#hivescum-class
1 messages · Page 200 of 1
It's 4 solos coming together
yeah and i just like that vibe
This is my opinion from my experiences
I love that idea
I sat back and watched one of my videos
And thought "damn, when I play with good players I don't think about them and we all play as a solo"
i used to call that "the tide dance" when trying to explain to people what high level play looks like... you'll all be constantly rotating in a dance that just... works
and i love it 
everyone is just solving the problems in front of them as you all move
Yeah, only really shows with good groups
food groups
i feel like you see it more in vt2 since you need to get better at actually scrapping in that game so the difficulties filter harder than in darktide
i love gunscum!!!11
I am still toying around with this likely pointless idea of a ‘hybrid’ between DAP desperado and chem dep bonesaw scum
could probably work more than fine tbh... might not be like havok ready but that would probably work in auric
would be awkward to get the flow of it tho i think
yeah the idea is to be basically ranged with some few key talents to make the bonesaw work in melee.
swift endurance, HC, battering strikes
only 96% coherency efficiency
trash player
trash class
L scoreboard
How do you see this stats?
mod
Thank You
bonesaw bone-sucks
not that its actually BAD but it just needs to much to get going, funneling your build elsewhere is night and day.
I no longer like the agri shotty. It just doesn't have enough range for how tight its spread is
nah
not being scummy enough, hit em a couple times and run away
keep push attacking the horde
Bonesaw dumpstat is crit bonus
dumpstat is damage 
bonesaw gotta lock in huh...
different strokes different folks but for me, ive always liked chainaxes and hoped this would be closer to that.
it looks awesome but hten it d oes like 9 dmg to a flak guy and im sad
at least purple sludge™ is a bit better at that
@warm axle mobility goes from 0.09>0.027 when you don't dump it (shivs are 0.7 at 60% for comparison). You lose 1.2% crit dumping crit bonus and that's it.
Foolish to dump mobility on it
that crit bonus stat is extremely bad when shivs have more crit and crit dmg without having crit bonus
like got damn
Yeah crit damage has fuck all scaling, it's a pointless weapon mod
that’s too much. can’t do. it’s heresy.
dont worry, i did that research myself.
the mobility isnt the problem i had with it.
bonesaw like one shots flak tho? just hit them in the chest with the full latch or you can just tap them a few times and walk away
There can be more than one problem
the last tick of the latch is pretty big
having to do a latch for every flak guy guh
Full latching a bruiser? Lmfao
well you don't, that would be dumb lol... you just hit rampage and kill 10 of them on accident while killing the horde then you latch onto the last one for the cinematic finish
optimal play is play that looks cool
latching anything felt like a mistake, not many weapons have a "troll yourself" button
wish the murder felt as good as it looks cool
optimal play is boring. let me question my life choices with every swing. that way it’s deliberate and I am committed
bonesaw experience
pmuch
naw i use it all the time, you only have to be careful about it once you hit havok... and even then you're barely punished for leaving the latch early because you still posioned them you just missed out on the one burst
i just wish latches took AS more into account
you are punished by losing stamina.
why do so many people think dodges are stam based?
i dont know and i havent bothered to test if its true
yeah that
im playing a funny mech gam i found
iirc the animation does not consider AS at all
yea apparently the animation is static and EVIL and cursed
maybe thats why the crowbar special feels guh
imagine being fucking animation locked
dodges don't use up stam, they use up your dodge limit, you can reset that by jumping or waiting for a short time... dodging out of a latch costs you nothing because you were going to dodge at the end of the latch anyway
cause ihave SO much attack speed and thats all wasted
Bonesaw is pretty sad
jumping
Before release I thought it was gonna be falchion but good
just don’t latch 
now you tell me, fudge
that weapon just makes me so sad...
WRONG, latch when it's safe
yeah if you need your dodge limit back a fraction of a second faster jump reseting is a method thats pretty old in the tide series, its less handy in dt than vt2 because it saves less time but its still a very tiny time save
bonesaw latches arent that unsafe but crowbar dear god
when all your attacks are latches its death
always latch. except if it ain’t safe. then latch desperately like your ex.
yeah crowbar latches do feel the most unsafe, bonesaw are the safest, chain weapons are all about even in the middle
The strongest build I found with bonesaw was just AS, crit and damage maxxing. Never turned off rending mode and just light spammed
Bonesaw latches are actually horrendously ass cuz the weapon has fully dogshit stagger breakpoints
So basically way worse shivs
awesome
god i miss just using crusher on arbys that was fun
so what you are saying is: bonesaw needs you to like pain. seems on brand.
thats the only one you need, because most other enemies die to lights or you can just dodge/push/pocket sand before you latch
i do love to pocket sand and piss off
no way they drop a 3rd class without a peak melee right
It’s actually crazy how bad bonesaw is
cause on arbys i just ended up using crusher instead of the unique melees LOL
honestly bonesaw isn't that bad and if you people get another one of my favorite weapons buffed into being boring i'm gonna be upset
it has so many problems just to be like ok
It has epic levels of anti synergy with itself whatever build you try and take it down
the arby maul is like.. one of the most fun weapons in darktide tho
arby maul idk its kinda spammy i guess?
defo felt very strong not my type of weapon though
special is cool so thats good
this isn't true at all... you just build normal rampage with tox support and it turns into a hyper safe weapon with more damage than other hyper safe weapons (and alot of non safe weapons)
even as a power falcion fan i was surprised by how little enjoyment i got from bonesaw and crowbar. i'm fine with a more limited power fantasy but they need to have a better niche. any vet just running a uncanny shovel with the bleed talent does both their jobs.
chemist support build works, it just doesn't feel good to you people
its fun spammy because everything you do is different versions of normal attacks and special attacks
i also dont think arby maul looks that cool
at least the bonesaw got that aura
did 1 thing incredibly well and its looking amazing
it hits like a truck, and bonks everything thats cool enough for me.
AND makes everything do a shimmy 
i remember it just vaporizing crushers yea
So a build that you're barely actually using the bonesaw?
i was actually happy when they buffed crushers lmao i started feeling bad for em
yesn't
What makes it hyper safe lol
you don't use it when you're not in melee together
my main scum build is a rampage adren tox build... there is no anti synergy and i pretty much only use the bonesaw, it works fine and is even havok workable (tho maybe box adren instead if you want the corruption curing as well)
only anti synergy is pocket sand
the additional 15% per kill toughness you generate... you can face tank with the bone saw
you stack that with everything else
what other classes have anti synergy
it procs constantly
besides like, bait nodes
melee grenade gauntlets still a weird one but og ogryn weapons feels like they did it in a weekend for fun.
Bonesaw has anti-synergy with hyper-violence, adrenaline frenzy, sample collector, blackouts, literally anything on kill
Because the fucking latch ticks and toxins don't proc those talents
it procs hv just fine all the time...
with sample collector?
maybe a dot melee was just a mistake lmfao
when youre attacking hordes with the bonesaw eventually HV takes over and you're oneshotting elites
they knew with bleed knife and soulfire blaze weapons
pretty sure as it stands sample collector and bone saw are made for each other coz the 2% proc from toxin damage only 
one shotting them with lights i mean
oh god soulblaze force swords
hell they even nerfed ogryn bleed a year ago right
i see people trying those and its so sad cause it just doesnt work
i don't usually bring it tbh, because rampage adren doesn't really need the stim recharge... but its not bad
Ok scratch that one, wtf is the 15% toughness on tox affected melee kill called
it’s more that it seems bugged and the tendency of the bonesaw to steal melee kills by toxin damage is suddenly a plus for sample collector xD
both toxic mania and toxic renewal are the nodes made for the bonesaw yeah
the only sad part is that built right they just kill everything anyway, its sad that they exist to bait people into playing em
force swords r crazy damig
like i'm not gonna pretend bonesaw is meta but you can play it at any difficulty and thrive, its not a bad weapon its just different enough to be awkward and cause people to not like it which is fine lol
Too bad they're mid as hell even on bonesaw, huh
bonesaw just feels sad to use really
they're what cause HV to take over on the bonesaw... they aren't mid at all, you can stop dodging with the toughness one on auric its pushes your regen so over the top
people need to stop looking at things you can thrive with and pretending they're bad lol
I am actually wondering if targeted toxin or toxic renewal is more worthewhile
less good isn't bad lol
Hahaha 15% base damage (and let's be honest, only 5% most of the time) isn't going to push HV to take over
it jsut feels completely wrong though
Especially not in tox mode.
i run it on chainsword and a couple other weapons but not on everything, i'm fond of them tbh
(its base damage, thats a big deal)
heaviest feeling weapon hitting like a light one isnt right
chain axe feels pretty heavy hitting tbh
5% base damage isn't very much. That's the amount you're going to have for 90% of relevant moments.
Excluding when you have 0% of course
not all damage modifiers are base damage
it pushes you into breakpoints that make the bonesaw great and if you use it right its going to be 15% most times
you are going to be moving your mouse and hiting indiviual heads, it works like a few old vt2 weapons
It does not.
you aren't attacking anyone until they die you are hitting 1 to 2 heads per swing, very quickly HV will take over
then eveyrthing just dies
while you face tank
its not the toppest tier but it aint bad and head hunting can be enagaging play if you like it
Wdym you aren't attacking anyone until they die
toxic renewal is very good
change target every single swing, new swing new head
like you're juggling people with lights on the greathammer
targeted toxin is good but u usually can't afford it unfortunately
that old trick
So you're not getting HV value at all
Got it
it 100% kicks on but thats why you never stop searching more heads, it will kick on the very first poxie you start to hit and you will clear whole hordes of elites without realizing you hit them
just like most scum builds
also asked kuli abt this
toxic renewal ONLY WORKS if u get the melee kill urself
But you're not attacking things until they die
does not work if teammate melee kill an enemy u chemtox'd
So they die from tox and your hv keeps on expiring
still very good talent tho
no because if you're in that mind set you will swing again to confirm, here you are already dragging your hitbox to the next head by the time you swing, since the bonesaw has synergy with this method on both the wind up and the full rev of HV... another reason you're attacking like that is because you don't take on kill adren with bonesaw (at least i dont personally) so its another synergy with that method
you aren't attacking things until they die, if they happen to die then good for them but you've already moved on
If you don't get the killing blow with your melee weapon
im gonna be real i dont see the vision
you do get kills with the bone saw ALL THE TIME
but theyre kills from tox
bonesaw is just a dot weapon unfortunately
the lights proc HV all the time
I am pretty sure it has to be an attack instance for HV to count as overkill.
if only bonesaw had more crit to apply more toxin at least lmao
it does, and bonesaw procs it all the time
on shivs it was so easy to get silly crit %
it has to be melee atk kill to activate hyperv
dot kill doesn't work
it has plenty of crit tbh, you just add more crit than other weapons
and bonesaw is just a dot weapon
it procs it all the time
gimme a bonesaw without the dots by this point
then it's just fully dogshit
lmfaoo
the actually light attacks aren't bad on the crits and if you build for more crits then you end up critting more than enough to proc it once and then it starts to snowball proc
linesmen atk
actually just 3 cleave
wtf
ur not gonna believe this but shiv light sweep has more cleave than bonesaw's light sweep
gotta active it's special ability, grimace shake mode
bonesaw and the crowbar are like actually cursed or something
that makes perfect sense... any more cleave and the bone saw would be game breaking tbh
and because of the style of weapon it is you don't cleave you head hunt
nah
god i wish it didnt have another weakness on top of the ones it already has
idk. if you want to run bonesaw I would think you would want to lean into having constantly toxin applied, want as much cleave as you can get and maybe build into HC for the occasional oneshot and to path into pickpocket.
none of that surprises me lmao bonesaw is hot garbage
hyper crit turns off any tox stacks you build up without snowballing into new stacks like HV, thats actual anti synergy
how does HC turns off toxin stacks? don’t they turn off anyways when the target dies?
lol its a really good weapon guys you're just blinded by the hyper op options we have otherwise
read the rest of the sentence that you took that from, its the important part of the entire interaction
yeah. I do not get it.
me neither
shred does it well enough
its definitely one of the weapons of all time like the crowbar
HV snowballs into itself when it turns off your tox stacks because you can proc it again with the stack. HC does not lead to more hyper crits, so you turn off your tox stuff without gaining anything you wouldn't have gained any other ways you could kill things
HC is for ranged builds so they can make a melee weapon good with 2 nodes and not a whole tree
you dont gain anything from HV with tox either
i dont know how well they compare practically but personally i would use a crit or cleave rampage devils claw instead. at least the special is useful.
maybe the real strat is just going desperado
that is a misunderstanding of what i was saying, i was saying that HV instantly will lead to more HV procs so even tho your tox stuff turns off you gain the HV proc chain. HC just turns off tox and doesn't replace it with anything. I never said you get something, I said it replaces whats lost with something
right but we shouldnt have ANOTHER dead weapon pick just because there is a monolith of an option in its place
one fills the hole it creates the other just creates a hole
how does HV snowball into itself for toxin? HV only keeps building up if you increase the overkill damage. that happens less than you think. it constantly refreshes alright but it doesn’t snowball.
with how the latch animations dont work with AS idk what was the idea with these weapons being on hive scum
i'm sorry reading is hard lol i'm gonna play the game because i'm not sure why you keep thinking that theres actual interaction and not just replacement like i keep saying
it was more a comment on how HC is for ranged and not melee, because it makes melee good with 2 nodes and not a whole tree like HV
i might be confused by the term ‘snowball’.
so there is no melee build where HC is actually better because it always just creates a hole
HC doesn't affect ranged attacks
why tho?
ogryn light bleed builds were busted
again i'm sorry reading i hard... I SAID IT WAS TO MAKE MELEE WEAPONS GOOD WITH 2 NODES ON RANGED BUILDS. NOT THAT IT WORKS WITH RANGED WEAPONS
i think taht one club is still really busted actually
knocking everything down into a grave to be was kinda dumb
Bro pls go drink some tea or something
but that doesnt matter because arbites exists now
lol its rly not. dmg output is abysmal and its super boring. all it has is sustain
slandering bonesaw at least feels better than some of its attacks
fr? havent used it in like uhhh uhh.. uhh
a year idk
I just don't like how much stamina push attack uses
lol you are at least the 50th person this week that reads me saying "HC is for ranged builds because it makes melee good without investment so its good on a build that isn't investing in melee" and goes "IT doESn't WORk on RanGEd"
It's not slander if it's true 
not really 50th like.. 10th but its every time i say it
light spam ogryn hasnt been a thing for a year
yea i just dont remember actually using the clubs at all
i use branx pick and the more stabby cleaver
Maybe you should actually write it this way instead of what you said earlier
like 7 months maybe since they redid the tree ?
stabby cleaver is probably the most awesome 1h melee in the game
If it's happening 50 times a week maybe it's a you problem
guh it feels like it was so long ago
when i type that much then people go "not reading all that" lol, so the battle against reading comprehension works both ways. I feel like saying "it makes melee weapons good with only two nodes" would have been context enough, i truly and really did
nowadays people unironically suggest ogryn buffs
eh
scriers gaze now gives 25% attack speed
the ranged weapons need some help. some of em moreso than others
give then 2 dueling swords so we can call then the dualing swords pls
oh yeah ranged ogryn is so awesome i run out of ammo before i can even type this full msg
and ofc the comically underpowered nuke
ranged oggy can still kill better in melee than alot of class tho, so its not like... dire
What's really sad in regards to dual wield weapons is that hive scum literally didn't get any
Total fucking scam
honestly tho i think theyre gonna go back to what they used to do to ogryn ... death by 1000 cuts
why did hive get 2 latch weps but only 1 dual wep
because only a crazy crackhead is gonna want to latch onto the scary thing
Zero dual weapons*
Its not a duel wield weapon if it's literally only visually different from a non dual wield weapon
oh that way
idk if they've ever done a real dual wep
unironically this is whats made me like latch weapons on the class... i HATE latch weapons, but with the mobility of the scum it becomes a non issue because you can literally just "nothing personal kid" around the side of things while you latch on and they die as you finish
Arby is more dual wield than scum
and with the bonesaw if you can't latch then just dot them to death, its a "do whichever works" weapon
with the chain weapons not being able to latch sucks a bit more but you just heavy and pray
the shot pistol special bash and shoot is so hot
in absolute awe that the d a p just has a single bash
ranged wep special budget ran out for the daps
not that it was ever higher than 5 bucks
i'm kind of sad we didn't get some gimicky throwing weapon as an actual ranged option
power whip never
I think some parts of their kit need major overhauls (mostly buffs)
if the animator had to make a whip they'd show up to work with a bomb vest probably
now thats a real vacation break
i kind of think they are fine, they just feel extra bad right now because they aren't benefiting as much from the dodge bug that makes us all invincible atm
nah some parts of their kit are really bad
some weapons could probably use a small tiny number change
this is not a me-only opinion
what parts?
yeah we are playing in a broken game rn, but people did play before that and know it needed to be tweaked much more
majority of right side
although all of the other classes got contemporary damage buffs for the enemy health buffs, ogryn got none for the already struggling weapons
if it gets tweaked upwards then we'll have a problem, currently it works fine if you play it as a not "i'm only gonna shoot my gun" build and outright broken if used with the rumbler lol... i think expecting every ranged focused build to have unlimited ammo is whats making the game worse overall
we should scale that back more than give it to more classes
rumbler is the only special case, majority of og's ranged weapons are at least 1 tier below their human counterparts
like when i use gungryn in auric i'm usually never needing to pick up ammo even without scum or vet on the team
and the right side basically doesn't work properly
thats a power creep issue more than it is an ogryn issue
the entire bottom right branch is logically fked
yeah, the game is getting too easy and they can't keep trying to fix it on the enemy side
this was already the case before bound by duty significantly buffed other classes' dmg
this is a YEARS long problem that they cannot fix because they get review bombed if they nerf the player power economy
wasn't that around the time the slap h40 happened?
bound by duty actually nerfed og's ranged
but I'm guessing people don't understand why
yeah because it was so over powered it was a meme to the oggy players
yeah, which was already dog water
same way gunscum is currently a meme to scum players
i was there lol in the chat lol
(they nerfed the 1 good og gun for sniping)
they nerfed rock?
the kickback :(
yeah the kickback was a meme the entire time from when it got super buffed till it got toned back down
it was comically op
it was not the kickback lol
yeah i know lmao
oggy was comically op for a long time
helbore 2 heavy stubber
lol yeah you don't need this gun is the funny part
yea still a nerf
and pretty sure GG got nerfed alongside tho GG was alrdy dogshit for breakpoints so it's not like it made a huge difference
gungryn is still fine, you just can't hose the whole time, if you shoot in bursts and melee some you don't even need ammo pickups unless you're playing havok and then you only need the couple you'll have access too anyway
i dotn even rember what right side keystone on ogryn does
the entire right side is just fked
lucky bullet
to what?
some buff on kill and bullet dupe
the only thing that should stay is prob the ult?
og right side trades very substantially on melee to use gun and og's guns are generally below avg
if u want to argue against this then ur missing the point somewhere
I don't instantly win every single game therefore the class is underpowered and needs full rework
genuinely everything
...it doesn't trade anything... you... you still have alot of the same toughness on melee things because yu're an oggy and not taking those is... why would you not take those?
did you not get fed your rashuns?
i do right side... then left; for my GG and PM ogryn
i think running out of ammo every 3 seconds is awesome actually
I'm sorry what
gungryn is so jolly
the devs need to make it so loading into a game as hive scum instantly shows a "you win" screen
oh we're complaining about ogryn rn actually
only then will the hivescum not be trash
are u seriously thinking right side ogryn is anywhere near heavy hitter
that only happens if you shoot at hordes, you can just melt the hordes with melee and shoot actual ranged enemies and be fine
Gungryn is fine, it definitely feels overshadowed by things like Desperado
But its fine
sorry you need to play fire n the flames before you get your w, and pray your "band" doesnt tank the show
if you're still building the same build as before the changes then yes you'll feel like you're trading... but you change the build with the meta, you can still get at least one or two of the melee toughness nodes in your build and still grab everything you need from the right side
ur looking at a class fundamentally based around melee frontline (who has subpar guns) and then he gets a branch that's just "u ditch melee for gun"
all right side ogryn is for rumbler memes
the entire design philosophy behind right side is just wrong
and piss off your team
and gg for people with ethics!
it doesn't ditch it, its made for you to melee alot, thats why your ult swaps to your ranged weapons... in case you happen to be meleeing at that moment
war crumblers
yea ur just 100% missing the point here
it's ok
just like scum is "technically" made for vultures to melee, otherwise they woudln't have put hypercrit over there
meanwhile hive scum has infinite ammo from 2 sources
honestly i think you're expecting more than what its meant to be, because even in table top gluggers could melee good
like in lore theres no such thing as an oggy who doesn't throw a punch, so the glugger should be meleeing some and the trees and weapons have the tools to enable that
i wish they'd stop doing the unlimited ammo thing, its been a mistake they keep making since the elf lol
like just remove all ammo powers and balance around ammo on map or something
scriers gaze now gives infinite ammo
Executioner's gives infinite+1 ammo
dclaw nerfed to compensate
Thammer deleted
vet was given more ptsd for balancing purposes
i would accept this just for the memes that would come from gun pysker being even more op would bring
Vet will now scream whenever they say anything
god if they buff scriers gaze again it woudl be VERY funny
at least scriers gaze takes a bit of work and the build makes you hyper deaf when you use it
so it has some drawbacks
Scrier's should give the psyker 150% extra movement speed
w+lmb is most of psyker
lol having to aim and not being able to hear sound queues for the last like 10 seconds of it 
well ig some weapons do lmb+rmb
did you know you can actually make that sound quieter
You're also fundamentally misunderstanding fatshark and ignoring recent events. Do you remember how they moved a ton of talents around just after a scum was released? It's absurd to look at every single decision FS makes and assume there must be complex intentionality behind it for you to devise
you don't even have to aim if you use FGS like most gunkers
but honestly this is how i play basically all melee scum builds 
lol i don't turn down any of the annoying settings, i need the entire experience of fighting blind and deaf sometimes
as it currently stands, og's "good enough" melee prowess is entirely based on left/middle
right side og gets none of the core kit that makes og good at melee (no stagger bonus, way less dmg)
idk how u even can come to the conclusion that gun og is good at melee because he currently just isn't
gun og is supposed to be good at melee, he should be a branch that's good at melee that happens to also be good at gun, not this "ditch melee for gun" approach that it currently is
dont suppose there's a damage numbers mod lol. i want to increase my dopamine hit with toxin scum 😛
thats not my intention at all, and they literally didn't go against any original design choices with them moving everything around, they kept it exactly the same in theory just moved around what came when
just take haymaker man
??
legendary haymaker mention
legendary ragebait
that and your blitz handles any problem outside of h40 and things don't need to get super balanced around h40 because that would ruin the game as a whole
Hyper critical being on the left isn't some secret hint that you're supposed to use melee with vultures
bro actually is trying his damn hardest to be wrong lol
I do think glugger has a lot of melee strength just by being an ogryn
its not, that would be actually stupid. I'm kind of offended you think i'm that stupid. I was saying its there because FS assumes that people will use melee sometimes even on a ranged build. That melee needs scaling. So its provided on that side because it doesn't synergize well with the rest of the melee tree and it makes it convienent for the build its best on.
you can still just push ragers around even with no melee talents
and oggy melees have huge stagger/cleave
thank god fatshark at least learned that tossing talents around at random was bad with zealot tree rework lmao
glugger will clear hordes slower than melee oggy but they have the most important safety crowd control features for it just kinda built in
the stagger part actually debatable, they're not as impressive on the elite stagger breakpoints as people are led to believe
i don't envy them with the zealot, i don't even begin to have an idea how to make that class good and fun
probably more faith stuff
are u sure they learnt
like not even excusing them because they made the first design, but at this point i don't know how to fix the zealot
oh my goodness right tree scum reference
cuz the current zealot tree still has issues like that
zealot is the only class i don't play
i dont know i cant visualize fatshark as like a real game studio by this point
truly incomprehensible
actually yeah now that you mention it it's just that they all tend to have good staggering specials
they care about their games alot and at this point they are making some pretty complex games, like earnestly... and they are pioneers in certain ways, even more so in the genre... they aren't as shitty as people like to pretend
oh im not saying it as a bad thing i just dont get them at all
shield has great stagger but that's not really a glugger weapon
lol fair, they are kind of... eccentric in their whims 
Or it's on that side for for more arbitrary reasons (because it's gotta go somewhere) or actually likely reasons (to balance your ability to take nodes that scale well together without any travel tax)
and most of those stagger attacks are ass at dmg
I never understood why people like to mog Fatshark because of a variety of bugs that come out in their latest patch. Does it suck? Yeah, but its not like they abandon their games and leave the playerbase to wallow in them.
mogh
Mogah.....
mogh moment jerm
true but most stagger attacks aren't really damage
so the 1 weapon that does both stagger and damage immediately becomes the best melee available to the class
yeah
i've watched FS for over 10 years, yeah... they make alot of silly choices but they do often design with intent. Sometimes that intent is just trying to make something work better. Yes the nodes design probably came first but its def placed right after the stam speed node on that side with intent... as a tax for the the speed node on melee builds since its so good on them and for an anti tax on the hc node since its such higher value for ranged
i think fatshark is run by 50000 skaven
i imagined dwarves tbh
the new move they added to powermaul made me enjoy using it so much on my brainrot taunt build
more than bully club
yeah the dmg is worse but every 10 seconds or something i get to do a huge KABOOM
so significantly better that the only real competition it has are shield for blocking and power maul meme explosion
you can even tell the order was intentional since its a tax on one group they put the tax node first so melee builds could actually grab it. And i've seen enough FS employees play personally in games to know at least some of them fully understand the game they play
both being super specialized
the meme explostion is reeeaaalllll
u gotta pair it with fire stacks on explosion perk
and then u install kill counter mod
and then u see 50 mfs dead with 1 hit
Attack speed isn't the tax node...
its not what i said at all, i shortened it to "the tax node" after describing it as a node you have to be taxed to get if you're a melee build. thats why its off center
its literally there because its a 2 point node
for melee builds
but if you have to place HC in that tree the golden place design wise is right under that... like i'm not calling them smart i'm calling it a simple and easy thing to come to
tbh I think chemist is 1~2 points and a chem-dependency-tweak short of being a well made branch
im early into hivescum what are the best blessing for the auto pistols
i really like branching into right tree on rampage adren builds atm but its a really tight squeeze to get value point wise
yeah its a real "you gotta commit to tox" feeling gateway
a few talents in bottom right can be merged
toxin mania and coated weaponry prob should get merged
neither is strong enough to be worth 1 point
i run needle gun on everything atm because all my builds are melee focused so usually the tox side feels better for that
what blessing do i run on auto pistols
not gonna lie i don't run auto pistols ever since i was leveling the scum otherwise i'd answer
dual auto or shredder auto
blaze away + run&gun/speedload
ty
at that level don't really worry that much about blessings if you can't find the pefect gun unless you already are resource rich on the account
i got a few thousand of each other one and a few hundred thousand gold
like its good you know but yeah just use what you can find for a while
should be enough
blaze away and pinning fire/run n gun/speedloader
oh yeah so you can shop a bit
and if i need more i can just go do some auric missions on my main ogryn
id only use pinning fire if mobility is dumped instead of collat
yea i dumped mobility
you need full collateral to hit the stagger breakpoint against plasma gunners for pinning fire to proc on them
i just ran blase away and run n gun cause i feel like those are the ones that would proc the msot
thats a valid choice
I prefer pinning
I've noticed that due to how close you need to be anyways for the pistols for damage, you might as well just get more damage
the dual stubbers feel as though theyre missing a little something
yeah they garbo 😔
i know they require more finesse as a crit and weakspot weapon
but they could do with
a little less base spread
a little more reload speed
twice the mag size
in a game where no weapon has realistic mag sizes, they decided to give dual stubs realistic mag sizes because ????
maybe a little fire rate buff too
i think also they should be able to reload and sprint at the same time
perfect timing bonus to the trick shot that gives even more finesse is clearly necessary
The DAPs make sense tbh
with a cool sound effect too obviously
maybe a punchier sound too
Ngl i like the bo e saw just not sure how to run it
usually you run a stim crate build with dependency (crits make you apply more poison stacks) using the green poison for pretty much 90% of the time, 2 +3 stamina curios for more attack speed, cara% unyielding%/flak% with Shock & Awe and either Shred or Decimator blessings
some people run hyperviolence and enable the high damage by opening with a Heavy 1 which does absurd damage on the 2nd tick, but usually its good to run Hypercritical since you'll be stacking a fuck ton of crit chance anyway with it while pathing towards Pickpocket. Syringe Pistol or dual uzis, or anything else you prefer like dual stubs or shredder autopistol, even autogun
you can run rampage too, it'll be a lot more light spammy but still good, unfortunately tho rampage gives melee power not global power so it only buffs your melee damage not DOT damage
yeah rampage bonesaw can mulch just fine and is more of a "bonk brain" style build
i just like the cc on rampage tbh
frenzy is better for crate builds
crit chance is best stimm to have for crate
and being at ONLY 87% crit chance with shivs is still critting all the damn time
i've been liking finesse stimm more if i'll be real
true honestly
its insanely good on cknife builds ngl
on shivs, finesse is probably better for you, but if you're sharing it, crit chance is probably more useful
it's good on shivs too
it's more universally useful
It's my go to for chem dependency builds (basically every build)
ya on corks
on box i'd rather run crit since its inevitable im running dot build
Hi, Do refinement stats affect bleed damage as well? so if i use the combat knife and put the refinements for unyeilding and crapace it will do more bleed damage? or is it only weapon damage
idk how people don't realize staying in the church at the beginning of enclavum baross on a rotten armor is basically a deathtrap
*affect
https://gyazo.com/0fd012716778f4895958de5d3944518f four horsemen of the apocalypse ah havoc mission
perks, global power (sometimes arbitrary what this means, but on scum it'll be Slaughterer blessing and stims), rending/brittleness and any global damage up should affect DOT damage
Demote button looking real good
Gya(tt)zo (kill me)
1 scum 3 Arbis 😈
I like this
If no CC surely
If good CC then its acceptable
if you're at the whim of randoms
it's a death trap
i have never seen posting up there actually work out well, ever
it's why i usually ping to go to the left side where it's more open so we don't get cornered because there's so many things to get caught on in there
In my experience ppl don’t even pay attention to pings yet alone enemies or many spots where you gain rezources
Ppl blindly wanna rush the map without scavenging its criminal
funny thing is i wasn't even the only one
and the team got separated
and things snowballed
Spam pinging can work sometimes
Classic
i was spamming the hell out of it too
I do that 
But chances are you'll trigger some form of ping goblin who will become a salt lord for that
i specifically know not to go up there
Unfortunate
Or worse use the auto ping mod to ping enemies 400 times
Just to annoy you for this transgressions
Jokes on them; such things don’t bother me

but I like la bomba
bistol desperado = traumaker
DB desperado = purge psyker
DAP/brauto/SAP/Vraks desperado = gunker
it all checks out
they played us for fools
HIV is just hoodpsyker
what's stimm crate
irrelevant because it's not hood psyker
Watching people tweak over excessive pinging might be the most satisfying thing to do in this game
Mfw I scroll wheel up to ping a crowd of crushers they die to anyway
uh its satisfying to get muted and blocked? lol same
I would rather have someone who pings excessively than a twat who doesnt ping at all.
when you triple ping the elevator when your team is jerking off in a corner 5 minutes into a map as 15 specials spawn on them for being slow and causing a massive waste of resources 
you have not used your ammo, get on the fuckin elevator you heretic sympathizer
Ive been seeing people flub about alot more recently
And it's starting to get end runs. One today we always had a players 40 odd meters behind us at all times
Never went down or anything but jsut stopped to kill everything
Wasn't even picking shit up
Like if you are going to.lag behind grab resources at least
Its one thing to be held up taking out a large ball, another entirely to be held up killing 4-5 fodder that are spread out. Which then leads to the director spawning 1 million specials on them and forcing your entire team to rotate back to save them.
I do go down sometimes when the shooters enrage me to the point I tunnel vision and sprint across the entire zone to bash their faces in because my team cannot use their guns, to busy bonking 2 fodder mobs in melee.
Ive noticed since scum came out there was a drop in player performance. And now have a harder time playing if im not committed to full carrying
Atm I find scum super easier to carry runs on. Even more so than pysker (but to be honest ive never really cared for pysker)
as a psyker main I can carry better on psyker, but hive scum is fun too
Many of the current frustrations are from newer players too, so I cant hold it against them
I dont hate pysker. But the class kit isnt fun to me
I do enjoy the efficacy of devil claw on hive scum alot though
Scum ticks a bunch of hyperactive tisms for me
attack speed makes it feel really smooth
Dclaw being good on them feels great
Love the weapon
Plus the class kit enables meme builds that aren't shit
I have a funny one whwre I put the crit CC on push on my crowbar and jsut loop the PA into a horizontal sweep
Its not great. But it is fun to do.
Plus once stacked up with perks it enables an almost guaranteed crit in the pick side
parry king into hyper violence horde clear
Again not great but funny
My favorite this far parrying bosses to death
I run the hipfire revolver just for the style compared to the needle gun
Esp hosts
oh yeah, boss parry tanking is amazing
Crop a crate and just parry
I adore rampage, but crate enables stupidity
Plus makes bad teammates do enough damage to be useful
Wish it was a tad bigger so I didnt have to watch where I drop it so often. But then again I tend to play tight with a team
Habit from being an ogryn main
Since I know the range of bull rush off yhe top of my head im never further than that away from another player
I run rampage adrenaline just because they feel cool. I have a build that runs chem dependence rampage and its stronger due to the better stat coverage and faster forge bellow rampage procs, but it doesnt resonate with me as much
more fun to swing fast, maximum crack head mode
Other than despacito I love middle and right tree stuff. And its not like I hate it either
Triple barrel shotgun despacito is super fucking fun
The class enabling fun while also being good feels nice
Trade off being stubbing your toe wrong fucking kills you
what da fuck kinda UI Im looking at
its CURSED
No this is justified
The fuck is that ui
Going to find you, and going to replace your kneecaps with pieces of cardboard
I tried those for the certainty of titanium
Your titanium will be reapropiated
Is the Bone Saw worth using to try get max value out of Sample Collector
Weird ui
Going to reduce the size of your cranium by six centimetres
Hardcore gamers when they see a game UI that is too simplified
Crank that shit up and make a mess
Again, it comes with doing nothing but playing WoW for a couple years
You start putting your cooldowns on the exact center of your screen to see them easier
It is like the same sort of people that play games with motion blur and head wobbling on
Don't knock it until you've tried it

When we gonna be allowed to use all abilities in mission Fatshark?
Just have four slots for stimms and three for all abilities
I'm of the opposite belief hudwise the less info I have the better, the emperor will guide me
does the medipack ability thing hive scum has heal hp or just corruption
Corruption
Unless you use it with an hp stimm (which requires not investing in your cartel stimm)
Bonesaw is best weapon for stimm supp imo.
Do hypercritical insta kills count for blackout regen? I've only seen Toxin kills not counting for it, but hc doesn't count as kills for other stuff so I wasn't sure.
Literally the opposite. I hate ring huds teammate elements but a couple of the crosshair options are premium
Namely showing your throwing knives for shivs and a grenade counter for blackouts
HC kills don't count
Worst possible blackout set up is bonesaw + needle gun with hyper crit
Almost never get any procs it's so cooked
Thank you very much. Much appreciated.
What stim recipes tend to be good? I'm currently doing a drills+autos desperado/vulture, drills+Needle 2 rampage/adrenaline, and my next will be bonesaw+Needle stimmbox+not sure which keystone
Right keystone does go well for bonesaw and stimm deploy
I thought it was an antisynergy
I guess adrenaline is also a good one 
Idk then, still have not played much of bonesaw and stimmdeploy

I might just be working from outdated information
I finally hit 30 yesterday so want to diversify my builds
So far rampage build is by far the most fun
The only good fun 
Taking to Mortis with Emperor's Favoured is fucking hilarious
Constantly swimming through explosions of blood
Brings me back to my old bloodsplosion/rampage Krieg from BL2
Not right now. I don’t know if it’s a bug or intended but you can get the benefits of your stim from the stim crate even if the stim is on cooldown. You just have to leave the circle and come back
So you can still build up your dependency stacks with ease then?
What recipe would you use? I take attack speed and strength/crit chance on my left and middle builds
(also is that correct? Tank stimm seems pointless and CDR stimm I don't really get)
Toughness stimm stinks
Tank is kinda pointless and it kinda depends. I go rending all the way and attk speed
I figured that my shivs have around 60% Vs carapace anyway, so uncanny is all they need
If I’m feeling generous I’ll ask what people like because cdr on some classes can be broken
Oh, for chemist scum you mean in particular
Yeah, in that case I can see less crit reliance so rending is more favoured
My usual doctrine on any kind of crit synergy class is usually to try to eliminate as many non-crit hits as possible lol
Right but one thing to consider is there is a point where you get more dps from going finesse vs crit chance
Yeah, it's just not so trivial to see where the inflection point lies
Chem dependency is super good its basically a perma 20% crit chance and 40% cdr.
I see that, it's just that I thought it doesn't stack properly if you use the crate
Outdated info then I guess?
Yeah
Is it generally correct to fully load your stimm?
Or is it better to have a faster cooldown one?
If you pop atimm first them crate u can get 2 stacks instantly.
Cdr stimm does nothing with stimm supp
Cause if you use ur crate with the stimm ready the stimm will go on cd
No benefit in making a shorter CD stimm I mean
Not a CDR one, just one with lower viscosity
Not really imo
Atleast not with dependency.
Cause u have perma cdr anyway
And mainly use ur crate for the stimm and sample collector to get it back in a fight.
I use cdr in my stimm with everything but stimm supply
On my stimm supp i pick strenght and att speed
it actually does quite a lot as you can rotate the natural cd and the refresh from sample collector
at least until they fix the "bug"
You can do that anyway
With sample collector
With full stacks the cooldown is like 30 s at most
you get it down to 42s with only 4 full chem dep stacks so no not really
does anyone here actually have any knowledge about the average life of a hive scummer/ganger
lexicanum isn't helping me much and I need this knowledge.
I guess for other builds, CDR is constant high mode, strength speed is like having an afterburner
40% plus 3 curios with 4 is 52. 60s base means less then 30 actually.
Even base its 36 s only
its not cooldown reduction its regeneration rate
Still its only 36 s cooldown on base.
With 4 stacks
So around 30 with the curio
You will rarely get enough kills from sample collector in time to justify cdr on a stimm.
Because ull have ur crate way faster.
i dont think that checks out, it should be 60 / 1.4 as far as cd goes, not 60 * (1 - 0.4)
Anyway the only reason for using a cdr stimm would be if its below 30 s cd
Necromunda books will be your best option because it's the one hive world with fleshed out stories
https://www.blacklibrary.com/audio/warhammer-40000-audiobooks/venators-mp3-2019.html this one has Half-Horn's story in it
with chem dep it should be ~42s, with cd stimm on top ~31s, but not sure how curio value interact with this after
Why 42?
60 / 1.4
will do
Ah
I see kalma does affect it after all.
But only the last 3 effects it seems.
So the cdr stimm can be usefull to get the crate faster i guess.
So its not actually cdr tho they need to change the wording.
yea
so with curios + chem dep + kalma you get 60 * (1 - 0.12) / (1 + 0.4 + 0.5), so ~27s
Might use kalma again then instead of attack speed.
its pretty nice if you get bubbles/shouts/chorus on team anyway so thats what i run most of the time
i wish vultures's was a bit more consistent
such as that one could get stacks on any elite kills
and that its stacks didnt fall off at once
is high kalma and preferably low viscosity required for getting the stimmed penance?
The Stim Penances says what amount of Viscosity you need to have. It should be at least 50%.
I did cdr and toughness as the same time and sorta just dropped it on cooldown
Bc it's bugged and you dont need the stim up to get yhe benefits right now
Ah yes, Bugtide.
Not surprised for no HS cosmetics last week, although Fatshark is going full Krieg since two months at least
There is only war after all.
The question is if we'll get any at all
a smart company would commission more than one skin for their new class
Necromunda is there, plenty of "inspiration" to take from. Although i hope it won't be a copy of Necromunda because Atoma is not Necromunda.
As I understand it they’re limited to already existing cosmetics from official GW media
Something about that is why arby never got cosmetics.
while true, i don't see how that matters for hivescum
Maybe they were portrayed so infrequently or something.
Is the Enhanced Penance still bugged?
marty zealot + rocket/needle hivescum = anti-daemonhost lol
Scummers don’t have a lot of cosmetics in the existing media. Since FS can’t just create their own cosmetic, if it doesn’t already exist we won’t get it.
they have a lot of cosmetics
lol ok
That was the reason we received for no arby cosmetics, and I assume it’s the same for HS
i dunno why you would assume that considering necromunda exists to begin with
We already got two Necromunda sets. Enforcers and the deluxe hive scum skin. That ship has sailed.
It's actually really nice when you realize the person triggering the daemonhost might know what they are doing when they do it
especially when you can adequately back them up
it's actually really bad when you realize the person triggering the daemonhost is not even lv 30
Yep lol
and gets mauled for absolutely no reason
saved 2 of those while I was on malice with rockets
You don't get the option to nuke a daemonhost every day <.<
i just saw an ogryn (on maelstrom even) approach a DH during a peaceful moment and mace it on the head the other day
for no reason, it wasn't even in the way

that sounds about right for randos
sigh my rashad sitting at 51% first target due to me being poor is annoying
can't even 1 shot heresy scab bruisers because of that without any buffs up :/
I was due to having the rocket and randos being randos while on low difficulties
the needle does it way better, tho
How many needles does it take to full stack something? Same with shiv throws?
No idea tbh
I just empty the mag into big stuff and dive into melee
After swapping to single mind you
5 (or less if u hit weakspot/crit)
Yeah, as much as I love the gas needles for long range clear, you gotta use the focused mode for crushers and bosses
5 shots.
We haven't received a reason for no Arbites cosmetics.
What FS have said is that they know people want more, that they can't do more at the moment, and that they are looking into it.
Arby lacks alot of models is the issue
They kinda have fixed outfit
So anything for them has to be GW approved
Thats why we have to pay money to raise the visor
GW has to approve everything regardless.
It just means they'll be alot stricter with arby vs others
Scum had a wide pool to pull from it just depends on what they want to do
If scum gets outfits before arby there'll be player uproar
it doesn't matter if there is a good reason or not, I can definitely see this happening
So can i
Scum can print money fairly easily
It's a hivescum, not some specifically designed police boi
What i really hope for is more scavenged gear
That's be pretty cool
As that suits the theme
Yeah
100% stolen
Almost every single melee weapon I got offered has damage fully dumped, this dockets shop rotation lol
Pog
They want me to try to lacerate hive scum it up... I ain't gonna do it, u can't make me take a damage dumped weapon!
except flamer/needle gun/flame staff
It's funny that dumping damage is ideal on needler though
is stopping power really doing much, either?
Flame staff actually dumps warp resistance
Because it is detrimental, Vs damage which is neutral
I know, I just wouldn't be mad at a damage dump on it either
Pre itemisation rework, you'd accept one with 1 Damage and 1 WR
Stopping power might affect the DoT?
Idk
Since it messes with the ADRs iirc
iirc mine has damage fully dumped
I put carapace on it just for quality of life for killing crushers, since I'm still not doing serious stuff yet
i put reload speed and unyielding on mine
Yeah, that's what I'm gonna do when I start doing serious stuff
anyhing to make the reloads less painful, would be nice if the tree nodes actually worked but oh well
I'm still screwing around and getting my weapons to adequate levels
my poor rashad can barely 1 shot a heresy scab bruiser with no buffs up

It's so sad
Can't you get it to 500? 56 first target is killing it
I'm poor
Fair reason
Sometimes I forget that the game economy looks different after 1500 hours and 800,000 dead heretics
Which one isn't working for you?
I dont like zealot
true
My only almost-never class is veteran
But not for reasons you might think
Aw Zealot's my usual favourite
I hate zealot VAs
im poor from power leveling mastery weapons lol
They just dont do it for me
at least u can dismantle the spare weapons n such u get from the other classes to get some makeshift ordo dockets
I tolerate male judge enough to do the penaces
mine's veteran as well which is rough cuz i like the loose cannon
im usually ogryn or zealot
i love when some of the voicelines use the judge's serious tones back at him
there's a funny interaction with hive scum where they mock the judge for one of his quotes, and tease to see if he's listening or not
Pysker is the same, only one VA i like
The German male VA
But i also dont care for pysker gameplay much
Just dont vibe with it
loner.
Psyker has some of the best voices and I am also very partial to the gameplay.
Did i ask for your opinion?
Theres also an interaction between psyk and one of the fem vets where the vet laments their downfall, only to get hit by a "sucks to be you lmao"
How can u possibly hate on the agitators they are hillarious
Unfortunately I have a brand of tism that involves the sound of people's voices
Yes
SINNER!
Erm have you tried not being poor? Smh my head
You should have used this gif
Nope it got nuked since i posted the wrong one first

That one <.<'
Shaking smh my head
Lmao accurate
https://youtu.be/9kKwJ6xEp4Q Using this as reference while leveling, thoughts?
I am switching around some of the main nodes though for sake of penances, and running Vraks IAG
Tanner build, direct to gorbage
He has bit abrasive style, but it beats asking here and then it spirals into 1 hour argument over how some game mechanics work which happened lasttime 😅
he literally spread misinformation
I think the issue here is it’s a different ip and gw is bad about requiring a separate license for a different ip. Idk how far they could take that inspiration without gw pissing in their Cheerios
I trust builds off gameslantern more
The cycling debate on hive scum meta or tactics is likely just due to how new the character is, I doubt there's a consensus on what the real best way to build or play is
I like to get info from as many sources as possible and then compare to my own experience and go from there, worked with arbi well enough
Also the class is strong and performs well with alot of different stuff
Arbi was kinda the same way, its good they arent anymore doing total trap tree parts like with Veteran
What level are u rn
20 or 21
Im fine with it tbh, class is overall good. Just harder to play for an average player
Best way to play is most fun way
Yeah ive noticed, sudden deaths happen where Arbi would just shrug it off
But its kinda refreshing, as the damage is insane
arby whole thing is survivability lol
Nimble fixed yet?
yeah except they broke dodge linger
Yeah i double downed on it by going Forceful and True Grit also
True grit op
It’s a really strong talent for 1 point
Thats the point, im back after 1½ year and had like 20-30 hours of gametime returning, im not that good yet that i should skip so powerful safety net
of all the DT YTers, why take advice from the idiot who also happens to be a misogynistic little shit and was banned from the the community?
Ryken is the only one I watch tbh
The guy breaks out spreadsheets
It kinda depends on what build u wanna go for cuz ranged/melee/chemist are not the same
As an Ogryn main I hate to say it but arb is nice to have as another option for a tank. Arb isn’t such a pain to work around especially in tight spaces
Because i care about content that is well explained and to the point, i could care less if he is misogynistic, likes to dress as femboy or whatever, irrelevant for me
you want "to the point" content and you choose to watch the most rambly mfer on youtube? i
Idk with all things i heard and saw he does not explained too well and tells literal misinformation

The video i posted was 20ish min. And that 2 hour one was actually really helpful if you just skipped to the exact nodes you were wondering about, no time to watch it all
Also im 80s kid, i dont mind if someone is controversial, find it refreshing these days as everyone is so uptight over avoiding being just that
ryken is good yeah
I mean tanner is literally a femboy nazi bigot
Hey can we avoid another ethics debate? Happens alot in a channel about career criminals
💀
idc that he's a horrible person irl, i just care that his videos are informative
oh he spreads fake news? well it's been good enough for me
i want to watch "to the point" content, but his 2 hour videos are ok because i can just jump around!
the mental gymnastics to justify watching tanner
I am an 80s kid and I love it when my Kick streamer tells me to end the lives of black and gay people
And commits homicide in live stream
Youre the one making those assumptions and projections, not me. I explained myself well enough already to bother with that bait.
are you a 50s kid? because being ok with casual misogyny seems more like a 50s thing
It was all for "self defense"
not saying it's you, but maybe it is?
And then admits they did it for the money and views; they ACTUALLY dont have any bad views on gay or black people (the victims were neither black nor gay)
U could try this
Shiv & needle pistol
@upbeat gyro
You are free to view it that way, i honestly dont care, came to ask about class building advise, not your judgement on my personality over my youtube choice of video
Anyways, gotta go do some laundry, bbl
advice you mean
Yes this aint my first languge
maybe go put on some misogynistic content creators while you take care of your domestic chores, since that seems to be your thing
Youre the reason i rather watch youtuber than ask help here, proving my point.
If you like judging people so easily, maybe go play arbiter, you have the mentality.
People here have strong feelings about tanner because some have been directly harassed by him in the past and he still sends people in here occasionally to stir things up
lol i mean people were pointing out that he's also not a good source of information
It's been a consistent thing since the game launched
so even if you don't care about the controversial aspects of tanner
there's still no reason to watch his channel
He still loves to brag about other content creators but sure that is not what makes him a bad person
you're getting shit from people
Probably about once a week they'll appear but that's just the ones I see so there's likely more lol
because you seem to enjoy his content anyway
Which of the 3 builds are u going for with hvs, ranged/melee/chemist
which makes me question your character
because if you don't mind that you're consuming grift slop
why else would you watch his channel?
unless you also sympathize with his viewpoints?
Meanwhile you have the guy that wrote the "hammer of the emperor" guide for vet, currently pinned in the launcher, right here trying to give advice haha
He’s just looking for info for levelling it’s not that serious
Path is a true chad
Just give him a better build or smth
