#hivescum-class
1 messages · Page 202 of 1
What's a good melee weapon I can use if I want to deal with a pack of crushers... I normally just use RPG but I like using chem grenades lol
Rashad shiv knife chaxe
god fuck no
how
literally how
with this game's playerbase?
you're actually insane.
Using Smite turns on friendly fire against Psykers
Darktide once an Admech class drops
Admech class might be our first "genderless" class lol
Though granted no matter what gender our Operatives are, doesn't matter once they're covered in cosmetics
some Admech are still gendered
like hadron is still identifiably a woman
Will it come with a tabletop rebalance to make them relevant again 👀
Fun little tidbit: there are no examples of genderless admech members.
Ogryns are ogryn. No gender
every member described in any novel clearly remembers their binary pronouns. they might not act according to societal expectations, but they are pretty much written through that lense.
female ogryns exist. and so do vatborn ogryns.
Not in game. They're ogryns
they might be vatborn.
Ogryn
the bully clearly enjoys drag.
Ogryn
change my mind 😄
What
This is just wrong
Damn I can't find the image
Mechanicus is a trans allegory
Change my mind
I have an image somewhere that lists most queer characters in 40k books
and like half of it is admech
All
Its sadly outdated though
transhuman is kinda trans
The woke virus even infects workshop 😔
no. it’s true. there are no mechanicus characters with neutral pronouns. they are all binary gendered. some of course are depicted in ways that they have transcended these categories. but they are written as gendered grammatically.
I am not claiming that they perceive themselves in such binary ways. but that the authors gender them binarily. And I really don’t know if that isn’t some sort of in-joke.
actually. I have to take that back. apparently there are a few examples I just found.
- Imperator: Wrath of the Omnissiah has a Magos Dominus using ve/vis, so I stand corrected.
can anyone give me a tldr if I should or should not buy this class
its fun
Glass cannon on meth shooting extremely fast with nearly unlimited ammo
It’s unlimited ammo
it’s not even a glass cannon. but your defense relies on a solid grasp of the basics of combat. contrary to arbites which can facetank a lot.
Im having loads of fun with it, still leveling and no regrets so far
glass cannon infinite ammo 🤔
You could technically build vet as a glass cannon too
ig the difference is infinite ammo?
honestly its not even glass cannon with some builds, some builds are downright sturdy
and the damage is still high lol
It’s much more of a run and gun class and def gets better ammo economy
Vet ammo economy ultimately is very gun dependent
HIV farts ammo out its ass
scum is basically the slayer of this game, it just makes every weapon you put in its hands better with a few tradeoffs (but they aren't bad tradeoffs lol)
nice
Also triple barrel shotgun
How much do you like being made of glass? How much do you like being super mobile? How much does infinite ammo or funny berserk melee speed appeal to you? Does having to use stims bother you? 
Ya like drugs son? We got alot of those
It's like if zealot, psyker, and vet all had a baby
and that baby was the hive scum class
pain
but man i love the crowbar
regular hishock auric turned into true duo with a poor playstation player
the next scoreboard will cover the entire screen and it will show enemy damage delt to player
This has been happening to me alot
for each enemy
Players drop and wd just dont get replacements
because people rage quit and the join game mid progress thing is bugged
Im not actually upset tbh
This seems to happen a lot more to maps that are about to get removed from the board
It's pushed me through fixing bad habits and has made me play alot better
that is exactly the cause
maps that get removed from the board wont allow people to join
I used this earlier in an uprising run to get the 2k seconds of chem dependancy completed in 1 go >.>
other players can't complain about me wasting time when I'm the only player

80% superiority uptime
on crowbar
wish this mod would show stacks, like the uptime mod
hidden mvp
explosive bistol
i use it as a stun tool
and elite patrol softener
sometimes i will purposely miss, hit the ground, just for the stun
so i dont kill steal from myself
to keep adrenaline/superiority/rampage going
I see so many Hivescum run infantry auto gun now
It's a very powerful weapon on this class
Idk if I'm missing something or what but it feels so much shittier to use than dual Uzis, my crack theory with no evidence is that Tanners video on it was some weird social experiment he wanted to do to see how much influence he has on the community to just believe shit without question when it actually sucks
It relies heavily on finesse damage, afaik
Used IAG for a bunch of games and couldn't proc shit and my desperado would never be extended any considerable amount
While my dual MAC-10s just fuckin eviscerated hordes faster than relic blade zealot
I am not a fan of the infantry autogun myself, so I can't tell you how you're supposed to use it to do good with it
I just don't like how the gun handles
I like it just not on HS, but that's just my crack theory is all
I too hate the IAG
I don't hate the gun itself, I just hate how the handling on it feels. If I got past that I'm pretty sure I'd like the gun
Great gun. Until there is one crusher.
... doesn't that describe most guns, though...?
Needle pistol enters chat
At least most automatic ones
Hence why I initially said most, and not all. I knew better than to say all >.>
Ragdolling a crusher with DB is funny
Which iag were you using? Vraks at close range mulched everything
You have to ads unless you are point blank with an enemy or the bloom goes nuts
And you can still slide and shoot the gun so you don’t lose out on the run and gun play style
MK V
The small blue one
I hope the next playable character is a Heretic. Have cool gear.
with the current downhill trend of viability the dlc classes have I see them only being malice viable if they do release them
psyker needs 5 more scriers buffs to be malice viable
Heretek*
spent 50k at kralls and all i got was this lousy cosplay
being short makes you bad at the game
if ur too short you cant shoot elites over a horde
yall think this is a good crowbar stat?
Beat my first 40 while on a hive scum today! 🎉
You meme but ive been messing with a 60 damage DB for some stupidity
(The memeing is me it was a terrible idea)
Remember friends. Hive Scum is not Havoc viable.
Reddit said so, so it has to be true.
Also.
I am shocked to say that I'm actually really liking Like the Wind.
so I'm wanting a weapon for my melee hive scum build but I think I want something a bit more oomph than the shivs without sacrificing too much speed, what weapon would yall recommend? I've seen some people running the cleaver, how does that do against groups?
Tac Axe
oh no it's zealot all over again
Can't speak for Cleaver, tried it, hated it
I could never get the tac axe to work
how tho
(The bad one)
I think you can make it work if you fuck it up on rampage juice
But mk4 is not it
Rampage makes anything work
The other 2
They're not very complex weapons tbh
The difference between them is your out of stamina combo
one in a kerillian
Yeah that works
As long as you can pass bruiser oneshot
Flak just makes it so shotgunners and ragers aren't as large of speedbumps
Flak/cara/unyield/maniac whatever you want
Unarmored wasn't needed for zealot. No talents only needed like 2-3 stacks of HT
So same would apply to scum
it's funny dodging gunner lines
without actually dodging
Do yall thinking the left Keystone subnode dodge on crit is OP?
Hivescum is well balanced considering one mistake in havoc will send you to the shadow realm
Also there are times when you are trying to clutch on low HP and a barrel will kill you. Not because it out positions you or makes you fall. Just the damage straight up kills you.
Now on hivescum j literally have to play looking out for barrels
if you have a cooldown reduction stim and you use stim supply, will it reduce your stimms cooldown
honestly playing this class is just cathartic sometimes
Now that some time has passed since Hive Scums release, I have an important question...
Which voice type is your favourite and why?
Just starting with the hive scum class — any recommendations on perks for the crowbar? It’s a really fun weapon I’d like to get the most out of it
Fem anarchist is objectively the best one but I run fem bounty hunter because I need fem loose cannon to have a wife
Male anarchist
no
sample collector reduces stimm cooldown
No but your stimm supp cd
You have sample collector to reduce stimm cd
Male Bounty Hunter. Right bastard, arrogant. Knows they're the best. Reminds me of Boba Fett kinda, especially the original Jason Wingreen Boba.
what perk would u put on shivs?
What keystone are you running?
rampage+frenzy
Uncanny/Precog with chem dependency, riposte/uncanny with the others
perk not bnlessings
Flak/Carapace
Flak is on everything, carapace so you nuke crushers a little bit faster
unyielding worth instead of cara?
imo unyielding is overrated
Carapace and unyielding is good
twins, maulers head, scab rager torso and bulwark armored bits 
plasma gunners head
Hello, planning to buy this class. But the reviews said it's bugged. Is it still the case? and if so, is the class worth buying?
I just leveled one and I didn;t notice anything class specific
I think male Anarchist is the best. It's simply out of his mind, which fits perfectly with a deranged, chem-induced insanity chaser like the Hive Scum
Imo single most fun class in the game
Still some weird antisynergies but otherwise
Kind of contesting my pick for favorite class.
A few minor issues but nothing as exaggerated as you read in some comments. It's super fun and although it's a glass cannon, if you learn how to use it, it's a very strong DPS or a bizarre support, imho
It can be a glass cannon.
Doesn't have to be with rampage.
how strong is the class for a DPS?
Very.
this clsses damage floor is like
the peak optimized damage of the other classes
Hive Scum actually gives Psyker a run for their money in output.
Heads up that leveling hive scum is painful, easily the worst out of the 4/6 I've done
def far from the worst
It's a little better now to be honest
tbf the talents were jank when the class first came out
and that's my opinion from leveling them before their talents got moved around xd
it was actually weirdly hard trying to at least start off.
Hmmm, I already lvl 30 veteran, zealot, and Psyker. Psyker was kinda boring to level up because of the warp thingy.
I'll buy it sure, Thanks for your opinion
As long as the end outcome is killing heretics fast is good enough for me
That is not my experience at all
I think some people just don't build well for low levels is all
Psyker was easily the worst by an insane margin
And then Vet
they did reshuffle the tree a bit to make early scum better
it was kinda painful on release
O ic
i just leveled the mac 10s to max to make leveling easy
I'm leveling psyker right now, so far lvl 20 and I've been clearing damnation fine
Well right now, it's actually really good. The biggest problem is carapace feels a bit hard to kill (but there's hardly any cara anyway so)
And ranged damage feels a bit aids if it does hit you
desprado is so busted
FGS is hard carrying me though
I am using the default white weapons tho cos I'm out of dockets
And for some reason they're better than the stuff I can find in the shop?
yeah shop drops are ass until u hit 30
cause u must suffer
i farmed some money before the class came out
got maxxed out shivs and mac 10 before doing anything
otherwise i would hate myself
I do
It's me, I hate myself
Me on rolling steel being the last one alive smacking the captain with my wooden shivs
(we didn't succeed)
is there any visual indicator that ur stim is ready?
does the penance that requires you to score crits while "under the effects of anarchist" just mean you need to have the trait on or do you need to do something specific to become "under the effects"?
its allways having the buff on u so yes use it
do you use mods?
if so theres a mod that makes the stimm indicator better
mod it up on PC
yes
Oh wait, you mean vanilla game
really atrocious UI design
and what would u put on needle gun? pointblank and runngun?
Stripped Down, run and gun
and what pekrs
stripped down is just free immunity to any ranged attacks which is very funny
perks flak/maniac/cara?
they don't really matter much, but cara and unyelding
The projectile wont do and wont matter to what hits
i use unyielding and reload speed on needler
yes
the dot does scale off the perk
if the weapon is active at least
and hyper violence says diff in hp%
so that means on havoc 40 if i kill a crusher i get 2k bonus dmg for the next hit?
no
really strong and it comes from its chem stacks
you aren't reading it right
ye sounded too good to be true
well any overkill added to next melee attacks for 1s
generally what weps on hivecscum seems to be strong or a quick tldr on his weps,
depends on the build, between melee and ranged builds
shivs, knive, chainaxe are the ones that comes to my mind
chainaxe is very good on scum yea
i don't think chainaxe is a standout
chainaxe is fun on scum
what do ppl use on h40?
idk chopping off heads never gets boring
too much clicks smh
they're just slow enough to not be satisfying
and crowbar/bonesaw?
and heavies put me to sleep
crowbar is okay
stimm supply and needler is generally pretty op in havoc as it allows you to just ignore bunch of mods
crowbar is just worse chainaxe
saw is decent
crowbar is a shit weapon that scum makes look decent
^
i would just go with shivs or knife
taxe goes zoomies
this shiv throwable is a big powercreep
imo knife is fantastic as an anticrusher weapon on desperado/ranged builds
shivs are fantastic in a rampage build
yeah but i feel they don't quite fit rampage as well as shivs
Knife rampage just goes bonkers ironic enough
But I been enjoying latel with stimm deploy
gonna try this with bonesaw and 15s stimm and ignore crit completely, tried it with chaxe worked reasonably well (and chaxe can grab the elite adrenaline node) but saw will get more collectors
it's really counterintuitive isn't it
i have doulbe cleave blessing
thats why i skipped it
wrath and shock & ae
makes sense
overkill work mid swing
it doesn't just apply to the next attack but current attack as well
it applies to any melee damage in the next 1s doesn't it
yes
yea i know, just badly worded it, wanted to highlight the any damage part proccing it
as i still think it could technically be a build
holy fuck this needlegun
and why do the shivs need an added zeaot blitz on top of hte already strong wep ...
Just drop a single needle to near all specials and gunners
And watch them drop
scum have like 2 good exclusive weapon lol
yeah the bonesaw and needle pistol
Soon to be obliterated by the balance gods
what does needle spceial do?
so both crowbar and bonesaw are meh? thats a sadge
if you count guns they have 3 good exclusive weapons
Bonesaw is really good on chem dependency and crate builds imo
It does have a decent combo for hordeclear.
And for cara u take needle pistol.
does hyper violence worth it ?
and can u combo flesh tearer shivs with coated weaponry or that doesnt worth it?
dual autopistol moment
you can but uncanny riposte will be better than uncanny flesh tearer
it's true, they are part of the desperado holy trinity
notably because shiv have weaker uncanny so bleed isn't good on armored
and the chem stacks doesnt make up for that?
you could just not make up for anything
im a sucker for dot builds
these cleave talents are funny af with shivs tho probably not needed
even on knife flesh tearer kinda just sucks on scum
yeah it's really funny
it's not like better than using the shivs normally
but it is fun
one crit will guaranteed kill anything you touch up to shotgunners
and you swing so fast
depending on the weapon yeah, honestly it's worth it on almost any build, usually only skipping it on desperado builds to save points
on shivs you'll get a bit extra damage which can help clear hordes and randomly get a big damage boost when popping elites that can lead to 1 shots you wouldn't have otherwise, it's practically mandatory for tacaxe/combat axe and massively boosts mk3 knife hclear. there's also other interactions like opening up horde-clear with H1 on bonesaw to maintain a massive damage boost
I've ran a more sensible version of this build (basically dropping a few points off of box explosion, not running cheap shots or pocket nades to path towards 20% DR and pickpocket) a lot in Havoc, honestly I do think it's the best crate focused build in the game considering how absurd the crate CD is on it but I'm a bit biased since I find box shivs so fun
unfortunately it goes from great to useless with rotten armor which plagues half of Havoc missions rn lmao
i mean if you have needler and shivs there is no way you are struggling against rotten armour
they don't exactly kill in an instant
and boxes aren't even that efficient on cara
at least compared to other options like a psword vet or just running a rashad rampage build
i mean it doesnt need to kill in instant but you can just wipe crusher packs with needler alone
from my experience by the time they die from DOT you'll have another pack on the hands 😭
but you're not wrong
slotting in pickpocket is basically necessary atp though
it is yes
i run this with knife/needler in havoc atm
wait wrong screenshot
this for the bottom
yeah literally identical to my build
i am wondering if an adrenaline hyperviolent cknife / corkscrew crate build might work well on rotten armor
could slot in extended mags over hypercrit for triple barrel shenanigans maybe
you already one shot most elites with mk6 heavy and hypercrit so i dont rly value adrenaline there at all
tru
oughhhh yeah
annoying since I'd love to slot double barrel on there somehow, with scums infinite ammo you can clear absurdly with it without needing desperado or vultures
could always run tacaxe ig but outside of rampage it's not the fastest crusher ttk
lowk scared for when the attack speed per stamina node gets fixed for tacaxe since it's nice being able to save a point not running it
then again it'd become actually absurd with 20% extra attack speed
I honestly never take pickpocket on my non desperado builds.
Just seems useless to me and too much point tax.
yeah it builds bad habts
you should be meleeing things most of the time always
unless you're like psyker, veteran, or gun scum
Yeah
and can just shoot everythin without worrying about ammo
I mean u get a lot of ammo on the needler anyway
Its not like its prone to run out without pickpocket i didnt have any problems.
so whats in the toxin anyways ? bleach ?
pretty sure nurgle has fent resistance
Well apparently not
Or the needler wouldnt work
Nurgles only weakness are the fentanyl ridden streets of detroit.
The grandfather fears oblock
I'm gonna try cowboy revolver spam
Revolver should have manstopper too
you can become a better veteran than 3/4 of veteran builds while having the melee prowess of a zealot (or better) for the cost of 1 point (very rarely 2), I honestly find it very worthwhile
yes you can get by without it
but with it you can spam, you can completely thoughtlessly mag dump, you're actually losing a lot more than ammo economy
it's the opportunity cost imo
it's honestly alright on melee builds, the damage just kinda feels like it underdelivers tho since you're rarely able to body more than 1 mauler per mag, two if you roll good crits
I haven't tried it on despo yet but maybe it's good on a despo dependency CDR spam build since it does love crits
or you could power stim rending max 🤔
reload speed stim? lmao
imma try reload stim with it, honestly that might make it pretty stinky
it seems that way but I've not seen any thorough testing, tbf when it's good it feels broken but usually when you really want toughness back (0 enemies nearby and fifteen gunners mag dumping you) it doesn't help
and hte +5 stim duration?
questionable. it means your stim takes 5 seconds longer until it goes on cooldown, no real use on crate builds and usually you kill what you need to kill in the default 15s
im running ramp atm not box
for 1 point you can usually do better is what I'm saying
it feels like u can endlessly prolong frenzy and rampage
yeah in the right circumstances
but even on melee builds the stim duration is kinda eh, it's usually worth it to run something else for that point, even just grabbing 25% ranged damage over it on melee builds does more on average
try it out for a few games and if you like it take it :P
the +5 duration is waste of point on every build pretty sure
it just has poor uptime yeah
realistically it means you get your stim back 5 seconds later, its unlikely the last 5 seconds of stim time would've clutched out an encouter over getting it back more often
gonna build this guy, should i flip his shield/mace hand so it looks like hes holding his shield forwards
maybe if it also reduced cooldown by 5 seconds
genuinely would take it on most crate builds if it did XD
would be a great change
imo
combine it with blessed stims like how they combined that one veteran grenade talent
then it'd be really juicy but i'd see myself not taking it 3/4 of the time rather than 100% of the time
its just one of those nodes that just have anti synergy with stuff for absolutely no reason, not very uncommon thing to see on scum tree :d
yeahhh
honestly hypercritical and hyperviolence purposefully being like that (and hard to avoid taking both in a lot of builds) is so weird
you'd think it'd be a mid-tree keystone like arbi
choose hyperv hyperc / skip for point save
like with lone wolf / dog keystones
but no hyperc just awkwardly blocks vultures and pickpocket
and hyperv is neatly tucked into a corner
what are we thinking
more like what are you doing to do no dps XD
drop your weps + talent tree
I'd you turn the head sure I'm not sure how much of a pain the shield connection was off the top of my head though
yeah i just didnt bother photoshopping his head
i'd make him look the opposite way, over his shield
shield is seperate part from arm, i'd just need to hobby saw their wrists and swap
i might even replace his power maul with a power sword but i think the maul looks cool
The maul is cool ueah
tbh imma give him a fully enclosed helm because he looks silly with a Named Character face
There is a sword in the box if you didn't build the watchmaster tbf
theres actually enough parts in my box to build 2 watchmasters and 2 blademasters lmao
so i have a lot of spares
and 2 headhunters
I helmeted everyone but the aegis and watchmaster
im going 50/50 for helmets
But picked the significantly cooler head
that is pretty sick
i gave him the gordon freeman cut
lemme take a pic
i put bases on my guys last cus i like to shape them with a hobby knife a bit, gonna make their bases look like some neceon machinery
damn, mostly ranged enemies on the aurics rotation is comedic as despacito hivescum
peep the pose i gave my disruptor, rlly proud of that reversed knife
didn't like how the default disruptor looked like he was waiting in line to take a dump lowk
I like that thats cool
imma try to make my sniper crouch whenever I get around to making him cus that pose is mega boring too
The Marksman?
yeahh the pose is too similar to the gunners imo
i was also thinking of swapping the thunderhammer guys torso with the snipers for some variety
I gave just built the gunner gave him a plasma gun and a lamenter shoulder pad and said "go get em:
haha i actually put the lamenters pad on my blademaster, the idea of my frontline being a lamenter was too good to pass up
painting that pad will be such a pain tho
Revolver spam doesn't work unfortunately
Tried it in auric and not enough DMG and cleave
cowboy revolver has been left in the dust imo
its fun in mortis
I was looking for an alternative to VIAG for carapace
Seems the only thing is needle pistol
you just have to accept you can't deal with carapace with your gun as hivescum
somewhat
desperado VIAG can actually do some damage to a crusher with several headshots
The node doesn't give enough rending imo
it's just about enough to finish off a crusher without having to switch to melee
wouldn't use it on crushers otherwise
mini-boom bringer with 4 mini rockets on a clip
also damn
bolter desperado pickpocket would be so funny
Can animation cancel with stun nade too
i would just use it 100% of the match
would you even bother with desperado on bolter, i think you would just abuse pickpocket and thats it :d
the stim cd starts after it effect ends right?
a free reload after mag dumping, at the very least
I feel like being able to shoot up to 36 bolter rounds in a row would go hard
I say 36 cause the +15% mag capacity talent gives 3 rounds on the boltgun(I know this cause of arby shenanigans)
idk how many it gives on the new mark, tho
14
it would be very funny tho
I don't know that it'd be broken.
It would be absolutely broken with pickpocket AND desperado
Having infinite ammo would be goofy, but the weapon is unwieldy enough to make desperado not great
Vet has to use every reload talent to get more than one magazine for Exe Stance
And we get nowhere near the same buffs
Yeah, 1 talent is enough if you can kill something in .500ms after your reload
Allready get reload speed on close range kill
Wrong
Better to get more buffs and have a much bigger safety net
U can get reload speed eother from leaving a round in the mag or after u kill a special.
One of those is more then enough
Scum has pretty much the same talent
And extra ranged dodges and ranged immunity etc etc
You prolly wont even need the reload speed let alone desperado.
Oh and desperado would also instantly reload the bolter contrary to exec stance.
No? Just 1 is enough
And stance takes 8s duration most of the time now
scum's is a bit less kill dependant since it's just close ranged kills, instead of an elite/special kill
It's distance dependant rather than type of enemy killed
Also: Yay, my rashad finally has 80% first target!
Yeah that’s the one i use. I guess different strokes for different folks. I know when I started I felt like a dollar general vet after getting it mastered I felt better with it.
It felt like ass having this at 51% and not being able to 1 shot heresy scab bruisers with no buffs up... with a 25% unarmored perk x.x
I like cleaver but it’s not for everyone.
The new boltgun mark that is oof would be very op
sees 50 ragers...
pulls out new boltgun mark
murders 50 ragers
try out decimator + headtaker with rampage and cleave talent, its actually capable of cleaving while having absurd damage from decimator stacks (altho at high havoc you'll want BM still)
I mean yeah... even with 50% cleave targets the rashad would still get pretty good cleave with that setup >.>
ya just try it out and see if you like it. i found it incredibly fun since hyperv ends up being ridiculous at max stacks decimator + headtaker
honestly until rlly high havoc where enemy mass becomes absurd i think it might even cleave more in some cases compared to BM, which is absurd since that piece of shit is like cleave 3
Maniac cara superiority and can opener
I have to try that still
its ok
i wish the duration was longer cus the PA on crowbar isnt amazing damage-wise
just some ppl dont use alt mode enough to justify canop imo, often on rampage builds it barely reduces crusher TTK for example
That’s wild I thought even in rampage the alt mode was busted
It seems underwhelming but I could see it being a melee weapon for desp build.
Anything really; don’t forget he gets 15% rending on despy + str & rending on stimm with att spd & reload…
Would be soo broken it would overshadow needle pickpocket abuse

sweet, I got this done in 2 runs lol, now I don't ever need to use beacon of purity outside of havoc ever again
oh wait, this is hive scum chat not zealot

I would not say so; it does not replace the role of beacon
For many reasons
I mean for grim missions I could have it, but, outside of that I'll just take benediction myself
At least the hive scum's crate thing can do other stuff besides just remove corruption
🥓
And thats one of many reasons that using it for clesnsing primarily is not replacing beacon
https://darktide.gameslantern.com/builds/a07c16c1-4370-4657-9f6b-33e714ca67c5/reginalds-melee-build
Hi, any idea where to spend last point smart way in this build?
I'd take the crit point on the left, then take away Jittery and Regain Posture in favour of Swift Endurance and Hyper-Critical
You have enough dodges n stamina even without those 2 perks. And with the 3 points spent in crit, SW and H-C, you will crit more and need less swings to kill big medium stuff
IMO, of course.
It's like a side-grade to beacon. It has some of the stuff beacon does, but, it isn't primarily meant to be beacon
(I almost said bacon instead of beacon)
we call it bacon/wet wipes (cause it cleanses that lime juice corruption)
Hc and hv don’t have good synergy. I’d just grab the crit and swift endurance.
Hive scum isn't a class, its a lifestyle
Damn, I know its the first week of the month, first week of the year even
But they're trying REAL hard to get started on their quota early
Regained Posture and Slippery customer are irrelevant for this build. Scavenger is pointless, float like a butterfly is a waste on the bonesaw. Consider this instead
thank you i will try it out
can you send stimm lab build for this as well?
stimmlab is highly flexible, but for rampage you are never wrong going full upper right arm into crit
depending on the difficulty you play on you can then also add CDR, because you will have enough targets for sample collector to shave off enough time to not be detrimental for you chem dependency stack maintenance
which in turn increases rampage uptime.
Thank you! I’ll give it a try after work
does hyper violence do much for the bonesaw?
with the right blessings you can build up some momentum. not comparable to shivs or axes, but it's there.
I wouldnt run bonesaw as rampage either, but friendo asked about a build including it.
Just was curious, ty for the info
I know the 'bonesaw is a dot weapon' meme but it's not like the weapon hits like a wet noodle. it's workable.
oh yeah xD
Somehow that doesn't surprise me ig
I know it kills stuff but it doesnt feel like it kills stuff
What's cartel special?
Custom stimm
ohh the stimm lab thing?
Rampage bonesaw without the toxin node effects feels like a missed opportunity.
Because that’s probably the only time you would run those
Yes
I run them on a bonesaw supply build but rampage and toxin nodes just dont add anything over the standard melee stuff
your focus is still rampage, the bonesaw is just flavor
I run bonesaw with chem dependency and them you can still pick all melee and some toxin nodes.
No pickpocket and left side tho
toxin mania by itself is pretty cheeks unless you get to spread toxin. and targeted toxin or toxin renewal are good in turn, but you dont need them on rampage, especially with chem dep, because you get enough TDR and TR so that these points are better spent in killing power than defense
i was trying this with bonesaw earlier where bonesaw is basically just there for sample collector
yeah, with crate I run bonesaw too and invest in exactly these nodes
if i wanted to focus on the actual hit damage i see no reason to run bonesaw over chainaxe rly
Yeah the stimm really gives the bonesaw that extra oompf it needs.
Imo
But ull want the needler for crushers and bosses.
Its heavy attack is too slow to deal with them.
Its just a great hordekiller with shock and awe.
yea i just light spammed, heavy on saw just sucks ass
I do push attack then two heavys.
Those are cleaving then
Thats what u wanna do imo for horde clear.
PA light heavy, PA heavy heavy or Light heavy all work for horde
The rashad way, I see
yeah though in this case it's because the heavies are stupidly slow
for whatever reason
Don't you know? All you need is the low low amount of +500% attack speed to make them feel somewhat okayish
I was watching ppl use tac axe and it looked like macro is that cheatings
They were like canceling attacks perfectly and doing same combo
if you dont want to invite CTS you kinda want either some macro or mod to help deal with the cadence
i think most people play without macros lol
I swear, discord on ipadOS is cancer…
The macro mod has 3rd most downloads this year
most people prob don't even use mods
Lamzu Maya X chat, actually amazing mouse
I prefer the paro. nearly as light, same functionality but the shell is full cover
Also a super nice choice, Im lucky enough to not have much dust to the point I expect it to work its way though the crevices under the mbs
I just use the dust cover sticker for the bottom since it weighs practically nothing anyways
yeah.
Lamzu mice in general are pretty nice I'd presume, at least based on how nice the maya x has been
I have both and they were of stellar quality. plus good replacement parts offers
For sure, wish I found them sooner honestly
Depending on the complexity, yep
It's the kind of thing that keeps Keep Swinging up: it just automates a process that is extremely simple, but strains the user when done manually
At some point I automated a quell cancel LMB for psyker and it was a very tight timing to do perfectly, something which a normal person wouldn't remotely be able to keep consistent during an entire match, let alone several
Keep swinging is like fine but some ppl have macros that normal humans cant do that fast or consistently
Yeah, those are a no-no
I recently also saw that there is a mod to remove the smoke from vet's grenade and it's been up since April
Have you guys not seen minecraft pvpers? Lol
does this imply the existence of not normal humans? 
Yea streamers can do
There's also osu players
if people can't imitate macro behaviour they should get good methinks
I saw someone who played ogryn says they have macro that like cancels attack mid swing so they can attack double faster
For every attack they just have double attack speed
yeah as ogryn with shield i just bind m1 to heavy attack >block cancel loop
Block cancel macros are also a no-no
They're an action that requires timing, and automating that timing kind of kills the whole difficulty of doing the combo
what a tragedy
It's kind of like automating a headshot, where there is a component of player skill being bypassed by automation
we really comparing a block cancel to aimbot
thats just a big human meaning they're big normal
There are certain people who would argue the subjectivity of what constitutes as a cheat, specially since these things staying up gives support to the "it's not actually a cheat" side
Not that big a deal imo unless you genuinely think it'll affect your game
Block cancel is annoying aiming is part of the game
The only time it affected the game alot for me is when psykers did it before and killed everything with secondary fire
Doing it a second time won't make the analogy any better
Psykers do that any way lol
I think they nerfed that a little
psyker would never get any nerfs
It was unlimited range machine gun with unlimited ammo
So you'd like to tell me that automating perfect timing that cannot be reproduced by a human is not cheating?
Really shield block cancel is just an issue with the design of the weapon combos
No it is cheating, but it's about as bad as the healthbar thing
I block cancel all the time it’s annoying but I’m too lazy to automate it
Knowing when an enemy will die is huge
Okay, so we're at the part where we agree on it, but there's still something to be pedantic about
Well, that's where I stop
In the end it doesn't matter what you think
And it's just a pve game, it isn't competitive
True, it's up-
That's not what would make it not cheating
Brother, you just criticized my analogy, only to drop this stink
it quite literally is
Fucking lmao.

cheating is using an unauthorized software to gain advantage
Eh? Healthbars are cheating?
this has gotta be the most annoying point
mods are authorized so we are ok
Bro what
Hang on is cancel animations now considered cheating here? lol
There is an asterik on that "authorized", since Fatshark has slapped the vacuum capsule mod
The fabled QQ debate is back lmao
wasnt this about macros
a mod is authorized until it isn't
There is a point of balance that is important for pve and I would be more strict if it were competitive.
That one was impacting other players
is that the naked mod
Automating complex inputs also impacts other players
I don't use macros myself cause I like to challenge myself but someone else using macros won't affect my game in any meaningful way
If it means my randoms are less shit have at it.
Man, the takes some people have
I mean this seriously the only mod ive ever been annoyed with was vacuum capsule bc people spammed it all match
what's that again
And yeah I disagree about the authorized thing too, cheating is subjective to how it impacts the game.
Just a voice line
i know they banned the mod that made you naked
spam vaccum capsule voiceline
Then made a class with 3 shirts
i can't say i'm familiar with that voiceline
like the chronic rod or whatever is called
only plays when mission objective requires you to carry one
Fatshark generally bans mods that objectively change the experiences of other users, and the vacuum capsule mod was banned pretty much because you could make others hear the voicelines you played
It's also why For The Drip and that weapon customization mod are entirely clientside
oh it's just them going "Vaccum capsule"
wouldnt it be cheating but not bannable
Yep, people got it banned by being obnoxious
There was another mod that lets you play any reject personality voice no matter what class you play as
if it's not bannable it's not cheating
I think Fatshark just wants to avoid having a meltdown from these people by not banning these mods
This one getting banned made sense
if the devs are ok with it, it's part of the game
In ds3 you can spawn any weapon and kill all enemies without getting banned via cheat engine
It can be cheating irregardless of what is bannable
no
Hell, in DS3 the recommendation for PvP characters is to use Cheat Engine
People just toss in stats, spawn gear and go directly to the main PvP area
cheat engine is an unauthorized tool to gain an advantage
The block cancel for double attack speed does change experience for other players so it should be not allowed
you would be banned here too if you used cheat engine (and were found out)
I had a player last year that was playing psyker savant and I kept hearing the Bully voicelines coming from his name text
krall fricked up on that one...
You're completely missing the point bud
you are missing the point, i don't understand what's so hard about the definition of cheating
it's not subjective
It's subjective to the game itself.
That's pretty much the idea, yeah. Even if the game is PvE, people still would need to play within the game's "required skill", or whatever I could call it
Are we arguing about whether mods could be considered cheating?
Macros
yes, the old discussion the elitist always bring out
Oh macros? Yea, those can be pretty cheaty
how can they be cheaty if they are allowed
It's not enjoyable to play a specific weapon, manually do those funky combos that make your hands age twice as fast, and then having some guy just do them perfectly by holding down a button or something
The definition of cheating isnt mean not bannable or not
cause cheaty is just a feeling
that's too bad for you buddy
nobody forces you to do them
Nobody forces people to use those macros either
yes, which is why they choose to use them
except carpal tunnel sometimes
Funky combo, me mashing LLLLLLL
it quite literally is
if it's allowed and you don't get banned, it's part of the game
Today I found out saying a voice line without the game's input is cheating
Listen man it's not like you'll be shunned by everyone if you admit it's cheating
This debate is stupid ill come back later and see if the IQ has gone up then.
And people will shun you even if you say it isn't cheating

i think we should all do fent at applebees
i think you should just admit you can't read the readme to install mods
Nice argument
Stimming behind Emprahbees
I'm pointing out you're being entirely stubborn
huh readmes usually havent had the installation steps
Cheating - When a player goes outside playing the game to alter, modify or change the experience of the game from the developer's original intent.
i'm pointing out you are being wrong
this is the developer's intent
Via an ad hominen
ngl, main reason I use keep swinging is because I can't stand Fatshark making games that require so much basic button mashing and not giving the game a macro
ah so you are a cheater
Yes?
If being called a cheater is offensive that's your problem not mine
no
Cheating is not always bannable because using cheat codes in single player games is not bannable so wouldnt you be wrong that all cheating is bannable
now you are just being disingenous
i'd say keep swinging is fine i just dont really like the uh crazy macros that do like goofy animation timing stuff
I use a macro to spam light attacks, I use a mod to give me information on how many charges ammo packs have, I remove tag skulls for better visibility, I have a number countdown for my stimms
How am I being disingenous if you said that all cheating is bannable and the defnition of cheating is its bannable
I am, objectively, at an advantage compared to every console player
I imagine Fatshark can’t be bothered to moderate macros, especially since they work as adhoc accessibility options 
well it was always kinda joever for console players and this game
in the same way you using a mouse would be at an advantaged compared to every console player
The difference about these things is the question: why the fuck hasn't Fatshark implemented such basic mods into the game?
yeah im guessing its too subjective to really bother with whats too much and not
We've been spamming light attacks manually since Vermintide
oh we know
Fatshark knows that spam is bad on the finger
Probably focusing on other stuff, they did add chat block to the base game of vt2
it just takes time from bigger features they wanna add tthey said it in an interview lol
but people really like it so they have been doing it more lately

Fatshark should stop being lazy and add those basic accessibility features to console
i mean im fine with the current qol pacing
we've had ux talent tree and dodge counter added
I find vt2 having chat block, but, darktide not funny
Every single time I see a Reddit post on spamming light attacks and see the user is playing on console, I feel a bit sad
im pretty sure i've used chatblock for 99% of my darktide playtime
It's just a nice quality of life mod, that they haven't put into the base game yet
its literally in vt2 idk why its not in yet
Though yeah, I'm happy for whatever QoL they add to the game
ikr?
I'm a sucker for the smaller stuff that makes the experience smoother
Then again... if fatshark added chatblock into darktide there's no telling how many other things would get broken from it
7
You're lowballing it, it's at least 13 and a half
😨
actually chatblock mod doesnt raelly break anything
death sound
it used to but they fixed that
I died to a chaos spawn yesterday cause I slipped into a pit with no hangable ledge lol
as I killed it
fell off
I remember the last time I tried to play without mods
literally skissue, shoulda known where that pit was
Keep swinging was manageable, I could just use a weapon that didn't really need it
But man
Guarantee weapon swap and ability activation is
I don't live without it, man
Smashing my head on the keyboard to use an ability is no bueno
I used to main bandit in ror1, so my wrists don't really get bothered by spam clicking... I do understand other people are not so lucky, tho
i dont even need guarantee mods idk what causes the issues with that
Or when I'm using a ranged weapon, hear a burster, hit Q and try to push
And then just shoot the burster
Yeah need those mods
I've actually been saved by not swapping, several times, on hive scum when I clicked the swap button/pull blitz out
I think I had one tomorrow, but admittedly I'm a bit mashy on the buttons because I'm kinda paranoid about input buffering
I've also gotten into countless dicey situations from needing to have swapped as well, I just can't remember them since it doesn't happen consistently
I remember being miffed about the blue eviscerator when it launched, because the bloody thing needed some annoying light attack timing
Combat axes too
I remember when the rashad was bad
Felt like I had to wait two years before clicking again
Oh yeah, the times when rashad had body priority
Yeah, I remember weird timings in the past as well
Man, we've come a long way, haven't we
And when Tiny Angry Crab was mastering it, despite this issue
I miss Crab
I bet Tiny played Chivalry
Chivalry players mastered looking at the sky to attack someone

I remember finding some weapon with a similar issue here and there, but it wasn't very productive to talk to people about it because the default answer is "skill issue"
I remember as well when I was trying to explain to people the bolter recoil issue that we even have a mod to fix now
And I kept having this one dude telling me how gun recoil worked
As I kept trying to explain that the gun was kicking before the shot was fired
I remember seeing an eviscerator zealot absolutely wrecking house with it when it was bad and only had the one mark... honestly it wouldn't have surprised me if that was meow, since she is the resident mk3 eviscerator god
I can see what these ripping weapons do, but honestly I can't seem to use any of them well
My friend was both annoyed and immensely impressed by that zealot as well
They require a sort of feel
Yesterday I was trying to use the blue eviscerator and each time I went to do a heavy attack, it felt like ass
I think I really just might be a "click and hit" kind of person
Ripping might be a relic from when the game didn't have a quadriteragazillion elites at once
It still works, I saw a zealot actually doing holy work against a daemonhost that I backed them up against with my rocket and needle gun
Doing a super cool sawing on a crusher at the start-ish of the game was impactful, but now we have another 27 on the screen to deal with
Oh yeah, it absolutely does some damage
after my 1st rocket and their 1st saw damaged the thing it was below 1/3rd hp
It was only heresy, tho, iirc
This same build I was annoying myself with, I think I took like 3 specials on a chaos spawn
SO CLOSE
I can't say it doesn't do damage, and that horde clear was satisfying as hell, but... man, that weapon feels like complete ass to play with 
I have yet to get that feel for the chain weapons. The closest I got was when I was light spamming the chainsword on arby
mogged
Melee hive scum shreds bosses even no needle or toxin
have literally never used jitter
I've been running needle + the combat axe/taxe/crowbar for so long I keep forgetting to get the 300 vultures mark penance done
Jitter shivs are so fucking hilarious
With hyper violence they can chain kills on crushers to get like 2-3 shot kills
You just slide around like a bar of soap, completely unpunished
I mean, dodge counts
I did not
All my homies hate dodge management
fundamental part is it being useless
I read "I smashed it" and had to do a double take

it's fun tho!
Is jitter help with total mashing tho
For that you still have the default dodges
It's really kinda crazy how even at 1% mobility these shivs have so much sprint speed :\
It's kind of like TWBS: it's not like the player can't play without it, but it sure as hell is easier to play with it
With jitter maybe dodging is faster than sprinting
Also the uhhh the uhhh
Swift endurance
Attack speed per current stamina
Combos well with jittery
I'm loving the frenzy keystone
Same, I love that one as well
When it pops you feel it, especially with it's extra doosh sound
I only did chem dependancy on an uprising mission for the 2k seconds of it being at max stacks... I timed joining the mission so that no one else joined during it
I know I'm gonna have to try chem dependancy at some point, but, I just wanted the penances for it
I love me H40 free clutching
Jittery + Nimble is mega OP in Havoc xddd
Outrunning anything by just Dodge spamming
Speaking of
Do you guys take blitz toxin for chem nade?
I don't know the inner workings of it
Yeah if I can. It’s stupidly powerful

I need to test it on a bulwark, forgot to
Running is bad always fight
Rage meter has ended wyd
Tactical retreat
But the ways ppl run away from enemies is cheesy because they max out the enemy count and run because they know nothings spawning
Then it's speedrunning
If enemies just continually spawned from every where then ppl will just die doing that
Repositioning and waiting for cooldown or playing for rescues are not the same
Ppl do that for rescues too
Just bring whole enemy horde and then run back
Most people can't solo clutch
So they do the next best thing for them
Get someone else up
Or just give up and leave. 
It's not like the spawn tickets disappear, bar boss deapawning depending on location, so they still need to fight all they left
What I really hate is when I'm fighting a horde and my team mates decide to move up to fight so I get pounced by a dog and die 
When I play killing floor those ppl who do that too are cheesy they just run around whole map shooting behind them bc they play fast classes
You can push dogs
Your welcome
They cap tho so you can have most every enemy chasing you and only coming one direction
That's my go-to, sometimes doesn't go through


