
it teaches you how to play with the talent
that's the same thing as saying that pickpocket is bait because it teaches bad habits
I would say its more like ‚its beneficial to the build; if i can fit it & i don’t need anything else/nothing else is better then take it
Beting on uptime is imo not means of all ends; smth can have low uptime but with it your build is much better cause it counters certain enemies/situations (purely exemplar)
Kinda the same tbh
But i see the point; your point is valid too 
What does it do?
5% toughness per sec
while adrenaline frenzy is active
might be good tbh with adrenaline smiter
Its alright tbh; helps with chip range dmg from shooters/AoEs
And AoE is the main killer for HS
yea gunna give it a try see if theres a diff
now i got 1point left iv no idea where to put lmao
Show us the build 
cant upload pics
😢
cud go for slippery customer or jittery
or forges bellow or a dmg one at bottom
Really hard to advise without seeing all the nodes
i got most good ones
Honestly 1 point isnt make or break just put it where you're comfortable and play
feel like targetted toxin cud help
Get the bellows
Try it out and then try something else
Soo many ppl don’t pick & its a pepega move not to

