#hivescum-class

1 messages · Page 190 of 1

final temple
#

do you like drugs? cause we like drugs. scum is pure coke. we like pure coke. can you handle pure coke?

candid flint
#

yes, if you're encountering a level 30+ hivescum who is constantly on the ground, it isnt the class being bad (its the player)

#

and you will likely find them on the floor, on any character. they're just on the wrong difficulty mode

faint fossil
final temple
#

hive floor inspection is a valuable service.

faint fossil
#

i don't like using desperado tho

final temple
#

as long as they don’t use vulture

livid raven
rough peak
livid raven
#

unless they are dumb enough to run it without pickpocket

#

might aswell run martyrdom with no wounds at that point

#

also not switching to melee is the right choice

rough peak
livid raven
#

so true

rough peak
#

Which sadly is a worse choice, imo, than no bonus wounds and marty...

zenith fern
#

only reason why people say it is not good because they dont have the skills enough to play

#

Or want to deal the same damage of zealots

#

Little did they know

livid raven
#

it's imo the strongest class right now

#

it's going to get nerfed so hard

zenith fern
#

nah that is psyker still

#

but scum is one of the top tier

fiery palm
#

"Vulture's Mark is bad because if there's a Helbore vet on your team you will lose stacks"

livid raven
#

psyker wishes he could shoot his puny flame this fast

rough peak
#

If you want to see peak performance, here's Epic_Cole playing like someone who actually knows what tf they are doing(cuz he actually knows what tf he's doing lol) https://www.youtube.com/watch?v=n0ad4laAflI

livid raven
#

yawn, this is not Mr E

zenith fern
#

mister e is the true saviour of darktide balance

livid raven
#

he's got a true

fiery palm
zenith fern
#

We need his ogryn rework suggestions

#

Make the rock kill carapace

fiery palm
narrow cosmos
#

okay, big question, is this the type of class where you get intrisically infinite ammo? because i like dakka, and if this class gives me unlimited dakka im dumping cash

rough peak
fiery palm
zenith fern
#

Desperado can last forever if you land your shots and keep killing enemies with your ranged

livid raven
#

desperado has infinite ammo and pickpocket recharges 20% of your ammo on elite kill if you have less than 21% ammo

fiery palm
#

It's just not "intrinsic" you have to build for it. But it's the most infinite ammo of all classes besides staff psyker ig

livid raven
#

which means not using melee at all is very much possible and actually good

rough peak
livid raven
#

that's really only for helbore tho it's still very good for the others

rough peak
#

as the next closest thing, anyway

fiery palm
#

Yeah shock trooper lasvet would probably be #3 idkfa build

narrow cosmos
final temple
#

this is not infinite ammo either. more like easily replenished.

rough peak
livid raven
#

me when two desperados

narrow cosmos
#

also is magdumping hordes viable hordeclear

livid raven
#

yes

narrow cosmos
#

goated

rough peak
livid raven
#

i suggest dual autoguns (think like shredder akimbo), shredder or Vraks IAG for it

rough peak
#

It feels so wrong to magdump a horde, after all the time I have done in darktide maining zealot in the past

narrow cosmos
#

well i used to main engineer in vermintide so magdumping into hordes is natural for me

rough peak
zenith fern
#

anything outside of carapace will shred

livid raven
#

really outside of crushers

narrow cosmos
livid raven
#

you still handle carapace ragers pretty well

rough peak
#

I disliked the outcast engineer career in vt2 until I used the armor piercing version of the career skill the 1st time

narrow cosmos
#

tbh the engineer was worth it just for the coghammer for me

#

fucking love the coghammer

livid raven
#

coghammer is pretty great

#

maybe the most versatile weapon in the game?

narrow cosmos
#

its such a stupid weapon 1 jump heavy attack and you can instakill chaos warriors

outer granite
narrow cosmos
#

i am a sucker for admech i want a class so bad

#

unironically my fav 40k faciton

livid raven
#

i really want their signature polearm

rough peak
#

coghammer + handgun/trollhammer + ap minigun... it still doesn't hit home as much as the coghammer + throwing axes slayer build, for me

#

Slayer is by far my favorite bardin career skill

narrow cosmos
#

slayer was my fav untill i started playing engineer

#

i used to pull off some insane shit on expeditions with slayer when i played it like, religiously

rough peak
#

Slayer's leap can get you up some dead drops, when you use it correctly. Not as easily as the battle wizard's teleport(since that can force you through invisible walls more easily)... but still

narrow cosmos
#

battle wizard is such a stupidly good career that i was never able to use properly

#

still cant

rough peak
#

Battle wizard is my favorite career on sienna soely due to the teleport

narrow cosmos
#

hate all sienna careers except necro

rough peak
#

everything else is just icing on the cake

narrow cosmos
#

i also used to be a MASSIVE grailknight player for a long time but then it just stopped hitting for me and i switched to engie

#

if i dont have a grailknight on my team for the quests i will tweak though

rough peak
narrow cosmos
rough peak
#

I do like the sword and shield with the bret longsword, tho. Sword and shield with attack speed? Push attack spam to zoom

rough peak
#

I can randomly swap my primary on slayer, in the chaos wastes, as long as I have throwing axes

narrow cosmos
rough peak
#

paranoia + experience getting screwed*

narrow cosmos
#

it really doesent

#

one of the best ways of playing them is just being a dickhead and hardpushing anything

#

see a special behind a horde? just push it

#

it works out most of the time because the hordeclearing potential of those careers is just silly

rough peak
#

Got a new toy to screw around with while leveling this class up the rest of the way :3

rough peak
rough peak
#

vt2 taught me the importance of prioritizing specials, especially disablers

narrow cosmos
#

well good thing the arbites exists in darktide so you can completely ignore them as they will never kill you

rough peak
#

If you don't get disabled... clutching is then like 1/2 the work then <.<'

rough peak
lapis raft
#

bombers ruin my day like nothing else on hive scum especially, on zealot i can mostly just walk stuff out :d

narrow cosmos
rough peak
#

Muscle memory to dodge? You kidding? I hear a trapper my priorities are set in stone: Murder the stupid mfer

narrow cosmos
#

the annoying ones are like poxhounds that leap from the other side of the map thinking theyre fucking gutter runners or something

rough peak
#

Dodging is a last resort if you didn't murdicate it fast enough <.<'

#

poxhounds you can at least push fairly easily now

narrow cosmos
rough peak
#

I don't care if I have a hound or not, I'm prioritizing it. Trappers left unchecked = 1 trapper trapping 3 randos <.<

narrow cosmos
#

i mean i prioritize it, its just that my prioritization is marking it for my dog to rip its neck out

rough peak
#

tbh I really don't rely on the dog doing the stuff for me cuz then when I don't have the dog I am not somewhat reliant of having the help x.x

#

and I don't just mean on arby with that

faint fossil
#

true gamer

narrow cosmos
rough peak
lapis raft
#

you can def see how some arbites players are completely dependant on playing arbites even when they are actually playing arbites :d

#

0 thought behind their actions

rough peak
final temple
narrow cosmos
rough peak
#

Murderpuppy is great and all, but, I like lone wolf arby a lot as well

#

free blitz regen

manic wolf
rough peak
rough peak
#

I've also had inspiring come in clutch a lot on zealot, so it's like a comfy bonus for me

manic wolf
#

Scummer has functionally infinite dodges, you wont need it any longer when you get enough points to fill out the middle section of the tree, but ye i get that

cursive zinc
fiery palm
#

I don't think people realize Vulture's Dodge procs dodge talent like FLAB and Quick and Deadly

cursive zinc
lapis raft
#

scum is too angry to run out of ammo obviously

frigid wyvern
#

my veteran looks fancy

manic wolf
fiery palm
#

I think Vulture's will be fine people are under some kind of belief it's weak

fast surge
#

Who are these people

#

I've never met em

cursive zinc
#

PIckpocket just needs to be worked into the keystone perks. I'm not against infinite ammo builds, but only the idea that I can go down the tox chem key stone and still pick up pick pocket for like 3 perk points is kind of silly.

manic wolf
#

Yeah no.. there are some casual players who don't test stuff theirselves and go offa whatever their favourite sloptuber says, but anyone who has a decent bit of experience thinks being immune to 80% of the game for a full match is gamebreaking

low harbor
lapis raft
cursive zinc
fiery palm
manic wolf
main trellis
lapis raft
#

well the problem is also with being able to spam whatever while actually playing desperado builds

#

but if it was up only during desperado might be fine

#

even though i like requiring melee kill more

manic wolf
#

Yah, it would work if only active during Desperado, but melee kills would be better

#

It just needs some limiters strapped on

cursive zinc
manic wolf
#

I dont think infinite ammo is quite as problematic as immunity to ranged damage and permanent dodge state tho

main trellis
lapis raft
#

actually if it worked only during desperado it would be actually almost useless right

compact depot
#

really dont want FS to nerf scum

lapis raft
#

because then it would proc exactly once during hat time

compact depot
#

way too fun

tranquil fjord
#

imo pickpocket should be an addition to vulture's but is constrained to melee kills

lapis raft
#

as you cant even spend reserves during desperado

manic wolf
cursive zinc
# compact depot really dont want FS to nerf scum

At the end of the day, one can just sell it as DLC power creep and justify its existence I suppose. Kind of how Vermintide turned out. The base game stuff was more than plenty powerful if you played well, but new players could pick up the DLC stuff and do things.

manic wolf
#

Ranged immunity and Vulture's Dodge both need to hit the headsman's dock

main trellis
lapis raft
#

not just click this get infinite ammo

#

as thats stupid regardless of what build are you playing

manic wolf
#

Tbh the only major nerf Arb took was the dog-bleed shennanigans. The rest of the changes were more like small adjustments as opposed to outright nerfs

final temple
lapis raft
#

yea mk6 needler applying like 4 and mk2 2 would be good change, or 3/2

#

for balancing needler

manic wolf
#

AoE Needlegun needs buffed tho

low harbor
#

arb nerfs were pretty minor

main trellis
compact depot
#

fun = nerf

#

classic FS

compact oyster
manic wolf
# compact depot fun = nerf

No, Fun = there being a challenge.

If something is so busted it removes the challenge, that isnt fun, thats a problem

main trellis
compact oyster
#

you mean a broken interaction?

lapis raft
#

i dont think they need to touch toxin adm at all

#

its supposed to be strong against stuff

#

just the application is way too easy

main trellis
lapis raft
#

with shivs and needler

cursive zinc
# compact depot fun = nerf

Fun = player powerful --> player no longer feel challenged --> game no longer feel fun --> ogryn leave game

compact oyster
#

if coated weaponry needs to be changed to weakspot crit its gonna be something

frigid wyvern
final temple
#

make taking down a crusher with toxin cost several magazines. that way you preserve the value of pickpocket but the opportunity cost for scum changes

manic wolf
#

The DoT damage graph for toxin would certain indicate that it needs to be toned back just a bit. Maybe totally linear damage scaling is a tad too much ya know

low harbor
main trellis
compact oyster
#

also most likely the coated weaponry shiv interaction is pretty intended

main trellis
pulsar aspen
#

Whyever did they increase the cooldown of Shock Mines so much tho?

manic wolf
#

Becuase they turn the game off lol

compact oyster
#

free DOT

pulsar aspen
#

@main trellis Ah you mean just like Castigator?

manic wolf
#

Its like having Zealot Chorus, but you get to continue doing Arb DPS instead of being taken out of the fight lul

final temple
#

I remember before that you basically slapped down a mine EVERY spawn.

low harbor
# compact oyster free DOT

1 stack on crit still does very little, even if u crit every hit, on the best crit weapons, the crit atks inherently just kill things better than the tox dot will

#

not to mention hypercrit being a thing

lapis raft
manic wolf
lapis raft
#

psyker havinch bunch of dot stuff thats completely useless without uncanny is also like incredibly dumb

#

and flesh tearer and stuff actively locking in your other blessing is also horrible balance

low harbor
#

the only big outlier for chemtox is needle pistol but I think it's a very easy fix
just change the stacks applied on hit (reduce stacks for bodyhits, same stacks on weakspot/crit)

pulsar aspen
#

That would only slow it down tho, the end result is the same

lapis raft
#

i think you should be rewarded for getting max stacks

main trellis
lapis raft
#

other dots not having linear scaling with stacks is kinda nonsense imo they just cant balance them properly i guess even though every other game can do that its not that hard

low harbor
manic wolf
#

Both of those solutions would probably work, its just about tempering it a bit rather than nuking it

pulsar aspen
#

The end result is that the toxins themselves are unchanged in your proposed change

low harbor
#

yea, they don't rly need big changes tbh

pulsar aspen
#

A dot with 0.9 adm to carapace is .. questionable

low harbor
#

maybe carapace adm but that's it

lapis raft
low harbor
#

but then again until uncanny gets obliterated, adm nerf for dot doesn't matter that much

main trellis
pulsar aspen
#

Shouldn't Uncanny Strike work only for the weapon which has said blessing and not for everything?

pulsar aspen
#

This is not a statement, but a question.

main trellis
#

Inb4 they nerf uncanny and its gonna be a glorious day

lapis raft
main trellis
low harbor
#

this has been said to FS for years

pulsar aspen
#

I see.

main trellis
pulsar aspen
#

@main trellis I am sure it would be accompanied by a lot of angry veterans and psykers.

compact oyster
#

maybe there will be a blessing rebalance in the future

pulsar aspen
compact oyster
#

but hopefully new weapons first admech then and then blessings

main trellis
low harbor
cursive zinc
low harbor
#

because the correct tooltips read like aneurysm

lapis raft
#

correct tooltips can read just fine

low harbor
#

"Per enemy killed within 12.5m by ranged weapon's ranged attack, gain +5 / 5.5 / 6 / 6.5% global strength for 3.5s (up to 5 stacks) while ranged weapon is in hand. "

cursive zinc
#

Even then its like finesse = headshot + crits while what is dmg, melee dmg, str, and pwr? They always confuse me.

pulsar aspen
#

Reads a bit like a Codex KEKW_ogryn

main trellis
low harbor
#

almost every blessing with conditions like that will have to specify "ranged weapon's ranged attack"

#

because yes, it has to be a ranged attack from the ranged weapon

lapis raft
#

you can just have separate keyword explanation under, see poe

#

20 times more complex game and the tooltips actually tell you exactly what stuff does

cursive zinc
low harbor
final temple
pulsar aspen
#

In a weird way, Fatshark emulates exactly how things would be in 40K. No one really understands anything, but it somehow works KEKW_ogryn

lapis raft
compact oyster
#

darktide isnt going to have tooltip explenations like an arpg or crpg

lapis raft
#

someone just has to give a shit about writing them

#

fs clearly doesnt at all tho so probs not gonna change :d

main trellis
cursive zinc
cursive zinc
pulsar aspen
#

There you have the problem, it costs money KEKW_ogryn

lapis raft
#

this is stuff that interns can do, at least making the wordings unified for start even when they lack info

final temple
#

there are literally code interpreters that can write tooltips for you as long as your related syntax is consistent.

pulsar aspen
#

Maybe the related syntax is not consistent? loregryn

final temple
#

of course not. but THAT an intern could fix indeed

cursive zinc
lapis raft
#

its mostly just specific to the people actually caring about the tooltips not genres

compact oyster
low harbor
#

looking at you rogue trader

pulsar aspen
compact oyster
#

doesnt mention that it increases damage by 5%

compact oyster
livid raven
#

it does

low harbor
livid raven
#

multipliers

pulsar aspen
#

modifiers and multipliers

compact oyster
#

and crits

low harbor
#

they never specified which ones are multiplied and which ones aren't and what the multiplicative brackets are

livid raven
#

brother you made the build

compact oyster
#

you can see all of the talents and buffs that increased said attack

cursive zinc
compact oyster
#

even versus armor and dodge reduction

low harbor
#

I can write smth like this for DT and show how every type of dmg bonus gets applied

#

I have no idea how RT calculates that

compact oyster
#

youve seen the combat log right?

lapis raft
compact oyster
#

you can click on said damage number to see the damage calculation

cursive zinc
# compact oyster

If every game had that, troubleshooting would be insanely easy. Why is this bug going haywire?

compact oyster
#

pillars of eternity also has a combat log which shows damage calculation very very indepth

lapis raft
#

only if :d

compact oyster
low harbor
pulsar aspen
#

@compact oyster Damn, Tazarra really got burned there.

compact oyster
#

not my screenshot

pulsar aspen
#

She still got burned hard KEKW_ogryn

compact oyster
#

pillars of eternity has my fav one because it uses a d100 system for rolls

pulsar aspen
#

Also, why do have the suspicion that this is Kibellah's doing?

compact oyster
#

it might be the death warden

cursive zinc
#

Anything interesting to be done with rampage/adernaline middle tree? It seems the least discussed. No 1shot thunder hammer kind of builds I take it?

compact oyster
#

its just pure melee

pulsar aspen
#

Why -would- it have to be a 1shot thunder hammer kind of build and why does it need to be compared to that?

compact oyster
#

i like to run it with needle pistol and crowbar

pulsar aspen
#

When said build is already a meme.

cursive zinc
cursive zinc
pulsar aspen
#

If you think so, go ahead.

lapis raft
#

rampage/adrenaline is like the most straightforward setup you just hold left click stuff dies :d also a lot of your damage there is actually from attack speed so its not like it encourages you to do other stuff with it

cursive zinc
#

Sounds like no interesting interactions with certain weapon specials, blessings, etc. then oh, well.

pulsar aspen
#

You can make Devil's Claw stagger Crushers out of overheads.

compact oyster
#

rampage does have downtime where your stamina is reduced to 0 and has slower regen

cursive zinc
pulsar aspen
#

No, with everything set-up, you just spam Light Attacks.

cursive zinc
#

🤔 Sounds like maybe you could stagger that set-up with any weapon

pulsar aspen
#

Not every weapon has Hammerblow

cursive zinc
low harbor
compact oyster
pulsar aspen
#

@cursive zinc @main trellis 👈 Devils Claw on Hive Scum

compact oyster
#

its just the character being exhausted when rampage runs out

cursive zinc
pulsar aspen
#

I am not the expert on this, @main trellis is. He conceived that build.

vocal saffron
#

My silly lil dclaw build

#

If u want 2 peep it

#

Might want 2 take shivs though in h40

#

W rotten armor

#

Without it's fun

#

With... ur widdling away at crushers

main trellis
main trellis
#

But its quite nice thumbsup_ogryn

cursive zinc
vocal saffron
#

I just thought the chem toxin stuff was funny

#

Esp w the lethal prox punc interaction w the blinding grenade and the chem toxin stuff on the right

#

Been experimenting with it

main trellis
vocal saffron
#

Nobody tell roundfish

main trellis
cursive zinc
#

I never realized hive scum had combat blade. Chem toxin, crits, bleed stacks, the zealot meme can live again!

iron patrol
#

what are the odds of melk roulette paying out with a +3 stamina curio

main trellis
#

exept wounds; thats always +1

candid flint
#

61k melk bucks down the drain

1x 21% hp curio

1x 17% toughness curio

3x 3 stam curios

iron patrol
#

im committing death in the name of the emperor then

candid flint
#

make sure your stam curios are item level 410 or greater

iron patrol
#

thats fuckin 120k melk bucks and ZERO 3 STAM CURIOS

candid flint
#

if it is 400 and says 3 stam, it is a lie

#

it is 2 stam

candid flint
#

yeah

#

i had 41k melkbucks, but asked for an extra 20k from my fatshark stimmy check

#

hoping that would cover me

main trellis
#

i managed to squeeze within ~30k for every curio i needed

candid flint
#

(it did not, for my goal)

flat lotus
#

oh are we posting builds

#

i like to use blackouts in auric but in havoc i will use boom bringer bc of rotten armor.

naive holly
#

does relentless strikes on the tac axe only affect the current target or after stacks does it apply globally

#

nvm just tested in the psykanium it's only per target sad

lapis raft
naive holly
#

kinda wish it'd specify

#

the trait descriptions are oddly vague a lot of the time

rough peak
#

The blackout blitz feels kind of nice with the 3 stacks of chem toxin on blitz explosion

#

Stagger + aoe damage

livid raven
#

it is

#

pretty overshadowed by the other two obscene options imo

#

but still very good in a vacuum

#

i like it on rampage builds

fiery palm
flat lotus
#

I've heard about people popping off with it as desperado scum though

limber cradle
#

It does a lot of damage but severely cuts mobility

#

DAPs but it works better at range but you can't bob and weave as hard

flat lotus
#

pretty much that yeah

#

i've kept to the autopistols because i like the mobility

limber cradle
#

I prefer DAPs tbh

cursive zinc
#

Shivs don't have that innate crit chance right?

limber cradle
#

If i want to run Vraks I'll just play Vet

lapis raft
#

so they do

limber cradle
#

Sounds correct to me

cursive zinc
#

sigh nothing unique about the combat blade

clever fjord
#

Speed

#

And the good uncanny strike on a knocd

fallen void
#

whats the best custom stimm combination

#

for a melee build

final temple
#

full CDR and either stamina/attack speed or strength/crit/finesse

worn yoke
#

full cdr with the melee cd node or just pure cd?

final temple
#

whichever you prefer both is viable

worn yoke
#

tyty

#

trying to refine this adren rampage build

final temple
#

oh with adrenaline? I would say only CDR

worn yoke
#

oh word

final temple
#

I am contractually obliged to point out that adrenaline is dogshit in comparison to chemical dependency and needs a buff.

reef spoke
#

Every stack applies an additional Adrenaline buff instead thumbsup_ogryn

worn yoke
#

i just wanted to give it some love

final temple
#

not gonna kinkshame you

#

but

#

eww brotha

#

ewww

iron patrol
reef spoke
iron patrol
cursive zinc
bronze glade
#

they do

#

and no, adrenaline is very good

#

claiming that it's dogshit is delusional

iron patrol
#

adrenaline fucks

bronze glade
#

the result of one too many stims

reef spoke
#

Na it's totally weak and should definitely be buffed thumbsup_ogryn

#

Just like Revolver and Psyker

iron patrol
#

oh yeah its ass actually

#

you right

cursive zinc
bronze glade
#

this isn't psyker

iron patrol
reef spoke
iron patrol
#

if it affects the crits damage it affects hypercritical

reef spoke
iron patrol
#

although hyperviolence is such a better option its not even funny

cursive zinc
worn yoke
#

half of them feel like band aids

iron patrol
#

mixed horde? doesnt matter this shiv deals 48k damage in a swing right now and your goofy ass carapace armor will NOT save you from the wrath of tetanus

cursive zinc
#

The more I learn about this class the more busted it feels

iron patrol
#

they should make the scum fart aura effect thing flare up faster imo, i hate seeing my vets toss krak nades at a already dead crusher that hasnt started glowing green yet

bronze glade
lapis raft
#

adrenaline having 5 modifiers and 4 of them being tax nodes looks very half-finished for sure :d

bronze glade
iron patrol
bronze glade
#

it's a ridiculously strong blessing even when nerfed

worn yoke
lapis raft
#

not as unfinished as the toughness branch on stimms but its certainly up there

iron patrol
bronze glade
#

nah the stack on kill one is very good too

lapis raft
#

i mean most ppl click adrenaline smiter so i wouldnt say they are useless

bronze glade
#

you stack so much faster

iron patrol
#

you dont need to stack so much faster

lapis raft
#

adrenaline assassin certainly is complete meme tho

iron patrol
#

its fucking free as fuck without the conditional stack nodes to begin with

bronze glade
#

takes a while on slow weapons

#

if you drop the effect

lapis raft
#

but like idk whats up with 4 of them being tax nodes

#

and why is there even so many

bronze glade
#

so no, it's absolutely worth it

cursive zinc
iron patrol
lapis raft
#

so odd

bronze glade
#

i usually take 20s and smiter

#

toughness regen is ok but i'm usually running 9 stam anyway so 5% of a very low value isn't that impactful lol

iron patrol
#

helps a lot with shooters

#

the 30% over 3 seconds talent is 10% per second, makes it a 15% per second

lapis raft
#

any kind of constant chip damage prevention is pretty good

iron patrol
#

its enough to let me forego gunner resist entirely

bronze glade
#

i know why people prioritize it, i just don't attribute much value to that node personally

bronze glade
lapis raft
#

i run triple gunner resist :d

iron patrol
#

you have cracked dodges and slides, the stray 4 bullets get negated and you shank the gunner cluster

#

shit actually got me discovering new ways to traverse in combat

faint fossil
#

man running a support scum and getting a team that actually goes ape shit when you drop buffs destroys missions

iron patrol
#

the extended dodges are actually enough to get the good slide cooldown back up so you can just jitter upto any amount of gunners at any distance

#

scum is a class for actual maniacs

#

well

#

rampage scum

faint fossil
#

only for a mauler to sneak up and kill me

iron patrol
#

shivs are so fucking good

faint fossil
#

or nearly kill me

iron patrol
#

tox is so good

#

hell i cant even be snuck up on

#

blinders are so cheap my ass made it a reflex to insta look down and toss a blinder at my feet the second i feel a snag

#

shiv throws are zealot knives on crack

#

and you get the single target death sentence dealer of a needle gun

final temple
#

Apostasy in the church of boom is unacceptable. up your bum!

worn yoke
#

what perks do you guys get on the rashad

bronze glade
#

unarmored cara

worn yoke
#

no unyielding?

bronze glade
#

need to hit the scab bruiser one-shot breakpoint

worn yoke
#

i see

bronze glade
#

which i don't believe you can get without unarmored

worn yoke
#

reasonable

#

headtaker bm i presume for blessings

bronze glade
#

yeh

unreal stirrup
#

just run sweetspot

#

you can already do it at like 2-3 stack of headtaker + sweetspot + adrenaline

#

on scum cara + unyielding on caxe tbh

#

caxe + needler kill bosses so fast it not even funny

iron patrol
#

fr sweet spot was made for specifically bruiser breakpoints

#

has to be

#

no other explanation

unreal stirrup
#

yeah because its the only bp it hit lol

iron patrol
#

that shit does nothin else

unreal stirrup
#

also gunner light on crit

iron patrol
#

do crit breakpoints even matter if the crit itself isnt guaranteed though?

unreal stirrup
#

yes

#

hypercrit + crit stim + float

#

you can easily get like 50% crit chance

iron patrol
#

you can get to 70 iirc

narrow cosmos
#

are dual stubguns any good?

unreal stirrup
#

this is what i run on h40

zenith fern
unreal stirrup
zenith fern
#

They are fine

#

Not too amazing

narrow cosmos
unreal stirrup
#

yeah its cool but not very viable

zenith fern
#

only viable up to auric

unreal stirrup
#

anything work in auric its not a very high bar lol

junior dune
#

from my limited experience it seems like there’s very little the dual stubs do that the dual uzis can’t also do, and the dual uzis are better at mowing down groups

cursive zinc
iron patrol
#

ran through h40 without downs

#

shit just works

unreal stirrup
#

nothing compare to havoc though

#

I wish there h40 without the modifier

junior dune
#

I very rarely remember to switch to Lean flavored bonesaw during combat. Is it worth trying to get better at this or am I good sticking to Mtn Dew flavor?

unreal stirrup
#

that the only reason to go into lean

iron patrol
#

lean is good for armor dew good for maniac iirc?

#

i dont really use the bonesaw, too slow and unimpacting animations

junior dune
#

lean adds brittleness and mtn dew is DoT

iron patrol
#

i also love the peak shark wording on this specifically

junior dune
#

+25% distance and 50% longer i-frames?

iron patrol
#

then why did they not word it like this

junior dune
iron patrol
#

they had the presence of mind to write them out for the stim but not for the talent?

#

is there like, a vagueness skaven in the office lunging at devs keyboards when they get up to get a coffee to add these descriptions

unreal stirrup
main trellis
iron patrol
main trellis
iron patrol
#

it isnt even tiktokified smh

unreal stirrup
#

I thought you were talking about the second one lol

#

because the latter is more detailed

flat mist
unreal stirrup
junior dune
#

why is hive scum squishy? do you actually have less HP than other classes, or less toughness, or what?

unreal stirrup
#

rare fatshark w

#

desperado moment

junior dune
#

I mean yeah

flat mist
#

What actually is the overlap between what nimble is intended to do and Fervor

junior dune
limber cradle
#

Less toughness

#

They have vet hp iirc

#

You have 90 gazillion ways to get toughness back tho

#

And a few ways of ignoring damage in general

unreal stirrup
unreal stirrup
#

I can't wait until all scum main explode when it finally get fixed

flat mist
#

Scum has fuck all ways to recover toughness tbh

limber cradle
#

Spam dodge, desp, vultures. A lot of flat out damage resistance with rampage, HCB, and chem dep iirc

dull meadow
junior dune
unreal stirrup
limber cradle
flat mist
#

I agree

limber cradle
#

There's also new pathing

#

So you're gonna end up taking supplementary ways

mystic rain
#

whats the best build?

#

for hivescum

limber cradle
#

Idk man you figure it out

flat mist
#

I think scum has 4 toughness genning blue nodes? All goated though

unreal stirrup
#

win

limber cradle
#

Precision violence is crazy tbh

dull meadow
dull meadow
#

i havent looked at the traits in like 10 hours

unreal stirrup
mystic rain
unreal stirrup
#

but it doesn't proc per enemy hit iirc

flat mist
#

The toughness on melee killing a toxed enemy is solidly mid

limber cradle
#

There's a bunch of insanely good builds for scum depending on what you want to do

unreal stirrup
#

unlike smt like arby force of will which give you 10% for each poxwalker you slightly graze

flat mist
unreal stirrup
#

actual best toughness replenishment in the entire game node

woeful hill
mystic rain
unreal stirrup
#

yeah like desperado

junior dune
#

what are the most fun non-exclusive weapons to run on hive scum?

#

i’ve heard Taxe is good

limber cradle
#

Personal taste

#

TAxe is probably mine tho

woeful hill
junior dune
#

i’ve only been using hive scum weapons so far for the mastery

woeful hill
#

Try them all out

limber cradle
#

Yeah

woeful hill
#

Taxe and Dclaw have been my fav

limber cradle
#

A lot of people like HSword

#

DClaw is fun on scum cause its the one class that makes it viable

#

I think vraks is the dead opposite of fun on scum but a lot of people like it

#

¯_(ツ)_/¯

#

Class just works man

junior dune
mystic rain
#

is the bonesaw good as like a primary?

junior dune
#

will check out Dclaw tho

unreal stirrup
#

I run dclaw on desperado build

flat mist
#

Really torture yourself and run a vigilant autogun

bronze glade
unreal stirrup
#

💀

#

they active all the time during horde

#

otherwise yeah sure

bronze glade
#

And spending one extra talent point

unreal stirrup
bronze glade
#

They’re conditional, which means they’re not

#

And there’s a good argument to not spend an extra talent

junior dune
#

Which mark of the needle gun do you guys use? Or do you even use the AoE mode?

bronze glade
#

But like I said it’s a valid approach

unreal stirrup
#

it isn't "lot of conditional" just because it just active in combat pretty much automatically

bronze glade
#

Which includes spending an extra point and is still dependent on battle conditions even if they’re easy requirements

icy scaffold
flat mist
unreal stirrup
#

this is what i run on caxe

#

1 point free if you don't use blinder

#

you can't NOT fit it in a build lol

low harbor
dim moth
obsidian ibex
#

They're all right

dim moth
#

funny quirk about the 3 shot burst one is that it's actually infinite ammo on veteran

#

since it gets 6 shots back per specialist/elite kill from scavenger aura

obsidian ibex
#

Yeah

dim moth
#

and it does wild damage

flat mist
#

They just require the ability to aim

obsidian ibex
#

It isn't great dmg though

flat mist
#

Feels bad man

rough peak
low harbor
bronze glade
idle ocean
#

Fellas do I just do uprising to get my 100 games done?

bronze glade
#

It’s an ok talent

idle ocean
#

I’m at 50

bronze glade
#

But HAVING to take it?

#

Eh

flat mist
#

And I was just being self deprecating

limber cradle
#

Why does it have like

#

The elysium ak set up

dim moth
rough peak
# dim moth adequate damage

This reminds me of how 10% weakspot damage on the thammer was enough for a damnation 1 shot, back before the zealot tree got overhauled... without the 10% weakspot on top of 25% unyielding it had 800 something hp left <.<

dim moth
#

though actually I did hear weapon customization is broken and somehow makes you do more damage in solo instances

rough peak
#

616 hp left

dim moth
#

so let me go actually turn that off

rough peak
mystic rain
#

wow unlocked vigilant autogun im gonna use that so much

limber cradle
#

Yk

#

It occurs to me the entire point of a burst fire was to shoot before you felt the recoil

#

Its 40k it doesn't matter

mystic rain
#

hmm

#

if im using bonesaw do i get chem nades or boom bringer

rough peak
#

Yes(this post was made by a rocket addict)

candid flare
#

On fully automatic weapons burstfire is the best way to control recoil.
Burst fire setting is just a macro

rough peak
dim moth
rough peak
dim moth
#

I could not tell you why, and they couldn't either

unreal stirrup
limber cradle
#

Or had

unreal stirrup
#

nah

limber cradle
#

It's been kinda phased out over the years

unreal stirrup
#

only if the gun specifically designed for it

rancid coral
warm dust
#

for the hive scum friend i have this for you

rancid coral
#

Apparently because they started using custom damage stuff?

#

Idk why but ye

dim moth
worn yoke
#

rashad wants hyperviolence right

dim moth
#

ya boy the combat shotgun

worn yoke
#

oh also for heavy sword rampage gaming

#

what are the perks and blessings

rancid coral
worn yoke
#

i assume headtaker and deathblow

#

unyielding flak?

rough peak
rough peak
# worn yoke unyielding flak?

Meanwhile, when you look at a rando's heavy sword: first target is dumped, the perks are block efficiency and crit damage, and the blessings are wrath + savage sweep

charred bronze
rough peak
#

I've probably seen randos try using the zarona revolver for horde clear at some point in my darktide time, I just more than likely forgot for my own sanity

dim moth
#

it's really good at it until it runs out of ammo :)

rough peak
dim moth
#

feels like I see some idiot who just spends all their time/ammo shooting them every game

#

that idiot is also usually using a dueling sword

#

and refuses to melee anything bigger than a poxwalker

limber cradle
#

The plasma voc ds vet in question

rough peak
dim moth
#

I only use the recon lasgun to shoot hordes because I know damn well that it's actually pretty fuckin' good at it

cursive zinc
#

Takes forever to get used to melee.

dim moth
#

Or well the Mk XIV is

#

The other two are...not

rough peak
dim moth
#

And those are the ones you see people using

rough peak
unreal stirrup
#

you know shit is hard when the recon vet run the torrent mark

#

😔

dim moth
unreal stirrup
#

yeah it doesn't kill shit

dim moth
#

and now that I saw fuckin' Mister E's window licker video where he compared autoguns to lasguns and they used that recon lasgun as an example for it being better over range 💀

rough peak
rough peak
#

The sad thing is I already knew the answer to that, I just didn't think back at all the times I was sniping stuff with the autopistol like a maniac...

rough peak
#

Granted dance of death on zealot pretty much triples how far you can shoot with it

#

but even without that up I was sniping stuff

dim moth
lapis raft
#

dont you run the torrent mark usually for infernus? thats why i clicked it on psyker at least

unreal stirrup
#

I had his channel blocked

unique spire
#

I don't like Mister E

#

Because he is friends with Tanner

unreal stirrup
#

is this fr

rough peak
#

You see... I avoid darktide youtubers... except Epic_Cole cuz I know he actually knows his shit >.>'

unreal stirrup
#

i remember tanner shitting on mister e for getting on official fatshark video lol

unique spire
unique spire
unreal stirrup
#

he's also banned in warframe server

rough peak
unique spire
#

I remember this one dude on Ogryn chat saying that Tanner was the one who came up with the ogryn rework ideas

#

He kept insisting until he got banned

rough peak
#

wasn't there a joke a while back where people were joking that "tanner saved ogryn" or something like that? Not seriously thinking that, just joking around

unique spire
rancid coral
flat mist
warm dust
unreal stirrup
dim moth
#

fuckin' flying 5 meters with their melee attack it completely ignores your dodge, now you're stunned

unique spire
dim moth
#

and oh hey stunned you can't dodge the next hit or the rest of the horde

rancid coral
unique spire
#

Genuinely

novel oracle
dim moth
#

and now you're DEAD

unreal stirrup
rough peak
# unique spire Genuinely

Well yeah, that's his fans. His fans are gonna say a lot of stuff, especially if he probably thinks it x.x

rancid coral
#

I've dodged a bunch of overheads in place

flat mist
mystic rain
#

damn bonesaw goes crazy

rancid coral
#

When cornered, just cuz I timed the Dodge correctly

rough peak
mystic rain
#

62 MOBLITY just give me the best one man

worn yoke
#

for a rampage chem dependcy build

#

is ruffian or anarchist more valuable as an aura

zealous ravine
#

i cant believe new zealand saved ogryn

smoky mica
#

the only way you can save ogryn is to take down reddit's servers permantently

zealous ravine
#

the only way to save ogryn is giving them plasteel knuckles

pallid quail
smoky mica
#

this is why ive always liked u boge

flint granite
zealous ravine
#

we can kill reddit but r/weeviltime must stay up

#

nooo not the reddit mold

#

holy hell reddit silver

low harbor
#

Just like VT2, dodges don’t have i-frames in DT

eager reef
#

They do if you play scum

woeful hill
#

No, they dont

eager reef
#

We literally have a node that grants us infinite I frames to melee

woeful hill
#

Vulture dodge?

#

if so, thats just count_as_dodge_vs_melee/ranged

#

you can still take damage with it

eager reef
#

Looks like I frames to me

#

Close enough

worn yoke
#

dodging has iframes? sounds like a souls like

limber cradle
#

Try to use it like true iframes and you'll learn.

woeful hill
#

I can link a few places if you want to read about how dodges work

#

but its not Iframes

worn yoke
#

is it partial then?

woeful hill
#

no

#

in a very summarized summery. enemies "lose track of you"

#

and miss

worn yoke
#

does it make your hitbox smaller then

#

oh

limber cradle
#

Doesn't work for aoes either iirc

hot edge
woeful hill
#

it does

#

you can spot dodge crusher overheads

eager reef
#

No it moves it elsewhere

limber cradle
#

If they're targeting you iirc

woeful hill
#

yeah only if they are looking at you

limber cradle
#

If they aren't lol

woeful hill
#

you cant dodge teammate attacks

eager reef
#

Unrelated but I hate teammate attacks triggering the backstbab sfx

worn yoke
#

do we have like a list btw of which melees want hyperviolence vs critical is it more nuanced than that

eager reef
#

Got me jumping at shadows wondering if the stims are getting to me

worn yoke
#

like shiv being critical is a no brainer ofc

vocal saffron
#

Dodge feels like iframes

#

Like a lot of enemies you can dodge through their swings of theyre for another person

#

Some enemies you cant though

#

Like sword captains

#

And Rinda Slopnak

worn yoke
#

is the alt fire for rashad ever used

vocal saffron
#

I never use it

worn yoke
#

twist my axe in a whimsical way

eager reef
vocal saffron
#

I think you can stagger crushers with a headshot w it

#

But you should be staggering crushers with headshot heavies anyways

worn yoke
#

oh could it be used to stagger ragers then

#

oh word

vocal saffron
#

Yeah

worn yoke
#

dude the rashad heavy animation is so fucking funny

#

why does he pull it so far back

rancid coral
vocal saffron
#

Look at it from someone else's perspective

dim moth
vocal saffron
#

Think it breaks tracking enough that theyre effectively iframes

#

Not literally but effectively

dim moth
#

dreg ragers are the biggest offender to having to clarify "most of the time" imo

vocal saffron
#

You can spot dodge crusher overheads

dim moth
#

genuinely feels like they completely ignore dodges 7 times out of 10

vocal saffron
#

Except the standing ones

#

I want to say it feels like if a melee enemy is dodged in a certain window the game just flags or whatever for lack of a better term their attack to miss you regardless of perceived hitboxes

worn yoke
#

for 2026 can fat shark remove tox bombers

vocal saffron
#

Because if your right pinkie toe so much as grazes a slope they can 180 and hit you

#

Happened to meow last night in a havoc

low harbor
low harbor
eager reef
charred bronze
rancid coral
#

but how could I avoid crushers overheads while basically dodging against a wall (no movement)

low harbor
rancid coral
#

Didn't they just made the iframes from melee now apply to ranged

low harbor
#

no

rancid coral
#

and that's why you can essentially dodge bullets infinitely

low harbor
#

again, they're not i-frames

rancid coral
#

(not fire, but bullets)

low harbor
#

dodge linger is not i-frame

#

it's the same thing as "disabling enemy tracking"

charred bronze
hot edge
#

Spam dodge in nurgle puke, if there are iframes then you shouldnt take corruption damage, but you do

rancid coral
rancid coral
#

that hitbox 100% hit me, yet it didn't hit me because I dodged (you can see the dodge counter go down)

dim moth
#

any amount of linger affecting ranged enemies is too much imo

low harbor
#

just weird game detection ig

rancid coral
#

NOT outside the hitbox

low harbor
#

but dodges don't have i-frames

rancid coral
#

That hitbox 100% hit me

drifting heron
rancid coral
low harbor
#

vror unfortunately ur just wrong here

drifting heron
#

Then why can you dodge bullets

rancid coral
#

you can actually perma spam dodge and bullets will not hit you

rancid coral
#

"you're wrong"

drifting heron
#

Yeah because they gave it linger vs ranged

rancid coral
#

man

drifting heron
rancid coral
#

initial iframes at least

#

they don't stay forever ofc

drifting heron
#

Try and do that same thing versus an attack targeting a teammate

woeful hill
#

lol

low harbor
drifting heron
#

We should just pull code i swear

rancid coral
low harbor
#

but no i-frames

rancid coral
#

well that's a weird way to put it then

#

I've been dodging enemy attacks in place since I started playing this game

echo python
#

just counts-as-dodging frames megachingryn

low harbor
drifting heron
#

The most conclusive way you can test this is attempting to spot dodge an overhead targeting a teammate

#

Do that

dim moth
#

you can 100% dodge normal attacks without moving

#

overheads no

#

and even on the overhead you can see dodge talents trigger because it's their "explosion" hitbox that hits you not the melee attack part of it

charred bronze
#

The number of times I've been trapped or hit while dodging into an obstacle in live play, suggests that there are no i-frames.

dim moth
#

unless this is solo server jank which...it could be

#

it'd be fuckin' stupid but it's possible

rancid coral
#

it's not lag compensated, the net doesn't care about if you're dodging or not, it only matters if you dodged before it fired so the trap itself misses you

dim moth
#

trappers ignore dodges straight up

rancid coral
#

yea

dim moth
#

if the net hits you you are netted

#

even if you are dodging, or invincinble, or anything

charred bronze
#

overheads too, though

rancid coral
#

idk I've avoided 5000000000 overheads

#

by just doing what tox scum showed

#

during game

charred bronze
#

though that's happened less often since I'm usually more aware of my positioning when crushers are about. Assuming they didn't like, drop silently from the ceiling

dim moth
#

I've never had that work for me against overheads personally but eh

#

it's most noticable when people were gaslighting me about chaos spawn having counterplay

#

by suggesting you can just corner yourself and dodge the overhead slam

#

which doesn't work

rancid coral
charred bronze
#

what kind of counterplay?

rancid coral
#

The best tip I got from fighting chaos spawn is that they do the grab attack every 10s

#

(I think it was 10s)

#

andholy moly that helped me so much

charred bronze
#

if it's on an internal cooldown/timer and isn't reactive to positioning, that changes a lot of how I'll fight the bastards

rancid coral
#

They'll always attempt to do the grab attack

#

if it's on cooldown, then they'll do another attack

#

but once the cooldown is over, the next attack will 100% be the grab

charred bronze
#

most reliable method of dodging the grab? Backwards if you got space? The grab seems to be a sweeping attack that ignores side dodges?

rancid coral
#

the hitbox of the grab goes from right to left, so if you dodge right the moment the dodge linger finishes, the hitbox will be on your left side

#

meaning it can't grab you

rancid coral
#

^

#

I hate that this is not explained more clearly

#

but once it clicks, you can pretty much bully them

#

(alongside the internal 10s cooldown for grab attempts)

dire badge
edgy saddle
#

Ngl im not sure how to build for stim supply

mighty belfry
fast gust
#

The best way to dodge it is VoC spam

#

🫡

rancid coral
#

(and remove the downsides of revive shout xdd)

mighty belfry
drifting heron
#

Yeah

rancid coral
#

True

drifting heron
#

Its just a stagger blast

#

45s for duty and honor is enough

rancid coral
#

45s is too little I'd say

#

for duty and honour

#

but it's better than 30s for sure

mighty belfry
#

Duty and Honour? At this point I don't even think golden toughness should be in the game.

drifting heron
#

Make duty and honor tdr

#

Shrimple

#

Its literally that shrimple

mighty belfry
#

It's clear that Fatshark can't really balance the game around its existence

rancid coral
#

I don't hate gold toughness in itself

I do hate that it blocks overheads, snipers and bursters

#

that shit should NOT do that

fast gust
#

Piss toughness was a mistake like giving ds to zealot

rancid coral
brittle sierra
#

"yo scum, gimmie some cooldown!"

fast gust
lapis raft
fast gust
#

DS is an abomination

rancid coral
brittle sierra
#

Still trying to figure out for my crate build to take CDR or crit 🤔